Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 00:35:08 Player: Kiwi Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (940) 940 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-174) -174 TOTAL SCORE: 3416 Bonus ------- Follower Combat Kills 30 Friendly Fire -204 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Improved Sensor Array Improved Terrain Scan Processor Rainbow Chip > --- WEAPON ----------- Beamcaster Light Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Light Assault Rifle Grenade Launcher Flamer [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Rainbow Chip Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 3 . . Weapon 2 | . . . . 2 . Parts Attached 62 | 7 10 12 23 3 7 Power 7 | 1 1 2 3 . . Engine 4 | 1 . 2 1 . . Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 17 | 3 2 3 7 . 2 Treads 5 | . . . 5 . . Leg 6 | 1 1 2 . . 2 Wheel 3 | 2 1 . . . . Hover 3 | . . 1 2 . . Flight . | . . . . . . Utility 17 | 1 4 3 7 1 1 Device 8 | 1 2 2 2 1 . Storage 4 | . 2 . 2 . . Processor 4 | . . 1 2 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 21 | 2 3 4 6 2 4 Energy Gun 3 | 1 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 1 2 1 . Ballistic Cannon 5 | . . 1 2 1 1 Launcher 4 | . 1 1 . . 2 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . 1 1 4 . 10 Power 2 | . . 1 . . 1 Propulsion 5 | . 1 . 2 . 2 Utility 4 | . . . 1 . 3 Weapon 5 | . . . 1 . 4 Highest Loss Streak 10 | . 1 1 1 . 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 93 91 85 89 75 Engine 4 | . 2 6 4 . . Core 6 | . 11 4 5 7 5 Treads 5 | . . . 12 15 12 Leg 13 | . 15 25 4 . . Wheel 2 | . 9 . . . . Hover 2 | . . 2 3 . . Device 17 | . 14 22 15 20 20 Storage 5 | . 9 . 7 7 5 Processor 4 | . . 2 10 7 6 Energy Gun 6 | . 9 10 3 . . Ballistic Gun 10 | . 14 14 4 15 11 Ballistic Cannon 4 | . . . 9 15 10 Launcher 1 | . 4 . . . . Peak Build Rating 47 | 6 10 32 47 28 28 Average Rating 21 | 3 8 19 32 26 22 On Entrance 15 | . 6 8 31 21 28 Naked Turns 10 | . . . . . 10 Heaviest Build 91 | 6 91 88 47 40 40 Greatest Support 60 | 10 20 30 60 49 49 Greatest Overweight (x) 30 | . 30 4 1 . . Average Overweight (x) . | . 3 . . . . Largest Inventory Capacity 25 | 5 25 25 15 15 15 Average Capacity 10 | 5 17 5 9 15 13 Most Carried 12 | 5 12 10 9 8 7 Average Carried 5 | 2 7 4 6 6 6 Final Capacity 25 | 5 25 5 15 15 5 Final Carried 8 | 3 8 3 7 7 1 Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Mutant 18% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 1362 | 277 103 166 604 . 212 Remotely . | . . . . . . Salvage Created 884 | 48 193 91 519 . 33 Parts 60 | 3 13 10 34 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 20 | 1 5 3 11 . . Guns 15 | 1 3 2 9 . . Cannons 3 | . . 1 2 . . AOE 2 | . 2 . . . . Classes Destroyed 5 | 1 . 1 3 . . Worker 2 | . . . 2 . . Watcher 3 | . . . 3 . . Grunt 16 | 1 5 1 9 . . Sentry 2 | . . . 2 . . Subdweller 2 | . . 2 . . . Thug 1 | . . . . . 1 Best Kill Streak 3 | 1 2 1 3 . . Combat Bots Only 3 | 1 2 1 3 . . Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 150 | 8 23 20 82 . 17 Missed 44 | 2 9 5 28 . . Damage Taken 2277 | 66 184 333 882 . 812 Core 975 | . 40 84 138 . 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 50 74 . . Volleys Fired 108 | 7 22 19 47 . 13 Largest 4 | 2 2 3 3 . 4 Hottest 154 | 60 60 130 154 . 122 Shots Fired 243 | 14 44 42 103 . 40 Gun 157 | 14 43 38 44 . 18 Cannon 75 | . . 4 53 . 18 Launcher 5 | . 1 . . . 4 Special 6 | . . . 6 . . Kinetic 174 | 7 22 28 81 . 36 Thermal 64 | 7 21 14 22 . . Explosive 5 | . 1 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 6 8 9 6 . 8 Robot Miss Streak 7 | 2 5 3 7 . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 160 | 9 25 24 69 . 33 Core Hits 92 | 3 14 8 55 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 2 . . Burn 3 | . . 1 2 . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2803 | 84 298 261 1137 . 1023 Guns 1287 | 84 223 205 552 . 223 Cannons 990 | . . 56 563 . 371 Explosions 504 | . 75 . . . 429 Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 1798 | 29 116 156 903 . 594 Thermal 499 | 55 107 105 232 . . Explosive 504 | . 75 . . . 429 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . 1 14 . . Impact . | . . . . . . Kinetic 15 | . . 1 14 . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . . . 29 Shots 1 | . . . . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | 26 66 1 267 . . Average Temperature 42 | 15 18 1 54 . . Received Heat Transfer 693 | 36 105 48 504 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1398 | 125 250 259 764 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Peak Influence 180 | 20 180 . 148 29 22 Initial 29 | . 13 . 10 29 10 Average 56 | 2 79 . 58 29 8 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | 1 14 17 19 . 5 Peak Tracking Total 5 | 1 3 3 5 . 4 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 5 | . 3 1 1 . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 7 5 2 . . Successful 12 | . 6 5 1 . . Failed 2 | . 1 . 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 9 | . 7 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 5 1 . . Record 9 | . 4 5 . . . Investigation Status 2 | . 2 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 340 | . . . . . 