Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 18:39:39 Player: Crackrock_Steady Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (393) 393 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 6919 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Generator Advanced Force Booster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster ECM Suite Hacking Suite [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Slots Evolved 12 | . . 2 . . . 6 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . 2 . . . 2 . 1 . . 1 . Utility 5 | . . . . . . 4 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 73 | 7 1 14 13 6 5 4 11 5 2 . 1 4 Power 8 | 1 1 . 1 . 2 . 1 1 . . . 1 Engine 5 | 1 1 . 1 . 1 . 1 . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor 2 | . . . . . 1 . . . . . . 1 Propulsion 24 | 2 . 7 4 . . 2 7 1 . . . 1 Treads 2 | . . 1 . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 20 | . . 6 4 . . 2 7 1 . . . . Utility 21 | 2 . 1 3 5 1 1 3 2 1 . 1 1 Device 13 | 1 . . 2 5 . . 1 2 . . 1 1 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . 1 . 1 . 2 . . . . . Hackware 2 | . . . . . . 1 . . 1 . . . Protection 1 | . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 6 5 1 2 1 . 1 1 . . 1 Energy Gun 5 | 1 . 3 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 2 . . . . 1 1 . . 1 Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . Launcher 6 | . . 2 2 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 6 | . 1 . . 2 . . . 1 . . 1 1 Parts Lost 24 | . . 4 2 . . . 2 7 3 . 2 4 Power 3 | . . . 1 . . . . 1 1 . . . Propulsion 11 | . . 3 . . . . 2 3 1 . 1 1 Utility 6 | . . . 1 . . . . 1 . . 1 3 Weapon 4 | . . 1 . . . . . 2 1 . . . Highest Loss Streak 7 | . . 4 2 . . . 2 7 3 . 2 4 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 83 91 94 94 74 84 74 47 41 33 22 Engine 8 | . 14 11 10 11 11 6 5 4 . . . . Treads 1 | . . 7 3 . . . . . . . . 1 Leg 4 | . 28 . . . . . . . . . . . Flight 26 | . . 31 40 44 44 40 37 23 8 5 3 . Device 8 | . 14 3 2 11 11 6 8 14 11 11 9 5 Storage 2 | . 14 . . . . . . . . . . . Processor 7 | . . . 7 11 11 6 15 17 17 17 15 7 Protection 2 | . . 8 6 . . . . . . . . . Energy Gun 5 | . 14 13 7 . . . . . . . . . Ballistic Gun 5 | . 14 . 2 11 3 . . 3 1 . . 2 Ballistic Cannon 3 | . . 6 11 1 5 6 5 . . . . . Launcher 1 | . . 1 . . 7 3 6 4 . . . . Naked Turns 105 | . . . . . . . . . . . . 105 Heaviest Build 29 | 14 17 16 15 29 15 15 15 28 17 2 2 26 Greatest Support 45 | 20 20 20 20 16 16 24 45 42 24 6 6 3 Greatest Overweight (x) 8 | 1 . 3 3 1 . . 1 1 . . . 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 5 5 3 1 2 3 Average Carried 4 | 3 7 4 4 4 4 4 4 3 1 1 1 . Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 5 5 5 4 3 1 1 2 2 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Sprinter 8% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Matter Collected 907 | 294 46 223 182 74 80 . 7 . 1 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 489 | 95 36 268 79 . 11 . . . . . . . Parts 60 | 9 4 21 23 . 3 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Combat Hostiles Destroyed 26 | . 3 10 11 . 2 . . . . . . . Guns 12 | . 3 7 2 . . . . . . . . . Cannons 5 | . . 2 3 . . . . . . . . . AOE 9 | . . 1 6 . 2 . . . . . . . Classes Destroyed 8 | 3 1 3 . . 1 . . . . . . . Worker 1 | 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Drone 2 | . . . . . 2 . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 21 | . 3 7 11 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Best Kill Streak 7 | 1 3 7 4 . 2 . . . . . . . Combat Bots Only 7 | . 