Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 11:13:17 Player: Torako Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (4334) 4334 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 11856 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 266 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -206 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 513/600 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (10) ----- Advanced Energy Well Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Transmission Jammer Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Advanced Energy Well Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating > --- WEAPON ----------- Wave Gun Heavy Wave Gun Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Myomer Leg Antigrav System Antigrav System Improved Linear Gravjet Matter Compressor Active Sensor Suite Improved Transmission Jammer Gauss Rifle Coil Gun Heavy Mass Driver Long-range Missile Launcher [Rating: 115] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon High-powered Electrolaser Energy Gun High-powered Electrolaser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . . . . 1 Utility 8 | . . 2 1 1 2 . . . . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 143 | 8 5 4 15 10 14 12 9 . 10 5 4 47 Power 17 | 2 . 1 1 1 1 . . . 2 1 1 7 Engine 9 | 2 . 1 1 1 1 . . . 1 1 . 1 Core 3 | . . . . . . . . . . . 1 2 Reactor 5 | . . . . . . . . . 1 . . 4 Propulsion 25 | 2 1 . 4 2 1 . . . 1 . . 14 Treads 5 | . . . . 1 . . . . . . . 4 Leg 6 | . . . . . . . . . 1 . . 5 Wheel 11 | 2 1 . 4 1 1 . . . . . . 2 Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 59 | 2 2 2 4 2 12 3 4 . 7 2 2 17 Device 28 | . . 1 2 1 5 1 3 . 4 2 . 9 Storage 6 | 2 1 . . . . . . . 1 . . 2 Processor 9 | . 1 1 1 . 3 . 1 . . . . 2 Hackware . | . . . . . . . . . . . . . Protection 16 | . . . 1 1 4 2 . . 2 . 2 4 Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 2 1 6 5 . 9 5 . . 2 1 9 Energy Gun 18 | 2 1 1 2 3 . 2 1 . . 2 . 4 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 14 | . . . 2 2 . 4 2 . . . 1 3 Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 Launcher 7 | . 1 . 1 . . 2 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 4 . 1 . . 2 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . 9 Parts Lost 61 | . . . 8 . 4 2 3 . 2 . 3 39 Power 9 | . . . 1 . 1 . . . . . 1 6 Propulsion 14 | . . . 3 . . . . . 1 . . 10 Utility 23 | . . . 1 . 3 . 2 . 1 . 1 15 Weapon 15 | . . . 3 . . 2 1 . . . 1 8 Highest Loss Streak 22 | . . . 5 . 3 2 1 . 2 . 1 22 Average Slot Usage (%) 91 | . 91 99 96 98 98 79 92 93 92 93 93 85 Engine 5 | . 14 11 8 7 5 6 6 6 4 5 4 . Reactor 1 | . . . . . . . . . 1 5 5 3 Leg 1 | . . . . . . . . . 1 5 5 5 Wheel 13 | . 28 22 17 17 19 13 13 13 10 5 5 5 Device 14 | . . 10 14 19 18 6 18 20 18 16 17 18 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 6 Processor 16 | . 5 22 18 15 13 13 19 20 20 17 17 14 Protection 7 | . . . 2 2 12 12 7 6 7 11 11 4 Energy Gun 11 | . 27 22 12 10 13 9 . 6 6 9 12 11 Ballistic Gun 8 | . . . 12 11 6 9 18 13 13 6 4 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 13 48 53 60 63 77 83 81 74 83 97 97 102 Greatest Support 81 | 32 32 26 35 44 44 40 40 40 40 28 28 81 Greatest Overweight (x) 6 | . 1 2 3 2 1 2 2 1 2 3 3 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 3 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 7 11 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 18 17 19 19 19 19 20 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 11 20 20 20 20 20 20 20 20 20 20 3 Class Distribution -------------------- 40% | Scavenger-Gunner 35% | Gunner 13% | Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Matter Collected 3125 | 280 55 144 497 93 240 443 503 . 