Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.13 @ 22:37:52 Player: Harvey Danger Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (78) 390 Value Destroyed (3377) 3377 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (8905) 8905 TOTAL SCORE: 23972 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 595 Hunted by Unchained 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 294 Met MAIN.C 5000 Friendly Fire -84 Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Diametric Drive Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Improved Targeting Computer Core Analyzer Advanced Reaction Control System Advanced Cloaking Device Medium Reflective Plating Hardlight Generator Long-range Tractor Beam > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Field Propulsion Array Diametric Drive Advanced Hacking Suite Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Advanced Micro-nuke Launcher [Rating: 187] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Improved Kinecellerator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 19 | . 1 . . . 4 2 . 2 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . . . 2 . . 2 . . . . . . . 2 . . . . . . . 2 . Utility 9 | . 1 . . . 2 1 . . . . 2 . . . . . . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 7 5 1 . 1 6 6 3 3 7 3 14 6 1 7 2 8 2 3 3 1 18 5 3 7 11 Power 19 | 1 . . . . 1 1 1 . 3 . 2 . . 1 1 1 . 2 . . 3 . . 1 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 1 1 1 . 2 . 2 . . . 1 . . 1 . . 2 . . . . Reactor 7 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 . . 1 1 Propulsion 37 | 2 2 . . . 2 3 . 1 . 1 3 1 . 4 . 4 . 1 2 . 3 1 1 2 4 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . 2 . 1 . 1 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . 2 . . 4 . 4 . 1 2 . 3 1 1 2 4 Utility 52 | 2 2 1 . 1 3 1 2 2 2 2 5 4 . 2 1 2 1 . . 1 9 1 2 4 2 Device 29 | . . . . 1 1 . 1 2 2 1 1 3 . . 1 2 1 . . 1 7 1 . 3 1 Storage 4 | 1 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . Processor 6 | . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 12 | 1 . 1 . . 1 1 1 . . . 3 1 . 1 . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 . . . . 1 . . 2 . 4 1 1 . . 1 1 . 1 . 3 3 . . 4 Energy Gun 6 | 1 . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 7 | 1 1 . . . . . . . . . 1 1 1 . . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 . . . . . 1 2 . . 4 . . . . . . 3 3 1 1 2 Parts Lost 60 | . . 1 . . . . 1 1 4 . 5 . 2 . 1 . . . 1 6 7 2 . . 29 Power 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 4 Propulsion 17 | . . . . . . . . . . . 1 . 1 . 1 . . . 1 1 2 1 . . 9 Utility 27 | . . 1 . . . . 1 1 2 . 1 . 1 . . . . . . 3 5 1 . . 11 Weapon 10 | . . . . . . . . . 1 . 2 . . . . . . . . 2 . . . . 5 Highest Loss Streak 29 | . . 1 . . . . 1 1 4 . 2 . 1 . 1 . . . 1 5 3 2 . . 29 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 9 9 9 8 8 7 7 6 7 11 14 14 14 10 10 10 10 9 9 7 6 8 8 6 Power 1 | . 1 1 1 1 . . . 1 . . 1 1 2 2 1 1 1 1 1 1 1 . 1 1 . Propulsion 3 | . 2 4 4 3 1 2 3 2 2 3 4 5 5 4 . . 2 2 1 1 3 2 2 2 2 Utility 3 | 1 2 1 1 2 2 3 3 3 1 1 4 6 4 4 3 4 5 5 5 4 1 1 . . . Weapon 1 | . 1 3 3 3 3 2 . 1 1 . 1 1 2 3 3 2 1 1 1 1 . 2 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . . . 1 5 . 3 1 1 . . 1 . . 3 2 . . . 1 4 2 . . Power 5 | . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 1 . . Propulsion 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Utility 9 | . 1 . . . . . . 2 . . . . 1 . . 2 2 . . . . 1 . . . Weapon 8 | . . . . . . 4 . . . . . . . . . 1 . . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 86 88 76 74 74 75 74 81 77 79 98 93 95 95 95 91 87 84 77 82 69 Engine 2 | . 12 12 12 12 2 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 5 8 14 12 11 12 11 11 11 7 9 7 5 5 5 5 5 9 4 3 2 Reactor 1 | . . . . . . . . . . . . . . 3 1 2 5 5 5 5 7 4 4 6 4 Leg 6 | . 22 25 25 25 27 21 . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . 3 14 18 18 18 14 14 11 8 . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . 6 31 33 35 35 35 35 27 24 20 23 21 Device 13 | . . . . . 3 7 9 13 21 20 17 14 11 11 14 16 20 20 20 18 24 28 25 23 18 Storage 6 | . 12 12 12 12 8 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 9 | . 