Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 23:05:04

Player: Klevski

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (21)       4200
Robots Destroyed (151)     755
Value Destroyed (4371)     4371
Prototype IDs (34)         680
Alien Tech Used (2)        400
Bonus (1962)               1962
              TOTAL SCORE: 14868

 Bonus
-------
High Alert Combat Kills    186
Follower Combat Kills      1905
Entered DSFs               500
Network Hubs Disabled      400
Met Zhirov                 300
Friendly Fire              -1329

 Cogmind 
---------
Core Integrity             0/1000
Matter                     227/300
Energy                     99/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -4/Proximity Caves

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (4) ---
                   (None)
>              --- UTILITY (9) ------
      Enhanced Optical Array
      Improved Signal Interpreter
      Advanced Terrain Scan Processor
      Advanced Targeting Computer
  Experimental Power Shielding
               Centrium Medium Armor Plating
      Advanced Hacking Suite
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (5) ----
         Heavy Antimatter Reactor
      Advanced Energy Well (500)
      Improved Transmission Jammer
      Improved Trap Extractor (0/6)

 Peak State 
------------
>               --- POWER ------------
                Neutrino Core
>               --- PROPULSION -------
         Combat Airjet
         Combat Airjet
         Combat Airjet
         Combat Gravmag System
>               --- UTILITY ----------
         Medium Storage Unit
       Enhanced Optical Array
   Experimental Sensor Array
       Improved Signal Interpreter
       Advanced Terrain Scan Processor
       Advanced Targeting Computer
                Centrium Medium Armor Plating
                Hacking Suite
       Advanced System Shield
>               --- WEAPON -----------
                KE Penetrator
  Hypervelocity Gauss Cannon
       Improved Datajack
>               --- INVENTORY --------
       Advanced Energy Well
       Advanced Terrain Scanner
                Recoil Nullifier
       Improved Transmission Jammer
       Improved Reaction Control System
   Experimental Thermal Shield
       Improved Trap Extractor
         Guided EMP Blaster
          Heavy Pick
[Rating: 91]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Neutrino Core
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Combat Airjet
  Treads                   Advanced Treads
  Wheel                    Wheel
  Hover Unit               Combat Airjet
Utility                    Medium Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Medium Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Ion Cannon
  Ballistic Gun            Hypervelocity Coil Gun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Precision Grenade Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Great Maul
  Slashing Weapon          Dual-blade Saw
  Piercing Weapon          Heavy Pick
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Slots Evolved              10   | .   .   .   2   .   .   .   2   2   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   2   .   .   .   1   1   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Parts Attached             145  | 6   4   4   19  1   .   1   17  12  3   .   9   11  6   6   1   6   25  8   1   4   1   
  Power                    14   | 1   .   1   2   .   .   .   3   1   .   .   .   1   1   .   1   .   2   .   .   1   .   
    Engine                 9    | 1   .   1   2   .   .   .   3   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               31   | 2   .   1   7   .   .   .   4   3   .   .   1   3   1   1   .   1   6   1   .   .   .   
    Treads                 9    | 2   .   .   6   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  20   | .   .   .   .   .   .   .   3   3   .   .   1   3   1   1   .   1   6   1   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  51   | 1   2   1   6   1   .   1   5   6   .   .   4   3   1   1   .   1   9   4   1   3   1   
    Device                 23   | .   1   1   3   1   .   .   2   3   .   .   2   2   .   .   .   .   4   3   .   1   .   
    Storage                5    | 1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Processor              8    | .   .   .   2   .   .   1   1   1   .   .   1   .   .   .   .   .   1   1   .   .   .   
    Hackware               6    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   2   .   .   1   .   
    Protection             9    | .   .   .   1   .   .   .   1   1   .   .   1   1   .   1   .   .   1   .   .   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   49   | 2   2   1   4   .   .   .   5   2   3   .   4   4   3   4   .   4   8   3   .   .   .   
    Energy Gun             6    | 2   2   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          9    | .   .   .   .   .   .   .   .   .   .   .   2   2   1   2   .   .   2   .   .   .   .   
    Ballistic Cannon       14   | .   .   .   3   .   .   .   3   .   2   .   2   .   .   .   .   1   2   1   .   .   .   
    Launcher               6    | .   .   .   .   .   .   .   1   .   1   .   .   1   .   1   .   .   .   2   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   1   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   5   .   
Parts Lost                 32   | .   .   2   3   .   .   .   .   .   .   .   .   1   1   4   1   3   2   9   4   .   2   
  Power                    5    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   .   
  Propulsion               12   | .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   2   1   2   2   .   1   
  Utility                  7    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   2   2   .   1   
  Weapon                   8    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   4   .   .   .   
  Highest Loss Streak      8    | .   .   1   2   .   .   .   .   .   .   .   .   1   1   3   1   2   2   8   4   .   2   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     95   | .   99  94  97  100 100 100 98  95  98  100 100 99  99  97  99  99  96  82  62  49  49  
  Engine                   7    | .   14  14  10  11  11  11  8   5   .   .   .   4   5   6   1   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   1   7   7   7   1   .   .   3   6   4   2   .   .   .   
  Treads                   12   | .   28  16  18  22  22  22  20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    10   | .   .   .   .   .   .   .   5   25  30  30  30  25  26  25  26  26  22  18  12  5   3   
  Device                   12   | .   13  14  19  11  11  11  10  13  15  15  10  17  6   6   6   6   14  11  7   .   .   
  Storage                  9    | .   14  14  11  11  11  11  9   7   7   7   7   6   6   6   6   6   4   5   9   9   3   
  Processor                13   | .   .   .   11  11  11  11  17  18  15  15  18  20  20  20  20  20  18  23  24  23  23  
  Hackware                 3    | .   .   .   .   .   .   .   .   4   7   7   7   6   12  13  13  13  11  8   5   7   10  
  Protection               4    | .   .   .   2   11  11  11  7   .   .   .   1   1   6   5   6   6   .   .   .   1   5   
  Energy Gun               4    | .   28  16  6   .   .   .   .   .   .   .   .   .   .   2   6   3   .   .   .   .   .   
  Energy Cannon            2    | .   .   11  1   .   .   .   5   7   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            1    | .   .   .   .   .   .   .   .   .   .   .   4   7   10  8   6   .   4   2   .   .   .   
  Ballistic Cannon         8    | .   .   .   13  22  22  22  11  2   7   15  10  .   .   .   .   2   4   2   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             49   | 14  22  23  30  29  29  29  32  31  32  32  39  44  44  41  42  44  49  49  16  14  11  
  Greatest Support         66   | 40  40  40  44  44  44  44  66  38  38  38  39  45  46  48  48  48  50  50  37  14  14  
  Greatest Overweight (x)  3    | .   .   2   2   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   3   
  Average Overweight (x)   .    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         9    | 7   9   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  9   10  10  10  8   
  Most Carried             10   | 4   10  10  10  10  10  10  10  10  10  10  10  10  10  8   7   10  10  10  6   8   8   
  Average Carried          9    | 2   5   9   9   9   10  9   9   9   9   10  9   8   9   6   6   9   9   8   5   6   7   
  Final Capacity           10   | 8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   
  Final Carried            10   | 4   10  10  10  10  10  10  10  10  10  10  10  10  8   6   7   10  10  6   5   8   4   

