Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 10:36:33 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (655) 3275 Value Destroyed (37760) 37760 Prototype IDs (96) 1920 Alien Tech Used (12) 2400 Bonus (47401) 47401 TOTAL SCORE: 103056 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15662 Follower Combat Kills 1637 Entered Garrisons 400 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3538 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Win 3000 Friendly Fire -636 Cogmind --------- Core Integrity 503/1600 Matter 300/300 Energy 413/426 System Corruption 0% Temperature Cool (10) Movement Walking (132) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Fusion Compressor Zero-point Reactor Particle-VC Reactor > --- PROPULSION (6) --- Centrium Leg Biometal-Centrium Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating Heavy Regenerative Plating Experimental Focal Shield > --- WEAPON (4) ------- Vortex Shotgun Vortex Shotgun Hvy. Thermal Nova Construct/C > --- INVENTORY (20) --- Zero-point Reactor Energy Well (350) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (232) Experimental Cloaking Device Layered Heavy Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Medium Reflective Plating Experimental EM Disruption Field Experimental Force Field Long-range Tractor Beam EMDS Point Singularity Launcher Core Stripper Peak State ------------ > --- POWER ------------ Particle-VC Reactor > --- PROPULSION ------- Enhanced Biometal Leg Biometal-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Cloaking Device Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Improved Potential Cannon Hvy. Thermal Nova Construct/C > --- INVENTORY -------- Biometal Leg Experimental Cooling System Experimental Energy Well Launcher Loader Advanced Phase Shifter Experimental EM Disruption Field Improved Hacking Suite Mapping Drone Bay Integrity Redistributor Core Membrane Terrabomb Vortex Shotgun Vortex Shotgun Improved Potential Cannon Point Singularity Launcher Core Stripper [Rating: 226] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Armored Wheel Hover Unit Combat Antigrav System Utility Advanced Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Heavy Armor Plating Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Tactical Quantum Warhead Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . . . . 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . . . 2 . . . . 1 . . 2 . . . . 1 . . . . 1 . 2 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 829 | 7 31 . 3 . 46 21 9 18 30 22 27 4 46 8 14 10 11 39 22 12 13 32 26 70 27 73 96 19 93 Power 32 | 1 2 . . . 3 2 1 . 2 . 2 . 1 . . . . 1 . . . . . 8 . . . 2 7 Engine 7 | 1 1 . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Core 9 | . 1 . . . 2 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 1 7 Propulsion 80 | 2 12 . 2 . 12 3 1 3 4 2 4 1 6 . 2 2 3 2 1 2 1 3 1 2 . 1 1 3 4 Treads 32 | 1 4 . 1 . 8 3 1 3 4 1 . . 4 . 2 . . . . . . . . . . . . . . Leg 35 | . 3 . . . 3 . . . . . 4 1 . . . 2 3 2 1 2 1 3 1 1 . 1 1 2 4 Wheel 11 | 1 5 . 1 . 1 . . . . 1 . . 2 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 485 | 1 5 . 1 . 12 5 . 3 7 7 6 1 22 4 4 5 4 26 17 6 8 27 18 45 20 58 92 14 67 Device 366 | . 4 . . . 7 2 . . 2 1 5 1 12 1 3 2 2 22 16 6 7 22 16 39 17 46 77 12 44 Storage 17 | 1 1 . 1 . 1 . . . . 1 . . . 1 . 1 . . . . . 2 . 1 . 1 1 . 5 Processor 14 | . . . . . 1 . . . 2 1 . . 1 . . . . . . . . . . 2 2 2 1 . 2 Hackware 13 | . . . . . . . . . . 1 . . 2 . . . . 3 . . . . . 1 . . . 2 4 Protection 75 | . . . . . 3 3 . 3 3 3 1 . 7 2 1 2 2 1 1 . 1 3 2 2 1 9 13 . 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 3 12 . . . 19 11 7 12 17 13 15 2 17 4 8 3 4 10 4 4 4 2 7 15 7 14 3 . 15 Energy Gun 76 | 1 3 . . . 14 5 1 8 11 6 4 . 1 . . . 2 . . 2 1 . 3 4 1 5 . . 4 Energy Cannon 37 | . . . . . 2 2 4 . . 2 2 . 3 1 3 1 . 1 1 1 . . . . 2 3 2 . 7 Ballistic Gun 21 | 2 5 . . . . . . . 1 2 2 . 1 1 . . . 1 . . . . . 4 2 . . . . Ballistic Cannon 19 | . . . . . . . . . . . 4 1 7 1 1 1 . . . . . . . . . 3 . . 1 Launcher 21 | . . . . . . 1 . 2 1 . 1 . . 1 3 . 2 3 1 . . . 1 1 . 1 1 . 2 Special Weapon 6 | . 2 . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Impact Weapon 12 | . . . . . 2 . . . . . . . . . . . . 4 1 1 . . . 1 . 2 . . 1 Slashing Weapon 36 | . . . . . 1 3 2 2 4 3 2 1 5 . 1 1 . 1 1 . . 1 2 4 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 2 . . . 4 1 2 . . . . 4 . . . . 6 . . 3 . 13 7 1 8 Corrupted Parts 6 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . System Corruption 14 | . . . . . . 7 . . . . . . 1 . . . . 3 . . . . . . . . 3 . . Parts Lost 82 | . 4 . . . 4 2 1 2 3 . 7 . 9 1 7 . 5 3 2 . . 2 3 8 2 3 2 1 11 Power 9 | . 1 . . . . . 1 . . . 1 . 1 . 1 . 1 1 . . . . . 1 . . . . 1 Propulsion 16 | . 2 . . . . . . 1 . . 3 . 5 . 4 . 1 . . . . . . . . . . . . Utility 34 | . 1 . . . 2 . . . . . . . 2 1 1 . 2 1 2 . . 1 1 4 2 2 2 1 9 Weapon 23 | . . . . . 2 2 . 1 3 . 3 . 1 . 1 . 1 1 . . . 1 2 3 . 1 . . 1 Highest Loss Streak 5 | . 3 . . . 2 1 1 1 2 . 5 . 3 1 4 . 1 1 1 . . 1 3 3 2 1 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 100 100 99 99 100 99 98 99 99 89 70 62 68 73 74 75 75 75 70 59 62 67 69 65 64 60 62 Engine 1 | . 8 . . . . . 1 9 8 7 4 . 4 . . . . . . . 3 . . . . . . . . Core 3 | . 5 14 14 14 8 8 8 . . . 2 6 1 5 5 5 4 4 5 5 3 . . . . . . 2 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 4 7 4 4 4 4 5 Treads 6 | . 9 . 8 14 16 27 27 26 26 22 6 . 2 . 4 7 4 1 . . . . . . . . . . . Leg 8 | . 10 28 10 . 8 . . . . . 20 29 9 4 5 11 18 22 20 19 13 7 8 4 4 5 8 7 6 Wheel 1 | . 7 . 8 14 2 . . . . 7 2 . 2 . . . . . . . . . . . . . . . . Device 11 | . 13 14 14 14 15 8 9 9 9 . 6 7 9 11 11 9 10 10 11 15 13 14 9 15 23 19 15 10 8 Storage 6 | . 14 14 14 14 9 9 9 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Processor 9 | . . . . . 4 9 9 9 9 14 15 15 11 11 11 11 9 5 5 5 5 5 4 5 12 17 20 15 14 Hackware 3 | . . . . . . . . . . 6 7 . 3 . . . . 13 10 10 10 10 9 9 . . . 5 2 Protection 3 | . . . . . 6 9 9 9 9 6 . . 2 5 4 6 4 . 3 . 1 . 3 . 1 . 1 4 7 Energy Gun 6 | . 9 14 14 14 23 19 18 23 25 8 9 . 1 . . . 2 . . 1 1 . 1 1 4 1 . . . Energy Cannon 3 | . . . . . . 6 8 1 . 5 2 . 3 3 4 . 4 3 5 7 . . . 1 2 5 5 5 6 Ballistic Gun 2 | . 16 14 14 14 1 . . . . 4 1 . 1 3 2 . . . . . 3 . 1 2 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 6 15 4 6 6 6 3 1 . . . 1 . . . 2 . 2 . Slashing Weapon 1 | . . . . . . 1 . 2 1 3 1 5 1 . . 4 . 1 3 . . 4 3 6 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 11 21 19 29 29 43 62 58 55 55 75 71 58 74 81 85 78 96 101 87 81 82 89 109 108 110 121 153 153 159 Greatest Support 232 | 16 26 20 20 16 62 80 80 80 62 12 76 77 97 86 93 93 110 170 135 141 145 175 156 170 170 169 219 189 232 Greatest Overweight (x) 6 | . 1 . 1 1 2 . . . . 6 5 . 6 1 1 1 1 . . 1 . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 13 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 12 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 8 10 10 14 14 14 14 14 14 18 19 19 18 19 18 19 19 19 19 19 19 19 19 19 18 19 19 18 18 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 12 15 15 15 15 15 15 20 20 20 20 20 20 20 18 20 20 19 20 20 18 16 20 20 19 16 20 Scrap Engine Consumption 281 | . . . . . . . . . . . . 17 53 8 8 1 7 22 3 6 22 8 15 30 23 18 8 5 27 Constructs Created 10 | . . . . . . . . . . . . 2 2 . . 1 2 1 . . . . 1 1 . . . . . Constructs Modified 106 | . . . . . . . . . . . . . 21 6 . . 3 8 1 4 9 3 3 9 10 11 . 7 11 Class Distribution -------------------- 25% | Mutant 19% | Hacker-Mutant 13% | Construct 13% | Gunner 8% | Scavenger-Mutant 7% | Hacker-Construct 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Mutant | -3/Quarantine Assassin | -2/Research Construct | -2/Testing Construct | -2/Section 7 Skirmisher | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 14637 | 219 443 . 