Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.23 @ 20:58:37 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (7025) 7025 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2010) 2010 TOTAL SCORE: 16255 Bonus ------- High Alert Combat Kills 510 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 1635/1750 Matter 275/400 Energy 340/340 System Corruption 3% Temperature Cool (0) Movement Hovering (53) Location -2/Testing Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Advanced Cooling System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Recoil Stabilizer Improved Weapon Cycler Advanced Hardlight Generator > --- WEAPON (5) ------- Railgun Railgun Railgun Hypervelocity Railgun Katana > --- INVENTORY (5) ---- Machine Analyzer Improved Transmission Jammer Advanced EM Shield Railgun Axe Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Recoil Stabilizer Improved Weapon Cycler Advanced Hardlight Generator > --- WEAPON ----------- Railgun Railgun Railgun Hypervelocity Railgun Katana > --- INVENTORY -------- Machine Analyzer Improved Transmission Jammer Advanced EM Shield Railgun Axe [Rating: 134] Favorites ----------- Power Particle Reactor Engine Heavy Deuterium Engine Reactor Particle Reactor Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Recoil Stabilizer Device Recoil Stabilizer Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Railgun Energy Gun Beam Rifle Ballistic Gun Railgun Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Slots Evolved 17 | 4 . 3 2 2 . 2 . 1 . 2 1 . Power . | . . . . . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . Utility 10 | 2 . 1 1 2 . 2 . 1 . 1 . . Weapon 4 | 1 . 1 . . . . . . . 1 1 . Parts Attached 59 | 5 . 3 4 3 7 12 . 1 . 8 12 4 Power 4 | . . . 1 . . 2 . . . 1 . . Engine 3 | . . . 1 . . 2 . . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 16 | 2 . . 1 1 3 1 . . . 2 5 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 13 | . . . . 1 3 1 . . . 2 5 1 Flight 1 | . . . 1 . . . . . . . . . Utility 22 | 1 . . 1 1 2 7 . 1 . 2 4 3 Device 13 | 1 . . 1 . 1 4 . . . 2 4 . Storage . | . . . . . . . . . . . . . Processor 6 | . . . . . . 2 . 1 . . . 3 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . 3 1 1 2 2 . . . 3 3 . Energy Gun 4 | 1 . 1 . . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 1 1 . 1 . . . . 3 2 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 1 . . . 1 . 2 Parts Lost 3 | . . . . . . . . . . 1 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . Utility 1 | . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 1 1 3 3 4 5 5 4 3 3 4 5 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . 1 1 1 1 1 1 2 2 3 3 Weapon 1 | . 1 1 2 2 3 4 4 3 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . 2 . 1 . . 1 . . 2 1 Power 2 | . . . 2 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 2 1 Weapon 2 | . . . . . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 87 83 69 74 77 86 94 90 94 96 94 99 Engine 3 | . 12 11 7 6 6 5 5 5 5 4 . . Reactor 1 | . . . . . . . . . . . 4 4 Wheel 4 | . 25 23 15 13 7 . . . . . . . Hover 14 | . . . . 1 13 23 23 22 22 20 16 19 Device 27 | . 12 11 10 13 13 24 35 32 33 37 34 33 Processor 9 | . . . . . . 6 11 12 16 15 14 17 Protection 5 | . 12 11 7 12 13 12 5 5 5 1 . . Energy Gun 3 | . 12 11 7 6 6 4 . . . . . . Ballistic Gun 11 | . 12 11 7 6 5 . . . . 9 17 18 Ballistic Cannon 1 | . . . . . 2 5 5 5 5 1 . . Slashing Weapon 3 | . . . . 