Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 23:38:18 Player: APerTAS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (918) 918 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 4298 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Structural Scanner > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Light Ion Engine Light Treads Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Structural Scanner Core Analyzer Core Analyzer > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Ion Engine Light Treads Heavy Missile Launcher Flail Heavy Mace [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Processor Core Analyzer Weapon Heavy Mace Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 4 | . . 2 2 . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 22 | . . . 6 11 5 . Power 4 | . . . 1 2 1 . Engine 2 | . . . 1 1 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 12 | . . . 2 8 2 . Treads . | . . . . . . . Leg 2 | . . . . . 2 . Wheel 8 | . . . . 8 . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 3 | . . . 2 1 . . Device 1 | . . . 1 . . . Storage . | . . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | . . . 1 . 2 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . 1 4 10 3 Power 3 | . . . . 1 1 1 Propulsion 11 | . . . 1 3 5 2 Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Highest Loss Streak 6 | . . . 1 3 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 36 | . . . 25 52 40 37 Core 4 | . . . . 1 5 6 Leg 6 | . . . . . 8 14 Wheel 4 | . . . . 15 5 . Flight 2 | . . . 9 2 . . Device 6 | . . . 5 7 7 7 Processor 4 | . . . 2 15 4 . Impact Weapon 3 | . . . . . 4 7 Slashing Weapon 3 | . . . 6 7 2 . Peak Build Rating 22 | . . . 15 22 21 11 Average Rating 10 | . . . 7 17 12 10 On Entrance 6 | . . . . 12 21 11 Naked Turns 175 | . 42 60 73 . . . Heaviest Build 10 | . . . 3 10 9 9 Greatest Support 66 | 3 3 3 5 66 50 25 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 3 Average Carried 3 | . . . 2 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 456 | 200 . . 60 100 84 12 Remotely . | . . . . . . . Salvage Created 1207 | . . . 313 324 525 45 Parts 49 | . . . 22 13 12 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 21 | . . . 6 4 9 2 Melee 15 | . . . 6 4 4 1 AOE 4 | . . . . . 4 . Classes Destroyed 6 | . . . 3 1 2 . Recycler 1 | . . . . 1 . . Swarmer 5 | . . . . . 3 2 Grunt 11 | . . . 3 3 5 . Brawler 1 | . . . . . 1 . Sentry 2 | . . . 1 1 . . Hunter 2 | . . . 2 . . . Best Kill Streak 5 | . . . 5 4 4 2 Combat Bots Only 5 | . . . 5 3 4 2 Max Kills in Single Turn 4 | . . . 1 1 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 212 | . 24 15 18 71 47 37 Missed 78 | . 13 8 8 22 14 13 Damage Taken 1882 | . 95 93 147 516 672 359 Core 951 | . 95 93 49 226 293 195 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 62 76 91 . . . Volleys Fired 2 | . . . . . 2 . Largest 1 | . . . . . 1 . Hottest 39 | . . . . . 39 . Shots Fired 2 | . . . . . 2 . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 2 | . . . . . 2 . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 46 | . . . 10 11 20 5 Core Hits 25 | . . . 6 7 12 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . . . . 3 3 2 Smash 3 | . . . . . 1 2 Sever 5 | . . . . 3 2 . Melee Attacks 68 | . . . 18 16 28 6 Impact 15 | . . . . . 9 6 Slashing 53 | . . . 18 16 19 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 1 . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2463 | . 16 3 369 386 1436 253 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 439 | . . . . . 439 . Melee 1982 | . . . 346 386 997 253 Ramming 42 | . 16 3 23 . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 439 | . . . . . 439 . Electromagnetic . | . . . . . . . Impact 973 | . . . . . 720 253 Slashing 1009 | . . . 346 386 277 . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 11 Average Corruption 10 | . . . . . 10 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 12 11 Message Errors 4 | . . . . . 2 2 Matter Fused 7 | . . . . . 3 4 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 5 | . . . . . 2 3 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 547 | . . . 18 . 390 139 Projectiles . | . . . . . . . Explosions 31 | . . . . . 31 . Melee 516 | . . . 18 . 359 139 Knockbacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . 7 1 11 . 123 . Shots 2 | . . . . . 2 . Rammed 7 | . 3 1 3 . . . Targets Rammed 7 | . 3 1 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 200 | . . . . . 200 112 Average Temperature 82 | . . . . . 99 57 Received Heat Transfer 360 | . 6 36 27 201 90 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 2 | . . . . . 1 1 Impact Corruptions 13 | . . . . . 9 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 327 | . 38 53 327 257 . . Initial 148 | . . 15 22 148 . . Average 124 | . 16 31 112 194 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 78 | 100 100 100 84 57 . . Level 1 21 | . . . 15 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 2 3 1 . . Investigation 6 | . . 2 3 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 7 8 12 7 15 4 Peak Tracking Total 7 | . 5 7 6 5 5 4 Tactical Retreats 7 | . 1 . 1 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 11 | . 1 2 6 2 . . Terminals 11 | . 1 2 6 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 4 6 18 6 . . Successful 14 | . 2 2 9 1 . . Failed 20 | . 2 4 9 5 . . Catastrophic 5 | . . 2 2 1 . . Database Lockouts . | . . . . . . . Manual 25 | . . 6 16 3 . . Terminals 34 | . 