Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 14:45:47 Player: LoNine Result: Destroyed by AG-26748 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (831) 831 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2933) 2933 TOTAL SCORE: 5649 Bonus ------- Follower Combat Kills 333 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (130) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Experimental Heat Sink Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Zionite Laser-S > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Zionite Biocell (600) Phase Shifter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Reaction Control System > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Makeshift Leg Zionite Biocell Zionite Metafield Generator Advanced Phase Shifter Zionite Laser-M [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys II Utility Hardened Light Armor Plating Device Shield Generator Storage Medium Matter Pod Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 60 | 6 5 14 4 4 27 Power 9 | 2 1 4 . . 2 Engine 8 | 2 1 4 . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 13 | 2 1 4 . . 6 Treads . | . . . . . . Leg 12 | 2 1 4 . . 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 20 | . 2 2 2 2 12 Device 10 | . . . 1 2 7 Storage 3 | . 1 . . . 2 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . 2 1 . 3 Artifact . | . . . . . . Weapon 18 | 2 1 4 2 2 7 Energy Gun 12 | . 1 1 2 1 7 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 12 | . . 1 . 1 10 Parts Lost 23 | . 3 6 . . 14 Power 4 | . 1 2 . . 1 Propulsion 8 | . 1 2 . . 5 Utility 4 | . . 1 . . 3 Weapon 7 | . 1 1 . . 5 Highest Loss Streak 6 | . 2 4 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 77 82 98 100 95 Engine 8 | . 9 10 11 11 2 Reactor 1 | . . . . . 8 Leg 40 | . 24 34 44 44 43 Device 8 | . . . 10 11 13 Storage 1 | . 11 . . . . Protection 9 | . . 12 10 11 6 Energy Gun 11 | . 8 9 10 10 16 Ballistic Gun 5 | . 19 8 . 3 4 Launcher 4 | . . 1 11 7 . Peak Build Rating 48 | 5 8 13 12 22 48 Average Rating 17 | 4 5 10 11 16 35 On Entrance 8 | . 5 8 6 12 22 Naked Turns . | . . . . . . Heaviest Build 23 | 8 10 21 18 18 23 Greatest Support 50 | 20 20 40 40 40 50 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 1 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 3 1 5 5 Class Distribution -------------------- 87% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1216 | 244 210 271 134 92 265 Remotely . | . . . . . . Salvage Created 984 | 52 197 549 35 . 151 Parts 68 | 4 19 29 7 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 28 | 1 6 13 4 . 4 Guns 22 | 1 6 10 1 . 4 AOE 5 | . . 2 3 . . Classes Destroyed 9 | 2 2 2 . . 3 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 7 | . 3 . 4 . . Grunt 14 | 1 3 10 . . . Sentry 3 | . . 3 . . . Z-Technician 1 | . . . . . 1 Z-Light 2 | . . . . . 2 Assembled 2 | . . . . . 2 Best Kill Streak 5 | 1 2 5 4 . 2 Combat Bots Only 4 | 1 2 4 4 . 2 Max Kills in Single Turn 3 | 1 1 1 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 231 | 15 57 82 11 . 66 Missed 62 | 5 17 16 6 . 18 Damage Taken 2944 | 106 436 892 28 . 1482 Core 559 | 30 124 97 . . 308 Absorbed by Shields 11 | . . . 11 . . Redirected to Shielding 81 | . . . . . 81 Regen/Repaired (Parts) 15 | . . 15 . . . Core Remaining (%) 63 | 88 38 . . . . Volleys Fired 125 | 11 35 50 6 . 23 Largest 2 | 2 2 2 2 . 2 Hottest 146 | 40 60 124 86 . 146 Shots Fired 224 | 22 68 90 7 . 37 Gun 210 | 22 68 77 6 . 37 Cannon 7 | . . 7 . . . Launcher 7 | . . 6 1 . . Special . | . . . . . . Kinetic 121 | 22 53 37 . . 9 Thermal 93 | . 15 47 6 . 25 Explosive 7 | . . 6 1 . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 17 | 3 5 17 3 . 4 Robot Miss Streak 5 | 4 4 3 2 . 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 143 | 11 45 64 3 . 20 Core Hits 63 | 3 17 22 4 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2332 | 147 433 1097 186 . 