Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 21:15:46 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (311) 1555 Value Destroyed (11087) 11087 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (992) 992 TOTAL SCORE: 22014 Bonus ------- High Alert Combat Kills 200 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -308 Cogmind --------- Core Integrity 1056/1150 Matter 101/300 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -4/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (8) ------ Improved Cooling System Advanced Cooling System High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON (5) ------- Railgun Railgun Railgun Railgun Railgun > --- INVENTORY (20) --- Antimatter Reactor Medium Treads Advanced Cryofiber Web Advanced Energy Well (500) Improved Matter Compressor (300) Long-range Terrain Scanner Seismic Detector Makeshift Salvage Targeting Computer Advanced Transmission Jammer Experimental Weapon Shielding Graphene Brace Experimental Focal Shield Advanced Remote Force Field High-powered Tractor Beam Mapping Drone Bay (3/3) Phasing AFG Transdimensional Reconstructor Vortex Rail (40) Vortex Rail (40) Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Vortex Rail Railgun Railgun Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Medium Treads Advanced Cryofiber Web Advanced Cooling System Advanced Energy Well Improved Matter Compressor Seismic Detector Makeshift Salvage Targeting Computer Experimental Weapon Shielding Improved Medium Armor Plating Graphene Brace Experimental Focal Shield Advanced Remote Force Field High-powered Tractor Beam Mapping Drone Bay Phasing AFG Transdimensional Reconstructor Heavy Phase Cannon Railgun Improved Plasma Cutter [Rating: 132] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [R/NC] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 6 | . . 1 . . 2 . . . 1 . . . . . . . . . 2 . . . Weapon 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 206 | 7 6 24 . 35 28 3 2 11 10 5 6 1 3 23 2 2 5 1 17 6 2 7 Power 20 | 1 2 1 . 5 1 . . . 1 . . . . 5 . . . . 2 1 . 1 Engine 11 | 1 1 1 . 4 1 . . . 1 . . . . 2 . . . . . . . . Core 6 | . 1 . . 1 . . . . . . . . . 3 . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 38 | 2 . 6 . 11 4 . . 1 1 2 1 . 1 3 . . 1 . 4 . . 1 Treads 33 | 2 . 5 . 9 3 . . 1 1 2 1 . 1 3 . . 1 . 3 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 1 . 2 1 . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 2 2 8 . 10 13 . . 5 5 1 4 1 . 8 2 1 3 1 7 1 . 4 Device 35 | 1 1 . . 8 5 . . 1 2 . 3 . . 4 1 . . 1 5 1 . 2 Storage 8 | 1 1 2 . . . . . 1 . . . . . . . . 2 . 1 . . . Processor 12 | . . . . . 3 . . 2 . . 1 . . 4 1 . . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 22 | . . 6 . 2 4 . . 1 3 1 . 1 . . . 1 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 9 . 9 10 3 2 5 3 2 1 . 2 7 . 1 1 . 4 4 2 1 Energy Gun 7 | . 2 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 Energy Cannon 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Ballistic Gun 51 | 2 . 5 . 7 7 2 1 4 2 1 1 . 2 5 . 1 1 . 4 4 2 . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 1 . . . 2 . 1 . . . . . 4 . . . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Parts Lost 29 | . . 4 . 7 . . . 1 2 . . . 6 5 . 1 . . 3 . . . Power 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . . 2 . . . . 1 . . . 1 1 . 1 . . 2 . . . Utility 6 | . . 2 . 1 . . . 1 . . . . 2 . . . . . . . . . Weapon 13 | . . 2 . 3 . . . . 1 . . . 3 3 . . . . 1 . . . Highest Loss Streak 7 | . . 2 . 7 . . . 1 2 . . . 5 3 . 1 . . 3 . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 18 | . 12 14 20 19 19 20 19 19 18 20 20 20 17 18 19 18 18 18 19 19 20 19 Power . | . . . 2 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 1 | . . 2 4 1 2 4 3 3 1 1 1 1 . . . . . 1 1 2 2 1 Utility 10 | . 3 7 8 11 10 9 9 9 10 12 12 13 11 12 15 13 13 13 11 12 13 13 Weapon 4 | . 7 4 4 3 5 5 4 4 4 4 4 4 3 3 3 3 3 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 5 6 . 8 4 1 3 . 4 . . . . 1 1 . 3 . 3 2 . 7 Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . 2 1 . . . . . . . . . . . . . . . . 1 Utility 21 | . 1 2 . 6 1 1 . . 3 . . . . . 1 . 2 . 1 . . 3 Weapon 15 | . 3 3 . . 1 . 3 . . . . . . . . . 1 . 1 2 . 