12 12 12 12 8 7 7 6 6 9 11 11 11 11 11 10 10 10 10 10 7 4 6 8 5 Protection 8 | . 12 12 12 12 13 21 16 10 2 . 4 12 15 13 12 8 5 5 5 3 . . 3 3 1 Ballistic Gun 8 | . 19 25 25 25 16 10 . . . . 1 8 11 11 11 7 10 10 9 9 . . . . . Slashing Weapon 1 | . . . . . . 1 7 6 6 6 2 . . . . . . . . . 2 . . . . Peak Build Rating 187 | 7 9 9 9 17 19 45 49 61 69 66 76 79 77 89 90 114 118 120 119 117 146 159 148 184 187 Average Rating 74 | 5 8 8 8 9 15 29 45 59 63 64 68 75 69 75 86 103 113 118 118 110 134 142 146 176 144 On Entrance 73 | . 7 9 8 9 9 19 45 49 61 64 65 68 77 66 89 82 114 118 119 117 91 141 140 148 184 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 5 . 5 5 . . . . . . . . . . 4 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 87 | 19 49 19 19 19 30 47 47 45 55 48 70 64 58 68 68 49 53 53 53 55 75 65 64 78 87 Greatest Support 86 | 20 40 20 20 20 40 56 56 84 84 84 84 84 84 37 49 65 57 57 57 55 70 70 70 86 86 Greatest Overweight (x) 6 | 6 1 . . . . . . . . . 1 1 1 2 1 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 10 20 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 11 10 10 10 10 10 10 10 10 10 14 15 15 15 11 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 7 10 10 10 10 10 10 10 10 10 10 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 7 9 9 9 8 9 9 9 8 8 12 14 14 14 10 9 9 10 9 9 8 8 9 9 7 Final Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 10 9 10 8 9 10 10 10 7 9 15 14 15 13 10 10 10 10 10 8 10 7 10 10 1 Class Distribution -------------------- 46% | Hacker-Mutant 20% | Hacker-Gladiator 14% | Derelict-Sprinter 8% | Scientist-Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Scientist-Sprinter | -2/Research Scientist-Sprinter | -1/Access Scientist-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 3162 | 205 181 18 . . 88 53 85 70 110 40 50 234 263 112 192 69 49 146 179 47 397 54 133 204 183 Remotely 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 Salvage Created 4111 | . 137 92 . . 46 . 388 660 232 197 436 66 562 112 85 70 . 128 178 79 404 . 44 . 195 Parts 168 | . 6 5 . . 3 . 13 39 . 8 14 6 22 . 4 2 . 4 7 5 16 . 3 . 11 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 67 | . 2 1 . . 1 . 5 10 1 3 7 3 14 . 1 3 . 4 3 1 4 . . . 4 Melee 21 | . . . . . . . 5 10 . 3 2 . . . . . . . . . 1 . . . . Guns 39 | . 2 1 . . 1 . . . . . 3 3 14 . 1 3 . 4 3 1 3 . . . . AOE 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Classes Destroyed 15 | . 2 1 . . 1 . 3 4 1 . . 1 . . . . . . 1 . . . . . 1 Worker 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Builder 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 22 | . . . . . . . . . . . . 3 8 . . 3 . 3 1 . . . . . 4 Grunt 15 | . 2 . . . . . 2 1 . 2 3 . 1 . . . . 1 1 1 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 9 | . . . . . 1 . 1 2 . 1 1 . 1 . 1 . . . . . 1 . . . . Hunter 5 | . . . . . . . 1 3 . . 1 . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . 4 . . 2 . . . . . . . . . 2 . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 4 | . 3 1 . . 1 . 4 2 1 3 3 3 4 . 1 3 . 4 1 1 3 . 2 . 4 Combat Bots Only 4 | . 2 1 . . 1 . 4 2 1 3 3 3 4 . 1 3 . 4 1 1 2 . . . 4 Max Kills in Single Turn 4 | . 1 1 . . 1 . 1 1 1 1 1 1 2 . 1 1 . 1 1 1 1 . 1 . 4 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . 1 1 . 1 1 . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1156 | . 20 4 . . 22 2 79 95 4 63 162 13 71 . 6 18 20 15 83 66 40 46 9 18 300 Missed 510 | . 6 1 . . 9 . 23 36 . 23 40 8 21 . 3 14 14 8 59 40 21 35 5 13 131 Hits 646 | . 14 3 . . 13 2 56 59 4 40 122 5 50 . 3 4 6 7 24 26 19 11 4 5 169 Melee 11 | . . . . . . . 7 . 4 . . . . . . . . . . . . . . . . Projectile 635 | . 14 3 . . 13 2 49 59 . 40 122 5 50 . 3 4 6 7 24 26 19 11 4 5 169 AOE 13 | . . 4 . . . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 52 | . . . . . 2 . 2 4 4 1 8 . 1 . . . . . 2 1 2 . . . 25 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Damage Taken 9198 | . 117 80 . . 127 19 512 484 140 124 1127 46 601 . 39 39 82 70 398 376 674 251 38 69 3785 Core 2091 | . 21 15 . . 27 . 71 40 54 13 67 7 41 . . . . . 99 23 63 . 19 . 1531 Absorbed by Shields 987 | . . . . . . . . . . 171 612 . . . . . . . . . 