5 1 . 5 5 5 5 4 4 Peak Build Rating 134 | 9 9 12 23 32 46 72 72 76 77 108 126 134 Average Rating 77 | 6 9 10 17 28 34 60 72 72 76 93 113 129 On Entrance 50 | 4 9 9 12 23 32 43 72 72 76 77 107 126 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 10 10 14 22 32 53 55 39 39 39 47 63 63 Greatest Support 72 | 25 25 25 25 30 45 51 51 51 51 56 71 72 Greatest Overweight (x) 1 | . . . . 1 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 4 4 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 1 3 4 5 5 5 5 5 4 5 5 5 Average Carried 4 | . 1 1 3 3 4 5 5 4 3 4 4 5 Final Capacity 5 | 4 4 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 4 4 5 5 5 3 4 4 5 5 Class Distribution -------------------- 53% | Hacker-Scout 13% | Scavenger-Scout 11% | Hacker-Mutant 9% | Hacker-Assassin 6% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Matter Collected 4827 | 255 . 50 62 20 203 263 . 98 . 1294 1506 1076 Remotely . | . . . . . . . . . . . . . Salvage Created 6665 | 130 18 111 51 . 191 403 . 27 1 1612 2674 1447 Parts 358 | 9 5 12 4 . 11 14 . . . 53 152 98 Haulers Intercepted 1 | . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Combat Hostiles Destroyed 97 | . 3 5 2 . 6 7 . 3 . 22 28 21 Melee 2 | . . . . . . . . . . 2 . . Guns 77 | . 3 5 2 . 4 . . . . 14 28 21 Cannons 18 | . . . . . 2 7 . 3 . 6 . . Classes Destroyed 19 | 2 2 1 . . 2 1 . 1 1 3 4 2 Worker 5 | . . . . . . . . . . 1 2 2 Builder 9 | . . . . . . . . . . . 6 3 Tunneler 3 | 3 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . Recycler 7 | 1 . . . . . 1 . . . 1 3 1 Mechanic 1 | . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . 1 . . 1 Watcher 8 | . . . . . . 1 . . . 2 3 2 Swarmer 19 | . 2 3 2 . . 3 . . . 2 3 4 Cutter 2 | . . . . . . . . 2 . . . . Grunt 28 | . 1 . . . 4 2 . . . 4 8 9 Brawler 2 | . . . . . 1 1 . . . . . . Researcher 3 | . . . . . . . . . . . . 3 Sentry 15 | . . 2 . . . 1 . . . 6 6 . Hunter 16 | . . . . . . . . . . 10 4 2 Programmer 11 | . . . . . . . . . . . 6 5 Heavy 2 | . . . . . 1 . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . Protovariant X 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 3 3 2 . 4 5 . 3 1 7 11 10 Combat Bots Only 10 | . 3 3 2 . 4 4 . 3 . 5 10 7 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 . 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . 1 1 Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Hostile Shots Fired 844 | . 9 28 5 . 43 40 . 17 . 382 200 120 Missed 333 | . 3 12 1 . 11 19 . 7 . 163 73 44 Hits 511 | . 6 16 4 . 32 21 . 10 . 219 127 76 Melee 7 | . . . . . 2 . . 2 . . . 3 Projectile 504 | . 6 16 4 . 30 21 . 8 . 219 127 73 AOE 6 | . . . . . . . . 6 . . . . Critical Strikes 15 | . . . . . 4 . . 1 . 5 3 2 Damage Taken 5299 | . 38 110 16 . 522 162 . 291 . 1866 1730 564 Core 4036 | . 27 77 11 . 372 92 . 240 . 1397 1388 432 Absorbed by Shields 600 | . . . . . . . . . . . 152 448 Redirected to Core 3374 | . 20 66 11 . 305 71 . 166 . 1157 1205 373 Ignored by Resistances 5424 | . 25 73 12 . 300 132 . 225 . 2143 1605 909 Core Remaining (%) 78 | 100 100 97 96 . 90 79 . 57 57 28 . . Volleys Fired 308 | 7 6 14 4 . 21 21 . 15 3 95 72 50 Largest 4 | 2 2 2 2 . 3 2 . 1 1 3 4 4 Hottest 199 | 70 70 100 100 . 106 130 . 50 50 105 199 145 Shots Fired 813 | 14 12 26 7 . 53 24 . 15 3 175 287 197 Gun 718 | 14 12 24 6 . 44 3 . . . 131 287 197 Cannon 92 | . . . . . 9 21 . 15 3 44 . . Launcher . | . . . . . . . . . . . . . Special 3 | . . 