3 7 4 . 2 . . . . . . . Max Kills in Single Turn 3 | 1 1 2 3 . 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 3 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Hostile Shots Fired 346 | . 9 81 53 . 26 . 33 55 35 5 23 26 Missed 139 | . 3 22 16 . 20 . 16 23 21 4 12 2 Damage Taken 3520 | . 41 568 313 . 127 . 296 554 360 24 215 1022 Core 1833 | . 7 217 95 . 63 . 23 113 135 24 181 975 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . 57 . . . . . . Core Remaining (%) 74 | 100 97 . . . 6 . 97 . . 72 . . Volleys Fired 76 | 5 6 37 20 . 1 . . . . . . 7 Largest 2 | 2 2 2 2 . 1 . . . . . . 1 Hottest 80 | 60 60 80 75 . 30 . . . . . . 30 Shots Fired 131 | 10 12 62 39 . 1 . . . . . . 7 Gun 91 | 10 12 47 15 . . . . . . . . 7 Cannon 32 | . . 12 20 . . . . . . . . . Launcher 8 | . . 3 4 . 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 50 | 5 6 12 20 . . . . . . . . 7 Thermal 73 | 5 6 47 15 . . . . . . . . . Explosive 8 | . . 3 4 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | 5 6 7 3 . 1 . . . . . . 1 Robot Miss Streak 6 | 1 4 4 6 . . . . . . . . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 65 | 8 4 37 11 3 1 . . . . . . 1 Core Hits 39 | 4 3 17 13 . 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 3 | . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1507 | 94 49 682 519 . 75 . . . . . . 88 Guns 643 | 94 49 344 68 . . . . . . . . 88 Cannons 262 | . . 161 101 . . . . . . . . . Explosions 602 | . . 177 350 . 75 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 436 | 59 27 161 101 . . . . . . . . 88 Thermal 469 | 35 22 344 68 . . . . . . . . . Explosive 602 | . . 177 350 . 75 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 6 6 6 4 4 Average Corruption 3 | . . . . . . 1 1 3 6 6 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . 3 3 1 2 5 Message Errors 5 | . . . . . . . . . 2 . . 3 Matter Fused 3 | . . . . . . . . 1 . . 1 1 Heat Flow Errors 2 | . . . . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 37 | . . 8 29 . . . . . . . . . Projectiles 13 | . . 2 11 . . . . . . . . . Explosions 24 | . . 6 18 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . 29 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 333 | . . 333 144 . 3 5 . 333 . . . 98 Average Temperature 126 | . . 102 39 . 2 5 . 244 . . . 55 Received Heat Transfer 216 | . . 63 . . 18 . 21 27 54 . 33 . Effects 2 | . . 2 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1050 | 75 50 775 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Peak Influence 448 | 15 82 448 358 . . 414 289 200 137 91 112 45 Initial 400 | . . . 102 . . 400 289 135 77 76 50 39 Average 63 | 1 66 265 222 . . 405 280 158 92 86 82 19 Maximum Alert Level 2 | . . 2 1 . . 2 1 1 . . . . Low Security (%) 87 | 100 100 22 58 . . . . 93 100 100 100 100 Level 1 10 | . . 67 41 . . . 100 6 . . . . Level 2 1 | . . 9 . . . 100 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 5 . . . 1 1 2 . . 2 . Investigation 8 | . 1 2 . . . 1 . 2 . . 2 . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . 3 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Distress Signals 5 | . . 2 . . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 3 24 12 . 18 . 7 18 10 5 5 9 Peak Tracking Total 10 | . 3 7 4 . 8 . 7 8 10 5 6 6 Tactical Retreats 11 | . . 2 . . 2 . . 5 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Traps Triggered 4 | . 1 1 . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Machines Accessed 12 | . 3 2 . . . 2 . 3 . . 2 . Terminals 10 | . 3 1 . . . 1 . 3 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 32 | . 