1 Tool/Special 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 97 | . 99 99 100 93 97 100 98 100 99 100 100 71 97 97 100 97 69 94 98 100 100 96 Engine 6 | . 12 8 11 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 1 . . . Core 1 | . 1 2 . . . . . . . . . . . 3 5 5 5 5 3 5 5 1 Treads 21 | . 27 21 22 24 17 23 23 23 20 20 20 20 20 21 23 20 17 17 19 21 21 21 Device 12 | . 14 13 19 9 12 14 13 11 9 12 11 13 10 6 9 8 6 5 14 15 15 14 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 12 | . . . . . 11 15 15 16 20 20 20 20 15 16 17 17 17 17 15 15 15 18 Protection 3 | . . 8 2 8 5 . 1 2 2 . 1 . 4 3 . 2 2 5 5 5 5 2 Energy Gun 1 | . 14 5 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 3 5 1 . 2 3 1 1 . 5 4 . 5 2 4 3 . Ballistic Gun 24 | . 13 26 31 25 23 25 22 27 29 30 28 3 26 24 23 24 3 23 23 21 22 25 Peak Build Rating 132 | 7 13 19 20 38 54 54 55 58 68 67 73 73 69 91 85 85 98 99 115 118 119 132 Average Rating 57 | 5 9 16 19 29 45 51 51 53 62 62 65 48 66 80 84 82 68 98 110 109 114 124 On Entrance 62 | . 7 11 19 19 38 51 50 55 57 66 65 69 70 66 88 83 83 97 99 108 118 119 Avg Prop Armor Cover (%) 14 | . . . . 14 14 . . . . . . . . . . . . . 13 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 15 30 63 63 73 79 79 80 81 87 89 84 90 83 103 102 103 105 105 123 122 118 118 Greatest Support 124 | 40 40 43 43 63 84 84 84 84 84 86 81 81 81 108 105 105 124 124 124 115 115 115 Greatest Overweight (x) 6 | . 1 2 1 6 6 . . . 1 1 1 1 1 1 . 1 1 . 6 1 1 1 Average Overweight (x) . | . . . 1 2 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 12 14 20 19 19 19 19 19 19 19 19 20 17 18 19 19 19 19 19 19 20 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 49% | Scavenger-Gunner 15% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Gunner 6% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 13611 | 312 317 1639 102 1476 2087 408 50 833 764 314 327 . 658 1424 71 240 427 237 1241 224 460 . Remotely 2488 | . . . . 283 583 . . 125 199 . . . . 680 . . . 126 406 . 86 . Salvage Created 14654 | 148 548 2239 174 1877 1734 316 . 968 1213 328 345 . 450 1694 150 288 446 126 1002 47 561 . Parts 736 | 8 25 124 14 103 94 14 . 45 56 7 13 . 22 79 3 18 7 10 58 5 31 . Haulers Intercepted 13 | . 2 3 . 3 1 . . . 2 . 1 . . . . . . . 1 . . . Recyclers Shooed 14 | . 1 3 2 1 4 . . 1 . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . 13 . 31 . 6 14 . 19 . . 18 3 9 . 4 20 . Prevented 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 225 | . 11 37 7 30 21 6 . 18 16 6 4 . 7 22 . 6 . 5 10 4 15 . Melee 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Guns 182 | . 11 34 5 19 19 1 . 12 15 6 4 . 7 22 . 6 . 4 10 . 7 . Cannons 11 | . . . . 8 2 . . . . . . . . . . . . 1 . . . . AOE 28 | . . 3 . 3 . 5 . 4 1 . . . . . . . . . . 4 8 . Classes Destroyed 22 | 3 2 8 1 3 1 1 . 1 . . . . . . 1 . . 1 . . . . Worker 16 | 1 . 6 . 3 1 . . . 4 . . . . 1 . . . . . . . . Builder 13 | . . 3 . 3 3 . . . 1 . . . . 1 . . . . 2 . . . Tunneler 10 | 1 . . . . . . . . 2 . . . . 4 . . . . 3 . . . Hauler 13 | . 2 3 . 3 1 . . . 2 . 1 . . . . . . . 1 . . . Recycler 24 | 1 . 5 1 4 8 . . . 3 . . . . 1 . . . . 1 . . . Minesweeper 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Swarmer 53 | . . 7 5 3 . 4 . 4 7 2 . . . . . 3 . 5 . 4 9 . Grunt 85 | . 11 18 . 13 5 1 . 6 4 2 4 . 3 13 . 1 . . 3 . 1 . Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Duelist 6 | . . 1 . 1 . . . 3 1 . . . . . . . . . . . . . Sentry 31 | . . 10 . 6 4 1 . 2 1 1 . . . 3 . 1 . . 1 . 1 . Specialist 7 | . . . . 4 1 . . 2 . . . . . . . . . . . . . . Hunter 15 | . . . . 1 6 . . . . . . . 3 2 . . . . 3 . . . Programmer 16 | . . . . . 4 . . . 3 1 . . 1 3 . 1 . . 3 . . . Heavy 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 3 12 3 11 4 3 . 4 8 3 4 . 3 12 . 6 . 5 5 4 4 . Combat Bots Only 10 | . 3 7 3 6 2 3 . 4 5 3 3 . 3 10 . 6 . 5 5 4 4 . Max Kills in Single Turn 7 | 1 1 2 2 2 3 2 . 2 7 1 2 . 1 2 1 2 . 3 2 2 3 . Gunslinging 2 | . . . 1 1 . . . . 1 . 1 . . 1 . 1 . 2 . . . . Exploded 3 | . . 2 . 2 . 2 . 2 1 . . . . . . . . . . 2 3 . Melee 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1187 | . 55 127 9 163 174 13 . 87 62 51 10 . 93 121 . 43 . 22 104 4 49 . Missed 343 | . 15 29 1 40 57 4 . 35 23 23 3 . 15 29 . 10 . 9 35 1 14 . Hits 844 | . 