Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 21:18:29 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2976) 2976 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6293 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 269/700 Matter 300/300 Energy 199/199 System Corruption 5% Temperature Cool (40) Movement Walking (194) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium-Ion Engine > --- PROPULSION (4) --- Carbon-Armored Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Improved Sensor Array > --- WEAPON (3) ------- Shotgun Kinetic Construct/G > --- INVENTORY (15) --- Light Nuclear Core Light Treads Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Matter Filter Medium Insulated Plating Hardlight Generator Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Structural Scanner > --- WEAPON ----------- Precision Grenade Launcher Shotgun Kinetic Construct/G > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Matter Filter Medium Insulated Plating Hardlight Generator [Rating: 46] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Core Shielding Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 67 | 6 4 5 9 27 3 13 Power 6 | 1 1 1 . 3 . . Engine 6 | 1 1 1 . 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 1 11 1 3 Treads 15 | 1 . 1 . 9 1 3 Leg 3 | . . . 1 2 . . Wheel 2 | 1 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 . 3 2 1 6 Device 9 | . 1 . 1 1 1 5 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 26 | 2 1 2 5 11 1 4 Energy Gun 2 | . . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 2 1 1 3 8 1 2 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 1 3 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 17 | . . 4 . 4 . 9 Power 2 | . . 1 . 1 . . Propulsion 7 | . . 1 . 3 . 3 Utility 3 | . . . . . . 3 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 4 | . . 4 . 4 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 91 99 98 98 81 65 Engine 10 | . 13 13 11 10 10 7 Treads 15 | . 14 13 11 23 22 10 Leg 2 | . . . 10 5 . 2 Wheel 6 | . 14 14 11 2 5 1 Device 14 | . 6 14 12 11 11 20 Storage 10 | . 14 14 11 11 11 7 Protection 3 | . . . 8 11 . 2 Energy Gun 1 | . . 7 9 . . . Ballistic Gun 17 | . 27 20 11 20 21 8 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 30 30 33 36 35 43 Greatest Support 64 | 10 10 20 20 60 60 64 Greatest Overweight (x) 3 | 1 2 2 3 3 . 1 Average Overweight (x) . | . 1 1 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 3 10 13 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 13 15 15 13 15 Scrap Engine Consumption 51 | . . . . . 12 39 Constructs Created 6 | . . . . . 3 3 Constructs Modified 11 | . . . . . . 11 Class Distribution -------------------- 62% | Mutant 23% | Construct 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 2454 | 239 195 195 178 799 156 692 Remotely . | . . . . . . . Salvage Created 3498 | . 251 293 366 996 109 1483 Parts 211 | . 27 13 25 64 5 77 Haulers Intercepted . | . . . . . . . Recyclers Shooed 9 | . . 1 1 3 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 71 | . 8 6 12 18 2 25 Guns 54 | . 8 6 9 16 2 13 Cannons 3 | . . . . . . 3 AOE 10 | . . . 3 2 . 5 Classes Destroyed 13 | . 5 . 2 1 . 5 Worker 2 | . . . 1 . . 1 Builder 6 | . 1 . 1 . . 4 Recycler 6 | . . . . 2 . 4 Mechanic 1 | . . . . . . 1 Operator 2 | . 1 . . 1 . . Watcher 4 | . 1 . . 2 . 1 Swarmer 15 | . 6 . 6 3 . . Grunt 32 | . 2 6 4 6 . 14 Duelist 1 | . . . . . . 1 Sentry 17 | . . . 2 9 2 4 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 3 2 5 7 1 7 Combat Bots Only 5 | . 3 2 4 5 1 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 5611 | . 261 551 360 970 176 3293 Core 807 | . 38 124 79 111 24 431 Absorbed by Shields . | . . . . . . . Redirected to Shielding 40 | . . . 16 24 . . Regen/Repaired (Parts) 1058 | . 84 . . 172 35 767 Core Remaining (%) 60 | 100 . 35 . . 46 . Volleys Fired 302 | . 19 29 21 80 14 139 Largest 2 | . 2 2 2 2 2 2 Hottest 101 | . 40 70 75 53 71 101 Shots Fired 519 | . 38 57 38 153 21 212 Gun 432 | . 38 57 34 146 21 136 Cannon 54 | . . . . . . 54 Launcher 33 | . . . 4 7 . 22 Special . | . . . . . . . Kinetic 422 | . 38 50 17 146 19 152 Thermal 64 | . . 7 17 . 2 38 Explosive 33 | . . . 4 7 . 22 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 8 13 10 11 8 12 Robot Miss Streak 7 | . 2 3 4 4 2 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . 3 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 359 | . 25 37 27 93 14 163 Core Hits 176 | . 14 16 20 33 2 91 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 1 3 1 . Critical Strikes 9 | . . . 3 3 1 2 Burn 4 | . . . 2 . . 2 Destroy 5 | . . . 1 3 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6604 | . 338 459 614 1642 236 3315 Guns 4617 | . 338 459 430 1495 236 1659 Cannons 752 | . . . . . . 752 Explosions 1235 | . . . 