4 6 18 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 1 3 . . . Prototype ID Bank 2 | . 1 . 1 . . . Level Access Points 3 | . 1 1 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . 1 6 1 . . Terminals 8 | . . 1 6 1 . . Botnet 7 | . . 1 5 1 . . Sabotage 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 2 4 2 . . Full Trace Events 6 | . . 2 3 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 1632 | 13 42 60 287 219 654 357 Spaces Moved 1822 | 27 78 118 499 300 515 285 Core 451 | 27 78 118 208 16 2 2 Treads . | . . . . . . . Legs 627 | . . . . . 344 283 Wheels 246 | . . . . 77 169 . Hover . | . . . . . . . Flight 498 | . . . 291 207 . . Fastest Speed 35 | 50 50 50 35 35 80 100 Average Speed 74 | 50 50 50 41 47 106 119 Slowest Speed 120 | 50 50 50 50 86 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 19 17 37 12 67 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 48 | . . . 5 . 43 . Melee 5 | . . . 5 . . . Projectile . | . . . . . . . AOE 43 | . . . . . 43 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1983 | 26 80 118 548 349 571 291 Wait 41 | . . . 19 . 22 . Move 1815 | 26 78 117 496 299 514 285 Hop 1 | . . . 1 . . . Pick Up 7 | . . . 4 3 . . Fast Attach 18 | . . . 6 9 3 . Attach 4 | . . . . 2 2 . Detach 1 | . . . 1 . . . Swap . | . . . . . . . Drop 2 | . . . . 2 . . Fire 2 | . . . . . 2 . Melee 68 | . . . 18 16 28 6 Ram 6 | . 2 1 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . 18 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Materials 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x2 79 | -9/Materials | Identified exit to Materials 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Propulsion x2 244 | -8/Materials | Identified exit to Factory 323 | -8/Materials | Build established: Mutant 403 | -8/Materials | Entered Factory 403 | -7/Factory | Evolved 2 slots: Utility x2 602 | -7/Factory | Lost 3 parts (1p2n) 615 | -7/Factory | Discovered new exit (range 10) 622 | -7/Factory | Entered Lower Caves 684 | -7/Lower Caves | Lost 3 parts (3n) 722 | -7/Lower Caves | Core integrity fell below 50% 823 | -7/Lower Caves | System corruption reached 10% 861 | -7/Lower Caves | Lost 6 parts (2n2u2w) 924 | -7/Lower Caves | Learned Factory interactive machine intel 1006 | -7/Lower Caves | Learned location of Zion (-6) 1261 | -7/Lower Caves | Discovered new exit (range 15) 1276 | -7/Lower Caves | Entered another Lower Caves area 1282 | -7/Lower Caves | Learned Factory stockpile data 1618 | -7/Lower Caves | Core integrity fell below 20% 1633 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01595_ System corrupted: Heat flow error (+130). 01614_ Carbon-fiber Leg destroyed. 01616_ Destroyed VTOL Module. 01616_ S-27 Virus system corrupted by crushing effect. 01619_ S-27 Virus suffers critical hit (Smash). 01619_ Destroyed VTOL Module. 01619_ S-27 Virus system corrupted by crushing effect. 01619_ S-27 Virus destroyed. 01620_ System corrupted: Energy discharge (-40). 01620_ Lgt. Nuclear Core destroyed. 01624_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 01624_ Aluminum Leg destroyed. 01624_ S-27 Virus suffers critical hit (Smash). 01624_ Destroyed Autogun. 01624_ Destroyed VTOL Module. 01624_ S-27 Virus system corrupted by crushing effect. 01625_ S-27 Virus system terminally corrupted. 01625_ VTOL Module fried. 01632_ Corrupted Autogun self-destruct mechanism malfunctions. 01632_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ?????????### ####?### ### ### # | | ?????????########???### ## ############ | | ??????????#####?????#### ## ############# | | ?????????????????????#### ## #####?????????? | | ??????????????????????### ########??????????? | | ???????????????????????## #####?????????????? | | ???????????????????????## ###??????????????? | | ???????????????????????### ##??????????????? | | ???????????????????????### ######??????????????? | | ???????????????????????### #########????????????? | | ???????????????????????## ###???###????????????? | | ???????????????????????## ### ?? ##????????????? | | ???????????????????????## ### ##????????????? | | ???????????????????????## ## ###????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????### ##?????????????? | | ???????????????????????#### ## ##?????????????? | | ????????????????????????### ## ###?????????????? | | ?????????????????????????## ## ####?????????????? | | ??????????????????????##### ## ####?????????????? | | ?????????????????????###### ## ###?????????????? | | ????????????????????#### ##?????????????? | | ??????????????????##### % ####?????????????? | | ?????????????????##### s !% %!#####?????????????? | | ?????????????????### *%[ ###???????????????? | | ?????????????????## @ # ##????????????????? | | ?????????????????## ## ##????????????????? | | ?????????????????## ## s## ##????????????????? | | ?????????????????## ## #### ##????????????????? | | ????????????????? $ ?## ####? ????????????????? | | ?????????????? # ??## ????? ?????????????????? | | ?????????????? ####??## ????? ????????????????? | | ?????????????? ###??## ?????? ##??????????????? | | ?????????????????????## ??????? ##??????????????? | | ??????????????????????????????? ##??????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Core Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicMediumSubcomponent Manual? 0 Play Time 00:18:23 Cumulative 17.9 hours Start 2024.08.08 @ 23:21:15 End 2024.08.08 @ 23:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff2f73c-84be-48a7-9cea-a27ad28cd3e1