Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 03:00:40 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3000) 3000 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 9773 Bonus ------- High Alert Combat Kills 677 Follower Combat Kills 566 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -290 Cogmind --------- Core Integrity 96/700 Matter 281/300 Energy 59/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Precision Beam Rifle Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved Cooling System High-capacity Matter Pod Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Propulsion Shielding Medium Reflective Plating Dynamic Insulation System Precision Beam Rifle Advanced Beam Cannon Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Missile Launcher Remote Datajack Greatsword [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 159 | 6 10 7 1 . 16 48 51 6 . 14 Power 16 | 1 . 2 . . 2 8 3 . . . Engine 14 | 1 . 1 . . 2 7 3 . . . Core 2 | . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 2 . . 2 5 1 . . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | 2 . 2 . . 2 4 . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 1 1 . . 2 Utility 44 | 1 3 2 1 . 6 8 16 3 . 4 Device 11 | . . 1 . . 1 3 3 2 . 1 Storage 5 | 1 1 . 1 . 1 . 1 . . . Processor 6 | . 1 . . . 2 . 2 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 21 | . 1 1 . . 2 5 9 . . 3 Artifact . | . . . . . . . . . . . Weapon 85 | 2 7 1 . . 6 27 31 3 . 8 Energy Gun 15 | 1 6 . . . . 8 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 40 | 1 1 1 . . 4 10 15 2 . 6 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . 4 4 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 21 | . . . . . 2 5 12 . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 7 2 . . . Parts Lost 31 | . . 5 . . 3 9 . . . 14 Power 6 | . . 1 . . 1 2 . . . 2 Propulsion 8 | . . 2 . . . 3 . . . 3 Utility 6 | . . 1 . . 1 1 . . . 3 Weapon 11 | . . 1 . . 1 3 . . . 6 Highest Loss Streak 14 | . . 4 . . 1 3 . . . 14 Average Slot Usage (%) 85 | . 99 97 100 100 99 96 73 74 76 50 Engine 11 | . 14 5 . . 9 14 15 15 15 8 Core 3 | . . 7 14 14 8 2 . . . . Wheel 11 | . 28 27 28 28 18 16 . . . . Flight 3 | . . . . . . . 7 7 7 7 Device 1 | . . . . . 2 . . 7 7 1 Storage 22 | . 14 14 19 28 27 27 23 23 23 16 Processor 6 | . 12 . . . 9 9 7 7 7 1 Protection 6 | . . 12 8 . 6 8 5 . . 3 Energy Gun 1 | . 8 . . . . 7 . . . . Ballistic Gun 12 | . 19 28 28 28 16 6 4 11 15 6 Slashing Weapon 2 | . . . . . 1 2 5 . . 2 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 72 | 12 27 28 41 41 58 70 72 72 69 69 Greatest Support 72 | 20 20 26 26 26 26 28 72 72 72 72 Greatest Overweight (x) 6 | . 1 1 1 1 2 6 . . . 2 Average Overweight (x) . | . . . 1 1 2 2 . . . . Largest Inventory Capacity 20 | 6 10 10 16 16 20 20 20 20 20 20 Average Capacity 17 | 5 7 10 12 16 19 20 20 20 20 16 Most Carried 20 | 4 10 10 14 16 20 20 20 20 18 18 Average Carried 15 | 2 6 8 11 14 14 19 18 18 18 14 Final Capacity 20 | 6 10 10 16 16 20 20 20 20 20 4 Final Carried 20 | 4 9 10 14 16 19 20 19 18 18 4 Class Distribution -------------------- 70% | Hauler-Mutant 26% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Matter Collected 3476 | 195 174 421 . 46 508 661 1183 122 . 166 Remotely . | . . . . . . . . . . . Salvage Created 3781 | . 322 128 . 56 563 1147 1326 63 . 176 Parts 215 | . 18 9 . 6 33 53 79 6 . 11 Haulers Intercepted 9 | . 2 . . . 1 3 3 . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 65 | . 5 4 . 2 9 17 22 4 . 2 Melee 7 | . . . . . . . 6 . . 1 Guns 43 | . 5 4 . 2 9 12 8 2 . 1 AOE 15 | . . . . . . 5 8 2 . . Classes Destroyed 18 | . 2 3 . 1 6 4 2 . . . Worker 7 | . . . . . 1 2 4 . . . Builder 3 | . . 1 . . . . 2 . . . Tunneler 3 | . . 