32 36 16 8 112 Redirected to Shielding 287 | . . . . . . . . . . . . . 105 . . 17 39 . 79 19 28 . . . . Ignored by Resistances 5749 | . 75 48 . . 79 12 308 298 78 183 1029 28 352 . 23 23 47 43 226 225 195 164 45 45 2223 Regen/Repaired (Parts) 143 | . . . . . . . . . 56 9 . . . . . . . . 7 . . . . 8 63 Core Remaining (%) 90 | 100 . . . 85 95 . 89 . . 87 . . . . 88 . . . . 89 . 84 98 . . Volleys Fired 161 | . 9 3 . . 7 . . . 1 . 15 4 30 13 4 6 . 7 19 8 14 1 4 4 12 Largest 2 | . 2 2 . . 2 . . . 2 . 2 2 2 2 2 1 . 2 2 2 2 1 2 2 2 Hottest 188 | . 40 40 . . 40 . . . 103 . 102 66 66 66 66 33 . 68 68 68 188 52 188 188 185 Shots Fired 308 | . 18 6 . . 15 . . . 2 . 30 8 55 26 8 6 . 14 38 16 28 1 8 8 21 Gun 291 | . 18 6 . . 15 . . . 1 . 30 8 55 26 8 6 . 14 38 16 28 . 8 8 6 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 11 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 225 | . 18 6 . . 15 . . . . . 15 8 55 26 8 6 . 14 38 16 . . . . . Thermal 71 | . . . . . . . . . . . 15 . . . . . . . . . 28 . 8 8 12 Explosive 11 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 9 Electromagnetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 17 21 . . 26 . . . 1 . 12 9 25 43 14 16 . 6 17 19 33 . 6 8 9 Robot Miss Streak 2 | . . . . . 1 . . . 1 . 1 . 2 1 . 1 . 1 1 1 1 . 2 . 1 Penetration Max 2 | . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . Secondary Targets 10 | . 1 . . . . . . . . . 1 1 4 . . . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . Shots Hit Robots 356 | . 17 4 . . 11 . 13 24 5 9 47 7 48 24 8 5 . 11 28 15 36 . 5 8 31 Core Hits 151 | . 7 3 . . 2 1 6 12 1 3 15 3 21 3 3 3 . 5 10 4 11 . 2 2 34 Critical Kills 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Critical Strikes 21 | . 1 . . . . . 1 1 . 2 8 . 2 2 . . . . . . 2 . . . 2 Destroy 5 | . 1 . . . . . . . . . . . 2 2 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sever 12 | . . . . . . . 1 1 . 2 6 . . . . . . . . . 2 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 134 | . . . . . . . 14 25 4 11 24 . . . . 1 . . 6 . 15 4 . 8 22 Impact 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Slashing 91 | . . . . . . . 14 25 4 11 16 . . . . . . . 6 . 15 . . . . Piercing 35 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . 8 22 Sneak Attacks 8 | . . . . . . . 1 3 . 1 . . . . . . . . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13003 | . 183 51 . 4 111 9 642 1410 294 528 1642 135 1301 611 205 123 . 291 843 413 1270 . 144 231 2562 Guns 6075 | . 183 45 . . 111 . . . 1 . 604 135 1301 611 205 123 . 291 843 413 710 . 144 231 124 Cannons 254 | . . . . . . . . . . . . . . . . . . . . . . . . . 254 Explosions 1573 | . . . . . . . . . 194 . . . . . . . . . . . . . . . 1379 Melee 5082 | . . . . . . . 642 1410 99 528 1038 . . . . . . . . . 560 . . . 805 Ramming 19 | . . 6 . 4 . 9 . . . . . . . . . . . . . . . . . . . Kinetic 4605 | . 183 45 . . 111 . . . . . 344 135 1301 611 205 123 . 291 843 413 . . . . . Thermal 1723 | . . . . . . . . . . . 260 . . . . . . . . . 710 . 144 231 378 Explosive 1573 | . . . . . . . . . 194 . . . . . . . . . . . . . . . 1379 Electromagnetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 235 | . . . . . . . . . . . 235 . . . . . . . . . . . . . . Slashing 4042 | . . . . . . . 642 1410 99 528 803 . . . . . . . . . 560 . . . . Piercing 805 | . . . . . . . . . . . . . . . . . . . . . . . . . 805 Highest Corruption 19 | . . . . . 1 . . 1 1 1 3 3 . . . . . . . . 8 8 . 1 19 Average Corruption 2 | . . . . . 1 . . 1 1 1 1 2 . . . . . . . . 7 8 . 1 4 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . 2 . . 3 2 . 4 4 . . . . . . . . 10 6 . 2 5 Message Errors 9 | . . . . . 1 . . 1 1 . 1 1 . . . . . . . . 2 1 . 1 . Matter Fused 7 | . . . . . . . . . . . . 3 . . . . . . . . 1 1 . . 2 Heat Flow Errors 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . . . . . 93 148 33 1 120 . . . . . . . . . 85 57 . . 115 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 135 | . . . . . . . . . 33 . . . . . . . . . . . . 57 . . 45 Melee 517 | . . . . . . . 93 148 . 1 120 . . . . . . . . . 85 . . . 70 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . 31 . . . . . . . . . . . . 61 . . 