Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.15 @ 14:24:08 Player: Xax Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3061) 3061 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 7440 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 850/850 Matter 23/500 Energy 490/490 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (8) ------ Large Storage Unit Compact Battery High-capacity Matter Pod Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module > --- WEAPON (2) ------- Gauss Cannon Powered Hammer > --- INVENTORY (15) --- Light Treads Improved Treads Armored Treads Armored Treads Medium Treads Medium Matter Pod (0) Weapon Cycler Power Shielding Gauss Rifle Flak Gun Assault Cannon Mini Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Kinecellerator Cloak of Protection Power Shielding Reactive Plating System Restoration Module > --- WEAPON ----------- Gauss Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Treads Compact Battery Medium Matter Pod Weapon Cycler Gauss Rifle Flak Gun Assault Cannon Mini Grenade Launcher Powered Hammer [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Power Shielding Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 9 | . 1 . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . 1 . . . 3 1 1 Weapon . | . . . . . . . . Parts Attached 101 | 6 2 9 2 6 19 57 . Power 14 | 1 . 2 . . 2 9 . Engine 9 | 1 . 2 . . 1 5 . Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 1 . 2 5 12 . Treads 22 | 2 . 1 . 2 5 12 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 2 1 1 2 3 8 15 . Device 12 | 1 . . 1 1 1 8 . Storage 6 | 1 . . . 1 . 4 . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 13 | . 1 1 1 1 6 3 . Artifact . | . . . . . . . . Weapon 33 | 1 1 5 . 1 4 21 . Energy Gun 3 | 1 . 1 . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 1 1 . . 1 6 . Ballistic Cannon 7 | . . . . . 1 6 . Launcher 8 | . . 1 . 1 1 5 . Special Weapon 2 | . . 2 . . . . . Impact Weapon 4 | . . . . . . 4 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 18 | . . 5 . . 2 11 . Power 4 | . . 1 . . . 3 . Propulsion 3 | . . 1 . . . 2 . Utility 8 | . . 1 . . 1 6 . Weapon 3 | . . 2 . . 1 . . Highest Loss Streak 5 | . . 4 . . 1 5 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 89 87 87 88 97 98 . Engine 7 | . 12 9 12 12 2 4 . Core 4 | . . . . . 5 8 . Treads 18 | . 24 15 12 14 25 20 . Device 10 | . 12 6 2 12 4 14 . Storage 12 | . 12 12 12 12 8 13 . Processor 1 | . . . . . 5 1 . Protection 19 | . 8 17 22 10 27 19 . Energy Gun 3 | . 12 7 12 2 1 . . Ballistic Gun 7 | . 6 8 12 12 4 4 . Ballistic Cannon 3 | . . . . . 3 6 . Launcher 3 | . . 2 . 9 6 2 . Naked Turns . | . . . . . . . . Heaviest Build 73 | 16 18 20 24 42 59 73 . Greatest Support 68 | 40 40 40 20 46 68 63 . Greatest Overweight (x) 2 | . . . 1 2 . 1 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 10 10 10 10 15 15 15 . Average Capacity 13 | 8 10 10 10 14 15 15 . Most Carried 15 | 6 7 8 9 14 15 15 . Average Carried 11 | 3 5 6 7 10 13 12 . Final Capacity 15 | 10 10 10 10 15 15 15 15 Final Carried 15 | 6 6 6 9 14 15 14 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 2369 | 219 71 226 56 67 592 1138 . Remotely . | . . . . . . . . Salvage Created 2718 | . 105 42 . 51 904 1616 . Parts 135 | . 6 5 . 7 35 82 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 2 9 . 4 18 36 . Melee 3 | . . . . . . 3 . Guns 18 | . 2 2 . 1 3 10 . Cannons 24 | . . 1 . . 6 17 . AOE 22 | . . 5 . 3 9 5 . Classes Destroyed 15 | . 1 3 . 1 8 2 . Worker 7 | . . . . 1 . 6 . Builder 7 | . . . . . 2 5 . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 10 | . . . . . 4 6 . Operator 1 | . . . . . 1 . . Watcher 4 | . . . . . 2 2 . Swarmer 14 | . . 3 . 2 4 5 . Grunt 32 | . 2 . . 2 8 20 . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . . 5 2 . Demolisher 1 | . . 1 . . . . . Hunter 3 | . . . . . . 3 . Programmer 6 | . . . . . . 6 . Assembled 5 | . . 5 . . . . . Best Kill Streak 12 | . 1 4 . 2 12 8 . Combat Bots Only 6 | . 1 4 . 2 6 5 . Max Kills in Single Turn 5 | . 1 2 . 1 5 4 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 1 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3809 | . 95 668 . 87 529 2430 . Core 363 | . 30 156 . . 30 147 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 143 | . 2 17 . . 6 118 . Regen/Repaired (Parts) 236 | . . . . . 236 . . Core Remaining (%) 74 | 100 . . . 25 94 79 . Volleys Fired 205 | . 10 23 . 12 51 109 . Largest 2 | . 2 2 . 2 2 2 . Hottest 120 | . 60 120 . 50 74 92 . Shots Fired 344 | . 20 44 . 20 84 176 . Gun 149 | . 20 30 . 12 24 63 . Cannon 126 | . . . . . 35 91 . Launcher 64 | . . 9 . 8 25 22 . Special 5 | . . 5 . . . . . Kinetic 244 | . 10 17 . 12 51 154 . Thermal 22 | . . 14 . . 8 . . Explosive 64 | . . 9 . 8 25 22 . Electromagnetic 14 | . 