Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.23 @ 16:30:28 Player: Gobbopathe Result: Destroyed self with RU-N14's Throwing Claymores Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (4111) 4111 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3591) 3591 TOTAL SCORE: 14877 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 970 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1038 Friendly Fire -158 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 46/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Reinforced Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Zionite Weapon Casing Minesniffer Drone Bay > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Nuclear Pulse Array Advanced Cooling System Advanced Cooling System Large Storage Unit Energy Well Tesla Rifle Beamcaster Beamcaster Zionite Phaser-S KE Penetrator RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Sword [Rating: 101] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Reinforced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Flexi-carbon Leg Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Experimental Weapon Shielding Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 1 . . . . . . . . . . Utility 6 | . . . 1 1 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 204 | 6 5 11 14 11 18 4 2 11 7 41 13 2 18 16 25 Power 22 | 1 . . 3 2 . . 1 1 1 5 2 1 1 . 4 Engine 7 | 1 . . 3 1 . . . 1 . . . . 1 . . Core 8 | . . . . 1 . . 1 . 1 2 . 1 . . 2 Reactor 7 | . . . . . . . . . . 3 2 . . . 2 Propulsion 68 | 2 2 6 3 5 3 1 . 1 4 17 5 . 11 2 6 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 42 | . . . . . . . . 1 4 17 5 . 11 2 2 Wheel 6 | 2 . 1 . . . . . . . . . . . . 3 Hover 9 | . 2 2 1 3 1 . . . . . . . . . . Flight 10 | . . 3 2 2 2 1 . . . . . . . . . Utility 48 | 1 3 2 2 1 7 . . 3 . 13 1 1 2 7 5 Device 20 | . . . 1 . 3 . . 2 . 6 . . 2 2 4 Storage 9 | 1 2 . . 1 . . . 1 . 2 . . . 2 . Processor 6 | . . . 1 . 3 . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 12 | . 1 2 . . 1 . . . . 4 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 . 3 6 3 8 3 1 6 2 6 5 . 4 7 10 Energy Gun 26 | 2 . . 5 2 3 1 . 4 1 . 3 . 1 2 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 14 | . . 1 . . 2 . . . . 4 1 . 1 1 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 5 | . . 1 . . . 2 1 1 . . . . . . . Special Weapon 13 | . . . . . . . . 1 1 2 1 . 2 3 3 Impact Weapon 5 | . . 1 1 1 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . 1 3 . . 4 . 2 4 . 2 . . Corrupted Parts 3 | . . . . 1 . . . . . 2 . . . . . System Corruption 16 | . . . . 3 . . . . . 13 . . . . . Parts Lost 80 | . . 2 5 1 10 1 . 1 . 14 3 1 18 9 15 Power 11 | . . . 2 . 2 . . . . 2 . . 2 1 2 Propulsion 41 | . . 2 3 1 6 1 . . . 5 3 . 10 5 5 Utility 14 | . . . . . . . . . . 5 . 1 3 3 2 Weapon 14 | . . . . . 2 . . 1 . 2 . . 3 . 6 Highest Loss Streak 17 | . . 1 3 1 9 1 . 1 . 4 2 1 17 4 10 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 74 | . 85 92 58 83 65 38 33 56 77 94 99 99 95 70 27 Engine 2 | . 14 11 7 7 3 . . 5 6 1 . . . . . Core 1 | . . . . . 2 . . . 2 2 . 3 5 1 2 Reactor 2 | . . . . . . . . . . 6 11 6 4 . 1 Leg 18 | . . . . . . . . 5 21 32 34 35 34 23 1 Hover 1 | . 17 36 10 12 . . . . . . . . . . . Flight 1 | . . 3 18 24 20 2 . . . . . . . . . Device 7 | . . . 1 7 6 6 6 4 6 9 13 11 10 6 8 Storage 5 | . 14 11 9 14 7 . . 5 6 5 5 5 5 9 . Processor 11 | . . . 