Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 19:06:35 Player: UniqueName Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2770) 2770 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 46/160 System Corruption 0% Temperature Critical (1365) Movement Walking (115) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Light Nuclear Core Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Experimental Sensor Array Weapon Cycler Layered Light Armor Plating Shock Rifle Particle Gun Heavy Particle Cannon Autogun Rocket Launcher Rocket Launcher Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Experimental Sensor Array Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Field Laser Heavy Particle Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Particle Charger Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 2 1 1 . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 83 | 7 6 4 34 10 2 20 Power 12 | 1 1 2 2 2 . 4 Engine 8 | 1 1 2 2 1 . 1 Core 4 | . . . . 1 . 3 Reactor . | . . . . . . . Propulsion 37 | 3 2 1 19 5 1 6 Treads 7 | . 1 . 6 . . . Leg 24 | 1 1 1 13 3 . 5 Wheel 6 | 2 . . . 2 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 2 1 1 3 Device 1 | . . . . . 1 . Storage 2 | 1 . . 1 . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 4 | . 1 . . . . 3 Artifact . | . . . . . . . Weapon 25 | 2 2 1 11 2 . 7 Energy Gun 13 | 2 1 . 6 2 . 2 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 4 | . 1 1 2 . . . Ballistic Cannon 5 | . . . 1 . . 4 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 20 | . 1 . 7 . . 12 Power 3 | . . . . . . 3 Propulsion 7 | . . . 4 . . 3 Utility 2 | . . . . . . 2 Weapon 8 | . 1 . 3 . . 4 Highest Loss Streak 4 | . 1 . 2 . . 4 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 6 8 14 18 17 15 Power 1 | . . . 2 2 2 2 Propulsion 2 | 2 4 4 1 3 5 4 Utility 2 | . . 2 3 2 1 2 Weapon 6 | . . 1 7 9 9 6 Tool/Special . | . . . . . . . Unused Backups 30 | . . . 4 9 . 17 Power 4 | . . . 2 1 . 1 Propulsion 10 | . . . 1 3 . 6 Utility 4 | . . . . 2 . 2 Weapon 12 | . . . 1 3 . 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 92 100 98 86 72 78 Engine 9 | . 14 14 10 6 . . Core 1 | . . . . 2 4 6 Treads 6 | . . . 13 . . . Leg 24 | . 22 28 29 21 . 13 Wheel 4 | . 5 . . 11 22 14 Storage 10 | . 14 14 11 9 7 7 Processor 7 | . . . 3 17 15 15 Protection 6 | . 6 14 7 . . 5 Energy Gun 12 | . 26 14 13 8 7 2 Ballistic Gun 4 | . . 14 4 6 7 . Ballistic Cannon 3 | . . . 3 2 . 8 Peak Build Rating 53 | 6 7 8 22 42 49 53 Average Rating 21 | 4 6 7 16 34 47 46 On Entrance 19 | . 6 7 8 21 42 49 Avg Prop Armor Cover (%) 7 | . . . 10 6 . . Naked Turns . | . . . . . . . Heaviest Build 64 | 12 13 12 54 54 55 64 Greatest Support 102 | 26 26 20 80 56 84 102 Greatest Overweight (x) 4 | . . . 4 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 16 | 6 8 8 18 20 20 20 Most Carried 20 | 6 8 8 20 20 20 20 Average Carried 14 | 3 6 7 14 19 18 16 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 6 8 8 20 20 19 18 Class Distribution -------------------- 53% | Mutant 40% | Scavenger-Mutant 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1697 | 251 89 56 685 294 . 322 Remotely . | . . . . . . . Salvage Created 3358 | . 197 253 1686 979 . 243 Parts 207 | . 17 13 113 56 . 8 Haulers Intercepted 5 | . . . 4 1 . . Recyclers Shooed 3 | . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 72 | . 7 7 34 15 . 9 Guns 54 | . 7 7 26 13 . 1 Cannons 13 | . . . 5 1 . 7 AOE 4 | . . . 3 1 . . Classes Destroyed 13 | . 4 1 5 1 . 2 Worker 3 | . . . 2 1 . . Builder 8 | . 1 . 1 6 . . Hauler 5 | . . . 4 1 . . Recycler 2 | . . 1 1 . . . Operator 1 | . . . . 1 . . Watcher 6 | . 1 . 4 1 . . Swarmer 20 | . 6 5 7 . . 2 Grunt 35 | . 1 2 16 13 . 3 Brawler 2 | . . . 2 . . . Duelist 2 | . . . 1 1 . . Sentry 9 | . . . 