Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 16:51:37 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (197) 985 Value Destroyed (9182) 9182 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (7928) 7928 TOTAL SCORE: 27195 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 144 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1482/1600 Matter 80/300 Energy 683/700 System Corruption 1% Temperature Cool (15) Movement Treading (156) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Focal Shield Advanced Shield Generator Relay Coupler [Hunter] (3) > --- WEAPON (5) ------- Enhanced Nova Cannon Railgun Multirail Multirail Linear Accelerator > --- INVENTORY (25) --- Particle Reactor Quantum Reactor Quantum Reactor Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Matter Compressor (133) Long-range Terrain Scanner Improved Weapon Cycler Advanced Transmission Jammer Experimental EM Disruption Field Advanced Shield Generator Improved Force Field Long-range Tractor Beam Coil Gun KE Penetrator KE Penetrator KE Penetrator Railgun Compact Mass Driver Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Focal Shield Advanced Shield Generator Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Multirail Multirail Linear Accelerator Compact Mass Driver > --- INVENTORY -------- Particle Reactor Quantum Reactor Quantum Reactor Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Matter Compressor Long-range Terrain Scanner Improved Weapon Cycler Advanced Transmission Jammer Experimental EM Disruption Field Advanced Shield Generator Improved Force Field Long-range Tractor Beam Enhanced Nova Cannon Coil Gun KE Penetrator KE Penetrator KE Penetrator Railgun Advanced Remote Datajack [Rating: 206] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 2 . 2 . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . Utility 11 | . . . . . 2 . 1 . . . 1 . 1 . 1 . 2 1 2 Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . Parts Attached 424 | 7 9 11 . 4 21 4 9 12 4 17 25 13 40 20 31 37 59 66 35 Power 16 | 1 1 1 . . 1 . . . 1 . . 1 2 . 1 2 3 2 . Engine 8 | 1 1 1 . . 1 . . . 1 . . 1 2 . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 3 2 . Propulsion 38 | 2 1 2 . . 2 . 1 2 . 1 1 3 4 1 3 4 6 4 1 Treads 35 | . . 2 . . 2 . 1 2 . 1 1 3 4 1 3 4 6 4 1 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 205 | 2 4 5 . 2 7 1 5 5 2 5 12 4 17 18 17 18 28 33 20 Device 152 | 1 2 2 . 1 3 . 2 3 1 2 7 4 12 15 13 17 22 28 17 Storage 11 | 1 1 1 . 1 . . . . . . 2 . 1 1 1 . 2 . . Processor 16 | . . . . . 3 1 1 . . . . . 1 . 2 . 3 3 2 Hackware 14 | . . . . . . . 1 1 . 1 1 . 2 2 1 1 1 2 1 Protection 12 | . 1 2 . . 1 . 1 1 1 2 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 165 | 2 3 3 . 2 11 3 3 5 1 11 12 5 17 1 10 13 22 27 14 Energy Gun 11 | . . . . . 2 . 2 2 . 2 1 2 . . . . . . . Energy Cannon 26 | . . . . . . . . . . . 1 . 4 . 1 . 6 11 3 Ballistic Gun 82 | 2 1 2 . 1 6 2 . 1 . 6 4 2 10 1 7 10 11 9 7 Ballistic Cannon 7 | . 1 . . . . . 1 . . . 1 1 . . . . 1 . 2 Launcher 8 | . . . . . . 1 . 2 . 1 2 . 1 . . . . 1 . Special Weapon 23 | . 1 1 . 1 3 . . . . . . . . . 2 3 4 6 2 Impact Weapon 4 | . . . . . . . . . 1 1 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 1 1 . 2 . . . . . . Unidentified Prototypes 15 | . . . . . 3 . 2 . . . 1 . 1 . 1 . 2 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . Parts Lost 39 | . . 3 . . . . . 4 . 3 9 4 . . 3 6 . 3 4 Power 4 | . . . . . . . . . . . . 1 . . 1 2 . . . Propulsion 9 | . . 2 . . . . . 2 . 1 3 1 . . . . . . . Utility 12 | . . 1 . . . . . 2 . . 4 1 . . . . . 1 3 Weapon 14 | . . . . . . . . . . 