1 7 14 20 20 16 13 11 11 11 11 6 2 Protection 4 | . . 11 2 . 1 6 6 6 6 5 3 4 4 4 . Energy Gun 8 | . 28 15 1 3 5 . . 10 12 9 8 11 10 9 . Ballistic Gun 2 | . . 1 . . . . . . . 5 6 5 3 4 . Naked Turns 38 | . . . . . . . . . . . . . . 33 5 Heaviest Build 140 | 12 47 13 14 17 23 6 8 29 33 128 130 139 140 127 27 Greatest Support 132 | 32 32 24 14 20 23 6 3 20 100 115 110 101 132 132 75 Greatest Overweight (x) 2 | . 1 2 2 1 1 . 2 1 1 2 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 20 8 8 8 8 5 5 10 10 25 25 25 25 25 5 Average Capacity 15 | 7 12 8 8 8 6 5 5 9 10 19 25 25 25 22 5 Most Carried 25 | 4 8 8 8 8 8 5 5 10 10 23 25 25 25 20 5 Average Carried 13 | 1 6 7 7 7 6 4 4 7 10 15 24 24 23 14 4 Final Capacity 25 | 8 8 8 8 8 5 5 5 10 10 25 25 25 25 5 5 Final Carried 25 | 4 8 8 8 8 5 5 5 10 10 23 25 24 21 5 2 Class Distribution -------------------- 31% | Scavenger-Skirmisher 16% | Derelict-Skirmisher 15% | Mutant 11% | Scavenger-Tank 10% | Scout 6% | Derelict-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 2856 | 260 40 104 99 100 168 102 53 94 96 923 255 60 192 129 181 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4315 | 84 56 159 392 120 270 35 23 . . 1778 322 103 232 63 678 Parts 192 | 3 4 9 11 9 2 1 4 . . 87 13 9 9 1 30 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 . 2 . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . 1 2 . 10 . 5 9 55 1 . Prevented 4 | . . . . . . . . . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 77 | . . 5 7 3 1 3 1 . . 28 5 4 9 2 9 Melee 5 | . . . 3 . . . . . . . . . . . 2 Guns 37 | . . 4 . 2 1 . . . . 19 4 4 1 . 2 Cannons 2 | . . . . . . . . . . 1 . . . 1 . AOE 28 | . . 1 . . . 3 1 . . 8 1 . 8 1 5 Classes Destroyed 17 | 2 1 3 2 1 1 . . . . 2 1 . 3 . 1 Worker 4 | . . 1 . . . . . . . 2 . . . . 1 Builder 2 | . . . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 7 | 1 . . 2 . 2 . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . 1 . . Watcher 5 | . 2 1 2 . . . . . . . . . . . . Swarmer 22 | . . 3 4 . . 3 . . . 4 . 4 3 1 . Cutter 2 | . . . . 2 . . . . . . . . . . . Grunt 20 | . . . 2 . . . . . . 9 1 . 3 . 5 Brawler 2 | . . . . . . . . . . . . . 2 . . Sentry 7 | . . 2 . 1 . . . . . 3 . . . 1 . Specialist 4 | . . . . . . . . . . 4 . . . . . Hunter 9 | . . . 1 . . . . . . 5 1 . . . 2 Programmer 7 | . . . . . 1 . 1 . . 3 . . . . 2 Executioner 1 | . . . . . . . . . . . . . 1 . . Thug 3 | . . . . . . . . . . . 2 . 1 . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 1 6 5 3 2 3 1 . . 6 2 4 8 2 7 Combat Bots Only 7 | . . 4 4 3 1 3 1 . . 6 2 4 7 2 5 Max Kills in Single Turn 4 | 1 1 3 1 1 1 3 1 . . 3 1 2 3 2 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 4 | . . 1 . . . 3 1 . . 3 1 . 3 1 4 Melee 1 | . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 12994 | . . 277 496 170 797 284 380 . 69 3261 340 466 2188 1419 2847 Core 3254 | . . 33 238 44 222 164 320 . 54 312 20 35 355 258 1199 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 783 | . . 32 . . . 80 34 . 13 337 28 108 151 . . Regen/Repaired (Parts) 138 | . . . . . . . . . . 138 . . . . . Core Remaining (%) 64 | 100 100 91 56 93 . . . . 10 . . . . 2 . Volleys Fired 222 | 3 4 16 6 8 2 1 3 . 5 102 20 6 14 6 26 Largest 3 | 2 2 2 2 2 1 1 1 . 2 3 3 3 3 3 2 Hottest 215 | 100 100 100 90 100 28 33 33 . 135 215 148 148 201 168 66 Shots Fired 492 | 6 8 31 8 9 2 1 3 . 7 274 47 18 25 18 35 Gun 455 | 6 8 30 8 9 2 . . . 4 270 46 18 15 15 24 Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 5 | . . 