Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.04 @ 13:55:30 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (4874) 4874 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1776) 1776 TOTAL SCORE: 12060 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 558 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 312/1000 Matter 105/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (25) --- Deuterium Engine Neutrino Core Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Seismic Detector Core Analyzer Core Analyzer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Point Defense System Hacking Suite High-powered Tractor Beam Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Improved Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Cooled Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Weapon Cycler Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating High-powered Tractor Beam Heavy Assault Cannon Heavy Rocket Launcher Heavy Missile Launcher Powered Hammer [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 Utility 4 | . . . 2 . . . . . . 2 Weapon 2 | . . . . . . 2 . . . . Parts Attached 92 | . 5 5 17 4 18 8 11 5 3 16 Power 9 | . . . 2 . 3 . . . 1 3 Engine 7 | . . . 2 . 2 . . . 1 2 Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | . 2 3 6 1 6 3 5 1 . 3 Treads 25 | . 2 1 6 1 6 3 5 1 . . Leg . | . . . . . . . . . . . Wheel 5 | . . 2 . . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | . 2 . 3 2 5 2 3 3 . 7 Device 10 | . 1 . . . 4 1 . 1 . 3 Storage 3 | . 1 . . . . . 1 . . 1 Processor 6 | . . . 3 . . . . 1 . 2 Hackware 1 | . . . . 1 . . . . . . Protection 7 | . . . . 1 1 1 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 26 | . 1 2 6 1 4 3 3 1 2 3 Energy Gun 12 | . 1 1 4 . 2 1 2 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher 6 | . . 1 1 1 1 . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 . 1 . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 1 1 . 1 . Parts Lost 34 | . . . 5 2 8 . 1 1 . 17 Power 4 | . . . 1 . 1 . . . . 2 Propulsion 11 | . . . 1 . 4 . . . . 6 Utility 9 | . . . 2 . 2 . 1 . . 4 Weapon 10 | . . . 1 2 1 . . 1 . 5 Highest Loss Streak 13 | . . . 2 2 5 . 1 1 . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | . 7 11 14 14 14 14 20 23 21 22 Power 1 | . 1 1 1 3 2 1 1 2 1 1 Propulsion 3 | . 3 3 4 3 2 2 4 4 2 1 Utility 9 | . 2 4 5 3 5 8 11 13 12 13 Weapon 4 | . 1 3 3 4 4 3 3 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 2 . 6 . 2 2 1 1 1 13 Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 17 | . . . 4 . 1 1 . 1 . 10 Weapon 7 | . 2 . . . 1 1 . . 1 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 89 100 95 72 90 87 96 92 91 69 Engine 7 | . 14 14 10 11 6 7 7 7 7 4 Treads 24 | . 16 27 21 22 30 26 30 30 25 1 Wheel 2 | . . . . . . . . . 4 17 Device 8 | . 4 14 2 . 11 15 10 7 7 8 Storage 8 | . 14 14 11 11 9 7 7 7 7 5 Processor 5 | . . . 28 1 . . . 1 7 9 Hackware 1 | . . . . 6 8 . . . . . Protection 6 | . . . . 2 6 6 11 13 7 3 Energy Gun 12 | . 28 28 10 13 12 7 16 19 6 3 Ballistic Cannon 5 | . . . . . . 14 9 3 6 2 Impact Weapon 2 | . . . 9 2 3 . . . 4 . Slashing Weapon 1 | . . . . . . . . . 2 5 Peak Build Rating 52 | . 8 9 26 23 32 42 52 51 50 50 Average Rating 36 | . 6 8 17 17 27 38 47 46 46 40 On Entrance 23 | 6 6 8 8 21 16 30 42 48 33 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 14 30 30 34 36 41 60 120 111 111 131 Greatest Support 98 | 20 40 40 46 46 83 82 98 98 98 68 Greatest Overweight (x) 28 | . . 1 1 1 . . 1 1 4 28 Average Overweight (x) . | . . . . . . . . . 