2 1 . . . . . . . . . Kinetic 744 | 7 6 12 3 . 32 21 . 15 3 175 273 197 Thermal 69 | 7 6 14 4 . 21 3 . . . . 14 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 170 | 6 9 12 4 . 26 12 . 17 5 72 34 170 Robot Miss Streak 3 | 1 1 3 1 . 1 1 . 2 . 2 2 1 Penetration Max 3 | . . . . . . . . . 1 2 2 3 Secondary Targets 27 | . . . . . 2 . . . . 3 10 12 Max Gunslinging Chain 2 | . . . . . 1 . . . . 1 1 2 Shots Hit Robots 671 | 10 9 16 4 . 48 17 . 12 3 163 225 164 Core Hits 272 | 6 4 8 2 . 15 8 . 3 1 61 96 68 Critical Kills 14 | . . . . . . . . . . 1 4 9 Critical Parts Destroyed 24 | . . . . . . . . . . 2 3 19 Critical Strikes 55 | . 1 2 . . 1 3 . . 1 9 10 28 Burn 4 | . 1 2 . . 1 . . . . . . . Destroy 39 | . . . . . . . . . . 3 8 28 Blast 10 | . . . . . . 3 . . 1 6 . . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 25 | . . . . . . . . . . 8 13 4 Impact . | . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . 8 13 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20677 | 106 105 187 58 . 1106 829 . 669 139 5393 7391 4694 Guns 15966 | 106 105 187 58 . 615 79 . . . 3211 6971 4634 Cannons 3918 | . . . . . 491 728 . 669 139 1891 . . Explosions 127 | . . . . . . 22 . . . 105 . . Melee 666 | . . . . . . . . . . 186 420 60 Ramming . | . . . . . . . . . . . . . Kinetic 18837 | 32 32 71 30 . 813 728 . 669 139 5102 6587 4634 Thermal 1069 | 74 73 116 28 . 293 101 . . . . 384 . Explosive 105 | . . . . . . . . . . 105 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 666 | . . . . . . . . . . 186 420 60 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 1 3 3 Average Corruption 2 | . . . . . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . 5 11 Message Errors 2 | . . . . . . . . . . . 1 1 Matter Fused 5 | . . . . . . . . . . . 1 4 Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 420 | . . . . . 57 70 . 57 19 114 73 30 Projectiles 282 | . . . . . 57 70 . 57 19 79 . . Explosions 35 | . . . . . . . . . . 35 . . Melee 103 | . . . . . . . . . . . 73 30 Knockbacks 14 | . . . . . 3 2 . 5 1 3 . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . 3 2 . 5 1 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . 39 . . Shots 1 | . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 166 | 49 75 80 72 . 112 166 . . . . 95 87 Average Temperature 45 | 23 29 28 30 . 30 86 . . . . 30 18 Received Heat Transfer 1095 | . 30 36 . . 225 87 . . . 297 332 88 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 1 . 1 . . . . . . . 2 . Heat Transferred 2593 | 222 296 481 74 . 814 225 . . . . 481 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Maximum Alert Level 2 | . . . . . . . . . . 2 2 2 Low Security (%) 66 | 100 100 100 100 100 100 100 100 100 100 45 56 10 Level 1 16 | . . . . . . . . . . 46 19 32 Level 2 17 | . . . . . . . . . . 8 23 57 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 624 | 10 55 101 35 1 142 158 11 77 30 486 624 570 Initial 258 | . 4 . 3 1 . 55 11 5 30 3 192 258 Average 181 | 2 15 44 8 . 61 80 11 44 17 215 269 394 Influence Increases 3243 | 20 70 140 58 . 142 218 . 72 9 783 980 751 Destroy 0b10 Robot/C 2000 | . 60 100 40 . 120 140 . 60 . 440 560 480 Destroy 0b10 Robot/NC 180 | 20 . . . . . 10 . . 5 25 75 45 Destroy Leader 436 | . 10 30 10 . 20 32 . 10 . 124 146 54 Successful Hack 41 | . . 7 7 . . 7 . . . 10 10 . Disable Machine 48 | . . . . . . 8 . . . 12 12 16 Destroy Structure 313 | . . 