2 . 1 . . . . . . Hauler 9 | . 2 . . . 1 3 3 . . . Recycler 4 | . . . . . 1 1 2 . . . Mechanic 2 | . . . . . . 2 . . . . Operator 2 | . . . . . . . 2 . . . Watcher 4 | . . . . . 1 2 1 . . . Swarmer 17 | . . . . 2 1 2 8 4 . . Grunt 18 | . 5 . . . 2 7 4 . . . Brawler 2 | . . . . . 1 1 . . . . Duelist 4 | . . . . . . 3 1 . . . Protector 2 | . . . . . . 1 1 . . . Sentry 9 | . . . . . 4 2 3 . . . Demolisher 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 5 | . . . . . . . 5 . . . Enhanced Grunt 2 | . . . . . . . . . . 2 Assembled 4 | . . 4 . . . . . . . . Best Kill Streak 12 | . 4 1 . 1 6 12 6 4 . 1 Combat Bots Only 5 | . 2 1 . 1 4 4 5 4 . 1 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 3 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . . . 3 3 2 . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Damage Taken 6873 | . 71 541 . 143 644 1624 1168 130 . 2552 Core 1174 | . 13 129 . 16 120 292 80 13 . 511 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 36 . 25 . . . . Volleys Fired 224 | . 19 31 . 7 50 55 37 6 1 18 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 115 | . 70 40 . 40 48 115 84 64 53 53 Shots Fired 430 | . 38 62 . 14 102 105 68 12 2 27 Gun 411 | . 38 62 . 14 102 99 57 10 2 27 Cannon . | . . . . . . . . . . . Launcher 19 | . . . . . . 6 11 2 . . Special . | . . . . . . . . . . . Kinetic 347 | . 19 62 . 14 102 56 55 10 2 27 Thermal 30 | . 6 . . . . 22 2 . . . Explosive 8 | . . . . . . . 6 2 . . Electromagnetic 45 | . 13 . . . . 27 5 . . . Robot Hit Streak 27 | . 11 4 . 2 17 16 27 11 . 7 Robot Miss Streak 9 | . 2 4 . 2 9 3 2 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 3 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . Shots Hit Robots 322 | . 27 29 . 5 64 82 78 9 . 28 Core Hits 176 | . 15 13 . 3 25 45 58 4 . 13 Critical Hits 3 | . . . . 1 . 1 1 . . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . Melee Attacks 165 | . . . . . 6 13 139 . . 7 Impact . | . . . . . . . . . . . Slashing 165 | . . . . . 6 13 139 . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 12 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9952 | . 323 327 . 70 866 2661 4524 344 . 837 Guns 4398 | . 323 327 . 70 866 1320 880 150 . 462 Cannons . | . . . . . . . . . . . Explosions 2552 | . . . . . . 1341 1017 194 . . Melee 3002 | . . . . . . . 2627 . . 375 Ramming . | . . . . . . . . . . . Kinetic 3599 | . 100 327 . 70 866 760 864 150 . 462 Thermal 1100 | . 62 . . . . 982 56 . . . Explosive 909 | . . . . . . . 715 194 . . Electromagnetic 1342 | . 161 . . . . 919 262 . . . Impact . | . . . . . . . . . . . Slashing 3002 | . . . . . . . 2627 . . 375 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 5 9 1 1 1 1 Average Corruption 3 | . . . . . 5 5 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 58 | . . . . . 22 31 1 2 . 2 Message Errors 11 | . . . . . 5 4 . 1 . 1 Matter Fused 12 | . . . . . 6 6 . . . . Heat Flow Errors 5 | . . . . . 2 3 . . . . Energy Discharges 7 | . . . . . 1 4 . 1 . 1 Data Loss (minor) 2 | . . . . . . 1 1 . . . Data Loss (major) 5 | . . . . . 3 2 . . . . Misfires 3 | . . . . . 2 1 . . . . Targeting Errors 11 | . . . . . 3 8 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 999 | . . . . . . 23 917 23 . 36 Projectiles . | . . . . . . . . . . . Explosions 46 | . . . . . . 23 . 23 . . Melee 953 | . . . . . . . 917 . . 36 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . 81 . . . . Shots 5 | . . . . . . 5 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 280 | . 70 68 . . 128 280 120 113 26 42 Average Temperature 39 | . 24 36 . . 24 66 24 53 14 17 Received Heat Transfer 1213 | . 42 100 . . 189 243 297 . . 342 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1814 | . 