Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 09:42:14 Player: Cog on my mind Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (749) 3745 Value Destroyed (30875) 30875 Prototype IDs (174) 3480 Alien Tech Used (6) 1200 Bonus (49533) 49533 TOTAL SCORE: 101333 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6482 Follower Combat Kills 2405 Network Hubs Disabled 600 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4826 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -780 Cogmind --------- Core Integrity 1382/1600 Matter 233/300 Energy 385/385 System Corruption 6% Temperature Cool (30) Movement Core (2700) Ox53 Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Compact Particle Reactor Quantum Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY (9) ------ 2N-1CE's Frost Array High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Energy Filter Advanced Particle Accelerator SHELL Armor > --- WEAPON (6) ------- BFG-9k Vortex Edition > --- INVENTORY (20) --- Experimental Energy Well (600) Concept NT7 Matterbank (656) Advanced Kinecellerator Experimental Weapon Cycler BFG-9k Vortex Edition (40) Enhanced Hardcell Cannon Neutron Missile Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Energy Filter Advanced Particle Accelerator SHELL Armor > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Concept NT7 Matterbank Long-range Sensor Array Advanced Kinecellerator Experimental Weapon Cycler Experimental Cloaking Device Improved Weapon Shielding BFG-9k Vortex Edition Enhanced Hardcell Cannon Neutron Missile Launcher [Rating: 266] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Advanced Myomer Leg Hover Unit Cooled Aerolev Unit Utility Experimental Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Parts Attached 330 | 7 8 2 7 21 24 29 3 10 1 2 2 1 22 2 9 3 7 3 2 17 2 9 . . 4 2 16 1 6 2 . 17 1 17 5 8 31 11 5 11 Power 36 | 1 1 1 1 5 3 2 . . . 1 . . 2 . . . 1 . . 1 . . . . 1 . . . . . . 1 . 1 . . 8 4 . 2 Engine 17 | 1 . . 1 5 2 1 . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . 2 . . . Core 5 | . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 6 4 . 2 Propulsion 76 | 2 2 . 3 8 11 12 . 2 . . 2 1 2 . 2 1 1 . 1 3 1 . . . 1 . 1 . 1 . . 5 1 2 1 1 4 2 1 2 Treads 26 | 2 2 . 3 7 11 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . 1 . 12 . 2 . . 2 1 2 . 2 1 . . 1 3 1 . . . . . 1 . 1 . . 4 1 2 1 1 4 2 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | 2 3 . 2 2 5 9 . 6 1 1 . . 11 2 5 1 2 2 1 7 . 5 . . 2 2 11 1 5 2 . 5 . 9 3 3 11 4 1 4 Device 57 | 1 . . . . 3 4 . 2 1 . . . . . 3 . 1 1 1 2 . 2 . . . 1 5 1 3 1 . 4 . 2 1 2 9 3 1 3 Storage 10 | 1 2 . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Processor 19 | . . . . . . 1 . . . . . . 7 . . 1 . . . . . 2 . . . . 2 . . 1 . 1 . 2 . . 2 . . . Hackware 21 | . . . . . . 2 . 2 . . . . 1 . 1 . . 1 . 3 . 1 . . . 1 3 . 2 . . . . 4 . . . . . . Protection 22 | . 1 . 2 2 2 2 . 1 . 1 . . 2 1 . . 1 . . 2 . . . . 2 . . . . . . . . 1 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 88 | 2 2 1 1 6 5 6 3 2 . . . . 7 . 2 1 3 1 . 6 1 4 . . . . 4 . . . . 6 . 5 1 4 8 1 3 3 Energy Gun 4 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 6 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Ballistic Gun 23 | 2 2 . 1 1 . 1 . . . . . . . . 1 1 2 . . 1 . . . . . . . . . . . 3 . . . 3 5 . . . Ballistic Cannon 17 | . . . . 1 5 . . . . . . . . . . . . . . 1 1 3 . . . . 2 . . . . . . 2 . . . . 2 . Launcher 15 | . . 1 . . . 1 3 . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . 1 2 . 1 1 Special Weapon 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 3 . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Piercing Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . . 5 . 1 1 . . . . . 2 1 . . 6 . . 1 . 1 . . 4 . . . . . . 9 . 2 2 3 9 5 1 4 Parts Lost 43 | . . . 1 2 3 1 . 1 . . . 1 3 . . . 1 1 1 . . 1 . . . . 1 . . 1 . 2 1 . . 10 4 3 3 2 Power 7 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 Propulsion 9 | . . . . . . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . 1 Utility 16 | . . . . . 2 . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . 1 . 1 . . . 4 3 . 1 . Weapon 11 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 2 2 . Highest Loss Streak 5 | . . . 1 1 2 1 . 1 . . . 1 1 . . . 1 1 1 . . 1 . . . . 1 . . 1 . 1 1 . . 5 2 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 14 | . 10 14 14 14 14 13 15 13 13 14 14 13 13 13 13 13 13 14 14 14 14 14 15 15 15 15 14 17 18 19 19 16 14 14 15 13 14 14 14 11 Power . | . 1 2 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 2 | . 2 3 4 5 5 . 1 1 3 3 1 . . . . 1 1 1 1 . 2 1 1 1 1 1 . 2 2 3 3 1 . . 1 1 3 2 2 1 Utility 7 | . 2 4 4 3 4 9 11 8 7 8 9 11 8 7 7 7 7 8 8 9 8 9 10 10 9 9 9 10 10 10 10 9 9 8 6 5 7 9 8 6 Weapon 3 | . 3 4 3 4 3 2 2 2 2 2 2 2 4 6 4 4 4 4 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 4 3 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 4 1 6 5 4 5 . . . . 6 . 5 1 2 . . . . 6 2 3 . . 1 . 3 . . . . 1 . 6 1 2 2 3 . 3 Power 6 | . . . 1 1 . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . 1 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 45 | . 1 . . 1 . 5 . . . . 5 . 4 . . . . . . 5 1 3 . . 1 . 3 . . . . 1 . 4 1 2 2 3 . 3 Weapon 15 | . 2 1 3 2 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 99 99 97 100 99 100 100 100 100 99 100 100 99 99 98 96 98 96 94 94 94 82 94 93 94 93 93 94 97 100 99 95 93 94 97 77 73 Engine 4 | . 2 . 3 10 8 3 . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 5 5 3 . 4 4 3 . . . . Core 2 | . 11 14 7 . . 3 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 4 3 6 7 8 7 Treads 7 | . 27 28 32 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . 44 46 46 46 46 46 46 39 40 40 40 40 40 36 39 37 35 35 35 35 35 35 36 35 36 36 40 42 37 38 37 33 34 31 31 Device 9 | . 13 14 11 11 8 7 7 10 7 7 7 7 5 6 6 6 6 1 2 10 11 8 11 11 11 5 12 10 11 15 15 10 10 7 8 3 6 7 3 7 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 11 | . . . . . . 6 7 7 7 7 7 7 16 15 13 12 13 13 13 11 11 15 17 17 17 17 15 15 15 15 21 25 26 23 23 21 20 21 16 11 Hackware 2 | . . . . . . . . . . . . . 6 6 6 6 6 11 10 5 5 3 . . . 4 5 5 5 3 . . . 3 4 4 4 3 . . Protection 5 | . . . 10 11 18 6 7 4 7 7 7 7 3 4 6 6 5 5 6 4 4 4 5 5 4 5 2 5 2 . . . . 1 . 4 . . 4 4 Ballistic Gun 6 | . 27 28 22 16 . . . . . . . . . . 2 11 12 6 11 4 . . . . . . . . . . . 1 9 . . . 13 13 9 1 Ballistic Cannon 3 | . . . . . 17 . . . . . . . . . . . . . . . 6 6 10 10 1 10 5 3 5 9 9 7 . 4 . . . . . 1 Slashing Weapon 2 | . . . . . . 6 6 10 14 15 15 11 9 4 10 . . 5 1 . . 1 . . . . . . . . . . . . 3 3 . 1 . . Piercing Weapon 1 | . . . . . . 4 2 2 . . . . . . . . . . . 4 3 1 . . . . 4 5 3 . . . . 3 . . . . . . Peak Build Rating 266 | 7 15 15 18 24 36 52 56 56 57 56 64 66 87 90 89 89 98 98 98 105 102 103 102 101 102 108 127 131 135 135 135 159 158 176 200 205 218 217 217 266 Average Rating 94 | 6 11 14 17 17 30 43 51 53 55 55 61 64 82 84 86 87 91 93 94 97 98 101 101 100 89 104 119 127 131 132 134 147 155 168 184 188 197 208 209 217 On Entrance 96 | . 7 15 15 17 19 32 52 52 56 56 56 64 66 84 85 89 87 98 95 91 95 100 102 101 101 101 104 124 131 134 133 135 155 158 174 188 155 216 215 208 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 13 32 32 39 41 57 44 48 40 44 40 40 44 56 57 52 53 53 52 52 62 66 69 69 69 69 69 84 82 92 88 84 93 74 106 86 110 114 124 130 160 Greatest Support 143 | 40 40 40 60 60 80 58 58 62 45 54 54 70 75 55 75 66 54 54 72 77 71 87 71 71 71 83 104 93 108 87 95 110 111 120 132 132 136 143 136 138 Greatest Overweight (x) 10 | . 10 . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 10 14 14 14 14 13 15 13 12 14 14 14 14 14 14 14 14 15 14 14 14 14 15 15 14 14 14 16 18 19 19 19 19 19 19 18 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 15 15 15 15 15 15 13 13 15 15 14 14 14 15 14 15 15 15 15 15 15 15 15 15 15 17 16 20 20 19 20 20 20 20 20 20 20 20 13 Class Distribution -------------------- 25% | Fabricator-Scout 18% | Scavenger-Mutant 18% | Machinist-Scout 17% | Mutant 4% | Machinist-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Machinist-Scout | -6/Factory Fabricator-Skirmisher | -6/Waste Machinist-Scout | -6/Factory Machinist-Scout | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Commander-Mutant | -6/Hub_04(d) Machinist-Scout | -5/Factory Machinist-Scout | -5/Waste Fabricator-Scout | -5/Factory Fabricator-Scout | -5/Upper Caves Fabricator-Scout | -5/Upper Caves Fabricator-Scout | -5/Zhirov Fabricator-Scout | -4/Proximity Caves Fabricator-Scout | -4/Factory Fabricator-Scout | -4/Waste Fabricator-Scout | -4/Factory Fabricator-Scout | -4/Upper Caves Fabricator-Scout | -4/Upper Caves Fabricator-Scout | -4/Warlord Fabricator-Scout | -3/Proximity Caves Machinist-Scout | -3/Research Machinist-Scout | -3/Quarantine Machinist-Sprinter | -3/Protoforge Machinist-Sprinter | -2/Research Scavenger-Scout | -2/Testing Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 27449 | 432 612 252 608 786 1587 426 . 438 313 135 20 138 673 308 604 797 344 119 186 513 214 1020 605 669 . 1281 1034 . 2123 549 456 1593 655 1406 210 950 2324 698 1572 799 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32785 | 251 551 132 1063 1301 1532 1122 . 50 120 142 . 272 1771 371 461 705 353 263 65 632 586 1962 378 608 . 375 1123 . 2147 598 269 1805 1083 1481 853 942 2988 1198 2064 1168 Parts 1575 | 16 44 4 78 84 74 94 . 4 6 4 . 18 83 . 28 37 15 15 9 37 1 65 18 23 . 15 53 . 103 24 11 78 44 65 23 40 163 76 99 24 Haulers Intercepted 49 | . 2 . 3 6 6 6 . . . . . . 5 . . . . . . 3 . 7 . . . . 1 . 1 . . . . 5 . . 4 . . . Recyclers Shooed 12 | 1 . 