2 2 1 . . 2 4 . 2 1 Highest Loss Streak 7 | . . 2 . . . . . 4 . 3 7 3 . . 2 3 . 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 98 100 100 99 100 100 97 100 99 95 89 93 94 93 93 91 87 87 Engine 6 | . 14 14 14 14 9 9 7 7 7 7 6 4 8 11 9 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 7 5 4 Treads 19 | . . 16 28 28 27 27 30 29 30 30 22 17 19 17 21 21 15 13 12 Wheel 1 | . 28 11 . . . . . . . . . . . . . . . . . Device 12 | . 12 9 14 7 11 . 7 7 14 7 17 19 10 11 9 10 13 14 17 Storage 7 | . 14 14 14 20 9 9 7 7 7 7 7 13 5 5 8 5 4 4 4 Processor 12 | . . . . . 13 27 20 13 7 7 6 6 5 11 11 15 19 19 23 Hackware 5 | . . . . . . . 2 . 7 8 5 . 11 11 10 10 9 7 5 Protection 1 | . 1 3 . . 1 . . 5 . 5 . . 4 . . . . . . Energy Gun 1 | . . . . . 1 . 6 6 6 2 1 4 . . . . . . . Ballistic Gun 19 | . 24 25 28 27 23 27 15 15 15 18 21 20 21 23 17 20 16 17 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 12 19 33 33 36 38 37 46 48 53 53 78 77 94 127 139 138 158 168 172 Greatest Support 200 | 26 26 40 40 40 60 60 60 83 83 83 83 80 113 116 144 144 165 200 200 Greatest Overweight (x) 3 | . . 1 . . . . . . . . 1 3 . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 25 25 25 Average Capacity 19 | 6 9 11 15 15 15 15 15 15 15 15 18 20 20 20 25 25 25 25 25 Most Carried 25 | 5 10 15 14 15 15 15 15 15 15 15 19 20 20 23 25 25 25 25 25 Average Carried 18 | 3 9 10 13 14 14 15 14 13 13 14 15 17 19 20 24 23 24 24 24 Final Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 25 25 25 Final Carried 25 | 5 10 13 14 15 15 15 14 12 15 15 17 20 20 23 24 25 25 25 25 Class Distribution -------------------- 32% | Scavenger-Skirmisher 16% | Scavenger-Mutant 14% | Mutant 9% | Bothacker-Skirmisher 9% | Bothacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Mutant | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 11631 | 269 207 150 204 116 300 329 32 375 . 661 602 369 1107 753 658 1293 1245 1948 1013 Remotely 4750 | . . . . . . . . . . 312 219 . 367 514 320 952 256 1295 515 Salvage Created 10404 | 26 71 210 . 159 293 329 32 579 . 340 629 392 832 967 707 1158 1250 1552 878 Parts 551 | 4 10 5 . 7 25 17 1 23 . 20 15 23 26 55 35 69 58 91 67 Haulers Intercepted 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . Recyclers Shooed 12 | . . . . . 1 . 1 . . . 2 . 2 . 1 . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 161 | . 3 8 . 3 3 10 . 13 . 13 10 10 10 20 8 18 5 19 8 Guns 133 | . 3 8 . 3 3 7 . 8 . 8 6 10 7 20 5 18 5 16 6 Cannons 2 | . . . . . . . . . . . . . . . . . . . 2 AOE 26 | . . . . . . 3 . 5 . 5 4 . 3 . 3 . . 3 . Classes Destroyed 16 | 1 2 2 . 2 3 1 1 1 . 1 . . . . . 2 . . . Worker 9 | . 1 . . . . . . . . . 1 . 1 . 1 . 3 1 1 Builder 7 | . . . . 1 2 . . . . . 1 . . . . . 2 . 1 Tunneler 5 | 1 . . . . 1 . . . . . . . . . . . 2 1 . Hauler 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . Recycler 10 | . . . . . 1 . . . . . 1 . 3 . 2 . 3 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 7 | . . . . . 2 . . . . . . . 1 . . . 3 . 1 Swarmer 51 | . 3 . . . 3 4 . 4 . 5 . 6 3 8 4 7 . 4 . Grunt 60 | . . . . 3 . 5 . 4 . 7 9 2 5 7 . 8 . 10 . Brawler 3 | . . . . . . . . 2 . . 1 . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . . Sentry 18 | . . 2 . . . . . 2 . . . 2 2 3 3 . 3 1 . Hunter 4 | . . . . . . . . . . . . . . . . 2 . . 2 Programmer 14 | . . . . . . . . . . 1 . . . 2 1 . 2 4 4 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . 2 Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 6 . 3 2 3 1 5 . 12 6 5 5 5 7 6 6 9 3 Combat Bots Only 12 | . 3 6 . 3 2 3 . 5 . 12 4 5 5 5 5 6 2 9 2 Max Kills in Single Turn 4 | 1 1 1 . 