Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 20:15:51 Player: President Manblast Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (312) 1560 Value Destroyed (13996) 13996 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (11128) 11128 TOTAL SCORE: 37084 Bonus ------- High Alert Combat Kills 2952 Follower Combat Kills 3859 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -483 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Phasing AFG Micro-nuke Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Zionite Weapon Casing Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Proton Cannon Matter Neutralizer > --- INVENTORY -------- Fission Core Neutrino Core Compact Wheel Compact Wheel Armored Wheel Advanced Heat Sink Advanced Heat Sink Layered Light Armor Plating Layered Light Armor Plating Phasing AFG Tesla Rifle Tesla Rifle Tesla Rifle Plasma Rifle Wave Gun Matter Neutralizer Matter Neutralizer Scatter Rocket Array Micro-nuke Launcher Power Sword [Rating: 130] Favorites ----------- Power Neutrino Core Engine Backup Power III Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 10 | . . . . . 4 1 . . . . . . 1 . . . . 2 . . . . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 298 | 7 8 1 . 1 32 2 . 26 1 11 . 3 19 16 1 5 2 27 14 5 3 4 43 15 6 18 28 Power 46 | 1 1 . . . 3 1 . 3 . 1 . 1 5 . 1 1 1 5 3 . 1 . 8 4 2 2 2 Engine 14 | 1 1 . . . 3 1 . 1 . 1 . . 4 . . 1 . . . . . . . . . . 1 Core 20 | . . . . . . . . 2 . . . 1 1 . 1 . 1 5 3 . . . 2 4 . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 2 2 1 Propulsion 31 | 2 1 . . . 6 . . 2 . 1 . . . . . . . 2 1 . . 1 3 3 3 1 5 Treads 6 | 2 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 25 | . . . . . 3 . . 2 . 1 . . . . . . . 2 1 . . 1 3 3 3 1 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | 2 2 1 . . 13 1 . 11 . 5 . 1 6 11 . 4 . 16 5 1 2 1 23 4 1 10 11 Device 59 | 1 . . . . 3 . . 8 . . . . 4 5 . 1 . 9 2 1 1 1 13 3 . 2 5 Storage 14 | 1 1 1 . . 4 . . . . 1 . 1 . 1 . . . 3 . . . . 1 . . . . Processor 17 | . . . . . 3 . . 1 . 1 . . . 1 . 3 . . 1 . . . 4 . . 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 40 | . 1 . . . 3 1 . 2 . 3 . . 2 4 . . . 3 2 . 1 . 5 1 1 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 4 . . 1 10 . . 10 1 4 . 1 8 5 . . 1 4 5 4 . 2 9 4 . 5 10 Energy Gun 58 | 1 . . . . 7 . . 6 1 2 . 1 6 3 . . 1 1 4 3 . 2 6 3 . 4 7 Energy Cannon 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . 1 1 Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 5 | . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Launcher 9 | . . . . 1 1 . . 1 . 2 . . 1 . . . . 1 1 . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 5 . . . . . . . 1 . . 1 . . . 1 4 . 1 . 1 1 1 Corrupted Parts 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . 3 2 . . . . System Corruption 25 | . . . . . . . . . . . . . 4 . 3 . . . . . . 6 12 . . . . Parts Lost 96 | . . . . . 1 . 2 5 . 6 . 1 15 . 1 . . 6 1 . . 2 12 5 . 3 36 Power 12 | . . . . . . . 1 . . . . . 2 . 1 . . 2 . . . . 1 . . . 5 Propulsion 11 | . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . 6 Utility 42 | . . . . . 1 . . 2 . 4 . . 6 . . . . 3 1 . . 1 4 3 . 2 15 Weapon 31 | . . . . . . . 1 3 . 2 . 1 6 . . . . 1 . . . . 4 2 . 1 10 Highest Loss Streak 13 | . . . . . 1 . 2 2 . 6 . 1 13 . 1 . . 2 1 . . 2 3 1 . 1 12 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 3 7 8 10 10 12 18 19 18 19 17 19 19 18 19 20 20 20 19 18 19 20 19 19 19 20 19 12 Power 1 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 2 2 1 1 Propulsion 2 | 2 3 2 2 2 1 3 3 3 3 3 3 3 2 2 2 2 2 1 2 2 2 1 . 2 3 2 . Utility 7 | . 1 2 4 4 3 6 7 6 9 8 11 11 7 10 11 11 11 8 5 7 8 7 7 6 6 5 4 Weapon 7 | . 2 3 3 3 5 8 8 7 6 5 4 4 6 5 6 6 6 8 10 9 9 9 9 7 9 9 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | 2 5 1 1 . 12 1 . 8 . 1 . 2 5 3 . 1 1 4 2 1 1 . 2 5 1 7 . Power 9 | . 1 . . . 2 1 . . . . . 1 . . . . 1 . 1 1 1 . . . . . . Propulsion 8 | 2 2 . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Utility 22 | . 1 . 1 . 4 . . 1 . . . 1 3 3 . 1 . 2 1 . . . . 3 . 1 . Weapon 27 | . 1 1 . . 6 . . 4 . 1 . . 2 . . . . 2 . . . . 2 2 . 6 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 97 99 94 92 92 90 72 91 91 92 90 91 93 94 99 93 78 93 99 98 94 99 85 Engine 3 | . 14 14 14 14 9 7 5 1 . . 7 5 . 13 7 6 6 . . . . . . . . . . Core 5 | . . . . . . . . 5 7 6 . 1 11 . 2 6 6 10 11 11 8 5 2 9 5 3 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 5 12 5 8 9 7 Treads 3 | . 27 28 28 28 11 . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . 6 15 15 8 7 7 7 7 6 6 6 6 6 5 11 11 11 10 14 15 15 13 10 Device 21 | . 11 14 14 10 16 21 21 18 22 21 23 22 25 25 20 20 19 25 24 22 21 21 23 23 20 20 22 Storage 11 | . 14 14 14 14 17 15 15 14 15 11 15 14 12 6 6 6 6 10 11 11 11 11 10 10 10 9 8 Processor 9 | . . . . . 12 15 15 15 15 12 15 15 11 6 6 10 13 11 8 5 5 5 8 10 10 12 9 Protection 7 | . 2 . . 3 5 1 . 4 . 6 . . 1 12 20 15 13 8 11 11 11 11 8 4 5 10 6 Energy Gun 13 | . 2 . . . 13 16 13 16 16 21 3 21 19 13 16 11 17 14 16 15 1 21 15 9 10 11 12 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 10 9 5 1 Ballistic Cannon 1 | . 17 28 28 24 1 . . . . . . . . 1 . . . . . . . . . . . . . Peak Build Rating 130 | 7 8 8 8 9 36 42 42 54 50 50 48 50 66 59 58 75 67 86 82 85 90 93 116 117 108 130 130 Average Rating 68 | 5 7 8 8 8 28 41 39 49 50 47 37 48 60 56 55 60 65 78 79 83 72 91 107 111 107 127 100 On Entrance 54 | . 7 8 8 8 8 33 42 31 50 50 48 47 50 33 55 58 65 65 76 79 84 89 88 112 105 108 130 Avg Prop Armor Cover (%) 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 153 | 15 19 22 24 22 59 67 65 75 65 73 71 70 91 88 85 88 89 110 114 111 112 120 134 135 138 153 145 Greatest Support 44 | 40 40 40 40 40 42 32 32 32 28 28 28 28 28 28 28 28 28 28 28 28 28 28 42 42 44 40 44 Greatest Overweight (x) 6 | 3 . . . . 3 2 2 2 2 2 2 2 3 3 3 3 3 3 4 3 3 4 3 3 3 4 6 Average Overweight (x) 2 | . . . . . . 