Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 00:45:55 Player: Knightshade Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (207) 1035 Value Destroyed (7520) 7520 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1347) 1347 TOTAL SCORE: 14142 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 207 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -135 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Improved Hacking Suite System Shield Relay Coupler [NC] (28) Relay Coupler [Duelist] (28) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Light Armor Plating Improved Shield Generator Splice Drone Bay > --- WEAPON ----------- Variable Charge Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Advanced Weight Redist. System Point Defense System Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Precision Shock Rifle Variable Charge Gun Variable Charge Gun Long-range Proton Cannon Hypervelocity Coil Gun Magnetic Acceleration Cannon Rocket Launcher Improved Plasma Cutter Makeshift Sword [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Advanced Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . 1 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 179 | 7 9 3 22 30 27 45 14 22 . Power 14 | 1 1 . 1 2 6 . 1 2 . Engine 6 | 1 1 . 1 1 1 . 1 . . Core 8 | . . . . 1 5 . . 2 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 1 . 2 5 1 1 3 2 . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 10 | . 1 . 2 5 1 1 . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . . . 3 2 . Utility 73 | 2 3 1 7 15 6 23 2 14 . Device 31 | 1 . 1 3 3 3 12 . 8 . Storage 6 | 1 2 . 1 1 . . . 1 . Processor 6 | . 1 . . . . 2 2 1 . Hackware 8 | . . . . . . 6 . 2 . Protection 22 | . . . 3 11 3 3 . 2 . Artifact . | . . . . . . . . . . Weapon 75 | 2 4 2 12 8 14 21 8 4 . Energy Gun 17 | 1 . . 3 2 2 7 2 . . Energy Cannon 2 | . . . . . . 1 1 . . Ballistic Gun 16 | 1 . . . 3 6 5 1 . . Ballistic Cannon 13 | . 2 2 5 3 . . 1 . . Launcher 9 | . 2 . 3 . 1 1 2 . . Special Weapon 11 | . . . . . 3 4 1 3 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 3 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . . . Parts Lost 50 | . 1 . 5 7 6 6 6 12 7 Power 5 | . . . 1 . 1 . 2 . 1 Propulsion 14 | . . . 2 4 1 1 1 5 . Utility 18 | . 1 . . 1 2 5 2 2 5 Weapon 13 | . . . 2 2 2 . 1 5 1 Highest Loss Streak 6 | . 1 . 2 5 2 2 6 4 3 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 88 | . 97 100 92 92 89 82 63 83 37 Engine 5 | . 14 14 8 2 6 . . 1 . Core 3 | . . . . 6 1 7 4 4 2 Treads 3 | . 23 14 3 . . . . . . Wheel 11 | . 4 14 17 13 9 14 4 . . Flight 2 | . . . . . . . 6 23 . Device 8 | . 6 5 14 5 8 9 . 8 10 Storage 8 | . 14 14 11 9 9 7 4 2 5 Processor 3 | . 5 8 . . . 4 11 8 5 Hackware 2 | . . . . . . 5 11 12 4 Protection 11 | . . . 7 30 27 8 . . . Energy Gun 6 | . . . 7 13 8 6 5 . . Ballistic Gun 3 | . . . . 5 12 4 . . . Ballistic Cannon 9 | . 23 27 20 6 . . 2 . . Special Weapon 2 | . . . . . 1 6 1 9 . Slashing Weapon 1 | . . . . . 4 2 . . . Peak Build Rating 71 | 7 9 16 25 42 55 71 57 52 28 Average Rating 36 | 5 7 12 19 32 43 64 42 41 21 On Entrance 26 | . 7 9 16 25 42 55 57 31 27 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 129 | 15 93 101 108 128 129 116 109 25 18 Greatest Support 56 | 40 40 10 20 28 28 56 28 25 12 Greatest Overweight (x) 40 | . 