10 Shots 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Kicked 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 67 6 . . 21 . 4 . 48 . 399 69 396 . 1 17 5 2 26 17 28 . . . 9 Average Temperature 124 | . 33 3 . . 11 . 3 . 28 . 213 31 150 . 1 8 5 2 10 9 16 . . . 9 Received Heat Transfer 1629 | . 105 . . . 90 . 294 51 . 73 280 . 315 . 9 . 9 12 39 120 33 43 12 . 144 Effects 12 | . . . . . . . . . . . 7 . 5 . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 1 . . . . . . . . . 3 . 2 . . Heat Transferred 1940 | . . . . . . . . . . . 481 . . . . . . . . . 888 . 185 296 90 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . 5 4 2 4 Low Security (%) 84 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . . 100 . . . . 100 . . . 56 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . 99 4 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 89 . 7 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 10 . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 . . . Peak Influence 1624 | . 50 5 . . 30 30 104 70 24 186 125 . . . . 87 . . . . 58 1624 1100 464 1285 Initial 1100 | . . . . . . . . 19 . . 50 . . . . 2 . . . . . 13 1100 464 199 Average 161 | . 6 . . . 4 3 18 22 . 62 47 . . . . 4 . . . . 11 1604 1062 426 437 Influence Increases 4384 | . 57 5 . . 64 60 139 306 31 343 504 100 220 5 20 117 . 90 360 65 144 44 55 124 1531 Destroy 0b10 Robot/C 1500 | . 40 . . . 40 . 100 200 . 220 260 60 200 . 20 60 . 80 40 20 80 . . . 80 Destroy 0b10 Robot/NC 70 | . 5 5 . . . . 5 15 . 5 . . . 5 . . . . 5 . 5 . 10 . 10 Destroy Leader 348 | . 12 . . . 20 . 30 80 . 52 70 10 20 . . 10 . 10 . . 22 . . . 12 Allied During Kill 83 | . . . . . . . . . . 59 24 . . . . . . . . . . . . . . Successful Hack 67 | . . . . . 3 . . 11 . 5 8 . . . . . . . . . 16 . . 10 14 Disable Machine 28 | . . . . . . . 4 . . . 12 . . . . . . . . . . 12 . . . Destroy Structure 233 | . . . . . 1 . . . 31 2 10 . . . . 2 . . . . 6 32 . 24 125 Partial Spotted 60 | . . . . . . . . . . . 15 . . . . . . . . . 15 . . 30 . Lose Combat Pursuer 1995 | . . . . . . 60 . . . . 105 30 . . . 45 . . 315 45 . . 45 60 1290 Influence Decreases 5171 | . 57 5 . . 64 60 80 365 31 202 645 100 220 5 15 35 87 60 350 105 111 40 1074 736 724 Entered New Map 1974 | . . . . . . . . 40 . . 91 . . . . 3 46 . 30 40 . 20 939 556 209 Time Decay 2587 | . 57 5 . . 44 60 80 315 15 172 384 100 215 5 15 32 41 60 320 30 97 . 135 180 225 Lost Part 431 | . . . . . . . . 10 7 . 50 . 5 . . . . . . 35 14 20 . . 290 Lost Ally 179 | . . . . . 20 . . . 9 30 120 . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . . 1 1 4 . 1 3 . . . . 1 . . . . 4 6 1 3 2 Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Extermination 10 | . . . . . . 1 . 2 . . 2 . . . . 1 . . . . 2 . . 1 1 Reinforcement 8 | . . . . . . . 1 2 . 1 1 . . . . . . . . . 2 . . 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 17 | . . . . . . 2 1 1 . 1 2 . . . . . . . 1 . . . 4 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 2 1 . . 3 5 8 18 7 9 21 5 15 . 1 9 3 3 59 16 5 13 6 13 68 Peak Tracking Total 90 | . 2 1 . . 3 5 7 4 5 6 7 3 4 . 1 8 3 3 25 12 3 10 3 7 90 Tactical Retreats 32 | . . . . . . 2 . . 1 . 6 2 . . . 2 . . 8 1 . . 1 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 7 | . . . . . 1 . 1 3 . . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 7 | . . . . . . . 1 . . . 3 . . . . . . . . . . 3 . . . Max in Single Turn 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 57 | . 1 . 5 . 2 2 3 3 . 3 2 1 2 9 . 4 2 . 4 . 4 . 3 4 3 Terminals 18 | . 1 . . . 2 . 1 1 . 2 . . 1 . . 1 1 . . . 2 . 1 3 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . 1 . . Scanalyzers 8 | . . . . . . 1 . 1 . 1 1 . . . . 1 . . . . 1 . 1 1 . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . Total Hacks 190 | . 3 . 50 . 4 3 7 5 . 9 5 1 2 48 . 6 3 . 8 . 10 . 12 9 5 Successful 163 | . 3 . 50 . 3 2 4 4 . 5 4 1 2 48 . 3 3 . 8 . 5 . 11 3 4 Failed 27 | . . . . . 1 1 3 1 . 4 1 . . . . 3 . . . . 5 . 1 6 1 Catastrophic 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Terminals 35 | . 3 . . . 4 . 1 1 . 7 . . 1 . . 1 2 . . . 3 . 1 8 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 9 | . . . . . . . 5 1 . . . . . . . 2 . . . . . . 1 . . Scanalyzers 30 | . . . . . . 2 . 