1 1 1 2 2 1 2 2 2 2 2 2 2 3 3 3 3 2 2 2 3 2 Largest Inventory Capacity 20 | 8 20 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 9 10 10 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 8 10 10 13 18 19 19 19 18 20 19 19 19 20 19 20 19 19 19 19 19 19 19 20 19 12 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 10 10 10 20 19 20 20 20 20 20 20 14 20 20 20 20 20 20 20 20 18 20 20 20 20 5 Class Distribution -------------------- 17% | Mutant 14% | Skirmisher 11% | Tank 11% | Scavenger-Tank 11% | Derelict-Skirmisher 9% | Assassin 7% | Derelict-Mutant 6% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Extension Commander-Gunner | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Matter Collected 8142 | 253 500 217 214 3 627 70 . 842 72 349 . 227 252 340 69 113 55 729 297 198 . 464 985 311 184 268 503 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16488 | 89 534 97 . 13 1404 250 . 1258 195 473 . 391 716 106 165 . . 2437 431 499 . 832 3061 1489 87 1072 889 Parts 594 | 6 30 8 . 7 58 8 . 58 4 23 . 10 20 1 2 . . 88 12 11 . 25 106 54 4 32 27 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 1 1 . . 2 . . 1 . . . . . . . . . 3 . . . . 3 1 . . 1 Parts Field Recycled 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Retrieved Matter 126 | . . . . . . . . 126 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 1 15 . 4 . 8 1 . 5 . . 7 . 8 . . . . . Prevented 37 | . . . . . . . . . 2 4 . 1 . . . . 4 . 5 4 . 17 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Combat Hostiles Destroyed 233 | . 11 4 . 4 12 4 . 27 1 13 . 4 10 2 1 . . 39 4 5 . 10 39 13 1 15 14 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 112 | . 4 . . . 5 4 . 23 1 2 . 1 3 1 1 . . 25 . 1 . 3 21 5 1 5 6 Cannons 45 | . 7 4 . . 4 . . 1 . . . . . . . . . 7 . . . . 9 5 . 5 3 AOE 33 | . . . . 4 3 . . 2 . 10 . 3 1 . . . . . 3 1 . . 2 . . . 4 Classes Destroyed 23 | 2 3 1 . . 5 . . 3 . . . . 1 . 1 . . 1 . . . 2 . 1 . . 3 Worker 11 | . . . . . 4 . . . . . . . 1 . . . . 4 . . . . 2 . . . . Builder 14 | . . . . . 2 . . 1 . . . . 1 . . . . 5 . . . . . . . 2 3 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recycler 17 | 1 . . . . 5 . . 1 . . . . . . . . . 2 . . . . 3 3 . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Watcher 22 | . 2 . . . 4 . . 2 . . . . 3 . . . . 4 . . . . 5 1 1 . . Swarmer 55 | . . 4 . 4 4 . . 10 1 9 . 3 . . . . . 9 . . . . 10 . . 1 . Grunt 85 | . 11 . . . 6 4 . 8 . 3 . . 4 . . . . 12 3 2 . 4 14 4 . 5 5 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . . . 1 . . 2 . 1 . . 2 . . . . 2 . . . 2 2 6 . 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 15 | . . . . . . . . . . . . . 2 2 . . . 3 1 . . . 2 . . 1 4 Programmer 40 | . . . . . . . . 6 . . . 1 1 . 1 . . 11 . 2 . . 11 . . 4 3 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 5 4 . 4 4 2 . 4 1 9 . 3 4 1 1 . . 11 3 3 . 4 7 3 1 2 5 Combat Bots Only 9 | . 2 3 . 4 4 2 . 4 1 9 . 3 4 1 1 . . 7 3 3 . 4 7 3 1 2 4 Max Kills in Single Turn 3 | 1 2 1 . 3 2 1 . 2 1 2 . 3 2 1 1 . . 2 3 1 . 2 2 2 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . 3 2 . . 1 . 2 . 3 1 . . . . . 3 1 . . 1 . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Hostile Shots Fired 1476 | . 42 19 . 4 54 10 1 143 . 105 . 5 206 18 6 . 1 156 14 13 . 25 204 66 31 88 265 Missed 450 | . 13 7 . 1 16 4 . 39 . 43 . 2 68 7 1 . . 42 5 5 . 4 67 24 15 29 58 Hits 1026 | . 29 12 . 3 38 6 1 104 . 62 . 3 138 11 5 . 1 114 9 8 . 21 137 42 16 59 207 Melee 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 6 Projectile 1018 | . 29 12 . 3 38 6 . 103 . 62 . 3 138 11 5 . 1 114 9 8 . 21 137 42 16 59 201 AOE 14 | . . . . . . . . . . . . . 2 . . . . 1 . . . 9 2 . . . . Critical Strikes 61 | . 1 1 . . 1 . . 6 . 1 . . 2 1 . . . 8 . . . . 12 4 2 8 14 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 3 . Part Disruptions 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 1 Damage Taken 19821 | . 427 105 . 23 535 94 54 1581 . 913 . 46 2139 174 76 . 51 2214 204 158 . 670 2699 968 422 1305 4963 Core 2919 | . 74 25 . . 82 . . 219 . 124 . . 312 20 16 . . 310 . . . 32 198 112 83 30 1282 Absorbed by Shields 1104 | . . . . . . . . . . . . . 109 10 . . . . . . . . 359 . 25 386 215 Redirected to Shielding 477 | . . . . . . . . . . . . . . 37 9 . 7 . . . . 19 111 21 . 188 85 Ignored by Resistances 155 | . . . . . . . . . . . . . . . . . . 15 . . . . . 89 51 . . Regen/Repaired (Parts) 440 | . . . . . 11 . . . . . . . 429 . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 60 85 . . . . . . 51 . . . . 59 . . . . 65 . . 65 . . Volleys Fired 684 | 4 45 13 . 2 54 7 . 58 3 20 . 5 26 8 2 . 3 116 12 10 . 37 86 45 14 64 50 Largest 4 | 1 2 2 . 1 2 3 . 3 3 3 . 3 3 3 3 . 3 3 3 3 . 4 4 4 4 4 4 Hottest 377 | 20 100 60 . 33 100 150 . 229 187 229 . 229 215 218 218 . 225 253 195 250 . 331 368 351 321 368 377 Shots Fired 1765 | 4 85 26 . 2 83 21 . 153 6 28 . 13 77 15 5 . 9 278 32 18 . 91 313 124 39 203 140 Gun 1316 | 4 39 . . . 64 21 . 148 6 13 . 12 77 11 5 . 9 201 30 12 . 71 260 70 19 133 111 Cannon 381 | . 41 26 . . 14 . . 3 . . . . . 4 . . . 76 . . . 4 53 54 17 70 19 Launcher 63 | . . . . 2 5 . . 2 . 15 . 1 . . . . . 1 2 6 . 16 . . 3 . 10 Special 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | 4 73 26 . . 14 . . . . . . . . 4 . . . . . . . . . . . . 4 Thermal 1208 | . 5 . . . . . . 135 6 13 . 12 2 11 5 . 9 277 . 12 . 75 230 89 28 192 107 Explosive 18 | . . . . 2 . . . . . 1 . . . . . . . . 2 . . . . . 3 . 10 Electromagnetic 414 | . 7 . . . 69 21 . 18 . 14 . 1 75 . . . . 1 30 6 . 16 83 35 8 11 19 Robot Hit Streak 20 | 4 10 4 . 2 13 14 . 12 1 7 . 10 16 8 13 . 3 20 7 12 . 12 15 16 8 14 9 Robot Miss Streak 5 | . 3 3 . 1 4 1 . 5 5 3 . 1 4 1 . . 3 3 4 1 . 5 5 3 4 3 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 20 | . . . . . . . . 5 . 1 . . . . . . . 7 . . . . 7 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 1173 | 4 51 12 . 1 60 19 . 111 5 15 . 11 52 9 5 . 5 199 23 17 . 39 196 86 26 133 94 Core Hits 648 | 3 25 5 . 3 48 12 . 69 2 24 . 12 26 5 4 . 1 113 25 12 . 