202 . 129 539 Remotely . | . . . . . . . . . . . . . Salvage Created 5121 | 86 55 144 653 222 567 184 685 . 433 . 821 1271 Parts 253 | 1 7 10 30 8 34 14 34 . 15 . 37 63 Haulers Intercepted 4 | . . . . 3 . . . . . . . 1 Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 6 18 . 4 . . . Prevented 11 | . . . . . . 11 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 94 | . 1 3 18 1 15 5 15 . 5 . 13 18 Guns 78 | . 1 3 16 1 15 . 9 . 5 . 11 17 AOE 12 | . . . 2 . . 4 6 . . . . . Classes Destroyed 14 | 1 2 1 2 1 2 2 2 . 1 . . . Builder 3 | . . . . . 1 . . . . . . 2 Hauler 4 | . . . . 3 . . . . . . . 1 Recycler 2 | 1 . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 33 | . . . 7 . 10 3 7 . . . 3 3 Grunt 24 | . 1 1 8 1 . . 4 . 1 . 5 3 Brawler 2 | . . . . . . . 1 . . . . 1 Sentry 11 | . . 2 2 . 3 . 1 . . . 2 1 Hunter 6 | . . . . . . 1 . . . . 1 4 Programmer 8 | . . . . . 2 . 1 . . . 1 4 Heavy 3 | . . . 1 . . . . . . . . 2 Behemoth 2 | . . . . . . 1 . . . . 1 . Thug 2 | . . . . . . . 1 . 1 . . . Savage 1 | . . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . . 2 . . . Mutant 2 | . . . . . . . 1 . 1 . . . Best Kill Streak 9 | 1 2 1 5 3 9 4 4 . 3 . 5 9 Combat Bots Only 8 | . 1 1 4 1 8 4 4 . 3 . 5 5 Max Kills in Single Turn 3 | 1 2 1 2 1 2 3 2 . 1 . 2 2 Gunslinging 1 | . . . 1 . 1 . . . . . 1 1 Exploded 3 | . . . 1 . . 3 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Damage Taken 11381 | . 33 86 1060 13 1025 665 735 . 144 . 868 6752 Core 1974 | . 11 44 342 . 88 143 68 . 43 . 69 1166 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 81 | 100 95 89 37 100 . . . . 59 . 93 . Volleys Fired 271 | 9 9 6 48 12 25 12 38 . 16 . 38 58 Largest 3 | 2 2 2 3 3 3 3 3 . 3 . 3 3 Hottest 257 | 90 90 106 145 163 165 175 120 . 120 . 209 257 Shots Fired 724 | 17 17 12 131 36 75 22 87 . 48 . 114 165 Gun 695 | 17 16 12 125 36 75 12 75 . 48 . 114 165 Cannon 6 | . . . 2 . . 4 . . . . . . Launcher 23 | . 1 . 4 . . 6 12 . . . . . Special . | . . . . . . . . . . . . . Kinetic 295 | . . . 82 20 25 . 74 . 32 . 24 38 Thermal 390 | 17 16 12 45 16 50 . 1 . 16 . 90 127 Explosive 19 | . 1 . 4 . . 2 12 . . . . . Electromagnetic 20 | . . . . . . 20 . . . . . . Robot Hit Streak 26 | 1 7 5 26 25 17 5 15 . 11 . 14 12 Robot Miss Streak 6 | 4 4 1 4 1 3 2 3 . 2 . 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 23 | . . . 4 . 5 . 2 . 1 . 4 7 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . 1 . 1 1 Shots Hit Robots 468 | 7 9 8 92 26 47 11 60 . 29 . 74 105 Core Hits 218 | 2 4 6 40 8 22 8 34 . 13 . 31 50 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . . . 1 . . 1 Critical Strikes 30 | 1 . 1 4 1 4 . 1 . 1 . 4 13 Burn 26 | 1 . 1 4 . 4 . 1 . . . 4 11 Destroy 4 | . . . . 1 . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11457 | 88 120 100 1707 434 1138 513 1980 . 576 . 1558 3243 Guns 9700 | 88 120 100 1307 434 1138 88 1064 . 576 . 1558 3227 Cannons 83 | . . . 43 . . 40 . . . . . . Explosions 1644 | . . . 357 . . 371 916 . . . . . Melee . | . . . . . . . . . . . . . Ramming 30 | . . . . . . 14 . . . . . 16 Kinetic 3752 | . . . 933 182 244 . 1041 . 307 . 319 726 Thermal 5903 | 88 120 100 417 252 894 . 23 . 269 . 1239 2501 Explosive 1568 | . . . 357 . . 295 916 . . . . . Electromagnetic 204 | . . . . . . 204 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . 19 Average Corruption 6 | . . . . . . . . . . . . 6 Corruption Purged 5 | . . . . . . . . . . . . 5 Effects 16 | . . . . . . . . . . . . 16 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 105 | . . . . . . . 105 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 105 | . . . . . . . 105 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 53 | . 1 . . . . 7 37 . . . . 8 Shots 3 | . 