9 10 10 40 4 3 3 1 4 Average Overweight (x) 2 | . 2 9 5 5 3 1 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 Average Capacity 21 | 7 14 25 25 25 25 25 18 6 9 Most Carried 25 | 5 12 17 25 25 25 25 25 10 10 Average Carried 19 | 1 7 15 23 23 24 24 17 5 9 Final Capacity 25 | 8 25 25 25 25 25 25 5 10 5 Final Carried 25 | 2 11 17 25 25 25 25 5 9 5 Class Distribution -------------------- 34% | Mutant 31% | Tank 8% | Bothacker-Tank 7% | Hacker-Sprinter 6% | Bothacker-Mutant 5% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Bothacker-Tank | -7/Factory Skirmisher | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Matter Collected 4694 | 277 179 285 846 1033 650 972 . 452 . Remotely . | . . . . . . . . . . Salvage Created 7843 | 100 174 208 1117 2014 1376 1708 425 654 67 Parts 450 | 6 15 14 96 101 83 84 . 50 1 Haulers Intercepted 13 | . 2 . 4 4 . 2 . 1 . Recyclers Shooed 3 | 1 . . 1 1 . . . . . Parts Field Recycled 6 | . . . 6 . . . . . . Retrieved Matter 29 | . . . 29 . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Combat Hostiles Destroyed 155 | . 10 7 33 35 32 25 2 10 1 Melee 16 | . . . . . . 5 . 10 1 Guns 73 | . . . 3 20 32 18 . . . Cannons 48 | . 7 4 24 11 . 1 1 . . AOE 17 | . 3 3 6 4 . . 1 . . Classes Destroyed 17 | 2 5 . 2 4 2 1 1 . . Worker 5 | . 1 . 2 2 . . . . . Builder 3 | . . . . 2 . 1 . . . Tunneler 3 | 3 . . . . . . . . . Hauler 13 | . 2 . 4 4 . 2 . 1 . Recycler 7 | 1 . 1 1 1 . 2 . 1 . Mechanic 1 | . . . . . . 1 . . . Operator 7 | . . . 2 1 . 1 . 3 . Watcher 13 | . 1 . 5 4 . 1 . 2 . Swarmer 38 | . 8 3 13 3 7 . . 4 . Grunt 63 | . 2 4 11 16 16 11 . 2 1 Brawler 3 | . . . . 2 1 . . . . Duelist 3 | . . . . 1 1 1 . . . Sentry 27 | . . . 9 10 3 5 . . . Hunter 7 | . . . . 3 2 1 . 1 . Programmer 11 | . . . . . 1 7 . 3 . Behemoth 1 | . . . . . 1 . . . . Compactor 2 | . . . . . . . 2 . . Best Kill Streak 7 | 4 4 3 6 6 7 4 2 4 1 Combat Bots Only 7 | . 4 3 5 6 7 3 2 4 1 Max Kills in Single Turn 4 | 1 2 3 4 2 2 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 2 3 3 1 . . 1 . . Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Hostile Shots Fired 1114 | . 35 13 136 188 182 273 4 193 90 Missed 395 | . 10 4 43 48 56 113 . 100 21 Damage Taken 7812 | . 172 118 731 1600 1463 1353 229 957 1189 Core 1753 | . 31 21 80 131 104 143 95 291 857 Absorbed by Shields 262 | . . . 88 91 5 78 . . . Ignored by Resistances 2758 | . 53 35 249 561 727 450 62 302 319 Regen/Repaired (Parts) 659 | . . . . 417 . 14 . 228 . Core Remaining (%) 68 | 100 . 79 80 . 57 . . 24 . Volleys Fired 442 | 8 25 12 89 97 65 127 10 9 . Largest 3 | 2 2 2 3 3 3 2 3 1 . Hottest 450 | 70 70 70 135 135 125 450 173 40 . Shots Fired 873 | 16 50 24 211 198 161 179 23 11 . Gun 495 | 16 . . 29 132 160 146 2 10 . Cannon 331 | . 46 22 177 66 . 6 14 . . Launcher 19 | . 4 2 5 . 1 . 7 . . Special 28 | . . . . . . 27 . 1 . Kinetic 529 | 8 46 22 177 87 109 74 6 . . Thermal 92 | 8 . . . . . 72 2 10 . Explosive 19 | . 4 2 5 . 1 . 7 . . Electromagnetic 205 | . . . 29 111 51 6 8 . . Robot Hit Streak 29 | 15 8 18 27 15 12 27 22 29 . Robot Miss Streak 9 | . 1 2 3 9 5 2 . 2 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 16 | . . . . 