27 87 42 13 42 48 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 2 Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 89 | . 1 1 . . 2 . . 8 . . . . 3 1 1 . . 6 2 2 . 2 21 10 3 17 9 Burn 59 | . . . . . . . . 8 . . . . . 1 1 . . 6 . 1 . 2 15 4 3 14 4 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Blast 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 15 | . . . . . . . . . . . . . 3 . . . . . 2 . . . 5 5 . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 81 | . . . . . 11 2 . 29 10 1 . 4 . 9 1 . . 2 . 5 . . 6 . . . 1 Impact 15 | . . . . . 11 2 . 2 . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . 1 . . . . . . . . . . . 5 . . 6 . . . 1 Piercing 53 | . . . . . . . . 26 10 1 . 4 . 9 1 . . 2 . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39486 | 49 889 205 . 244 2198 393 . 2430 238 1221 . 476 1664 207 154 . 113 6052 1199 964 . 1420 5643 3378 1218 4208 4923 Guns 22611 | 49 361 . . . 1000 393 . 2113 20 196 . 170 1284 207 103 . 113 4183 524 332 . 663 4249 1455 403 2508 2285 Cannons 7807 | . 444 205 . . 314 . . 53 . . . . . . . . . 1128 . . . . 1173 1694 448 1682 666 Explosions 7645 | . 74 . . 244 564 . . 94 . 1025 . 67 380 . . . . 741 675 283 . 757 214 229 367 . 1931 Melee 1383 | . . . . . 320 . . 170 218 . . 239 . . 49 . . . . 349 . . . . . . 38 Ramming 40 | . 10 . . . . . . . . . . . . . 2 . . . . . . . 7 . . 18 3 Kinetic 1398 | 49 735 205 . . 314 . . . . . . . . . . . . . . . . . . . . . 95 Thermal 23982 | . 74 . . . 295 . . 1985 20 238 . 170 261 207 103 . 113 5335 . 332 . 663 4274 2666 664 3868 2714 Explosive 4117 | . . . . 244 . . . . . 209 . . 183 . . . . 684 580 . . . . . 367 . 1850 Electromagnetic 8566 | . 70 . . . 1269 393 . 275 . 774 . 67 1220 . . . . 33 619 283 . 757 1362 712 187 322 223 Impact 320 | . . . . . 320 . . . . . . . . . . . . . . . . . . . . . . Slashing 387 | . . . . . . . . . . . . . . . . . . . . 349 . . . . . . 38 Piercing 676 | . . . . . . . . 170 218 . . 239 . . 49 . . . . . . . . . . . . Highest Corruption 23 | . . . . . 1 . 16 22 22 22 22 23 4 3 7 7 . 7 1 3 3 9 21 22 22 5 8 Average Corruption 9 | . . . . . 1 . 12 18 22 22 22 22 3 3 5 7 . 4 1 2 3 6 7 21 22 2 6 Corruption Purged 14 | . . . . . . . . . . . . . 4 . . . . 10 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 593 | . . . . . 5 . 14 144 23 41 4 28 16 22 10 6 . 48 9 7 . 41 45 78 17 16 19 Message Errors 152 | . . . . . 2 . 4 39 7 9 . 3 6 8 1 1 . 14 3 3 . 10 12 17 3 6 4 Matter Fused 117 | . . . . . 2 . 1 27 2 8 3 6 4 4 2 2 . 10 2 1 . 8 5 20 3 4 3 Heat Flow Errors 61 | . . . . . . . 2 15 2 6 . 3 1 . 1 . . 4 2 1 . 1 6 9 2 3 3 Energy Discharges 81 | . . . . . . . 2 19 5 9 1 4 3 5 3 1 . 3 1 1 . 8 6 5 3 2 . Parts Rejected 6 | . . . . . . . . 2 1 . . . . . . . . 2 . . . . . 1 . . . Parts Fused 6 | . . . . . . . . 3 . . . 1 1 . . . . . . . . . 1 . . . . Data Loss (minor) 76 | . . . . . 1 . . 18 5 4 . 5 . 2 1 2 . 7 1 . . 7 9 7 2 . 5 Data Loss (major) 24 | . . . . . . . . 8 . 2 . 3 1 2 1 . . 2 . 1 . 2 . 1 1 . . Misfires 23 | . . . . . . . . 3 1 2 . 1 . . . . . 2 . . . 4 1 6 1 1 1 Alerts 8 | . . . . . . . . 2 . . . 1 . 1 1 . . 2 . . . . 1 . . . . Misdirections 11 | . . . . . . . 5 3 . . . 1 . . . . . . . . . . . 2 . . . Weapon Failures 28 | . . . . . . . . 5 . 1 . . . . . . . 2 . . . 1 4 10 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 976 | . . . . 41 275 . . . 72 4 . 35 . . . . . 53 82 77 . . 101 49 . 54 133 Projectiles 233 | . . . . . 34 . . . . . . . . . . . . 19 . . . . 96 12 . 54 18 Explosions 363 | . . . . 41 45 . . . . 4 . . . . . . . 34 82 . . . 5 37 . . 115 Melee 380 | . . . . . 196 . . . 72 . . 35 . . . . . . . 77 . . . . . . . Knockbacks 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . 28 . . . 168 . . 39 . 15 . . 71 . 1 . . . 23 . . . 3 64 . 9 88 Shots 12 | . 1 . . . 5 . . 1 . 1 . . 1 . . . . . 1 . . . . 1 . . 1 Rammed 11 | . 4 . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 3 Targets Rammed 11 | . 4 . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 84 . . . 20 . 82 326 135 316 . 284 221 . 148 . . 152 . 50 . 354 97 198 190 419 173 Average Temperature 82 | . 27 . . . 6 . 45 109 51 118 . 71 54 . 80 . . 60 . 50 . 119 33 97 87 105 43 Received Heat Transfer 2551 | . 240 . . . 90 54 . 252 . 171 . . 321 . . . . 240 33 36 . 57 239 165 63 263 327 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . Combat Hostiles 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . Robots Corrupted 27 | . . . . . 2 . . . . 1 . . 6 . 1 . . . 3 2 . 6 4 1 . . 1 Combat Hostiles 23 | . . . . . . . . . . 1 . . 6 . . . . . 2 2 . 6 4 1 . . 1 Parts Fried 64 | . . . . . 12 2 . . . 4 . . 15 . 1 . . . 6 2 . 9 10 1 . . 2 Impact Corruptions 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 19 | . . . . . . . . . . . . . . 1 . . . 7 . 1 . 1 3 1 . 5 . Combat Hostiles 19 | . . . . . . . . . . . . . . 1 . . . 7 . 1 . 1 3 1 . 5 . Parts Melted 143 | . . . . . . . . 18 . . . 5 2 3 2 . . 38 . 2 . 7 36 7 . 18 5 Heat Transferred 41316 | . 100 . . . 350 . . 4361 37 473 . 337 325 561 261 . 250 11086 . 775 . 1142 7940 2652 957 6253 3456 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 1 . . . 5 . . 1 . 1 . 2 2 . . . . 1 2 . . 1 1 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Maximum Alert Level 5 | . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 3 3 3 5 4 Low Security (%) 51 | 100 100 100 . 100 100 100 100 78 . . . . 81 . . . . 24 . . . . 28 . . . . Level 1 17 | . . . . . . . . 21 . . . . 18 . . . . 26 . . . . 34 61 . . . Level 2 12 | . . . . . . . . . . . . . . . . . . 21 . . . . 28 26 36 26 . Level 3 9 | . . . . . . . . . . . . . . . . . . 21 . . . . 9 12 63 13 54 Level 4 4 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 25 45 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1902 | 10 97 77 . 131 100 70 10 299 . . . . 241 . . . . 1298 . . . . 810 948 825 1902 1361 Initial 1066 | . . 2 . . 39 11 10 . . . . . . . . . . 30 . . . . 19 393 512 483 1066 Average 361 | . 28 15 . 112 42 20 . 