1 . . 1 . . . . . . . 1 . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . . . 2 4 . 18 . . . . . . . . . . 17 20 . 14 . . . 17 12 . 42 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 493 | . 10 1 15 19 33 12 . . 8 1 . 13 16 2 4 11 4 2 5 7 2 19 12 15 . 13 8 . 44 12 11 34 20 12 6 22 35 11 39 15 Melee 25 | . . . . . . 5 . . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 12 . 1 . . Guns 138 | . 9 1 15 14 1 . . . . . . . . . 1 8 4 2 2 2 . . . . . . . . . . . 4 12 . . . 35 10 18 . Cannons 159 | . . . . 2 30 . . . . . . . . . . . . . . . 2 11 8 11 . 6 5 . 22 8 3 26 . 12 4 . . . . 9 AOE 171 | . 1 . . 3 2 7 . . 7 . . 11 15 2 3 3 . . 3 5 . 8 4 4 . 7 3 . 22 4 8 4 8 . . 10 . . 21 6 Classes Destroyed 29 | 3 5 . 3 1 2 1 . . 1 . . 1 . 1 . . . . . . . . . 2 . . . . 1 1 . 4 . . . 2 . . . 1 Worker 53 | 4 1 . 2 3 1 7 . . . . . . 7 . 5 . . . . 1 . 2 . . . . 2 . 6 . . . . 1 2 . 4 2 2 1 Builder 31 | . 1 . . 1 1 5 . . . . . . 4 . 1 . . . . 4 . 1 . . . . 3 . 1 . . . . 3 . 1 3 2 . . Tunneler 20 | 5 2 . 2 . 1 4 . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Hauler 49 | . 2 . 3 6 6 6 . . . . . . 5 . . . . . . 3 . 7 . . . . 1 . 1 . . . . 5 . . 4 . . . Recycler 29 | 1 1 1 . 1 2 1 . 1 . . . . 3 . 1 1 . . . . . 3 . . . . 4 . 2 . . . . . 2 . 2 . 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . Mechanic 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 14 | . . . 2 1 2 3 . . . . . . 1 . . . . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . Drone 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 4 . Watcher 51 | . 3 . 4 2 3 3 . . . . . . 5 . 3 . 1 . . 3 . 1 . . . . 2 . 6 . . . . 4 2 2 2 3 2 . Swarmer 156 | . 6 . . 1 3 10 . . 3 . . 7 3 . 3 3 . . 5 5 . 4 7 4 . 7 4 . 17 4 8 2 6 . . 6 22 . 16 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 165 | . 4 1 9 10 20 1 . . 3 . . 3 12 . . 2 . . . 2 . 12 4 9 . 5 . . 11 6 3 8 9 7 5 3 2 3 8 3 Brawler 10 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . . 4 1 . . . . . . . Duelist 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . 2 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 50 | . . . 5 8 8 . . . . 1 . 1 . . 1 4 . 2 . . . 2 1 . . . 2 . 1 1 . . 1 1 1 1 6 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 19 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 4 . . 2 . 4 . . 1 3 2 . Programmer 37 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . 7 . . 4 2 . . 6 . 5 6 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 6 2 4 5 5 6 . 1 4 1 . 5 8 2 6 4 3 4 3 5 2 5 4 4 . 4 4 . 9 4 4 11 5 8 6 9 9 7 7 8 Combat Bots Only 11 | . 4 1 3 3 4 4 . . 4 1 . 5 3 2 3 3 2 1 3 5 2 5 4 4 . 4 4 . 5 4 4 11 5 7 4 7 8 4 6 4 Max Kills in Single Turn 5 | 1 2 1 2 3 2 4 . 1 1 1 . 4 5 1 2 2 1 1 3 3 1 3 3 4 . 2 2 . 3 4 4 2 2 2 1 2 3 2 5 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Exploded 4 | . 1 . . 1 2 2 . . 1 . . 4 3 1 2 2 . . 3 3 . 3 3 4 . 2 2 . 3 4 4 2 2 . . 2 . . 4 2 Melee 1 | . . . . . . 1 . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 1529 | . 51 2 42 103 155 46 . 11 18 9 . 27 38 . 11 99 21 9 31 13 . 26 11 7 . 21 53 . 73 7 1 49 9 13 14 274 78 49 124 34 Missed 663 | . 21 2 13 31 50 27 . 4 11 4 . 13 12 . 7 56 8 3 14 6 . 12 5 1 . 12 27 . 29 1 1 27 3 7 6 117 44 20 56 13 Hits 866 | . 30 . 29 72 105 19 . 7 7 5 . 14 26 . 4 43 13 6 17 7 . 14 6 6 . 9 26 . 44 6 . 22 6 6 8 157 34 29 68 21 Melee 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Projectile 860 | . 30 . 29 72 103 19 . 7 7 5 . 14 26 . 4 43 13 6 17 7 . 14 6 6 . 9 26 . 44 6 . 22 6 6 8 157 34 29 68 17 AOE 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 15 2 Critical Strikes 46 | . 1 . 1 6 5 . . 1 . . . 1 1 . . 1 3 1 2 1 . . . . . . 2 . 4 . . 2 . . . 8 2 . 1 3 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Damage Taken 18745 | . 374 . 438 1036 1882 193 . 250 105 39 . 193 473 . 119 517 264 147 470 314 18 294 86 111 . 167 758 . 993 117 . 599 131 113 191 3708 822 713 1911 1199 Core 2145 | . 111 . 25 135 135 6 . 33 . 6 . 42 97 . . 78 41 73 60 72 . 43 18 . . . 69 . 105 22 . 60 21 21 . 538 47 69 158 60 Absorbed by Shields 230 | . . . . . . . . . . . . . . . . 106 124 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 287 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 . . . . Redirected to Shielding 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224 . . . . Regen/Repaired (Parts) 5007 | . . . . . . . . . . . . . 71 . 69 . . . . 352 113 67 . . . . 321 . 626 . . 177 . 165 154 850 152 87 1068 735 Core Remaining (%) 75 | 100 . 55 . 60 75 . . . . . . 87 . . . . . . 58 . . . . . . 86 . . . . . . 75 . . 53 . 92 . 86 Volleys Fired 1307 | 30 50 5 79 82 114 5 9 . 14 . . 9 10 5 4 59 18 8 12 15 8 51 33 38 . 53 23 . 75 18 16 70 59 45 5 21 84 34 105 41 Largest 4 | 2 2 2 2 2 2 1 2 . 1 . . 1 2 2 1 2 2 2 2 2 2 2 2 2 . 2 2 . 2 2 2 2 2 2 2 2 4 3 3 2 Hottest 300 | 40 46 46 46 91 91 36 78 . 39 . . 39 86 86 43 66 66 70 70 86 102 102 102 102 . 102 112 . 112 112 112 112 76 112 112 80 156 116 116 300 Shots Fired 2556 | 60 100 11 158 151 228 5 10 . 14 . . 9 17 10 4 106 37 16 21 27 16 100 62 76 . 101 38 . 138 37 32 129 112 72 10 27 268 102 202 50 Gun 1341 | 60 100 11 158 121 4 . . . . . . . 2 . 1 104 37 16 19 17 . . . . . . . . . . . 16 106 . . 11 268 102 178 10 Cannon 1021 | . . . . 24 222 . . . . . . . . . . . . . . 3 16 98 59 74 . 91 31 . 110 35 24 107 . 72 10 . . . 11 34 Launcher 191 | . . . . 6 2 5 10 . 14 . . 9 15 10 3 2 . . 2 6 . 2 3 2 . 10 6 . 28 2 8 6 6 . . 16 . . 13 5 Special 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Kinetic 2318 | 60 100 11 158 125 222 . . . . . . . . . 1 100 37 16 19 20 16 98 59 74 . 91 31 . 110 35 24 123 106 72 10 11 268 102 189 30 Thermal 30 | . . . . 20 4 . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 191 | . . . . 6 2 5 10 . 14 . . 9 15 10 3 2 . . 2 6 . 2 3 2 . 10 6 . 28 2 8 6 6 . . 16 . . 13 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 34 | 6 7 2 16 16 9 6 7 . 10 . . 2 5 10 1 17 18 5 10 9 4 14 14 9 . 15 12 . 27 21 15 24 16 10 10 29 34 13 15 13 Robot Miss Streak 8 | 2 7 3 8 2 4 . 1 . 1 . . . 1 . 1 4 2 1 1 . 1 5 3 2 . 3 2 . 3 2 1 2 5 1 . 1 4 4 2 2 Penetration Max 4 | . . . . . 1 . . . . . . . . . . 1 1 1 1 . . 1 2 1 . . . . 2 1 1 1 1 1 . 1 4 1 1 . Secondary Targets 18 | . 1 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 6 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 1 . Shots Hit Robots 1853 | 38 47 3 112 104 132 47 8 3 7 3 . 5 38 9 18 62 26 16 16 23 11 72 34 56 . 70 42 . 99 28 25 91 72 77 17 40 169 64 135 34 Core Hits 1175 | 11 24 3 39 50 63 41 5 1 16 2 . 16 50 4 19 31 15 6 11 19 2 56 12 31 . 26 21 . 117 19 13 78 44 36 12 39 93 38 87 25 Critical Kills 194 | . . . 1 . . . . . . . . . . . 1 7 5 . 1 2 2 18 7 11 . 4 5 . 27 6 4 25 . 14 5 . 32 9 8 . Critical Parts Destroyed 228 | . . . 1 1 . . . . . . . . . . . 16 11 2 1 . 1 23 7 17 . 16 6 . 29 12 5 28 3 19 2 . 13 5 9 1 Critical Strikes 489 | . . . 2 1 18 2 . 1 1 . . . 1 . 1 26 17 2 2 3 9 41 14 28 . 20 12 . 61 19 9 57 3 39 8 3 50 14 20 5 Destroy 453 | . . . 2 1 . . . . . . . . . . 1 25 17 2 2 2 9 41 14 28 . 20 11 . 60 19 9 57 3 37 7 3 48 14 20 1 Blast 19 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 6 | . . . . . . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Impale 8 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 1 . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 543 | . . . . . . 101 . 9 5 9 1 6 81 . 28 11 . 5 2 46 . 23 1 . . . 57 . 46 2 . . . 30 28 40 3 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 300 | . . . . . . 50 . 9 5 9 1 6 80 . 28 11 . 3 2 1 . 16 1 . . . 2 . . . . . . . 24 40 3 9 . . Piercing 240 | . . . . . . 51 . . . . . . . . . . . . . 45 . 7 . . . . 55 . 46 2 . . . 30 4 . . . . . Sneak Attacks 115 | . . . . . . 25 . 3 . . . 1 19 . 6 . . 5 . 8 . 6 . . . . 9 . 8 2 . . . 9 5 5 1 3 . . Combat Hostiles 8 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 . 2 . . Follow-up Attacks 6 | . . . . . . 2 . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84889 | 471 762 63 1740 2438 4098 3111 2496 235 1416 134 . 1109 5065 1778 1417 953 267 628 719 1990 202 2968 763 1365 . 1336 2356 . 6865 1099 1257 3256 3030 2511 1249 5811 3223 1871 6306 8531 Guns 15756 | 471 608 42 1740 1439 53 . . . . . . . . . 6 432 267 317 447 215 . . . . . . . . . . . 272 2134 . . 61 2941 1274 2955 82 Cannons 20692 | . . . . 248 3890 . . . . . . . . . . . . . . 20 202 1131 368 917 . 700 392 . 1684 616 236 1829 . 1027 158 . . . 179 7095 Explosions 30786 | . 154 . . 750 121 614 2496 . 1289 . . 896 2816 1778 395 290 . . 272 591 . 1150 395 448 . 636 533 . 3817 248 1021 1155 896 . . 3499 . . 3172 1354 Melee 17599 | . . . . . . 2497 . 235 127 134 . 213 2249 . 1016 231 . 311 . 1164 . 687 . . . . 1431 . 1364 235 . . . 1484 1091 2251 282 597 . . Ramming 56 | . . 21 . 1 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29584 | 471 608 42 1740 1496 3882 . . . . . . . . . 6 432 267 317 447 235 202 1131 368 917 . 700 392 . 1684 616 236 2101 2134 1027 158 61 2941 1274 3134 565 Thermal 2458 | . 154 . . 191 61 . . . . . . . 926 . . . . . . . . 706 . . . . 140 . . . . . . . . . . . 55 225 Explosive 28184 | . . . . 750 121 614 2496 . 1289 . . 896 1890 1778 318 290 . . 272 591 . 297 395 448 . 636 393 . 3673 248 1021 1155 896 . . 3499 . . 3089 1129 Electromagnetic 396 | . . . . . . . . . . . . . . . 77 . . . . . . 147 . . . . . . 144 . . . . . . . . . 28 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10705 | . . . . . . 1190 . 235 127 134 . 213 2249 . 1016 231 . 311 . 91 . 573 . . . . 218 . . . . . . . 987 2251 282 597 . . Piercing 6894 | . . . . . . 1307 . . . . . . . . . . . . . 1073 . 114 . . . . 1213 . 1364 235 . . . 