Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 13:59:03 Player: akira Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3247) 3247 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 6907 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 52/100 System Corruption 7% Temperature Cool (18) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Advanced ECM Suite System Shield Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Advanced Visual Processing Unit Seismic Detector Improved Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Missile Launcher Power Sword > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Advanced ECM Suite System Shield Power Sword [Rating: 58] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 1 1 Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 150 | 7 15 38 30 44 16 Power 19 | 1 4 7 3 1 3 Engine 13 | 1 4 7 1 . . Core 6 | . . . 2 1 3 Reactor . | . . . . . . Propulsion 50 | 3 3 10 11 15 8 Treads 26 | 2 1 10 10 3 . Leg 4 | . . . 1 3 . Wheel 3 | 1 2 . . . . Hover 14 | . . . . 8 6 Flight 3 | . . . . 1 2 Utility 40 | 1 4 6 10 16 3 Device 16 | . 3 2 3 6 2 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . 1 . Hackware 5 | . . 1 1 3 . Protection 15 | . . 3 6 5 1 Artifact . | . . . . . . Weapon 41 | 2 4 15 6 12 2 Energy Gun 4 | 1 2 . . 1 . Energy Cannon 10 | . 2 2 4 2 . Ballistic Gun 14 | 1 . 9 1 3 . Ballistic Cannon 6 | . . 4 1 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . . 4 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 30 | . 5 4 6 3 12 Power 7 | . 2 2 . . 3 Propulsion 11 | . 1 . 3 2 5 Utility 6 | . . 1 2 1 2 Weapon 6 | . 2 1 1 . 2 Highest Loss Streak 7 | . 2 2 5 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 98 97 97 88 Engine 5 | . 13 10 1 . . Core 4 | . . . 7 7 10 Treads 17 | . 22 21 24 14 . Leg 1 | . . . . 4 . Hover 6 | . . . . 10 26 Device 10 | . 12 15 9 7 5 Storage 7 | . 14 11 9 4 . Processor 1 | . . . . 2 6 Hackware 12 | . . 11 14 17 19 Protection 7 | . . 6 12 11 6 Energy Gun 3 | . 20 . . . . Energy Cannon 4 | . 1 3 12 4 . Ballistic Gun 4 | . 3 12 2 1 . Ballistic Cannon 2 | . . 4 2 3 . Slashing Weapon 1 | . . . . 3 6 Peak Build Rating 58 | 6 10 23 27 43 58 Average Rating 26 | 4 7 17 24 36 48 On Entrance 17 | . 6 10 20 27 42 Naked Turns . | . . . . . . Heaviest Build 55 | 13 30 43 55 48 28 Greatest Support 63 | 40 40 46 63 63 56 Greatest Overweight (x) 1 | 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 12 | 7 12 15 15 11 5 Most Carried 15 | 8 15 15 15 15 5 Average Carried 10 | 5 7 14 13 11 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 7 13 15 15 5 2 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2705 | 268 220 790 579 648 200 Remotely . | . . . . . . Salvage Created 4066 | 49 783 1010 889 874 461 Parts 231 | 6 33 84 45 36 27 Haulers Intercepted 7 | . . . 5 1 1 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 78 | . 10 29 14 14 11 Melee 9 | . . . . 3 6 Guns 23 | . 9 12 1 1 . Cannons 40 | . . 17 13 10 . AOE 5 | . . . . . 5 Classes Destroyed 13 | 1 5 3 3 1 . Worker 5 | . 1 . . 3 1 Tunneler 3 | 2 . . . 1 . Hauler 7 | . . . 5 1 1 Recycler 6 | . 3 . . 2 1 Operator 7 | . 1 4 1 1 . Watcher 7 | . 2 2 1 2 . Swarmer 23 | . . 10 . 5 8 Grunt 34 | . 10 13 6 5 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 11 | . . 5 6 . . Hunter 1 | . . . 1 . . Programmer 7 | . . . . 4 3 Best Kill Streak 4 | 2 2 4 3 4 4 Combat Bots Only 4 | . 2 4 3 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 670 | . 85 101 108 133 243 Missed 195 | . 21 24 20 48 82 Damage Taken 6427 | . 817 985 1441 1176 2008 Core 1402 | . 107 170 134 138 853 Absorbed by Shields . | . . . . . . Redirected to Shielding 113 | . . . 22 18 73 Ignored by Resistances 8 | . . . 8 . . Regen/Repaired (Parts) 56 | . . 56 . . . Core Remaining (%) 73 | 100 57 57 75 80 . Volleys Fired 262 | 7 74 79 56 42 4 Largest 2 | 2 2 2 2 2 1 Hottest 150 | 60 100 120 150 123 36 Shots Fired 499 | 14 131 154 112 84 4 Gun 265 | 14 131 88 18 14 . Cannon 230 | . . 66 94 70 . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 249 | 7 26 116 58 42 . Thermal 223 | . 89 38 54 42 . Explosive 4 | . . . . . 4 Electromagnetic 23 | 7 16 . . . . Robot Hit Streak 17 | 5 9 12 17 16 1 Robot Miss Streak 5 | 1 5 4 4 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 368 | 10 83 103 79 72 21 Core Hits 159 | 2 35 47 31 28 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 4 . 