1 . . . . . 2 . . . . . Rammed 2 | . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 448 | 160 108 7 36 108 396 213 26 . 16 . 81 448 Average Temperature 85 | 72 37 3 11 63 125 82 10 . 4 . 23 138 Received Heat Transfer 1747 | . 18 33 279 9 18 96 93 . 6 . 201 994 Effects 7 | . . . . . 1 . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . 1 . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . 2 1 Parts Melted 36 | . . 2 2 . 1 . . . 3 . 14 14 Heat Transferred 10877 | 333 310 346 1324 434 1591 . 111 . 407 . 2156 3865 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Peak Influence 967 | 5 67 163 373 81 967 . . . . 5 550 609 Initial 288 | . 3 27 68 39 39 . . . . . 3 288 Average 205 | . 19 72 110 57 454 . . . . . 316 176 Maximum Alert Level 3 | . . . 1 . 3 . . . . . 2 2 Low Security (%) 58 | 100 100 100 86 100 12 . . . . 100 20 54 Level 1 25 | . . . 13 . 22 . . . . . 64 40 Level 2 14 | . . . . . 58 . . . . . 14 4 Level 3 1 | . . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 3 2 4 . . . . . . 6 Investigation 2 | . 1 . . . . . . . . . . 1 Extermination 4 | . . . . . 2 . . . . . . 2 Reinforcement 11 | . . 1 3 2 2 . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 4 | . . . 1 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Distress Signals 7 | . . 1 5 . . . . . . . . 1 Communications Jammed 57 | . . . 5 . . . . . . . . 52 Distress Signals 54 | . . . 5 . . . . . . . . 49 Times Spotted 151 | . 5 4 31 3 17 5 17 . 12 . 16 41 Peak Tracking Total 18 | . 3 3 6 2 5 3 4 . 4 . 5 18 Tactical Retreats 10 | . . 1 4 . 1 . 2 . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 7 | . 1 . . . . . . . . . 6 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 1 | . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 27 | . 2 2 5 1 9 . . 4 . 1 . 3 Terminals 16 | . 1 2 4 1 5 . . . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . Total Hacks 97 | . 8 8 17 1 25 . . 28 . 2 . 8 Successful 63 | . 5 4 9 . 12 . . 28 . 2 . 3 Failed 33 | . 3 4 7 1 13 . . . . . . 5 Catastrophic 5 | . . . . 1 2 . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 39 | . 6 8 11 . 10 . . . . 1 . 3 Terminals 54 | . 6 8 15 1 16 . . . . . . 8 Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . Terminal Hacks 43 | . 2 1 4 . 6 . . 28 . . . 2 Record 11 | . . . . . . . . 11 . . . . Part Schematic 9 | . . . . . 2 . . 7 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . Unreport Threat 7 | . 1 . 2 . 2 . . . . . . 2 Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 3 3 4 . 3 . . . . 1 . 1 Terminals 11 | . 2 3 3 . 2 . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . . Botnet 8 | . 1 2 2 . 2 . . . . . . 1 Operators 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . Recyclers 3 | . 1 . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 2 4 1 8 . . . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . . 7 . . . . Parts Built 2 | . . . . . 2 . . . . . . . Matter 168 | . . . . . 168 . . . . . . . Time 42 | . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Robots Rewired 5 | . . . . . . . 3 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Total Allies 7 | . . . 1 . . . 3 . 3 . . . Largest Group 4 | . . . 1 . . . 3 3 4 2 2 . Highest-Rated Group 188 | . . . 10 . . . 93 93 188 62 62 . Highest-Rated Ally 95 | . . . 10 . . . 31 31 95 31 31 . Total Orders 2 | . . . 2 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . Ally Attacks 100 | . . . . . . . . . 66 . 34 . Total Damage 1881 | . . . . . . . . . 1287 . 594 . Kills 7 | . . . . . . . . . 6 . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Turns Passed 6383 | 92 275 254 859 341 831 884 553 117 532 114 704 827 Spaces Moved 4089 | 52 225 171 492 238 589 666 372 95 317 67 360 445 Core 21 | 7 . . . . . . . . . . . 