2 12 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . Shots Hit Robots 740 | 15 33 17 152 160 122 167 21 43 10 Core Hits 367 | 5 14 10 56 131 75 49 7 17 3 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 15 | 1 2 . 5 . . 4 . 3 . Burn 1 | 1 . . . . . . . . . Destroy 3 | . . . . . . 3 . . . Blast 7 | . 2 . 5 . . . . . . Sever 1 | . . . . . . 1 . . . Impale 3 | . . . . . . . . 3 . Melee Attacks 112 | . . . 1 . 11 28 . 61 11 Impact . | . . . . . . . . . . Slashing 39 | . . . . . 11 28 . . . Piercing 72 | . . . . . . . . 61 11 Sneak Attacks 7 | . . . 1 . . 4 . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18466 | 185 851 382 3087 3919 2911 4128 1269 1453 281 Guns 8487 | 185 . . 409 2021 2707 3051 40 74 . Cannons 4506 | . 551 290 2320 973 . 183 189 . . Explosions 3007 | . 300 92 343 925 204 103 1040 . . Melee 2446 | . . . . . . 791 . 1379 276 Ramming 20 | . . . 15 . . . . . 5 Kinetic 7847 | 88 551 290 2320 1149 1782 1500 167 . . Thermal 3063 | 97 . . 75 925 204 1648 40 74 . Explosive 1700 | . 300 92 268 . . . 1040 . . Electromagnetic 3390 | . . . 409 1845 925 189 22 . . Impact . | . . . . . . . . . . Slashing 791 | . . . . . . 791 . . . Piercing 1655 | . . . . . . . . 1379 276 Highest Corruption 7 | . . . . 1 4 3 2 3 7 Average Corruption 1 | . . . . 1 1 1 2 1 4 Corruption Purged 9 | . . . . . . 7 . 2 . Corruption Blocked 12 | . . . . . . . 12 . . Effects 71 | . . . . 19 14 16 2 19 1 Message Errors 17 | . . . . 5 4 1 . 7 . Matter Fused 16 | . . . . 3 3 5 . 4 1 Heat Flow Errors 7 | . . . . 4 1 . 1 1 . Energy Discharges 9 | . . . . 1 2 4 . 2 . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . 1 3 2 . 2 . Data Loss (major) 4 | . . . . 3 . 1 . . . Misfires 4 | . . . . 1 . 1 . 2 . Alerts 3 | . . . . 1 . 1 . 1 . Weapon Failures 2 | . . . . . . 1 1 . . Overload Shots 12 | . . . . . . 12 . . . Effects 2 | . . . . . . 2 . . . Energy Bleed 2 | . . . . . . 2 . . . Overflow Damage 409 | . 25 . 85 52 . 99 12 136 . Projectiles 55 | . 13 . 42 . . . . . . Explosions 160 | . 12 . 43 52 . 41 12 . . Melee 194 | . . . . . . 58 . 136 . Knockbacks 59 | . 4 3 23 29 . . . . . Impact 1 | . . . 1 . . . . . . Kinetic 56 | . 4 3 20 29 . . . . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 334 | . . 27 64 142 . . 100 . 1 Shots 12 | . . 2 2 4 . . 4 . . Rammed 9 | . . . 1 . . . . . 8 Targets Rammed 9 | . . . 1 . . . . . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 577 | 27 78 108 299 577 96 390 253 198 . Average Temperature 100 | 13 18 45 59 144 22 123 90 54 . Received Heat Transfer 2765 | . 24 87 215 825 516 450 . 231 417 Effects 24 | . . . 1 19 . 4 . . . Shutdowns 3 | . . . . 3 . . . . . Energy Bleed 7 | . . . 1 5 . 1 . . . Interference 7 | . . . . 4 . 3 . . . Matter Decay 2 | . . . . 2 . . . . . Short Circuit 3 | . . . . 3 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 23 | . . . 4 15 3 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 10 | 1 . . . 2 . 5 . 2 . Heat Transferred 4455 | 370 . . 150 1100 250 2289 74 222 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 18 | . . . 3 12 2 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Peak Influence 1292 | 20 271 104 421 679 1292 628 84 479 142 Initial 583 | . 11 28 . . 