1 1 3 1 3 . 2 2 1 2 2 4 2 2 3 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . 1 1 . . Exploded 3 | . . . . . . 3 . 3 . 2 2 . 2 . 3 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 10704 | . 51 635 . 187 35 251 . 779 286 382 996 414 381 514 576 1651 306 1689 1571 Core 904 | . 20 139 . 24 6 32 . 33 23 45 158 69 9 44 33 121 . 30 118 Absorbed by Shields 4114 | . . . . . . . . 64 116 146 176 181 273 450 291 621 189 1002 605 Reduced by Siege Mode 427 | . . . . . . . . . . . . . . 35 22 119 4 98 149 Core Remaining (%) 84 | 100 . . . 26 . 93 . . . 85 . 73 . 94 . 86 100 97 92 Volleys Fired 593 | 8 12 38 . 17 28 20 2 31 . 31 32 30 42 33 41 60 51 68 49 Largest 5 | 2 2 2 . 2 3 3 3 3 . 3 4 4 4 4 4 4 4 5 5 Hottest 258 | 40 100 100 . 100 100 76 102 102 . 104 140 140 111 111 126 121 125 190 258 Shots Fired 1663 | 16 18 68 . 33 71 60 6 82 . 80 97 92 110 129 100 209 132 185 175 Gun 1485 | 16 14 60 . 32 64 59 6 79 . 75 88 91 94 129 81 202 109 148 138 Cannon 89 | . . . . . . . . . . . 2 1 10 . 4 . 13 28 31 Launcher 23 | . . . . . . 1 . 3 . 5 7 . 6 . . . . 1 . Special 66 | . 4 8 . 1 7 . . . . . . . . . 15 7 10 8 6 Kinetic 1427 | 16 14 60 . 32 64 59 5 51 . 55 76 76 94 129 81 202 109 148 156 Thermal 167 | . 4 8 . 1 7 . 1 28 . 20 14 16 10 . 4 . 13 28 13 Explosive 23 | . . . . . . 1 . 3 . 5 7 . 6 . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | 5 7 24 . 7 13 10 2 49 . 11 14 7 12 18 19 45 26 39 28 Robot Miss Streak 7 | 3 3 2 . 2 2 2 1 3 . 3 3 5 7 5 4 4 2 2 3 Penetration Max 2 | . . . . . . . . . . . . . 1 1 . . 2 1 . Secondary Targets 37 | . . 2 . . . 3 . 2 . 4 2 2 1 8 1 6 1 5 . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Shots Hit Robots 1088 | 11 6 48 . 22 33 40 3 61 . 51 57 57 65 86 69 155 87 125 112 Core Hits 483 | 2 5 21 . 7 14 18 2 30 . 28 44 28 38 43 23 47 35 56 42 Critical Kills 8 | . . . . . . . . . . . . . 3 . . 2 1 2 . Critical Parts Destroyed 23 | . . . . 1 . . . 1 . . 1 1 1 3 3 2 5 3 2 Critical Strikes 41 | . . . . 1 . . . 3 . 2 1 2 4 3 3 4 7 5 6 Burn 5 | . . . . . . . . 2 . 2 . 1 . . . . . . . Destroy 35 | . . . . 1 . . . 1 . . . 1 4 3 3 4 7 5 6 Smash 1 | . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 14 | . . . . . . . . . 2 3 4 . 5 . . . . . . Impact 7 | . . . . . . . . . 2 2 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26099 | 113 62 503 . 315 443 744 58 1288 26 1421 1930 823 2338 2043 1761 3109 2642 3388 3092 Guns 21267 | 113 62 493 . 315 443 610 52 949 . 828 926 823 1222 2043 1522 3109 2349 3069 2339 Cannons 651 | . . . . . . . . . . . . . 34 . . . . . 617 Explosions 3736 | . . . . . . 134 . 339 . 593 905 . 1082 . 235 . . 312 136 Melee 91 | . . . . . . . . . . . 91 . . . . . . . . Ramming 354 | . . 10 . . . . 6 . 26 . 8 . . . 4 . 293 7 . Kinetic 20911 | 113 62 493 . 315 443 610 52 597 . 535 731 690 1222 2043 1522 3109 2349 3069 2956 Thermal 1354 | . . . . . . . . 352 . 293 195 133 146 . 235 . . . . Explosive 3389 | . . . . . . 134 . 339 . 593 905 . 970 . . . . 312 136 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 91 | . . . . . . . . . . . 91 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 1 . 11 11 11 4 4 . . . . 1 12 1 Average Corruption 4 | . . . . . 1 1 . 10 11 11 3 4 . . . . 1 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . 2 2 . 5 10 15 5 9 . . . . 9 19 3 Message Errors 20 | . . . . . . . . 1 4 2 2 4 . . . . 2 4 1 Matter Fused 15 | . . . . . . 1 . 1 3 4 . 3 . . . . . 3 . Heat Flow Errors 16 | . . . . . 1 1 . . 1 2 2 . . . . . 4 4 1 Energy Discharges 6 | . . . . . . . . 1 1 . . . . . . . 1 2 1 Data Loss (minor) 9 | . . . . . . . . 1 1 3 . 1 . . . . 