88 . . . . 63 . . . . 501 . . . . 345 446 723 1252 1123 Influence Increases 12489 | 10 348 145 . 131 508 92 . 842 25 295 . 105 536 50 35 . 269 2117 110 155 . 210 1503 1359 573 2212 859 Destroy 0b10 Robot/C 6360 | . 220 80 . 80 240 80 . 540 20 260 . 80 200 40 20 . 140 1080 80 100 . 160 840 620 220 880 380 Destroy 0b10 Robot/NC 525 | 10 20 10 . . 105 . . 25 5 . . 5 25 . 5 . . 80 10 5 . 10 65 20 10 45 70 Destroy Leader 1138 | . 58 10 . 10 58 10 . 134 . 20 . 20 56 10 10 . 20 228 20 20 . 10 162 52 10 166 54 Allied During Kill 2243 | . . . . . . . . . . . . . . . . . 109 256 . . . . 26 602 240 904 106 Successful Hack 191 | . 41 . . . 27 . . 14 . . . . 35 . . . . . . . . . 50 . . 24 . Disable Machine 780 | . . 15 . 30 45 . . 75 . . . . 195 . . . . 180 . . . . 135 . 15 30 60 Destroy Structure 817 | . 9 . . 11 33 2 . 24 . . . . 10 . . . . 218 . . . . 60 50 78 148 174 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 420 | . . 30 . . . . . 30 . 15 . . 15 . . . . 60 . 30 . 30 165 15 . 15 15 Influence Decreases 11250 | 10 341 99 53 30 583 88 30 547 316 299 . 105 448 100 73 . 220 870 918 371 272 178 731 1247 684 1120 1517 Entered New Map 3154 | . . 5 53 . 62 15 20 . 110 2 . . . 34 8 . . 19 480 93 272 . 13 411 404 322 831 Time Decay 6406 | 10 341 94 . 30 511 73 10 497 206 247 . 105 298 66 55 . 200 651 428 278 . 158 558 526 160 618 286 Lost Part 920 | . . . . . 10 . . 50 . 50 . . 150 . 10 . . 60 10 . . 20 120 50 . 30 360 Lost Ally 770 | . . . . . . . . . . . . . . . . . 20 140 . . . . 40 260 120 150 40 Squads Dispatched 65 | . 1 . . . 1 . . 10 . . . . 7 . . . . 14 . . . . 11 1 1 14 5 Investigation 11 | . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 2 . 1 1 . Extermination 28 | . . . . . . . . 7 . . . . 2 . . . . 7 . . . . 6 . . 5 1 Reinforcement 14 | . 1 . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 1 . 3 2 Assault 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 2 Garrison 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Distress Signals 52 | . 2 . . . . . . . . . . . 2 . . . . 5 . . . 32 4 . 2 3 2 Communications Jammed 18 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 14 1 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 1 Times Spotted 433 | . 20 6 . 4 20 5 7 41 1 15 . 3 27 2 1 . 7 65 4 6 . 12 62 31 12 46 36 Peak Tracking Total 9 | . 3 3 . 4 4 3 6 5 . 8 . 3 9 2 1 . 4 8 3 3 . 4 6 6 5 5 9 Tactical Retreats 19 | . . 1 . . . . 1 2 . 1 . . 1 . . . . 1 . 1 . 2 6 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Traps Triggered 12 | . 1 . . . 3 1 . 3 . . . . . . . . . . . . . 1 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Machines Disabled 55 | . . 1 . 2 3 . . 5 . 1 . . 13 . . . . 12 . . . . 9 . 2 2 5 Max in Single Turn 10 | . . 1 . 2 1 . . 1 . 1 . . 10 . . . . 4 . . . . 2 . 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Machines Accessed 84 | . 9 . 2 1 9 . . 16 . 1 3 . 12 1 . . . 7 . 1 6 . 10 . 2 4 . Terminals 30 | . 7 . . 1 6 . . 7 . 1 . . 5 . . . . . . . . . 1 . 2 . . Fabricators 15 | . . . . . . . . 3 . . . . 2 . . . . 5 . . . . 3 . . 2 . Repair Stations 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . Recycling Units 5 | . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 13 | . . . . . 1 . . 3 . . . . 2 . . . . 1 . . . . 4 . . 2 . Garrison Access 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . Total Hacks 220 | . 24 . 6 1 22 . . 34 . 1 23 . 30 1 . . . 21 . 1 22 . 23 . 6 5 . Successful 135 | . 14 . 6 1 14 . . 7 . 1 23 . 19 1 . . . 13 . 1 22 . 10 . 1 2 . Failed 83 | . 10 . . . 8 . . 27 . . . . 10 . . . . 7 . . . . 13 . 5 3 . Catastrophic 22 | . 1 . . . 2 . . 11 . . . . 2 . . . . 2 . . . . 1 . 1 2 . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Manual 115 | . 15 . . . 5 . . 15 . . . . 6 . . . . 23 . . . . 8 25 1 9 8 Terminals 67 | . 20 . . 1 14 . . 12 . 1 . . 11 . . . . . . . . . 2 . 6 . . Fabricators 31 | . . . . . . . . 6 . . . . 3 . . . . 13 . . . . 6 . . 3 . Repair Stations 14 | . . . . . 2 . . . . . . . 9 . . . . . . . . . 3 . . . . Recycling Units 12 | . 4 . . . . . . 5 . . . . 1 . . . . 2 . . . . . . . . . Scanalyzers 39 | . . . . . 5 . . 9 . . . . 5 . . . . 6 . . . . 12 . . 2 . Garrison Access 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 68 | . 5 . 6 1 4 . . . . 1 23 . 3 1 . . . . . 1 22 . . . 1 . . Record 23 | . . . 6 . . . . . . 1 4 . 1 . . . . . . . 10 . . . 1 . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . . . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 2 . . . . 2 . . . . 7 . . . . 3 . . 1 . Network Status 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 8 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . 1 . Build 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . 7 . . . . . . . . . 1 . . . . Scan Component 6 | . . . . . 1 . . . . . . . 4 . . . . . . . . . 1 . . . . Repair 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 5 . . 4 . . . . 3 . . . . 5 . . . . 6 . . 1 . Insert Component 8 | . . . . . 1 . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . Analyze 5 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . . Retrieve Study 11 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . 5 . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 7 . . . 2 . . . . . . . 3 . . . . 1 . . . . . . . . . Terminals 9 | . 5 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Botnet 8 | . 4 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 . . . 8 . . 16 . . . . 11 . . . . 5 . . . . 8 . 2 4 . Full Trace Events 8 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . 1 . . 1 . . 10 . . . . 13 . 2 . . 4 . . 12 . . 2 Parts Built 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 424 | . . . . . . . . . . . . . 106 . . . . 318 . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . 6 . . . . 24 . . . . . . . . . Part Studies Acquired 11 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . 5 . . 1 . Parts Repaired 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Time 194 | . . . . . 26 . . . . . . . 