40 98 8 123 117 9 . 52 39 28 7 . 78 92 . 33 . 13 69 3 35 . Melee 10 | . . 4 . 1 2 . . 3 . . . . . . . . . . . . . . Projectile 834 | . 40 94 8 122 115 9 . 49 39 28 7 . 78 92 . 33 . 13 69 3 35 . AOE 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . Critical Strikes 30 | . . 1 . 1 8 . . 3 4 . . . 1 6 . . . . 5 . 1 . Actively Blocked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Damage Taken 12961 | . 493 1235 71 1886 1648 142 . 858 725 245 134 . 1261 2119 . 687 . 189 793 24 451 . Core 1160 | . 140 96 . 132 142 . . 80 52 10 18 . 84 279 . 19 . 14 50 . 44 . Absorbed by Shields 700 | . . . . 272 . . . . . . . . . . . . . . 337 . 91 . Ignored by Resistances 149 | . . . . . . . . . . . . . . . . . . . 54 12 83 . Regen/Repaired (Parts) 1244 | . 138 100 . . 404 . 8 . 82 . . . . 326 . . . . . . . 186 Core Remaining (%) 73 | 100 44 . 76 76 . . . 68 . . . . 80 . . . . 68 . . . . Volleys Fired 650 | 7 52 112 6 80 74 39 1 37 21 12 11 . 21 46 17 27 . 9 46 12 16 4 Largest 5 | 2 2 3 3 4 4 4 1 4 5 5 5 . 5 5 5 5 . 5 5 1 5 5 Hottest 230 | 40 100 120 69 101 106 106 30 114 151 146 146 . 208 157 212 150 . 219 216 90 230 175 Shots Fired 1926 | 14 104 320 19 248 261 53 1 112 93 46 36 . 75 210 20 63 . 28 151 12 48 12 Gun 1736 | 14 104 311 19 222 248 18 . 104 92 43 31 . 67 209 4 45 . 24 135 . 36 10 Cannon 167 | . . 4 . 24 13 29 1 6 . 3 5 . 8 1 16 18 . 4 16 9 8 2 Launcher 23 | . . 5 . 2 . 6 . 2 1 . . . . . . . . . . 3 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1677 | 14 57 262 19 246 261 18 . 104 92 43 31 . 67 209 4 45 . 24 135 . 36 10 Thermal 226 | . 47 53 . . . 29 1 6 . 3 5 . 8 1 16 18 . 4 16 9 8 2 Explosive 23 | . . 5 . 2 . 6 . 2 1 . . . . . . . . . . 3 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 7 13 17 6 29 15 19 . 9 12 18 10 . 16 23 12 7 . 3 18 3 23 12 Robot Miss Streak 7 | 2 3 4 3 4 7 1 . 3 2 2 1 . 2 3 1 4 . 4 3 . 1 . Penetration Max 1 | . . . . 1 1 . . 1 . . 1 . . 1 . 1 . 1 1 . 1 . Secondary Targets 38 | . 1 5 2 4 1 . . 3 2 1 2 . . 8 . 4 . 3 2 . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 . . 1 1 1 1 . . 2 . 2 . 2 1 . . . Shots Hit Robots 1243 | 8 78 212 14 164 168 17 . 89 62 22 23 . 48 156 9 29 12 11 85 2 24 10 Core Hits 626 | 4 31 93 8 80 73 11 . 59 37 18 14 . 19 72 4 13 7 7 40 7 25 4 Critical Kills 14 | . . 1 . 1 3 . . . 2 . 1 . 2 1 . . . . 2 . 1 . Critical Parts Destroyed 9 | . . . . 1 1 . . 1 . 1 1 . . 4 . . . . . . . . Critical Strikes 41 | . 4 7 . 6 6 . . 1 3 1 2 . 2 6 . . . . 2 . 1 . Burn 10 | . 4 6 . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . 1 . 2 4 . . 1 2 1 2 . 2 6 . . . . 2 . 1 . Blast 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Melee Attacks 88 | . . 4 17 . 8 . . 15 17 . . . 1 14 . . 12 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . 4 17 . 6 . . 15 17 . . . 1 14 . . 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 6 . . 6 7 . . . 1 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30707 | 92 1010 3531 252 3674 3493 757 . 2802 2939 492 558 . 1064 3796 253 712 939 289 2124 255 1428 247 Guns 20761 | 92 1002 3030 168 2227 2567 182 . 1467 1172 459 558 . 929 3135 82 712 . 255 1878 . 599 247 Cannons 2296 | . . . . 1173 421 189 . . . 33 . . 65 . 171 . . 34 70 . 140 . Explosions 3854 | . . 471 . 265 210 386 . 293 1071 . . . . 43 . . . . 171 255 689 . Melee 3646 | . . . 66 . 248 . . 1042 667 . . . 70 614 . . 939 . . . . . Ramming 150 | . 8 30 18 9 47 . . . 29 . . . . 4 . . . . 5 . . . Kinetic 21383 | 92 578 2482 168 3400 2988 182 . 1467 1172 459 558 . 929 3135 82 712 . 255 1878 . 599 247 Thermal 2935 | . 424 548 . . 210 189 . . 880 33 . . 65 . 171 . . 34 241 . 140 . Explosive 2487 | . . 471 . 202 . 386 . 293 191 . . . . . . . . . . 255 689 . Electromagnetic 106 | . . . . 63 . . . . . . . . . 43 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3646 | . . . 66 . 248 . . 1042 667 . . . 70 614 . . 939 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 3 3 . 6 6 6 . 3 4 4 4 13 2 2 5 5 5 1 1 1 1 Average Corruption 3 | . . 2 3 . 4 6 6 . 2 3 4 4 8 1 2 3 5 5 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . 29 14 . 53 34 2 . 12 28 19 1 24 12 4 17 7 16 4 6 6 1 Message Errors 63 | . . 5 6 . 9 6 1 . 5 5 7 . 10 . . 2 1 2 . 2 2 . Matter Fused 63 | . . 2 . . 14 8 1 . 2 10 2 1 5 4 1 5 1 3 . 