1484 104 . . . . . Entropic 6612 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6612 Highest Corruption 14 | . 2 2 . . 2 1 9 9 4 4 4 . . 1 2 3 3 3 5 1 1 1 1 1 1 1 . . 3 3 3 3 3 . . 14 . 1 3 6 Average Corruption 2 | . 2 2 . . 2 1 9 3 4 4 4 . . 1 1 2 3 2 3 1 1 1 1 1 1 1 . . 1 3 3 2 3 . . 6 . 1 1 4 Corruption Purged 13 | . . . . . . 1 . 9 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . 3 10 . . 22 1 5 7 15 12 1 . . 1 5 17 10 . . 2 4 6 7 4 1 14 . . 6 6 9 4 11 . . 10 . 2 9 8 Message Errors 56 | . . 1 . . 6 . 3 2 5 4 . . . . . 5 5 . . . 3 1 . 3 1 3 . . 2 1 . . 5 . . 3 . 1 1 1 Matter Fused 50 | . 2 3 . . 2 . 1 2 1 3 . . . . 2 6 1 . . . . 2 4 1 . 2 . . 2 . 5 4 . . . 2 . 1 1 3 Heat Flow Errors 23 | . . . . . 4 1 . . 6 2 . . . . . 1 . . . . 1 1 1 . . . . . 1 2 . . 2 . . . . . 1 . Energy Discharges 20 | . . 1 . . 4 . . 1 1 1 1 . . 1 2 1 . . . 1 . . 1 . . 1 . . . . 2 . . . . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Loss (minor) 32 | . 1 2 . . 3 . 1 2 2 2 . . . . 1 2 1 . . . . 2 . . . 2 . . 1 2 2 . 2 . . 2 . . 1 1 Data Loss (major) 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Misfires 12 | . . 1 . . 2 . . . . . . . . . . 1 1 . . 1 . . . . . 2 . . . 1 . . 1 . . 1 . . 1 . Alerts 4 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 1 1 Overload Shots 6 | . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5300 | . . . . 1 71 350 . 15 138 22 . 45 537 . 138 38 . 50 . 230 . 140 26 16 . 41 563 . 420 155 128 . 25 166 95 732 . 96 251 811 Projectiles 911 | . . . . . 71 . . . . . . . . . . . . . . . . 2 . . . . . . . . 17 . . . . . . . 49 772 Explosions 1375 | . . . . 1 . . . . 138 . . 29 262 . . . . . . 63 . 116 26 16 . 41 137 . 65 . 111 . 25 . . 104 . . 202 39 Melee 3014 | . . . . . . 350 . 15 . 22 . 16 275 . 138 38 . 50 . 167 . 22 . . . . 426 . 355 155 . . . 166 95 628 . 96 . . Knockbacks 67 | . . . . 1 31 . . . . . . . . . . . . . . . . 4 2 1 . 4 . . 3 3 . 13 . 2 . . . . 1 2 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . . . . 1 28 . . . . . . . . . . . . . . . . 4 2 1 . 3 . . 3 3 . 12 . 2 . . . . 1 2 Secondary 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Self-Inflicted Damage 444 | . . . . 28 26 . . . . . . . . . . . . . . 88 . . . . . . . . 22 . . . . . . . . . . 280 Shots 9 | . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 4 Rammed 11 | . . 2 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . 2 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 5 . 24 246 327 105 15 4 274 209 . . 35 36 . 223 26 22 4 14 225 188 272 126 . . . . 48 142 . 263 107 6 . 360 118 305 164 270 Average Temperature 49 | . 1 . 9 44 115 42 10 4 97 101 . . 5 17 . 56 14 12 4 10 94 32 47 27 . . . . 48 73 . 96 60 4 . 154 35 71 19 57 Received Heat Transfer 2810 | . 90 . 192 396 744 24 . 27 . 12 . 45 135 . 12 90 17 36 45 45 . 81 . 54 . 21 9 . 69 33 . 18 21 18 51 387 45 . 48 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . Heat Transferred 1818 | . 100 . . 333 111 . . . . . . . 650 . . . . . . . . 500 . . . . 50 . . . . . . . . . . . 50 24 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 4 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . 1 . . 2 3 3 1 . . . . . 4 1 1 2 2 1 3 3 . 5 . . . . 1 . 5 . . . . 1 1 3 4 3 5 5 Low Security (%) 37 | 100 94 100 100 26 . . . 100 . . . . . . 38 23 . 2 20 . 100 31 . . . . 60 100 19 . . . . 96 87 20 . . . . Level 1 17 | . 5 . . 27 13 . 100 . . . . . 10 100 61 47 78 97 7 . . 17 . . . . 39 . 22 . . . . 3 12 25 . 53 11 . Level 2 26 | . . . . 45 65 88 . . . . . . 31 . . 29 21 . 12 68 . 3 . . . . . . 26 . . . . . . 33 44 41 34 . Level 3 10 | . . . . . 20 11 . . . . . . 41 . . . . . 58 31 . 12 . . . . . . 14 . . . . . . 21 36 5 16 . Level 4 3 | . . . . . . . . . . . . . 17 . . . . . . . . 3 . . . . . . 4 . . . . . . . 19 . 28 22 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 3 . . . . . . . . . 9 10 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 66 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2264 | 10 226 63 179 694 1027 714 236 155 . . . . 1398 340 319 558 437 355 1032 898 185 1907 . . . . 305 88 2057 . . . . 243 216 991 1288 730 1942 2264 Initial 1240 | . . . . . 285 464 232 155 . . . . 226 325 231 53 277 162 85 495 185 87 . . . . 126 88 54 . . . . 111 . 39 537 708 331 1240 Average 447 | 1 86 5 82 376 597 616 225 101 . . . . 789 328 214 318 352 293 629 615 156 846 . . . . 193 83 645 . . . . 40 134 443 824 413 920 1864 Influence Increases 29246 | 50 394 84 575 1307 1499 743 40 111 160 28 . 307 2129 35 283 1068 310 223 1147 1031 60 2913 430 415 . 565 1033 . 2665 285 348 755 445 610 610 1634 1261 581 1988 1124 Destroy 0b10 Robot/C 11280 | . 200 40 320 680 780 240 . . 140 20 . 240 320 . 80 580 160 80 380 140 . 740 240 300 . 260 160 . 840 240 240 640 400 240 120 440 700 240 780 300 Destroy 0b10 Robot/NC 1360 | 50 50 5 65 75 85 150 . 5 . 5 . 10 130 . 55 15 10 15 10 55 . 85 . . . . 65 . 110 10 5 10 5 65 30 25 85 35 25 15 Destroy Leader 1996 | . 40 10 114 176 230 58 . . 20 . . 30 70 . 26 54 . . 82 22 . 166 10 40 . 20 46 . 154 20 30 . 40 58 14 94 152 46 154 20 Allied During Kill 1334 | . . 8 9 121 82 . . . . 3 . 12 . . . 219 135 95 432 . . 185 . . . . 5 . . . 28 . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 10 . . . . 20 . . . . . . . . . . . . . . . . . . . . Successful Hack 2310 | . 16 6 36 57 31 47 . 42 . . . . 177 . 22 53 . . 12 350 . 275 . . . . 336 . 249 . . . . 135 199 112 . 74 48 33 Select Force Hacks 230 | . 30 . . . . . . . . . . . . . . . . . 150 . . 50 . . . . . . . . . . . . . . . . . . Disable Machine 1755 | . 30 15 30 75 150 90 . 15 . . . . 330 . 15 45 . 30 30 45 . 345 . . . . 75 . 210 . . . . . 60 30 30 45 45 15 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . 150 . . . . . . . . . . . Destroy Structure 3056 | . 13 . 1 48 111 53 40 4 . . . . 292 35 30 27 5 3 36 234 60 332 . . . . 226 . 532 . . . . 22 22 138 39 36 441 276 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 990 | . . . . . . 45 . 30 . . . . 90 . 15 30 . . . 30 . 75 . . . . 105 . 75 . . . . 30 30 105 75 30 165 60 Lose Combat Pursuer 4455 | . 15 . . 75 30 60 . 15 . . . 15 570 . 30 45 . . 15 135 . 510 180 75 . 285 15 . 345 15 45 105 . 60 135 690 180 75 330 405 Influence Decreases 26962 | 50 393 85 575 631 1155 1100 481 307 186 28 . 185 1320 636 503 681 400 385 380 1513 465 1197 944 539 1203 364 980 176 686 970 516 1406 833 775 540 749 956 1288 602 779 Entered New Map 10949 | . . 1 . . 391 556 431 67 10 . . . 46 606 99 57 220 245 160 517 345 38 682 253 1203 . 75 166 24 762 262 1204 553 54 . 31 418 552 222 699 Time Decay 10882 | 50 393 84 525 551 614 534 50 230 176 28 . 115 494 30 254 404 170 130 70 386 70 493 262 286 . 364 565 10 482 198 254 182 270 456 230 318 498 246 350 60 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 430 | . . . 10 20 30 10 . 10 . . . 10 30 . . . 10 10 10 . . 10 . . . . 10 . . 10 . 20 10 . . 100 40 30 30 20 Lost Ally 1083 | . . . 40 60 120 . . . . . . 60 . . . 220 . . 140 10 50 303 . . . . 30 . 30 . . . . . 10 . . 10 . . Purge Threat 3468 | . . . . . . . . . . . . . 600 . 150 . . . . 600 . 353 . . . . 300 . 150 . . . . 265 300 300 . 450 . . Squads Dispatched 192 | . 1 . 2 3 9 9 . 3 . . . . 19 . 6 2 . . 11 12 . 25 . . . . 14 . 21 . . . . 12 2 8 2 6 13 12 Investigation 62 | . 1 . . . 1 3 . 1 . . . . 7 . 4 1 . . 6 5 . 10 . . . . 7 . 4 . . . . 8 . 2 . 1 1 . Extermination 34 | . . . . . . 2 . 1 . . . . 4 . 2 . . . . 3 . 3 . . . . 5 . 4 . . . . . 2 3 . 1 3 1 Reinforcement 42 | . . . 2 1 6 1 . . . . . . 2 . . 1 . . 3 1 . 6 . . . . 2 . 3 . . . . 4 . 3 2 2 . 3 Assault 34 | . . . . 2 1 2 . . . . . . 4 . . . . . . 3 . 6 . . . . . . 7 . . . . . . . . . 1 8 Garrison 20 | . . . . . 1 1 . 1 . . . . 2 . . . . . 2 . . . . . . . . . 3 . . . . . . . . 2 8 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 3 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 55 | . 2 . 1 3 3 1 . . . . . . 3 . . 1 2 . 2 5 . 3 . . . . 4 . 1 . . . . 6 1 1 6 2 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1077 | . 15 2 27 39 48 28 6 13 7 2 . 11 48 6 12 28 10 6 38 21 6 49 15 15 . 27 55 4 89 8 7 78 17 40 25 78 59 25 61 52 Peak Tracking Total 22 | . 6 1 4 5 5 4 6 10 3 1 . 5 7 5 4 5 5 2 22 7 6 10 4 4 . 6 12 4 13 3 4 17 5 10 5 20 9 7 11 15 Tactical Retreats 150 | . 1 . . 3 2 4 1 1 . . . 1 16 . 2 2 . . 1 8 . 12 5 2 . 11 13 . 17 1 2 4 . 2 4 12 5 2 10 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 47 | . 10 . . 2 1 2 . 2 . . . . 1 . 4 6 . . . 3 . . . . . . 5 . 3 . . 1 . 1 1 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . 1 . . . . . . . . 1 . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 8 8 8 8 . . . . . Objects Rigged 31 | . . . . . . . . . . . . . 10 . . . . . . . . 13 . . . . 2 . 6 . . . . . . . . . . . Exploded 13 | . . . . . . . . . . . . . 3 . . . . . . . . 5 . . . . 1 . 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 125 | . 2 1 2 5 10 6 . 1 . . . . 22 . 1 3 . 2 2 3 . 24 . . . . 5 . 15 . . 3 1 . 4 4 2 3 3 1 Max in Single Turn 9 | . 2 1 1 1 1 1 . 1 . . . . 7 . 1 1 . 1 1 2 . 9 . . . . 2 . 3 . . 1 1 . 1 1 2 1 1 1 Garrison Access 20 | . . . . . 1 3 . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 2 . . . . 3 1 1 3 1 . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 290 | . 7 1 8 12 8 15 . 6 . . . . 27 . 11 12 1 . 6 21 . 26 1 . 4 1 27 . 22 . 2 2 1 15 12 12 3 11 10 6 Terminals 174 | . 6 1 8 12 6 8 . 2 . . . . 16 . 7 12 1 . 5 10 . 12 1 . . 1 13 . 9 . . . . 4 10 9 . 6 9 6 Fabricators 33 | . . . . . . 4 . 3 . . . . 2 . 2 . . . . 4 . 5 . . . . 5 . 3 . . . . 3 . . . 2 . . Repair Stations 20 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . 2 . . . . 4 . 3 . . . . 2 . 2 . 1 . . Recycling Units 16 | . 