 Class Distribution 
--------------------
 70% | Mutant
 11% | Hacker-Mutant
  8% | Hacker-Scout
  5% | Scout

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
        Mutant | -9/Materials
        Mutant | -9/Mines
        Mutant | -9/Exiles
        Mutant | -8/Mines
        Mutant | -8/Materials
        Mutant | -7/Factory
        Mutant | -7/Waste
        Mutant | -7/Factory
        Mutant | -7/DSF
         Scout | -6/Factory
 Hacker-Mutant | -6/Extension
 Hacker-Mutant | -6/Cetus
 Hacker-Mutant | -6/Archives
 Hacker-Mutant | -6/Hub_04(d)
  Hacker-Scout | -5/Factory
  Hacker-Scout | -5/Upper Caves
         Scout | -5/Upper Caves
 Hacker-Mutant | -5/Zhirov
 Hacker-Mutant | -4/Proximity Caves

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  
Matter Collected           3419 | 234  64   37   329  110  .    34   506  151  336  .    102  109  480  221  14   152  289  222  29   .    .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5499 | .    363  336  1086 79   .    20   979  164  .    .    .    221  564  103  .    831  625  128  .    .    .    
  Parts                    267  | .    22   15   67   4    .    .    49   12   .    .    .    8    11   9    .    35   27   8    .    .    .    
Haulers Intercepted        15   | .    1    .    4    .    .    .    4    .    .    .    .    1    2    .    .    2    1    .    .    .    .    
Recyclers Shooed           7    | .    .    .    3    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    .    1    
  Prevented                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Combat Hostiles Destroyed  100  | .   11  13  29  3   .   1   22  5   .   .   .   2   4   2   .   2   4   2   .   .   .   
  Melee                    3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Guns                     26   | .   10  6   5   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   .   .   
  Cannons                  52   | .   .   4   19  3   .   1   19  3   .   .   .   .   .   .   .   1   1   1   .   .   .   
  AOE                      15   | .   .   3   5   .   .   .   2   .   .   .   .   2   1   1   .   .   1   .   .   .   .   
Classes Destroyed          13   | .   5   2   2   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   11   | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   6   3   .   .   .   .   
  Builder                  5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   1   .   .   .   .   
  Hauler                   15   | .   1   .   4   .   .   .   4   .   .   .   .   1   2   .   .   2   1   .   .   .   .   
  Recycler                 8    | .   .   2   1   .   .   .   1   .   .   .   .   .   1   .   .   1   2   .   .   .   .   
  Operator                 3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Watcher                  14   | .   3   .   5   .   .   .   1   .   .   .   .   1   .   1   .   .   3   .   .   .   .   
  Swarmer                  29   | .   9   3   10  .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    36   | .   2   2   11  3   .   .   15  .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Brawler                  2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   11   | .   .   .   7   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Hunter                   8    | .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   1   2   1   .   .   .   
  Programmer               4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Enhanced Grunt           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Assembled                8    | .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           11   | .   7   5   6   3   .   1   8   3   .   .   .   2   3   3   .   11  6   1   .   .   .   
  Combat Bots Only         8    | .   7   5   4   3   .   1   8   3   .   .   .   2   3   2   .   2   1   2   .   .   .   
Max Kills in Single Turn   6    | .   1   3   3   1   .   1   1   1   .   .   .   1   1   1   .   5   6   1   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   3   3   .   .   .   1   .   .   .   .   1   1   1   .   .   1   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  
Damage Taken               8690  | .    283  382  1052 76   .    108  722  318  .    .    39   249  414  668  217  1078 484  1456 385  .    759  
  Core                     1673  | .    66   16   173  .    .    38   61   26   .    .    .    .    .    156  .    168  112  263  192  .    402  
  Absorbed by Shields      174   | .    .    .    .    .    .    .    .    .    .    .    .    .    51   123  .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   1423  | .    .    .    320  .    .    .    107  .    .    .    .    .    .    .    .    .    996  .    .    .    .    
Core Remaining (%)         76    | 100  .    67   .    .    .    47   88   .    .    .    96   .    .    .    .    61   .    .    .    .    .    
Volleys Fired              394   | .    47   27   90   9    .    3    96   7    7    .    1    14   28   19   3    23   10   10   .    .    .    
  Largest                  2     | .    2    2    2    2    .    2    2    2    2    .    2    2    2    2    2    2    2    2    .    .    .    
  Hottest                  116   | .    112  116  116  78   .    78   104  104  96   .    96   70   70   104  104  104  94   94   .    .    .    
Shots Fired                710   | .    94   54   161  18   .    6    183  14   9    .    2    21   54   28   6    24   20   16   .    .    .    
  Gun                      277   | .    94   35   34   .    .    .    .    .    .    .    .    15   52   23   6    2    10   6    .    .    .    
  Cannon                   405   | .    .    19   127  18   .    6    177  14   4    .    2    .    .    .    .    22   10   6    .    .    .    
  Launcher                 28    | .    .    .    .    .    .    .    6    .    5    .    .    6    2    5    .    .    .    4    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  388   | .    .    .    102  18   .    6    102  7    4    .    2    15   52   22   3    23   20   12   .    .    .    
  Thermal                  276   | .    94   54   41   .    .    .    75   7    .    .    .    .    .    1    3    1    .    .    .    .    .    
  Explosive                24    | .    .    .    .    .    .    .    6    .    5    .    .    6    2    5    .    .    .    .    .    .    .    
  Electromagnetic          22    | .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Robot Hit Streak         21    | .    13   4    13   15   .    5    21   5    11   .    1    4    14   14   1    11   7    4    .    .    .    
  Robot Miss Streak        6     | .    4    5    6    1    .    1    3    2    1    .    1    2    2    3    3    1    2    4    .    .    .    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
Shots Hit Robots           469   | .    58   23   96   15   .    5    100  14   8    .    1    15   53   21   3    31   19   7    .    .    .    
  Core Hits                254   | .    18   18   44   4    .    1    43   5    3    .    .    13   24   24   2    19   29   6    1    .    .    
  Critical Kills           12    | .    .    .    .    .    .    .    1    1    .    .    .    1    5    1    .    .    2    1    .    .    .    
  Critical Parts Destroyed 18    | .    .    .    .    .    .    .    .    1    .    .    .    2    7    5    .    .    3    .    .    .    .    
  Critical Strikes         63    | .    8    1    5    1    .    .    5    2    1    .    .    6    17   8    1    2    5    1    .    .    .    
    Burn                   10    | .    8    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                35    | .    .    .    .    .    .    .    .    .    1    .    .    3    16   8    1    .    5    1    .    .    .    
    Blast                  9     | .    .    .    4    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  6     | .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    2    .    .    .    .    .    
Melee Attacks              77    | .    .    .    .    .    .    .    .    21   .    .    .    15   12   .    .    21   8    .    .    .    .    