60 1 458 279 102 373 392 232 426 91 899 812 489 96 462 510 385 199 160 380 458 1371 265 1112 1092 291 2580 Remotely 1371 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 1338 Salvage Created 31151 | . 493 . . . 1770 1112 468 930 1454 294 1281 419 1173 1088 801 334 477 1339 451 22 664 776 1395 1947 354 1473 2617 67 7952 Parts 1271 | . 32 . . . 89 66 15 58 73 24 53 13 51 35 22 8 8 46 8 . 18 28 66 80 13 66 135 3 261 Haulers Intercepted 16 | . . . . . 4 . 1 . 4 . 1 . 1 . . . . . . . . 1 3 . . . 1 . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . . . . . 36 18 6 5 . 3 . . 26 . . . . . . . Prevented 13 | . . . . . . . . . . . . . . 2 3 . 3 . . 5 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 560 | . 12 . . . 30 28 5 21 18 5 23 3 19 20 23 . 17 27 8 . 27 15 18 26 4 18 40 1 152 Melee 26 | . . . . . 1 1 . . . 3 2 1 1 . . . . 8 . . . 1 . 4 3 . . . 1 Guns 115 | . 12 . . . 19 16 2 10 14 1 8 . 3 7 1 . 1 . . . 2 . 5 11 . . . . 3 Cannons 169 | . . . . . 1 2 1 . . 1 7 2 12 9 9 . 9 3 1 . 3 10 4 5 1 14 33 1 41 AOE 194 | . . . . . 6 7 1 6 . . 3 . . 4 12 . 6 11 4 . 22 4 9 1 . 1 6 . 91 Classes Destroyed 30 | . 4 . . . 7 5 1 . 1 . 1 . . 1 1 . 1 1 . . 2 . . . . 3 . . 2 Worker 27 | . . . . . 2 . . . 2 . . . 2 . . . . 7 . . . . 4 1 . 1 . . 8 Builder 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 16 | . . . . . 4 . 1 . 4 . 1 . 1 . . . . . . . . 1 3 . . . 1 . . Recycler 13 | . . . . . . . 1 . . . . 3 1 . . . . 2 . . . . 3 1 . 1 1 . . Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Minesweeper 6 | . . . . . . . . . . . . . . 1 1 . . . 2 1 . 1 . . . . . . . Mechanic 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 10 Operator 8 | . 2 . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Watcher 22 | . 3 . . . 4 . 1 1 4 1 . . . . . . . . . . . . . 2 . 2 2 . 2 Swarmer 79 | . 3 . . . 7 9 . 5 3 . 2 . . 7 9 . . 14 1 . 2 . 4 5 . . . . 8 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 9 Grunt 189 | . 9 . . . 11 8 3 3 10 . 15 2 5 7 6 . 11 8 4 . 8 5 7 14 1 . 10 . 42 Brawler 30 | . . . . . 1 . . 1 . . . . . 3 4 . 1 . . . 6 . . 1 . . 2 . 11 Duelist 23 | . . . . . 3 2 . . . . . . . 1 2 . . . . . 2 . . 2 . . 1 . 10 Protector 15 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 1 . 10 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 44 | . . . . . 6 3 2 9 4 1 5 1 1 2 2 . . . 1 . . 1 . . 2 . 2 . 2 Demolisher 5 | . . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . Hunter 37 | . . . . . 2 . . 3 1 . . . 6 . . . . . 2 . 1 4 2 . 1 4 2 . 9 Programmer 75 | . . . . . . 1 . . . 4 1 . 7 . . . . 4 . . . 4 5 4 . 9 18 1 17 Behemoth 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 12 Executioner 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 14 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 24 | . 3 . . . 6 10 3 9 4 1 13 2 4 5 10 . 4 13 4 1 7 4 12 5 2 5 10 1 24 Combat Bots Only 21 | . 3 . . . 6 10 2 9 4 1 13 2 3 5 10 . 4 6 4 . 7 4 5 5 2 3 9 1 21 Max Kills in Single Turn 9 | . 1 . . . 3 2 1 2 2 1 3 2 1 4 4 . 3 9 2 1 3 2 4 1 1 2 3 1 9 Gunslinging 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 3 2 1 2 . . 2 . . 4 4 . 3 3 2 . 3 1 3 1 . 1 3 . 8 Melee 1 | . . . . . 1 1 . . . 1 1 1 1 . . . . 1 . . . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 41943 | . 707 . . . 1010 1073 197 975 685 201 1940 43 4200 823 1747 . 1860 2059 532 45 501 1616 2973 3258 214 2834 2886 . 9564 Core 4008 | . 172 . . . 157 83 25 54 60 16 292 . 471 90 107 . 224 196 36 23 60 209 275 292 32 266 186 . 682 Absorbed by Shields 3381 | . . . . . . . . . . . . . . . . . . 478 205 . 245 608 425 428 . . 440 . 552 Reduced by Siege Mode 140 | . . . . . . . . . . . . . 26 . 44 . 70 . . . . . . . . . . . . Redirected to Shielding 447 | . . . . . . . . . . . . . . . . . 126 . . . 64 101 . . 51 63 . . 42 Regen/Repaired (Parts) 14496 | . . . . . 38 . . . 53 111 118 29 882 247 84 73 74 755 128 174 548 625 297 2011 254 1298 1054 1181 4462 Core Remaining (%) 46 | 100 . . . 31 . . . . 31 . . 56 . . . . 10 . . . . 54 . 40 . . 63 . 31 Volleys Fired 1176 | . 85 2 . 1 57 43 16 38 42 6 33 2 74 25 36 . 49 18 5 3 35 53 36 58 3 76 185 7 188 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 2 3 3 3 . 2 1 1 2 2 1 2 3 3 3 1 2 2 Hottest 419 | . 120 70 . 70 153 203 179 185 186 160 160 96 186 131 199 . 123 161 65 146 100 200 122 256 225 380 200 307 419 Shots Fired 1991 | . 144 4 . 2 151 112 35 91 128 11 97 7 151 75 81 . 89 18 4 6 39 51 48 92 9 140 185 8 213 Gun 928 | . 134 4 . 2 147 86 22 79 128 7 72 . 36 26 8 . 21 . . 1 24 . 32 60 6 11 . . 22 Cannon 989 | . . . . . 4 23 13 6 . 4 25 7 115 48 68 . 63 14 1 5 . 44 10 32 3 125 183 8 188 Launcher 39 | . . . . . . 3 . 6 . . . . . 1 5 . 5 4 3 . . . 3 . . 4 2 . 3 Special 35 | . 10 . . . . . . . . . . . . . . . . . . . 15 7 3 . . . . . . Kinetic 526 | . 102 2 . 1 3 . . . . 1 30 7 91 64 45 . 21 . . . . 44 30 30 3 48 . 2 2 Thermal 667 | . 42 2 . 1 10 . 2 . 1 4 11 . 37 . 31 . 42 9 1 4 24 . . . 6 77 183 6 174 Explosive 64 | . . . . . . 3 . 6 . . . . . 1 5 . 5 4 3 . 15 7 6 . . 4 2 . 3 Electromagnetic 704 | . . . . . 138 109 33 85 127 6 56 . 23 10 . . 21 5 . 2 . . 10 56 . 11 . . 12 Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . 22 Robot Hit Streak 33 | . 12 3 . 5 13 11 23 21 10 4 23 14 15 33 22 . 25 9 5 1 13 13 26 13 21 15 23 6 17 Robot Miss Streak 5 | . 5 1 . . 4 4 1 3 3 1 4 1 4 1 2 . 2 4 . 3 2 3 3 3 . 2 2 . 2 Penetration Max 3 | . . . . . . . . . . . . . . 3 . . . . . . . 1 1 2 . . . . 1 Secondary Targets 15 | . 2 . . . 6 3 . 1 . . 2 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1554 | . 91 3 . 2 135 88 28 67 73 13 88 10 110 54 57 9 74 51 12 2 30 49 49 83 17 90 106 1 162 Core Hits 1064 | . 37 2 . . 82 63 15 38 38 8 51 5 40 33 60 3 56 52 11 . 59 26 50 47 5 39 43 . 201 Critical Kills 20 | . . . . . . . . . . . . . 2 7 1 . . . . . . . . 3 . 2 . . 5 Critical Parts Destroyed 32 | . 1 . . . 1 . . . . . . . 2 6 . . . 10 2 1 . . 1 5 . . . . 3 Critical Strikes 96 | . 1 . . . 2 1 1 1 3 1 4 . 9 16 2 . . 11 2 1 4 1 8 14 . 4 . . 10 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . 5 Destroy 25 | . 1 . . . . . . . . . . . 3 14 . . . . . . . . . 7 . . . . . Blast 14 | . . . . . . . . . . . 1 . 5 2 1 . . . . . . . 4 . . 1 . . . Corrupt 11 | . . . . . . 1 1 1 3 . 1 . . . . . . . . . . . 1 1 . . . . 2 Smash 14 | . . . . . 1 . . . . . . . . . . . . 10 2 1 . . . . . . . . . Sever 12 | . . . . . . . . . . 1 2 . . . . . . 1 . . 4 1 1 1 . 1 . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 Melee Attacks 455 | . . . . . 7 16 3 6 8 20 16 11 33 . 3 9 . 70 17 18 6 19 58 78 24 24 7 . 2 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . 2 Impact 93 | . . . . . 6 . . . . . . . . . . . . 49 14 18 6 . . . . . . . . Slashing 262 | . . . . . 1 16 3 6 8 20 16 11 33 . 3 9 . 21 3 . . 19 18 30 24 21 . . . Piercing 88 | . . . . . . . . . . . . . . . . . . . . . . . 40 48 . . . . . Sneak Attacks 34 | . . . . . 2 . . . 2 . 1 5 5 . 1 . . 4 2 1 . 2 6 2 . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . . . Damage Inflicted 112775 | . 834 34 . . 3277 2565 834 2038 2062 386 2451 586 3436 1321 3060 738 3141 4002 1288 151 7139 3576 4739 3487 751 4616 11877 265 44121 Guns 14173 | . 834 28 . . 2007 1122 477 1246 1886 87 1275 . 716 261 49 . 380 . . . 72 . 658 1411 179 116 . . 1369 Cannons 42492 | . . . . . 62 340 159 75 . 40 381 115 2219 852 1597 . 1548 576 36 22 . 1778 195 1122 127 3800 9921 236 17291 Explosions 45956 | . . . . . 974 906 190 717 . . 335 . . 208 1306 . 1213 1429 708 . 6383 1007 3003 221 . 393 1695 . 25268 Melee 8587 | . . . . . 234 197 . . 176 259 460 471 501 . 108 738 . 1987 544 129 . 418 607 711 445 307 261 . 34 Ramming 340 | . . 6 . . . . 8 . . . . . . . . . . 10 . . . . 106 22 . . . 29 159 Kinetic 9949 | . 601 16 . . 30 . . . . . 344 115 1475 973 911 . 