1 . . . . . . . . . . . 2 . . . . . . 2 . 3 . . . . 4 . 3 . . . . 1 . . . . . . Scanalyzers 12 | . . . . . 1 . . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . . 1 . . Garrison Access 26 | . . . . . 1 3 . 1 . . . . 2 . . . . . 1 1 . 3 . . . . 1 . 3 . . . . 3 1 1 3 1 1 . Total Hacks 1178 | . 18 2 19 28 23 42 . 15 . . . . 71 . 31 31 1 . 18 138 . 156 5 . 16 4 151 . 125 . 5 3 1 69 67 50 4 44 24 17 Successful 686 | . 10 2 9 17 12 24 . 9 . . . . 46 . 19 13 1 . 7 90 . 98 5 . 16 4 95 . 65 . 5 3 1 40 38 26 3 23 2 3 Failed 489 | . 7 . 10 11 10 18 . 6 . . . . 25 . 12 18 . . 11 48 . 58 . . . . 55 . 60 . . . . 29 29 24 1 21 22 14 Catastrophic 65 | . 1 . 1 1 3 4 . 1 . . . . 2 . 1 1 . . . 8 . 2 . . . . 4 . 5 . . . . 4 5 3 . 4 9 6 Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 524 | . 10 2 15 7 13 20 . 7 . . . . 16 . 9 8 1 . 15 58 . 86 . . . . 80 . 55 . . . . 20 33 22 . 31 8 8 Terminals 784 | . 17 2 19 28 19 19 . 5 . . . . 42 . 17 31 1 . 16 84 . 108 5 . . 4 93 . 64 . . . . 27 62 47 . 35 22 17 Fabricators 144 | . . . . . . 19 . 9 . . . . 5 . 8 . . . . 21 . 18 . . . . 31 . 12 . . . . 16 . . . 5 . . Repair Stations 59 | . . . . . . . . . . . . . 2 . 1 . . . . 10 . 4 . . . . 11 . 22 . . . . 6 . 2 . 1 . . Recycling Units 44 | . 1 . . . . . . . . . . . 4 . . . . . . 4 . 8 . . . . 14 . 12 . . . . 1 . . . . . . Scanalyzers 69 | . . . . . 3 . . . . . . . 15 . 5 . . . . 18 . 6 . . . . . . 4 . . . . 13 3 . . 2 . . Garrison Access 53 | . . . . . 1 4 . 1 . . . . 3 . . . . . 2 1 . 12 . . . . 2 . 11 . . . . 6 2 1 4 1 2 . Terminal Hacks 289 | . 7 1 6 13 6 4 . 1 . . . . 20 . 8 9 1 . 1 35 . 44 5 . 16 4 32 . 14 . 5 3 1 9 17 15 . 10 . 2 Record 26 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 4 . . . . 4 2 1 . . 5 . . . . Part Schematic 15 | . . . . 1 . . . . . . . . 3 . . . . . . 3 . 1 . . 3 . 2 . . . . . . 1 1 . . . . . Robot Schematic 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 23 | . 1 1 2 . 1 . . . . . . . 1 . 1 . . . . 3 . 6 . . 4 . . . . . . . . 1 2 . . . . . Prototype ID Bank 40 | . 3 . 1 3 1 1 . . . . . . 2 . 1 2 . . . 7 . 5 . . 4 . 6 . 1 . . . . . 2 1 . . . . Open Door 14 | . . . . 3 . . . . . . . . 1 . 1 4 1 . . . . . . . . . . . . . 1 1 . . 1 . . 1 . . Level Access Points 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 7 | . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 5 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 13 | . . . 1 1 1 1 . 1 . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Alert Level 15 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . 3 . . . . 2 . 1 . . . . 1 2 . . 2 . . Unreport Threat 24 | . . . . . . . . . . . . . 4 . 1 . . . . 4 . 3 . . . . 2 . 1 . . . . 2 2 2 . 3 . . Locate Traps 10 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . 5 . . . . 1 . . . . . . . 1 . . . . . Reprogram Traps 4 | . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Patrol Status 13 | . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . . . . 3 . 2 . . . . 1 . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Recall Assault 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 13 | . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 1 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 20 | . 1 . . . . . . . . . . . 2 . . 1 . . 1 4 . 3 . . . . 3 . 1 . . . . . 1 2 . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 61 | . . . . . . 9 . 5 . . . . 1 . 3 . . . . 10 . 6 . . . . 14 . 4 . . . . 8 . . . 1 . . Network Status 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . 1 . . Load Schematic 31 | . . . . . . 5 . 2 . . . . 1 . 1 . . . . 5 . 4 . . . . 7 . 3 . . . . 3 . . . . . . Build 22 | . . . . . . 3 . 2 . . . . . . 1 . . . . 4 . 1 . . . . 6 . 1 . . . . 4 . . . . . . Repair Station Hacks 27 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 5 . 13 . . . . 3 . . . . . . Scan Component 15 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . 7 . . . . 2 . . . . . . Repair 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 6 . . . . 1 . . . . . . Recycling Unit Hacks 18 | . . . . . . . . . . . . . 2 . . . . . . 3 . 3 . . . . 6 . 3 . . . . 1 . . . . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 13 | . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . 4 . 3 . . . . 1 . . . . . . Scanalyzer 50 | . . . . . 3 . . . . . . . 11 . 2 . . . . 12 . 6 . . . . . . 3 . . . . 9 3 . . 1 . . Insert Component 29 | . . . . . 1 . . . . . . . 6 . 1 . . . . 5 . 3 . . . . . . 2 . . . . 8 2 . . 1 . . Analyze 21 | . . . . . 2 . . . . . . . 5 . 1 . . . . 7 . 3 . . . . . . 1 . . . . 1 1 . . . . . Garrison Access Hacks 18 | . . . . . 1 3 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 3 1 1 3 1 . . Seal Access 18 | . . . . . 1 3 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 3 1 1 3 1 . . Unauthorized Hacks 223 | . 3 1 3 4 2 8 . 3 . . . . 11 . 6 4 . . 6 23 . 38 . . . . 37 . 27 . . . . 7 17 10 . 10 2 1 Terminals 140 | . 2 1 3 4 2 3 . . . . . . 6 . 2 4 . . 6 13 . 20 . . . . 19 . 13 . . . . 5 17 8 . 9 2 1 Track 41 | . . 1 1 1 . 1 . . . . . . 1 . . 2 . . . 5 . 6 . . . . 8 . 4 . . . . . 5 4 . 2 . . Assimilate 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 2 . 1 . . . . . 1 . . 1 . . Botnet 69 | . 2 . 2 2 2 2 . . . . . . 2 . 2 2 . . 2 6 . 9 . . . . 7 . 6 . . . . 3 9 3 . 5 2 1 Detonate 6 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 10 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 1 1 . 1 . . Sabotage 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators 48 | . . . . . . 5 . 3 . . . . 2 . 3 . . . . 7 . 9 . . . . 12 . 6 . . . . 1 . . . . . . Report 10 | . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . . Prioritize 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . 1 . . . . . . . . . . . Liberate 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . Haulers 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 17 | . . . . . . 3 . 1 . . . . 2 . . . . . . 2 . 3 . . . . 3 . 2 . . . . 1 . . . . . . Repair Stations 16 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . 2 . . . . 2 . 2 . . . . 1 . 2 . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 15 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . 2 . . . . 2 . 1 . . . . 1 . 2 . 1 . . Recycling Units 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . . . 1 . . . . . . . . 7 . . . . . . 3 . . . . . . . . . . . Broadcast 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 4 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 208 | . 3 1 8 9 6 12 . 5 . . . . 22 . 9 11 . . 6 13 . 16 . . . 1 19 . 17 . . . . 8 10 8 1 7 10 6 Full Trace Events 10 | . . . . . 1 . . . . . . . 3 . 1 1 . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . 1 1 . . . . . 13 . 4 . . . . . . 8 . 4 . . 3 . 2 . 1 . . . . 2 2 . . 2 . . Parts Built 30 | . . . . . . 4 . 2 . . . . . . 1 . . . . 6 . 2 . . . . 7 . 2 . . . . 6 . . . . . . Authchips 16 | . . . . . . 2 . 2 . . . . . . 1 . . . . 3 . 1 . . . . 3 . 1 . . . . 3 . . . . . . Time 1362 | . . . . . . 399 . 152 . . . . . . 76 . . . . 90 . 95 . . . . 327 . 34 . . . . 189 . . . . . . Total Part Build Rating 197 | . . . . . . 20 . 10 . . . . . . 5 . . . . 38 . 10 . . . . 49 . 18 . . . . 47 . . . . . . Parts Repaired 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 6 . . . . 1 . . . . . . Time 486 | . . . . . . . . . . . . . . . . . . . . 120 . . . . . . 90 . 225 . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . . . . . . . . . 10 . . . . . . 2 . 4 . . . . 8 . 3 . . . . 1 . . . . . . Parts Scanalyzed 13 | . . . . . 1 . . . . . . . 3 . . . . . . 3 . 3 . . . . . . 1 . . . . 1 1 . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . . . . 1 . . . . . . 5 . 3 . . . . . . 1 . . . . 1 1 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . 1 Non-combat 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 3 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 82 | . . 3 . 12 . . . . 3 . . . . . . 22 5 . . 1 19 8 . . . . 3 . 2 . 2 . . . 1 . . 1 . . Largest Group 19 | . . 3 3 10 8 . . . 3 3 3 3 . . . 12 11 11 10 1 19 13 . . . . 2 . 1 . 2 . . . 1 . . 1 . . Highest-Rated Group 772 | . . 40 40 88 70 . . . 90 90 87 87 . . . 458 772 763 627 10 702 511 . . . . 90 . 49 . 84 . . . 10 . . 10 . . Highest-Rated Ally 159 | . . 16 16 31 14 . . . 30 30 30 30 . . . 159 136 136 96 10 50 46 . . . . 45 . 49 . 46 . . . 10 . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 646 | . . 4 29 55 60 . . . 1 5 . 9 . . . 124 47 14 67 . 111 111 . . . . . . 3 . 6 . . . . . . . . . Total Damage 14367 | . . 42 219 611 418 . . . . 95 . 257 . . . 2278 1136 299 2257 . 3257 3238 . . . . . . 110 . 150 . . . . . . . . . Kills 109 | . . 1 1 16 9 . . . . . . 1 . . . 23 7 2 17 . 7 24 . . . . . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 29081 | 297 1246 846 1619 1736 28 1453 107 494 640 435 546 429 1307 77 553 975 359 13 63 915 155 1314 575 631 69 968 1684 32 1600 419 547 765 587 1346 496 700 1336 534 797 388 Optics 16837 | . . . . . . . . . . . . . 1306 77 553 523 . . . . . 904 575 631 69 968 1684 32 1600 419 547 765 587 1346 496 700 1336 534 797 388 Sensors 20361 | . . . . . . 1453 107 494 640 435 546 429 1303 75 547 975 359 13 63 910 155 1314 575 631 69 967 1652 32 1570 419 547 753 587 1340 493 22 363 523 . . Structural 4231 | . . . . . . . . . . . . . . . . . . . . 903 155 410 . . . . . . . . . . . 944 467 403 690 259 . . Seismic 5807 | 297 1246 846 1619 1736 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . T.N.C. 89 | . . . . . . . . . . . . . 88 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cloaking 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . ECM 655 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 618 . 