Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 22:43:52 Player: darktar Result: Destroyed by BY-S7Z(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (284) 284 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 954 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Subdweller Power Source Light Treads Light Treads Advanced Beam Cannon Grenade Launcher Datajack Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Signal Interpreter Advanced Beam Cannon Assault Rifle Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 12 3 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 5 | . 4 1 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 7 | 2 4 1 . Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 1 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . . 1 Average Backups 6 | 2 7 7 7 Power 1 | . 1 1 2 Propulsion 2 | 1 2 1 2 Utility . | . . . . Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 8 | . 3 . 5 Power 3 | . 1 . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 2 . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 98 99 99 Engine 13 | . 14 14 13 Treads 27 | . 26 28 28 Storage 14 | . 14 14 14 Processor 5 | . . 7 14 Protection 8 | . 13 6 . Energy Gun 4 | . 9 . . Energy Cannon 8 | . 2 14 14 Ballistic Gun 14 | . 15 13 14 Peak Build Rating 11 | 6 11 11 11 Average Rating 9 | 4 8 10 10 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 12 22 20 18 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 538 | 187 267 76 8 Remotely . | . . . . Salvage Created 341 | . 236 105 . Parts 22 | . 15 7 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 9 | . 7 2 . Guns 6 | . 5 1 . Cannons 1 | . . 1 . AOE 2 | . 2 . . Classes Destroyed 4 | . 3 1 . Builder 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . 4 . . Subdweller 2 | . . 2 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 135 | . 53 18 64 Missed 38 | . 13 4 21 Hits 97 | . 40 14 43 Projectile 97 | . 40 14 43 Critical Strikes 2 | . . . 2 Damage Taken 1473 | . 470 402 601 Core 253 | . 26 125 102 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | . 23 7 . Largest 2 | . 2 2 . Hottest 98 | . 98 88 . Shots Fired 54 | . 39 14 1 Gun 43 | . 36 7 . Cannon 10 | . 2 7 1 Launcher 1 | . 1 . . Special . | . . . . Kinetic 28 | . 21 7 . Thermal 17 | . 9 7 1 Explosive 1 | . 1 . . Electromagnetic 8 | . 8 . . Robot Hit Streak 14 | . 8 14 . Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 39 | . 26 13 . Core Hits 16 | . 11 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 624 | . 436 187 1 Guns 343 | . 300 43 . Cannons 165 | . 21 144 . Explosions 115 | . 115 . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 221 | . 178 43 . Thermal 254 | . 110 144 . Explosive 83 | . 83 . . Electromagnetic 65 | . 65 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 3 3 4 Average Corruption 2 | . 1 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 5 8 10 Message Errors 6 | . 2 . 4 Matter Fused 4 | . 1 2 1 Heat Flow Errors 3 | . . 2 1 Energy Discharges 3 | . 1 2 . Data Loss (minor) 3 | . . 1 2 Data Loss (major) 2 | . . 1 1 Misfires 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 211 | . 211 189 105 Average Temperature 81 | . 98 43 34 Received Heat Transfer 463 | . 186 54 223 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 494 | . 235 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | . 82 . . Initial . | . . . . Average 15 | . 16 . . Influence Increases 220 | . 220 . . Destroy 0b10 Robot/C 140 | . 140 . . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 40 | . 40 . . Successful Hack 2 | . 2 . . Disable Machine 30 | . 30 . . Destroy Structure 3 | . 3 . . Influence Decreases 220 | . 194 26 . Entered New Map 14 | . . 14 . Time Decay 196 | . 184 12 . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 8 4 6 Peak Tracking Total 11 | . 4 2 11 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 7 | . 4 . 3 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 10 . 19 Successful 25 | . 6 . 19 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 7 . 1 Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 25 | . 6 . 19 Record 24 | . 5 . 19 Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 1934 | 89 879 523 443 Spaces Moved 1138 | 65 495 303 275 Core 6 | 6 . . . Treads 1051 | . 473 303 275 Legs 81 | 59 22 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 156 | 118 158 160 160 Slowest Speed 160 | 150 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 74 22 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1236 | 74 556 329 277 Wait 12 | . . 11 1 Move 1135 | 64 494 302 275 Hop . | . . . . Pick Up 14 | 4 8 2 . Fast Attach 12 | 6 6 . . Attach 3 | . 2 1 . Detach 5 | . 5 . . Swap 8 | . 5 3 . Drop 16 | . 13 3 . Fire 30 | . 23 7 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Entered Subcaves 970 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1014 | -10/Subcaves | Learned location of Zion (-6) 1014 | -10/Subcaves | Met a Zionite searching for "candidates" 1019 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1023 | -10/Subcaves | Discovered new exit (range 12) 1202 | -10/Subcaves | Core integrity fell below 50% 1486 | -10/Subcaves | Identified exit to Scraptown 1492 | -10/Subcaves | Entered Scraptown 1716 | -9/Scraptown | Visited Cyclists 1765 | -9/Scraptown | Visited The Evicted 1821 | -9/Scraptown | Visited Cave Peace 1909 | -9/Scraptown | Attacked by Scraptown defenders 1930 | -9/Scraptown | Core integrity fell below 20% 1935 | -9/Scraptown | Destroyed by BY-S7Z(g) with Salvaging Laser Last Messages --------------- Just step into our machine here for a quick scan and we'll reward you with valuable knowledge for your troubles. 01909_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 01909_ System corrupted: Adv. Beam Cannon misfires. 01909_ Machine disabled. 01909_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 01920_ Slug penetrates Wall. 01927_ |7O|QCN#GVN4R3J2AIENT=WMSPL7 01929_ Slammed into IN-MT5. 01929_ Slug penetrates MW-ETJ(p). 01929_ Machine disabled. 01929_ Imp. Ion Engine destroyed. 01931_ Lgt. Treads destroyed. 01931_ Penetrated by Slug. 01931_ Adv. Beam Cannon destroyed. 01932_ BJ-C1Q(E) heat spikes uncontrollably. 01932_ Critical hit (Burn: +50). 01934_ Penetrated by Slug. 01934_ Critical hit (Destroy). 01934_ Assault Rifle destroyed. 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