8 6 . . . 4 . 8 . . 6 . Successful 16 | . 5 4 . . . 3 . 2 . . 2 . Failed 16 | . 3 2 . . . 1 . 6 . . 4 . Catastrophic 2 | . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 7 3 . 3 . . . . . . 3 . Terminals 27 | . 8 4 . . . 1 . 8 . . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . 5 2 . . . 1 . 2 . . 2 . Record 3 | . 1 . . . . . . 1 . . 1 . Robot Analysis 2 | . 1 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 2 . . . 1 . 3 . . 2 . Full Trace Events 8 | . 2 1 . . . 1 . 2 . . 2 . Feedback Events 2 | . . . . . . 1 . 1 . . . . Corruption 2 | . . . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 13 | . . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 46 | . . . . . . . . . . . . 46 Highest-Rated Ally 46 | . . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . 9 Total Damage 223 | . . . . . . . . . . . . 223 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Turns Passed 5993 | 3101 428 521 311 639 237 41 56 192 103 23 97 244 Spaces Moved 6755 | 1403 333 433 486 1887 715 82 119 551 265 57 219 205 Core 284 | 6 . . . . . . 12 . . . 61 205 Treads 229 | . . 186 43 . . . . . . . . . Legs 1730 | 1397 333 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4512 | . . 247 443 1887 715 82 107 551 265 57 158 . Fastest Speed 25 | 50 120 29 31 31 31 25 25 28 37 40 40 50 Average Speed 61 | 120 120 92 43 31 31 25 29 31 38 40 42 94 Slowest Speed 450 | 190 120 280 300 111 31 25 100 117 40 40 50 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . 1 4 . 1 . . 5 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 86 47 43 88 83 68 2 92 16 48 23 7 74 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 8 | . . . 2 3 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 60 | . . 20 28 . 8 . . . . . . 4 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . 4 AOE 56 | . . 20 28 . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Ext Cet Fac Was Total 8442 | 2805 351 492 541 1931 727 101 144 563 261 56 223 247 Wait 1470 | 1380 . . 14 21 3 13 1 11 . . . 27 Move 6712 | 1402 332 430 477 1886 712 81 118 540 254 56 219 205 Hop 16 | . . 1 4 . 1 . . 5 5 . . . Pick Up 53 | 11 8 3 6 7 2 3 5 2 . . 2 4 Fast Attach 14 | . . 6 3 . 2 1 . 2 . . . . Attach 37 | 7 . 6 3 2 1 3 5 3 2 . 1 4 Detach 2 | . . 2 . . . . . . . . . . Swap 22 | . 1 2 7 4 2 . 6 . . . . . Drop 37 | . 4 5 7 8 3 . 9 . . . 1 . Fire 76 | 5 6 37 20 . 1 . . . . . . 7 Melee 3 | . . . . 3 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 3102 | -11/Scrapyard | Entered Materials 3103 | -10/Materials | Build established: Mutant 3117 | -10/Materials | Identified exit to Mines 3265 | -10/Materials | Discovered new exit (range 14) 3530 | -10/Materials | Entered another Materials area 3530 | -9/Materials | Evolved 2 slots: Propulsion x2 3680 | -9/Materials | Destroyed 7 combat bots 3695 | -9/Materials | Core integrity fell below 50% 3702 | -9/Materials | Lost 4 parts (3n1w) 3953 | -9/Materials | Build established: Scavenger-Mutant 4027 | -9/Materials | Discovered new exit (range 15) 4051 | -9/Materials | Entered Mines 4114 | -9/Mines | Discovered new exit (range 7) 4166 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4341 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4347 | -9/Mines | Learned Materials interactive machine intel 4358 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4362 | -9/Mines | Entered Zion 4438 | -7/Zion | Learned location of Data Miner (-6) 4454 | -7/Zion | Build established: Scavenger-Sprinter 4481 | -7/Zion | Received a hallucinogenic algorithm 4605 | -7/Zion | Given the