86 583 39 33 25 Average 250 | 7 115 44 172 362 789 187 50 144 73 Maximum Alert Level 4 | . 1 . 2 2 4 2 . 2 . Low Security (%) 59 | 100 96 100 62 21 13 63 100 79 100 Level 1 18 | . 3 . 33 24 6 25 . 10 . Level 2 16 | . . . 4 53 26 11 . 9 . Level 3 2 | . . . . . 24 . . . . Level 4 3 | . . . . . 28 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 1 . 5 7 . 13 . 10 . Investigation 15 | . 1 . 3 . . 6 . 5 . Extermination 7 | . . . . . . 4 . 3 . Reinforcement 8 | . . . 2 3 . 1 . 2 . Assault 1 | . . . . . . 1 . . . Garrison 5 | . . . . 4 . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Distress Signals 10 | . 1 . 4 2 . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 261 | . 17 4 45 43 36 53 5 46 12 Peak Tracking Total 7 | . 4 2 5 7 6 5 3 7 4 Tactical Retreats 24 | . 1 . 2 2 3 1 . 10 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Traps Triggered 18 | . . . 1 1 5 6 . 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Machines Disabled 18 | . . . 2 3 7 6 . . . Max in Single Turn 2 | . . . 1 1 2 1 . . . Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 3 | . . . . . 3 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 4 | . . . . . 3 1 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Machines Accessed 91 | . 6 1 15 11 3 25 . 29 1 Terminals 51 | . 5 . 10 5 3 11 . 16 1 Fabricators 7 | . . . . . . 4 . 3 . Repair Stations 8 | . . . 1 1 . 4 . 2 . Recycling Units 12 | . 1 . 2 2 . 2 . 5 . Scanalyzers 7 | . . . 2 2 . 3 . . . Garrison Access 5 | . . . . 1 . 1 . 3 . Total Hacks 274 | . 28 1 53 47 5 75 . 62 3 Successful 192 | . 18 1 44 36 1 46 . 43 3 Failed 80 | . 9 . 9 10 4 29 . 19 . Catastrophic 8 | . 1 . 1 1 . 4 . 1 . Database Lockouts 2 | . 1 . . 1 . . . . . Manual 122 | . 16 . 20 16 4 39 . 25 2 Terminals 157 | . 26 . 36 19 5 34 . 34 3 Fabricators 21 | . . . . . . 14 . 7 . Repair Stations 22 | . . . 2 7 . 8 . 5 . Recycling Units 22 | . 2 . 4 2 . 2 . 12 . Scanalyzers 42 | . . . 11 17 . 14 . . . Garrison Access 9 | . . . . 2 . 3 . 4 . Terminal Hacks 58 | . 11 1 18 7 1 8 . 11 1 Record 1 | . . . 1 . . . . . . Part Schematic 5 | . . . . . . 2 . 2 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 12 | . 3 . 4 3 . 1 . 1 . Open Door 2 | . . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Machine Index 2 | . . . 1 . . . . 1 . Terminal Index 4 | . 1 . 1 1 . 1 . . . Fabricator Index 2 | . . . . . . 1 . 1 . Scanalyzer Index 2 | . . . 1 . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 3 | . . . . 1 . 1 . 1 . Locate Traps 3 | . 1 . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . 2 . Hauler Manifests 3 | . . . 1 . . 1 . 1 . Registered Components 2 | . . . 1 . . . . 1 . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . Fabricator Hacks 12 | . . . . . . 7 . 5 . Network Status 1 | . . . . . . 1 . . . Load Schematic 5 | . . . . . . 3 . 2 . Build 6 | . . . . . . 3 . 3 . Repair Station Hacks 17 | . . . 2 6 . 5 . 4 . Scan Component 8 | . . . 1 3 . 3 . 1 . Repair 7 | . . . 1 3 . 2 . 1 . Refit 2 | . . . . . . . . 2 . Recycling Unit Hacks 17 | . 1 . 3 2 . 2 . 9 . Recycle Component 1 | . . . . . . . . 1 . Process 1 | . . . . . . . . 1 . Report Inventory 10 | . 1 . 2 2 . 1 . 4 . Retrieve Matter 4 | . . . 1 . . 1 . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 40 | . . . 