507 . . . . 1778 596 188 77 1951 261 . 126 Thermal 59193 | . 233 12 . . 781 460 149 136 20 40 550 . 840 . 735 . 1041 315 36 . 72 183 192 221 229 1969 10224 236 40519 Explosive 19678 | . . . . . 302 446 . 581 . . . . . 208 1306 . 1213 1429 708 . 6383 824 2811 . . 393 1392 . 1682 Electromagnetic 12384 | . . . . . 1930 1462 677 1321 1866 87 1097 . 620 140 . . 380 261 . 22 . . 143 2028 . 84 . . 266 Impact 2514 | . . . . . 234 . . . . . . . . . . . . 1607 544 129 . . . . . . . . . Slashing 5814 | . . . . . . 197 . . 176 259 460 471 501 . 108 738 . 380 . . 684 791 289 96 445 219 . . . Piercing 1103 | . . . . . . . . . . . . . . . . . . . . . . . 488 615 . . . . . Entropic 1800 | . . . . . . . . . . . . . . . . . . . . . . . 114 317 . . . . 1369 Highest Corruption 17 | . . . . . . 9 9 9 9 1 2 3 17 13 9 9 10 12 12 12 12 7 8 8 . 9 11 . . Average Corruption 8 | . . . . . . 5 9 9 9 1 1 2 14 9 9 9 9 7 12 12 12 5 5 6 . 5 11 . . Corruption Purged 35 | . . . . . . . . . . . . . 8 4 . . . . . . . 7 . 11 . 5 . . . Corruption Blocked 52 | . . . . . . . . . . . . . . . . . . 7 . . . . . 7 38 . . . . Effects 621 | . . . . . . 37 19 56 54 3 9 11 72 40 41 12 34 23 34 48 1 35 8 57 . 15 12 . . Message Errors 148 | . . . . . . 11 5 11 9 3 5 3 16 11 10 4 2 5 9 9 1 10 1 17 . 3 3 . . Matter Fused 143 | . . . . . . 6 2 17 19 . 1 2 13 11 9 1 8 6 6 11 . 9 2 14 . 4 2 . . Heat Flow Errors 69 | . . . . . . 7 3 1 1 . 2 2 10 5 5 2 7 2 4 5 . 1 1 8 . 2 1 . . Energy Discharges 84 | . . . . . . 3 3 9 6 . 1 1 10 3 4 3 6 3 7 10 . 5 3 4 . 3 . . . Parts Rejected 8 | . . . . . . . . . 1 . . . 3 . 2 . 1 . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 75 | . . . . . . 4 1 7 6 . . . 6 7 5 1 5 5 5 7 . 5 1 7 . 1 2 . . Data Loss (major) 22 | . . . . . . 2 1 . 6 . . . 4 . 1 . . 1 1 . . 2 . 2 . . 2 . . Misfires 30 | . . . . . . 1 . 6 4 . . 3 2 2 3 . 2 . . 2 . . . 3 . 2 . . . Alerts 17 | . . . . . . 1 1 2 1 . . . 2 1 . 1 . 1 1 3 . 1 . 1 . . 1 . . Misdirections 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Weapon Failures 16 | . . . . . . . 3 2 . . . . 1 . 2 . 3 . 1 1 . 2 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12055 | . . . . . 78 49 . 9 138 34 15 138 176 11 94 258 60 903 401 141 92 463 209 263 . 351 2213 221 5738 Projectiles 6766 | . . . . . . 5 . . . . . 20 37 11 60 . 13 36 . 12 19 341 . 81 . 294 2207 221 3409 Explosions 2935 | . . . . . 8 15 . 9 89 . . . . . 4 . 47 68 90 . 73 60 155 8 . . 3 . 2306 Melee 2354 | . . . . . 70 29 . . 49 34 15 118 139 . 30 258 . 799 311 129 . 62 54 174 . 57 3 . 23 Knockbacks 68 | . . . . . . . . . . . . . 15 3 11 . 1 5 3 . . 12 2 . . 14 . . 2 Impact 9 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . 1 Kinetic 56 | . . . . . . . . . . . . . 15 2 11 . 1 . . . . 12 2 . . 12 . . 1 Secondary 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Self-Inflicted Damage 1543 | . . . . . 163 171 129 19 115 . 33 . . . 311 . 30 27 . . . 32 64 92 . . . . 357 Shots 44 | . . . . . 6 5 4 3 2 . 1 . . . 12 . 2 1 . . . 1 1 1 . . . . 5 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 4 . . . . 2 . . . . . . . . . . 1 . . . . 4 1 . . . 1 4 Kicked 15 | . . 4 . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . 1 4 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 180 68 . 34 174 273 192 194 199 84 356 265 333 199 217 110 210 224 198 193 . 376 181 335 117 420 141 66 138 Average Temperature 89 | . 32 38 . 22 34 81 81 88 96 41 111 77 116 95 98 62 74 85 83 89 . 121 109 84 66 123 25 44 83 Received Heat Transfer 5960 | . 345 . . . 288 219 54 198 216 12 810 18 207 108 417 . 797 99 60 12 37 175 357 387 36 108 291 . 709 Effects 9 | . . . . . . 1 . . . . 1 . 4 . . . . . . . . 1 . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . 3 1 1 . 2 . . . . . . . . . . . . Total Turns 157 | . . . . . . . . . . . . . 43 11 38 . 65 . . . . . . . . . . . . Longest Duration 42 | . . . . . . . . . . . . . 18 11 38 . 42 . . . . . . . . . . . . Robots Corrupted 31 | . . . . . 3 2 1 5 5 . 3 . 2 . . . . 2 . . . . . 6 . . . . 2 Combat Hostiles 29 | . . . . . 3 2 1 5 4 . 3 . 2 . . . . 2 . . . . . 5 . . . . 2 Parts Fried 120 | . . . . . 22 7 11 11 22 2 3 . 4 . . . . 9 6 2 . . 1 15 . 2 . . 3 Impact Corruptions 37 | . . . . . 1 . . . . . . . . 1 . . . 21 8 4 . . 1 . . . . . 1 Robots Melted 18 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 2 . . 13 Combat Hostiles 18 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 2 . . 13 Parts Melted 62 | . 3 . . . 1 . . . . . . . 5 . 3 . 2 1 . . . . . . 1 6 4 . 36 Heat Transferred 39714 | . 629 37 . . 1020 564 100 150 37 50 646 . 1200 . 1100 . 1369 200 . . . 50 50 100 222 1273 3798 50 27069 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . . . 13 8 4 2 . . 3 . . . . . . . . . . 1 . . . . . . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 5326 | . 188 30 . 100 761 1408 945 1605 1123 538 530 285 387 . . . . 362 . . . . 900 948 545 641 1414 1277 5326 Initial 844 | . . 30 . . . 297 686 507 781 445 130 206 63 . . . . . . . . . 600 451 533 191 324 844 688 Average 909 | . 71 22 . 27 368 1027 818 1043 958 392 390 192 208 . . . . 127 . . . . 491 642 470 373 673 959 3887 Maximum Alert Level 5 | . . . . . 3 4 3 5 4 2 2 1 1 . . . . 1 . . . . 3 3 2 2 4 4 5 Low Security (%) 20 | 100 100 100 . 100 27 . . . . . 19 46 42 . . . . 59 . . . . . . . 9 . . 5 Level 1 20 | . . . . . 16 2 . . . 69 10 53 57 . . . . 40 . . . . 21 . 27 43 32 . . Level 2 24 | . . . . . 52 12 18 17 . 30 69 . . . . . . . . . . . 75 71 72 46 32 . . Level 3 16 | . . . . . 3 36 81 46 90 . . . . . . . . . . . . . 3 27 . . 18 81 6 Level 4 7 | . . . . . . 48 . 31 9 . . . . . . . . . . . . . . . . . 16 18 7 Level 5 . | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 5 . . . 9 . 1 . 1 2 4 . 8 . 1 . . 6 . . . . 5 8 1 6 14 2 40 Investigation 10 | . 3 . . . 3 . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Extermination 27 | . . . . . . . . . . 2 1 . 4 . . . . 1 . . . . 2 4 . 4 6 1 2 Reinforcement 22 | . 2 . . . . . . . . . 2 . 3 . . . . 5 . . . . 2 1 . 2 2 1 2 Assault 48 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 3 . . 5 . 36 Garrison 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 44 | . 2 . . . 3 . 1 . 1 1 . . 4 . . . . 5 . . . 1 2 4 10 1 6 1 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 924 | . 20 . . 4 45 30 11 39 30 8 29 2 42 25 28 . 21 37 8 2 29 20 46 58 12 31 81 10 256 Peak Tracking Total 18 | . 6 . . 4 7 6 3 9 4 2 8 2 4 7 12 . 5 9 5 1 9 5 18 12 4 3 8 9 18 Tactical Retreats 44 | . 1 . . . 2 1 1 . 2 . 2 . 3 2 5 . 2 4 . . . . 2 1 . 1 12 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . 1 . . . . . . 1 . . 1 . 2 . . . . . . . . . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . 1 . . . 3 . . . . . . . . . . . . . . 1 . 1 . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . 3 . . . . . . . . . . . . . . 2 . 4 . 5 . 3 . . . Triggered 25 | . 1 . . . 4 . . . . . . . . . 2 . . 1 . 3 8 3 . 3 . . . . . Most Traps Carried 8 | . . . . 4 3 . . . . . . . . 1 3 3 . . 8 8 8 8 8 8 3 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 81 | . 1 . . . 5 4 2 4 6 1 3 1 3 . . . . . . . 1 . 5 8 . 10 18 1 8 Max in Single Turn 3 | . 1 . . . 2 1 1 1 1 1 1 1 1 . . . . . . . 1 . 3 2 . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Garrison Relay 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 139 | . 8 . 1 1 12 3 4 2 9 9 5 11 11 . . 4 1 6 1 1 4 . 6 14 2 9 10 2 3 Terminals 81 | . 6 . . 1 8 3 2 2 5 4 4 6 6 . . . 1 3 1 . . . 2 9 . 6 8 1 3 Fabricators 4 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 9 | . . . . . 1 . . . 2 1 1 . . . . . . 1 . . . . 1 1 . 1 . . . Recycling Units 13 | . 2 . . . 2 . . . 1 1 . 5 1 . . . . . . . . . 1 . . . . . . Scanalyzers 13 | . . . . . . . 1 . 1 1 . . 1 . . . . 1 . . . . 1 3 1 1 1 1 . Garrison Access 9 | . . . . . 1 . 1 . . 1 . . 1 . . . . 1 . . . . 1 1 1 . 