2 2 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 25 25 25 25 Average Capacity 20 | . 9 15 15 15 15 15 23 25 25 25 Most Carried 25 | . 10 12 15 15 15 15 25 25 25 25 Average Carried 18 | . 7 11 14 14 14 14 21 24 21 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 6 10 12 15 14 15 15 25 25 21 21 Class Distribution -------------------- 29% | Mutant 25% | Skirmisher 20% | Scavenger-Tank 12% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Skirmisher | -7/Scraptown Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 2745 | 200 17 66 289 93 281 219 1086 189 . 305 Remotely 158 | . 17 66 75 . . . . . . . Salvage Created 5218 | . 112 34 577 320 887 305 1781 496 . 706 Parts 233 | . 9 6 33 9 44 26 70 15 . 21 Haulers Intercepted 9 | . . . 2 . 1 1 5 . . . Recyclers Shooed 6 | . 2 . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 89 | . 2 2 9 5 18 3 27 8 . 15 Melee 6 | . . . 3 . 1 . . . . 2 Guns 37 | . 2 . 2 2 11 . 10 8 . 2 Cannons 21 | . . . . . . 3 17 . . 1 AOE 20 | . . 2 2 3 3 . . . . 10 Classes Destroyed 17 | . 2 2 3 2 2 2 2 . . 2 Worker 7 | . . 1 2 . 2 1 1 . . . Builder 6 | . . . 2 . . 1 2 . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 9 | . . . 2 . 1 1 5 . . . Recycler 13 | . . . . 2 1 2 5 2 . 1 Mechanic 2 | . . . . . . . 1 . . 1 Operator 3 | . 1 . . . . . 2 . . . Watcher 2 | . . . . . . 1 . . . 1 Swarmer 8 | . . 2 . . 2 . . . . 4 Grunt 34 | . 2 . 4 4 6 . 13 1 . 4 Brawler 4 | . . . . . 1 . . . . 3 Duelist 6 | . . . . 1 3 . . 2 . . Protector 1 | . . . . . . . . . . 1 Sentry 25 | . . . 5 . 5 2 8 2 . 3 Hunter 4 | . . . . . . . 4 . . . Programmer 8 | . . . . . . 1 3 3 . 1 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 14 | . 2 2 3 7 4 3 8 6 . 14 Combat Bots Only 11 | . 2 2 3 3 3 2 6 5 . 11 Max Kills in Single Turn 4 | . 1 1 1 4 2 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 1 3 2 . . . . 2 Melee 1 | . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 701 | . 14 6 70 22 117 47 245 43 . 137 Missed 236 | . 4 2 16 5 39 23 94 14 . 39 Hits 465 | . 10 4 54 17 78 24 151 29 . 98 Melee 11 | . . . . 3 2 . . 5 . 1 Projectile 454 | . 10 4 54 14 76 24 151 24 . 97 Critical Strikes 23 | . . . 3 2 8 . 2 3 . 5 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 7055 | . 137 29 722 350 1508 190 1470 403 . 2246 Core 1308 | . 10 6 133 156 191 15 104 5 . 688 Absorbed by Shields 204 | . . . . . . . . 36 . 168 Redirected to Shielding 220 | . . . . . 9 . . . . 211 Regen/Repaired (Parts) 75 | . . . . . . . 75 . . . Core Remaining (%) 73 | 100 . 93 . 27 65 . . . 82 . Volleys Fired 247 | . 11 8 18 8 55 10 91 15 . 31 Largest 4 | . 2 2 2 2 2 3 4 4 . 2 Hottest 201 | . 80 80 90 90 131 146 201 201 . 78 Shots Fired 505 | . 22 14 21 14 101 28 226 40 . 39 Gun 334 | . 22 12 17 13 97 8 115 33 . 17 Cannon 145 | . . . . . . 20 111 7 . 7 Launcher 25 | . . 2 4 1 4 . . . . 14 Special 1 | . . . . . . . . . . 1 Kinetic 152 | . . . . . . 20 118 7 . 7 Thermal 263 | . . . . . 97 8 108 33 . 17 Explosive 25 | . . 2 4 1 4 . . . . 14 Electromagnetic 64 | . 22 12 17 13 . . . . . . Robot Hit Streak 11 | . 6 4 8 6 11 11 11 11 . 11 Robot Miss Streak 8 | . 2 . 1 3 3 8 4 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 372 | . 13 3 41 11 84 13 143 27 . 37 Core Hits 227 | . 8 3 16 11 35 11 82 19 . 42 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 3 . . . . . Critical Strikes 30 | . 1 . 1 . 13 2 11 1 . 1 Burn 13 | . . . . . 9 1 2 1 . . Blast 11 | . . . . . . 1 9 . . 1 Corrupt 1 | . 1 . . . . . . . . . Smash 5 | . . . 1 . 4 . . . . . Melee Attacks 82 | . . . 44 . 20 . . . . 18 Impact 64 | . . . 