2 1 1 Heat Flow Errors 25 | . . 4 . . 5 3 . . . 5 . . 2 1 1 . 1 3 . . . . Energy Discharges 35 | . . 2 1 . 5 5 . . 1 2 5 . 2 3 . 4 1 1 2 1 . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Parts Fused 4 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . Data Loss (minor) 41 | . . 8 2 . 6 6 . . 3 2 3 . 3 1 . 4 . 2 . . 1 . Data Loss (major) 18 | . . 2 . . 2 1 . . . 2 . . . 1 . 1 1 4 1 1 2 . Misfires 15 | . . 4 2 . 4 3 . . . . 1 . . . . . . . 1 . . . Alerts 13 | . . . 2 . 2 1 . . 1 1 1 . 1 2 . . 2 . . . . . Weapon Failures 10 | . . 1 1 . 4 1 . . . . . . 1 . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1305 | . . 18 . 25 226 83 . 109 405 . . . 50 158 33 . 115 . 70 . 13 . Projectiles 106 | . . . . 25 15 29 . . . . . . . . 33 . . . 4 . . . Explosions 471 | . . 18 . . 125 54 . . 195 . . . . . . . . . 66 . 13 . Melee 728 | . . . . . 86 . . 109 210 . . . 50 158 . . 115 . . . . . Knockbacks 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . 27 . . 20 54 . . 25 . . . . 24 . . . . . . . . Shots 5 | . . 2 . . . 1 . . 1 . . . . 1 . . . . . . . . Rammed 28 | . 3 9 4 2 4 . . . 4 . . . . 1 . . . . 1 . . . Targets Rammed 29 | . 3 9 4 2 4 . . . 5 . . . . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 418 | . 117 252 8 208 255 242 . 51 138 269 120 . 327 418 270 200 114 247 129 104 129 . Average Temperature 64 | . 22 23 6 64 68 73 . 14 54 75 45 . 70 135 92 57 64 99 32 36 43 . Received Heat Transfer 2746 | . 276 429 40 616 204 12 . 234 99 21 63 . 105 504 . 54 . . 22 . 67 . Effects 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 5 5 . . . . . . . . . . . . . . . . . . . . Heat Transferred 5279 | . 1554 2072 . . 100 259 . . 600 50 . . 100 . 185 . . 37 174 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . 2 1 1 1 . . . 2 . . . . 1 . . . . 2 . . . Low Security (%) 67 | 100 100 41 53 81 78 . . . 30 . . . . 63 . . . . 93 . . . Level 1 20 | . . 19 46 18 21 . . . 26 . . . . 36 . . . . . . . . Level 2 12 | . . 39 . . . . . . 43 . . . . . . . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 644 | 5 102 644 324 393 391 . . . 525 . . . . 322 . . . . 508 . . . Initial 249 | . . 26 249 10 169 . . . 86 . . . . 18 . . . . 22 . . . Average 168 | 1 27 301 187 142 135 . . . 310 . . . . 137 . . . . 46 . . . Influence Increases 7537 | 15 367 1198 140 937 838 145 . 405 950 175 85 . 180 705 5 190 15 110 742 90 245 . Destroy 0b10 Robot/C 4380 | . 220 740 100 600 420 120 . 360 320 120 80 . 140 440 . 120 . 100 200 80 220 . Destroy 0b10 Robot/NC 475 | 15 10 105 5 75 65 15 . 10 65 . 5 . 5 45 5 . 15 . 35 . . . Destroy Leader 950 | . 54 208 20 158 172 10 . 20 76 10 . . 20 110 . 10 . 10 52 10 10 . Successful Hack 236 | . 38 40 . 27 49 . . . 37 . . . . 26 . . . . 19 . . . Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 765 | . 15 45 . 30 45 . . . 315 . . . . 15 . . . . 300 . . . Destroy Structure 341 | . . 30 . 17 42 . . . 62 . . . . 54 . . . . 136 . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . . . 15 30 30 . . 15 75 45 . . 15 15 . 60 . . . . 15 . Influence Decreases 7537 | 15 303 622 753 591 824 532 . 267 571 692 85 . 150 441 299 168 37 74 294 458 293 68 Entered New Map 1468 | . . 38 391 17 204 144 . . 52 193 . . . 12 110 . 22 . 14 180 23 68 Time Decay 5845 | 15 303 544 362 504 610 388 . 257 499 499 85 . 140 379 189 158 15 74 276 278 270 . Lost Part 214 | . . 40 . 70 . . . 10 20 . . . 10 50 . 10 . . 4 . . . Lost Ally 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 8 . 3 15 . . 1 5 . . . . 5 . . . . 3 . . . Investigation 13 | . 1 4 . . 4 . . 1 . . . . . 2 . . . . 1 . . . Extermination 10 | . . . . . 5 . . . 2 . . . . 1 . . . . 2 . . . Reinforcement 18 | . 1 3 . 3 6 . . . 3 . . . . 2 . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 18 | . 1 10 . 3 3 . . 1 . . . . . . . . . . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Distress Signals 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Times Spotted 292 | . 19 54 5 43 31 2 . 15 26 9 4 . 8 29 . 10 . 5 14 3 15 . Peak Tracking Total 8 | . 4 7 2 8 2 1 . 4 5 5 4 . 3 5 . 8 . 5 3 1 4 . Tactical Retreats 17 | . . . 1 2 2 . . 1 4 2 . . 1 1 . 2 . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 11 | . 2 4 . . 2 . . . 2 . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 46 | . . . . . 