1 . . Total Hacks 372 | . 22 . 4 2 28 6 20 3 25 22 10 23 42 . . 16 1 22 1 1 8 . 22 38 4 17 21 7 7 Successful 197 | . 11 . 4 1 16 2 13 1 12 15 5 8 25 . . 16 1 17 1 1 8 . 9 10 1 4 9 3 4 Failed 175 | . 11 . . 1 12 4 7 2 13 7 5 15 17 . . . . 5 . . . . 13 28 3 13 12 4 3 Catastrophic 27 | . 1 . . . 2 2 . . 1 . 2 4 3 . . . . . . . . . 2 4 1 2 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 10 . . . 10 . 7 2 9 10 1 8 16 . . . . 5 . . . . 7 10 3 14 9 2 6 Terminals 202 | . 18 . . 2 19 6 11 3 15 10 7 10 24 . . . 1 12 1 . . . 4 23 . 12 15 2 7 Fabricators 13 | . . . . . . . . . . 4 . . 7 . . . . . . . . . . . . 2 . . . Repair Stations 29 | . . . . . 3 . . . 5 2 3 . . . . . . 4 . . . . 4 6 . 2 . . . Recycling Units 32 | . 4 . . . 5 . . . 2 3 . 13 2 . . . . . . . . . 3 . . . . . . Scanalyzers 49 | . . . . . . . 7 . 3 2 . . 7 . . . . 5 . . . . 7 8 1 1 3 5 . Garrison Access 18 | . . . . . 1 . 2 . . 1 . . 2 . . . . 1 . . . . 4 1 3 . 3 . . Terminal Hacks 82 | . 6 . 4 1 7 2 3 1 3 2 3 . 10 . . 16 1 3 1 1 8 . 1 2 . 1 4 . 2 Record 18 | . . . 4 . . . . . . . . . . . . 5 1 . 1 . 7 . . . . . . . . Part Schematic 6 | . 1 . . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 . 1 . 1 . . . 2 . . 4 . . . . . . . . . . . . . Open Door 9 | . . . . . . 1 . . . . 2 . . . . . . . . 1 1 . . . . . 4 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . . . Locate Traps 8 | . 1 . . . 2 . . . . . . . 2 . . . . . . . . . . 2 . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 2 . . . 4 2 2 . . . . . . 4 . . . . 3 2 . 1 . . . Scan Component 11 | . . . . . 1 . . . 2 1 1 . . . . . . 2 . . . . 2 1 . 1 . . . Repair 9 | . . . . . 1 . . . 2 1 1 . . . . . . 2 . . . . 1 1 . . . . . Recycling Unit Hacks 15 | . 1 . . . 3 . . . 1 1 . 6 1 . . . . . . . . . 2 . . . . . . Report Inventory 11 | . 1 . . . 2 . . . 1 1 . 4 1 . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . Scanalyzer 32 | . . . . . . . 6 . 3 2 . . 6 . . . . 5 . . . . 3 2 1 . 1 3 . Insert Component 19 | . . . . . . . 3 . 1 1 . . 2 . . . . 3 . . . . 2 2 1 . 1 3 . Analyze 13 | . . . . . . . 3 . 2 1 . . 4 . . . . 2 . . . . 1 . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Unauthorized Hacks 38 | . 4 . . . 3 . 3 . 1 6 . 2 5 . . . . 4 . . . . . 3 . 2 3 . 2 Terminals 27 | . 2 . . . 2 . 3 . 1 2 . 1 3 . . . . 4 . . . . . 3 . 1 3 . 2 Track 9 | . . . . . 1 . 1 . 1 . . 1 . . . . . 2 . . . . . 1 . 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 15 | . 1 . . . 1 . 2 . . 2 . . 2 . . . . 2 . . . . . 2 . . 1 . 2 Operators 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 6 . . 1 10 2 2 2 9 8 3 10 9 . . . . 4 . . . . 6 12 2 9 6 2 2 Full Trace Events 7 | . . . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Feedback Events 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . . . 4 . 1 1 . . 3 . . 3 . 2 . . . . . . . 6 . . . Parts Built 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 42 . . 53 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 8 . . 6 . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 1 . . . 1 1 1 . . . . . . 2 . . . . 1 1 . . . . . Time 531 | . . . . . 51 . . . 94 38 70 . . . . . . 179 . . . . 31 68 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 4 . . . . . . 6 . . . . . . . . . . 1 . . . . . . Parts Scanalyzed 10 | . . . . . . . 3 . 1 1 . . 2 . . . . 2 . . . . 1 . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . 1 1 . . 2 . . . . 2 . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . 22 . 9 . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 27 | . . . . . . 18 . 9 . . . . . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . 6 . . . 4 . 2 2 . . 1 . . 5 . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 39 | . . 3 . 2 . 2 . 6 . . . 4 5 2 2 . . 1 . . 5 . 1 . . . . 3 3 Largest Group 5 | . . 3 3 4 4 2 . 3 4 . . 4 4 2 1 . . 1 . . 5 . 1 . . . . 3 3 Highest-Rated Group 374 | . . 40 40 74 74 40 . 42 36 . . 110 110 59 30 . . 42 . . 272 . 47 . . . . 374 372 Highest-Rated Ally 131 | . . 16 16 31 31 20 . 21 21 . . 34 41 30 30 . . 42 . . 65 . 47 . . . . 131 131 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 69 | . . . . . . . . . . . 4 . 4 2 . . . 1 . . . . 4 4 15 8 26 . 1 STAY 9 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 7 . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . EXPLORE 18 | . . . . . . . . . . . 3 . 4 . . . . . . . . . 1 . 7 1 1 . 1 RETURN 39 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 7 7 18 . . Ally Attacks 273 | . . . . 15 18 13 . 22 9 . . 1 38 37 9 . . 1 . . 67 . 6 . . . . 34 3 Total Damage 6755 | . . . . 131 251 296 . 603 69 . . 31 899 668 127 . . 17 . . 2280 . 217 . . . . 1141 25 Kills 54 | . . . . 4 3 3 . 12 2 . . 1 8 4 1 . . . . . 7 . . . . . . 9 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . . . . 1 2 . 1 . 1 3 . . . . . . . . . Drone Launches 84 | . . . . . . . . . . . 21 . 4 . . . . . . . . . 7 8 13 12 18 . 1 Drone Recoveries 71 | . . . . . . . . . . . 13 . 2 . . . . . . . . . 6 8 13 11 18 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 38788 | 54 1668 524 254 653 1906 1671 458 1510 1630 1339 644 753 2250 1010 1292 342 950 1378 1184 1332 1275 1701 1211 1938 833 2024 2818 461 3725 Spaces Moved 24706 | 39 1035 360 212 533 1015 810 214 750 843 757 293 520 1277 1083 934 170 576 817 863 929 810 1105 841 1376 653 1570 1937 449 1935 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3632 | . . . . . 469 810 214 750 843 . . . 168 . 288 90 . . . . . . . . . . . . . Legs 18266 | . 327 360 76 . 319 . . . . . 242 520 911 1035 646 80 576 817 863 929 810 1105 841 1265 653 1570 1937 449 1935 Wheels 2634 | 30 708 . 136 533 227 . . . . 757 51 . 192 . . . . . . . . . . . . . . . . Hover 165 | . . . . . . . . . . . . . 6 48 . . . . . . . . . 111 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 115 115 123 161 163 163 158 135 125 125 92 73 73 104 104 120 120 120 124 102 93 53 101 80 80 80 80 Average Speed 115 | 88 120 120 116 115 144 161 163 165 158 162 131 125 131 79 115 134 133 122 122 121 130 105 96 87 101 88 82 87 103 Slowest Speed 240 | 100 190 120 120 115 193 166 163 166 163 180 165 126 240 162 240 174 174 133 133 190 133 124 104 101 101 101 90 90 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . Exploration Rate (%) 62 | 4 97 58 62 101 71 75 22 58 60 19 44 91 40 97 93 60 62 20 88 98 85 96 19 95 42 91 79 10 37 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 13 | . 2 . 1 1 1 . . . . . . . . 1 1 3 . . 1 1 1 . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . 1 . . 1 . . 1 . . . . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . . . . 1 . 1 1 . 1 1 1 1 . 1 . 1 1 . . . . . . . Scrap Searched 26 | . . . . 2 . . . . . . . . . 5 3 . 5 . 3 3 . 5 . . . . . . . Spaces Dug 404 | . 10 . . . 1 4 4 4 5 10 . 4 29 . 32 . 16 17 6 18 1 3 20 25 16 27 53 6 93 Terrain Destroyed 1929 | . 10 . . . 63 39 17 37 70 10 19 7 46 16 122 . 93 70 36 19 116 183 210 70 16 100 64 19 477 Melee 167 | . . . . . 1 4 3 4 5 7 . 4 19 . 1 . . 17 6 17 1 3 20 25 16 14 . . . Projectile 298 | . 10 . . . . . 2 . . 3 8 3 27 4 14 . 6 4 . 2 6 57 2 4 . 46 61 7 32 AOE 1463 | . . . . . 62 35 12 33 65 . 11 . . 11 107 . 87 49 30 . 109 123 188 41 . 40 3 12 445 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 32313 | 54 1302 449 218 574 1333 1072 288 940 1028 829 459 605 1679 1182 1077 274 665 1056 951 1098 980 1559 1103 1897 789 2023 2915 508 3406 Wait 4004 | 5 72 82 1 26 130 160 37 49 83 12 67 16 169 42 30 70 23 62 40 116 59 321 118 255 33 219 639 11 1057 Move 24677 | 38 1034 359 211 532 1015 808 214 749 842 756 292 519 1276 1082 933 169 575 816 862 928 809 1104 840 1375 652 1569 1936 448 1934 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 356 | 4 14 1 2 9 34 8 3 6 8 6 11 2 29 6 5 5 2 17 2 6 10 7 15 26 23 18 19 5 53 Fast Attach 188 | 6 3 . . . 5 1 . 3 12 5 4 2 8 3 4 6 3 12 3 5 10 13 3 17 8 20 15 6 11 Attach 210 | . 