10 17 . 13 . . . Insert Component 17 | . . . 5 7 . 5 . . . Analyze 23 | . . . 5 10 . 8 . . . Garrison Access Hacks 3 | . . . . 1 . . . 2 . Unlock Access 3 | . . . . 1 . . . 2 . Unauthorized Hacks 45 | . 6 . 11 3 . 11 . 12 2 Terminals 38 | . 5 . 9 3 . 8 . 11 2 Track 1 | . . . . . . . . 1 . Assimilate 1 | . . . 1 . . . . . . Botnet 33 | . 5 . 7 3 . 7 . 10 1 Operators 3 | . . . 1 . . 1 . . 1 Fabricators 2 | . . . . . . 2 . . . Liberate 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Mechanics 1 | . . . . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Reprogram 1 | . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . 2 . Used 1 | . . . . . . . . 1 . Hacking Detections 73 | . 5 . 11 8 2 23 . 23 1 Full Trace Events 10 | . . . . . 1 6 . 3 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . 6 7 . 6 . 1 1 Parts Built 6 | . . . . . . 4 . 2 . Authchips . | . . . . . . . . . . Time 514 | . . . . . . 324 . 190 . Total Part Build Rating 26 | . . . . . . 20 . 6 . Parts Repaired 7 | . . . 1 3 . 2 . 1 . Time 396 | . . . 61 108 . 149 . 78 . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter 17 | . . . . . . . . 17 . Retrieved Matter 221 | . . . 182 . . 39 . . . Retrieved Components 2 | . . . . . . . . 2 . Parts Scanalyzed 16 | . . . 5 7 . 4 . . . Part Schematics Acquired 16 | . . . 5 7 . 4 . . . Parts Damaged 2 | . . . 1 . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 18 | . . . 1 . . 16 . 1 . Non-combat 7 | . . . 1 . . 6 . . . Combat 11 | . . . . . . 10 . 1 . Robot Hacks Applied 25 | . . . 1 . . 23 . 1 . parse_system 7 | . . . 1 . . 6 . . . no_distress 2 | . . . . . . 2 . . . find_fabricator 1 | . . . . . . 1 . . . locate_stockpiles 1 | . . . . . . 1 . . . overload_power 1 | . . . . . . 1 . . . amplify_resonance 2 | . . . . . . 2 . . . reboot_system 1 | . . . . . . 1 . . . go_dormant 1 | . . . . . . 1 . . . overwrite_iff 2 | . . . . . . 2 . . . formatsys_high 7 | . . . . . . 6 . 1 . Relay Couplers Released 17 | . . . . . 12 2 . 3 . Machine Destruction 14 | . . . . . 12 2 . . . Programmers 3 | . . . . . . . . 3 . Attached 6 | . . . . . . 6 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Total Allies 14 | . . . 2 . 3 8 . 1 . Largest Group 2 | . . . 1 . 2 2 . 1 . Highest-Rated Group 81 | . . . 8 . 81 52 . 16 . Highest-Rated Ally 81 | . . . 8 . 81 32 . 16 . Total Orders 7 | . . 1 . 2 4 . . . . RETURN 7 | . . 1 . 2 4 . . . . Ally Attacks 78 | . . . 14 2 10 48 . 4 . Total Damage 807 | . . . 54 14 215 495 . 29 . Kills 6 | . . . 1 1 3 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 27 | . . 1 11 3 5 7 . . . Drone Recoveries 25 | . . 1 10 3 4 7 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Turns Passed 15086 | 117 888 1451 2836 2395 1660 3496 183 1726 334 Spaces Moved 9582 | 58 421 544 1330 1002 805 2118 222 2881 201 Core 392 | 13 . . . 6 . . 7 165 201 Treads 337 | 45 292 . . . . . . . . Legs . | . . . . . . . . . . Wheels 5977 | . 129 544 1330 996 805 2118 55 . . Hover . | . . . . . . . . . . Flight 2876 | . . . . . . . 160 2716 . Fastest Speed 24 | 50 160 215 140 150 145 115 30 24 100 Average Speed 117 | 135 176 219 168 181 157 118 59 38 108 Slowest Speed 2050 | 160 215 230 230 2050 160 145 145 109 250 Overloaded Moves 50 | . . . . . . . . 