1 . . . 1 3 . . . . . . . . Special 28 | . . . . . . . . . 3 4 1 . 10 3 7 Kinetic 150 | . . 4 . . 2 . . . . 82 26 6 . 5 25 Thermal 175 | 6 8 26 6 1 . . . . 2 104 10 . 7 5 . Explosive 31 | . . 1 . . . 1 3 . 3 2 1 . 10 3 7 Electromagnetic 98 | . . . 2 8 . . . . 2 86 . . . . . Phasic 38 | . . . . . . . . . . . 10 12 8 5 3 Robot Hit Streak 16 | 5 6 8 7 9 11 12 1 . 5 14 16 11 4 7 6 Robot Miss Streak 5 | . 3 3 2 2 . . 2 . 1 5 2 2 4 3 2 Penetration Max 1 | . . . . . 1 . . . . 1 1 . . . 1 Secondary Targets 7 | . . 1 . . . . . . . 1 2 3 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 1 1 . . . Shots Hit Robots 340 | 5 3 22 26 8 10 1 1 . 5 177 31 10 7 11 23 Core Hits 193 | 3 2 11 4 7 2 3 1 . 3 73 16 4 26 6 32 Critical Kills 3 | . . . 2 . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . 4 . 3 . . . . . . 1 . . . Critical Strikes 35 | 3 . 2 6 . 3 . . . 1 13 2 1 . 1 3 Burn 14 | 3 . 2 . . . . . . . 8 1 . . . . Destroy 2 | . . . . . . . . . . . . 1 . . 1 Corrupt 5 | . . . . . . . . . . 5 . . . . . Smash 9 | . . . 6 . 3 . . . . . . . . . . Sever 4 | . . . . . . . . . 1 . 1 . . . 2 Intensify 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 71 | . . 3 36 . 15 . . . . . . . . 3 14 Impact 54 | . . 3 36 . 15 . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . 3 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15611 | 61 36 428 840 150 394 137 53 . 481 4518 1007 299 3280 900 3027 Guns 6537 | 61 36 268 70 150 74 . . . 65 3667 861 299 321 200 465 Cannons . | . . . . . . . . . . . . . . . . Explosions 7237 | . . 160 . . . 137 53 . 312 755 115 . 2874 604 2227 Melee 1286 | . . . 770 . 320 . . . . . . . . . 196 Ramming 45 | . . . . . . . . . . . . . 33 . 12 Kinetic 2209 | . . 43 . . 74 . . . . 1032 492 68 . 68 432 Thermal 2786 | 61 36 225 26 13 . . . . 21 2077 171 . 90 66 . Explosive 6694 | . . 160 . . . 137 53 . 312 212 115 . 2874 604 2227 Electromagnetic 1349 | . . . 44 137 . . . . 44 1124 . . . . . Impact 1090 | . . . 770 . 320 . . . . . . . . . . Slashing 679 | . . . . . . . . . 104 73 31 . 52 96 323 Piercing . | . . . . . . . . . . . . . . . . Phasic 759 | . . . . . . . . . . . 198 231 231 66 33 Highest Corruption 22 | . . . . 3 2 2 3 3 . 21 21 21 22 . 9 Average Corruption 11 | . . . . 3 1 2 2 3 . 11 21 21 21 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 100 | . . . . . 3 4 4 . . 37 24 22 3 . 3 Message Errors 25 | . . . . . 2 1 1 . . 5 6 6 3 . 1 Matter Fused 26 | . . . . . 1 . . . . 10 5 9 . . 1 Heat Flow Errors 13 | . . . . . . 1 2 . . 7 2 1 . . . Energy Discharges 4 | . . . . . . . . . . 3 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 19 | . . . . . . 2 1 . . 7 6 3 . . . Data Loss (major) 4 | . . . . . . . . . . 2 1 . . . 1 Misfires 2 | . . . . . . . . . . 1 . 1 . . . Alerts 3 | . . . . . . . . . . 1 1 1 . . . Weapon Failures 3 | . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 630 | . . . 237 . 171 . . . . 33 . . 43 12 134 Projectiles . | . . . . . . . . . . . . . . . . Explosions 222 | . . . . . . . . . . 33 . . 43 12 134 Melee 408 | . . . 237 . 171 . . . . . . . . . . Knockbacks 5 | . . . 4 . 1 . . . . . . . . . . Impact 4 | . . . 3 . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . . . . . 52 . . 42 . . . . 237 Shots 5 | . . . . . . . 2 . . 1 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 452 | 78 92 378 18 . . 258 238 . 54 452 210 204 264 60 25 Average Temperature 117 | 37 36 137 6 . . 