  Impact                   21    | .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 44    | .    .    .    .    .    .    .    .    .    .    .    .    15   8    .    .    21   .    .    .    .    .    
  Piercing                 8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
  Sneak Attacks            9     | .    .    .    .    .    .    .    .    2    .    .    .    .    5    .    .    2    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14965 | .    741  629  2476 314  .    88   2789 621  975  .    24   601  839  639  24   2255 1604 337  9    .    .    
  Guns                     2169  | .    741  207  371  .    .    .    .    .    .    .    .    82   393  140  24   26   134  51   .    .    .    
  Cannons                  5292  | .    .    214  1662 314  .    88   2311 125  75   .    24   .    .    .    .    369  78   32   .    .    .    
  Explosions               5905  | .    .    208  443  .    .    .    478  .    900  .    .    388  232  499  .    1326 1191 240  .    .    .    
  Melee                    1573  | .    .    .    .    .    .    .    .    496  .    .    .    131  214  .    .    531  201  .    .    .    .    
  Ramming                  26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    14   9    .    .    
  Kinetic                  4687  | .    .    .    1448 314  .    88   1375 52   75   .    24   82   393  140  24   377  212  83   .    .    .    
  Thermal                  3689  | .    741  629  461  .    .    .    936  73   .    .    .    .    .    .    .    18   831  .    .    .    .    
  Explosive                2931  | .    .    .    328  .    .    .    478  .    900  .    .    388  232  499  .    .    106  .    .    .    .    
  Electromagnetic          2059  | .    .    .    239  .    .    .    .    .    .    .    .    .    .    .    .    1326 254  240  .    .    .    
  Impact                   496   | .    .    .    .    .    .    .    .    496  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 876   | .    .    .    .    .    .    .    .    .    .    .    .    131  214  .    .    531  .    .    .    .    .    
  Piercing                 201   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    201  .    .    .    .    
Highest Corruption         8     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    8    1    1    3    3    3    
  Average Corruption       1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    4    1    1    1    3    3    
  Corruption Purged        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    4    .    2    1    
    Message Errors         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    1    .    
    Matter Fused           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    1    
    Energy Discharges      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    
    Data Loss (minor)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            605   | .    .    50   104  .    .    .    79   81   20   .    .    1    .    .    .    109  151  10   .    .    .    
  Projectiles              95    | .    .    .    17   .    .    .    78   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               425   | .    .    50   87   .    .    .    1    .    20   .    .    1    .    .    .    109  151  6    .    .    .    
  Melee                    85    | .    .    .    .    .    .    .    .    81   .    .    .    .    .    .    .    .    .    4    .    .    .    
Knockbacks                 37    | .    .    .    14   1    .    4    15   2    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  33    | .    .    .    13   1    .    4    14   .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Secondary                2     | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      437   | .    .    46   147  .    .    .    5    .    .    .    .    .    27   .    .    201  .    7    4    .    .    
  Shots                    8     | .    .    1    3    .    .    .    1    .    .    .    .    .    1    .    .    2    .    .    .    .    .    
  Rammed                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    3    .    .    
Targets Rammed             5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    3    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        153   | .    144  16   2    153  .    54   90   .    48   .    .    15   30   18   72   21   26   20   .    .    .    
  Average Temperature      25    | .    35   6    2    66   .    29   20   .    25   .    .    7    11   8    38   8    10   10   .    .    .    
  Received Heat Transfer   1340  | .    78   53   246  45   .    .    414  .    .    .    9    117  12   135  54   105  .    .    63   .    9    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Parts Fried              19    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    .    14   .    2    .    .    .    
  Impact Corruptions       7     | .    .    .    1    .    .    .    .    5    .    .    .    .    .    .    .    .    .    1    .    .    .    
Robots Melted              2     | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             12    | .    5    2    1    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         7240  | .    2738 1286 1051 .    .    .    1517 111  .    .    .    .    .    .    .    37   500  .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Peak Influence             953  | .   299 142 478 215 .   31  563 324 95  71  400 344 589 689 493 953 508 .   .   .   .   
  Initial                  466  | .   .   57  49  145 .   .   5   109 33  66  49  210 123 236 275 172 466 .   .   .   .   
  Average                  205  | .   90  106 237 98  .   10  267 167 79  68  287 257 411 429 446 497 284 .   .   .   .   
Maximum Alert Level        3    | .   1   .   2   1   .   .   2   1   .   .   2   1   2   2   2   3   2   .   .   .   .   
  Low Security (%)         51   | 100 83  100 38  62  .   100 35  60  100 100 16  7   18  .   .   4   28  .   .   .   .   
  Level 1                  36   | .   16  .   53  37  .   .   42  39  .   .   63  92  26  44  21  47  51  .   .   .   .   
  Level 2                  11   | .   .   .   7   .   .   .   21  .   .   .   19  .   55  55  78  17  20  .   .   .   .   
  Level 3                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   29  .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Sterilizations             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          31   | .   1   .   5   1   .   .   5   3   .   .   2   3   2   1   .   5   3   .   .   .   .   
  Investigation            9    | .   .   .   3   1   .   .   1   .   .   .   .   1   1   1   .   1   .   .   .   .   .   
  Extermination            2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Reinforcement            19   | .   1   .   2   .   .   .   3   2   .   .   2   2   1   .   .   3   3   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Distress Signals           16   | .   3   .   3   .   .   .   2   1   .   .   .   .   4   1   .   .   2   .   .   .   .   
Communications Jammed      6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Distress Signals         6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
Times Spotted              256  | .   21  22  42  5   .   2   38  11  6   .   5   11  29  10  4   23  4   8   8   .   7   
  Peak Tracking Total      12   | .   8   11  5   3   .   1   8   4   4   .   4   3   8   5   2   12  3   5   8   .   7   
  Tactical Retreats        27   | .   1   .   2   .   .   .   4   3   .   .   .   4   1   .   .   2   2   5   2   .   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Traps Triggered            12   | .   1   .   1   .   .   .   1   1   .   .   1   1   1   .   .   1   4   .   .   .   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Trap Hack Attempts         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             9    | .   .   .   3   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Machines Disabled          38   | .   .   2   3   .   .   .   5   1   .   .   1   1   1   1   1   11  11  .   .   .   .   