5 . . . 11 3 1 2 5 3 9 1 26 5 4 2 4 11 5 3 . 6 4 26 8 9 12 9 36 Detach 95 | . 2 . . . 2 . . . 1 1 2 1 17 2 2 1 2 8 3 . 1 2 1 12 3 3 2 7 20 Swap 455 | 1 23 . 3 . 30 17 8 13 13 14 14 1 12 . 6 3 4 16 14 4 5 13 19 32 11 44 81 7 47 Drop 422 | . 7 1 1 6 39 15 4 8 14 6 7 6 30 8 3 9 3 24 3 13 20 17 13 29 25 38 19 6 48 Fire 1176 | . 85 2 . 1 57 43 16 38 42 6 33 2 74 25 36 . 49 18 5 3 35 53 36 58 3 76 185 7 188 Melee 420 | . . . . . 7 16 3 6 8 20 16 11 33 . 3 9 . 70 14 18 6 19 45 60 23 24 7 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . 4 . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . 1 4 Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . 6 Rewire 203 | . . . . . . 1 . 66 . . . 44 . 9 51 . . 1 . . 25 . 5 . . . . 1 . Trap 74 | . 57 . . . 3 . . . . . . . . . . . . . . 2 . 4 . 5 . 3 . . . Miscellaneous 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 3) 999 | -10/Materials | Identified exit to Mines 1028 | -10/Materials | Core integrity fell below 50% 1086 | -10/Materials | Lost 3 parts (1p2n) 1357 | -10/Materials | Build established: Scavenger-Mutant 1552 | -10/Materials | Discovered new exit (range 16) 1723 | -10/Materials | Entered Mines 1727 | -10/Mines | Discovered new exit (range 11) 1731 | -10/Mines | Met a Derelict bent on vengeance 1872 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -10/Mines | Assembled infested the area 1935 | -10/Mines | Build established: Mutant 2071 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2096 | -10/Mines | Discovered new exit (range 5) 2186 | -10/Mines | Discovered new exit (range 5) 2247 | -10/Mines | Entered Exiles 2247 | -10/Exiles | Accompanied by 3 allies 2277 | -10/Exiles | Met 8R-AWN 2294 | -10/Exiles | Met EX-HEX 2369 | -10/Exiles | Met EX-DEC 2397 | -10/Exiles | Met EX-BIN 2428 | -10/Exiles | Learned location of Zion (-7) 2488 | -10/Exiles | Discovered new exit (range 11) 2501 | -10/Exiles | Entered Mines 2501 | -9/Mines | Accompanied by 3 allies 2550 | -9/Mines | Discovered new exit (range 16) 2738 | -9/Mines | Discovered new exit (range 7) 2913 | -9/Mines | Found a hidden stash of uninstalled traps 3061 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3154 | -9/Mines | Entered Materials 3154 | -8/Materials | Accompanied by 4 allies 3154 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3159 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3305 | -8/Materials | Garrison activated, responded to threat 3435 | -8/Materials | Discovered new exit (range 16) 3704 | -8/Materials | Garrison activated, responded to threat 4403 | -8/Materials | Repaired Imp. EM Shotgun? 4556 | -8/Materials | Build established: Gunner 5060 | -8/Materials | Identified exit to Garrison 5060 | -8/Materials | Entered Garrison 5076 | -8/Garrison | Triggered checkpoint 5104 | -8/Garrison | Garrison Relay disabled 5214 | -8/Garrison | Triggered checkpoint 5242 | -8/Garrison | Triggered checkpoint 5275 | -8/Garrison | Destroyed 10 combat bots 5306 | -8/Garrison | Discovered new exit (range 12) 5590 | -8/Garrison | Discovered new exit (range 12) 5656 | -8/Garrison | Garrison Relay disabled 5678 | -8/Garrison | Triggered checkpoint 5879 | -8/Garrison | Rescued a captive Derelict 5880 | -8/Garrison | Rescued a captive Derelict 5918 | -8/Garrison | Garrison Relay disabled 6054 | -8/Garrison | Triggered checkpoint 6159 | -8/Garrison | Spotted B-75 Beast 6297 | -8/Garrison | Destroyed B-75 Beast 6438 | -8/Garrison | Triggered checkpoint 6473 | -8/Garrison | Garrison Relay disabled 6510 | -8/Garrison | Triggered checkpoint 6532 | -8/Garrison | Discovered new exit (range 14) 6586 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6655 | -8/Garrison | Build established: Mutant 6731 | -8/Garrison | Entered Materials 7105 | -8/Materials | Discovered new exit (range 11) 7131 | -8/Materials | First assault squad dispatched 7189 | -8/Materials | Identified exit to Garrison 7189 | -8/Materials | Entered Garrison 7246 | -8/Garrison | Triggered checkpoint 7274 | -8/Garrison | Garrison Relay disabled 7290 | -8/Garrison | Core integrity fell below 50% 7398 | -8/Garrison | Triggered checkpoint 7494 | -8/Garrison | Destroyed 9 combat bots 7631 | -8/Garrison | Garrison Relay disabled 7722 | -8/Garrison | Triggered checkpoint 7730 | -8/Garrison | Triggered checkpoint 7782 | -8/Garrison | Triggered checkpoint 8052 | -8/Garrison | Triggered checkpoint 8112 | -8/Garrison | Discovered new exit (range 10) 8144 | -8/Garrison | Triggered checkpoint 8163 | -8/Garrison | Garrison Relay disabled 8195 | -8/Garrison | Discovered new exit (range 61) 8195 | -8/Garrison | Discovered new exit (range 27) 8195 | -8/Garrison | Discovered new exit (range 24) 8195 | -8/Garrison | Discovered new exit (range 25) 8260 | -8/Garrison | Triggered checkpoint 8286 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Triggered checkpoint 8606 | -8/Garrison | Triggered checkpoint 8699 | -8/Garrison | Entered Materials 8699 | -8/Materials | Accompanied by 4 allies 9099 | -8/Materials | First assault squad dispatched 9272 | -8/Materials | Build established: Gunner 9440 | -8/Materials | Repaired Hpw. Shock Rifle 9783 | -8/Materials | Discovered new exit (range 16) 10181 | -8/Materials | Discovered new exit (range 16) 10329 | -8/Materials | Entered Factory 10329 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10733 | -7/Factory | Fabricated Imp. Titanium Leg? 10871 | -7/Factory | Discovered new exit (range 4) 10992 | -7/Factory | Repaired Arm. Treads? 11023 | -7/Factory | Discovered new exit (range 3) 11147 | -7/Factory | Identified exit to Factory 11162 | -7/Factory | Identified exit to Storage 11162 | -7/Factory | Identified exit to Lower Caves 11313 | -7/Factory | Build established: Mutant 11668 | -7/Factory | Entered Storage 11762 | -7/Storage | Found Prototype Launcher 11763 | -7/Storage | Identified Rocket Array 11892 | -7/Storage | Destroyed 13 combat bots 11893 | -7/Storage | Lost 5 parts (3n2w) 12001 | -7/Storage | Found Prototype Processor 12246 | -7/Storage | Repaired Cld. Deuterium Engine 12307 | -7/Storage | Used back door to open Recycling access 12307 | -7/Storage | Discovered new exit (range 5) 12312 | -7/Storage | Entered Recycling 12316 | -7/Recycling | Found Scrap Engine 12961 | -7/Recycling | Discovered new exit (range 8) 13065 | -7/Recycling | Entered Factory 13065 | -5/Factory | Accompanied by 4 allies 13065 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13168 | -5/Factory | Build established: Commander-Mutant 13300 | -5/Factory | Identified exit to Upper Caves 13668 | -5/Factory | System corruption reached 10% 14134 | -5/Factory | Build established: Mutant 14202 | -5/Factory | Identified Exp. Targeting Computer 14325 | -5/Factory | Spotted B-75 Beast 14435 | -5/Factory | Lost 3 parts (2n1u) 14570 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 14871 | -5/Factory | Fabricated Adv. Hacking Suite? 