3 1 . 2 21 . 2 4 82 147 51 Lose Combat Pursuer 225 | . . . . . . . . . . 90 30 105 Influence Decreases 2699 | 10 80 127 66 5 . 327 22 6 77 336 824 819 Entered New Map 806 | . 6 . 10 4 . 87 22 6 47 6 264 354 Time Decay 1863 | 10 74 127 56 1 . 240 . . 30 320 540 465 Lost Part 30 | . . . . . . . . . . 10 20 . Squads Dispatched 28 | . . 1 . 1 1 3 . 2 . 9 4 7 Investigation 6 | . . . . 1 . 2 . . . 2 . 1 Extermination 4 | . . . . . . . . . . 1 1 2 Reinforcement 9 | . . 1 . . 1 1 . 2 . . 2 2 Assault . | . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . 6 1 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Distress Signals 10 | . . . . . . 1 . . 1 2 3 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 4 6 2 . 6 9 . 20 3 40 34 34 Peak Tracking Total 12 | . 3 3 2 . 3 5 . 10 3 8 11 12 Tactical Retreats 7 | . . . . . . . . . . 3 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Traps Triggered 5 | . . . . 1 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Machines Disabled 12 | . . . . . . 2 . . . 3 3 4 Max in Single Turn 2 | . . . . . . 2 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Machines Accessed 15 | . . 1 1 1 . 3 1 . . 3 3 2 Terminals 10 | . . 1 1 1 . 2 1 . . 2 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 1 1 1 Total Hacks 30 | . . 1 1 1 . 9 1 . . 8 4 5 Successful 13 | . . 1 1 1 . 2 1 . . 2 4 1 Failed 17 | . . . . . . 7 . . . 6 . 4 Catastrophic 4 | . . . . . . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . 1 1 . . 6 . . . 2 . . Terminals 18 | . . 1 1 1 . 6 1 . . 5 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . 3 1 3 Terminal Hacks 9 | . . 1 1 1 . 1 1 . . 2 1 1 Open DSF 2 | . . . . 1 . . 1 . . . . . Level Access Points 3 | . . 1 1 . . 1 . . . . . . Branch Access Points 3 | . . . . . . . . . . 1 1 1 Registered Prototypes 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . . 1 . 3 . . . 3 1 2 Full Trace Events 5 | . . . . . . 2 . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Active Infowar (turns) 3265 | 29 149 193 147 179 263 338 12 84 57 447 728 639 Optics 2226 | . . . . . . 259 12 84 57 447 728 639 Sensors 1763 | . . . . . . . . . . 396 728 639 Terrain 3265 | 29 149 193 147 179 263 338 12 84 57 447 728 639 Jamming 1 | . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Turns Passed 3334 | 98 149 193 147 179 263 338 12 84 57 447 728 639 Spaces Moved 2697 | 64 101 149 155 185 128 438 10 85 37 285 599 461 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 36 | 36 . . . . . . . . . . . . Wheels 660 | 28 101 149 155 185 42 . . . . . . . Hover 2001 | . . . . . 86 438 10 85 37 285 599 461 Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 80 80 80 80 80 45 45 45 45 45 45 48 53 Average Speed 60 | 102 80 80 80 93 63 52 45 45 45 46 52 53 Slowest Speed 120 | 120 80 80 80 95 111 105 45 45 45 48 108 53 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 3 . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 24 19 16 7 80 12 . 91 1 10 24 56 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 42 | . . 2 1 . . 18 . . . 1 15 5 Terrain Destroyed 161 | . . 2 1 . 3 23 . 1 2 45 64 20 Melee 4 | . . . . . . . . . . 1 2 1 Projectile 121 | . . 2 1 . 3 8 . 1 2 23 62 19 AOE 36 | . . . . . . 15 . . . 21 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Total 3850 | 84 158 194 169 191 263 511 16 115 73 465 853 758 Wait 461 | 1 49 15 . . 