44 . 20 . . . . . Slashing 18 | . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . 8 . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13777 | . 223 222 1207 443 2439 674 4731 870 . 2968 Guns 4801 | . 171 15 175 161 1277 100 1834 753 . 315 Cannons 3447 | . . . . . . 356 2786 65 . 240 Explosions 3444 | . 50 196 103 282 617 201 . . . 1995 Melee 1859 | . . . 929 . 512 . . . . 418 Ramming 226 | . 2 11 . . 33 17 111 52 . . Kinetic 3563 | . . . . . . 356 2902 65 . 240 Thermal 4305 | . 50 . . 92 1277 100 1718 753 . 315 Explosive 3302 | . . 196 103 190 617 201 . . . 1995 Electromagnetic 522 | . 171 15 175 161 . . . . . . Impact 1441 | . . . 929 . 512 . . . . . Slashing 418 | . . . . . . . . . . 418 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . 1 2 . . Average Corruption 1 | . . . 2 2 . . 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . 1 2 . . 4 7 . . Message Errors 4 | . . . . . . . 2 2 . . Matter Fused 3 | . . . . 1 . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . 1 1 . . 1 1 . . Misfires 2 | . . . . . . . . 2 . . Overload Shots 20 | . . . . . . . 6 5 . 9 Effects 2 | . . . . . . . 1 1 . . Heat Surge 2 | . . . . . . . 1 1 . . Overflow Damage 904 | . 5 11 180 4 132 82 270 19 . 201 Projectiles 283 | . . . . . . 2 252 19 . 10 Explosions 234 | . 5 11 . 4 6 80 . . . 128 Melee 387 | . . . 180 . 126 . 18 . . 63 Knockbacks 16 | . . . 1 . 2 2 10 1 . . Impact 7 | . . . 1 . 2 1 2 1 . . Kinetic 8 | . . . . . . 1 7 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 233 | . 28 . . 106 . . . . . 99 Shots 5 | . 1 . . 2 . . . . . 2 Rammed 16 | . 1 1 . . 2 1 8 3 . . Targets Rammed 19 | . 1 1 . . 3 2 8 4 . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . 1 1 . 1 . . Highest Temperature 312 | . 156 54 45 72 312 18 202 143 . . Average Temperature 62 | . 60 24 18 30 104 9 70 46 . . Received Heat Transfer 1723 | . 66 . 303 84 468 60 465 15 . 262 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . 5 . 1 . 1 . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . Parts Fried 7 | . 1 . 4 . 1 . 1 . . . Impact Corruptions 16 | . . . 9 . 5 . 2 . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 24 | . . . . 2 11 . 6 5 . . Heat Transferred 9115 | . 100 . . 50 3330 259 3498 1417 . 461 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . 1 . 2 1 . 3 Low Security (%) 61 | . 100 100 83 100 57 100 13 86 . 29 Level 1 18 | . . . 16 . 42 . 28 13 . 6 Level 2 17 | . . . . . . . 58 . . 29 Level 3 3 | . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 781 | . 55 64 228 147 382 153 579 232 . 781 Initial 211 | . . . 11 70 49 153 64 211 . . Average 215 | . 9 13 64 89 207 106 411 152 . 432 Influence Increases 4365 | . 78 98 403 147 815 243 1242 214 . 1125 Destroy 0b10 Robot/C 2140 | . 40 40 180 100 400 60 640 160 . 520 Destroy 0b10 Robot/NC 235 | . 5 5 30 10 20 30 90 15 . 30 Destroy Leader 568 | . 10 . 74 20 82 34 244 . . 104 Allied During Kill 120 | . . . . . 6 1 69 2 . 42 Successful Hack 66 | . 6 . . . 15 45 . . . . Disable Machine 450 | . 15 15 75 . 15 45 75 15 . 195 Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 471 | . 2 38 44 17 37 28 49 22 . 234 Lose Combat Pursuer 165 | . . . . . 90 . 75 . . . Influence Decreases 3618 | . 78 69 249 203 604 439 842 659 97 378 Entered New Map 900 | . . . 18 113 78 185 78 331 97 . Time Decay 2033 | . 78 69 196 70 386 254 514 278 . 188 Lost Part 325 | . . . 35 20 80 . 10 10 . 170 Lost Ally 360 | . . . . . 60 . 240 40 . 20 Squads Dispatched 27 | . 1 . 2 1 4 1 11 . . 7 Investigation 6 | . 1 . 1 1 1 . 2 . . . Extermination 5 | . . . . . . 