139 122 . 32 147 72 100 103 27 12 Received Heat Transfer 1690 | . . 78 108 36 87 . 39 . . 510 90 . 309 135 298 Effects 9 | . . 3 . . . . . . . 6 . . . . . Shutdowns 3 | . . 1 . . . . . . . 2 . . . . . Energy Bleed 4 | . . 1 . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 17 | . . . 7 1 5 . . . . 4 . . . . . Impact Corruptions 15 | . . . 10 . 5 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | 3 . 2 . . 1 . . . . 5 . . . . . Heat Transferred 5689 | 407 111 814 74 37 . . . . 37 3616 370 . 112 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 5 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 724 | 10 55 383 383 132 266 . . . . 724 . . . . 278 Initial 161 | . 6 22 161 47 64 . . . . . . . . . 69 Average 227 | 3 38 151 266 76 136 . . . . 312 . . . . 148 Maximum Alert Level 3 | . . 1 1 . 1 . . . . 3 . . . . 1 Low Security (%) 55 | 100 100 72 28 100 71 . . . . 35 . . . . 88 Level 1 20 | . . 27 71 . 28 . . . . 15 . . . . 11 Level 2 23 | . . . . . . . . . . 46 . . . . . Level 3 1 | . . . . . . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . 3 . 3 5 . . . . 13 . . . 1 4 Investigation 3 | . . 2 . 1 . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . . Reinforcement 16 | . . 1 . 1 4 . . . . 6 . . . . 4 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 7 | . . . . 1 . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 9 | . 1 2 1 . . . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 234 | . 5 26 20 8 18 6 5 . 3 43 7 5 42 12 34 Peak Tracking Total 21 | . 2 10 9 4 8 3 4 . 1 7 3 5 12 7 21 Tactical Retreats 23 | . . 2 . . 6 1 . . . 5 . 1 2 3 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . . 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 10 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 8 | . . . . . . . . . . 2 1 . . 1 4 Max in Single Turn 2 | . . . . . . . . . . 1 1 . . 1 2 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 41 | . 1 8 6 3 10 1 . 1 . 3 . . 7 . 1 Terminals 25 | . 1 7 5 2 8 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . 1 . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . . Total Hacks 123 | . 3 34 19 6 25 1 . 7 . 7 . . 20 . 1 Successful 83 | . 1 24 8 2 15 1 . 7 . 4 . . 20 . 1 Failed 40 | . 2 10 11 4 10 . . . . 3 . . . . . Catastrophic 4 | . . 1 1 . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . 3 19 14 4 15 . . . . 5 . . 1 . 6 Terminals 76 | . 3 27 18 4 22 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 7 . . 2 . . . . 3 . . . . . Garrison Access 5 | . . . . 2 1 . . . . 2 . . . . . Terminal Hacks 49 | . . 9 5 . 6 1 . 7 . . . . 20 . 1 Record 15 | . . . . . . 1 . . . . . . 14 . . Part Schematic 7 | . . . . . . . . 7 . . . . . . . Prototype ID Bank 9 | . . 3 1 . . . . . . . . . 5 . . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . 3 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 7 . . 2 . . . . 1 . . . . . Insert Component 6 | . . 4 . . 1 . . . . 1 . . . . . Analyze 4 | . . 3 . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 20 | . 1 8 3 2 6 . . . . . . . . . . Terminals 20 | . 1 8 3 2 6 . . . . . . . . . . Track 4 | . . 2 . 1 1 . . . . . . . . . . Assimilate 8 | . . 3 2 1 2 . . . . . . . . . . Botnet 6 | . 1 2 1 . 2 . . . . . . . . . . Operators 2 | . . 1 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 8 6 3 8 . . . . 2 . . . . 1 Full Trace Events 3 | . . 2 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 3 . . 1 . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 40 | . . . . . . . . . . 40 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . . 1 . . . . 1 . . . . . Part Schematics Acquired 4 | . . 3 . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 19 | . . 1 1 2 1 . 1 6 . 2 . . . 1 4 Largest Group 6 | . . . 1 1 2 . 1 6 6 4 2 . . 1 3 Highest-Rated Group 302 | . . . 10 10 42 . 146 215 215 170 170 . . 48 302 Highest-Rated Ally 146 | . . . 10 10 32 . 146 40 40 85 85 . . 48 103 Zionite Dispatches 2 | . . . . . . . . . . 1 . . . . 1 Heavy 2 | . . . . . . . . . . 1 . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . 2 . . . 20 45 8 . . 6 14 Total Damage 3537 | . . . . . 41 . . . 400 1839 417 . . 198 642 Kills 26 | . . . . . . . . . 5 13 4 . . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 1 2 3 1 . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 1 . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 9326 | 71 159 247 274 96 331 354 348 1988 403 1600 551 454 1351 640 459 Spaces Moved 7220 | 50 180 299 321 170 590 745 659 1203 274 787 241 229 688 415 369 Core 1700 | 1 . . . . 153 359 659 303 . . . . . 112 113 Treads 1 | . . . . . . . . . . . . . . . 1 Legs 3422 | . . . . . . . . 900 274 787 241 229 688 303 . Wheels 350 | 49 46 . . . . . . . . . . . . . 255 Hover 341 | . 134 207 . . . . . . . . . . . . . Flight 1406 | . . 92 321 170 437 386 . . . . . . . . . Fastest Speed 21 | 50 56 37 32 25 21 40 50 50 125 120 186 188 114 50 50 Average Speed 108 | 99 70 46 39 30 31 44 50 162 128 146 187 188 184 134 86 Slowest Speed 260 | 100 120 185 180 108 100 50 150 210 210 260 193 188 210 203 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . 4 5 1 4 3 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 48 | 3 40 42 42 6 22 91 89 91 57 20 51 52 87 67 14 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 3 . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . . 1 . 1 1 1 1 1 . Scrap Searched 19 | . . . . . . 4 2 3 2 . 3 1 . 4 . Spaces Dug 37 | . . 2 3 . 4 . . . . . . . . 3 25 Terrain Destroyed 371 | . . 11 3 . 4 13 28 . 18 44 5 5 127 46 67 Melee 19 | . . 2 3 . 4 . . . . . . . . 3 7 Projectile 24 | . . . . . . . . . . 2 5 5 4 4 4 AOE 328 | . . 9 . . . 13 28 . 18 42 . . 123 39 56 Terrain Rammed 2 | . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 8134 | 62 206 366 392 202 702 761 673 1231 315 1010 297 239 751 474 453 Wait 223 | . . 30 14 5 45 12 7 . 30 32 8 1 7 25 7 Move 7173 | 49 179 290 310 167 582 739 658 1202 273 786 240 228 687 414 369 Hop 15 | . . 4 5 1 3 2 . . . . . . . . . Pick Up 88 | 4 8 5 . 3 6 . . 7 . 27 8 1 11 6 2 Fast Attach 100 | 6 4 3 8 4 7 2 1 10 5 24 5 . 7 . 14 Attach 67 | . 1 5 6 4 4 2 1 1 . 8 3 1 10 11 10 Detach 32 | . 2 2 6 3 3 2 1 3 . 1 1 . 2 1 5 Swap 38 | . . 3 . 3 7 . . 1 2 9 5 1 1 5 1 Drop 75 | . 8 5 1 3 9 1 1 6 . 21 7 1 9 . 3 Fire 222 | 3 4 16 6 8 2 1 3 . 5 102 20 6 14 6 26 Melee 71 | . . 3 36 . 15 . . . . . . . . 3 14 Ram 2 | . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . Rewire 12 | . . . . 1 4 . 1 1 . . . . 