15315 | -5/Factory | Entered Upper Caves 15468 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15468 | -5/Upper Caves | Core integrity fell below 50% 15528 | -5/Upper Caves | Met a Warlord Commander 15529 | -5/Upper Caves | Learned location of Warlord (-4) 15570 | -5/Upper Caves | Found Encrypted Comm Array 15713 | -5/Upper Caves | Build established: Construct 15886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15956 | -5/Upper Caves | Learned Factory garrison access intel 15958 | -5/Upper Caves | Spotted B-75 Beast 16142 | -5/Upper Caves | Encountered a Warlord checkpoint 16222 | -5/Upper Caves | Discovered new exit (range 14) 16325 | -5/Upper Caves | Entered another Upper Caves area 16408 | -5/Upper Caves | Discovered new exit (range 3) 16647 | -5/Upper Caves | Learned 4 Factory zone layouts 16688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16760 | -5/Upper Caves | Spotted B-75 Beast 16951 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17013 | -5/Upper Caves | Destroyed 10 combat bots 17129 | -5/Upper Caves | Lost 4 parts (1p2n1u) 17275 | -5/Upper Caves | Build established: Gunner 17467 | -5/Upper Caves | Discovered new exit (range 10) 17617 | -5/Upper Caves | Entered Zhirov 17618 | -5/Zhirov | Discovered new exit (range 3) 17638 | -5/Zhirov | Build established: Mutant 17647 | -5/Zhirov | Met Zhirov 17679 | -5/Zhirov | Learned location of Quarantine (-3) 17679 | -5/Zhirov | Learned location of Testing (-2) 17679 | -5/Zhirov | Learned location of Command (-1) 17693 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17718 | -5/Zhirov | Found Alien Artifact 17718 | -5/Zhirov | Identified Integrated Dissipator 17718 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17741 | -5/Zhirov | Found Alien Artifact 17959 | -5/Zhirov | Entered Proximity Caves 18390 | -4/Proximity Caves | Build established: Gunner 18655 | -4/Proximity Caves | Core integrity fell below 20% 18796 | -4/Proximity Caves | Discovered new exit (range 12) 18878 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18909 | -4/Proximity Caves | Entered Factory 18909 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18911 | -4/Factory | Loaded intel: 4 garrison access locations 19022 | -4/Factory | Joined by Warlord Dakka squad 19041 | -4/Factory | Spotted B-86 Titan 19288 | -4/Factory | Build established: Hacker-Mutant 19328 | -4/Factory | Identified exit to Upper Caves 19328 | -4/Factory | Identified exit to Extension 19454 | -4/Factory | Joined by Warlord Muscle squad 19557 | -4/Factory | P-70 Sage assimilated allied M0-FHY(b) 19777 | -4/Factory | Identified Transdimensional Reconstructor 19891 | -4/Factory | Repaired Exp. Utility Shielding? 20001 | -4/Factory | Cargo convoy interrupted 20018 | -4/Factory | Repaired Adv. Myomer Leg 20175 | -4/Factory | Joined by Warlord Chimera squad 20209 | -4/Factory | Crushed by falling debris 20209 | -4/Factory | System corruption reached 10% 20287 | -4/Factory | Entered Upper Caves 20388 | -4/Upper Caves | Spotted B-86 Titan 21121 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21185 | -4/Upper Caves | Discovered new exit (range 19) 21471 | -4/Upper Caves | Entered another Upper Caves area 21649 | -4/Upper Caves | Discovered new exit (range 10) 22151 | -4/Upper Caves | Learned 8 Research zone layouts 22541 | -4/Upper Caves | Identified exit to Warlord 22803 | -4/Upper Caves | Entered Warlord 22821 | -4/Warlord | Discovered new exit (range 24) 22847 | -4/Warlord | System corruption cleaned by Quarantine Array 23095 | -4/Warlord | Found Prototype Device 23231 | -4/Warlord | Found Prototype Special Weapon 23231 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 23235 | -4/Warlord | Found RU-N14's Throwing Claymores v3 23238 | -4/Warlord | Found RU-N14's Throwing Claymores v3 23488 | -4/Warlord | Warlord's base attacked by MAIN.C 23502 | -4/Warlord | Learned Armory garrison access intel 23502 | -4/Warlord | Learned Research terminal intel 23503 | -4/Warlord | Learned 4 Testing zone layouts 23503 | -4/Warlord | Learned 4 Command zone layouts 23504 | -4/Warlord | Learned Testing trap positions 23504 | -4/Warlord | Learned Armory stockpile data 23565 | -4/Warlord | Met Warlord 23607 | -4/Warlord | Found Prototype Device 23607 | -4/Warlord | Identified Thermal Barrier 23611 | -4/Warlord | Found Prototype Processor 23632 | -4/Warlord | Found Prototype Device 23632 | -4/Warlord | Identified Exp. Cloaking Device 23633 | -4/Warlord | Identified Minesniffer Drone Bay 23643 | -4/Warlord | Identified Spectral Analyzer 23751 | -4/Warlord | Found Prototype Energy Gun 23753 | -4/Warlord | Found Prototype Energy Gun 23838 | -4/Warlord | Warlord forces counterattacked 23856 | -4/Warlord | Spotted Executioner 23865 | -4/Warlord | Allies destroyed Executioner 23885 | -4/Warlord | Spotted Executioner 23886 | -4/Warlord | Destroyed 7 combat bots 23899 | -4/Warlord | Destroyed Executioner 23918 | -4/Warlord | Spotted Executioner 23920 | -4/Warlord | Destroyed 7 combat bots 23929 | -4/Warlord | Spotted Executioner 23989 | -4/Warlord | Spotted Striker 23994 | -4/Warlord | Destroyed Striker 24018 | -4/Warlord | Destroyed 7 combat bots 24078 | -4/Warlord | Entered Proximity Caves 24118 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24210 | -3/Proximity Caves | Spotter reported a threat 24293 | -3/Proximity Caves | Spotter reported a threat 24363 | -3/Proximity Caves | Build established: Hacker-Construct 24440 | -3/Proximity Caves | Spotter reported a threat 24635 | -3/Proximity Caves | Spotter reported a threat 24910 | -3/Proximity Caves | Spotted B-86 Titan 25183 | -3/Proximity Caves | Discovered new exit (range 21) 25632 | -3/Proximity Caves | Identified Vortex Shotgun (x2) 25779 | -3/Proximity Caves | Entered Research 25779 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25780 | -3/Research | Identified exit to Research 25781 | -3/Research | Loaded intel: 25 terminal locations 25793 | -3/Research | Found Prototype Launcher 25931 | -3/Research | Identified Tactical Quantum Warhead 25938 | -3/Research | Repaired Adv. Hardlight Generator 26029 | -3/Research | Search patrols dispatched 26089 | -3/Research | Build established: Hacker-Mutant 26206 | -3/Research | Found Spectral Analyzer 26337 | -3/Research | Found Prototype Device 26353 | -3/Research | Identified Adv. Kinecellerator 26395 | -3/Research | Build established: Hacker-Construct 26403 | -3/Research | Found Prototype Slashing Weapon 26423 | -3/Research | Spotted B-86 Titan 26482 | -3/Research | Identified Vibroblade 26572 | -3/Research | Search patrols dispatched 26731 | -3/Research | Identified exit to Armory 26731 | -3/Research | Identified exit to Quarantine 26779 | -3/Research | First assault squad dispatched 26909 | -3/Research | Found Prototype Processor 26929 | -3/Research | Identified Exp. Signal Interpreter 26981 | -3/Research | Lost 3 parts (1u2w) 26990 | -3/Research | Entered Quarantine 27196 | -3/Quarantine | Found Alien Artifact 27228 | -3/Quarantine | Build established: Hacker-Mutant 27407 | -3/Quarantine | Cryocooling Duct disabled 27422 | -3/Quarantine | Ambient heat levels rising (+20) 27422 | -3/Quarantine | Non-combat units ordered to evacuate 27473 | -3/Quarantine | Found Alien Artifact 27514 | -3/Quarantine | Warped through subspace 27709 | -3/Quarantine | Found Alien Artifact 27718 | -3/Quarantine | Found Alien Artifact 27718 | -3/Quarantine | Identified Dimensional Node Initializer 27718 | -3/Quarantine | Initialized slip node 27727 | -3/Quarantine | Found Dimensional Node Initializer 27761 | -3/Quarantine | Repaired Broken Spectral Analyzer? 