1 3 . . 1 Reinforcement 9 | . . . 1 . 1 . 6 . . 1 Assault 4 | . . . . . 2 . . . . 2 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 8 | . 1 . 1 . 1 . 3 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 8 3 20 5 29 4 40 8 . 27 Peak Tracking Total 6 | . 3 3 6 3 6 2 4 4 . 6 Tactical Retreats 7 | . . . . . 4 . 3 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 2 | . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 5 | . . . . . . 5 . . . . Exploded 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 31 | . 1 1 5 . 2 3 5 1 . 13 Max in Single Turn 4 | . 1 1 2 . 1 1 1 1 . 4 Garrison Access 3 | . . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 25 | . 4 . 3 1 6 3 4 . 3 1 Terminals 14 | . 4 . 2 . 4 1 2 . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . 1 . . . Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 80 | . 15 . 8 1 28 6 12 . 9 1 Successful 38 | . 5 . 1 1 14 4 4 . 9 . Failed 42 | . 10 . 7 . 14 2 8 . . 1 Catastrophic 9 | . 2 . 1 . 3 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 25 | . 4 . 5 . 7 3 6 . . . Terminals 51 | . 15 . 7 . 18 2 8 . . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . . . . . 3 . 2 . . . Recycling Units 3 | . . . 1 . . 2 . . . . Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 22 | . 4 . . 1 7 . 1 . 9 . Record 8 | . . . . . . . . . 8 . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 2 | . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 . . 2 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 4 | . 1 . . . . 1 2 . . . Terminals 3 | . 1 . . . . 1 1 . . . Botnet 2 | . 1 . . . . . 1 . . . Detonate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Patch 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 . 3 . 6 3 3 . . 1 Full Trace Events 9 | . 2 . 2 . 4 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 159 | . . . . . . 159 . . . . Retrieved Matter 159 | . . . . . . 159 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . 2 . . . . 3 Machine Destruction 5 | . . . . . 2 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 5 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total Allies 22 | . . . . 3 . 3 10 5 1 . Largest Group 9 | . . . . 3 3 3 9 5 2 2 Highest-Rated Group 157 | . . . . 76 76 48 157 135 78 78 Highest-Rated Ally 40 | . . . . 31 31 16 29 40 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 118 | . . . . . 20 . 72 14 . 12 Total Damage 3127 | . . . . . 294 . 776 417 . 1640 Kills 24 | . . . . . 2 . 7 3 . 12 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 2471 | . . . . . . . . 119 1852 500 Sensors 250 | . . . . . . . . . . 250 Terrain 2471 | . . . . . . . . 119 1852 500 Seismic 89 | . . . . . . . . . . 89 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 7441 | . 443 316 703 151 901 555 1401 610 1852 509 Spaces Moved 3340 | 1 277 177 311 71 404 306 450 226 893 224 Core 5 | . . . . . . . . . . 5 Treads 2587 | . 146 172 311 71 404 306 450 226 501 . Legs 132 | 1 131 . . . . . . . . . Wheels 616 | . . 5 . . . . . . 392 219 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 105 | 120 120 105 160 160 160 158 158 156 150 107 Average Speed 180 | 120 141 158 160 162 160 162 226 214 197 143 Slowest Speed 1450 | 120 160 160 240 240 163 163 238 236 236 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 35 | 2 70 51 32 16 31 9 70 47 52 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 11 | . . . 6 . . . 3 . . 2 Terrain Destroyed 302 | . 2 41 58 19 39 30 50 4 . 59 Melee 8 | . . . 6 . . . . . . 2 Projectile 66 | . . . . . . 11 50 4 . 1 AOE 228 | . 