168 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Total Allies 58 | . . . . . . . . . . . . . . . . 8 . 2 . . . . 2 38 5 1 2 Largest Group 23 | . . . . . . . . . . . . . . . . 8 8 7 . . . . 2 22 23 20 2 Highest-Rated Group 1450 | . . . . . . . . . . . . . . . . 258 258 244 . . . . 206 1204 1450 1316 192 Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . 42 42 85 . . . . 103 159 159 147 96 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 4 . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 498 | . . . . . . . . . . . . . . . . . 47 64 . . . . 6 104 83 172 22 Total Damage 17329 | . . . . . . . . . . . . . . . . . 1072 2132 . . . . 442 2934 2486 6243 2020 Kills 112 | . . . . . . . . . . . . . . . . . 7 15 . . . . 5 19 12 41 13 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Active Infowar (turns) 26819 | 31 1230 540 312 67 2350 319 205 2895 426 678 112 551 1361 1341 355 1496 697 3051 1039 601 210 1429 1996 910 . 2072 545 Sensors 18450 | . . . . . 992 259 205 2478 414 648 112 551 1361 1341 355 1494 696 2590 1039 601 210 1429 1675 . . . . Seismic 3538 | 31 1230 540 312 67 1358 . . . . . . . . . . . . . . . . . . . . . . Decoding 7455 | . . . . . . . . . . . . . . . . 956 697 3051 609 . . . . . . 1597 545 Machine Analysis 5035 | . . . . . 844 319 205 2895 426 346 . . . . . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Jamming 5059 | . . . . . . . . 1050 . . . . . . . . . . 231 . . . 321 910 . 2072 475 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 2 1 . 2 . 2 . . 2 . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . 33 12 Traps 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 7 Emergency Access 23 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 13 5 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 3 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Turns Passed 29313 | 117 1462 540 314 74 2388 319 205 2895 426 774 114 569 1672 1405 355 1496 697 3051 1053 605 229 1435 2599 1474 335 2074 636 Spaces Moved 17206 | 53 673 303 195 41 1388 217 172 1801 289 492 91 381 863 762 255 1024 452 1417 710 404 154 891 1644 748 187 1267 332 Core 75 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Treads 1885 | 41 673 303 195 41 632 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15246 | . . . . . 756 217 172 1801 289 492 91 381 863 762 255 1024 452 1417 710 404 154 891 1644 748 187 1267 269 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 105 105 105 130 130 115 130 115 130 130 130 130 120 130 135 135 135 106 115 115 135 50 Average Speed 134 | 156 160 160 160 160 134 109 116 125 130 130 116 130 140 131 131 137 139 143 135 135 135 136 120 123 131 141 114 Slowest Speed 240 | 200 160 160 160 160 240 120 120 130 130 130 130 130 145 145 145 145 145 145 150 135 135 150 128 131 138 150 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 95 56 55 15 55 7 98 37 49 65 68 57 21 78 45 88 55 38 80 58 62 72 37 83 79 35 45 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 9 | . . . 1 . . . . . . . 1 . . . . 1 1 . 1 1 3 . . . . . . Known Exits Taken 20 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . . . . . . 6 5 . 1 . 5 . 3 . . 4 2 . 2 . . . . . Spaces Dug 79 | . 5 . . . 4 2 . 17 4 1 . . . 12 . . . 20 . 1 . 1 6 . . 6 . Terrain Destroyed 487 | . 7 . . 15 31 2 . 22 4 12 . 14 12 12 . . . 80 33 1 . 3 24 23 78 27 87 Melee 40 | . . . . . 4 2 . 17 4 1 . . . 6 . . . 1 . 1 . . 4 . . . . Projectile 125 | . 5 . . . 8 . . . . . . . . 6 . . . 40 . . . 3 20 8 2 27 6 AOE 322 | . 2 . . 15 19 . . 5 . 11 . 14 12 . . . . 39 33 . . . . 15 76 . 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Total 21904 | 81 957 334 198 46 1809 279 176 2242 318 589 98 434 1266 1136 265 1120 511 2194 776 436 174 1041 2062 1212 249 1426 475 Wait 2520 | 8 193 13 1 1 226 39 4 220 7 43 1 24 303 308 1 72 49 543 5 . . 80 150 134 33 25 37 Move 17180 | 52 672 302 194 40 1387 217 171 1800 288 491 90 380 862 761 254 1023 451 1416 709 403 153 890 1643 747 186 1266 332 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 8 8 3 1 . 39 4 1 22 1 8 . 3 20 16 . 3 2 21 9 3 1 . 27 15 1 17 5 Fast Attach 148 | 7 3 . . . 15 . . 13 1 1 3 3 9 5 1 7 . 11 8 2 9 2 17 6 2 11 12 Attach 110 | . . . . . 3 2 . 8 . 7 . 1 10 6 . . . 13 3 1 . 2 21 5 . 6 22 Detach 8 | . . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . 2 . . . 2 Swap 363 | . 21 1 1 3 28 5 . 53 6 15 1 8 17 14 4 3 4 43 12 8 2 19 60 12 6 8 9 Drop 309 | 2 11 2 1 . 45 3 . 30 2 2 3 5 19 9 . 11 2 27 18 4 9 3 41 24 7 28 1 Fire 684 | 4 45 13 . 2 54 7 . 58 3 20 . 5 26 8 2 . 3 116 12 10 . 37 86 45 14 64 50 Melee 81 | . . . . . 11 2 . 29 10 1 . 4 . 9 1 . . 2 . 5 . . 6 . . . 1 Ram 8 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 8 . . . . . . . . . . . . . 8 8 . . . 1 Rewire 226 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . 223 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext / [*Arm]) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -3/Research -3/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 492 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Discovered new exit (range 16) 1328 | -10/Materials | Discovered new exit (range 6) 1580 | -10/Materials | Entered Mines 1625 | -10/Mines | Learned Materials emergency access door positions 1661 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1924 | -10/Mines | Found a hidden stash of uninstalled traps 2071 | -10/Mines | Discovered new exit (range 6) 2112 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2113 | -10/Mines | Discovered new exit (range 5) 2120 | -10/Mines | Entered Exiles 2164 | -10/Exiles | Met 8R-AWN 2186 | -10/Exiles | Met EX-HEX 2250 | -10/Exiles | Met EX-DEC 2257 | -10/Exiles | Learned location of Zion (-6) 2285 | -10/Exiles | Met EX-BIN 2413 | -10/Exiles | Discovered new exit (range 14) 2434 | -10/Exiles | Entered Mines 2467 | -9/Mines | Discovered new exit (range 8) 2495 | -9/Mines | Assembled infested the area 2508 | -9/Mines | Entered Materials 2508 | -8/Materials | Evolved 4 slots: Utility x4 2808 | -8/Materials | Discovered new exit (range 12) 3062 | -8/Materials | Discovered new exit (range 11) 3064 | -8/Materials | Build established: Scavenger-Mutant 3166 | -8/Materials | Repaired Seismic Detector 3550 | -8/Materials | Build established: Mutant 3879 | -8/Materials | Discovered new exit (range 8) 4183 | -8/Materials | Identified exit to Factory 4841 | -8/Materials | Identified exit to Storage 4896 | -8/Materials | Entered Factory 4896 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4918 | -7/Factory | Build established: Assassin 5215 | -7/Factory | Sucked down chute 5215 | -7/Factory | Entered Waste 5230 | -7/Waste | EMP discharged 5230 | -7/Waste | System corruption reached 10% 5238 | -7/Waste | Spotted C-40 Crusher 5258 | -7/Waste | Spotted C-40 Crusher 5265 | -7/Waste | Spotted C-40 Crusher 5274 | -7/Waste | Spotted C-40 Crusher 5308 | -7/Waste | Spotted C-40 Crusher 5330 | -7/Waste | EMP discharged 5333 | -7/Waste | Spotted C-40 Crusher 5378 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5409 | -7/Waste | Discovered new exit (range 11) 5419 | -7/Waste | Identified exit to Factory 5420 | -7/Waste | Entered Factory 6400 | -7/Factory | Discovered new exit (range 4) 6403 | -7/Factory | Identified exit to Factory 6481 | -7/Factory | Build established: Skirmisher 7629 | -7/Factory | Discovered new exit (range 14) 7715 | -7/Factory | Identified exit to Lower Caves 8117 | -7/Factory | Build established: Assassin 8315 | -7/Factory | Entered Lower Caves 8318 | -7/Lower Caves | Identified exit to Lower Caves 8445 | -7/Lower Caves | Learned location of 1 exit from Factory 8741 | -7/Lower Caves | Entered another Lower Caves area 8788 | -7/Lower Caves | Discovered exit to Factory (range 7) 8796 | -7/Lower Caves | Encountered a Warlord checkpoint 8906 | -7/Lower Caves | Learned 8 Factory zone layouts 8966 | -7/Lower Caves | Build established: Skirmisher 9039 | -7/Lower Caves | Attracted the attention of an 0b10 base 9118 | -7/Lower Caves | Lost 6 parts (4u2w) 9127 | -7/Lower Caves | Destroyed 9 combat bots 9373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9430 | -7/Lower Caves | Discovered new exit (range 5) 9434 | -7/Lower Caves | Identified exit to Data Miner 9515 | -7/Lower Caves | Entered Data Miner 9518 | -7/Data Miner | Discovered new exit (range 6) 9526 | -7/Data Miner | Identified exit to Proximity Caves 9541 | -7/Data Miner | Met Data Miner 9562 | -7/Data Miner | Learned location of Section 7 (-2) 9562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9581 | -7/Data Miner | Received God Mode back door access code from Data Miner 9629 | -7/Data Miner | Entered Proximity Caves 9921 | -6/Proximity Caves | Learned Factory interactive machine intel 10198 | -6/Proximity Caves | Entered Factory 10198 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10199 | -6/Factory | Identified exit to Factory 10201 | -6/Factory | Loaded intel: 54 interactive machine locations 10235 | -6/Factory | Discovered new exit (range 12) 10314 | -6/Factory | Identified exit to Lower Caves 10836 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher? 11111 | -6/Factory | Discovered exit to Factory (range 14) 11368 | -6/Factory | Central database locked down 11560 | -6/Factory | Repaired Arm. Huge Wheel 11636 | -6/Factory | Repaired Imp. Medium Armor Plating 11717 | -6/Factory | Repaired Imp. Lightning Gun 11870 | -6/Factory | Entered Lower Caves 11884 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11897 | -6/Lower Caves | Lost 13 parts (2p1n5u5w) 11914 | -6/Lower Caves | Encountered a Warlord checkpoint 11933 | -6/Lower Caves | Learned Factory stockpile data 12132 | -6/Lower Caves | Build established: Mutant 12827 | -6/Lower Caves | Build established: Derelict-Mutant 13267 | -6/Lower Caves | Discovered new exit (range 5) 13271 | -6/Lower Caves | Identified exit to Lower Caves 13275 | -6/Lower Caves | Entered another Lower Caves area 13533 | -6/Lower Caves | Encountered a Warlord checkpoint 13627 | -6/Lower Caves | Discovered new exit (range 3) 13628 | -6/Lower Caves | Identified exit to Zion 13630 | -6/Lower Caves | Entered Zion 13644 | -6/Zion | Given A8's code to call for help 13718 | -6/Zion | Discovered new exit (range 16) 13736 | -6/Zion | Identified exit to Proximity Caves 13794 | -6/Zion | Build established: Mutant 13795 | -6/Zion | System corruption cleaned by Quarantine Array 14076 | -6/Zion | Gained Derelict followers 14467 | -6/Zion | Build established: Derelict-Mutant 14667 | -6/Zion | Met Imprinter 14698 | -6/Zion | Imprinted 14701 | -6/Zion | Declared Zion's savior 14916 | -6/Zion | Found Prototype Device 14916 | -6/Zion | Identified Phasing AFG 15126 | -6/Zion | Entered Proximity Caves 15126 | -5/Proximity Caves | Accompanied by 8 allies 15274 | -5/Proximity Caves | Learned location of Warlord (-4) 15409 | -5/Proximity Caves | Learned Factory trap positions 15655 | -5/Proximity Caves | Build established: Derelict-Skirmisher 15823 | -5/Proximity Caves | Entered Factory 15823 | -5/Factory | Accompanied by 7 allies 15823 | -5/Factory | Evolved 2 slots: Utility x2 15824 | -5/Factory | Loaded intel: 97 trap records 16176 | -5/Factory | Central database locked down 16348 | -5/Factory | Identified exit to Factory 16608 | -5/Factory | Destroyed 7 combat bots 16611 | -5/Factory | Lost 3 allies 16653 | -5/Factory | Retrieved Zion intel report: Branch Access 16653 | -5/Factory | Identified exit to Upper Caves 16654 | -5/Factory | Zion Recon squad teleported in 16661 | -5/Factory | Found Prototype Launcher 16707 | -5/Factory | Identified Scatter Rocket Array 17246 | -5/Factory | Retrieved Zion intel report: Emergency Access 17253 | -5/Factory | Retrieved Zion intel report: Guard Positions 17274 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17275 | -5/Factory | Zion Heavy squad teleported in 17378 | -5/Factory | Terminal network hard line cut 17440 | -5/Factory | Garrison