2 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . 1 . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 8 | . . . . . . . . 1 . 2 1 1 . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 248 | . . . . . . 4 . . . . 100 . 10 . 51 . 69 . 14 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 88 | . . . . . . 4 . . . . 9 . 10 . 51 . . . 14 Melee 160 | . . . . . . . . . . . 91 . . . . . 69 . . Knockbacks 3 | . . . . . . . . . . . 1 . . . . . 2 . . Impact 3 | . . . . . . . . . . . 1 . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . . . . 7 . . 100 . 28 . 113 . . . 77 Shots 10 | . . . . . . . . 1 . . 4 . 3 . 1 . . . 1 Rammed 25 | . . 2 . . . . 2 . 5 . 2 . . . 1 . 12 1 . Targets Rammed 28 | . . 2 . . . . 2 . 5 . 2 . . . 1 . 15 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . 3 . . Highest Temperature 387 | . 60 60 . 24 162 151 9 42 122 198 387 84 206 330 154 324 232 243 316 Average Temperature 73 | . 27 18 . 8 92 25 6 13 65 92 107 18 61 122 59 113 54 60 84 Received Heat Transfer 1475 | . . 121 . 123 . 99 . 225 . 102 201 75 107 112 30 158 32 90 . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations 23 | . . . . . . . . . . . . . . 7 1 5 1 5 4 Total Turns 395 | . . . . . . . . . . . . . . 70 27 132 14 94 58 Longest Duration 44 | . . . . . . . . . . . . . . 19 27 42 14 44 33 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 . . . . . 2 . . Impact Corruptions 7 | . . . . . . . . . . . 3 . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . 1 . . . . Heat Transferred 2587 | . . . . . . . . 925 . 777 370 215 100 . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 579 | 5 174 116 . 93 186 412 245 388 204 514 358 417 428 579 328 478 385 359 502 Initial 303 | . 3 67 . . 35 2 216 31 203 142 269 177 218 193 303 189 268 87 146 Average 243 | 1 103 82 . 68 99 276 225 259 203 424 272 332 304 412 222 334 227 151 289 Maximum Alert Level 2 | . . . . . . 2 1 1 1 2 1 2 2 2 1 2 1 1 2 Low Security (%) 35 | 100 100 100 . 100 100 23 . 20 . 15 9 13 . 6 35 14 38 72 27 Level 1 51 | . . . . . . 46 99 79 100 10 90 62 78 45 64 42 61 27 61 Level 2 12 | . . . . . . 29 . . . 74 . 24 21 48 . 42 . . 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . . . 1 . 1 . 6 . . . 3 . 4 5 3 Investigation 4 | . 1 . . . . . . . . . 1 . . . . . . 1 1 Extermination 5 | . . . . . . . . . 1 . . . . . 1 . 1 1 1 Reinforcement 10 | . . . . . . . 1 . . . 2 . . . . . 3 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 3 . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 10 | . 2 1 . . 1 . . . . . 2 . 1 . 1 . . 2 . Communications Jammed 49 | . . . . . . . . . . . . . . . 3 . 26 3 17 Distress Signals 49 | . . . . . . . . . . . . . . . 3 . 26 3 17 Times Spotted 249 | . 10 10 . 3 7 7 . 10 5 16 21 16 18 19 15 28 22 31 11 Peak Tracking Total 8 | . 3 6 . 3 3 7 1 4 6 8 6 7 5 5 6 4 3 8 3 Tactical Retreats 20 | . 2 1 . . . 2 . . . 1 2 3 1 . . 5 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 10 | . 1 . . . 1 . . . . . 1 1 . . . . 4 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 15 | . . . . 1 . . . 2 . . . 1 2 1 2 1 . . 5 Max in Single Turn 2 | . . . . 1 . . . 1 . . . 1 1 1 1 1 . . 2 Garrison Access 6 | . . . . . . . . . . . 1 . 1 . . . 2 2 . Garrison Relay 5 | . . . . . . . . 2 . . . 1 . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 38 | . 5 . 1 . 3 . 5 . 3 . 6 . 3 . 4 . 3 3 2 Terminals 19 | . 5 . . . 1 . 2 . 1 . 3 . 1 . 3 . . 1 2 Fabricators 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 2 . 2 . 1 . 2 2 . Total Hacks 93 | . 21 . 1 . 9 . 11 . 6 . 15 . 5 . 9 . 6 6 4 Successful 48 | . 9 . 1 . 6 . 5 . 1 . 10 . 3 . 5 . 4 3 1 Failed 44 | . 