46 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 55 | . 1 4 . 2 3 . . 2 21 . . . . 1 . . . . 20 . . 1 Max in Single Turn 20 | . 1 1 . 1 2 . . 1 20 . . . . 1 . . . . 18 . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 72 | . 8 11 . 6 11 . . 2 10 1 . 3 . 7 . 1 4 1 6 . . 1 Terminals 35 | . 6 7 . 5 4 . . . 5 1 . . . 3 . . . 1 3 . . . Fabricators 6 | . . . . . 3 . . 1 1 . . . . . . . . . 1 . . . Repair Stations 8 | . 1 2 . . 1 . . . 2 . . . . 2 . . . . . . . . Recycling Units 6 | . 1 1 . . . . . 1 . . . . . 2 . . . . 1 . . . Scanalyzers 5 | . . 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Total Hacks 192 | . 18 32 . 12 26 . . 3 27 1 . 22 . 16 . 1 17 2 14 . . 1 Successful 114 | . 9 16 . 6 15 . . 2 12 1 . 22 . 5 . 1 17 2 5 . . 1 Failed 78 | . 9 16 . 6 11 . . 1 15 . . . . 11 . . . . 9 . . . Catastrophic 11 | . 1 . . 3 1 . . 1 2 . . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 12 22 . 4 6 . . . 8 . . . . 6 . . . . . . . 1 Terminals 88 | . 14 26 . 10 7 . . . 13 1 . . . 9 . . . 2 6 . . . Fabricators 16 | . . . . . 9 . . 2 1 . . . . . . . . . 4 . . . Repair Stations 18 | . 3 4 . . 2 . . . 5 . . . . 4 . . . . . . . . Recycling Units 7 | . 1 1 . . . . . 1 . . . . . 3 . . . . 1 . . . Scanalyzers 16 | . . 1 . 2 4 . . . 6 . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . 4 . . . 2 . . . . . . . . . . . . . Terminal Hacks 64 | . 4 3 . 4 2 . . . 3 1 . 22 . 3 . 1 17 2 1 . . 1 Record 14 | . . . . . . . . . . 1 . 6 . . . . 5 2 . . . . Part Schematic 15 | . 1 . . . . . . . . . . 9 . 1 . . 4 . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . . . . . . . 1 . . 3 . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 1 . . . 1 . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . 5 . . 2 . . . . . . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . 3 . . 1 . . . . . . . . . . 1 . . . Build 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 2 . . . . . . 2 . . . . . . . . . . . . . Scan Component 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . Repair 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 13 | . . 1 . 2 4 . . . 4 . . . . . . . . . 2 . . . Insert Component 4 | . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . Analyze 4 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . Retrieve Study 5 | . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 20 | . 3 10 . . 3 . . . 2 . . . . 2 . . . . . . . . Terminals 14 | . 2 9 . . 1 . . . 2 . . . . . . . . . . . . . Botnet 4 | . . 1 . . 1 . . . 2 . . . . . . . . . . . . . Operators 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Skim 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . Patch 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 9 . 4 9 . . 2 8 . . . . 6 . . . . 5 . . . Full Trace Events 6 | . . 2 . . 2 . . 1 . . . . . . . . . . 1 . . . Feedback Events 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . 3 . . . . 4 . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 27 | . . . . . 27 . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . 1 . 12 . . . . 9 . 1 . . 4 . 1 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . Parts Repaired 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . Time 114 | . 26 26 . . . . . . 62 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 Largest Group 5 | . . . . . 1 . . . . . . . . . . . . . . . . 5 Highest-Rated Group 274 | . . . . . 14 . . . . . . . . . . . . . . . . 274 Highest-Rated Ally 64 | . . . . . 14 . . . . . . . . . . . . . . . . 64 Total Orders 10 | . . . . . 1 . . . . . . . . . . . . 8 1 . . . AID 1 | . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . RETURN 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Total Damage 317 | . . . . . . . . . . . . . . . . . . . . . . 317 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 16453 | 77 836 423 613 80 2031 1137 909 815 1310 1344 729 167 524 787 448 788 351 145 1023 609 584 723 Optics 197 | . . . . . . . . . . . . . . 197 . . . . . . . . Terrain 10627 | . . . . . 1756 769 . 658 760 1342 726 167 127 488 370 784 351 145 651 586 428 519 Seismic 12478 | 77 836 423 613 78 2024 1135 909 657 1309 1321 683 166 119 . 448 464 . . 111 608 497 . Machine Analysis 68 | . . . . . . . . . . . . . . 68 . . . . . . . . Jamming 3787 | . . . . 