1 7 3 Burn 4 | . 4 . . . . Blast 3 | . . . 1 2 . Sever 8 | . . . . 5 3 Melee Attacks 131 | . . . . 71 60 Impact . | . . . . . . Slashing 131 | . . . . 71 60 Piercing . | . . . . . . Sneak Attacks 10 | . . . . 7 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8518 | 113 1023 1651 1659 2481 1591 Guns 2137 | 113 987 770 118 149 . Cannons 3748 | . . 881 1541 1326 . Explosions 670 | . 36 . . . 634 Melee 1963 | . . . . 1006 957 Ramming . | . . . . . . Kinetic 2743 | 44 158 1176 775 590 . Thermal 2981 | . 737 475 884 885 . Explosive 634 | . . . . . 634 Electromagnetic 197 | 69 128 . . . . Impact . | . . . . . . Slashing 1963 | . . . . 1006 957 Piercing . | . . . . . . Highest Corruption 7 | . 5 1 . 1 7 Average Corruption 1 | . 3 1 . 1 4 Corruption Purged 1 | . . . . 1 . Corruption Blocked . | . . . . . . Effects 45 | . 13 8 . 9 15 Message Errors 12 | . 2 4 . 2 4 Matter Fused 9 | . 1 2 . 1 5 Heat Flow Errors 6 | . 2 . . 2 2 Energy Discharges 4 | . . 1 . 1 2 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 6 | . 3 . . 2 1 Data Loss (major) 1 | . . . . 1 . Misfires 4 | . 3 1 . . . Alerts 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 294 | . . . . 187 107 Projectiles 17 | . . . . 17 . Explosions 10 | . . . . . 10 Melee 267 | . . . . 170 97 Knockbacks 22 | . . 3 12 7 . Impact . | . . . . . . Kinetic 20 | . . 3 11 6 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 41 | . 41 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | 40 385 126 399 153 274 Average Temperature 88 | 23 101 38 132 38 89 Received Heat Transfer 1905 | . 429 282 792 258 144 Effects 8 | . 7 . 1 . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . 1 . . Interference 4 | . 4 . . . . Matter Decay 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 8 | . 3 . 1 4 . Heat Transferred 6081 | . 2418 999 1443 1221 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 526 | 10 226 319 274 526 465 Initial 167 | . 6 35 134 99 167 Average 154 | 3 73 163 175 123 289 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 68 | 100 96 65 62 80 19 Level 1 27 | . 3 34 37 9 73 Level 2 3 | . . . . 9 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 2 7 . 7 8 Investigation 7 | . 1 3 . . 3 Extermination 8 | . . . . 4 4 Reinforcement 9 | . 1 4 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . 1 . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 197 | . 30 50 21 46 50 Peak Tracking Total 9 | . 3 6 3 6 9 Tactical Retreats 28 | . 2 . 1 9 16 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 15 | . 4 6 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . 6 . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 1 1 2 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 35 | . 9 7 4 7 8 Terminals 23 | . 7 5 4 4 3 Fabricators 3 | . . . . . 3 Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 4 | . . . . 3 1 Total Hacks 90 | . 27 18 10 12 23 Successful 52 | . 12 8 7 9 16 Failed 38 | . 15 10 3 3 7 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 59 | . 18 15 10 8 8 Terminals 66 | . 22 14 10 9 11 Fabricators 9 | . . . . . 9 Repair Stations 2 | . . 2 . . . Recycling Units 5 | . 5 . . . . Scanalyzers 4 | . . 2 . . 2 Garrison Access 4 | . . . . 3 1 Terminal Hacks 13 | . 4 . 3 2 4 Branch Access Points 1 | . 1 . . . . Alert Level 2 | . . . 1 . 1 Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 1 . 1 . . Recall Reinforcements 2 | . 1 . . 1 . Recall Assault 1 | . . . . . 1 Hauler Manifests 2 | . . . 1 1 . Fabricator Hacks 7 | . . . . . 7 Network Status 1 | . . . . . 1 Load Schematic 3 | . . . . . 3 Build 3 | . . . . . 3 Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . 2 . . 2 Insert Component 2 | . . 1 . . 1 Analyze 2 | . . 1 . . 1 Garrison Access Hacks 3 | . . . . 3 . Seal Access 3 | . . . . 3 . Unauthorized Hacks 20 | . 5 4 4 4 3 Terminals 20 | . 5 4 4 4 3 Assimilate 2 | . . . . 2 . Botnet 18 | . 5 4 4 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 26 | . 8 5 3 4 6 Full Trace Events 6 | . 2 1 . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built 3 | . . . . . 3 Authchips . | . . . . . . Time 245 | . . . . . 245 Total Part Build Rating 12 | . . . . . 12 Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 26 | . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . Total Orders 5 | . . . . 