2 41 52 19 39 19 . . . 56 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total 4154 | . 309 195 422 94 523 342 622 322 980 345 Wait 123 | . . 2 5 2 2 . 10 7 68 27 Move 3329 | . 276 176 310 70 403 305 449 225 892 223 Hop . | . . . . . . . . . . . Pick Up 69 | . 10 2 11 4 8 7 12 2 6 7 Fast Attach 32 | . . . 6 2 10 2 3 2 . 7 Attach 37 | . 3 . . 4 4 1 5 4 3 13 Detach 19 | . . . 1 2 1 . 1 4 . 10 Swap 60 | . 2 6 14 1 10 7 9 3 5 3 Drop 63 | . 6 . 13 1 8 8 9 7 6 5 Fire 247 | . 11 8 18 8 55 10 91 15 . 31 Melee 81 | . . . 44 . 19 . . . . 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . 1 1 . . 3 2 8 4 . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 74 | . . . . . . . 25 49 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / [*Rec]) -7/Recycling -7/Scraptown -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 12) 227 | -10/Materials | Discovered new exit (range 11) 325 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Entered Mines 483 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 729 | -10/Mines | Discovered new exit (range 9) 760 | -10/Mines | Entered Materials 760 | -9/Materials | Evolved 2 slots: Utility x2 1344 | -9/Materials | Discovered new exit (range 15) 1463 | -9/Materials | Entered Mines 1487 | -9/Mines | Met a Derelict shopkeep closing up shop 1558 | -9/Mines | Core integrity fell below 50% 1599 | -9/Mines | Discovered new exit (range 9) 1600 | -9/Mines | Escorted by a lone wolf Derelict 1614 | -9/Mines | Entered Materials 1614 | -8/Materials | Accompanied by 3 allies 1614 | -8/Materials | Evolved 2 slots: Propulsion x2 1619 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2164 | -8/Materials | Build established: Scavenger-Mutant 2462 | -8/Materials | Discovered new exit (range 5) 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Weapon x2 2518 | -7/Factory | Lost 5 parts (1p2n1u1w) 2922 | -7/Factory | Fabricated G-47 Trooper? 3011 | -7/Factory | Build established: Scavenger-Gunner 3054 | -7/Factory | Discovered new exit (range 10) 3070 | -7/Factory | Entered Storage 3070 | -7/Storage | Accompanied by 3 allies 3245 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3263 | -7/Storage | Lost 3 allies 3316 | -7/Storage | Lost 4 allies 3389 | -7/Storage | Lost 3 allies 3873 | -7/Storage | Discovered new exit (range 12) 3913 | -7/Storage | Build established: Scavenger-Tank 4462 | -7/Storage | Used back door to open Recycling access 4462 | -7/Storage | Discovered new exit (range 5) 4471 | -7/Storage | Entered Recycling 5021 | -7/Recycling | Lost 4 allies 5044 | -7/Recycling | Scanned before Scraplab entrance 5066 | -7/Recycling | Entered Scraplab 5078 | -7/Recycling | Discovered new exit (range 2) 5081 | -7/Recycling | Entered Scraptown 5081 | -7/Scraptown | Accompanied by 1 ally 5081 | -7/Scraptown | System corruption cleaned by C-Scrubber 5162 | -7/Scraptown | Visited Supply Room 5228 | -7/Scraptown | Visited Cyclists 5291 | -7/Scraptown | Visited Red Mages 5383 | -7/Scraptown | Visited UFD Registry 5383 | -7/Scraptown | Registered with UFD as "Kineticycle" 5399 | -7/Scraptown | Build established: Skirmisher 5438 | -7/Scraptown | Visited Chapter 10 5579 | -7/Scraptown | Visited Botcube Research 5597 | -7/Scraptown | Botcube activated 5609 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 launcher. 