  Max in Single Turn       5    | .   .   2   3   .   .   .   1   1   .   .   .   1   .   .   .   5   5   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Machines Accessed          82   | .   8   .   14  2   1   .   11  11  .   1   .   7   5   2   1   6   8   .   .   5   .   
  Terminals                52   | .   6   .   9   1   .   .   7   5   .   1   .   6   5   2   .   6   4   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          5    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          5    | .   1   .   1   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   
Total Hacks                373  | .   22  .   65  5   12  .   36  46  .   1   .   16  13  10  19  24  89  .   .   15  .   
  Successful               220  | .   13  .   43  2   12  .   18  23  .   1   .   6   4   3   19  14  47  .   .   15  .   
  Failed                   153  | .   9   .   22  3   .   .   18  23  .   .   .   10  9   7   .   10  42  .   .   .   .   
    Catastrophic           18   | .   1   .   3   .   .   .   2   1   .   .   .   4   1   1   .   2   3   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   136  | .   10  .   25  3   .   .   13  24  .   .   .   10  .   5   1   10  35  .   .   .   .   
  Terminals                219  | .   16  .   45  4   .   .   22  19  .   1   .   13  13  10  .   24  52  .   .   .   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   8   .   .   .   .   
  Repair Stations          30   | .   2   .   8   .   .   .   4   .   .   .   .   .   .   .   .   .   16  .   .   .   .   
  Recycling Units          23   | .   4   .   4   .   .   .   5   7   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Scanalyzers              29   | .   .   .   8   .   .   .   2   7   .   .   .   .   .   .   .   .   12  .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   .   .   3   9   .   .   .   .   .   .   .   .   1   .   .   .   .   
Terminal Hacks             125  | .   7   .   18  2   12  .   7   8   .   1   .   1   4   3   19  11  17  .   .   15  .   
  Record                   37   | .   .   .   .   .   12  .   .   .   .   .   .   .   .   3   19  .   .   .   .   3   .   
  Part Schematic           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   
  Robot Schematic          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   .   
  Prototype ID Bank        10   | .   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   4   .   
  Open Door                4    | .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Alert Level              10   | .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   1   5   .   .   .   .   
  Unreport Threat          11   | .   .   .   3   .   .   .   2   1   .   .   .   .   .   .   .   1   4   .   .   .   .   
  Locate Traps             11   | .   1   .   2   .   .   .   1   2   .   .   .   1   1   .   .   2   1   .   .   .   .   
  Reprogram Traps          2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler Manifests         3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       24   | .   .   .   8   .   .   .   4   .   .   .   .   .   .   .   .   .   12  .   .   .   .   
  Scan Component           12   | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Repair                   12   | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Process                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 19   | .   .   .   7   .   .   .   1   3   .   .   .   .   .   .   .   .   8   .   .   .   .   
  Insert Component         13   | .   .   .   4   .   .   .   1   3   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Analyze                  6    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         46   | .   6   .   7   .   .   .   6   12  .   .   .   5   .   .   .   3   7   .   .   .   .   
  Terminals                28   | .   3   .   7   .   .   .   3   4   .   .   .   3   .   .   .   3   5   .   .   .   .   
    Track                  4    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Botnet                 16   | .   2   .   5   .   .   .   1   2   .   .   .   3   .   .   .   1   2   .   .   .   .   
    Detonate               3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Operators              3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Liberate               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   2   .   .   .   .   .   3   3   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Monitor                4    | .   1   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Recyclers              4    | .   1   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Intercept              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         68   | .   8   .   13  1   .   .   11  11  .   .   .   7   4   2   .   6   5   .   .   .   .   
  Full Trace Events        6    | .   1   .   2   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   10   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   4   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Time                   31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  .   .   .   .   
  Total Part Build Rating  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   
Parts Repaired             12   | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Time                     484  | .   .   .   244 .   .   .   64  .   .   .   .   .   .   .   .   .   176 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          242  | .   .   .   242 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         391  | .   .   .   391 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   .   3   .   .   .   1   1   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Parts Damaged            1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  
Total Allies               34    | .    .    1    .    3    .    .    .    .    19   .    .    .    6    4    .    1    .    .    .    .    .    
  Largest Group            19    | .    .    1    1    3    2    2    .    .    19   15   14   5    6    5    5    5    .    .    .    .    .    
  Highest-Rated Group      543   | .    .    31   31   40   24   24   .    .    465  392  365  140  319  543  543  394  .    .    .    .    .    
  Highest-Rated Ally       159   | .    .    31   31   16   16   16   .    .    35   35   35   31   159  159  159  96   .    .    .    .    .    
Total Orders               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    
  STAY                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Ally Attacks               387   | .    .    5    11   14   .    8    .    .    66   .    77   23   52   43   44   44   .    .    .    .    .    
  Total Damage             10540 | .    .    21   104  187  .    79   .    .    2388 .    1335 406  1549 1462 1442 1567 .    .    .    .    .    
  Kills                    66    | .    .    1    2    2    .    .    .    .    9    .    13   3    14   11   4    7    .    .    .    .    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro 
Robot Analysis Total       9    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   .   
Derelict Logs Recovered    5    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  
Turns Passed               11438 | 71   856  763  1617 969  225  945  1356 605  220  9    208  605  403  249  143  364  858  551  154  145  122  
Spaces Moved               9050  | 40   430  491  804  614  156  592  853  783  295  9    236  776  337  161  161  347  969  476  200  168  152  
  Core                     50    | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   
  Treads                   3225  | 36   430  227  659  614  156  592  511  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   409   | .    .    264  145  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    5366  | .    .    .    .    .    .    .    342  783  295  9    236  776  337  161  161  347  969  476  200  168  106  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  110  100  145  145  145  58   53   53   53   50   50   60   63   68   60   58   65   65   80   50   