Hacking Drone Bay 4606 | -7/Zion | Found Prototype Device 4607 | -7/Zion | Identified Hacking Drone Bay 4728 | -7/Zion | Found Prototype Device 4729 | -7/Zion | Identified Phasing AFG 4994 | -7/Zion | Discovered new exit (range 18) 5000 | -7/Zion | Given A8's code to call for help 5001 | -7/Zion | Entered Proximity Caves 5056 | -6/Proximity Caves | Spotted B-75 Beast 5075 | -6/Proximity Caves | Spotter reported a threat 5075 | -6/Proximity Caves | Spotter reported a threat 5186 | -6/Proximity Caves | Core integrity fell below 20% 5220 | -6/Proximity Caves | Learned Factory security intel 5233 | -6/Proximity Caves | Discovered new exit (range 10) 5238 | -6/Proximity Caves | Entered Factory 5238 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5270 | -6/Factory | Repaired Grenade Launcher 5277 | -6/Factory | Identified exit to DSF 5279 | -6/Factory | Entered DSF 5302 | -6/DSF | Additional patrols routed to DSF 5328 | -6/DSF | Discovered new exit (range 16) 5335 | -6/DSF | Identified exit to Factory 5335 | -6/DSF | Entered Factory 5335 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5336 | -5/Factory | Identified exit to Upper Caves 5524 | -5/Factory | Discovered new exit (range 9) 5526 | -5/Factory | Identified exit to Extension 5527 | -5/Factory | Entered Extension 5558 | -5/Extension | Lost 7 parts (1p3n1u2w) 5581 | -5/Extension | Spotted B-75 Beast 5585 | -5/Extension | Spotted B-75 Beast 5622 | -5/Extension | Discovered new exit (range 22) 5623 | -5/Extension | Discovered new exit (range 20) 5625 | -5/Extension | Lost 3 parts (1p1n1w) 5630 | -5/Extension | Identified exit to Cetus 5630 | -5/Extension | Entered Cetus 5634 | -5/Cetus | Spotted Cetus Guard 5635 | -5/Cetus | Spotted Cetus Guard 5638 | -5/Cetus | Spotted Cetus Guard 5638 | -5/Cetus | Spotted Cetus Guard 5645 | -5/Cetus | Discovered new exit (range 21) 5653 | -5/Cetus | Identified exit to Factory 5653 | -5/Cetus | Entered Factory 5653 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5740 | -4/Factory | Discovered new exit (range 15) 5750 | -4/Factory | Sucked down chute 5750 | -4/Factory | Entered Waste 5751 | -4/Waste | Met a frightened Derelict 5794 | -4/Waste | Build established: Mutant 5842 | -4/Waste | Spotted C-40 Crusher 5854 | -4/Waste | Spotted C-40 Crusher 5861 | -4/Waste | Spotted C-40 Crusher 5874 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5877 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5889 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5901 | -4/Waste | Spotted C-40 Crusher 5905 | -4/Waste | Spotted C-40 Crusher 5916 | -4/Waste | Found Adv. Force Booster 5920 | -4/Waste | Lost 4 parts (1n3u) 5922 | -4/Waste | Spotted C-40 Crusher 5982 | -4/Waste | Core integrity fell below 50% 5991 | -4/Waste | Core integrity fell below 20% 5994 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05869_ 77 Matter crushed. 05871_ Critical hit (Destroy). 05871_ Broken Adv. Heavy Siege Treads destroyed. 05874_ Imp. Recalibrator crushed. 05874_ Enh. Coil Gun crushed. 05874_ Quantum Reactor crushed. 05877_ Hacking Suite crushed. 05877_ Gravity Neutralizer crushed. 05877_ Enh. Optical Array crushed. 05877_ Quantum Reactor crushed. 05879_ Gravity Neutralizer crushed. 05879_ Enh. Coil Gun crushed. 05889_ Adv. Visual Processing Unit crushed. 05889_ Imp. Signal Interpreter crushed. 05899_ Flexi-carbon Leg crushed. 05916_ Acquired Adv. Force Booster. 05919_ NRG3UMXFUWOAAQWTNZXPBKM NX1JP%T 05951_ Acquired Adv. Thermal Generator. 05956_ System corrupted: Heat flow error (+141). 05985_ R S#TJVVDI