37 . . . . . . . . . . . Robot Analysis Total 23 | . 1 1 2 . 1 . . . . . . . 1 . 1 . . . . 3 . 6 . . 4 . . . . . . . . 1 2 . . . . . Derelict Logs Recovered 19 | . . 1 . . . . . . 2 3 1 2 . . . . . . . . . . 2 2 . 2 . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 31566 | 363 1258 846 1619 1736 2031 1503 107 494 640 435 546 429 1307 77 553 975 359 277 153 915 155 1314 575 631 69 968 1684 32 1600 419 547 765 587 1346 496 700 1336 534 797 388 Spaces Moved 47214 | 167 646 509 840 829 979 2706 217 865 1262 900 823 935 2538 147 1291 940 294 113 337 1668 267 1849 1194 1402 140 1770 2829 98 2554 1014 1068 1035 1289 3032 1030 1364 2774 1142 1804 553 Core 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3965 | 163 645 509 840 829 979 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 43244 | . . . . . . 2706 217 865 1262 900 823 935 2538 147 1291 940 294 113 337 1668 267 1849 1194 1402 140 1770 2829 98 2554 1014 1068 1035 1289 3032 1030 1364 2774 1142 1804 553 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 160 160 160 160 160 27 27 27 40 36 33 16 15 31 15 17 30 30 16 17 18 16 31 31 31 17 14 18 15 28 18 17 18 21 16 16 18 17 18 18 Average Speed 41 | 157 161 160 160 160 162 38 35 38 40 39 37 34 30 34 30 29 30 30 27 26 26 30 31 31 31 30 27 27 27 31 27 27 28 30 29 27 29 27 26 31 Slowest Speed 550 | 160 550 160 160 240 167 42 36 40 40 40 40 36 34 81 31 30 88 30 36 31 31 31 31 31 36 31 77 28 85 85 28 32 32 32 30 105 44 29 88 106 Overloaded Moves 2205 | . . . . . . 19 14 50 . . . 9 263 . 19 51 . . 145 43 21 98 . . . 50 288 4 251 . 11 21 25 17 66 526 23 32 118 41 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 74 | 8 97 98 71 94 94 53 99 25 98 97 85 97 73 97 45 83 67 73 30 50 88 58 88 98 61 94 65 80 55 93 97 92 98 85 98 47 84 95 38 23 Regions Visited 40 Branch Regions 22 Pre-discovered Areas 11 | . 1 . . . . . . . . . 4 . . . . . . . . . . . 1 . 3 1 . . . . 1 . . . . . . . . . Known Exits Taken 28 | . 1 . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 1 . . . . . . 4 8 3 3 . . . . . . . . . . 5 2 . 3 . . . 4 3 . 2 . . . . . . . Spaces Dug 548 | . . . . . 2 26 . 4 1 3 . 13 33 . 21 . . . 2 31 . 15 1 . . 47 69 . 103 . . . 43 9 11 31 2 2 40 39 Terrain Destroyed 2771 | . 14 . . 65 113 56 75 4 116 3 . 111 313 91 35 18 . 2 38 135 . 151 70 35 . 110 141 . 350 20 97 41 105 10 11 84 31 12 190 124 Melee 209 | . . . . . . 26 . 4 1 3 . 1 31 . 6 . . . 2 28 . 15 1 . . . 32 . 20 . . . . 9 11 17 . 2 . . Projectile 206 | . . . . . 89 . . . . . . . 2 . . . . 2 4 4 . 1 . . . 1 . . . 2 . 10 37 1 . . 29 10 6 8 AOE 2343 | . 14 . . 65 24 30 75 . 115 . . 110 280 91 29 12 . . 32 103 . 135 68 35 . 108 109 . 329 18 97 31 68 . . 67 . . 182 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 55794 | 204 757 533 966 1071 1192 3027 233 1011 1372 964 1060 1017 2929 159 1408 1507 525 334 370 2015 333 2462 1331 1519 164 2089 3607 101 3224 1070 1278 1376 1389 3347 1157 1582 3082 1301 1988 740 Wait 5217 | . 14 9 16 81 31 137 2 110 63 53 215 63 224 . 48 328 187 199 9 214 44 495 98 74 . 249 617 . 481 24 186 194 34 164 71 113 156 73 48 93 Move 47178 | 166 645 508 839 828 978 2706 216 864 1261 899 822 934 2538 146 1290 939 293 112 336 1668 266 1848 1193 1401 139 1769 2829 97 2553 1013 1067 1034 1288 3031 1029 1363 2773 1141 1803 553 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 1 15 2 12 8 9 19 . 4 1 1 10 . 16 1 5 . 2 . . 15 4 13 . . 2 3 14 . 9 . . 4 1 18 3 7 8 8 4 6 Fast Attach 247 | 7 16 1 1 11 9 15 2 6 2 2 . . 10 1 9 1 10 5 2 14 . 2 1 . 10 1 6 . 10 . . 21 . 15 6 6 21 8 8 8 Attach 99 | . . 1 3 . 2 13 . 5 . . . 1 5 1 1 1 1 . . 5 1 2 . . . 1 8 1 1 2 . 2 1 6 . 14 1 1 8 11 Detach 40 | . . . . 2 . 5 . 1 . . . . 1 1 . . 1 . 1 1 . . . . . . 1 . . 1 . 2 . 1 . 5 3 2 6 6 Swap 360 | . 9 1 3 24 16 9 2 5 4 1 2 4 30 3 8 15 3 1 6 15 6 15 5 4 2 8 40 2 41 9 9 12 6 11 5 1 12 6 . 5 Drop 393 | . 8 4 13 26 25 31 2 8 3 2 10 . 23 1 13 . 10 4 2 22 4 13 . . 11 5 11 1 8 . . 27 . 26 10 8 21 19 6 16 Fire 1307 | 30 50 5 79 82 114 5 9 . 14 . . 9 10 5 4 59 18 8 12 15 8 51 33 38 . 53 23 . 75 18 16 70 59 45 5 21 84 34 105 41 Melee 514 | . . . . . . 87 . 8 4 6 1 6 72 . 27 11 . 5 2 46 . 23 1 . . . 57 . 46 2 . . . 30 28 40 3 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 2 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . . . . . 3 43 . . . . . . . . . . 1 . . . . . . . . 4 . . . . Rewire 133 | . . . . . . . . . 20 . . . . . . 110 . . . . . . . 2 . . . . . . . . . . . . . . . 1 Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Miscellaneous 16 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 364 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 495 | -10/Materials | Central database locked down 555 | -10/Materials | Discovered new exit (range 12) 877 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Identified exit to Mines 1120 | -10/Materials | Discovered new exit (range 5) 1602 | -10/Materials | Discovered new exit (range 8) 1622 | -10/Materials | Entered Mines 1744 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1867 | -10/Mines | Build established: Scavenger-Mutant 1963 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1963 | -10/Mines | Discovered new exit (range 5) 2010 | -10/Mines | Discovered new exit (range 10) 2043 | -10/Mines | Learned 4 Materials zone layouts 2139 | -10/Mines | Discovered new exit (range 7) 2180 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2468 | -10/Mines | Entered Materials 2468 | -9/Materials | Accompanied by 3 allies 2468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2469 | -9/Materials | Identified exit to Storage 2796 | -9/Materials | Discovered new exit (range 16) 3371 | -9/Materials | Discovered new exit (range 15) 3618 | -9/Materials | Discovered new exit (range 9) 3651 | -9/Materials | Discovered new exit (range 16) 4087 | -9/Materials | Entered Storage 4508 | -9/Storage | Met a pair of Derelict thieves 4634 | -9/Storage | Discovered new exit (range 15) 5290 | -9/Storage | Identified exit to Materials 5314 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5613 | -9/Storage | Build established: Commander-Mutant 5823 | -9/Storage | Entered Materials 5823 | -8/Materials | Accompanied by 8 allies 5823 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -8/Materials | Garrison activated, responded to threat 6181 | -8/Materials | Build established: Scavenger-Mutant 6272 | -8/Materials | Lost 4 allies 6277 | -8/Materials | Discovered new exit (range 16) 6930 | -8/Materials | Central database locked down 6990 | -8/Materials | Discovered new exit (range 12) 7239 | -8/Materials | Build established: Mutant 7546 | -8/Materials | Discovered new exit (range 15) 7823 | -8/Materials | First assault squad dispatched 7854 | -8/Materials | Entered Factory 7854 | -7/Factory | Evolved 2 slots: Propulsion x2 8001 | -7/Factory | Garrison activated, responded to threat 8081 | -7/Factory | Fabricated Enh. Optical Array (x2) 8413 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 8654 | -7/Factory | First assault squad dispatched 8773 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 8897 | -7/Factory | Build established: Scavenger-Mutant 9062 | -7/Factory | Discovered new exit (range 5) 9064 | -7/Factory | Identified exit to Factory 9071 | -7/Factory | Identified exit to Lower Caves 9357 | -7/Factory | Manually triggered Chute Trap 9357 | -7/Factory | Sucked down chute 9357 | -7/Factory | Entered Waste 9360 | -7/Waste | Spotted C-40 Crusher 9361 | -7/Waste | Spotted C-40 Crusher 9362 | -7/Waste | Spotted C-40 Crusher 9363 | -7/Waste | Found Prototype Launcher 9363 | -7/Waste | Identified Com. Tesla Bomb Launcher 9372 | -7/Waste | EMP discharged 9399 | -7/Waste | Spotted C-40 Crusher 9413 | -7/Waste | Spotted C-40 Crusher 9416 | -7/Waste | Spotted C-40 Crusher 9432 | -7/Waste | Discovered new exit (range 15) 9464 | -7/Waste | Identified exit to Factory 9464 | -7/Waste | Entered Factory 9771 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 9825 | -7/Factory | Discovered exit to Lower Caves (range 8) 9908 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 9940 | -7/Factory | Garrison activated, responded to threat 9958 | -7/Factory | Entered Lower Caves 9984 | -7/Lower Caves | Build established: Mutant 9993 | -7/Lower Caves | Spotted B-75 Beast 10222 | -7/Lower Caves | Learned Factory trap positions 10283 | -7/Lower Caves | Learned Factory stockpile data 10356 | -7/Lower Caves | Discovered new exit (range 7) 10360 | -7/Lower Caves | Identified exit to Lower Caves 10471 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10598 | -7/Lower Caves | Entered another Lower Caves area 10598 | -7/Lower Caves | Accompanied by 3 allies 10636 | -7/Lower Caves | Discovered exit to Factory (range 10) 10758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10830 | -7/Lower Caves | Learned Factory interactive machine intel 10838 | -7/Lower Caves | Identified exit to Zion 10982 | -7/Lower Caves | Encountered a Warlord checkpoint 10982 | -7/Lower Caves | Learned location of 1 exit from Factory 11033 | -7/Lower Caves | Entered Zion 11033 | -7/Zion | Accompanied by 3 allies 11048 | -7/Zion | Discovered new exit (range 15) 11053 | -7/Zion | Identified exit to Proximity Caves 11082 | -7/Zion | Found GAL Module 11106 | -7/Zion | System corruption cleaned by Quarantine Array 11132 | -7/Zion | Received a visual enhancement algorithm 11143 | -7/Zion | Learned location of Warlord (-4) 11155 | -7/Zion | Found CR-A16's Pointy Stick 11209 | -7/Zion | Found Prototype Processor 11210 | -7/Zion | Found Prototype Processor 11212 | -7/Zion | Found Prototype Processor 