2 . . . 153 2 . . . 393 444 . . . . 877 609 584 723 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . 1 . . 2 . 1 . 1 1 . . . . 1 . 2 . 1 . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . 7 1 . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 23569 | 145 1231 2069 824 1522 2779 1161 1973 1146 1399 1351 838 169 667 1033 448 891 352 540 1023 609 584 815 Spaces Moved 10918 | 71 560 720 312 562 1134 636 1191 557 715 643 378 96 313 410 240 398 174 287 467 358 309 387 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 9851 | 70 560 720 312 348 293 636 1191 557 715 643 378 96 313 410 240 398 174 287 456 358 309 387 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1066 | . . . . 214 841 . . . . . . . . . . . . . 11 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 160 160 160 160 160 160 160 160 162 165 165 166 166 155 155 155 152 Average Speed 176 | 158 160 207 240 201 185 160 160 160 165 179 204 164 176 172 165 195 166 166 169 155 158 177 Slowest Speed 320 | 160 240 320 240 246 246 160 160 160 200 226 226 226 229 229 165 246 250 166 241 225 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 57 86 70 48 34 73 84 56 25 69 55 70 56 15 43 58 60 77 18 50 47 55 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 12 | . 1 4 1 . . . 1 . . . . 1 . . . . 3 . . 1 . . Known Exits Taken 9 | . . 1 1 1 1 . . . 1 . 1 . . 1 . . . 1 1 . . . Unknown Exits Taken 13 | 1 1 . . . . 1 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 29 | . . . . . . 3 1 2 . 7 3 . 1 . 3 3 . 3 . 3 . . Spaces Dug 98 | . . 6 . . 2 7 . 2 9 2 5 . 5 8 7 17 . 2 12 9 4 1 Terrain Destroyed 514 | . . 23 . 14 41 73 . 2 69 4 6 . 21 34 11 21 . 7 89 30 68 1 Melee 22 | . . 4 . . 2 . . . 9 . . . . 7 . . . . . . . . Projectile 206 | . . 3 . 9 6 11 . 2 6 4 6 . 21 25 11 21 . 7 34 9 30 1 AOE 283 | . . 16 . 5 32 62 . . 54 . . . . 1 . . . . 54 21 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 13750 | 86 791 1075 346 794 1646 733 1258 714 849 811 420 107 375 582 273 467 221 331 600 402 363 506 Wait 1020 | . 130 138 5 40 245 39 42 62 26 142 2 . 16 29 5 32 . 26 15 4 19 3 Move 10896 | 70 559 719 311 561 1133 635 1190 556 714 642 377 95 312 409 239 397 173 286 466 357 308 387 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 2 21 22 . 22 21 3 4 2 12 1 4 . 3 15 3 2 4 1 13 5 . 3 Fast Attach 109 | 7 6 8 . 10 6 . 6 8 7 1 2 5 3 12 1 1 13 1 6 . . 6 Attach 42 | . . 6 . 8 4 1 . 1 3 . . . 6 5 1 1 . . 6 . . . Detach 16 | . . . . 2 1 . 1 1 . . 1 . . 1 . . 2 1 2 . . 4 Swap 372 | . 9 32 3 32 69 13 4 23 28 10 17 2 12 32 3 5 1 5 30 14 20 8 Drop 227 | . 11 25 . 37 27 3 10 9 14 2 6 5 1 18 4 2 16 2 15 10 . 10 Fire 650 | 7 52 112 6 80 74 39 1 37 21 12 11 . 21 46 17 27 . 9 46 12 16 4 Melee 88 | . . 4 17 . 8 . . 15 17 . . . 1 14 . . 12 . . . . . Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 3 9 4 2 2 . . . 5 . . . . 1 . . . . 1 . . . Escape Stasis 10 | . . . . . 8 . . . 2 . . . . . . . . . . . . . Rewire 81 | . . . . . . . . . . . . . . . . . . . . . . 81 Trap 46 | . . . . . 46 . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 9) 1223 | -10/Materials | Core integrity fell below 50% 1310 | -10/Materials | Repaired Lgt. Treads 1377 | -10/Materials | Entered another Materials area 1377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1954 | -9/Materials | Repaired Lgt. Treads 1991 | -9/Materials | Identified exit to Mines 2051 | -9/Materials | Build established: Tank 2286 | -9/Materials | Destroyed 7 combat bots 2454 | -9/Materials | Discovered new exit (range 15) 2703 | -9/Materials | Discovered new exit (range 9) 2920 | -9/Materials | Build established: Scavenger-Tank 3168 | -9/Materials | Discovered new exit (range 15) 3215 | -9/Materials | Learned location of Mines (-9) 3250 | -9/Materials | Learned location of 1 exit from Storage 3285 | -9/Materials | Learned Storage trap positions 3286 | -9/Materials | Learned location of Zion (-7) 3288 | -9/Materials | Learned 4 Recycling zone layouts 3289 | -9/Materials | Identified exit to Materials 3300 | -9/Materials | Learned location of 2 exits from Materials 3377 | -9/Materials | First assault squad dispatched 3446 | -9/Materials | Entered Mines 3655 | -9/Mines | Excavation squad dispatched 3655 | -9/Mines | A large