  Average Speed            95    | 149  160  133  138  145  145  145  110  56   53   53   54   55   62   67   68   66   60   77   71   80   78   
  Slowest Speed            200   | 160  160  160  145  145  145  145  145  58   53   53   115  60   63   68   72   128  68   120  80   80   200  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       59    | 3    85   98   86   90   53   94   67   27   92   1    95   17   58   60   96   41   30   60   40   63   45   
  Regions Visited          21
    Branch Regions         12
  Pre-discovered Areas     3     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Known Exits Taken        15    | .    .    .    1    1    1    1    1    .    .    1    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      3     | 1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             5     | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Spaces Dug                 28    | .    .    .    .    .    .    .    10   5    .    .    .    10   .    .    .    3    .    .    .    .    .    
Terrain Destroyed          689   | .    .    10   35   .    .    1    73   6    34   .    1    43   13   43   .    347  80   3    .    .    .    
  Melee                    8     | .    .    .    .    .    .    .    .    5    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Projectile               49    | .    .    .    3    .    .    1    33   1    .    .    1    .    .    .    .    6    1    3    .    .    .    
  AOE                      630   | .    .    10   32   .    .    .    40   .    34   .    .    40   12   42   .    341  79   .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  DSF  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  
Total                      11034 | 49   506  548  1152 676  155  673  1087 899  352  12   313  898  458  271  187  415  1198 642  210  176  157  
  Wait                     1122  | .    15   16   207  45   .    76   101  40   37   4    41   76   61   86   22   7    138  144  6    .    .    
  Move                     9031  | 39   429  490  803  613  155  591  852  783  294  8    235  775  336  160  160  347  968  475  199  167  152  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  93    | 4    7    5    16   4    .    1    9    14   5    .    5    3    .    .    1    6    12   1    .    .    .    
  Fast Attach              55    | 6    1    1    9    .    .    .    3    6    1    .    4    3    .    2    1    .    11   1    .    6    .    
  Attach                   37    | .    .    1    7    .    .    .    6    .    .    .    1    3    2    2    .    1    7    5    1    .    1    
  Detach                   9     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    2    2    .    3    .    
  Swap                     55    | .    3    2    3    1    .    1    8    6    2    .    4    5    4    2    .    5    7    2    .    .    .    
  Drop                     103   | .    4    6    17   4    .    1    12   21   6    .    9    4    2    .    .    4    7    1    1    .    4    
  Fire                     394   | .    47   27   90   9    .    3    96   7    7    .    1    14   28   19   3    23   10   10   .    .    .    
  Melee                    77    | .    .    .    .    .    .    .    .    21   .    .    .    15   12   .    .    21   8    .    .    .    .    
  Ram                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            52    | .    .    .    .    .    .    .    .    .    .    .    13   .    13   .    .    .    26   .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines
-9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto])
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Fac x2)
-7/Waste
-7/Factory
-7/DSF
-6/Factory (discovered 2 exits: [*Low] / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
     8 | -11/Scrapyard      | Discovered new exit (range 14)
    72 | -11/Scrapyard      | Entered Materials
   318 | -10/Materials      | Build established: Mutant
   435 | -10/Materials      | Discovered new exit (range 15)
   646 | -10/Materials      | Discovered new exit (range 11)
   762 | -10/Materials      | Destroyed 7 combat bots
   777 | -10/Materials      | Discovered new exit (range 15)
   928 | -10/Materials      | Entered Mines
   952 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
   956 | -10/Mines          | Found Prototype Device
  1075 | -10/Mines          | Assembled infested the area
  1268 | -10/Mines          | Learned 2 Materials zone layouts
  1388 | -10/Mines          | Escorted by a lone wolf Derelict
  1642 | -10/Mines          | Discovered new exit (range 7)
  1691 | -10/Mines          | Entered Materials
  1691 | -9/Materials       | Accompanied by 1 ally
  1691 | -9/Materials       | Evolved 2 slots: Utility x2
  1970 | -9/Materials       | Identified Exp. Sensor Array
  2003 | -9/Materials       | Discovered new exit (range 11)
  2046 | -9/Materials       | Discovered new exit (range 12)
  2281 | -9/Materials       | Repaired Broken Exp. Sensor Array
  2304 | -9/Materials       | Discovered new exit (range 16)
  2872 | -9/Materials       | Discovered new exit (range 16)
  3050 | -9/Materials       | Discovered new exit (range 17)
  3126 | -9/Materials       | Repaired Adv. Treads
  3160 | -9/Materials       | Repaired Imp. Light Cannon
  3199 | -9/Materials       | Repaired Adv. Treads
  3306 | -9/Materials       | Identified exit to Mines
  3308 | -9/Materials       | Entered Mines
  3424 | -9/Mines           | Met a Derelict bent on vengeance
  3643 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3644 | -9/Mines           | Discovered new exit (range 13)
  3660 | -9/Mines           | Identified exit to Materials
  3689 | -9/Mines           | Met a Derelict shopkeep closing up shop
  3907 | -9/Mines           | Learned location of Recycling (-9)
  3910 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3915 | -9/Mines           | Identified exit to Zion
  4139 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  4155 | -9/Mines           | Learned Materials garrison access intel
  4157 | -9/Mines           | Discovered exit to Materials (range 6)
  4183 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  4184 | -9/Mines           | Discovered new exit (range 5)
  4189 | -9/Mines           | Identified exit to Exiles
  4277 | -9/Mines           | Entered Exiles
  4277 | -9/Exiles          | Accompanied by 2 allies
  4314 | -9/Exiles          | Met 8R-AWN
  4338 | -9/Exiles          | Met EX-HEX
  4376 | -9/Exiles          | Met EX-BIN
  4392 | -9/Exiles          | Met EX-DEC
  4405 | -9/Exiles          | Learned location of Zion (-7)
  4489 | -9/Exiles          | Discovered new exit (range 10)
  4501 | -9/Exiles          | Identified exit to Mines
  4502 | -9/Exiles          | Entered Mines
  4502 | -8/Mines           | Accompanied by 2 allies
  4589 | -8/Mines           | Core integrity fell below 50%
  5442 | -8/Mines           | Discovered exit to Materials (range 5)
  5447 | -8/Mines           | Entered Materials
  5447 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  5448 | -8/Materials       | Loaded intel: 1 garrison access location
  5617 | -8/Materials       | Repaired Imp. Ion Engine
  5704 | -8/Materials       | Garrison activated, responded to threat
  6068 | -8/Materials       | Repaired Imp. Ion Engine
  6292 | -8/Materials       | Discovered new exit (range 3)
  6381 | -8/Materials       | Destroyed 8 combat bots
  6752 | -8/Materials       | Discovered new exit (range 15)
  6763 | -8/Materials       | Identified exit to Factory
  6803 | -8/Materials       | Entered Factory
  6803 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  6966 | -7/Factory         | Discovered new exit (range 10)
  7158 | -7/Factory         | Discovered new exit (range 5)
  7159 | -7/Factory         | Identified exit to Factory
  7408 | -7/Factory         | Sucked down chute
  7408 | -7/Factory         | Entered Waste