11 . . . 3 . 6 . 5 . 5 . 2 . 4 . 2 3 3 Catastrophic 6 | . . . . . . . 1 . 2 . . . 1 . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 52 | . 20 . 1 . 8 . 7 . 2 . 6 . . . 3 . 2 3 . Terminals 60 | . 21 . . . 3 . 6 . 3 . 9 . 3 . 8 . . 3 4 Fabricators 7 | . . . . . . . 2 . . . 3 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 5 . 2 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . 1 . 1 . 3 . 2 . 1 . 4 3 . Terminal Hacks 16 | . 5 . 1 . . . 1 . . . 4 . 1 . 3 . . . 1 Record 1 | . . . . . . . . . . . . . . . 1 . . . . Part Schematic 3 | . . . . . . . . . . . 2 . 1 . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . 1 . 1 . 1 . 3 . 2 . 1 . 4 3 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 2 . 1 . 1 . . . . Seal Access 6 | . . . . . . . . . . . 1 . 1 . . . 2 2 . Coupler Status 3 | . . . . . . . . . . . . . . . . . 2 1 . Unauthorized Hacks 15 | . 4 . . . 5 . 3 . . . 2 . . . 1 . . . . Terminals 11 | . 4 . . . 2 . 2 . . . 2 . . . 1 . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 7 | . 2 . . . 1 . 1 . . . 2 . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . 1 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 2 . 4 . 3 . 5 . 2 . 4 . 2 2 2 Full Trace Events 4 | . 1 . . . . . . . . . 1 . . . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 2 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 33 | . . . . . . . . . . 1 1 . 2 . 7 7 7 7 1 Non-combat 17 | . . . . . . . . . . . 1 . 2 . 6 . 7 1 . Combat 16 | . . . . . . . . . . 1 . . . . 1 7 . 6 1 Autooverrided 4 | . . . . . . . . . . . . . . . . 2 . 2 . Robot Hacks Applied 34 | . . . . . . . . . . 1 1 . 2 . 8 5 7 8 2 map_walls 1 | . . . . . . . . . . . . . . . 1 . . . . drop_inventory 6 | . . . . . . . . . . . . . . . 3 . 3 . . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . . . . . . . 1 . . . . map_route 8 | . . . . . . . . . . . 1 . 2 . 1 . 3 1 . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . 1 . find_garrison 3 | . . . . . . . . . . . . . . . . . . 2 1 spike_heat 2 | . . . . . . . . . . . . . . . . . . 2 . disable_weapons 2 | . . . . . . . . . . . . . . . . 1 . 1 . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 6 | . . . . . . . . . . . . . . . . 4 . 1 1 formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 8 . . . 5 . 5 . 4 . 2 . Machine Destruction 24 | . . . . . . . . 8 . . . 5 . 5 . 4 . 2 . Attached 11 | . . . . . . . . 1 . 1 . . 2 2 1 1 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 11 | . . . . . . . . . . 1 . . . . . 6 . 3 1 Largest Group 2 | . . . . . . . . . . 1 . . . . . 2 . 1 1 Highest-Rated Group 105 | . . . . . . . . . . 32 . . . . . 105 . 58 69 Highest-Rated Ally 69 | . . . . . . . . . . 32 . . . . . 58 . 58 69 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . 9 . . . . . 18 . 10 3 Total Damage 1305 | . . . . . . . . . . 303 . . . . . 499 . 380 123 Kills 4 | . . . . . . . . . . 2 . . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 11224 | 67 343 331 417 185 591 361 404 590 287 425 765 398 844 709 648 531 1465 1201 662 Spaces Moved 5473 | 38 303 157 261 66 276 171 231 297 163 191 354 152 397 333 300 172 754 542 315 Core 15 | 15 . . . . . . . . . . . . . . . . . . . Treads 5038 | . . 63 261 66 276 171 231 297 163 191 354 152 397 333 300 172 754 542 315 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 420 | 23 303 94 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 163 160 160 162 162 162 162 160 160 160 160 158 150 150 Average Speed 157 | 73 90 119 160 160 160 163 160 160 162 162 179 200 162 166 161 160 159 167 150 Slowest Speed 410 | 90 90 160 160 160 163 163 160 162 162 162 245 410 163 240 162 160 240 238 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 61 43 68 16 25 36 7 57 10 53 21 36 16 62 17 39 36 30 11 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 84 | . 