50 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 5 83 98 98 73 75 58 97 67 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . . . Unknown Exits Taken 3 | 1 . . 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 34 | . . . . . 4 9 . 21 . Terrain Destroyed 353 | . 19 11 53 65 84 33 67 21 . Melee 34 | . . . . . 4 9 . 21 . Projectile 10 | . . . . . . 10 . . . AOE 309 | . 19 11 53 65 80 14 67 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Total 12416 | 81 514 779 1742 1424 1033 2901 252 3398 292 Wait 1750 | . 42 214 262 228 44 528 . 361 71 Move 9570 | 57 420 543 1329 1001 804 2118 221 2876 201 Hop 2 | . . . . . . . . 2 . Pick Up 187 | 9 14 7 27 39 24 28 6 32 1 Fast Attach . | . . . . . . . . . . Attach 78 | 7 3 . 7 16 8 12 10 15 . Detach 5 | . . . . . . 1 . 4 . Swap 101 | . 6 3 15 14 19 33 4 7 . Drop 85 | . 4 . 11 29 17 10 1 13 . Fire 442 | 8 25 12 89 97 65 127 10 9 . Melee 112 | . . . 1 . 11 28 . 61 11 Ram 9 | . . . 1 . . . . . 8 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 58 | . . . . . 32 8 . 18 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 17 | . . . . . 9 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / [*Low] / Gar / Gar) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered new exit (range 11) 780 | -10/Materials | Central database locked down 909 | -10/Materials | Discovered exit to Mines (range 13) 1006 | -10/Materials | Entered Mines 1140 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1234 | -10/Mines | Discovered new exit (range 9) 1251 | -10/Mines | Identified exit to Materials 1910 | -10/Mines | Learned location of Storage (-8) 1924 | -10/Mines | Found the Drone Emporium 1934 | -10/Mines | Found Prototype Device 1935 | -10/Mines | Identified Splice Drone Bay 1987 | -10/Mines | Learned location of 1 exit from Materials 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2005 | -10/Mines | Discovered new exit (range 5) 2334 | -10/Mines | Discovered exit to Materials (range 6) 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2458 | -9/Materials | Identified exit to Mines 2760 | -9/Materials | Build established: Gunner 3216 | -9/Materials | Build established: Mutant 3841 | -9/Materials | Build established: Tank 3914 | -9/Materials | Discovered new exit (range 16) 4618 | -9/Materials | Discovered new exit (range 16) 5051 | -9/Materials | Repaired Broken Mak. Sword 5135 | -9/Materials | Discovered new exit (range 11) 5293 | -9/Materials | Entered another Materials area 5293 | -8/Materials | Evolved 2 slots: Utility x2 5360 | -8/Materials | Identified exit to Garrison 5372 | -8/Materials | Garrison activated, responded to threat 5498 | -8/Materials | Lost 5 parts (2n1u2w) 5568 | -8/Materials | Garrison activated, responded to threat 6019 | -8/Materials | Discovered new exit (range 10) 6287 | -8/Materials | Build established: Mutant 6715 | -8/Materials | Discovered new exit (range 4) 6961 | -8/Materials | Build established: Tank 7110 | -8/Materials | Repaired Imp. Light Armor Plating 7143 | -8/Materials | Repaired Med. Armor Plating 7182 | -8/Materials | Repaired Imp. Light Armor Plating 7199 | -8/Materials | Discovered new exit (range 3) 7504 | -8/Materials | Central database