69 34 7 10 33 16 48 179 Move 2685 | 63 100 148 154 184 127 437 9 84 36 284 598 461 Hop . | . . . . . . . . . . . . . Pick Up 39 | 6 . 5 5 3 3 . . 1 1 8 7 . Fast Attach 30 | . . . . . 6 10 . 2 . 1 3 8 Attach 23 | 5 . 3 3 3 1 . . . . 5 3 . Detach 2 | . . . . . . . . . . 1 1 . Swap 16 | . . . 1 . 1 2 . . . 4 8 . Drop 41 | 2 . 2 2 1 7 7 . 3 . 5 8 4 Fire 308 | 7 6 14 4 . 21 21 . 15 3 95 72 50 Melee 25 | . . . . . . . . . . 8 13 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 207 | . 3 7 . . 15 . . . . 38 92 52 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / Gar) -5/Factory -5/DSF -4/Factory -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 2) 99 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered exit to Mines (range 10) 243 | -10/Materials | Identified exit to Materials 243 | -10/Materials | Discovered exit to Materials (range 8) 248 | -10/Materials | Entered another Materials area 250 | -9/Materials | Reached level 2 250 | -9/Materials | Reached level 3 253 | -9/Materials | Identified exit to Materials 309 | -9/Materials | Build established: Hacker-Mutant 326 | -9/Materials | Reached level 4 397 | -9/Materials | Upgraded with Propulsion slot (x1) 397 | -9/Materials | Upgraded with Utility slot (x1) 397 | -9/Materials | Upgraded with Weapon slot (x1) 441 | -9/Materials | Entered another Materials area 443 | -8/Materials | Reached level 5 443 | -8/Materials | Reached level 6 461 | -8/Materials | Identified exit to Factory 461 | -8/Materials | Upgraded with Propulsion slot (x1) 461 | -8/Materials | Upgraded with Utility slot (x1) 588 | -8/Materials | Entered Factory 590 | -7/Factory | Reached level 7 590 | -7/Factory | Reached level 8 590 | -7/Factory | Reached level 9 604 | -7/Factory | Upgraded with Utility slot (x2) 767 | -7/Factory | Identified exit to DSF 767 | -7/Factory | Entered DSF 769 | -7/DSF | Reached level 10 865 | -7/DSF | Additional patrols routed to DSF 944 | -7/DSF | Identified exit to Factory 944 | -7/DSF | Discovered exit to Factory (range 16) 1030 | -7/DSF | Entered Factory 1032 | -6/Factory | Reached level 11 1032 | -6/Factory | Reached level 12 1032 | -6/Factory | Reached level 13 1036 | -6/Factory | Upgraded with Utility slot (x2) 1160 | -6/Factory | Identified exit to Garrison 1297 | -6/Factory | Identified exit to Factory 1368 | -6/Factory | Entered another Factory area 1370 | -5/Factory | Reached level 14 1370 | -5/Factory | Reached level 15 1380 | -5/Factory | Identified exit to DSF 1380 | -5/Factory | Entered DSF 1380 | -5/DSF | Reached level 16 1390 | -5/DSF | Assembled infested the area 1390 | -5/DSF | Upgraded with Utility slot (x1) 1400 | -5/DSF | Additional patrols routed to DSF 1457 | -5/DSF | Identified exit to Factory 1457 | -5/DSF | Discovered exit to Factory (range 16) 1464 | -5/DSF | Entered Factory 1466 | -4/Factory | Reached level 17 1466 | -4/Factory | Reached level 18 1466 | -4/Factory | Reached level 19 1506 | -4/Factory | Build established: Hacker-Scout 1516 | -4/Factory | Identified exit to Research 1516 | -4/Factory | Discovered exit to Research (range 5) 1519 | -4/Factory | Found Prototype Device 1521 | -4/Factory | Entered Research 1523 | -3/Research | Reached level 20 1523 | -3/Research | Reached level 21 1523 | -3/Research | Reached level 22 1547 | -3/Research | Identified exit to Research 1547 | -3/Research | Discovered exit to Research (range 12) 1552 | -3/Research | Core integrity fell below 50% 1552 | -3/Research | Upgraded with