Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 09:10:26 Player: kiul Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3154) 3154 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 7197 Bonus ------- High Alert Combat Kills 448 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Coolant Injector Matter Compressor (0) System Shield Dynamic Insulation System Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Heavy Armor Plating Reflective Plating Dynamic Insulation System > --- WEAPON ----------- High-powered Field Laser Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Wheel System Shield Dynamic Insulation System High-powered Tractor Beam Heavy Machine Gun Long-range Missile Launcher Long-range Missile Launcher [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Dynamic Insulation System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Parts Attached 64 | 8 1 14 12 4 25 Power 7 | 1 . 1 1 . 4 Engine 6 | 1 . 1 1 . 3 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 13 | 4 . 2 2 . 5 Treads 7 | 2 . 1 2 . 2 Leg 2 | . . . . . 2 Wheel 4 | 2 . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 . 4 5 3 8 Device 5 | . . . 2 . 3 Storage 3 | 1 . 1 . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 11 | . . 3 3 1 4 Artifact . | . . . . . . Weapon 23 | 2 1 7 4 1 8 Energy Gun 7 | 1 . 4 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 2 1 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 8 | . 1 1 2 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 44 | . . 7 3 . 34 Power 4 | . . . . . 4 Propulsion 13 | . . 3 . . 10 Utility 11 | . . 1 1 . 9 Weapon 16 | . . 3 2 . 11 Highest Loss Streak 21 | . . 3 2 . 21 To Critical Strikes . | . . . . . . Average Backups 11 | 2 5 7 10 14 13 Power 1 | . 1 1 1 2 1 Propulsion 2 | 1 2 2 3 5 2 Utility 3 | . . . . 2 5 Weapon 3 | . 2 4 4 4 3 Tool/Special . | . . . . . . Unused Backups 14 | . . 2 5 . 7 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . . . . 4 Weapon 9 | . . 1 5 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 85 82 90 92 89 Engine 9 | . 14 11 9 7 10 Reactor 1 | . . . . . 1 Treads 20 | . . 10 22 23 23 Wheel 3 | . 28 8 . . 1 Device 6 | . . . 2 15 8 Storage 7 | . 14 11 9 7 6 Processor 3 | . . . . 3 6 Protection 10 | . . 9 20 11 8 Energy Gun 8 | . 13 17 9 7 5 Ballistic Gun 5 | . 2 8 9 7 4 Ballistic Cannon 1 | . . . . . 2 Launcher 5 | . 12 6 8 7 4 Peak Build Rating 50 | 6 6 13 31 39 50 Average Rating 33 | 5 6 9 19 36 44 On Entrance 15 | . 6 6 13 30 39 Avg Prop Armor Cover (%) 10 | 14 . . . . 10 Naked Turns . | . . . . . . Heaviest Build 145 | 13 15 40 49 125 145 Greatest Support 80 | 40 26 40 60 60 80 Greatest Overweight (x) 13 | 1 . 3 1 2 13 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 25 | 8 8 15 15 25 25 Average Capacity 21 | 7 8 13 15 24 25 Most Carried 19 | 4 7 11 15 19 18 Average Carried 12 | 2 5 7 10 16 13 Final Capacity 25 | 8 8 15 15 25 25 Final Carried 19 | 4 7 9 12 19 5 Class Distribution -------------------- 53% | Scavenger-Bomber 16% | Scavenger-Tank 12% | Mutant 9% | Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Bomber | -8/Materials Scavenger-Bomber | -7/Factory Scavenger-Bomber | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2222 | 229 16 407 184 37 1349 Remotely 130 | . . . . . 130 Salvage Created 3277 | 21 69 693 325 37 2132 Parts 186 | 2 11 48 21 3 101 Haulers Intercepted 5 | . . 2 1 . 2 Recyclers Shooed 7 | . . 1 . . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 64 | . 2 12 10 1 39 Guns 38 | . 2 11 6 1 18 Cannons 8 | . . . . . 8 AOE 17 | . . 1 4 . 12 Classes Destroyed 15 | 1 2 7 . 1 4 Worker 9 | . 1 . 1 . 7 Builder 14 | . . 2 1 . 11 Tunneler 3 | 1 1 . . . 1 Hauler 5 | . . 2 1 . 2 Recycler 4 | . . 2 . . 2 Mechanic 1 | . . . . . 1 Operator 2 | . . 1 . . 1 Watcher 1 | . . . . . 1 Swarmer 13 | . . 4 3 . 6 Grunt 29 | . 2 2 6 . 19 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 12 | . . 5 1 . 6 Hunter 3 | . . . . . 3 Programmer 5 | . . . . 1 4 Best Kill Streak 12 | 1 4 5 4 1 12 Combat Bots Only 8 | . 2 4 4 1 8 Max Kills in Single Turn 4 | 1 2 2 3 1 4 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 632 | . 14 74 41 10 493 Missed 184 | . 8 15 14 . 147 Hits 448 | . 6 59 27 10 346 Projectile 448 | . 6 59 27 10 346 Critical Strikes 9 | . . 2 . 1 6 Damage Taken 6498 | . 