locked down 7528 | -8/Materials | Discovered new exit (range 11) 7688 | -8/Materials | Entered Garrison 7728 | -8/Garrison | Rescued a captive Derelict 7731 | -8/Garrison | Rescued a captive Derelict 7863 | -8/Garrison | Garrison Relay disabled 7912 | -8/Garrison | Triggered checkpoint 7918 | -8/Garrison | Triggered checkpoint 7956 | -8/Garrison | Triggered checkpoint 8047 | -8/Garrison | Destroyed 7 combat bots 8058 | -8/Garrison | Triggered checkpoint 8143 | -8/Garrison | Discovered new exit (range 12) 8198 | -8/Garrison | Triggered checkpoint 8249 | -8/Garrison | Garrison Relay disabled 8530 | -8/Garrison | Installed Relay Interface Framework 8546 | -8/Garrison | Triggered checkpoint 8597 | -8/Garrison | Garrison Relay disabled 8720 | -8/Garrison | Discovered new exit (range 14) 8758 | -8/Garrison | Phase Generator disabled 8928 | -8/Garrison | Build established: Bothacker-Mutant 9011 | -8/Garrison | Spotted B-75 Beast 9091 | -8/Garrison | Destroyed B-75 Beast 9348 | -8/Garrison | Entered Factory 9348 | -7/Factory | Evolved 2 slots: Propulsion x2 9986 | -7/Factory | Build established: Bothacker-Tank 10164 | -7/Factory | Fabricated Variable Charge Gun? 10850 | -7/Factory | Discovered new exit (range 11) 11039 | -7/Factory | Discovered new exit (range 15) 11206 | -7/Factory | Build established: Tank 11297 | -7/Factory | Fabricated System Restoration Module (x2) 11789 | -7/Factory | Repaired Broken Imp. Shield Generator 11928 | -7/Factory | Repaired Broken Cld. VTOL Module 12009 | -7/Factory | Build established: Mutant 12035 | -7/Factory | Discovered new exit (range 7) 12296 | -7/Factory | Garrison activated, responded to threat 12328 | -7/Factory | Discovered new exit (range 15) 12844 | -7/Factory | Sucked down chute 12844 | -7/Factory | Entered Waste 12859 | -7/Waste | EMP discharged 12894 | -7/Waste | Spotted C-40 Crusher 12896 | -7/Waste | Spotted C-40 Crusher 12905 | -7/Waste | Spotted C-40 Crusher 12935 | -7/Waste | Destroyed C-40 Crusher 12945 | -7/Waste | Destroyed C-40 Crusher 12955 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12958 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12959 | -7/Waste | EMP discharged 12961 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12964 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12983 | -7/Waste | Spotted C-40 Crusher 12984 | -7/Waste | Spotted C-40 Crusher 12995 | -7/Waste | Lost 6 parts (2p1n2u1w) 13001 | -7/Waste | Found Unknown Protection 13012 | -7/Waste | Spotted C-40 Crusher 13019 | -7/Waste | Discovered new exit (range 12) 13027 | -7/Waste | Entered Factory 13029 | -7/Factory | Identified Imp. Powered Armor 13106 | -7/Factory | Discovered new exit (range 9) 13206 | -7/Factory | Repaired Broken Imp. Powered Armor 13327 | -7/Factory | Build established: Hacker-Sprinter 13345 | -7/Factory | Discovered new exit (range 11) 13576 | -7/Factory | Identified exit to Garrison 14053 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 14085 | -7/Factory | Discovered new exit (range 5) 14158 | -7/Factory | Identified exit to Garrison 14219 | -7/Factory | Fabricated Med. Storage Unit (x1) 14322 | -7/Factory | Core integrity fell below 50% 14383 | -7/Factory | Lost 4 parts (1n1u2w) 14511 | -7/Factory | Build established: Hacker-Mutant 14555 | -7/Factory | Lost 3 parts (2n1u) 14747 | -7/Factory | Discovered new exit (range 6) 14753 | -7/Factory | Entered another Factory area 14753 | -6/Factory | Evolved 2 slots: Utility x2 15054 | -6/Factory | Core integrity fell below 50% 15074 | -6/Factory | Core integrity fell below 20% 15087 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 15077_ U-05 Engineer lays Concrete. 