3 . 2 4 . . . . 2 . . . . 6 . 10 1 . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . Terminal Hacks 131 | . 3 . 50 . 3 . 1 1 . 4 . 1 2 48 . . 3 . 8 . 1 . 1 3 2 Record 97 | . . . 49 . . . . . . 3 . . 1 36 . . 2 . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 10 | . . . . . . . 1 . . . . 1 1 . . . 1 . 2 . . . . 3 1 Open DSF 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . 1 . 2 . 1 3 . . . . 2 . . . . 4 . 10 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Retrieve Study 18 | . . . . . . 1 . 2 . 1 3 . . . . 2 . . . . 4 . 5 . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 1 2 1 2 . 2 1 . . . . 3 1 . . . 4 . 1 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 18 | . . . . . . 1 . 2 . 1 3 . . . . 2 . . . . 4 . 5 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 23 | . . . . 3 . . . . 20 . . . . . . . . . . . . . . . . Largest Group 19 | . . . . 3 3 . . . 19 10 7 . . . . . . . . . . . . . . Highest-Rated Group 702 | . . . . 40 40 . . . 702 429 314 . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . 16 16 . . . 50 46 46 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 223 | . . . . . 12 . . . 111 46 54 . . . . . . . . . . . . . . Total Damage 7162 | . . . . . 146 . . . 4548 1029 1439 . . . . . . . . . . . . . . Kills 26 | . . . . . 1 . . . 10 9 6 . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 1655 | . . . . . . . . 143 260 287 637 70 . . . . . . . . . . . 38 220 Sensors 1397 | . . . . . . . . 143 260 287 637 70 . . . . . . . . . . . . . Cloaking 258 | . . . . . . . . . . . . . . . . . . . . . . . . 38 220 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 1 . 1 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 8166 | 64 218 237 742 204 232 397 281 527 260 287 637 328 586 303 137 186 96 126 921 94 395 168 187 248 305 Spaces Moved 11400 | 36 139 186 618 165 161 352 182 476 154 263 464 325 476 218 258 566 419 450 2178 296 832 427 523 706 530 Core 21 | 9 . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1545 | 27 131 186 618 165 161 257 . . . . . . . . . . . . . . . . . . . Wheels 2601 | . . . . . . 95 182 476 154 263 464 325 476 166 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7225 | . . . . . . . . . . . . . . 52 258 566 419 450 2178 296 832 427 523 706 518 Fastest Speed 20 | 50 120 120 120 120 120 100 100 90 90 90 90 90 90 98 23 20 21 21 22 22 22 27 30 25 21 Average Speed 54 | 112 126 120 120 120 120 103 100 90 90 90 93 92 103 110 40 22 21 21 22 22 26 29 30 25 23 Slowest Speed 350 | 350 240 120 120 120 120 112 100 100 90 90 105 105 105 177 101 101 21 22 22 22 101 32 32 25 97 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . 2 . . 7 . 6 . 1 3 1 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 42 | 3 25 58 92 41 17 11 35 19 86 11 17 53 76 62 61 21 75 64 94 56 21 42 18 18 28 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . 3 . . 1 . . . . . . . . Known Exits Taken 23 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . . . . . . . 2 2 . 3 . 3 3 . 2 . . . . . Spaces Dug 29 | . . . . . . . . . . 2 4 . . . . 1 . . 1 . 3 3 . 8 7 Terrain Destroyed 136 | . . . . . . . . . 7 2 5 . 18 . . 1 . 7 5 4 3 15 . 8 61 Melee 28 | . . . . . . . . . . 2 4 . . . . 1 . . . . 3 3 . 8 7 Projectile 35 | . . . . . . . . . . . 1 . 18 . . . . 7 5 4 . . . . . AOE 73 | . . . . . . . . . 7 . . . . . . . . . . . . 12 . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 12860 | 59 161 194 618 171 186 392 256 536 269 298 602 341 512 256 282 616 427 463 2564 307 947 463 542 751 647 Wait 721 | 3 . . . . 4 6 54 17 92 10 61 1 . . 1 15 . . 362 . 28 . . 21 46 Move 11338 | 35 138 185 617 164 160 351 181 476 153 262 463 324 475 217 257 561 418 449 2166 295 819 425 520 699 528 Hop 17 | . . . . . . . . . . . . . . . . 2 . . 4 . 6 . 1 3 1 Pick Up 152 | 14 5 . 1 1 7 11 1 7 3 7 18 2 3 8 5 8 2 . 2 . 22 11 7 3 4 Fast Attach 29 | . . . . . 1 . 3 4 1 . 1 2 . . . 3 . 1 . 1 2 . 1 3 6 Attach 83 | 7 1 1 . . 3 6 1 3 6 1 9 1 . 9 . . . . 1 1 14 7 1 1 10 Detach 6 | . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . 1 . . Swap 94 | . 7 . . 2 2 1 1 . 3 3 5 4 2 2 8 9 3 3 3 1 14 4 3 6 8 Drop 116 | . 1 . . 3 2 14 1 4 5 4 5 3 2 5 7 11 4 3 1 1 12 11 4 3 10 Fire 161 | . 9 3 . . 7 . . . 