66 816 524 147 4945 Core 1091 | . . 157 66 16 852 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . 13 . . Ignored by Resistances 88 | . . . . . 88 Core Remaining (%) 89 | 100 100 60 88 97 . Volleys Fired 173 | 9 10 37 19 4 94 Largest 3 | 2 2 3 3 2 3 Hottest 157 | 70 80 135 125 98 157 Shots Fired 424 | 18 16 96 48 8 238 Gun 300 | 18 10 91 36 8 137 Cannon 57 | . . . . . 57 Launcher 67 | . 6 5 12 . 44 Special . | . . . . . . Kinetic 175 | 9 . 27 17 4 118 Thermal 160 | 9 10 42 19 4 76 Explosive 53 | . 6 5 12 . 30 Electromagnetic 36 | . . 22 . . 14 Robot Hit Streak 11 | 2 4 6 6 6 11 Robot Miss Streak 7 | 3 6 4 3 5 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 287 | 8 8 71 28 6 166 Core Hits 281 | 3 6 36 25 5 206 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 Critical Strikes 14 | 1 1 2 3 . 7 Burn 11 | 1 1 2 1 . 6 Destroy 3 | . . . 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10252 | 89 294 1126 1183 134 7426 Guns 3772 | 89 49 904 418 134 2178 Cannons 1172 | . . . . . 1172 Explosions 5285 | . 245 219 765 . 4056 Melee . | . . . . . . Ramming 23 | . . 3 . . 20 Kinetic 2791 | 27 . 300 217 52 2195 Thermal 2200 | 62 49 336 201 82 1470 Explosive 4190 | . 245 219 765 . 2961 Electromagnetic 1048 | . . 268 . . 780 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 4 5 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 1 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 253 | . . 33 38 . 182 Projectiles 1 | . . . . . 1 Explosions 252 | . . 33 38 . 181 Melee . | . . . . . . Knockbacks 21 | . . . . . 21 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 1 | . . . . . 1 Self-Inflicted Damage 484 | . . 31 126 . 327 Shots 16 | . . 1 6 . 9 Rammed 3 | . . . . . 3 Targets Rammed 4 | . . 1 . . 3 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 385 | 130 90 325 292 236 385 Average Temperature 123 | 65 34 130 100 121 136 Received Heat Transfer 1419 | . 36 225 198 . 960 Effects 8 | . . . . . 8 Shutdowns 2 | . . . . . 2 Interference 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . 1 . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 1 1 4 1 1 3 Heat Transferred 4820 | 259 222 1029 518 111 2681 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 71 | 100 100 100 100 100 50 Level 1 6 | . . . . . 11 Level 2 17 | . . . . . 30 Level 3 4 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1022 | 5 67 158 189 64 1022 Initial 64 | . . 24 50 64 5 Average 177 | . 10 83 124 13 263 Influence Increases 2504 | 5 77 389 329 30 1674 Destroy 0b10 Robot/C 1280 | . 40 240 200 20 780 Destroy 0b10 Robot/NC 195 | 5 10 35 15 . 130 Destroy Leader 312 | . . 74 32 10 196 Successful Hack 5 | . . . . . 5 Disable Machine 180 | . . . 30 . 150 Destroy Structure 427 | . 27 40 52 . 308 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 1563 | 5 20 325 307 161 745 Entered New Map 190 | . . 33 71 79 7 Time Decay 949 | 5 20 222 206 82 414 Lost Part 424 | . . 70 30 . 324 Squads Dispatched 19 | . 1 . 1 1 16 Investigation 1 | . . . . . 1 Extermination 4 | . . . . 1 3 Reinforcement 7 | . 1 . 1 . 5 Assault . | . . . . . . Garrison 7 | . . . . . 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 . 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . . 2 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 4 19 19 1 59 Peak Tracking Total 7 | . 2 5 7 1 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . . . 2 . 10 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . . . 3 . 2 Terminals 5 | . . . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . 8 . 7 Successful 6 | . . . 2 . 4 Failed 9 | . . . 6 . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 15 | . . . 8 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 2 . 4 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 3 | . . . 2 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3619 | 96 148 477 438 411 2049 Spaces Moved 1441 | 60 117 243 205 154 662 Core 5 | 5 . . . . . Treads 999 | 4 . 112 205 154 524 Legs 4 | . . . . . 4 Wheels 433 | 51 117 131 . . 134 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 160 160 240 Average Speed 198 | 91 90 130 169 248 248 Slowest Speed 400 | 160 90 160 240 320 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 28 31 23 3 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 484 | . 26 41 69 . 