Utility slot (x1) 1570 | -3/Research | Identified Adv. EM Shield 1608 | -3/Research | Discovered exit to Research (range 14) 1635 | -3/Research | Garrison activated, responded to threat 1688 | -3/Research | Reached level 23 1748 | -3/Research | Upgraded with Weapon slot (x1) 1770 | -3/Research | Spotted B-86 Titan 1910 | -3/Research | Identified exit to Armory 1910 | -3/Research | Identified exit to Quarantine 1968 | -3/Research | Entered another Research area 1969 | -2/Research | Core integrity fell below 50% 1970 | -2/Research | Reached level 24 1970 | -2/Research | Reached level 25 1970 | -2/Research | Reached level 26 1995 | -2/Research | Upgraded with Weapon slot (x1) 2007 | -2/Research | Identified exit to Testing 2055 | -2/Research | Spotted B-90 Cyclops 2078 | -2/Research | Core integrity fell below 20% 2086 | -2/Research | Destroyed B-90 Cyclops 2136 | -2/Research | Identified exit to Access 2136 | -2/Research | Discovered exit to Access (range 8) 2403 | -2/Research | Discovered exit to Access (range 17) 2415 | -2/Research | Reached level 27 2549 | -2/Research | Reached level 28 2584 | -2/Research | Destroyed 10 combat bots 2586 | -2/Research | Garrison activated, responded to threat 2696 | -2/Research | Entered Testing 2698 | -2/Testing | Reached level 29 2871 | -2/Testing | Spotted PX-CNWHWQ7FPC 2890 | -2/Testing | Destroyed PX-CNWHWQ7FPC 2892 | -2/Testing | Reached level 30 2950 | -2/Testing | Found Prototype Processor 2950 | -2/Testing | Identified Spectral Analyzer 2962 | -2/Testing | Found Prototype Processor 2962 | -2/Testing | Identified Exp. Targeting Computer 3041 | -2/Testing | Spotted Striker 3128 | -2/Testing | Scanned by Researcher 3155 | -2/Testing | Garrison activated, responded to threat 3203 | -2/Testing | Destroyed 7 combat bots 3236 | -2/Testing | Build established: Scavenger-Scout 3309 | -2/Testing | Discovered exit to Access (range 16) 3335 | -2/Testing | Self-destructed Last Messages --------------- 03283_ Held in stasis. 03285_ Slug penetrates C-65 Expert. 03285_ Slug penetrates Q089-c. 03285_ Slug penetrates C-65 Expert. 03285_ C-65 Expert destroyed. 03285_ Slug penetrates Q089-c. 03285_ Switching to secondary target: Q058-q. 03285_ HV Slug penetrates Q058-q. 03287_ K-01 Serf collects debris. 03288_ Slug penetrates Q058-q. 03288_ Slug penetrates Wall. 03288_ Slug penetrates Q058-q. 03288_ HV Slug penetrates Q058-q. 03288_ Q058-q suffers critical hit (Destroy). 03288_ Destroyed Biometal Leg. 03288_ HV Slug penetrates Earth. 03291_ Q058-q follow-up attacks with Prototype Impact Weapon. 03295_ U-05 Engineer builds a Wall. 03309_ EXIT=FOUND: ACCESS Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????###?#######?#####???????????????? | | ????????????????##################?##?#??????????? | | ?????????????#?###?########?###?##??##???###?????? | | ????????????##?############?#############??????#?? | | ???????????####?###?#??#################????#?#??? | | ??????????#?##############?################?#????? | | ?????????###?######?###############?#?####???????? | | ???????????##?####?########?#?###?########?#####?# | | ?????????############?#?#########?#####?###???##?# | | ????????#############?###########?####?###?#?####? | | ????????#?#######################################? | | ##?????#######?######## ############??##?# | | ####??###?####?######## ##############???# | | #######??######?