14 Treads 77 | . . . . . . . . . . . . 77 Legs 106 | . . . . . . . . . . . . 106 Wheels 3879 | 45 225 171 492 238 589 666 372 95 317 67 360 242 Hover 6 | . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 110 110 110 110 110 110 145 130 50 Average Speed 116 | 93 97 105 117 111 110 110 110 110 114 145 144 128 Slowest Speed 270 | 100 105 120 145 125 111 125 125 110 130 145 145 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 44 17 31 7 19 74 52 70 49 2 52 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 5 | . . . . . . 3 2 . . . . . Spaces Dug 63 | . 6 . . . . 40 16 . . . . 1 Terrain Destroyed 251 | . 6 . 29 . . 40 151 . . . . 25 Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . . . 25 AOE 226 | . 6 . 29 . . 40 151 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Total 5264 | 75 265 236 672 289 727 799 465 107 466 82 467 614 Wait 478 | . 13 34 104 13 74 91 17 13 78 9 15 17 Move 4078 | 51 224 170 491 237 588 665 371 94 316 67 359 445 Hop . | . . . . . . . . . . . . . Pick Up 92 | 6 8 15 9 5 11 9 5 . 6 1 2 15 Fast Attach 51 | 6 1 2 3 8 4 2 . . 3 . 1 21 Attach 56 | 1 . 1 10 2 6 4 5 . 1 2 2 22 Detach 13 | 1 . . 2 1 2 2 . . . . . 5 Swap 36 | 1 4 1 2 . 4 6 4 . 6 3 1 4 Drop 84 | . 6 7 3 11 13 7 . . 11 . 1 25 Fire 271 | 9 9 6 48 12 25 12 38 . 16 . 38 58 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . 1 . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . 48 . Rewire 54 | . . . . . . . 25 . 29 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x2 589 | -9/Materials | Discovered new exit (range 3) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 887 | -8/Materials | Found Prototype Device 895 | -8/Materials | Lost 5 parts (2n1u2w) 1041 | -8/Materials | Central database locked down 1157 | -8/Materials | Build established: Scavenger-Gunner 1361 | -8/Materials | Core integrity fell below 50% 1466 | -8/Materials | Discovered new exit (range 4) 1481 | -8/Materials | Entered Factory 1481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1772 | -7/Factory | Discovered new exit (range 8) 1822 | -7/Factory | Entered another Factory area 1822 | -6/Factory | Evolved 2 slots: Utility x2 1902 | -6/Factory | Fabricated Powered Armor (x2) 1926 | -6/Factory | Local fabrication network quarantined 1961 | -6/Factory | Build established: Gunner 2059 | -6/Factory | Identified exit to Lower Caves 2514 | -6/Factory | Lost 3 parts (1p2u) 2531 | -6/Factory | Destroyed 8 combat bots 2569 | -6/Factory | Cargo convoy interrupted 2653 | -6/Factory | Entered Lower Caves 2670 | -6/Lower Caves | Identified Active Sensor Suite 2976 | -6/Lower Caves | Build established: Skirmisher 3230 | -6/Lower Caves | Spotted B-75 Beast 3288 | -6/Lower Caves | Destroyed B-75 Beast 3531 | -6/Lower Caves | Discovered new exit (range 7) 3536 | -6/Lower Caves | Identified exit to Lower Caves 3537 | -6/Lower Caves | Entered another Lower Caves area 3550 | -6/Lower Caves | Discovered new exit (range 15) 3608 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3708 | -6/Lower Caves | Learned Factory machine intel 3770 | -6/Lower Caves | Learned 4 Factory zone layouts 3836 | -6/Lower Caves | Build established: Gunner 3986 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4076 | -6/Lower Caves | Discovered new exit (range 5) 4090 | -6/Lower Caves | Entered Data Miner 4090 | -6/Data Miner | Accompanied by 3 allies 4090 | -6/Data Miner | Discovered new exit (range 6) 4111 | -6/Data Miner | Met Data Miner 4150 | -6/Data Miner | Learned location of Section 7 (-2) 4150 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4160 | -6/Data Miner | Received God Mode back door access code from Data Miner 4207 | -6/Data Miner | Entered Proximity Caves 4207 | -5/Proximity Caves | Accompanied by 3 allies 4362 | -5/Proximity Caves | Escorted by Enhanced Grunt 4557 | -5/Proximity Caves | Attacked by a faux Warlord 4702 | -5/Proximity Caves | Discovered new exit (range 9) 4739 | -5/Proximity Caves | Entered Factory 4739 | -5/Factory | Accompanied by 2 allies 4739 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4740 | -5/Factory | Identified exit to Upper Caves 4740 | -5/Factory | Identified exit to Factory 4741 | -5/Factory | Loaded intel: 259 machine locations 4852 | -5/Factory | Identified exit to Garrison 4853 | -5/Factory | Entered Garrison 4853 | -5/Garrison | Accompanied by 2 allies 4889 | -5/Garrison | Build established: Scavenger-Gunner 4913 | -5/Garrison | Spotted B-75 Beast 4929 | -5/Garrison | Triggered checkpoint 4970 | -5/Garrison | Destroyed B-75 Beast 4976 | -5/Garrison | Triggered checkpoint 5166 | -5/Garrison | Discovered exit to Factory (range 12) 5363 | -5/Garrison | Discovered exit to Factory (range 9) 5456 | -5/Garrison | Triggered checkpoint 5528 | -5/Garrison | Discovered exit to Factory (range 12) 5552 | -5/Garrison | Installed Relay Interface Framework 5557 | -5/Garrison | Entered Factory 5557 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -4/Factory | Identified exit to Armory 5594 | -4/Factory | Found Hvy. Insulated Plating 6065 | -4/Factory | System corruption reached 10% 6085 | -4/Factory | Lost 6 parts (1p3u2w) 6217 | -4/Factory | Lost 10 parts (2p2n5u1w) 6218 | -4/Factory | Found Active Sensor Suite 6326 | -4/Factory | Cargo convoy interrupted 6374 | -4/Factory | Core integrity fell below 50% 6379 | -4/Factory | Core integrity fell below 20% 6384 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. Antigrav System destroyed. U-05 Engineer lays Concrete. Slammed into G-67 Veteran. U-05 Engineer lays Concrete. Slug penetrates G-67 Veteran. U-05 Engineer lays Concrete. M-36 Artificer fits Backup Power VII on U-05 Engineer. K-01 Serf collects debris. U-05 Engineer lays Concrete. Arm. Medium Treads destroyed. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. Slug penetrates Wall. Imp. Armor Integrity Analyzer destroyed. Slug penetrates Wall. P-70 Sage resets G-67 Veteran, system corruption cleaned. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????""" #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ????? 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"""" [# # # | | #???# ???????"""" """" # "S # # | | ###???# #??????"""" """" # """ # # | | ??????# #??????"""" """" # "" # # | | ??????# """"" #??????"""" """" # ! # # | | ??????# """"" #?????????? ########### | | ??????# """ #?????????? !#?????????# # | | ??????# #?????????? ! #?????????# ## | | ??????###???#####??????????! !#?????????# ?# | | ????????????????????????????#######?############## | | ????????????????????????????????????#!]| # | | ????????????????????????????????????#!!] # | | ????????????????????????????????????# # | | ????????????????????????????????????# """"" # | | ????????????????????????????????????# """"" + | | ????????????????????????????????????# """ # | | ????????????????????????????????????# + | | ????????????????????????????????????# ! """"" # | | ????????????????????????????????????# """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 15 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Salvage Targeting 2 Item Schematics ----------------- Powered Armor | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyGammaRipper Manual? 0 Play Time 01:16:11 Cumulative 283.3 hours Start 2021.08.09 @ 10:01:13 End 2021.08.09 @ 11:13:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/2/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07cc1389-8df6-48ad-a52e-27d45180b575