8 1 . . Specialist 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 4 3 8 4 . 4 Combat Bots Only 5 | . 3 3 5 3 . 4 Max Kills in Single Turn 4 | . 1 1 2 4 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 572 | . 48 17 175 48 . 284 Missed 182 | . 13 5 40 21 . 103 Hits 390 | . 35 12 135 27 . 181 Melee 3 | . . . 1 2 . . Projectile 387 | . 35 12 134 25 . 181 Critical Strikes 16 | . 1 . 3 6 . 6 Damage Taken 6464 | . 343 114 1750 681 . 3576 Core 1231 | . 124 22 243 81 . 761 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . 5 . 39 . . . Regen/Repaired (Parts) 226 | . . . 58 129 39 . Core Remaining (%) 66 | 100 . 41 39 85 . . Volleys Fired 239 | . 32 15 111 38 . 43 Largest 2 | . 2 2 2 2 . 2 Hottest 115 | . 100 70 108 96 . 115 Shots Fired 460 | . 62 30 212 73 . 83 Gun 361 | . 62 30 183 61 . 25 Cannon 96 | . . . 27 11 . 58 Launcher 3 | . . . 2 1 . . Special . | . . . . . . . Kinetic 191 | . 1 15 82 38 . 55 Thermal 187 | . 44 15 94 6 . 28 Explosive 3 | . . . 2 1 . . Electromagnetic 79 | . 17 . 34 28 . . Robot Hit Streak 28 | . 5 13 20 18 . 28 Robot Miss Streak 6 | . 6 2 4 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . 2 2 7 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 313 | . 31 22 148 54 . 58 Core Hits 156 | . 11 13 70 50 . 12 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 1 4 1 . 4 Burn 6 | . . 1 4 . . 1 Destroy 1 | . . . . 1 . . Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5979 | . 418 243 2390 1538 . 1390 Guns 3727 | . 418 243 1854 907 . 305 Cannons 1621 | . . . 391 145 . 1085 Explosions 623 | . . . 137 486 . . Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 2510 | . . 64 980 443 . 1023 Thermal 2180 | . 266 179 1040 328 . 367 Explosive 250 | . . . 3 247 . . Electromagnetic 1031 | . 152 . 359 520 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 . . . Average Corruption 4 | . . . 4 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 15 . . . Message Errors 5 | . . . 5 . . . Matter Fused 4 | . . . 4 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 50 | . . . 7 43 . . Projectiles 7 | . . . 7 . . . Explosions 43 | . . . . 43 . . Melee . | . . . . . . . Knockbacks 21 | . . . 2 4 . 15 Impact . | . . . . . . . Kinetic 19 | . . . 2 2 . 15 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 304 | . . . 80 224 . . Shots 7 | . . . 3 4 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1365 | . 414 80 410 72 . 1365 Average Temperature 124 | . 137 33 103 25 . 321 Received Heat Transfer 1617 | . 99 30 615 315 . 558 Effects 26 | . 2 . 5 . . 19 Shutdowns 7 | . 1 . 1 . . 5 Energy Bleed 4 | . . . 1 . . 3 Interference 3 | . . . 1 . . 2 Short Circuit 3 | . . . 2 . . 1 Damage (minor) 5 | . 1 . . . . 4 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 1 1 7 1 . 1 Heat Transferred 5273 | . 777 592 2655 435 . 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 2 4 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 68 | 100 100 100 62 60 100 47 Level 1 24 | . . . 24 39 . 52 Level 2 6 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 469 | . 104 90 469 394 173 296 Initial 187 | . . 40 31 187 173 86 Average 154 | . 16 23 181 208 148 203 Influence Increases 2409 | . 205 190 1097 587 . 330 Destroy 0b10 Robot/C 1440 | . 140 140 680 300 . 180 Destroy 0b10 Robot/NC 125 | . 10 5 60 50 . . Destroy Leader 352 | . 32 30 206 54 . 30 Successful Hack 46 | . 7 . 17 22 . . Disable Machine 150 | . . . 45 90 . 15 Destroy Structure 86 | . 1 . 29 56 . . Lose Combat Pursuer 210 | . 15 15 60 15 . 105 Influence Decreases 2113 | . 101 212 734 650 259 157 Entered New Map 619 | . . 64 51 258 209 37 Time Decay 1294 | . 91 148 613 392 50 . Lost Part 200 | . 10 . 70 . . 120 Squads Dispatched 13 | . 1 . 5 4 . 3 Investigation 6 | . . . 4 2 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 1 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 9 | . 