340 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 3363 | 175 756 1063 1105 157 107 Spaces Moved 1891 | 109 348 755 558 92 29 Core 43 | 26 8 9 . . . Treads 443 | . . . 322 92 29 Legs 831 | 83 114 588 46 . . Wheels 226 | . 226 . . . . Hover 348 | . . 158 190 . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 165 165 Average Speed 146 | 103 186 128 151 165 165 Slowest Speed 1550 | 120 1550 400 240 165 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 43 46 34 2 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . 6 . . . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . 6 . . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 2301 | 159 430 820 730 98 64 Wait 131 | 27 6 11 74 . 13 Move 1887 | 108 347 754 557 92 29 Hop . | . . . . . . Pick Up 57 | 9 23 11 11 3 . Fast Attach 9 | . . 2 7 . . Attach 46 | 7 7 9 13 3 7 Detach 17 | 1 4 2 8 . 2 Swap 7 | . 3 1 3 . . Drop 38 | . 18 11 9 . . Fire 108 | 7 22 19 47 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 135 | -11/Scrapyard | Discovered new exit (range 8) 176 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Entered Subcaves 945 | -10/Subcaves | Learned location of 1 exit from Materials 970 | -10/Subcaves | Shifting Twisted Machinery released Flamer 980 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1052 | -10/Subcaves | Ambushed by swarm of Subdwellers 1244 | -10/Subcaves | Visited Clippyterm 1247 | -10/Subcaves | Identified exit to Recycling 1247 | -10/Subcaves | Learned Research security intel 1411 | -10/Subcaves | Build established: Scavenger-Mutant 1692 | -10/Subcaves | A Subdweller sparked back to life 1692 | -10/Subcaves | A Subdweller sparked back to life 1692 | -10/Subcaves | A Subdweller sparked back to life 1722 | -10/Subcaves | Found Prototype Processor 1724 | -10/Subcaves | Identified Rainbow Chip 1725 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1956 | -10/Subcaves | Discovered new exit (range 13) 1995 | -10/Subcaves | Entered Materials 1995 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1996 | -8/Materials | Identified exit to Factory 2420 | -8/Materials | Build established: Scavenger-Skirmisher 2757 | -8/Materials | Discovered exit to Factory (range 14) 2906 | -8/Materials | Build established: Scavenger-Mutant 3100 | -8/Materials | Entered Factory 3100 | -7/Factory | Evolved 2 slots: Weapon x2 3257 | -7/Factory | Sucked down chute 3257 | -7/Factory | Entered Waste 3258 | -7/Waste | Met a frightened Derelict 3285 | -7/Waste | Spotted C-40 Crusher 3303 | -7/Waste | Allies destroyed C-40 Crusher 3313 | -7/Waste | Spotted C-40 Crusher 3324 | -7/Waste | Spotted C-40 Crusher 3328 | -7/Waste | Spotted C-40 Crusher 3336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3341 | -7/Waste | Spotted C-40 Crusher 3341 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3344 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3347 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3349 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3350 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3352 | -7/Waste | Crushed by Compactor (1 part destroyed) 3356 | -7/Waste | Core integrity fell below 50% 3362 | -7/Waste | Core integrity fell below 20% 3364 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3364 | -7/Waste | Crushed by Compactor (1 part destroyed) 3364 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Lgt. Assault Rifle crushed. Arm. Treads crushed. Lgt. Cannon crushed. Shotgun crushed. Lgt. Treads crushed. Grenade Launcher crushed. Lrg. Storage Unit crushed. Mining Laser crushed. Imp. Heat Sink crushed. Lrg. Storage Unit crushed. Imp. Sensor Array crushed. Adv. Weight Redist. System crushed. The unstable cave ceiling collapses. Imp. Signal Interpreter crushed. Adv. Weight Redist. System crushed. Lgt. Treads crushed. Aluminum Leg crushed. Carbon-fiber Leg crushed. Targeting Computer crushed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????## ###?????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? % ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????#% #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# % #?????#??? ????????? | | ???????????????????????## ##### ## ????????? | | ??????????????????????## #% #???????? | | ??????????????????????# % ???????? | | ??????????????????????# CCCC ??????? | | ??????????????????????# CCCC ??????? | | ??????????????????????# !@CC ??????? | | ??????????????????????###!CCCC # ## #???????? | | ??????????############??# CC ###???????????????? | | ??????????# #??# ###?????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #######?????????????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# ????????? | | ??????????# #### ######## ????????? | | ??????????# #??# #????????? ?????????? | | ??????????# #??# #???????????????????? | | ??????????############??#[ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab First Step to Greatness I Spy Made in Tau Ceti IV More Dakka Please Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed MolecularPoweredStripper Manual? 0 Play Time 01:30:42 Cumulative 1.5 hours Start 2024.10.02 @ 22:54:38 End 2024.10.03 @ 00:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 11% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e1380a7-15fb-4f74-8871-bb45cb289c8c