5 . STAY 2 | . . . . 2 . FOLLOW 3 | . . . . 3 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9538 | 130 1502 2271 1493 2835 1307 Spaces Moved 6788 | 59 825 1121 697 2328 1758 Core 17 | 4 . . . . 13 Treads 3035 | 55 437 1086 697 760 . Legs . | . . . . . . Wheels 423 | . 388 35 . . . Hover 3301 | . . . . 1568 1733 Flight 12 | . . . . . 12 Fastest Speed 26 | 50 115 115 160 48 26 Average Speed 104 | 155 139 158 160 84 55 Slowest Speed 240 | 160 240 240 160 240 112 Overloaded Moves 12 | . . . . . 12 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 90 88 45 63 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 68 | . . . . 44 24 Terrain Destroyed 111 | . 2 7 15 49 38 Melee 68 | . . . . 44 24 Projectile 27 | . . 7 15 5 . AOE 16 | . 2 . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 8553 | 84 1054 1461 965 3002 1987 Wait 1046 | . 119 172 152 466 137 Move 6783 | 58 824 1120 696 2327 1758 Hop . | . . . . . . Pick Up 91 | 12 17 27 15 17 3 Fast Attach 26 | 1 . 9 1 10 5 Attach 43 | 5 7 9 9 9 4 Detach . | . . . . . . Swap 82 | 1 8 21 20 25 7 Drop 89 | . 5 24 16 35 9 Fire 262 | 7 74 79 56 42 4 Melee 131 | . . . . 71 60 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 12) 756 | -10/Materials | Discovered new exit (range 10) 1163 | -10/Materials | Discovered new exit (range 15) 1571 | -10/Materials | Discovered new exit (range 16) 1615 | -10/Materials | Identified exit to Mines 1633 | -10/Materials | Entered another Materials area 1633 | -9/Materials | Evolved 2 slots: Utility x2 1895 | -9/Materials | Discovered new exit (range 9) 2165 | -9/Materials | Build established: Scavenger-Mutant 2514 | -9/Materials | Discovered new exit (range 15) 2674 | -9/Materials | Build established: Mutant 2901 | -9/Materials | Discovered new exit (range 5) 3518 | -9/Materials | Repaired Cld. Ion Engine 3740 | -9/Materials | Build established: Scavenger-Mutant 3880 | -9/Materials | Discovered new exit (range 16) 3904 | -9/Materials | Entered another Materials area 3904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4130 | -8/Materials | Lost 5 parts (3n1u1w) 4939 | -8/Materials | Discovered new exit (range 7) 5359 | -8/Materials | Discovered new exit (range 16) 5397 | -8/Materials | Entered Factory 5397 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6440 | -7/Factory | Discovered new exit (range 15) 6622 | -7/Factory | Discovered new exit (range 5) 7495 | -7/Factory | Build established: Hacker-Mutant 7916 | -7/Factory | Discovered new exit (range 3) 7936 | -7/Factory | Discovered new exit (range 11) 8197 | -7/Factory | Search patrols dispatched 8232 | -7/Factory | Entered another Factory area 8232 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8567 | -6/Factory | Fabricated Cld. VTOL Module? 8749 | -6/Factory | Fabricated Cld. VTOL Module? 8803 | -6/Factory | Discovered new exit (range 4) 8853 | -6/Factory | Discovered new exit (range 5) 9150 | -6/Factory | Discovered new exit (range 5) 9225 | -6/Factory | Fabricated Cld. VTOL Module? 9252 | -6/Factory | Lost 3 parts (2p1w) 9511 | -6/Factory | Core integrity fell below 50% 9534 | -6/Factory | Core integrity fell below 20% 9539 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09511_ Slug penetrates Wall. 09511_ Destroyed VTOL Module. 09511_ Destroyed Lgt. Nuclear Core. 09513_ Slug penetrates Wall. 09513_ Penetrated by Slug. 09514_ Slug penetrates Wall. 09516_ S-27 Virus destroyed. 09517_ Penetrated by Slug. 09517_ Slug penetrates Wall. 09519_ R-10 Processor collects VTOL Module. 09519_ Sneak attack on R-10 Processor. 09519_ R-10 Processor destroyed. 09520_ U-05 Engineer builds a Wall. 09520_ Slug penetrates Wall. 09521_ Cmb. Airjet destroyed. 09525_ Wall collapses. 09526_ Slug penetrates S-27 Virus. 09532_ U-05 Engineer builds a Wall. 09533_ Slug penetrates Wall. 09539_ Penetrated by Slug. 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"""""" / ] #?????????????? | | """""" p##############?????????????? | | """""" #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ################+####+#??????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightArmoredAutogun Manual? 0 Play Time 02:00:54 Cumulative 54.5 hours Start 2024.11.27 @ 11:30:43 End 2024.11.27 @ 13:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d94f27f-f1b5-4c54-9b69-6d8f597260fa