2 . 5 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 14 8 44 21 . 18 Peak Tracking Total 7 | . 4 3 6 3 . 7 Tactical Retreats 12 | . 1 1 3 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 6 | . . . 4 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 10 | . . . 3 6 . 1 Max in Single Turn 2 | . . . 1 2 . 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 24 | . 3 . 12 6 3 . Terminals 13 | . 2 . 6 4 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 1 1 . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 69 | . 4 . 40 17 8 . Successful 48 | . 4 . 31 9 4 . Failed 21 | . . . 9 8 4 . Catastrophic 4 | . . . 2 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 35 | . 3 . 15 13 4 . Fabricators . | . . . . . . . Repair Stations 11 | . . . 5 3 3 . Recycling Units 4 | . 1 . 3 . . . Scanalyzers 17 | . . . 17 . . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 20 | . 3 . 10 6 1 . Record 3 | . 1 . 2 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 2 | . . . 2 . . . Reinforcement Status 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 3 | . . . 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 3 2 2 . Scan Component 4 | . . . 2 1 1 . Repair 3 | . . . 1 1 1 . Recycling Unit Hacks 4 | . 1 . 3 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 15 | . . . 15 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Retrieve Study 12 | . . . 12 . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 15 | . 2 . 7 4 2 . Full Trace Events 4 | . . . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 12 | . . . 12 . . . Parts Repaired 3 | . . . 1 1 1 . Time 114 | . . . 32 44 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 2284 | . . . 779 921 114 470 Optics 2284 | . . . 779 921 114 470 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 4909 | 82 518 406 2372 921 114 496 Spaces Moved 2685 | 75 348 283 1110 556 61 252 Core 3 | 3 . . . . . . Treads 477 | . 1 . 476 . . . Legs 1541 | 3 290 283 634 229 . 102 Wheels 664 | 69 57 . . 327 61 150 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 105 100 100 100 Average Speed 132 | 88 115 120 166 102 100 110 Slowest Speed 385 | 120 160 120 385 115 100 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 43 64 77 35 2 78 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 99 | . . . 25 73 . 1 Melee . | . . . . . . . Projectile 2 | . . . 1 . . 1 AOE 97 | . . . 24 73 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 3592 | 87 402 324 1435 840 114 390 Wait 424 | . 5 15 120 195 48 41 Move 2679 | 74 347 282 1109 555 60 252 Hop . | . . . . . . . Pick Up 84 | 5 7 3 31 15 2 21 Fast Attach 23 | 7 1 . 7 5 1 2 Attach 35 | . 1 . 12 4 2 16 Detach 1 | 1 . . . . . . Swap 39 | . 5 4 19 6 . 5 Drop 67 | . 4 5 25 22 1 10 Fire 239 | . 32 15 111 38 . 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered Mines 741 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 871 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 874 | -10/Mines | Found Prototype Device 953 | -10/Mines | Learned location of 1 exit from Materials 979 | -10/Mines | Discovered new exit (range 9) 985 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Evolved 2 slots: Propulsion x2 1008 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Identified Exp. Sensor Array 1320 | -9/Materials | Build established: Scavenger-Mutant 1689 | -9/Materials | Repaired Imp. Ion Engine 2117 | -9/Materials | Discovered new exit (range 3) 2331 | -9/Materials | Discovered exit to Mines (range 11) 2406 | -9/Materials | Discovered new exit (range 16) 2765 | -9/Materials | Core integrity fell below 50% 2774 | -9/Materials | Discovered new exit (range 18) 3379 | -9/Materials | Entered another Materials area 3379 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3591 | -8/Materials | Identified exit to Factory 3982 | -8/Materials | Build established: Mutant 4281 | -8/Materials | Repaired Arm. Huge Wheel 4300 | -8/Materials | Entered Factory 4300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4396 | -7/Factory | Repaired Lgt. Nuclear Core 4413 | -7/Factory | Identified exit to DSF 4414 | -7/Factory | Entered DSF 4441 | -7/DSF | Additional patrols routed to DSF 4615 | -7/DSF | Core integrity fell below 50% 4675 | -7/DSF | Lost 4 parts (1p2n1w) 4718 | -7/DSF | Discovered new exit (range 17) 4782 | -7/DSF | Sterilization system engaged 4802 | -7/DSF | Ambient heat levels rising (+10) 4817 | -7/DSF | Ambient heat levels rising (+10) 4832 | -7/DSF | Ambient heat levels rising (+10) 4847 | -7/DSF | Ambient heat levels rising (+10) 4862 | -7/DSF | Ambient heat levels rising (+10) 4877 | -7/DSF | Ambient heat levels rising (+10) 4884 | -7/DSF | Lost 3 parts (2p1u) 4892 | -7/DSF | Ambient heat levels rising (+10) 4893 | -7/DSF | Core integrity fell below 20% 4907 | -7/DSF | Ambient heat levels rising (+10) 4911 | -7/DSF | Core destroyed Last Messages --------------- damaged (-9). 04903_ Overheating: Hcp. Storage Unit damaged (-64). 04903_ H-61 Shepherd heat damages core (-21). 04903_ Hrd. Heavy Armor Plating melted. 04903_ A-02 Transporter heat spikes uncontrollably. 04904_ Power failure, Lgt. Nuclear Core shutdown. 04904_ C-30 ARC heat damages Arm. Wheel, Broken Arm. Wheel. 04904_ A-02 Transporter heat damages Transport Network Coupler, Ion Engine, Lgt. Treads. 04905_ C-30 ARC heat spikes uncontrollably. 04905_ A-02 Transporter heat damages core (-5). 04907_ ALERT: Ambient heat levels +10. 04909_ Power failure, Lgt. Nuclear Core shutdown. 04910_ Overheating: Energy bleed (-4). 04911_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????###?????????????????????????????????????? | | ????????""#?????????????????????????????????????? | | ????????#"#?????????###?????????????????????????? | | ?????####"##???????##;######????????????????????? | | ?????#"""""#########%%[[[ #?###????????????????? | | ?????#""%""##!!# # [[ # #!!##"""?????????? | | ??#"##""% = == ^^^ % <"????????? | | ??#""" = @ % "????????? | | ??####"" ##!!#!!!### ### #!!## "????????? | | ?????### =###!!#!!!#?# ##?? #????????????????? | | ??????## ##########!! ????#????????????????? | | ??????#! !!#??????#!! #????????????????????? | | ??????#! !!#??????#!! #????????????????????? | | ??????##! "%#??????### ###????????????????????? | | ??????#! #????????! !!#????????????????????? | | ??????#! #???????!! !!#????????????????????? | | ??????#! =[#???????!! !!?????????????????????? | | ?????### !###########% ###?###???#????????????? | | ????##[ #" #!!!### ##?!!!#? #????????????? | | ???##"][[["# #!!!## % %##!!!# ## ?????????? | | ???# % [% % % ?????????? | | ???##"! ?????????? | | ???# "!! % ?????????? | | ???###!! ##!!!#* ## ##!!!#????????????????? | | ?????#!! ##!!!# ### ##?????????????????????? | | ?????### ############ ###????????????????????? | | ??????#! #??????#!!% ]#????????????????????? | | ??????#! #??????#!! ]]#????????????????????? | | ??????#! #??????#!! ]#????????????????????? | | ??????## ###??????### % ###????????????????????? | | ??????#! #??????# !!#????????????????????? | | ??????#! #??????# !!#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 17% | -9/Materials Arm. Huge Wheel | 48% | -8/Materials Lgt. Nuclear Core | 22% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Heavy Suspicion Hot Goods Safety First Throw Away The Key Challenges ------------ None Game ------ Seed ArmageddonHardenedSheargun Manual? 0 Play Time 01:02:46 Cumulative 6.6 hours Start 2026.02.13 @ 15:55:26 End 2026.02.13 @ 19:06:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33a4176a-92bf-402e-a734-60bb585560ec