10 4 . . . . . Robot Hit Streak 31 | . 13 26 . 12 23 31 . Robot Miss Streak 9 | . 2 1 . 1 1 9 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 272 | . 17 40 . 16 68 131 . Core Hits 215 | . 6 32 . 8 51 118 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 16 | . . 3 . . 3 10 . Burn 3 | . . 3 . . . . . Blast 12 | . . . . . 3 9 . Smash 1 | . . . . . . 1 . Melee Attacks 6 | . . . . . . 6 . Impact 6 | . . . . . . 6 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8461 | . 172 796 . 350 2168 4975 . Guns 2025 | . 172 239 . 69 228 1317 . Cannons 2595 | . . . . . 602 1993 . Explosions 3576 | . . 505 . 276 1338 1457 . Melee 176 | . . . . . . 176 . Ramming 37 | . . . . 5 . 32 . Kinetic 4309 | . 65 119 . 69 746 3310 . Thermal 239 | . . 155 . . 84 . . Explosive 3549 | . . 478 . 276 1338 1457 . Electromagnetic 151 | . 107 44 . . . . . Impact 176 | . . . . . . 176 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 . Average Corruption 1 | . . . . . . 1 . Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 16 . Message Errors 2 | . . . . . . 2 . Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 5 . Misfires 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 163 | . . 12 . . 25 126 . Projectiles 83 | . . . . . 1 82 . Explosions 60 | . . 12 . . 24 24 . Melee 20 | . . . . . . 20 . Knockbacks 30 | . . . . . 5 25 . Impact 1 | . . . . . . 1 . Kinetic 28 | . . . . . 5 23 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 295 | . . 89 . 20 70 116 . Shots 12 | . . 5 . 1 4 2 . Rammed 7 | . . . . 1 . 6 . Targets Rammed 10 | . . . . 1 . 9 . Kicked . | . . . . . . . . Crushed 3 | . . . . . . 3 . Highest Temperature 435 | . 141 140 . 66 207 435 . Average Temperature 106 | . 65 40 . 28 63 131 . Received Heat Transfer 1636 | . 102 112 . 51 351 1020 . Effects 19 | . . . . . . 19 . Shutdowns 5 | . . . . . . 5 . Energy Bleed 5 | . . . . . . 5 . Interference 6 | . . . . . . 6 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1305 | . . 1105 . . 200 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 567 | . 57 206 . 177 567 291 . Initial 93 | . . 15 . . . 93 16 Average 101 | . 28 136 . 38 217 91 . Maximum Alert Level 2 | . . 1 . . 2 1 . Low Security (%) 84 | 100 100 74 . 100 49 89 . Level 1 12 | . . 25 . . 26 10 . Level 2 3 | . . . . . 23 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . . . . . 4 16 . Investigation 6 | . . . . . . 6 . Extermination 5 | . . . . . . 5 . Reinforcement 8 | . . . . . 3 5 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . . . . . 7 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 2 16 . 5 29 45 . Peak Tracking Total 9 | . 2 7 . 2 5 9 . Tactical Retreats 4 | . . 3 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 1 . . . 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . 6 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 17 | . . . . 1 5 11 . Max in Single Turn 3 | . . . . 1 2 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 3 . 4 1 1 8 . Terminals 6 | . 3 . . . . 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 87 | . 12 . 49 1 4 21 . Successful 76 | . 9 . 49 1 4 13 . Failed 11 | . 3 . . . . 8 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 18 | . 12 . . . . 6 . Fabricators 6 | . . . . . . 6 . Repair Stations 7 | . . . . . 4 3 . Recycling Units 3 | . . . . . . 3 . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 63 | . 9 . 49 1 . 4 . Record 56 | . 6 . 49 . . 1 . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . Disarm Traps 1 | . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 5 | . . . . . 4 1 . Scan Component 3 | . . . . . 2 1 . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 . . . 1 8 . Full Trace Events 7 | . . . . . 1 6 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 72 | . . . . . . 72 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 2 | . . . . . 2 . . Time 58 | . . . . . 58 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 49 | . . . . 49 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 62 | . . . . 62 . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 6748 | 72 266 361 1190 936 915 3008 . Spaces Moved 2729 | 36 142 165 692 326 362 1006 . Core 2 | 2 . . . . . . . Treads 2727 | 34 142 165 692 326 362 1006 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 163 . Average Speed 201 | 153 160 160 171 245 162 237 . Slowest Speed 320 | 160 160 160 240 320 170 250 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 29 33 92 65 53 28 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 395 | . . 77 . 68 149 101 . Melee . | . . . . . . . . Projectile 28 | . . . . . 2 26 . AOE 367 | . . 77 . 68 147 75 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3602 | 53 163 216 696 444 610 1420 . Wait 452 | . 8 15 . 