4 8 . 1 6 . . . 1 . 4 . 8 . 5 . 12 27 8 Terrain Destroyed 337 | . 4 8 . 1 6 . . 16 1 10 30 . 76 2 49 8 16 45 65 Melee 3 | . . . . . . . . . 1 . 2 . . . . . . . . Projectile 148 | . 4 8 . 1 6 . . . . . 2 . 24 2 27 7 16 32 19 AOE 183 | . . . . . . . . 16 . 10 26 . 52 . 22 . . 13 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 7022 | 60 352 222 261 109 359 216 261 349 180 251 437 207 535 429 400 308 931 730 425 Wait 188 | . 7 . . 22 9 21 2 4 . 2 3 5 16 34 5 27 6 15 10 Move 5448 | 37 302 156 260 65 275 169 230 295 163 189 353 150 396 331 299 170 753 541 314 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 8 10 8 1 1 12 1 7 3 5 4 10 7 13 5 11 8 16 14 10 Fast Attach 65 | 4 2 2 . . 5 . 3 2 . 2 3 4 5 3 5 5 8 9 3 Attach 82 | 3 1 3 . . 6 . 2 4 1 3 9 3 7 . 7 8 9 9 7 Detach 37 | . 2 2 . . 2 . 2 1 . 2 4 . 4 1 4 1 8 4 . Swap 277 | . 6 6 . 4 10 4 4 6 3 12 13 6 28 17 19 24 42 48 25 Drop 136 | . 10 5 . . 12 1 7 3 2 2 4 2 19 5 8 5 23 21 7 Fire 593 | 8 12 38 . 17 28 20 2 31 . 31 32 30 42 33 41 60 51 68 49 Melee 14 | . . . . . . . . . 2 3 4 . 5 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 27 | . . 2 . . . . 2 . 4 . 2 . . . 1 . 15 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 379 | -10/Materials | Central database locked down 411 | -10/Materials | Entered Mines 444 | -10/Mines | Assembled infested the area 612 | -10/Mines | Core integrity fell below 50% 688 | -10/Mines | Learned location of Zion (-7) 736 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 736 | -10/Mines | Discovered new exit (range 5) 742 | -10/Mines | Entered Exiles 763 | -10/Exiles | Discovered new exit (range 15) 786 | -10/Exiles | Met 8R-AWN 810 | -10/Exiles | Met EX-HEX 877 | -10/Exiles | Met EX-DEC 906 | -10/Exiles | Met EX-BIN 928 | -10/Exiles | Aligned with FarCom system 930 | -10/Exiles | Given EX-Vault access code 966 | -10/Exiles | Opened EX-Vault 976 | -10/Exiles | Found Chronowheel 1011 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1147 | -10/Exiles | Discovered new exit (range 10) 1159 | -10/Exiles | Left Exiles lab with Chronowheel 1159 | -10/Exiles | Entered Mines 1289 | -9/Mines | Discovered new exit (range 7) 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1345 | -8/Materials | Discovered new exit (range 8) 1630 | -8/Materials | Identified exit to Storage 1652 | -8/Materials | Build established: Scavenger-Skirmisher 1707 | -8/Materials | Identified exit to Garrison 1935 | -8/Materials | Entered Garrison 2063 | -8/Garrison | Triggered checkpoint 2232 | -8/Garrison | Build established: Gunner 2265 | -8/Garrison | Discovered new exit (range 10) 2288 | -8/Garrison | Installed Relay Interface Framework 2296 | -8/Garrison | Entered Factory 2296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2603 | -7/Factory | Build established: Scavenger-Skirmisher 2604 | -7/Factory | Discovered new exit (range 7) 2695 | -7/Factory | Identified exit to Garrison 2700 | -7/Factory | Entered Garrison 2756 | -7/Garrison | Triggered checkpoint 2756 | -7/Garrison | Triggered checkpoint 2918 | -7/Garrison | Discovered new exit (range 10) 2936 | -7/Garrison | Activated Chronowheel 2942 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 2976 | -7/Garrison | Triggered checkpoint 3019 | -7/Garrison | Garrison Relay disabled 3124 | -7/Garrison | Triggered checkpoint 3171 | -7/Garrison | Triggered checkpoint 3200 | -7/Garrison | System