1 . 15 4 30 13 4 6 . 7 19 8 14 1 4 4 12 Melee 134 | . . . . . . . 14 25 4 11 24 . . . . 1 . . 6 . 15 4 . 8 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 28 | -11/Scrapyard | Identified exit to Materials 28 | -11/Scrapyard | Discovered exit to Materials (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 256 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered exit to Mines (range 16) 283 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Hacker-Mutant 339 | -10/Mines | Identified exit to Materials 339 | -10/Mines | Discovered exit to Materials (range 14) 481 | -10/Mines | Destroyed YI-UF0 514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 515 | -10/Mines | Identified exit to Exiles 515 | -10/Mines | Discovered exit to Exiles (range 5) 520 | -10/Mines | Entered Exiles 540 | -10/Exiles | Identified exit to Mines 540 | -10/Exiles | Discovered exit to Mines (range 14) 558 | -10/Exiles | Met 8R-AWN 578 | -10/Exiles | Met EX-HEX 624 | -10/Exiles | Met EX-BIN 741 | -10/Exiles | Met EX-DEC 747 | -10/Exiles | Learned location of Zion (-7) 800 | -10/Exiles | Discovered exit to Mines (range 14) 884 | -10/Exiles | Visited The Gauntlet 1101 | -10/Exiles | Aligned with FarCom system 1102 | -10/Exiles | Given EX-Vault access code 1130 | -10/Exiles | Opened EX-Vault 1140 | -10/Exiles | Found Cloak of Protection 1165 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1262 | -10/Exiles | Left Exiles lab with Cloak of Protection 1262 | -10/Exiles | Entered Mines 1362 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1366 | -9/Mines | Found Prototype Device 1375 | -9/Mines | Identified Exp. Sensor Array 1378 | -9/Mines | Identified exit to Materials 1378 | -9/Mines | Discovered exit to Materials (range 12) 1414 | -9/Mines | Discovered exit to Materials (range 14) 1459 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1466 | -9/Mines | Entered Materials 1466 | -8/Materials | Accompanied by 3 allies 1466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1695 | -8/Materials | Identified exit to Factory 1695 | -8/Materials | Discovered exit to Factory (range 3) 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1957 | -7/Factory | Identified exit to Storage 1957 | -7/Factory | Discovered exit to Storage (range 13) 2095 | -7/Factory | Entered Storage 2341 | -7/Storage | Identified exit to Factory 2341 | -7/Storage | Discovered exit to Factory (range 5) 2376 | -7/Storage | Entered Factory 2376 | -6/Factory | Evolved 2 slots: Propulsion x2 2585 | -6/Factory | Build established: Hacker-Gladiator 2903 | -6/Factory | Sucked down chute 2903 | -6/Factory | Entered Waste 2904 | -6/Waste | Met a frightened Derelict 2913 | -6/Waste | Spotted C-40 Crusher 2931 | -6/Waste | Spotted C-40 Crusher 2935 | -6/Waste | Spotted C-40 Crusher 2936 | -6/Waste | Spotted C-40 Crusher 2938 | -6/Waste | Spotted C-40 Crusher 2963 | -6/Waste | Warlord forces began an assault 2974 | -6/Waste | Allies destroyed C-40 Crusher 2995 | -6/Waste | Destroyed C-40 Crusher 2995 | -6/Waste | Allies destroyed C-40 Crusher 2997 | -6/Waste | Crushed by Compactor (1 part destroyed) 3000 | -6/Waste | Crushed by Compactor (1 part destroyed) 3003 | -6/Waste | Crushed by Compactor (1 part destroyed) 3008 | -6/Waste | Allies destroyed C-40 Crusher 3019 | -6/Waste | Spotted C-40 Crusher 3034 | -6/Waste | Lost 4 parts (1p2u1w) 3036 | -6/Waste | Lost 8 allies 3059 | -6/Waste | Identified exit to Factory 3059 | -6/Waste | Discovered exit to Factory (range 12) 3163 | -6/Waste | Entered Factory 3163 | -6/Factory | Accompanied by 10 allies 3212 | -6/Factory | Identified exit to Factory 3212 | -6/Factory | Discovered exit to Factory (range 16) 3341 | -6/Factory | Discovered exit to Factory (range 16) 3450 | -6/Factory | Entered another Factory area 3450 | -5/Factory | Accompanied by 7 allies 3450 | -5/Factory | Evolved 2 slots: Utility x2 3766 | -5/Factory | Lost 4 allies 4080 | -5/Factory | Identified exit to Upper Caves 4080 | -5/Factory | Discovered exit to Upper Caves (range 3) 4087 | -5/Factory | Entered Upper Caves 4132 | -5/Upper Caves | Encountered a Warlord checkpoint 4149 | -5/Upper Caves | Found DCF Scrap (12 items) 4401 | -5/Upper Caves | Identified exit to Upper Caves 4401 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 4415 | -5/Upper Caves | Entered another Upper Caves area 4421 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4452 | -5/Upper Caves | Build established: Hacker-Mutant 4896 | -5/Upper Caves | Identified exit to Zhirov 4896 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 4923 | -5/Upper Caves | Ambushed by wild Derelicts 5001 | -5/Upper Caves | Entered Zhirov 5001 | -5/Zhirov | Identified exit to Proximity Caves 5001 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 5020 | -5/Zhirov | Met Zhirov 5039 | -5/Zhirov | Learned location of Quarantine (-3) 5039 | -5/Zhirov | Learned location of Testing (-2) 5039 | -5/Zhirov | Learned location of Command (-1) 5060 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5080 | -5/Zhirov | Found Alien Artifact 5081 | -5/Zhirov | Identified Integrated Dissipator 5081 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5093 | -5/Zhirov | Found Alien Artifact 5304 | -5/Zhirov | Entered Proximity Caves 5305 | -4/Proximity Caves | Identified exit to Factory 5373 | -4/Proximity Caves | Learned Research trap positions 5387 | -4/Proximity Caves | Found DCF Scrap (15 items) 5402 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5441 | -4/Proximity Caves | Entered Factory 5441 | -4/Factory | Evolved 2 slots: Propulsion x2 5607 | -4/Factory | Identified exit to Upper Caves 5607 | -4/Factory | Discovered exit to Upper Caves (range 12) 5627 | -4/Factory | Entered Upper Caves 5627 | -4/Upper Caves | Spotted B-86 Titan 5671 | -4/Upper Caves | Identified exit to Upper Caves 5671 | -4/Upper Caves | Discovered exit to Upper Caves (range 3) 5706 | -4/Upper Caves | Learned location of 1 exit from Factory 5723 | -4/Upper Caves | Entered another Upper Caves area 5725 | -4/Upper Caves | Found DCF Scrap (12 items) 5735 | -4/Upper Caves | Identified exit to Research 5735 | -4/Upper Caves | Discovered exit to Research (range 10) 5800 | -4/Upper Caves | Learned Research stockpile data 5813 | -4/Upper Caves | Encountered a Warlord checkpoint 5847 | -4/Upper Caves | Identified exit to Warlord 5847 | -4/Upper Caves | Discovered exit to Warlord (range 5) 5849 | -4/Upper Caves | Entered Warlord 5930 | -4/Warlord | Visited the Vortex Lab 5953 | -4/Warlord | Warlord's base attacked by MAIN.C 5970 | -4/Warlord | Build established: Derelict-Sprinter 5976 | -4/Warlord | Met Warlord 6020 | -4/Warlord | Opened side exit 6303 | -4/Warlord | Warlord forces counterattacked 6363 | -4/Warlord | Spotted Executioner 6366 | -4/Warlord | Spotted Executioner 6407 | -4/Warlord | Lost 5 allies 6414 | -4/Warlord | Spotted Striker 6429 | -4/Warlord | Spotted Executioner 6487 | -4/Warlord | Lost 10 allies 6628 | -4/Warlord | Warlord base infiltrated, sounded retreat 6742 | -4/Warlord | Lost 7 allies 6762 | -4/Warlord | Spotted Executioner 6764 | -4/Warlord | Spotted Executioner 6766 | -4/Warlord | Identified exit to Proximity Caves 6766 | -4/Warlord | Discovered exit to Proximity Caves (range 5) 6766 | -4/Warlord | Spotted Striker 6766 | -4/Warlord | Spotted Executioner 6770 | -4/Warlord | Entered Proximity Caves 6804 | -3/Proximity Caves | Spotted B-86 Titan 6827 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6861 | -3/Proximity Caves | Discovered exit to Research (range 7) 6864 | -3/Proximity Caves | Entered Research 6864 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6865 | -3/Research | Loaded intel: 58 trap records 6888 | -3/Research | Lost 5 parts (1n2u2w) 7001 | -3/Research | Crushed by falling debris 7032 | -3/Research | Lost 3 parts (1n2u) 7255 | -3/Research | Identified exit to Quarantine 7255 | -3/Research | Discovered exit to Quarantine (range 16) 7259 | -3/Research | Entered Quarantine 7260 | -3/Quarantine | Maximum security lockdown engaged 7266 | -3/Quarantine | Found Fusion Bomb Launcher 7306 | -3/Quarantine | Found Alien Energy Cannon 7308 | -3/Quarantine | Identified Core Cannon 7320 | -3/Quarantine | Found Alien Artifact 7321 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 7321 | -3/Quarantine | Warped through subspace 7340 | -3/Quarantine | Found Alien Artifact 7341 