5675 | -7/Scraptown | Visited Abandonware Association 5769 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5769 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5998 | -7/Scraptown | Visited Derelict Rescue Squad 6059 | -7/Scraptown | Found DRS Beacon 6093 | -7/Scraptown | Visited Research Penetration Think Tank 6150 | -7/Scraptown | Visited Sword Containment 6272 | -7/Scraptown | Visited Curators Association 6850 | -7/Scraptown | Met Optimus 6850 | -7/Scraptown | Accepted into 0bPrime 6916 | -7/Scraptown | Discovered new exit (range 12) 6933 | -7/Scraptown | Entered Factory 6933 | -5/Factory | Accompanied by 2 allies 6933 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7139 | -5/Factory | Crushed by falling debris 7322 | -5/Factory | Core integrity fell below 50% 7347 | -5/Factory | Lost 13 parts (2p6n2u3w) 7351 | -5/Factory | Destroyed 11 combat bots 7442 | -5/Factory | Self-destructed Last Messages --------------- 07430_ U-05 Engineer builds a Wall. 07430_ U-05 Engineer lays Concrete. 07430_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 07430_ Garrison Access disabled. 07430_ Relay Coupler [Specialist] tumbles out of Garrison Access. 07430_ Relay Coupler [Grunt] tumbles out of Garrison Access. 07430_ Unknown Hackware tumbles out of Garrison Access. 07431_ U-05 Engineer lays Concrete. 07433_ Imp. Terrain Scanner destroyed. 07434_ U-05 Engineer lays Concrete. 07435_ U-05 Engineer builds a Wall. 07435_ U-05 Engineer lays Concrete. 07440_ P-70 Sage destroyed. 07440_ Hvy. Rocket Launcher destroyed. 07440_ Destroyed Hvy. Rocket Launcher. 07440_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07441_ U-05 Engineer lays Concrete. 07442_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????? ??? ??"# #??## | | ???????????????????????# ?""?? ?#?## ## ####### | | ?????????????????????? #????? ? #### ############ | | ?????????????????????"?? # ## # | | ????????????????????? ?#+##+###??# # | | ???????????????????????# ## = # ||| | | ???????????????????? # = # ||/ | | ??????????????????? # ###### # |/ | | ??????????????????## # ##### # | | ????????????????? ?##### ## | | ????????????????? #?# ! # | | ?????????????????"" ##?## ! #### #### | | ????????????????""" u ##### ! ## # | | ??????????????? """ ##### !## ## # | | ?????????????? # ##############[## % | | ????????????? # "#"## ! %% | | ????????????? % & + """= =[% | | ????????????? R % "### """ / | | ???????????#?# #### "" " " !! | | ?????????????# u# ;# """""" !! | | ???????????#?# u u# ]% ## """""" | | ???????????# # # ## """""" | | ???????????? # #!* % ! ## """""" | | ??????????#?## m # ## """""" | | ???????????? # p!! ## """""" | | ??????????"??# " @ ;# ? | | ???????????" # G | %!! ## | | ???????????"?# "" % ############# | | ???????????? # ##################?## | | ??????????#?## ##### #??#####?###### | | ?????????????####+### ##### ###?########### | | ????????????? ?? ? # #####################? | | ?????????????? ?? ??# # ######?#?#### | | ????????????? ?? ? # # ? ####?##?##?#? | | ???????????????? ??# k ? ? ###?########? | | ??????????????? ?? # # #??#??#?##### | | ?????????????? ??? ?# #? #??#????##### | | ?????????????????? ?# # ! ?????????????# | | ??????????????????? # # ? ?? ???????????#??## | | ????????????????????? ?? ????????????##??? | | ??????????????????????? #?#???????????????#??#? | | ???????????????????????????????????????????????#?? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 15 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoChargeDissipator Manual? 0 Play Time 00:39:30 Cumulative 1015.1 hours Start 2025.05.04 @ 12:25:11 End 2025.05.04 @ 13:55:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1240 Rogue 958 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e77fc8ed-de71-47b0-8b8a-96bbd3b8b986