section of the Mines collapsed 4040 | -9/Mines | Build established: Scavenger-Gunner 4270 | -9/Mines | Entered Materials 4270 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4271 | -8/Materials | Identified exit to Factory 4642 | -8/Materials | Build established: Scavenger-Tank 4881 | -8/Materials | Lost 7 parts (1p2n1u3w) 5239 | -8/Materials | Discovered exit to Factory (range 5) 5792 | -8/Materials | Entered Factory 5792 | -7/Factory | Evolved 2 slots: Utility x2 6371 | -7/Factory | Build established: Scavenger-Skirmisher 7202 | -7/Factory | Cargo convoy interrupted 7261 | -7/Factory | Fabricated M-13 Machinist (x1) 8150 | -7/Factory | Identified exit to Storage 8150 | -7/Factory | Identified exit to Lower Caves 8571 | -7/Factory | Entered Lower Caves 8784 | -7/Lower Caves | Build established: Skirmisher 8972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9204 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9291 | -7/Lower Caves | Identified exit to Lower Caves 9491 | -7/Lower Caves | Learned Factory stockpile data 9660 | -7/Lower Caves | Build established: Gunner 9732 | -7/Lower Caves | Entered Zion 9792 | -7/Zion | System corruption cleaned by Quarantine Array 10390 | -7/Zion | Learned location of Recycling (-7) 10522 | -7/Zion | Found Prototype Device 10760 | -7/Zion | Received a visual enhancement algorithm 10947 | -7/Zion | Build established: Scavenger-Gunner 11678 | -7/Zion | Discovered new exit (range 15) 11705 | -7/Zion | Entered Proximity Caves 11771 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11987 | -6/Proximity Caves | Spotted B-75 Beast 12028 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 12331 | -6/Proximity Caves | Learned Factory garrison access intel 12417 | -6/Proximity Caves | Found DCF Scrap (11 items) 12428 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 12435 | -6/Proximity Caves | Spotted B-75 Beast 12456 | -6/Proximity Caves | Destroyed B-75 Beast 12590 | -6/Proximity Caves | Fabricated Coil Gun (x2) 12710 | -6/Proximity Caves | Discovered new exit (range 16) 12728 | -6/Proximity Caves | Build established: Scavenger-Gunner 12851 | -6/Proximity Caves | Entered Factory 12851 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12853 | -6/Factory | Loaded intel: 4 garrison access locations 13426 | -6/Factory | Identified exit to Lower Caves 13937 | -6/Factory | Repaired Graphene Brace? 14250 | -6/Factory | Entered Lower Caves 14325 | -6/Lower Caves | Encountered a Warlord checkpoint 14556 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14645 | -6/Lower Caves | Lost 3 allies 14677 | -6/Lower Caves | Activated DRS Beacon 14808 | -6/Lower Caves | Spotted B-75 Beast 15155 | -6/Lower Caves | Learned 8 Factory zone layouts 15375 | -6/Lower Caves | Discovered new exit (range 12) 15601 | -6/Lower Caves | Entered another Lower Caves area 16227 | -6/Lower Caves | Identified exit to Data Miner 16439 | -6/Lower Caves | Entered Data Miner 16439 | -6/Data Miner | Discovered new exit (range 6) 16473 | -6/Data Miner | Met Data Miner 16503 | -6/Data Miner | Learned location of Section 7 (-2) 16503 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16531 | -6/Data Miner | Received God Mode back door access code from Data Miner 16608 | -6/Data Miner | Entered Proximity Caves 16677 | -5/Proximity Caves | Ambushed by research squad 16765 | -5/Proximity Caves | Spotted B-75 Beast 16845 | -5/Proximity Caves | Lost 5 parts (2u3w) 17195 | -5/Proximity Caves | Discovered new exit (range 9) 17264 | -5/Proximity Caves | System corruption reached 10% 17275 | -5/Proximity Caves | Entered Factory 17275 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17276 | -5/Factory | Identified exit to Upper Caves 17276 | -5/Factory | Identified exit to Factory 17737 | -5/Factory | Spotted B-75 Beast 17821 | -5/Factory | Identified exit to Extension 17978 | -5/Factory | Destroyed 10 combat bots 18091 | -5/Factory | Lost 3 parts (3w) 18308 | -5/Factory | Entered Upper Caves 18428 | -5/Upper Caves | Encountered a Warlord checkpoint 18586 | -5/Upper Caves | Discovered new exit (range 3) 18756 | -5/Upper Caves | Entered another Upper Caves area 19180 | -5/Upper Caves | Spotted B-75 Beast 19580 | -5/Upper Caves | Discovered