corruption reached 10% 3223 | -7/Garrison | Garrison Relay disabled 3230 | -7/Garrison | Lost 4 parts (2n2u) 3270 | -7/Garrison | Discovered new exit (range 12) 3290 | -7/Garrison | Entered Factory 3429 | -7/Factory | Discovered new exit (range 11) 3575 | -7/Factory | Identified exit to Garrison 3577 | -7/Factory | Entered Garrison 3658 | -7/Garrison | Triggered checkpoint 3721 | -7/Garrison | Lost 3 parts (1n2w) 3742 | -7/Garrison | Destroyed 12 combat bots 3850 | -7/Garrison | Discovered new exit (range 12) 3975 | -7/Garrison | Discovered new exit (range 8) 3994 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4002 | -7/Garrison | Entered Factory 4002 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4192 | -6/Factory | Hacking Suite fried by hacking feedback 4253 | -6/Factory | Identified exit to Garrison 4254 | -6/Factory | Discovered new exit (range 63) 4557 | -6/Factory | Garrison activated, responded to threat 4591 | -6/Factory | Lost 7 parts (3n2u2w) 4609 | -6/Factory | Discovered new exit (range 16) 4764 | -6/Factory | Identified exit to Garrison 4767 | -6/Factory | Entered Garrison 4840 | -6/Garrison | Triggered checkpoint 4847 | -6/Garrison | Lost 3 parts (1p1n1w) 4973 | -6/Garrison | Garrison Relay disabled 5060 | -6/Garrison | Triggered checkpoint 5137 | -6/Garrison | Discovered new exit (range 8) 5157 | -6/Garrison | Expanded RIF knowledge: Robot Detection 5165 | -6/Garrison | Entered Factory 5165 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6000 | -5/Factory | Identified exit to Garrison 6009 | -5/Factory | Entered Garrison 6098 | -5/Garrison | Triggered checkpoint 6104 | -5/Garrison | Triggered checkpoint 6247 | -5/Garrison | Discovered new exit (range 13) 6310 | -5/Garrison | Build established: Bothacker-Skirmisher 6431 | -5/Garrison | Discovered new exit (range 8) 6490 | -5/Garrison | Triggered checkpoint 6546 | -5/Garrison | Discovered new exit (range 8) 6566 | -5/Garrison | Expanded RIF knowledge: Autooverride 6590 | -5/Garrison | Triggered checkpoint 6647 | -5/Garrison | Garrison Relay disabled 6718 | -5/Garrison | Entered Factory 6718 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7123 | -4/Factory | Discovered new exit (range 101) 7190 | -4/Factory | Garrison activated, responded to threat 7237 | -4/Factory | Found Prototype Processor 7237 | -4/Factory | Identified Exp. Signal Interpreter 7360 | -4/Factory | Identified exit to Garrison 7366 | -4/Factory | Entered Garrison 7424 | -4/Garrison | Spotted B-86 Titan 7440 | -4/Garrison | Triggered checkpoint 7521 | -4/Garrison | Destroyed B-86 Titan 7540 | -4/Garrison | Triggered checkpoint 7602 | -4/Garrison | Triggered checkpoint 7669 | -4/Garrison | Build established: Scavenger-Skirmisher 7719 | -4/Garrison | Discovered new exit (range 8) 7738 | -4/Garrison | Expanded RIF knowledge: Program Shield 7766 | -4/Garrison | Triggered checkpoint 7838 | -4/Garrison | Lost 3 parts (1p2w) 7846 | -4/Garrison | Garrison Relay disabled 7897 | -4/Garrison | Entered Research 7897 | -3/Research | Evolved 2 slots: Utility x2 8437 | -3/Research | Discovered new exit (range 25) 8606 | -3/Research | Found Exp. EM Disruption Field 8960 | -3/Research | Identified exit to Testing 9017 | -3/Research | Spotted B-86 Titan 9287 | -3/Research | Discovered new exit (range 20) 9362 | -3/Research | Entered another Research area 9362 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9583 | -2/Research | Spotted B-90 Cyclops 9711 | -2/Research | Found Prototype Processor 9711 | -2/Research | Identified Exp. Melee Analysis Suite 9751 | -2/Research | Found