2 3 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: [*Upp] / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Arm]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 388 | -9/Materials | Discovered new exit (range 11) 470 | -9/Materials | Discovered new exit (range 15) 470 | -9/Materials | Discovered new exit (range 16) 478 | -9/Materials | Entered another Materials area 478 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 659 | -8/Materials | Lost 3 parts (1p2n) 744 | -8/Materials | Identified exit to Factory 752 | -8/Materials | Entered Factory 752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 782 | -7/Factory | Discovered new exit (range 15) 790 | -7/Factory | Identified exit to Storage 812 | -7/Factory | Garrison activated, responded to threat 842 | -7/Factory | Discovered new exit (range 10) 844 | -7/Factory | Identified exit to Factory 848 | -7/Factory | Entered another Factory area 848 | -6/Factory | Accompanied by 1 ally 848 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 999 | -6/Factory | Build established: Scavenger-Sprinter 1043 | -6/Factory | Spotted B-75 Beast 1049 | -6/Factory | Lost 9 parts (2p5n2w) 1170 | -6/Factory | Discovered new exit (range 18) 1179 | -6/Factory | Identified exit to Lower Caves 1179 | -6/Factory | Entered Lower Caves 1296 | -6/Lower Caves | Encountered a Warlord checkpoint 1301 | -6/Lower Caves | Learned Factory stockpile data 1305 | -6/Lower Caves | Build established: Scout 1409 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1530 | -6/Lower Caves | Discovered new exit (range 7) 1533 | -6/Lower Caves | Identified exit to Lower Caves 1533 | -6/Lower Caves | Entered another Lower Caves area 1556 | -6/Lower Caves | Learned location of 1 exit from Factory 1572 | -6/Lower Caves | Encountered a Warlord checkpoint 1588 | -6/Lower Caves | Discovered new exit (range 21) 1646 | -6/Lower Caves | Spotted B-75 Beast 1753 | -6/Lower Caves | Learned location of Zion (-6) 1756 | -6/Lower Caves | Core integrity fell below 50% 1876 | -6/Lower Caves | Discovered new exit (range 11) 1878 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1880 | -6/Lower Caves | Core integrity fell below 20% 1881 | -6/Lower Caves | Identified exit to Zion 1881 | -6/Lower Caves | Entered Zion 1924 | -6/Zion | Discovered new exit (range 9) 1951 | -6/Zion | System corruption cleaned by Quarantine Array 1966 | -6/Zion | Gained Derelict followers 2094 | -6/Zion | Learned Factory security intel 2098 | -6/Zion | Found Prototype Launcher 2098 | -6/Zion | Identified Gui. Missile Launcher 2504 | -6/Zion | Build established: Derelict-Mutant 2626 | -6/Zion | Learned Factory emergency access door positions 2856 | -6/Zion | Found Prototype Device 2856 | -6/Zion | Identified Phasing AFG 2934 | -6/Zion | Given A8's code to call for help 2967 | -6/Zion | Discovered new exit (range 19) 3028 | -6/Zion | Found Prototype Special Weapon 3028 | -6/Zion | Identified RU-N14's Throwing Claymores 3032 | -6/Zion | Found RU-N14's Throwing Claymores 3035 | -6/Zion | Found RU-N14's Throwing Claymores 3040 | -6/Zion | Found RU-N14's Throwing Claymores 3154 | -6/Zion | Learned location of Warlord (-5) 3155 | -6/Zion | Build established: Derelict-Skirmisher 3475 | -6/Zion | Imprinted 3477 | -6/Zion | Declared Zion's savior 3869 | -6/Zion | Entered Proximity Caves 3869 | -5/Proximity Caves | Accompanied by 6 allies 4052 | -5/Proximity Caves | Spotted B-75 Beast 4077 | -5/Proximity Caves | Allies destroyed B-75 Beast 4108 | -5/Proximity Caves | Identified exit to Factory 4272 | -5/Proximity Caves | Entered Factory 4272 | -5/Factory | Accompanied by 4 allies 4272 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4273 | -5/Factory | Identified exit to Extension 4527 | -5/Factory | Lost 4 parts (1p1n1u1w) 4720 | -5/Factory | Build established: Scavenger-Skirmisher 4766 | -5/Factory | Garrison activated, responded to threat 5053 | -5/Factory | Repaired Exp. Weapon Shielding 5133 | -5/Factory | Build established: Scavenger-Tank 5377 | -5/Factory | Discovered exit to Extension (range 5) 5420 | -5/Factory | Garrison activated, responded to threat 5466 | -5/Factory | System corruption reached 10% 5538 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5539 | -5/Factory | Zion Heavy squad teleported in 5662 | -5/Factory | Terminal network hard line cut 5728 | -5/Factory | Discovered new exit (range 9) 5872 | -5/Factory | Entered Upper Caves 5872 | -5/Upper Caves | Accompanied by 2 allies 5877 | -5/Upper Caves | Ambushed by wild Derelicts 5972 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6065 | -5/Upper Caves | Found Prototype Protection 6065 | -5/Upper Caves | Identified Zio. Weapon Casing 6074 | -5/Upper Caves | Found Zio. Weapon Casing 6181 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6298 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6395 | -5/Upper Caves | Discovered new exit (range 10) 6423 | -5/Upper Caves | Entered another Upper Caves area 6606 | -5/Upper Caves | Learned Factory terminal intel 6867 | -5/Upper Caves | Learned location of 1 exit from Factory 6869 | -5/Upper Caves | Discovered new exit (range 5) 6877 | -5/Upper Caves | Entered Warlord 6941 | -5/Warlord | System corruption cleaned by Quarantine Array 7011 | -5/Warlord | Found Prototype Device 7011 | -5/Warlord | Identified Minesniffer Drone Bay 7217 | -5/Warlord | Found Signal Generator 7348 | -5/Warlord | Found Prototype Special Weapon 7348 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7355 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7358 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7361 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7364 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7367 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7559 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7786 | -5/Warlord | Learned 4 Armory zone layouts 7788 | -5/Warlord | Learned Quarantine emergency access door positions 7801 | -5/Warlord | Rebuked by Warlord 7826 | -5/Warlord | Warlord's base attacked by MAIN.C 8083 | -5/Warlord | Warlord forces counterattacked 8124 | -5/Warlord | Core integrity fell below 50% 8155 | -5/Warlord | Spotted Executioner 8156 | -5/Warlord | Spotted Executioner 8161 | -5/Warlord | Destroyed Executioner 8182 | -5/Warlord | Destroyed 7 combat bots 8188 | -5/Warlord | Lost 17 parts (2p9n3u3w) 8213 | -5/Warlord | Discovered new exit (range 14) 8227 | -5/Warlord | Spotted Striker 8227 | -5/Warlord | Spotted Striker 8228 | -5/Warlord | Entered Proximity Caves 8287 | -4/Proximity Caves | Learned 4 Research zone layouts 8361 | -4/Proximity Caves | Spotted B-86 Titan 8430 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 8447 | -4/Proximity Caves | Core integrity fell below 20% 8522 | -4/Proximity Caves | Lost 3 parts (2n1u) 8546 | -4/Proximity Caves | Build established: Scavenger-Tank 8779 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8800 | -4/Proximity Caves | Released all parts (10) 8858 | -4/Proximity Caves | Discovered new exit (range 13) 8868 | -4/Proximity Caves | Entered Factory 8868 | -4/Factory | Evolved 2 slots: Utility x2 8869 | -4/Factory | Identified exit to Research 8870 | -4/Factory | Loaded intel: 26 terminal locations 9071 | -4/Factory | Build