11213 | -7/Zion | Found Prototype Processor 11215 | -7/Zion | Found Prototype Processor 11220 | -7/Zion | Found Prototype Processor 11236 | -7/Zion | Met Imprinter 11250 | -7/Zion | Given A8's code to call for help 11579 | -7/Zion | Entered Proximity Caves 11579 | -6/Proximity Caves | Accompanied by 3 allies 11582 | -6/Proximity Caves | Spotter reported a threat 11697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11714 | -6/Proximity Caves | Learned location of 1 exit from Factory 11984 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12008 | -6/Proximity Caves | Entered Factory 12008 | -6/Factory | Evolved 2 slots: Utility x2 12009 | -6/Factory | Identified exit to Lower Caves 12010 | -6/Factory | Identified exit to Factory 12010 | -6/Factory | Identified exit to Extension 12011 | -6/Factory | Loaded intel: 81 trap records 12013 | -6/Factory | Loaded intel: 56 interactive machine locations 12054 | -6/Factory | Garrison activated, responded to threat 12102 | -6/Factory | Discovered exit to Factory (range 12) 12244 | -6/Factory | Discovered exit to Factory (range 15) 12303 | -6/Factory | Build established: Machinist-Scout 12380 | -6/Factory | Identified Exp. Terrain Scan Processor (x3) 12380 | -6/Factory | Identified Exp. Core Analyzer 12380 | -6/Factory | Identified Exp. Targeting Computer 12421 | -6/Factory | Identified Exp. Armor Integrity Analyzer 12484 | -6/Factory | Spotted B-75 Beast 12708 | -6/Factory | Search patrols dispatched 12916 | -6/Factory | Garrison activated, responded to threat 13058 | -6/Factory | First assault squad dispatched 13183 | -6/Factory | Build established: Fabricator-Scout 13226 | -6/Factory | Discovered exit to Factory (range 19) 13315 | -6/Factory | Sucked down chute 13315 | -6/Factory | Entered Waste 13330 | -6/Waste | EMP discharged 13337 | -6/Waste | Spotted C-40 Crusher 13342 | -6/Waste | Spotted C-40 Crusher 13342 | -6/Waste | Spotted C-40 Crusher 13343 | -6/Waste | Spotted C-40 Crusher 13357 | -6/Waste | Spotted C-40 Crusher 13358 | -6/Waste | Destroyed C-40 Crusher 13361 | -6/Waste | Destroyed C-40 Crusher 13382 | -6/Waste | Discovered new exit (range 12) 13383 | -6/Waste | Spotted C-40 Crusher 13391 | -6/Waste | Identified exit to Factory 13392 | -6/Waste | Entered Factory 13477 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 13531 | -6/Factory | Found Exp. Targeting Computer 13680 | -6/Factory | Discovered exit to Lower Caves (range 8) 13724 | -6/Factory | Build established: Machinist-Scout 13945 | -6/Factory | Entered Extension 13985 | -6/Extension | Rescued a captive Derelict 14113 | -6/Extension | Rescued a captive Derelict 14275 | -6/Extension | Rescued A7 14291 | -6/Extension | Lost 6 allies 14382 | -6/Extension | Spotted B-75 Beast 14464 | -6/Extension | Spotted B-75 Beast 14530 | -6/Extension | Allies destroyed B-75 Beast 14640 | -6/Extension | Rescued a captive Derelict 14641 | -6/Extension | Rescued a captive Derelict 14738 | -6/Extension | Rescued a captive Derelict 14747 | -6/Extension | Rescued a captive Derelict 14852 | -6/Extension | Discovered exit to Factory (range 10) 14852 | -6/Extension | Discovered new exit (range 6) 14854 | -6/Extension | Identified exit to Cetus 14863 | -6/Extension | Lost 4 allies 14920 | -6/Extension | Entered Cetus 14920 | -6/Cetus | Accompanied by 8 allies (A7) 14925 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14925 | -6/Cetus | Spotted Cetus Guard 14929 | -6/Cetus | Destroyed Cetus Guard 14932 | -6/Cetus | Spotted Cetus Guard 14935 | -6/Cetus | Spotted Cetus Guard 14936 | -6/Cetus | Spotted Cetus Guard 14941 | -6/Cetus | Allies destroyed Cetus Guard 14945 | -6/Cetus | Destroyed Cetus Guard 14953 | -6/Cetus | Allies destroyed Cetus Guard 15004 | -6/Cetus | Started Cetus Manufacturing Module 15029 | -6/Cetus | Manufactured an Enhanced Grunt 15034 | -6/Cetus | Escorted A7 to Cetus Mainframe 15054 | -6/Cetus | Manufactured an Enhanced Grunt 15079 | -6/Cetus | Manufactured an Enhanced Grunt 15104 | -6/Cetus | Manufactured an Enhanced Grunt 15129 | -6/Cetus | Manufactured an Enhanced Grunt 15143 | -6/Cetus | Discovered new exit (range 15) 15179 | -6/Cetus | Spotted Cetus Guard 15179 | -6/Cetus | Spotted Cetus Guard 15183 | -6/Cetus | Destroyed Cetus Guard 15186 | -6/Cetus | Spotted Cetus Guard 15186 | -6/Cetus | Spotted Cetus Guard 15193 | -6/Cetus | Allies destroyed Cetus Guard 15197 | -6/Cetus | Allies destroyed Cetus Guard 15201 | -6/Cetus | Destroyed Cetus Guard 15209 | -6/Cetus | Discovered exit to Factory (range 15) 15211 | -6/Cetus | Met Revision 17 15255 | -6/Cetus | Identified exit to Archives 15279 | -6/Cetus | Entered Archives 15279 | -6/Archives | Accompanied by 11 allies (A7) 15284 | -6/Archives | Received a hacking code to weaken MAIN.C 15333 | -6/Archives | Discovered exit to Factory (range 13) 15364 | -6/Archives | Build established: Commander-Sprinter 15506 | -6/Archives | Discovered new exit (range 13) 15510 | -6/Archives | Identified exit to Hub_04(d) 15556 | -6/Archives | Entered Hub_04(d) 15556 | -6/Hub_04(d) | Accompanied by 10 allies 15570 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 15593 | -6/Hub_04(d) | Garrison activated, responded to threat 15640 | -6/Hub_04(d) | Lost 5 allies 15658 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 15683 | -6/Hub_04(d) | Network Hub disabled 15685 | -6/Hub_04(d) | Spotted Lightning 15685 | -6/Hub_04(d) | Spotted Lightning 15685 | -6/Hub_04(d) | Spotted Lightning 15691 | -6/Hub_04(d) | Network Hub disabled 15691 | -6/Hub_04(d) | Spotted Lightning 15691 | -6/Hub_04(d) | Spotted Lightning 15691 | -6/Hub_04(d) | Spotted Lightning 15700 | -6/Hub_04(d) | Network Hub disabled 15709 | -6/Hub_04(d) | Spotted Lightning 15709 | -6/Hub_04(d) | Entered Factory 15709 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15710 | -5/Factory | Identified exit to Upper Caves 15744 | -5/Factory | Discovered new exit (range 11) 15747 | -5/Factory | Identified exit to Factory 15854 | -5/Factory | Discovered exit to Upper Caves (range 14) 16009 | -5/Factory | First assault squad dispatched 16038 | -5/Factory | Build established: Machinist-Scout 16064 | -5/Factory | Spotted B-75 Beast 16184 | -5/Factory | Repaired Cld. Aerolev Unit 16225 | -5/Factory | Repaired Cld. Aerolev Unit 16267 | -5/Factory | Repaired Cld. Aerolev Unit 16388 | -5/Factory | Discovered exit to Factory (range 10) 16410 | -5/Factory | Fabricated Imp. Force Field (x2) 16431 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 16448 | -5/Factory | Fabricated Imp. Powered Armor (x1) 16489 | -5/Factory | Fabricated Imp. Powered Armor (x1) 16624 | -5/Factory | Sucked down chute 16624 | -5/Factory | Entered Waste 16631 | -5/Waste | Warlord forces began an assault 16638 | -5/Waste | Found Prototype Hackware 16649 | -5/Waste | Spotted C-40 Crusher 16650 | -5/Waste | Spotted C-40 Crusher 16651 | -5/Waste | Spotted C-40 Crusher 16654 | -5/Waste | Spotted C-40 Crusher 16654 | -5/Waste | Spotted C-40 Crusher 16654 | -5/Waste | Spotted C-40 Crusher 16659 | -5/Waste | Allies destroyed C-40 Crusher 16664 | -5/Waste | Destroyed C-40 Crusher 16673 | -5/Waste | Allies destroyed C-40 Crusher 16677 | -5/Waste | Destroyed C-40 Crusher 16689 | -5/Waste | Allies destroyed C-40 Crusher 16703 | -5/Waste | Allies destroyed C-40 Crusher 16718 | -5/Waste | Lost 6 allies 16725 | -5/Waste | Discovered new exit (range 12) 16736 | -5/Waste | Identified exit to Factory 16779 | -5/Waste | Entered Factory 16779 | -5/Factory | Accompanied by 13 allies 17000 | -5/Factory | Discovered exit to Factory (range 4) 17057 | -5/Factory | Identified Exp. Hacking Suite 17187 | -5/Factory | Fabricated Enh. Optical Array (x2) 17388 | -5/Factory | Lost 3 allies 17637 | -5/Factory | Spotted B-75 Beast 17641 | -5/Factory | Build established: Fabricator-Scout 17679 | -5/Factory | First assault squad dispatched 18093 | -5/Factory | Entered Upper Caves 18237 | -5/Upper Caves | Learned location of 1 exit from Factory 18345 | -5/Upper Caves | Learned 8 Factory zone layouts 18346 | -5/Upper Caves | Discovered new exit (range 5) 18347 | -5/Upper Caves | Identified exit to Upper Caves 18492 | -5/Upper Caves | Attracted the attention of an 0b10 base 18658 | -5/Upper Caves | Learned Armory stockpile data 18658 | -5/Upper Caves | Learned Extension trap positions 18668 | -5/Upper Caves | Entered another Upper Caves area 18674 | -5/Upper Caves | Discovered exit to Factory (range 8) 19114 | -5/Upper Caves | Learned 8 Factory zone layouts 19209 | -5/Upper Caves | Learned 8 Factory zone layouts 19219 | -5/Upper Caves | Discovered new exit (range 10) 19222 | -5/Upper Caves | Identified exit to Zhirov 19299 | -5/Upper Caves | Entered Zhirov 19299 | -5/Zhirov | Discovered new exit (range 3) 19300 | -5/Zhirov | Identified exit to Proximity Caves 19306 | -5/Zhirov | Met Zhirov 19312 | -5/Zhirov | Learned location of Quarantine (-3) 19312 | -5/Zhirov | Learned location of Testing (-2) 19312 | -5/Zhirov | Learned location of Command (-1) 19315 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19320 | -5/Zhirov | Found Alien Artifact 19320 | -5/Zhirov | Identified Integrated Dissipator 19320 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19351 | -5/Zhirov | Found Alien Artifact 19368 | -5/Zhirov | Entered Proximity Caves 19428 | -4/Proximity Caves | Spotted B-86 Titan 19685 | -4/Proximity Caves | Learned 4 Research zone layouts 19818 | -4/Proximity Caves | Attracted the attention of an 0b10 base 20304 | -4/Proximity Caves | Discovered exit to Factory (range 5) 20336 | -4/Proximity Caves | Entered Factory 20336 