  7421 | -7/Waste           | Spotted C-40 Crusher
  7421 | -7/Waste           | Spotted C-40 Crusher
  7422 | -7/Waste           | Spotted C-40 Crusher
  7438 | -7/Waste           | Spotted C-40 Crusher
  7458 | -7/Waste           | Spotted C-40 Crusher
  7461 | -7/Waste           | Spotted C-40 Crusher
  7465 | -7/Waste           | Warlord forces began an assault
  7466 | -7/Waste           | Allies destroyed C-40 Crusher
  7483 | -7/Waste           | Allies destroyed C-40 Crusher
  7484 | -7/Waste           | Allies destroyed C-40 Crusher
  7535 | -7/Waste           | Allies destroyed C-40 Crusher
  7567 | -7/Waste           | Discovered new exit (range 11)
  7612 | -7/Waste           | Identified exit to Factory
  7628 | -7/Waste           | Entered Factory
  7628 | -7/Factory         | Accompanied by 15 allies
  7632 | -7/Factory         | Identified exit to DSF
  7637 | -7/Factory         | Entered DSF
  7637 | -7/DSF             | Accompanied by 14 allies
  7670 | -7/DSF             | Discovered exit to Factory (range 16)
  7673 | -7/DSF             | Additional patrols routed to DSF
  7807 | -7/DSF             | Sterilization system engaged
  7827 | -7/DSF             | Ambient heat levels rising (+10)
  7842 | -7/DSF             | Ambient heat levels rising (+10)
  7845 | -7/DSF             | Entered Factory
  7845 | -6/Factory         | Accompanied by 5 allies
  7845 | -6/Factory         | Evolved 2 slots: Utility x2
  7997 | -6/Factory         | Discovered new exit (range 5)
  8255 | -6/Factory         | Discovered new exit (range 16)
  8263 | -6/Factory         | Identified exit to Extension
  8450 | -6/Factory         | Entered Extension
  8470 | -6/Extension       | Rescued a captive Derelict
  8479 | -6/Extension       | Energy Cycler disabled
  8479 | -6/Extension       | Rescued a captive Derelict
  8480 | -6/Extension       | Rescued a captive Derelict
  8480 | -6/Extension       | Rescued a captive Derelict
  8481 | -6/Extension       | Rescued a captive Derelict
  8495 | -6/Extension       | Rescued a captive Derelict
  8516 | -6/Extension       | Rescued A7
  8671 | -6/Extension       | Spotted B-75 Beast
  8679 | -6/Extension       | Spotted B-75 Beast
  8706 | -6/Extension       | Allies destroyed B-75 Beast
  8736 | -6/Extension       | Allies destroyed B-75 Beast
  8736 | -6/Extension       | Discovered new exit (range 14)
  8760 | -6/Extension       | Build established: Hacker-Mutant
  8763 | -6/Extension       | Identified exit to Factory
  8818 | -6/Extension       | Discovered exit to Factory (range 16)
  8818 | -6/Extension       | Discovered new exit (range 15)
  8850 | -6/Extension       | Disrupted transfer network
  8852 | -6/Extension       | Identified exit to Cetus
  8853 | -6/Extension       | Entered Cetus
  8853 | -6/Cetus           | Accompanied by 1 ally (A7)
  8858 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  8865 | -6/Cetus           | Spotted Cetus Guard
  8865 | -6/Cetus           | Spotted Cetus Guard
  8866 | -6/Cetus           | Spotted Cetus Guard
  8868 | -6/Cetus           | Spotted Cetus Guard
  8874 | -6/Cetus           | Destroyed Cetus Guard
  8886 | -6/Cetus           | Allies destroyed Cetus Guard
  8888 | -6/Cetus           | Destroyed Cetus Guard
  8894 | -6/Cetus           | Allies destroyed Cetus Guard
  8920 | -6/Cetus           | Lost 3 parts (1n1u1w)
  8939 | -6/Cetus           | Started Cetus Manufacturing Module
  8964 | -6/Cetus           | Manufactured an Enhanced Grunt
  8987 | -6/Cetus           | Discovered new exit (range 16)
  8989 | -6/Cetus           | Manufactured an Enhanced Grunt
  9002 | -6/Cetus           | Identified exit to Archives
  9014 | -6/Cetus           | Manufactured an Enhanced Grunt
  9039 | -6/Cetus           | Manufactured an Enhanced Grunt
  9041 | -6/Cetus           | Cetus Manufacturing Module disabled
  9102 | -6/Cetus           | Entered Archives
  9102 | -6/Archives        | Accompanied by 5 allies (A7)
  9134 | -6/Archives        | Unable to access archive contents
  9153 | -6/Archives        | Unable to access archive contents
  9154 | -6/Archives        | Discovered new exit (range 15)
  9163 | -6/Archives        | Identified exit to Hub_04(d)
  9175 | -6/Archives        | Unable to access archive contents
  9191 | -6/Archives        | Unable to access archive contents
  9192 | -6/Archives        | Discovered exit to Factory (range 16)
  9214 | -6/Archives        | Discovered exit to Hub_04(d) (range 13)
  9245 | -6/Archives        | Entered Hub_04(d)
  9245 | -6/Hub_04(d)       | Accompanied by 4 allies
  9483 | -6/Hub_04(d)       | Network Hub disabled
  9487 | -6/Hub_04(d)       | Found Prototype Device
  9501 | -6/Hub_04(d)       | Network Hub disabled
  9501 | -6/Hub_04(d)       | Spotted B-75 Beast
  9515 | -6/Hub_04(d)       | Allies destroyed B-75 Beast
  9543 | -6/Hub_04(d)       | Spotted Lightning
  9545 | -6/Hub_04(d)       | Spotted Lightning
  9546 | -6/Hub_04(d)       | Spotted Lightning
  9609 | -6/Hub_04(d)       | Entered Factory
  9609 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  9699 | -5/Factory         | Fabricated Cmb. Airjet (x2)
  9893 | -5/Factory         | Build established: Hacker-Scout
  9904 | -5/Factory         | Identified Exp. Thermal Shield
  9950 | -5/Factory         | Identified exit to Upper Caves
  9951 | -5/Factory         | Spotted B-75 Beast
 10300 | -5/Factory         | Repaired Centrium Medium Armor Plating
 10329 | -5/Factory         | Repaired Hyp. Gauss Cannon
 10358 | -5/Factory         | Repaired KE Penetrator?
 10388 | -5/Factory         | Repaired Med. Storage Unit
 10424 | -5/Factory         | Repaired Cmb. Airjet
 10453 | -5/Factory         | Repaired Neutrino Core
 10467 | -5/Factory         | Entered Upper Caves
 10815 | -5/Upper Caves     | Lost 8 parts (1p2n2u3w)
 10948 | -5/Upper Caves     | Discovered new exit (range 8)
 10952 | -5/Upper Caves     | Identified exit to Upper Caves
 11018 | -5/Upper Caves     | Entered another Upper Caves area
 11028 | -5/Upper Caves     | Spotted B-75 Beast
 11118 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 11128 | -5/Upper Caves     | Learned location of Warlord (-4)
 11140 | -5/Upper Caves     | Core integrity fell below 50%
 11154 | -5/Upper Caves     | Learned Factory non-interactive machine intel
 11166 | -5/Upper Caves     | Lost 4 parts (2n2u)
 11170 | -5/Upper Caves     | Discovered new exit (range 4)
 11171 | -5/Upper Caves     | Identified exit to Zhirov
 11172 | -5/Upper Caves     | Entered Zhirov
 11172 | -5/Zhirov          | Discovered new exit (range 3)
 11173 | -5/Zhirov          | Identified exit to Proximity Caves
 11187 | -5/Zhirov          | Met Zhirov
 11218 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 11241 | -5/Zhirov          | Found Alien Artifact
 11241 | -5/Zhirov          | Identified Integrated Dissipator
 11241 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 11278 | -5/Zhirov          | Found Alien Artifact
 11278 | -5/Zhirov          | Identified Transdimensional Reconstructor
 11278 | -5/Zhirov          | Warped through subspace
 11317 | -5/Zhirov          | Entered Proximity Caves
 11354 | -4/Proximity Caves | Spotted B-86 Titan
 11411 | -4/Proximity Caves | Core integrity fell below 20%
 11439 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
11267_ Acquired Adv. Hacking Suite.
11271_ SE5J/SYM=:3XTDVYRICB0: U 
11278_ Acquired Alien Artifact.
11278_ Identified Transdimensional Reconstructor.
11278_ Warped through subspace.
11296_ System corrupted: Energy discharge (-36).
11301_ Zhirov uses his terminal. <x3>
LOCATION=PROXIMITY CAVES
GOAL=ESCAPE
11373_ Slug penetrates Wall. <x2>
11377_ Penetrated by Slug.
11380_ Slug penetrates Wall.
11387_ System corrupted: Matter fused (-8).
11402_ Cmb. Gravmag System destroyed.
11406_ Dropped Recoil Nullifier.
11407_ Dropped Particle Accelerator.
11407_ Dropped Exp. Thermal Shield.
11408_ Dropped Med. Storage Unit.
11421_ Hacking Suite destroyed.
11429_ S-27 Virus springs to life. <x2>