established: Mutant 9161 | -4/Factory | Lost 3 parts (3n) 9234 | -4/Factory | Discovered new exit (range 12) 9255 | -4/Factory | Crushed by falling debris 9257 | -4/Factory | Core integrity fell below 50% 9268 | -4/Factory | Retrieved Zion intel report: Emergency Access 9269 | -4/Factory | Zion Heavy squad teleported in 9273 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9282 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9290 | -4/Factory | Lost 10 parts (2p2n2u4w) 9313 | -4/Factory | Core integrity fell below 20% 9317 | -4/Factory | Released all parts (3) 9326 | -4/Factory | Crushed by falling debris 9327 | -4/Factory | Destroyed self with RU-N14's Throwing Claymores Last Messages --------------- 09313_ Penetrated by Slug. 09314_ Slug penetrates Wall. 09314_ Destroyed Coil Gun. 09315_ Slug penetrates Wall. 09316_ Penetrated by Slug. 09316_ Slug penetrates Wall. 09317_ Released Imp. Heavy Treads. 09317_ Released Antimatter Reactor. 09317_ Released KE Penetrator. 09317_ Acquired 78 matter. 09317_ Penetrated by Slug. 09320_ HV Slug penetrates Wall. 09324_ System corrupted: Matter fused (-10). 09324_ Penetrated by Slug. 09326_ The unstable cave ceiling collapses. 09326_ Crushed by falling debris. 09327_ Hyp. Mass Driver destroyed. 09327_ Destroyed Hyp. Mass Driver. 09327_ RU-N14's Throwing Claymores destroyed. 09327_ Destroyed RU-N14's Throwing Claymores. Map ----- +----------------------------------------------------+ | ??????????????????T??????????????????????????????? | | ?????????????????""??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????H??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????""" "??????????????????????? | | ?????????????????????""" ""#????????????????????? | | ??????????????????????"" Y"#????????????????????? | | ?????????????????????? ""#????????????????????? | | ?????????????????????? ""?????????????????????? | | ?????????????????????! ?????????????????????? | | ?????????????????????! ? ??????????????????????? | | ????????????????????? ?? ??????????????????????? | | ???????????????????## ?##;#??????????????????????? | | ????????######+#####*####@#??????????????????????? | | ????????# [!! [=## ###???""T""??????????????? | | ????????# !!! =! "##?????"""""??????????????? | | ????????# !!! ["##?????????????????????????? | | ????????# !! ##??????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ??????? % #???????????????????????????? | | ??????? !="" #???????????????????????????? | | ???????? % "" #???????????????????????????? | | ???????? [ "" +???+???????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????## #######???????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????##%%##########????????????????????????? | | ???????????#[[=! # #????????????????????????? | | ??????????# !!*[ *# ##########+#?????????????? | | ?????????# ! / ????????????T | | ????????# # ?????????????? | | ????????## """" ??????????????? | | ?????????# #### """" ???????????????????? | | ?????????## ###??# """" ???????????????????? | | ??????????#######????# """" ???????????????????? | | ?????????????????????# """" ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 51 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed LinearChargeScreen Manual? 0 Play Time 02:53:17 Cumulative 198.3 hours Start 2022.04.18 @ 18:10:33 End 2022.04.23 @ 16:30:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e362e6f-fb53-4a0c-8143-82d5f4098af7