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7341 | -3/Quarantine | Warped through subspace 7365 | -3/Quarantine | Spotted Fortress 7387 | -3/Quarantine | Identified exit to Section 7 7387 | -3/Quarantine | Discovered exit to Section 7 (range 6) 7387 | -3/Quarantine | Identified exit to Protoforge 7387 | -3/Quarantine | Discovered exit to Protoforge (range 6) 7423 | -3/Quarantine | Identified exit to Research 7423 | -3/Quarantine | Discovered exit to Research (range 15) 7427 | -3/Quarantine | Entered Research 7427 | -2/Research | Warlord forces began assault on 0b10 7427 | -2/Research | Evolved 2 slots: Utility x2 7460 | -2/Research | Found Prototype Launcher 7536 | -2/Research | Identified Adv. Micro-nuke Launcher 7537 | -2/Research | Research machine network offline 7595 | -2/Research | Identified exit to Access 7595 | -2/Research | Discovered exit to Access (range 9) 7614 | -2/Research | Entered Access 7614 | -1/Access | Evolved 2 slots: Propulsion x2 7727 | -1/Access | Build established: Scientist-Sprinter 7841 | -1/Access | Unchained authorized (CL-0N3) 7861 | -1/Access | Identified exit to Command 7861 | -1/Access | Discovered exit to Command (range 8) 7862 | -1/Access | Entered Command 7907 | -1/Command | Repaired Lgt. Antimatter Reactor+ 8026 | -1/Command | Spotted B-99 Colossus 8028 | -1/Command | Disengaged cave seal 8035 | -1/Command | Spotted M Guard 8035 | -1/Command | Spotted M Guard 8035 | -1/Command | Spotted Combat Programmer 8046 | -1/Command | Spotted Combat Programmer 8086 | -1/Command | Met MAIN.C 8093 | -1/Command | 0b10 Conduit disabled 8093 | -1/Command | Failed to warp due to unstable space 8111 | -1/Command | System corruption reached 10% 8132 | -1/Command | Core integrity fell below 50% 8147 | -1/Command | Core integrity fell below 20% 8167 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08127_ Combat Programmer resets P-80 Master, system corruption cleaned. 08128_ System corrupted: Cld. Q-thruster fused. 08128_ Penetrated by EMDS Slug. 08131_ EMDS Slug penetrates 0b10 Conduit. 08132_ Adv. Hacking Suite destroyed. 08133_ MAIN.C suffers critical hit (Impale). 08133_ P-80 Master resets Combat Programmer, system corruption cleaned. 08133_ EMDS Slug penetrates 0b10 Conduit. 08134_ EMDS Slug penetrates MAIN.C. 08135_ Cld. Q-thruster destroyed. 08136_ Penetrated by EMDS Slug. 08139_ P-80 Master resets Combat Programmer, system corruption cleaned. 08141_ Penetrated by EMDS Slug. 08143_ Imp. Targeting Computer destroyed. 08144_ Penetrated by EMDS Slug. 08147_ Enh. Force Lance destroyed. 08148_ Combat Programmer resets Combat Programmer, system corruption cleaned. 08153_ System corrupted: Matter fused (-5). 08158_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####################????????????????????? | | ????????"""""" 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" " #?????????????????#### | | ??????# " "" " """ " #????????????????????? | | ??????# " """ " """"""" #????????????????????? | | ??????# """ " " " #????????????????????? | | ??????#######################????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 100 Energy Generation 79 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 34 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Fusion Bomb Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Antimatter Reactor | 10% | -1/Command Studied --------- Aluminum Leg | -7/Factory | Hacked Greatsword | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Lance | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Mic. Fission Core | -2/Research | Hacked Imp. Fusion Compressor | -2/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Cannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Deadly Force For Science! Hornet's Nest Hunted Meet Your Maker Plot Armor Safety First Sixth Sense Slippery One That Tickles The Better Part Of Valor The More The Merrier Challenges ------------ None Game ------ Seed ShadeSixThrower Manual? 0 Play Time 03:07:25 Cumulative 23.5 hours Start 2026.06.13 @ 15:33:46 End 2026.06.13 @ 22:37:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 17 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c919bba-947f-4575-9224-c325a1827afb