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #########????????????????????????????????????????? |
|         #????????????????????????????????????????? |
|          ????????????????????????????????????????? |
| ###     ????????##???????????????????????????????? |
| #????##????????? #???????????????????????????????? |
| ???????????????? #???????????????????????????????? |
| ???????????????? #???????????????????????????????? |
| #??????????????? ######??????????????????????????? |
| ##??????????????      #??????????????????????????? |
|  ##?????????????      #??????????????????????????? |
|   #?????????????  ?#  #??????????????????????????? |
|  #?????????????? #?#  #??????????????????????????? |
| ##????????????## ###  #??????????????????????????? |
| ######???????##   ##  #??????????????????????????? |
|      ###?#####    ##  ########???????????????????? |
|        ###       ##          ##??????????????????? |
| ###             ###           #??????????????????? |
| ??#                    s  #??????????????????????? |
| ?#        #               #??????????????????????? |
| ?## ##   ##  ####+###/##s #??????????????????????? |
| ??####   ##  #??"     "# s#??????????????????????? |
| #????#   ##  #??"     "#  #??????????????????????? |
|  ????##   #  #??"     "#  #??????????????????????? |
|   ????##     #?        # @#??????????????????????? |
| ###????##    #         #  #??????????????????????? |
| ?????????#   #       ""#  #??????????????????????? |
| ?????????#   #       T"#  #??????????????????????? |
| ?????????##  #       ""#  #??????????????????????? |
| ??????????#  #"""""  ""#  #??????????????????????? |
| ??????????#  ######+####   ??????????????????????? |
| ??????????#   ?????????    ??????????????????????? |
| ??????????#    ????????    ??????????????????????? |
| ??????????##   ????????   #??????????????????????? |
| ????????????    ???????  ##??????????????????????? |
| ????????????    ??????  #????????????????????????? |
| ????????????  ????????##?????????????????????????? |
| ????????????  ???????????????????????????????????? |
| ????????????  ???????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           60
Energy Generation          19
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              12
Armor Coverage             225
Resistance: EM             20
Power Shielding            90
Evasion (%)                63
Targeting Accuracy         14
Armor Integrity Analysis   30
Recoil Reduction           3
Offensive Hacking          24
Defensive Hacking          14
Authchip Count             2