87 152 190 . Move 2722 | 35 141 164 691 325 361 1005 . Hop . | . . . . . . . . Pick Up 76 | 12 2 5 3 8 15 31 . Fast Attach 5 | . . . . . 1 4 . Attach 42 | 6 2 5 . 2 9 18 . Detach 4 | . . . . 2 2 . . Swap 54 | . . 4 2 4 9 35 . Drop 26 | . . . . 3 10 13 . Fire 205 | . 10 23 . 12 51 109 . Melee 6 | . . . . . . 6 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . . 1 . 9 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 77 | -10/Materials | Identified exit to Materials 77 | -10/Materials | Discovered exit to Materials (range 17) 303 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered exit to Mines (range 12) 312 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Entered Mines 373 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 452 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 477 | -10/Mines | Assembled infested the area 547 | -10/Mines | Core integrity fell below 50% 580 | -10/Mines | Lost 4 parts (1n1u2w) 692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 694 | -10/Mines | Identified exit to Exiles 694 | -10/Mines | Discovered exit to Exiles (range 5) 700 | -10/Mines | Entered Exiles 737 | -10/Exiles | Identified exit to Mines 737 | -10/Exiles | Discovered exit to Mines (range 15) 782 | -10/Exiles | Met 8R-AWN 812 | -10/Exiles | Met EX-HEX 906 | -10/Exiles | Met EX-DEC 934 | -10/Exiles | Visited The Gauntlet 1118 | -10/Exiles | Learned location of Zion (-6) 1230 | -10/Exiles | Discovered exit to Mines (range 14) 1406 | -10/Exiles | Met EX-BIN 1554 | -10/Exiles | Aligned with FarCom system 1555 | -10/Exiles | Given EX-Vault access code 1642 | -10/Exiles | Opened EX-Vault 1654 | -10/Exiles | Found Prototype Device 1655 | -10/Exiles | Identified Cloak of Protection 1714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1890 | -10/Exiles | Left Exiles lab with Cloak of Protection 1890 | -10/Exiles | Entered Mines 1954 | -9/Mines | Identified exit to Materials 1954 | -9/Mines | Discovered exit to Materials (range 8) 2724 | -9/Mines | Found the Drone Emporium 2731 | -9/Mines | Found Prototype Device 2733 | -9/Mines | Identified Decoy Drone Bay 2802 | -9/Mines | Discovered exit to Materials (range 12) 2826 | -9/Mines | Entered Materials 2826 | -8/Materials | Accompanied by 16 allies 2826 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2928 | -8/Materials | Repaired Lgt. Treads 2961 | -8/Materials | Repaired Med. Armor Plating 2978 | -8/Materials | Identified exit to Factory 2978 | -8/Materials | Discovered exit to Factory (range 54) 2989 | -8/Materials | Discovered exit to Factory (range 51) 2993 | -8/Materials | Discovered exit to Factory (range 79) 2998 | -8/Materials | Identified exit to Storage 2998 | -8/Materials | Discovered exit to Storage (range 84) 3243 | -8/Materials | Garrison activated, responded to threat 3741 | -8/Materials | Entered Factory 3741 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5649 | -7/Factory | Lost 5 parts (2n3u) 5836 | -7/Factory | Fabricated Arm. Treads (x2) 6439 | -7/Factory | Fabricated Arm. Treads (x2) 6679 | -7/Factory | Identified exit to Factory 6679 | -7/Factory | Discovered exit to Factory (range 10) 6749 | -7/Factory | Entered another Factory area 6749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6749 | -6/Factory | Self-destructed Last Messages --------------- 06558_ K-01 Serf cleans the Fusion Modulator. 06571_ Acquired Imp. Medium Armor Plating. 06577_ K-01 Serf cleans the Fusion Modulator. 06656_ Acquired Imp. Medium Armor Plating. 06669_ Acquired Hvy. Missile Launcher. 06679_ EXIT=FOUND: FACTORY 06684_ Y-54 Guardian Imp. Heat Sink blasted off. 06721_ Y-54 Guardian suffers critical hit (Smash). 06721_ Destroyed Imp. Deuterium Engine. 06721_ Y-54 Guardian system corrupted by crushing effect. 06722_ Y-54 Guardian system terminally corrupted. 06725_ K-01 Serf collects debris. 06726_ Acquired 14 matter. 06730_ K-01 Serf collects debris. 06741_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Y. 06741_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 06749_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????? ????????????????????? | | ?????????????# ?????????????????? | | ?????????????# #####+####?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# @ #?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# ######+####?????? | | ?????????????# ???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 540 Matter Stores 500 Matter Capacity 600 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingXenonNullifier Manual? 0 Play Time 02:08:38 Cumulative 180.5 hours Start 2022.03.25 @ 16:48:47 End 2022.04.15 @ 14:24:08 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 1 Adventurer 0 Explorer 45 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c77d96-fa54-4502-ab36-7810075812c5