469 Guns 1848 | 147 428 760 44 . 469 Cannons 121 | . . 121 . . . Explosions 352 | . . 210 142 . . Melee . | . . . . . . Ramming 11 | . 5 6 . . . Kinetic 906 | 147 330 315 . . 114 Thermal 1020 | . 98 566 44 . 312 Explosive 352 | . . 210 142 . . Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | . . 89 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed 3 | 1 1 1 . . . Kicked 3 | 1 1 1 . . . Crushed . | . . . . . . Highest Temperature 407 | 6 33 407 130 . 211 Average Temperature 106 | 6 12 139 67 . 70 Received Heat Transfer 990 | 60 159 417 . . 354 Effects 9 | . . 9 . . . Energy Bleed 2 | . . 2 . . . Interference 3 | . . 3 . . . Matter Decay 2 | . . 2 . . . Short Circuit 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . . 8 . . 2 Heat Transferred 2397 | . 225 1654 111 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 251 | 25 233 251 196 . . Initial 98 | . 16 98 97 . . Average 136 | 6 140 157 150 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 67 | 100 60 56 100 . . Level 1 32 | . 39 43 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | 1 13 17 4 . 23 Peak Tracking Total 9 | 1 5 5 4 . 9 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . . 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 9 . . . Successful 6 | . . 6 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 19 | . . . . 19 . Terminals 6 | . . 6 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Record 3 | . . 3 . . . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 18 | . . 18 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 10 | . . . 3 6 1 Largest Group 9 | . . . 3 9 9 Highest-Rated Group 390 | . . . 40 390 390 Highest-Rated Ally 119 | . . . 16 96 119 Total Orders . | . . . . . . Ally Attacks 81 | . . . . . 81 Total Damage 3774 | . . . . . 3774 Kills 22 | . . . . . 22 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4812 | 140 360 704 167 2452 989 Spaces Moved 2914 | 77 192 356 119 1497 673 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 2898 | 61 192 356 119 1497 673 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 105 120 120 120 120 122 Slowest Speed 130 | 120 120 120 120 120 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 8 40 28 40 90 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . . 38 9 . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 47 | . . 38 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 4011 | 113 259 546 137 2153 803 Wait 816 | 14 23 100 3 640 36 Move 2909 | 76 191 355 118 1496 673 Hop . | . . . . . . Pick Up 55 | 5 3 12 3 8 24 Fast Attach 19 | 5 3 4 . 1 6 Attach 24 | . 2 4 4 1 13 Detach 3 | . . 1 1 . 1 Swap 17 | 1 . 6 . 2 8 Drop 39 | . 1 13 2 5 18 Fire 125 | 11 35 50 6 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | 1 1 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x2 895 | -9/Materials | Build established: Scavenger-Mutant 1121 | -9/Materials | Lost 4 parts (1p2n1w) 1163 | -9/Materials | Discovered new exit (range 8) 1192 | -9/Materials | Repaired Broken Ion Engine 1205 | -9/Materials | Entered Mines 1228 | -9/Mines | Learned location of Recycling (-7) 1251 | -9/Mines | Learned Materials emergency access door positions 1333 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1358 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1372 | -9/Mines | Entered Zion 1372 | -7/Zion | Accompanied by 3 allies 1402 | -7/Zion | Found CR-A16's Pointy Stick 1814 | -7/Zion | Given A8's code to call for help 1952 | -7/Zion | Learned Factory emergency access door positions 2019 | -7/Zion | Met Imprinter 2051 | -7/Zion | Imprinted 2053 | -7/Zion | Declared Zion's savior 2269 | -7/Zion | Learned Factory security intel 2437 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2656 | -7/Zion | Found Prototype Device 2774 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2809 | -7/Zion | Learned