 Item Schematics 
-----------------
             Exp. Sensor Array | -9/Materials | Scanalyzed
                   Cmb. Airjet | -9/Materials | Scanalyzed
              Adv. Energy Well | -5/Factory   | Scanalyzed
 Centrium Medium Armor Plating | -5/Factory   | Scanalyzed
      Imp. Transmission Jammer | -5/Factory   | Scanalyzed
                Graphene Brace | -5/Factory   | Hacked
             Assault Drone Bay | -5/Zhirov    | Free
                Exp. Heat Sink | -5/Zhirov    | Free
            Exp. Optical Array | -5/Zhirov    | Free
              Imp. Arc Thrower | -5/Zhirov    | Free

 Robot Schematics 
------------------
 O-16 Technician | -9/Materials | Hacked

 Fabricated
------------
 Cmb. Airjet | x2 | -5/Factory | Authchip

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor

 Achievements 
--------------
Collateral Damage
Project G-00

 Challenges 
------------
None

 Game 
------
Seed              PulseLauncherRedirector
  Manual?         0
Play Time         03:47:58
  Cumulative      123.2 hours
  Start           2022.07.12 @ 18:49:26
  End             2022.07.12 @ 23:05:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          44
  Rogue           44
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             53
Gallery%          60
Achievement%      51
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1bfe56df-97e3-4cd4-afc9-8a3df31e92c7