Prototype Reactor 9751 | -2/Research | Identified Vortex Chain Reactor 9810 | -2/Research | Found Prototype Processor 9810 | -2/Research | Identified Exp. Core Analyzer 9900 | -2/Research | Discovered new exit (range 141) 9968 | -2/Research | Build established: Bothacker-Mutant 10065 | -2/Research | Destroyed 9 combat bots 10131 | -2/Research | Discovered new exit (range 24) 10228 | -2/Research | System corruption reached 10% 10544 | -2/Research | Identified exit to Access 10563 | -2/Research | Entered Access 10563 | -1/Access | Evolved 2 slots: Utility x2 10713 | -1/Access | Identified exit to Surface 10978 | -1/Access | Hacking Suite fried by hacking feedback 11131 | -1/Access | Spotted B-99 Colossus 11151 | -1/Access | Destroyed B-99 Colossus 11168 | -1/Access | Spotted B-99 Colossus 11174 | -1/Access | Found Prototype Ballistic Gun 11180 | -1/Access | Found Prototype Ballistic Gun 11180 | -1/Access | Identified Multirail (x2) 11201 | -1/Access | Destroyed B-99 Colossus 11225 | *** | Escaped! Last Messages --------------- 11189_ Slug penetrates B-99 Colossus. 11191_ Activated siege mode. 11192_ Slug penetrates B-99 Colossus. 11192_ B-99 Colossus suffers critical hit (Destroy). 11192_ Slug penetrates B-99 Colossus. 11193_ Slug penetrates Sealed Heavy Doors. 11193_ Penetrated by Slug. 11194_ B-99 Colossus exits siege mode. 11195_ Slug penetrates B-99 Colossus. 11196_ Penetrated by Slug. 11198_ Slug penetrates B-99 Colossus. 11198_ Slug penetrates Reinforced Barrier. 11200_ Slug penetrates Sealed Heavy Doors. 11200_ Penetrated by Slug. 11200_ Slug penetrates Reinforced Barrier. 11201_ B-99 Colossus destroyed. 11201_ Slug penetrates Reinforced Barrier. 11205_ Sealed Heavy Doors breached. 11210_ Ended siege mode. 11211_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ???????????????? ? ???# # """"" #########? | | ???????????? ????? ?# # """"" # ## | | ????????#?? ?? ""Y?" ?# # """"" " ## | | ??????????? ?? 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" "@ " ################# | | ???? ??? ? ? ? ??# " " ################# | | ?? ?? ?? ? ?? ??# """""" ################# | | ?#??## ? ? ? ### ? ####### ##+# | | ???#?#? ### ? ? ###?### ## # | | ?? ??? ? ?? ##""""""""""""###### ## # | | ???## ?? ? ###"" g ####### ## # | | ???### ? ###"" g ####### ## # | | ?? ??# ? ###"" gg ####### ## # | | ?????# ? ? ? ###T ####### ## # | | ????#? ??? ? ? ###"" g #####?# ## # | | ???### ? ?##"" ###########+###### # | | ?########+#+#####"" ######### # | | ?" | | T" | | ?? ?##########+######################## | | # ??#??#??# ###### #?############# | | # ??###?## ? ###### #############?# | | ? ??#?##?## #####""#####?#######?# ######## | | #??########? # ?## = ########### ######## | | #??#???#### ?### ## ########### ####?#?# | | ????##??### ### ?# ######## | | #??####?### ? ?? ### ## #########+## # ? | | ??????#??## ? ### ## ## !!= # # | | ? ? ??###?#? ##?#### ### !!= #!*# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 55 Energy Capacity 840 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: EM 75 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 64 Item Schematics ----------------- Hcp. Storage Unit | -6/Factory | Hacked Huge Storage Unit | -6/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed CoolantPrecisionRegenerator Manual? 0 Play Time 02:49:50 Cumulative 623.7 hours Start 2022.05.10 @ 17:06:36 End 2022.05.11 @ 16:51:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 190 Adventurer 125 Explorer 2 Win Type 0 Total 61 Types 52/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f988145e-f41a-41c6-8a65-8f8168f819ae