348 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 483 | . 26 41 68 . 348 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1821 | 80 142 323 256 177 843 Wait 50 | . 11 8 . 4 27 Move 1436 | 59 116 242 204 153 662 Hop . | . . . . . . Pick Up 51 | 4 3 11 13 5 15 Fast Attach 18 | 6 . 6 2 3 1 Attach 34 | . . 5 3 1 25 Detach 5 | . . 1 . 3 1 Swap 26 | 2 2 5 7 1 9 Drop 24 | . . 7 8 3 6 Fire 173 | 9 10 37 19 4 94 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 535 | -9/Materials | Lost 3 parts (1n1u1w) 613 | -9/Materials | Discovered new exit (range 16) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -8/Materials | Discovered new exit (range 16) 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x2 1273 | -7/Factory | Build established: Scavenger-Bomber 1386 | -7/Factory | Discovered new exit (range 15) 1571 | -7/Factory | Entered another Factory area 1571 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1753 | -6/Factory | Identified exit to DSF 2294 | -6/Factory | Garrison activated, responded to threat 2359 | -6/Factory | Lost 4 parts (1n2u1w) 2410 | -6/Factory | Discovered new exit (range 15) 2834 | -6/Factory | Garrison activated, responded to threat 3327 | -6/Factory | Build established: Scavenger-Tank 3527 | -6/Factory | Garrison activated, responded to threat 3555 | -6/Factory | Destroyed 8 combat bots 3581 | -6/Factory | Core integrity fell below 50% 3615 | -6/Factory | Core integrity fell below 20% 3620 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03585_ Hvy. Flak Cannon destroyed. 03587_ Hpw. Tractor Beam destroyed. 03588_ S-27 Virus destroyed. 03589_ Imp. Heat Sink destroyed. 03590_ U-05 Engineer lays Concrete. 03591_ System corrupted: Hvy. Machine Gun jammed. 03591_ U-05 Engineer lays Concrete. 03592_ U-05 Engineer builds a Wall. 03597_ The unstable cave ceiling collapses. 03599_ Flexi-carbon Leg destroyed. 03603_ Hvy. Machine Gun destroyed. 03606_ Slammed into P-60 Hacker. 03612_ Hvy. Machine Gun destroyed. 03612_ U-05 Engineer lays Concrete. 03614_ U-05 Engineer builds a Wall. 03615_ The unstable cave ceiling collapses. 03615_ U-05 Engineer lays Concrete. 03616_ U-05 Engineer builds a Wall. 03617_ The unstable cave ceiling collapses. 03620_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????## %" #???????? | | ????????????????????????# ==[ ###???????? | | ????????????????????????#! =[[ # ?? | | ????????????????????????# =[ ## ?? | | ????????????????????????# # """" ?? | | ????????????????????????# " "# ""????? | | ????????????????????????# T "# ""????? | | ????????????????????????# " "# ""????? | | ????????????????????????# % ## ????? | | ????????????????????????#######+ ####### ######??? | | ?????????????????????????# ? | | ?????????????????????????## [ ^ ? | | ?????????????????????????## % = ^ ? | | ?????????????????????????? ? | | ???????????????????####### % ?? | | ???????????????? #### #?? | | ???????????????????######## # # % ??? | | ?????????????????????????## # # ???? | | ???????????????#??######### # #??? ????? | | ???????????????# # u# #???? ???? | | ???????????????# # u# #????? ????? | | ???????????????+ """ # # #??????? ?????? | | ???????????????# """ # ###???????? ?????? | | ???????????????# """ # # #??????????????? | | ???????????????# ps ###??????????????? | | ???????????????# @# #???????????????? | | ???????????????+ """" s #???????????????? | | ???????????????# """" # ##???????????????? | | ????????????????? """"s# ##???????????????? | | ???????????????????? """" % #?????????????? | | ???????????????????? # = # #?????????????? | | ???????????????????? # # ##?????????????? | | ??????????????????? #?????????????? | | ??????????????????? # ## ????????????? | | ????????????????????#### ## ???????????? | | ??????????????????????? ## ?????????? | | ?????????????????????? # ! ?????????? | | ?????????????????????? # ?????????? | | ?????????????????????? ?? ##???????????? | | ????????????????????? % ????????????????? | | ????????????????????? ???????????????? | | ??????????????????????? # ?????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmDisposableCapacitor Manual? 0 Play Time 00:34:31 Cumulative 50.9 hours Start 2025.12.10 @ 08:31:36 End 2025.12.10 @ 09:10:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 013627aa-d3ba-4ab3-86ac-2915ea378e8a