activated, responded to threat 17747 | -5/Factory | Incoming investigation squad redirected 17923 | -5/Factory | First assault squad dispatched 17968 | -5/Factory | Build established: Tank 18602 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 18717 | -5/Factory | Fabricated Neutrino Core? 18874 | -5/Factory | Entered Upper Caves 19744 | -5/Upper Caves | Discovered new exit (range 9) 19760 | -5/Upper Caves | Identified exit to Upper Caves 19927 | -5/Upper Caves | Entered another Upper Caves area 19954 | -5/Upper Caves | Found Alien Artifact 19954 | -5/Upper Caves | Identified Core Expander 19954 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 20175 | -5/Upper Caves | Learned location of Armory (-4) 20216 | -5/Upper Caves | Build established: Derelict-Skirmisher 20526 | -5/Upper Caves | Discovered new exit (range 5) 20530 | -5/Upper Caves | Identified exit to Zhirov 20532 | -5/Upper Caves | Entered Zhirov 20534 | -5/Zhirov | Discovered new exit (range 3) 20558 | -5/Zhirov | Met Zhirov 20585 | -5/Zhirov | Learned location of Quarantine (-2) 20585 | -5/Zhirov | Learned location of Testing (-3) 20585 | -5/Zhirov | Learned location of Command (-1) 20611 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20632 | -5/Zhirov | Found Alien Artifact 20632 | -5/Zhirov | Identified Integrated Dissipator 20632 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20758 | -5/Zhirov | Identified exit to Proximity Caves 20761 | -5/Zhirov | Entered Proximity Caves 21092 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22168 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22196 | -4/Proximity Caves | Entered Factory 22196 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22244 | -4/Factory | Watched by a mysterious "MATRIX" hacker 22293 | -4/Factory | Build established: Scavenger-Tank 22421 | -4/Factory | Discovered new exit (range 12) 22457 | -4/Factory | Identified exit to Research 22847 | -4/Factory | Retrieved Zion intel report: Emergency Access 22848 | -4/Factory | Zion Heavy squad teleported in 23246 | -4/Factory | Discovered new exit (range 12) 23586 | -4/Factory | Build established: Scavenger-Skirmisher 23752 | -4/Factory | Terminal network hard line cut 23877 | -4/Factory | Destroyed 7 combat bots 24072 | -4/Factory | Lost 3 parts (1u2w) 24096 | -4/Factory | Garrison activated, responded to threat 24190 | -4/Factory | Build established: Scavenger-Gunner 24284 | -4/Factory | System corruption reached 10% 24635 | -4/Factory | Discovered new exit (range 11) 24691 | -4/Factory | Identified exit to Extension 24795 | -4/Factory | Entered Extension 25247 | -4/Extension | Rescued a captive Derelict 25249 | -4/Extension | Rescued a captive Derelict 25284 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 25285 | -4/Extension | Zion Hacker squad teleported in 25302 | -4/Extension | Rescued a captive Derelict 25422 | -4/Extension | Lost 3 allies 25454 | -4/Extension | Build established: Commander-Gunner 25644 | -4/Extension | Spotted B-86 Titan 25661 | -4/Extension | Destroyed B-86 Titan 25677 | -4/Extension | Spotted B-86 Titan 25687 | -4/Extension | P-70 Sage assimilated allied X8-UTT(g) 25690 | -4/Extension | Destroyed B-86 Titan 25695 | -4/Extension | Disrupted transfer network 25706 | -4/Extension | Found Unknown Protection 25706 | -4/Extension | Identified Hvy. Reflective Plating 25716 | -4/Extension | Lost 3 allies 25764 | -4/Extension | Rescued a captive Derelict 25924 | -4/Extension | Rescued a captive Derelict 25939 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 25940 | -4/Extension | Zion Fire squad teleported in 25976 | -4/Extension | Build established: Scavenger-Gunner 26011 | -4/Extension | Zion Fire squad teleported in 26023 | -4/Extension | Zion Light squad teleported in 26048 | -4/Extension | Rescued A7 26141 | -4/Extension | Retrieved Zion intel report: Emergency Access 26190 | -4/Extension | Discovered exit to Research (range 10) 26191 | -4/Extension | Discovered new exit (range 6) 26214 | -4/Extension | Identified exit to Cetus 26269 | -4/Extension | Entered Cetus 26269 | -4/Cetus | Accompanied by 22 allies (A7) 26274 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26290 | -4/Cetus | Spotted Cetus Guard 26290 | -4/Cetus | Spotted Cetus Guard 26291 | -4/Cetus | Spotted Cetus Guard 26293 | -4/Cetus | Spotted Cetus Guard 26299 | -4/Cetus | Allies destroyed Cetus Guard 26310 | -4/Cetus | Allies destroyed Cetus Guard 26311 | -4/Cetus | Allies destroyed Cetus Guard 26315 | -4/Cetus | Allies destroyed Cetus Guard 26406 | -4/Cetus | Started Cetus Manufacturing Module 26421 | -4/Cetus | Escorted A7 to Cetus Mainframe 26431 | -4/Cetus | Manufactured an Enhanced Grunt 26456 | -4/Cetus | Manufactured an Enhanced Grunt 26463 | -4/Cetus | Discovered new exit (range 16) 26481 | -4/Cetus | Manufactured an Enhanced Grunt 26481 | -4/Cetus | Identified exit to Archives 26506 | -4/Cetus | Manufactured an Enhanced Grunt 26521 | -4/Cetus | Spotted Cetus Guard 26522 | -4/Cetus | Spotted Cetus Guard 26522 | -4/Cetus | Spotted Cetus Guard 26527 | -4/Cetus | Spotted Cetus Guard 26531 | -4/Cetus | Manufactured an Enhanced Grunt 26536 | -4/Cetus | Allies destroyed Cetus Guard 26538 | -4/Cetus | Destroyed Cetus Guard 26541 | -4/Cetus | Allies destroyed Cetus Guard 26544 | -4/Cetus | Allies destroyed Cetus Guard 26550 | -4/Cetus | Discovered exit to Research (range 16) 26551 | -4/Cetus | Found Prototype Protection 26551 | -4/Cetus | Identified Zio. Weapon Casing 26569 | -4/Cetus | Scared off Revision 17 26571 | -4/Cetus | Lost 4 allies 26604 | -4/Cetus | Entered Research 26604 | -3/Research | Accompanied by 20 allies (A7) 26604 | -3/Research | Evolved 2 slots: Utility x2 26609 | -3/Research | Received a hacking code to weaken MAIN.C 26709 | -3/Research | Spotted B-86 Titan 26714 | -3/Research | Allies destroyed B-86 Titan 27052 | -3/Research | Lost 5 allies 27061 | -3/Research | Retrieved Zion intel report: Unaware Analyses 27062 | -3/Research | Zion Infowar Resupply teleported in 27077 | -3/Research | Found Prototype Processor 27077 | -3/Research | Identified Spectral Analyzer 27272 | -3/Research | Found Zio. Weapon Casing 27300 | -3/Research | Lost 6 allies 27309 | -3/Research | Build established: Scavenger-Tank 27463 | -3/Research | Lost 3 allies 27604 | -3/Research | First assault squad dispatched 27821 | -3/Research | Terminal network hard line cut 28376 | -3/Research | Incoming assault squad redirected 28619 | -3/Research | Incoming assault squad redirected 28655 | -3/Research | Identified exit to Testing 28678 | -3/Research | Entered Testing 28756 | -3/Testing | Spotted PX-LUOEZA0VNT 28823 | -3/Testing | Destroyed PX-LUOEZA0VNT 28850 | -3/Testing | Lost 9 parts (2n4u3w) 28916 | -3/Testing | Enhanced Grunt warped into view, answering call for help 28917 | -3/Testing | Enhanced Grunt warped into view, answering call for help 28928 | -3/Testing | First assault squad dispatched 29065 | -3/Testing | Spotted Striker 29115 | -3/Testing | Lost 9 parts (1p2n3u3w) 29191 | -3/Testing | Lost 5 parts (2p1n1u1w) 29213 | -3/Testing | Spotted Striker 29225 | -3/Testing | Spotted Alpha 7 29246 | -3/Testing | Destroyed Striker 29278 | -3/Testing | Released all parts (14) 29279 | -3/Testing | Core integrity fell below 50% 29285 | -3/Testing | Stole the SGEMP Prototype 29293 | -3/Testing | Scanned by Researcher 29294 | -3/Testing | Core integrity fell below 20% 29308 | -3/Testing | Lost 12 parts (2p1n6u3w) 29314 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 29292_ C-55 Analyst calls for reinforcements. 29292_ ALERT: Hostile activity reported, dispatching reinforcements to area. 29293_ Held in stasis. 29293_ C-55 Analyst is analyzing... 29293_ ALERT: Encountered unknown unique technology, formulating response. 29293_ Penetrated by Slug. 29293_ Slug penetrates Wall. 29294_ R-10 Processor collects Coil Gun. 29296_ Penetrated by Slug. 29296_ Slug penetrates Wall. 29304_ Extracted schematic archive: Exp. EM Disruption Field. 29305_ Extracted schematic archive: Exp. Signal Interpreter. 29311_ Penetrated by Slug. 29311_ Slug penetrates Harmonic Fracturing Unit. 29311_ Penetrated by Slug. 29314_ Slug penetrates Fabricator. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????? | | " " " " ""#??????????????????????????????????? | | """"""""" ""#??????????????????????????????????? | | " " " " ""#??????????????????????????????????? | | T#??????????????????????????????????? | | " " " " ""#??????????????????????????????????? | | """"""""" ""#??????????????????????????????????? | | " " " " ""#??????????????????????????????????? | | ###??????????????????????????????????? | | #??????????????????????+?????????????? | | #+###########????????????????????????????????????? | | #?#######??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | + #??????????????????????????????????????? | | ####+####??????????????????????????????????????? | | #?? #???????????????????#??????????????????? | | ## #?????????????????? #??????????????????? | | # #?????????????????? #??????????????????? | | + #????????????????? #########??????????? | | % # #????????????????? ??????????? | | # #???????????????? ?????????? | | # ## ##???????????????? ?????????? | | # ????????????????? ????????? | | # ##################### #???????????? | | %%%### $$ ^^^ @ #???????????? | | %$RR u #???????????? | | """"" ! #???????????? | | """"" "" "" #???????????? | | % """"" ""F"" ?#???????????? | | """???????????????? | | ?????????????? | | % ????????????? | | % ########### h ????????????? | | %###+######+## #?????????? h ????????????? | | ##% # #???????? ????????????? | | #" """ # #????????#+#########????????????? | | ## """ + "T #???????????????????????????????? | | ## """ # "" #???????????????????????????????? | | ## # ]#???????????????????????????????? | | ## """ # #???????????????????????????????? | | ## """ #######????????????????????????????????? | | %# """ #??????????????????????????????????????? | | %# #??????????????????????????????????????? | | "#########??????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 65 Energy Generation 75 Energy Capacity 1015 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Core Shielding 40 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Imp. Cooling System | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Arm. Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Wave Gun | -5/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -4/Extension | Z-intel Exp. Targeting Computer | -4/Extension | Z-intel Plasma Lance | -4/Extension | Z-intel Prc. Energy Filter | -4/Extension | Z-intel Thermal Defense Suite | -4/Extension | Z-intel Hvy. Wave Gun | -4/Extension | Z-intel Hvy. Neutron Cannon | -4/Extension | Z-intel Exp. Hacking Suite | -4/Extension | Z-intel Enh. Force Rifle | -4/Extension | Z-intel Hvy. Proton Cannon | -4/Extension | Z-intel Adv. EM Shield | -4/Extension | Z-intel Diametric Drive | -4/Extension | Z-intel Exp. EM Disruption Field | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory Adv. System Restoration Module | x2 | -5/Factory | Preloaded Neutrino Core | x2 | -5/Factory Repaired ---------- Seismic Detector | 45% | -8/Materials Arm. Huge Wheel | 8% | -6/Factory Imp. Medium Armor Plating | 44% | -6/Factory Imp. Lightning Gun | 24% | -6/Factory Studied --------- Com. Wheel | -8/Materials | Hacked EMP Blaster | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Wave Gun | -4/Factory | Hacked Tesla Rifle | -4/Factory | Hacked Wheel | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- All Kinds Of Bad News Decoder Ring More Power To You Preemptive Strike Project G-00 Challenges ------------ None Game ------ Seed ZhirovRagnarokSword Manual? 0 Play Time 05:16:50 Cumulative 132.0 hours Start 2026.07.08 @ 14:53:52 End 2026.07.08 @ 20:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65461d5a-2c26-42c2-9dc7-ec483e199eb3