27799 | -3/Quarantine | Found Prototype Launcher 27802 | -3/Quarantine | Identified Hellfire Missile Launcher 28026 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 28026 | -3/Quarantine | Warped through subspace to slip node 28035 | -3/Quarantine | Found Transdimensional Reconstructor 28146 | -3/Quarantine | Found Alien Impact Weapon 28146 | -3/Quarantine | Identified Core Stripper 28240 | -3/Quarantine | First assault squad dispatched 28375 | -3/Quarantine | Discovered exit to Research (range 11) 28412 | -3/Quarantine | Found Unknown Launcher 28413 | -3/Quarantine | Identified Gamma Bomb Array 28437 | -3/Quarantine | Build established: Hacker-Construct 28591 | -3/Quarantine | Core integrity fell below 50% 28619 | -3/Quarantine | Lost 3 parts (1u2w) 28646 | -3/Quarantine | Identified Core Reset Matrix 28646 | -3/Quarantine | Identified Subatomic Replicator 28651 | -3/Quarantine | Warped through subspace to slip node 28659 | -3/Quarantine | Found Transdimensional Reconstructor 28661 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28803 | -3/Quarantine | Warped through subspace to slip node 28883 | -3/Quarantine | Build established: Hacker-Mutant 28928 | -3/Quarantine | Entered Research 28928 | -2/Research | Warlord forces began assault on 0b10 28928 | -2/Research | Evolved 2 slots: Utility x2 28953 | -2/Research | Distinguished unit "Vikings" dispatched to help 28975 | -2/Research | Adv. System Shield fried by hacking feedback 28975 | -2/Research | Imp. Hacking Suite fried by hacking feedback 29038 | -2/Research | Research machine network offline 29110 | -2/Research | Found Antimissile System 29308 | -2/Research | Met up with Warlord 29317 | -2/Research | Found Prototype Slashing Weapon 29327 | -2/Research | Identified Particle Cleaver 29369 | -2/Research | Spotted Striker 29456 | -2/Research | Discovered new exit (range 14) 29494 | -2/Research | Build established: Assassin 29523 | -2/Research | Borebot progress halted 29546 | -2/Research | Identified exit to Access 29570 | -2/Research | Found Prototype Reactor 29586 | -2/Research | Identified Zero-point Reactor 29599 | -2/Research | Borebot progress halted 29694 | -2/Research | Discovered new exit (range 42) 29709 | -2/Research | Found Prototype Device 29712 | -2/Research | Found Prototype Launcher 29726 | -2/Research | Identified Exp. ECM Suite 29738 | -2/Research | Identified Point Singularity Launcher 29760 | -2/Research | Identified exit to Testing 29761 | -2/Research | Entered Testing 29763 | -2/Testing | Loaded intel: 22 trap records 29950 | -2/Testing | Spotted PP-5RQUHCMRXN 29978 | -2/Testing | Destroyed PP-5RQUHCMRXN 29983 | -2/Testing | Found Prototype Processor 29989 | -2/Testing | Identified Exp. Target Analyzer 30600 | -2/Testing | Found Prototype Device 30617 | -2/Testing | Spotted Striker 30629 | -2/Testing | Destroyed Striker 30633 | -2/Testing | Spotted Striker 30636 | -2/Testing | Identified Exp. Thermal Defense Suite 30643 | -2/Testing | Destroyed Striker 30681 | -2/Testing | Spotted Alpha 7 30734 | -2/Testing | Destroyed Alpha 7 30815 | -2/Testing | Stole the SGEMP Prototype 30882 | -2/Testing | Found Unknown Device 30882 | -2/Testing | Identified Adv. Force Booster 30915 | -2/Testing | Found Prototype Energy Cannon 30921 | -2/Testing | Identified Disintegrator 31134 | -2/Testing | Build established: Construct 31370 | -2/Testing | Found Prototype Energy Gun 31370 | -2/Testing | Identified Hyp. EM Gauss Rifle 31437 | -2/Testing | Found Prototype Energy Cannon 31439 | -2/Testing | Found Prototype Energy Cannon 31638 | -2/Testing | Spotted Fortress 31662 | -2/Testing | Destroyed Fortress 31670 | -2/Testing | Found Prototype Device 31670 | -2/Testing | Identified Thermal Barrier 31680 | -2/Testing | Found Prototype Protection 31680 | -2/Testing | Identified Centrium Heavy Armor Plating 31684 | -2/Testing | Found Prototype Device 31684 | -2/Testing | Identified Exp. EM Disruption Field 31690 | -2/Testing | Found Prototype Device 31690 | -2/Testing | Identified Exp. Force Field 31779 | -2/Testing | Discovered new exit (range 6) 31783 | -2/Testing | Identified exit to Section 7 31785 | -2/Testing | Entered Section 7 31828 | -2/Section 7 | Spotted S7 Guard 31839 | -2/Section 7 | Found Alien Artifact 31905 | -2/Section 7 | Spotted S7 Guard 31998 | -2/Section 7 | Destroyed S7 Guard 32138 | -2/Section 7 | Spotted B-90 Cyclops 32282 | -2/Section 7 | Found Alien Artifact 32748 | -2/Section 7 | Found Integrated Dissipator 32748 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32863 | -2/Section 7 | Found Alien Artifact 32863 | -2/Section 7 | Identified Integrity Redistributor 32863 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-149) 33285 | -2/Section 7 | First assault squad dispatched 33466 | -2/Section 7 | Spotted S7 Guard 33467 | -2/Section 7 | Warped through subspace 33554 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 33556 | -2/Section 7 | Found Alien Artifact 33556 | -2/Section 7 | Identified LRC Boosters 33556 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 33558 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 33579 | -2/Section 7 | Spotted B-99 Colossus 33614 | -2/Section 7 | Found Integrity Redistributor 33619 | -2/Section 7 | Identified Imp. Potential Cannon (x2) 33718 | -2/Section 7 | Destroyed 9 combat bots 33794 | -2/Section 7 | Found Transdimensional Reconstructor 33796 | -2/Section 7 | Found Transdimensional Reconstructor 33798 | -2/Section 7 | Initialized slip node 33813 | -2/Section 7 | Spotted Executioner 33814 | -2/Section 7 | Spotted Executioner 33886 | -2/Section 7 | Destroyed Executioner 33886 | -2/Section 7 | Destroyed Executioner 33900 | -2/Section 7 | Found Prototype Processor 33900 | -2/Section 7 | Identified Exp. Core Analyzer 34029 | -2/Section 7 | Spotted Alpha 7 34085 | -2/Section 7 | Spotted Alpha 7 34164 | -2/Section 7 | Warped through subspace to slip node 34188 | -2/Section 7 | Build established: Scavenger-Construct 34271 | -2/Section 7 | Found Centrium Heavy Armor Plating 34280 | -2/Section 7 | Core integrity fell below 50% 34323 | -2/Section 7 | System corruption reached 10% 34325 | -2/Section 7 | Found Alien Artifact 34325 | -2/Section 7 | Identified Core Regenerator 34325 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 34326 | -2/Section 7 | Warped through subspace to slip node 34337 | -2/Section 7 | Found Alien Artifact 34419 | -2/Section 7 | Found Integrated Dissipator 34419 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34450 | -2/Section 7 | Identified Integrated Thermoelectric Network 34450 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 34558 | -2/Section 7 | Discovered exit to Access (range 19) 34603 | -2/Section 7 | Entered Access 34603 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34604 | -1/Access | Loaded intel: 122 machine locations 34604 | -1/Access | Loaded intel: 105 trap records 34604 | -1/Access | Identified exit to Surface 34604 | -1/Access | Discovered exit to Surface (range 99) 34604 | -1/Access | Identified exit to Command 34604 | -1/Access | Discovered exit to Command (range 105) 34604 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34604 | -1/Access | Zhirov transferred Access data 34718 | -1/Access | Found Unknown Device 34771 | -1/Access | Identified Core Membrane 34771 | -1/Access | Identified Terrabomb 34771 | -1/Access | Identified Launcher Loader 34772 | -1/Access | Installed Core Membrane, gained immunity to corruption 34790 | -1/Access | Found Prototype Device 34791 | -1/Access | Identified Beam Splitter 34974 | -1/Access | Zhirov warped through subspace 35045 | -1/Access | Used Terrabomb 35064 | -1/Access | Entered Command 35289 | -1/Command | Spotted B-99 Colossus 35364 | -1/Command | First assault squad dispatched 35632 | -1/Command | Build established: Hacker-Mutant 35639 | -1/Command | Spotted Alpha 7 35639 | -1/Command | Spotted Striker 35639 | -1/Command | Spotted Executioner 35646 | -1/Command | Disengaged cave seal 35646 | -1/Command | Derelicts emerged from the dark tunnel 35646 | -1/Command | Welcomed Warlord to Command 35647 | -1/Command | Spotted Executioner 35650 | -1/Command | Spotted Alpha 7 35664 | -1/Command | Spotted Executioner 35664 | -1/Command | Spotted Executioner 35669 | -1/Command | Spotted Striker 35674 | -1/Command | Destroyed Alpha 7 35676 | -1/Command | Destroyed Executioner 35680 | -1/Command | Destroyed Executioner 35682 | -1/Command | Destroyed Executioner 35682 | -1/Command | Spotted B-99 Colossus 35686 | -1/Command | Destroyed Striker 35695 | -1/Command | Destroyed B-99 Colossus 35703 | -1/Command | Spotted B-99 Colossus 35725 | -1/Command | High security lockdown imminent 35742 | -1/Command | Destroyed 13 combat bots 35762 | -1/Command | Destroyed B-99 Colossus 35774 | -1/Command | Discovered exit