new exit (range 24) 19647 | -5/Upper Caves | Entered Zhirov 19647 | -5/Zhirov | Discovered new exit (range 3) 19681 | -5/Zhirov | Met Zhirov 19712 | -5/Zhirov | Learned location of Testing (-3) 19712 | -5/Zhirov | Learned location of Command (-1) 19727 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19754 | -5/Zhirov | Found Alien Artifact 19754 | -5/Zhirov | Identified Integrated Reactor 19754 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19778 | -5/Zhirov | Found Alien Artifact 19955 | -5/Zhirov | Build established: Scavenger-Mutant 19999 | -5/Zhirov | Entered Proximity Caves 20065 | -4/Proximity Caves | Learned Research emergency access door positions 20292 | -4/Proximity Caves | Build established: Scavenger-Tank 20539 | -4/Proximity Caves | Entered Factory 20539 | -4/Factory | Evolved 2 slots: Utility x2 20540 | -4/Factory | Identified exit to Upper Caves 20731 | -4/Factory | Lost 3 parts (2n1w) 21000 | -4/Factory | Build established: Scavenger-Gunner 21288 | -4/Factory | Spotted B-86 Titan 21562 | -4/Factory | Entered Upper Caves 22099 | -4/Upper Caves | Discovered new exit (range 9) 22171 | -4/Upper Caves | Entered another Upper Caves area 22281 | -4/Upper Caves | Ambushed by wild Derelicts 22675 | -4/Upper Caves | Discovered new exit (range 14) 22718 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22755 | -4/Upper Caves | Entered Warlord 22911 | -4/Warlord | System corruption cleaned by Quarantine Array 23042 | -4/Warlord | Opened Warlord's prototype stash 23061 | -4/Warlord | Found Prototype Device 23061 | -4/Warlord | Identified Exp. Focal Shield 23065 | -4/Warlord | Found Prototype Processor 23065 | -4/Warlord | Identified Exp. Target Analyzer 23077 | -4/Warlord | Found Prototype Reactor 23077 | -4/Warlord | Identified Vortex Chain Reactor 23462 | -4/Warlord | Visited the Vortex Lab 23468 | -4/Warlord | Found Prototype Energy Gun 23468 | -4/Warlord | Identified Vortex Rail 23471 | -4/Warlord | Found Vortex Rail 23475 | -4/Warlord | Warlord's base attacked by MAIN.C 23537 | -4/Warlord | Build established: Commander-Gunner 23562 | -4/Warlord | Attacked by Warlord forces 23570 | -4/Warlord | Self-destructed Last Messages --------------- 23471_ Acquired Vortex Rail. 23475_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. 23485_ ANNOUNCEMENT: Northeast cave walls breached. 23561_ Slug penetrates NA-BIB(B). 23562_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 23562_ Slug penetrates Wall. 23562_ Slug penetrates OP-YJP(m). 23562_ OP-YJP(m) suffers critical hit (Destroy). 23562_ Destroyed Unknown Engine. 23562_ Slug penetrates Wall. 23562_ OP-YJP(m) destroyed. 23564_ Slug penetrates NA-BIB(B). 23565_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 23567_ Slug penetrates Wall. 23570_ Decryption Engine disabled. 23570_ Slug penetrates LI-SGA(m). 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""?" #???????????????????????? | | ?? ?##?##?# ???? ? ?? ????????????????????? | | ?? ? ? ? ??? ???????????????????????? | | ##?#???#??##?##?###?#?####???????????????????????? | | ###?#?????#??#???????????????????????????????????? | | #?##???##?###????????????????????????????????????? | | ###?#??#??#?##???????????????????????????????????? | | ??##????##???#???????????????????????????????????? | | ?###?#????#??????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 16 EM Shielding 2 Armor Coverage 300 Resistance: KI 30 Weapon Shielding 90 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 1 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Treads | -7/Factory | Scanalyzed Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Weapon Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Coil Gun | x2 | -6/Proximity Caves Repaired ---------- Lgt. Treads | 1% | -10/Materials Lgt. Treads | 28% | -9/Materials Graphene Brace | 45% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ClaymoresNodeGravjet Manual? 0 Play Time 04:47:19 Cumulative 204.0 hours Start 2025.11.17 @ 18:12:04 End 2026.01.09 @ 21:15:46 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 89 Adventurer 5 Explorer 0 Win Type - Total 5 Types 3/0/0/1/0/0/0/0/0/1 Lore% 67 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c99846-5757-4a91-8301-31f743df1ba9