15079_ Knocked back. 15079_ Med. Storage Unit destroyed. 15079_ K-01 Serf collects debris. 15080_ U-05 Engineer lays Concrete. 15080_ R-10 Processor collects Imp. Heat Sink. 15081_ U-05 Engineer lays Concrete. 15083_ System corrupted: Matter fused (-9). 15083_ K-01 Serf collects debris. 15083_ R-10 Processor collects Wheel. 15083_ U-05 Engineer lays Concrete. 15083_ Knocked back. 15083_ U-05 Engineer lays Concrete. 15083_ K-01 Serf collects debris. 15084_ U-05 Engineer lays Concrete. 15084_ R-10 Processor collects Gravmag System. 15084_ U-05 Engineer lays Concrete. 15086_ K-01 Serf collects debris. 15086_ U-05 Engineer lays Concrete. 15087_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########?????????###############??????????????? | | "" #???????? #??????????????? | | ""S #?????? ? = #??????????????? | | "" #?????? #??????????????? | | " """ #??????""" """ """ """ #??????????????? | | " """ #????? """ """ """ """ #??????????????? | | " """ #????# """ """ """ """ #??????????????? | | #????# #??????????????? | | " """ """ #????# % #??????????????? | | " """ """ #????########;;;;;;;;;#############????? | | " """ """ ########???# !! #????? | | ## ##### @bR% #????? | | ###+######## ! g g R! " #????? | | # A ?????? | | # ###### ?????? | | # #????# ##### ??????? | | + #????#######???# ?????? | | # #??????????????##u #????? | | # #???????????????#k u u ????? | | # ###?????????????; ?????? | | # #???????????? ; """""""""? | | # #??????????? ; """""""""? | | # #??????????? ; """""""""? | | # #?????????? ; k """""""""? | | # #??""""""""" # ??? """""""""? | | # ###???????????? # ???????"""""""""? | | # #????"""""""""??###;;;" "??????????????????? | | #??????????????????????????????????????????? | | #????"""""""""????????????????????""???????? | | #????????????????????????????????"""???????? | | #????????????????????????????????"F????????? | | #????????????????????????????????"""???????? | | #############???????????????????????????""???????? | | ! #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 8 Armor Coverage 750 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- Mak. Sword | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Neutrino Core | -7/Factory | Scanalyzed KE Penetrator | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory System Restoration Module | x2 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Preloaded Med. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Prolific Hacker Challenges ------------ None Game ------ Seed CompositeWeightClaymores Manual? 0 Play Time 02:54:55 Cumulative 89.5 hours Start 2024.09.27 @ 20:18:33 End 2024.09.28 @ 00:45:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 0 Adventurer 63 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fda6c3f-e4d8-4846-8c31-c1d4addd14fe