Factory interactive machine intel 2892 | -7/Zion | Received a visual enhancement algorithm 2932 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2933 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3466 | -7/Zion | Discovered new exit (range 12) 3776 | -7/Zion | Opened final containment barrier to the Deep Caves 3800 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3824 | -7/Zion | Entered Deep Caves 3824 | -7/Deep Caves | Accompanied by 9 allies 3826 | -7/Deep Caves | Met 5H-AD0 4008 | -7/Deep Caves | Z-Facility disabled 4025 | -7/Deep Caves | Attacked by Z-Imprinter 4026 | -7/Deep Caves | Allies destroyed Z-Imprinter 4061 | -7/Deep Caves | Found Prototype Device 4061 | -7/Deep Caves | Identified Zio. Metafield Generator 4200 | -7/Deep Caves | Found Prototype Protection 4201 | -7/Deep Caves | Identified Zio. Weapon Casing 4322 | -7/Deep Caves | Core integrity fell below 50% 4354 | -7/Deep Caves | Lost 6 parts (2n1u3w) 4535 | -7/Deep Caves | Found Zio. Weapon Casing 4539 | -7/Deep Caves | Lost 4 parts (1n1u2w) 4796 | -7/Deep Caves | Spotted AG-26748 4804 | -7/Deep Caves | Exposed GOLEM chamber 4805 | -7/Deep Caves | Triggered Deep Caves wall 4807 | -7/Deep Caves | Core integrity fell below 20% 4813 | -7/Deep Caves | Destroyed by AG-26748 with Assembled Focal Cannon Last Messages --------------- Acquired Exp. Heat Sink. Dropped Exp. Heat Sink. Acquired Zio. Weapon Casing. Acquired 40 matter. Acquired Zio. Biocell. Acquired Phase Shifter. Attempting to rewire Surveybot 24. Surveybot 24 is broken beyond repair. HV Slug penetrates AG-26748. AG-26748: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" HV Slug penetrates AG-26748. HV Slug penetrates GV-YSY(h). GV-YSY(h) destroyed. [Achievement: That's One Door That Should Stay Closed] HV Slug penetrates AG-26748. Aluminum Leg destroyed. HV Slug penetrates AG-26748. OA-T7H(h) destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #??# ### | | ?????????????????????????????????## ### | | ????????????????????????????????## | | ???????????????????????????????## #?? | | ??????????????????????????????## ###?? | | ??????????????????????????????# ##???? | | ??????????????????????????????# ###### | | ??????????????????????????????# ### | | ????????????????????? ????## ##?# | | ??????????????????? ????## #######??# ## | | ????????????????* #?????## #???????????## | | ??????????????* ##?????# ##???????????# | | ???????????? = #?????# #???????????? | | ???????????? #?????# #???????????? | | ??????????? *b #????## ##???????? ?? | | ??????????? = = #???## ##??????? | | ?????????? ! #??## ##????? # | | ?????????? #??# #????? # | | ?????????? a ! #??# #????? # | | ????????? a ! ##?# ##????? | | ????????? ! %! #?# ##????? | | ???????? * * #?## ##?????? | | ???????? #??# ##??????? | | ???????? b #### ###???????# | | ???????? G * ;#??????## # | | ?????????" b * @ h ##?????## # | | ????????? s #????### | | ????????? #### ###### | | ?????????? #??# | | ?????????? ##??# # | | ?????????? # # #???######## ## | | ??????????? #### ## ## ##??????????## #####? | | ??????????? #????# ?# ?###????????????## ##????? | | ??????????????????#??# ?????????????????####?????? | | ??????????????????????#??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 700 Matter Stores 338 Matter Capacity 400 Sight Range 18 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Are We The Baddies? Help From High Places It's Just You Let's See Who's Tougher One Hack Too Far Robot Respite Signs Are For Wimps That's One Door That Should Stay Closed The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed CoordinationDeliveryLog Manual? 0 Play Time 01:33:55 Cumulative 2.9 hours Start 2025.05.04 @ 12:52:52 End 2025.05.04 @ 14:45:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 60x48 Zoom Use 14% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd265393-168a-4521-93b7-aad9303555ec