185 . . . . 1542 87 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Peak Influence 1422 | . 182 75 . 55 167 832 1422 . . . Initial 300 | . . 70 . . 21 43 300 . . . Average 458 | . 96 30 . 39 51 605 763 . . . Maximum Alert Level 4 | . . . . . . 3 4 . . . Low Security (%) 40 | 100 100 100 . 100 100 8 . . . . Level 1 6 | . . . . . . 2 12 . . . Level 2 21 | . . . . . . 61 27 . . . Level 3 25 | . . . . . . 27 47 . . . Level 4 5 | . . . . . . . 12 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 2 1 . . . 5 18 . 1 . Investigation 5 | . 1 1 . . . . 2 . 1 . Extermination 4 | . . . . . . . 4 . . . Reinforcement 8 | . 1 . . . . . 7 . . . Assault 8 | . . . . . . 4 4 . . . Garrison 2 | . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Distress Signals 12 | . 1 2 . . 5 3 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 8 4 . 5 17 40 67 4 . 5 Peak Tracking Total 11 | . 3 2 . 4 6 7 11 4 . 3 Tactical Retreats 22 | . 1 . . 1 1 3 16 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Traps Triggered 3 | . 1 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Disabled 8 | . . . . . . 5 3 . . . Max in Single Turn 1 | . . . . . . 1 1 . . . Garrison Access 4 | . . . . . . 1 3 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Accessed 48 | . 4 1 1 . 6 8 23 . 1 4 Terminals 29 | . 4 . . . 5 8 11 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 6 | . . . . . 1 . 5 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . 3 . . . Total Hacks 141 | . 11 1 1 . 14 28 51 . 4 31 Successful 89 | . 7 1 1 . 10 14 23 . 2 31 Failed 52 | . 4 . . . 4 14 28 . 2 . Catastrophic 6 | . . . . . 1 2 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 7 . 1 . 6 15 16 . 4 . Terminals 82 | . 11 . . . 12 28 27 . 4 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 10 | . . . . . 2 . 8 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 8 | . . . . . . . 8 . . . Terminal Hacks 60 | . 4 1 1 . 5 11 5 . 2 31 Record 11 | . . . . . . . . . . 11 Part Schematic 12 | . . . . . . . . . 1 11 Robot Schematic 6 | . . . . . . . . . . 6 Robot Analysis 4 | . 1 . . . 2 1 . . . . Prototype ID Bank 12 | . 1 . . . 2 3 2 . 1 3 Open Door 3 | . . 1 . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 4 | . 1 . . . . 1 2 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 6 | . . . . . 2 . 4 . . . Scan Component 3 | . . . . . 1 . 2 . . . Repair 3 | . . . . . 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 15 | . 3 . . . 3 3 6 . . . Terminals 13 | . 3 . . . 3 3 4 . . . Assimilate 5 | . 1 . . . 1 . 3 . . . Botnet 8 | . 2 . . . 2 3 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Jam 2 | . . . . . . . 2 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 4 . . . 5 8 21 . 1 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 2 . 1 11 Parts Built 2 | . . . . . . . 2 . . . Matter 442 | . . . . . . . 442 . . . Time 162 | . . . . . . . 162 . . . Total Part Build Rating 9 | . . . . . . . 9 . . . Parts Repaired 3 | . . . . . 1 . 2 . . . Time 88 | . . . . . 26 . 62 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total Allies 19 | . . . . . 1 12 6 . . . Largest Group 10 | . . . . . 1 10 3 . . . Highest-Rated Group 173 | . . . . . 10 173 93 . . . Highest-Rated Ally 31 | . . . . . 10 31 31 . . . Total Orders 3 | . . . . . 1 . 2 . . . STAY 2 | . . . . . . . 2 . . . ROAM 1 | . . . . . 1 . . . . . Ally Attacks 148 | . . . . . . 95 53 . . . Total Damage 2286 | . . . . . . 1471 815 . . . Kills 23 | . . . . . . 19 4 . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Robot Analysis Total 4 | . 1 . . . 2 1 . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Turns Passed 7202 | 48 365 915 395 128 976 903 2825 218 273 156 Spaces Moved 6880 | 43 323 542 379 67 554 465 3541 375 492 99 Core 4 | 4 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2369 | 39 323 542 379 67 554 465 . . . . Hover . | . . . . . . . . . . . Flight 4507 | . . . . . . . 3541 375 492 99 Fastest Speed 32 | 50 80 80 100 100 105 105 50 50 50 32 Average Speed 67 | 77 84 97 100 100 108 114 50 50 50 50 Slowest Speed 172 | 80 90 100 100 100 110 140 50 50 50 172 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 11 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 59 98 62 15 31 58 75 47 72 76 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 Known Exits Taken 4 | . . . . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 12 | . . 1 . . . . . 7 4 . Spaces Dug 121 | . . . . . 6 11 104 . . . Terrain Destroyed 183 | . . . . . 6 28 135 14 . . Melee 121 | . . . . . 6 11 104 . . . Projectile . | . . . . . . . . . . . AOE 62 | . . . . . . 17 31 14 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total 8710 | 57 381 868 394 114 826 709 4283 392 516 170 Wait 1113 | . 14 280 14 39 182 84 451 5 24 20 Move 6848 | 42 322 541 378 66 553 464 3518 374 491 99 Hop 11 | . . . . . . . 11 . . . Pick Up 109 | 9 10 8 1 2 15 24 37 . . 3 Fast Attach 6 | 1 1 . . . . 3 . . . 1 Attach 65 | 5 2 6 . . 10 10 18 2 . 12 Detach 8 | . . . . . . . 4 1 . 3 Swap 89 | . 7 1 1 . 6 36 33 4 . 1 Drop 72 | . 6 1 . . 4 20 35 . . 6 Fire 224 | . 19 31 . 7 50 55 37 6 1 18 Melee 165 | . . . . . 6 13 139 . . 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 6) 414 | -10/Materials | Entered Mines 415 | -10/Mines | Learned location of Storage (-8) 439 | -10/Mines | Assembled infested the area 773 | -10/Mines | Core integrity fell below 50% 826 | -10/Mines | Lost 4 parts (1p2n1u) 852 | -10/Mines | Met a Derelict shopkeep closing up shop 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1050 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Learned Materials stockpile data 1129 | -10/Mines | Discovered new exit (range 12) 1190 | -10/Mines | Discovered new exit (range 15) 1329 | -10/Mines | Entered Exiles 1353 | -10/Exiles | Met 8R-AWN 1371 | -10/Exiles | Met EX-HEX 1409 | -10/Exiles | Met EX-DEC 1520 | -10/Exiles | Met EX-BIN 1535 | -10/Exiles | Aligned with FarCom system 1536 | -10/Exiles | Given EX-Vault access code 1559 | -10/Exiles | Opened EX-Vault 1570 | -10/Exiles | Found Flying Fortress v7 1593 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1712 | -10/Exiles | Discovered new exit (range 14) 1724 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1724 | -10/Exiles | Entered Mines 1728 | -9/Mines | Met a Derelict bent on vengeance 1833 | -9/Mines | Discovered new exit (range 3) 1852 | -9/Mines | Entered Materials 1852 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2163 | -8/Materials | Build established: Hauler-Mutant 2269 | -8/Materials | Repaired Assault Rifle 2490 | -8/Materials | Discovered new exit (range 4) 2775 | -8/Materials | Discovered new exit (range 4) 2826 | -8/Materials | Identified exit to Storage 2828 | -8/Materials | Entered Storage 2852 | -8/Storage | Met a pair of Derelict thieves 2923 | -8/Storage | Garrison activated, responded to threat 3034 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3228 | -8/Storage | First assault squad dispatched 3268 | -8/Storage | Core integrity fell below 50% 3392 | -8/Storage | Identified exit to Factory 3457 | -8/Storage | Found Prototype Processor 3655 | -8/Storage | Lost 3 parts (2n1u) 3731 | -8/Storage | Entered Factory 3731 | -7/Factory | Evolved 2 slots: Propulsion x2 3918 | -7/Factory | Discovered new exit (range 13) 3984 | -7/Factory | Repaired Imp. Heavy Machine Gun 3997 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 4293 | -7/Factory | Fabricated Prc. Assault Rifle (x1) 4573 | -7/Factory | Discovered new exit (range 9) 4626 | -7/Factory | Identified Exp. Targeting Computer 4931 | -7/Factory | First assault squad dispatched 5471 | -7/Factory | Discovered new exit (range 10) 5484 | -7/Factory | Identified exit to Factory 6029 | -7/Factory | Discovered exit to Factory (range 4) 6034 | -7/Factory | Allied Derelicts emerged from ambush trap array 6190 | -7/Factory | Fabricated Imp. Actuator Array? 