to Surface (range 7) 35780 | -1/Command | Found Adv. Kinecellerator 35805 | -1/Command | High security lockdown engaged 35869 | -1/Command | Destroyed Executioner 35874 | -1/Command | Spotted Executioner 35874 | -1/Command | Spotted Executioner 35892 | -1/Command | Destroyed 7 combat bots 35966 | -1/Command | Destroyed Executioner 35969 | -1/Command | Spotted Investigator 35973 | -1/Command | Scanned by Researcher 35976 | -1/Command | Destroyed Investigator 36004 | -1/Command | Found Prototype Launcher 36006 | -1/Command | Derelicts emerged from the dark tunnel 36006 | -1/Command | Destroyed 14 combat bots 36111 | -1/Command | Build established: Scavenger-Mutant 36119 | -1/Command | Destroyed Striker 36124 | -1/Command | Destroyed Striker 36124 | -1/Command | Spotted Executioner 36153 | -1/Command | Destroyed 17 combat bots 36317 | -1/Command | Destroyed Striker 36317 | -1/Command | Destroyed Executioner 36320 | -1/Command | Spotted Striker 36320 | -1/Command | Spotted Striker 36328 | -1/Command | Destroyed Striker 36335 | -1/Command | Identified Containment Facilitator 36338 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-415) 36349 | -1/Command | Destroyed 8 combat bots 36356 | -1/Command | Spotted Striker 36356 | -1/Command | Spotted Executioner 36356 | -1/Command | Spotted Executioner 36356 | -1/Command | Destroyed Executioner 36358 | -1/Command | Spotted Striker 36358 | -1/Command | Spotted Executioner 36358 | -1/Command | Spotted Executioner 36365 | -1/Command | Destroyed Striker 36365 | -1/Command | Destroyed Striker 36369 | -1/Command | Destroyed Executioner 36370 | -1/Command | Warlord destroyed during the assault 36371 | -1/Command | Spotted Executioner 36371 | -1/Command | Spotted Striker 36372 | -1/Command | Destroyed Executioner 36378 | -1/Command | Destroyed Striker 36388 | -1/Command | Destroyed Executioner 36432 | -1/Command | Destroyed 16 combat bots 36633 | -1/Command | Spotted Striker 36633 | -1/Command | Spotted Executioner 36640 | -1/Command | Destroyed Striker 36641 | -1/Command | Core integrity fell below 50% 36648 | -1/Command | Destroyed Executioner 36665 | -1/Command | Spotted Striker 36668 | -1/Command | Destroyed Striker 36675 | -1/Command | Spotted Striker 36675 | -1/Command | Spotted Executioner 36691 | -1/Command | Destroyed 21 combat bots 36699 | -1/Command | Spotted Striker 36699 | -1/Command | Destroyed Striker 36715 | -1/Command | Spotted Executioner 36740 | -1/Command | Destroyed Executioner 36746 | -1/Command | Destroyed Striker 36749 | -1/Command | Destroyed Executioner 36782 | -1/Command | Destroyed 17 combat bots 36946 | -1/Command | Destroyed Investigator 36953 | -1/Command | Spotted Executioner 36968 | -1/Command | Destroyed Executioner 37134 | -1/Command | Found Exp. Targeting Computer 37244 | -1/Command | Build established: Scavenger-Gunner 37794 | -1/Command | Build established: Scavenger-Mutant 38008 | -1/Command | Spotted M Guard 38008 | -1/Command | Spotted M Guard 38008 | -1/Command | Spotted Combat Programmer 38012 | -1/Command | Spotted Combat Programmer 38058 | -1/Command | Destroyed Combat Programmer 38063 | -1/Command | Destroyed Combat Programmer 38074 | -1/Command | Found Prototype Energy Cannon 38074 | -1/Command | Identified EMDS 38090 | -1/Command | Destroyed M Guard 38106 | -1/Command | Destroyed M Guard 38106 | -1/Command | All MAIN.C guards destroyed 38118 | -1/Command | Found Corrupted Prototype Protection 38118 | -1/Command | Identified Hvy. Regenerative Plating 38125 | -1/Command | Found Corrupted Zero-point Reactor 38163 | -1/Command | Found Corrupted Zero-point Reactor 38165 | -1/Command | Found Prototype Device 38166 | -1/Command | Identified Exp. Focal Shield 38537 | -1/Command | Met MAIN.C 38541 | -1/Command | 0b10 Conduit disabled 38565 | -1/Command | Destroyed MAIN.C Shell 38567 | -1/Command | MAIN.C activated Command garrisons 38589 | -1/Command | Zhirov used SGEMP to disable MAIN.C 38789 | *** | Escaped! Last Messages --------------- 38591_ Zhirov detonates the Modified SGEMP. [Achievement: Sorry Old Pal] Zhirov: Well... I guess it's time to clean up this mess. Maybe we'll try to bring Project Seraph back online, though I'm not sure that's a good idea considering another Sigix ship could arrive at any time. So much planning to do and not enough time for experimentation... 38592_ Zhirov warps through subspace. 38592_ Perun warps through subspace. 38592_ Svarog warps through subspace. 38594_ Acquired 6 matter. 38598_ Acquired 18 matter. 38599_ Arm. Scrap Engine reinforces its armored shell (+100). 38602_ Scrap Engine modifies Centrium-Centrium Exoskeleton: Max Integrity -341, Time/Move +13, Coverage +21 Renamed Biometal-Centrium Exoskeleton. 38713_ Acquired EMDS. 38715_ Dropped Med. Reflective Plating. 38721_ Acquired Core Stripper. 38769_ Acquired 34 matter. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ??????#??????????????????????????????????????????? | | ?????# ??????????????????????????????????????????? | | ?????# #???###???????#############???????????????? | | ?????# #???# ####????#"""""""""""#???????????????? | | ??####"##### # ###### """"T"""" ################# | | ??? | | ????# | | ????# %%% | | ????# """" "" | | #####+ # # #### """" " | | # # ##?# """" " | | # ### """" " | | # %"## # | | # % "T"" | | # """"" | | # ############################+## | | # * # #????????????????????# | | #*= * " """"######????????????????????# | | =*= "% ####?????????????????????????# | | # = "%=*##?????###############????????# | | # % ##########; #????????########## | | ## % #?????????????????? | | % ^^ ^^^^ #?????????????????? | | #?????????????????? | | % ^ #?????????????????? | | %% "@ ^ #?????????????????? | | % "" ^ #?????????????????? | | % % %[ ^ #?????????????????? | | !% % ^ #?????????????????? | | % % =!= * = ^^ ^^ #?????????????????? | | %% #%%% ; #?????????????????? | | ########## #?????????????????? | | " #??????# ;;########?????????????????? | | #??????#####;##????????????????????????? | | #??????????###?????????????????????????? | | ##??????????????????????????????????????? | | ###???????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " * #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | ##################???????????????????????????????? | | ! #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 100 Energy Generation 77 Energy Capacity 1648 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Corruption Containment 12 Corruption Block 13 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Propulsion Shielding 33 Utility Shielding 90 Point Defense Rating 320 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 36 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lyr. Heavy Armor Plating | -8/Materials | Scanalyzed Imp. Coolant Injector | -8/Materials | Scanalyzed Adv. Shield Generator | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Med. Reflective Plating | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Exp. Targeting Computer | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Scanalyzed Hrd. Medium Armor Plating | -4/Factory | Scanalyzed Hvy. Hardcell Cannon | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -2/Testing | Archive Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Stripper Integrity Redistributor Subatomic Replicator LRC Boosters Core Regenerator Integrated Thermoelectric Network Core Membrane Terrabomb Achievements -------------- Rambo Sorry Old Pal Challenges ------------ None Game ------ Seed LauncherFlightSource Manual? 0 Play Time 10:54:35 Cumulative 527.0 hours Start 2023.03.22 @ 08:48:47 End 2023.03.23 @ 10:36:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 17/2/4/0/1/0/1/1/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fd34d74-757d-4e05-b8b4-df514acf6e44