####### """ ################## | | ###########?#?#?###?### """ ####### ## | | ##########??##?######## == """ ##?#### ## | | #############?######### =] ####### ## | | ############?####?##### ####### """ ## | | ###############?####### @ ####### == """ ## | | ###############?###########+########### =! """ ## | | ######################## n + """ ## | | ###############?######## g gQ # """ ## | | ################?####### < n n ## | | ################?####### n # """ #? | | ###########################+######### # """ "" ## | | #################?######## Q ## # """ """ ## | | ########################## """?""A ## # """ T" ## | | ###################?###### ""S""" ## # """ """ #? | | ########################## ? ?"" ## # "" ## | | ########################## + # #? | | ########################## ## ######+##### | | ########################## ?# ###### ##### | | ########################## ## ##?### ##### | | ##################################### ###### ##### | | ##################################### ###### ##### | | #####################################/#### ###? | | ################################# # #### | | ################################# """ # #### | | ################################# "T" + #### | | ################################# # #### | | ################################# # #### | | ################################# """"" # #### | | ######"""""""#################### """"" # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 43 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 28 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 910 Armor Coverage 525 Resistance: KI 55 Resistance: TH 50 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 5 Item Schematics ----------------- Neutron Missile Launcher | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Levels Raised 29 | . . 3 2 3 1 3 2 1 3 4 5 2 XP Earned 50610 | 6000 350 4174 3659 4279 2323 4177 3292 1674 3292 7259 7029 3102 XP Spent 47920 | 5980 . 4520 2910 4510 . 6000 . 4570 . 10510 5870 3050 Upgrades 87 | 18 . 8 4 6 . 3 . 7 . 22 11 8 Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . Utility Slot 10 | 2 . 1 1 2 . 2 . 1 . 1 . . Weapon Slot 4 | 1 . 1 . . . . . . . 1 1 . Core Integrity 23 | 2 . 2 . 2 . . . 2 . 6 6 3 Heat Dissipation 5 | 1 . . . 1 . . . 1 . 2 . . Energy Generation 4 | . . . . . . . . . . 2 1 1 Matter Storage 2 | . . . . . . . . 1 . . . 1 Mass Support 4 | 1 . . . 1 . 1 . . . . 1 . Inventory Capacity 5 | 4 . 1 . . . . . . . . . . Sight Range 4 | 1 . 1 . . . . . 2 . . . . Terrain Scan Density 9 | 3 . 1 1 . . . . . . 2 1 1 Ranged Accuracy 2 | 1 . . . . . . . . . 1 . . Hack Attack % 3 | 1 . . . . . . . . . 1 1 . Hack Defense % 1 | . . . 1 . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . 1 . 1 TH Resistance % 2 | . . . . . . . . . . 1 . 1 KI Damage % 4 | . . . . . . . . . . 4 . . Protomatter Created 2501 | . 52 76 . . 104 54 . 31 . 359 867 958 Integrity Restored 4610 | . 27 108 . . 312 . . . . 885 2133 1145 Core 3921 | . 27 59 . . 312 . . . . 885 2133 505 Parts 689 | . . 49 . . . . . . . . . 640 Protomatter Decayed 482 | . 26 37 . . . 43 . . . . 156 220 Game ------ Seed CloakingRainbowSabre Manual? 0 Play Time 00:44:56 Cumulative 1043.3 hours Start 2025.07.23 @ 20:11:34 End 2025.07.23 @ 20:58:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 326 Rogue 104 Adventurer 111 Explorer 111 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9454153f-bde8-4be1-8635-4aad4affb255