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20337 | -4/Factory | Identified exit to Research 20417 | -4/Factory | Repaired Broken Cld. Aerolev Unit 20439 | -4/Factory | Discovered new exit (range 13) 20450 | -4/Factory | Identified exit to Upper Caves 20596 | -4/Factory | Discovered exit to Upper Caves (range 11) 20824 | -4/Factory | Spotted B-86 Titan 20896 | -4/Factory | Identified exit to Armory 20964 | -4/Factory | Discovered exit to Research (range 12) 21109 | -4/Factory | Fabricated O-32 Director (x1) 21114 | -4/Factory | Fabricated Exp. Core Analyzer (x1) 21204 | -4/Factory | Fabricated Exp. Optical Array (x1) 21294 | -4/Factory | Central database locked down 21350 | -4/Factory | Repaired Cld. Aerolev Unit 21641 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 21699 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 21784 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 22020 | -4/Factory | Manually triggered Chute Trap 22020 | -4/Factory | Sucked down chute 22020 | -4/Factory | Entered Waste 22023 | -4/Waste | Spotted C-40 Crusher 22028 | -4/Waste | Spotted C-40 Crusher 22029 | -4/Waste | Spotted C-40 Crusher 22032 | -4/Waste | Spotted C-40 Crusher 22034 | -4/Waste | Spotted C-40 Crusher 22035 | -4/Waste | EMP discharged 22036 | -4/Waste | Discovered new exit (range 22) 22039 | -4/Waste | Spotted C-40 Crusher 22050 | -4/Waste | Identified exit to Factory 22052 | -4/Waste | Entered Factory 22157 | -4/Factory | Repaired Cld. Aerolev Unit 22199 | -4/Factory | Repaired Cld. Aerolev Unit 22240 | -4/Factory | Repaired Cld. Aerolev Unit 22275 | -4/Factory | Repaired Antigrav Array 22317 | -4/Factory | Repaired Cld. Aerolev Unit 22324 | -4/Factory | Identified Transdimensional Reconstructor 22400 | -4/Factory | Assembled infested ambush trap array 22496 | -4/Factory | Discovered exit to Research (range 16) 22637 | -4/Factory | Repaired Hyp. Mass Driver 22691 | -4/Factory | Discovered exit to Research (range 14) 22745 | -4/Factory | Discovered exit to Upper Caves (range 7) 22883 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 22982 | -4/Factory | Discovered exit to Research (range 22) 23302 | -4/Factory | First assault squad dispatched 23493 | -4/Factory | High security lockdown imminent 23573 | -4/Factory | High security lockdown engaged 23652 | -4/Factory | Entered Upper Caves 23653 | -4/Upper Caves | Encountered a Warlord checkpoint 23784 | -4/Upper Caves | Learned Research terminal intel 23809 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23941 | -4/Upper Caves | Discovered new exit (range 8) 23943 | -4/Upper Caves | Identified exit to Upper Caves 23966 | -4/Upper Caves | Learned 4 Research zone layouts 23971 | -4/Upper Caves | Spotted B-86 Titan 24071 | -4/Upper Caves | Entered another Upper Caves area 24078 | -4/Upper Caves | Encountered a Warlord checkpoint 24231 | -4/Upper Caves | Entered an active Warlord outpost 24232 | -4/Upper Caves | A Commander dispatched an escort 24235 | -4/Upper Caves | Learned Extension stockpile data 24235 | -4/Upper Caves | Learned Factory security intel 24325 | -4/Upper Caves | Discovered exit to Research (range 3) 24475 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24540 | -4/Upper Caves | Learned location of 1 exit from Research 24591 | -4/Upper Caves | Discovered new exit (range 5) 24592 | -4/Upper Caves | Identified exit to Warlord 24618 | -4/Upper Caves | Entered Warlord 24618 | -4/Warlord | Accompanied by 2 allies 24619 | -4/Warlord | Commander's escort returned to base 24619 | -4/Warlord | Commander's escort returned to base 24631 | -4/Warlord | System corruption cleaned by Quarantine Array 24704 | -4/Warlord | Found Prototype Device 24704 | -4/Warlord | Identified Thermal Barrier 24709 | -4/Warlord | Found Exp. Targeting Computer 24735 | -4/Warlord | Found Prototype Processor 24794 | -4/Warlord | Met Warlord 24814 | -4/Warlord | Visited the Vortex Lab 24817 | -4/Warlord | Met EX-DEC 24819 | -4/Warlord | Warlord's base attacked by MAIN.C 24823 | -4/Warlord | Found Prototype Energy Cannon 24823 | -4/Warlord | Identified Vortex Cannon 24826 | -4/Warlord | Found Prototype Energy Gun 24826 | -4/Warlord | Identified Vortex Rifle 24836 | -4/Warlord | Found Prototype Energy Cannon 25037 | -4/Warlord | Warlord forces counterattacked 25121 | -4/Warlord | Discovered new exit (range 14) 25122 | -4/Warlord | Destroyed 11 combat bots 25128 | -4/Warlord | Lost 3 allies 25138 | -4/Warlord | Spotted Executioner 25138 | -4/Warlord | Spotted Executioner 25155 | -4/Warlord | Destroyed Executioner 25176 | -4/Warlord | Found Prototype Device 25176 | -4/Warlord | Identified Adv. Kinecellerator 25184 | -4/Warlord | Lost 3 allies 25219 | -4/Warlord | Spotted Executioner 25221 | -4/Warlord | Spotted Executioner 25221 | -4/Warlord | Spotted Executioner 25240 | -4/Warlord | Destroyed Executioner 25262 | -4/Warlord | Lost 8 allies 25321 | -4/Warlord | Spotted Striker 25321 | -4/Warlord | Spotted Striker 25321 | -4/Warlord | Spotted Striker 25321 | -4/Warlord | Spotted Executioner 25327 | -4/Warlord | Destroyed Executioner 25345 | -4/Warlord | Destroyed Striker 25351 | -4/Warlord | Identified exit to Proximity Caves 25355 | -4/Warlord | Destroyed Striker 25358 | -4/Warlord | Destroyed Striker 25379 | -4/Warlord | Lost 12 allies 25383 | -4/Warlord | Destroyed 8 combat bots 25383 | -4/Warlord | Entered Proximity Caves 25473 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25824 | -3/Proximity Caves | Discovered exit to Research (range 7) 25964 | -3/Proximity Caves | Found Alien Artifact 25970 | -3/Proximity Caves | Entered Research 25970 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25971 | -3/Research | Identified exit to Quarantine 25972 | -3/Research | Identified exit to Research 25974 | -3/Research | Loaded intel: 23 terminal locations 25996 | -3/Research | Discovered exit to Research (range 4) 26063 | -3/Research | Fabricated Hyp. Mass Driver? 26154 | -3/Research | Fabricated Exp. Hacking Suite (x1) 26170 | -3/Research | Revision forces began assault on 0b10 26174 | -3/Research | Met up with Revision 17++ 26184 | -3/Research | Discovered exit to Research (range 7) 26255 | -3/Research | Spotted B-86 Titan 26340 | -3/Research | Lost 3 allies 26346 | -3/Research | Build established: Machinist-Scout 26376 | -3/Research | Repaired Broken Cmb. Linear Gravjet? 26472 | -3/Research | Destroyed 7 combat bots 26481 | -3/Research | Lost 3 allies 26538 | -3/Research | Found Prototype Launcher 26576 | -3/Research | Fabricated Quantum Reactor (x2) 26620 | -3/Research | Fabricated Adv. Powered Armor (x1) 26642 | -3/Research | Spotted B-86 Titan 26670 | -3/Research | Research terminal network offline 26671 | -3/Research | Identified Spectral Analyzer 26671 | -3/Research | Identified Hellfire Missile Launcher 26671 | -3/Research | Identified BFG-9k Vortex Edition 26671 | -3/Research | Identified Dimensional Node Initializer 26846 | -3/Research | Found Prototype Device 26871 | -3/Research | Identified Exp. Thermal Defense Suite 27098 | -3/Research | Spotted B-86 Titan 27139 | -3/Research | Spotted B-90 Cyclops 27316 | -3/Research | Entered Quarantine 27374 | -3/Quarantine | Found Alien Artifact 27410 | -3/Quarantine | Found Alien Slashing Weapon 27410 | -3/Quarantine | Identified Sigix Broadsword 27582 | -3/Quarantine | Met incapacitated Sigix Warrior 27582 | -3/Quarantine | Lockdown squad dispatched 27615 | -3/Quarantine | Spotted Lightning 27681 | -3/Quarantine | Identified Subatomic Replicator 27718 | -3/Quarantine | Found Alien Artifact 27718 | -3/Quarantine | Identified Phase Redirector 27789 | -3/Quarantine | Spotted Fortress 27808 | -3/Quarantine | Discovered new exit (range 6) 27808 | -3/Quarantine | Discovered new exit (range 6) 27810 | -3/Quarantine | Identified exit to Protoforge 27811 | -3/Quarantine | Identified exit to Section 7 27812 | -3/Quarantine | Entered Protoforge 27832 | -3/Protoforge | Superfortress began startup sequence 27923 | -3/Protoforge | Spotted Hotshot 27932 | -3/Protoforge | Spotted Hotshot 27932 | -3/Protoforge | Spotted Hotshot 27932 | -3/Protoforge | Spotted Hotshot 27932 | -3/Protoforge | Spotted Hotshot 27932 | -3/Protoforge | Spotted Hotshot 27932 | -3/Protoforge | Spotted Hotshot 27933 | -3/Protoforge | Spotted Hotshot 27936 | -3/Protoforge | Spotted Hotshot 27950 | -3/Protoforge | Spotted Hotshot 27974 | -3/Protoforge | Spotted Hotshot 27974 | -3/Protoforge | Spotted Hotshot 28122 | -3/Protoforge | Spotted Hotshot 28122 | -3/Protoforge | Spotted Hotshot 28126 | -3/Protoforge | Build established: Machinist-Sprinter 28210 | -3/Protoforge | Destroyed Hotshot 28212 | -3/Protoforge | Destroyed Hotshot 28217 | -3/Protoforge | Destroyed Hotshot 28221 | -3/Protoforge | Destroyed Hotshot 28242 | -3/Protoforge | Destroyed 7 combat bots 28282 | -3/Protoforge | Spotted AP7-3 28283 | -3/Protoforge | Spotted AP7-3 28297 | -3/Protoforge | Spotted B-86 Titan 28319 | -3/Protoforge | Discovered exit to Research (range 13) 28327 | -3/Protoforge | Initialized slip node 28351 | -3/Protoforge | Spotted Hotshot 28351 | -3/Protoforge | Spotted Hotshot 28353 | -3/Protoforge | Spotted Hotshot 28381 | -3/Protoforge | Found Prototype Storage 28399 | -3/Protoforge | Found Prototype Ballistic Gun 28418 | -3/Protoforge | Found Prototype Device 28418 | -3/Protoforge | Identified Crosscalibrator 28422 | -3/Protoforge | Spotted Immortal 28422 | -3/Protoforge | Spotted Immortal 28425 | -3/Protoforge | Spotted Decapitator 28435 | -3/Protoforge | Identified Cep. NT7 Matterbank 28436 | -3/Protoforge | Lost 3 parts (2u1w) 28439 | -3/Protoforge | Scanned by Researcher 28451 | -3/Protoforge | System corruption reached 10% 28455 | -3/Protoforge | Found Cep. Gyrokinetic System 28457 | -3/Protoforge | Found Cep. Combat Aerolev Unit 28460 | -3/Protoforge | Found Cep. Combat Aerolev Unit 28475 | -3/Protoforge | Identified Cep. XC Strikerail 28495 | -3/Protoforge | Warped through subspace to slip node 28512 | -3/Protoforge | Entered Research 28512 | -2/Research | Warlord forces began assault on 0b10 28512 | -2/Research | Evolved 2 slots: Weapon x2 28525 | -2/Research | Lost 5 parts (2p2n1w) 28622 | -2/Research | Research machine network offline 28840 | -2/Research | Found Prototype Device 28840 | -2/Research | Identified Exp. EM Shield 28844 | -2/Research | Found Prototype Processor 28844 | -2/Research | Identified Exp. Signal Interpreter 28932 | -2/Research | Met up with Warlord 28942 | -2/Research | Discovered new exit (range 23) 28997 | -2/Research | Spotted B-90 Cyclops 29107 | -2/Research | Spotted Executioner 29137 | -2/Research | Spotted Striker 29140 | -2/Research | Destroyed Executioner 29143 | -2/Research | Destroyed Striker 29161 | -2/Research | Found Adv. Kinecellerator 29164 | -2/Research | Destroyed 8 combat bots 29229 | -2/Research | Borebot progress halted 29240 | -2/Research | Spotted Striker 29249 | -2/Research | Spotted Executioner 29251 | -2/Research | Destroyed Executioner 29277 | -2/Research | Destroyed Striker 29326 | -2/Research | Identified exit to Access 29355 | -2/Research | Borebot progress halted 29420 | -2/Research | Spotted Striker 29467 | -2/Research | Found Prototype Device 29467 | -2/Research | Identified Adv. EM Shield 29524 | -2/Research | Spotted Executioner 29547 | -2/Research | Spotted B-90 Cyclops 29560 | -2/Research | Discovered exit to Access (range 5) 29577 | -2/Research | Borebot progress halted 29642 | -2/Research | Found Prototype Device 29642 | -2/Research | Identified Exp. Cloaking Device 29645 | -2/Research | Spotted B-90 Cyclops 29679 | -2/Research | Found Prototype Device 29679 | -2/Research | Identified Exp. Weapon Cycler 29742 | -2/Research | Found Fusion Bomb Launcher 29763 | -2/Research | Build established: Machinist-Scout 29771 | -2/Research | Discovered new exit (range 6) 29772 | -2/Research | Identified exit to Testing 29779 | -2/Research | Found Prototype Launcher 29779 | -2/Research | Identified Point Singularity Launcher 29848 | -2/Research | Entered Testing 29864 | -2/Testing | Garrison activated, responded to threat 29928 | -2/Testing | Found Prototype Device 29928 | -2/Testing | Identified Adv. Particle Accelerator 29932 | -2/Testing | Found Adv. Particle Accelerator 29940 | -2/Testing | Spotted PG-JRQYNEHB5F 29983 | -2/Testing | Found Prototype Device 29983 | -2/Testing | Identified 2N-1CE's Frost Array 30033 | -2/Testing | Spotted Striker 30378 | -2/Testing | Found Prototype Protection 30378 | -2/Testing | Identified SHELL Armor 30382 | -2/Testing | Entered Access 30382 | -1/Access | Evolved 2 slots: Weapon x2 30383 | -1/Access | Garrison activated, responded to threat 30411 | -1/Access | Spotted B-99 Colossus 30433 | -1/Access | Garrison activated, responded to threat 30648 | -1/Access | Garrison activated, responded to threat 30676 | -1/Access | Build established: Sprinter 30684 | -1/Access | Spotted B-99 Colossus 30777 | -1/Access | Energy Cycler disabled 30810 | -1/Access | Garrison activated, responded to threat 31132 | -1/Access | First assault squad dispatched 31177 | -1/Access | Discovered new exit (range 9) 31179 | -1/Access | Entered Command 31296 | -1/Command | Disengaged cave seal 31305 | -1/Command | High security lockdown imminent 31306 | -1/Command | P-80 Master assimilated allied 7L-XS5(s) 31308 | -1/Command | Welcomed Warlord to Command 31342 | -1/Command | Lost 5 allies 31348 | -1/Command | Spotted M Guard 31348 | -1/Command | Spotted Combat Programmer 31349 | -1/Command | Spotted M Guard 31349 | -1/Command | Spotted Combat Programmer 31359 | -1/Command | Used Subatomic Replicator to replicate BFG-9k Vortex Edition 31365 | -1/Command | Combat Programmer assimilated allied 11-N4C(L) 31365 | -1/Command | Spotted 11-N4C(L) 31371 | -1/Command | Destroyed M Guard 31385 | -1/Command | High security lockdown engaged 31393 | -1/Command | P-80 Master assimilated allied PK-M1Y(s) 31398 | -1/Command | P-80 Master assimilated allied BT-64R(s) 31418 | -1/Command | Destroyed M Guard 31418 | -1/Command | All MAIN.C guards destroyed 31433 | -1/Command | Found Prototype Launcher 31433 | -1/Command | Identified Adv. Micro-nuke Launcher 31447 | -1/Command | Warlord commented on Warlord statues 31507 | -1/Command | Lost 6 allies 31546 | -1/Command | Met MAIN.C 31546 | -1/Command | Hacked MAIN.C using A7's code 31561 | -1/Command | Destroyed MAIN.C Shell 31563 | -1/Command | 0b10 Conduit disabled 31563 | -1/Command | MAIN.C activated Command garrisons 31565 | -1/Command | Destroyed MAIN.C 31567 | *** | Establishing Free Derelict Territories! Last Messages --------------- 31563_ Blast Slug penetrates MAIN.C. MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 31563_ ALERT: All Command garrisons activated. ZY-L1N: Not so powerful now, are you, MAIN.C! 31563_ MAIN.C reaction time slowed by virus. 31564_ Extracted 119 energy. 31564_ MAIN.C reaction time slowed by virus. 31565_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 31565_ MAIN.C destroyed. 31566_ Extracted 119 energy. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#################?????????????????????? | | ????????""""" """" @ #?????????????????????? | | ???????" "" | #?????????????????????? | | ???????"""" "" W####################### | | ?????????"""""""" + # | | ??????????" """ + # | | ??????????"""""" + # | | ????????????"""" ################### # | | ????????????""" #???????????????????" # | | ??????????? % #?????????????????#"" # | | ?????????? " $% ""#?????????????????# T | | ??????????""""" % """"""#?????????????????#+++# | | ????????? % """"""""#?????????????????# ! | | ????????? %"""""""""""#?????????????????# | | ????????? " " " " #?????????????????# | | ???????? " " " " #?????????????????# | | ???????? " "?" """" " #?????????????????#% | | ???????? ""? "???? """? ??????????????????# | | ???????? ???????????? ? ??????????????????##### | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 45 Energy Capacity 750 Matter Stores 626 Matter Capacity 800 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Corruption Block 8 Armor Coverage 900 Resistance: KI 30 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 73 Targeting Accuracy 32 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 50 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Targeting Computer | -9/Storage | Hacked Cld. Aerolev Unit | -8/Materials | Scanalyzed Core Analyzer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. System Shield | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Exp. ECM Suite | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Exp. Core Analyzer | -5/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Factory | Scanalyzed Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Centrium Medium Armor Plating | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Hacked Hcp. Storage Unit | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Scanalyzed Exp. Hacking Suite | -5/Factory | Scanalyzed Weapon Mount | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hyp. Mass Driver | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Scanalyzed Adv. Powered Armor | -3/Research | Hacked Hyp. Railgun | -3/Research | Scanalyzed Exp. Gyrokinetic Inverter | -3/Quarantine | Hacked Imp. Weapon Shielding | -3/Quarantine | Scanalyzed Cld. Q-thruster | -2/Testing | Archive Exp. EM Disruption Field | -2/Testing | Archive Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked G-47 Trooper | -8/Materials | Hacked L-31 Rogue | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Enh. Optical Array | x2 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Imp. Force Field | x2 | -5/Factory | Preloaded Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Imp. Powered Armor | x1 | -5/Factory | Authchip Imp. Powered Armor | x1 | -5/Factory | Authchip Enh. Optical Array | x2 | -5/Factory | Authchip O-32 Director | x1 | -4/Factory | Preloaded Exp. Core Analyzer | x1 | -4/Factory | Authchip Exp. Optical Array | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Hyp. Mass Driver | x2 | -4/Factory | Authchip Hcp. Storage Unit | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Hyp. Mass Driver | x2 | -3/Research | Authchip Exp. Hacking Suite | x1 | -3/Research | Authchip Quantum Reactor | x2 | -3/Research | Preloaded Adv. Powered Armor | x1 | -3/Research | Authchip Repaired ---------- Cld. Aerolev Unit | 10% | -5/Factory Cld. Aerolev Unit | 36% | -5/Factory Cld. Aerolev Unit | 43% | -5/Factory Cld. Aerolev Unit | 20% | -4/Factory | Broken Cld. Aerolev Unit | 40% | -4/Factory Cld. Aerolev Unit | 16% | -4/Factory Cld. Aerolev Unit | 28% | -4/Factory Cld. Aerolev Unit | 36% | -4/Factory Antigrav Array | 33% | -4/Factory Cld. Aerolev Unit | 40% | -4/Factory Hyp. Mass Driver | 41% | -4/Factory Cmb. Linear Gravjet | 21% | -3/Research | Broken Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCommHammer Manual? 0 Play Time 10:30:56 Cumulative 486.2 hours Start 2025.07.02 @ 19:39:03 End 2025.07.05 @ 09:42:14 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type 7 Total 36 Types 17/1/8/1/1/0/3/3/1/1 Lore% 91 Gallery% 80 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 684b3181-b2b1-4b40-b79a-e0d21ba4ce3d