6238 | -7/Factory | Garrison activated, responded to threat 6387 | -7/Factory | Repaired Greatsword 6549 | -7/Factory | Discovered new exit (range 5) 6556 | -7/Factory | Entered Lower Caves 6690 | -7/Lower Caves | Learned Factory non-interactive machine intel 6756 | -7/Lower Caves | Discovered new exit (range 16) 6773 | -7/Lower Caves | Identified exit to Lower Caves 6774 | -7/Lower Caves | Entered another Lower Caves area 6780 | -7/Lower Caves | Discovered exit to Factory (range 6) 6781 | -7/Lower Caves | Encountered a Warlord checkpoint 7023 | -7/Lower Caves | Identified exit to Data Miner 7047 | -7/Lower Caves | Entered Data Miner 7047 | -7/Data Miner | Discovered new exit (range 6) 7057 | -7/Data Miner | Met Data Miner 7070 | -7/Data Miner | Learned location of Section 7 (-3) 7070 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7075 | -7/Data Miner | Received God Mode back door access code from Data Miner 7139 | -7/Data Miner | Data Conduit disabled 7178 | -7/Data Miner | Core integrity fell below 50% 7202 | -7/Data Miner | Core integrity fell below 20% 7203 | -7/Data Miner | Self-destructed Last Messages --------------- 07139_ Data Conduit disabled. 07147_ Propulsion Shielding destroyed. 07148_ Enhanced Grunt destroyed. 07153_ Prc. Assault Rifle destroyed. 07155_ Imp. Heavy Machine Gun destroyed. 07157_ Prc. Assault Rifle destroyed. 07158_ Hvy. Deuterium Engine destroyed. 07168_ Enh. Autogun destroyed. 07169_ Extracted 146 matter. 07169_ Flying Fortress v7 destroyed. 07171_ Extracted 10 matter. 07173_ Acquired Greatsword. 07177_ Lrg. Storage Unit destroyed. 07179_ Enhanced Grunt destroyed. 07182_ Dropped Lrg. Storage Unit. 07183_ Greatsword destroyed. 07189_ Acquired Prc. Assault Rifle. 07190_ Imp. VTOL Module destroyed. 07201_ Prc. Assault Rifle destroyed. 07201_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????####??? | | ??????###############??????????????### #??? | | ??????""""""""""""""######????????## #??? | | ?????"""""""" """"""""# ######## < ##??? | | ????""""""""" #### | | ????"""""" | | ????"""""" | | ????""""" | | ????"""""" | | ????"""""" """"""""""""""""#### | | ????""""""" """"###############??? | | ?????"""""" 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"##?????????????????????? | | ??????????????##*=!!"#?????????????????????? | | ???????????#?## !%!]"###???????????????????? | | ?????????"##"#"*g!!![; ????????????????????? | | ?????????"""""" !=!! #####?????????????????? | | ?????????#""" !!@"""""#?????????????????? | | ?????????###"#"X "##"##?????????????????? | | ???????????#?## """"#??????????????????? | | ??????????????## "##"#??????????????????? | | ???????????????#######??#??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 60 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Scanalyzed Exp. Targeting Computer | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Lower Caves | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory Imp. Actuator Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticShadeAxe Manual? 0 Play Time 03:17:54 Cumulative 112.5 hours Start 2020.10.14 @ 23:13:58 End 2020.10.15 @ 03:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 50 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54e32365-b918-4f8d-8db4-420992f5e273