184 147 . 904 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4630 | . 338 406 246 1495 196 1949 Thermal 739 | . . 53 184 . 40 462 Explosive 1235 | . . . 184 147 . 904 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 . . . 5 Average Corruption 2 | . 2 2 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . 16 14 . . . 26 Message Errors 9 | . 2 4 . . . 3 Matter Fused 17 | . 3 5 . . . 9 Heat Flow Errors 9 | . 4 2 . . . 3 Energy Discharges 7 | . 3 . . . . 4 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 8 | . 2 1 . . . 5 Data Loss (major) 3 | . 1 1 . . . 1 Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 196 | . . . 60 75 . 61 Shots 10 | . . . 3 3 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 500 | . 229 240 9 15 26 500 Average Temperature 58 | . 77 38 8 8 10 67 Received Heat Transfer 1824 | . 111 390 63 315 54 891 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Melted 11 | . . . 2 . . 9 Heat Transferred 3349 | . . 148 666 . 74 2461 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 451 | . 159 105 198 291 133 451 Initial 113 | . . 5 . . 113 . Average 108 | . 49 44 83 124 20 184 Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 77 | 100 100 100 100 72 100 51 Level 1 18 | . . . . 27 . 36 Level 2 3 | . . . . . . 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . 3 . 7 Investigation 2 | . . . . 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 1 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 16 6 14 21 1 39 Peak Tracking Total 5 | . 3 2 4 5 1 4 Tactical Retreats 4 | . . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 10 | . . . . 8 1 1 Max in Single Turn 2 | . . . . 2 1 1 Garrison Access 3 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 29 | . 9 . 2 8 4 6 Terminals 21 | . 8 . 2 5 4 2 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . . 2 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Total Hacks 76 | . 30 . 7 19 10 10 Successful 41 | . 18 . 4 9 4 6 Failed 34 | . 11 . 3 10 6 4 Catastrophic 7 | . 1 . . 2 3 1 Database Lockouts 1 | . 1 . . . . . Manual 40 | . 18 . 7 5 10 . Terminals 59 | . 26 . 7 12 10 4 Fabricators 1 | . . . . . . 1 Repair Stations 12 | . 4 . . 6 . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 21 | . 10 . 2 4 4 1 Robot Analysis 3 | . 2 . . . 1 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . 1 . 1 1 . . Alert Level 2 | . 1 . . . 1 . Unreport Threat 5 | . 2 . 1 . 1 1 Locate Traps 5 | . 3 . . 2 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . 4 . . 4 . 2 Scan Component 5 | . 2 . . 2 . 1 Repair 5 | . 2 . . 2 . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 Seal Access 3 | . . . . 1 . 2 Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 6 | . 4 . 2 . . . Botnet 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 26 | . 9 . 2 6 4 5 Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 . . 2 . 1 Time 142 | . 52 . . 64 . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 10 | . . . . . . 10 Highest-Rated Ally 10 | . . . . . . 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 7405 | 44 1020 998 421 1439 911 2572 Spaces Moved 3878 | 34 788 566 232 614 539 1105 Core 3 | 3 . . . . . . Treads 1776 | . . 208 10 393 539 626 Legs 547 | . . . . 68 . 479 Wheels 1552 | 31 788 358 222 153 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 125 110 160 144 Average Speed 151 | 86 109 157 129 154 160 179 Slowest Speed 260 | 95 110 240 240 260 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 99 98 16 67 98 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 27 | . . . . 27 . . Terrain Destroyed 119 | . . . 16 54 . 49 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 117 | . . . 16 54 . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 4921 | 45 903 621 320 969 576 1487 Wait 571 | . 83 14 42 214 5 213 Move 3872 | 33 787 565 231 613 538 1105 Hop . | . . . . . . . Pick Up 55 | 6 9 5 9 12 3 11 Fast Attach 24 | 6 4 . 2 8 1 3 Attach 22 | . . 5 2 4 2 9 Detach 5 | . . . . 1 3 1 Swap 21 | . . . 5 15 . 1 Drop 49 | . 1 3 8 22 10 5 Fire 302 | . 19 29 21 80 14 139 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Central database locked down 864 | -10/Materials | Discovered new exit (range 12) 898 | -10/Materials | Repaired Ion Engine 925 | -10/Materials | Repaired Assault Rifle 1065 | -10/Materials | Entered Mines 1140 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Discovered new exit (range 9) 1240 | -10/Mines | Learned location of Mines (-9) 1343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1343 | -10/Mines | Discovered new exit (range 6) 1396 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1541 | -10/Mines | Core integrity fell below 50% 1576 | -10/Mines | Lost 4 parts (1p1n2w) 1869 | -10/Mines | Learned Materials terminal intel 2001 | -10/Mines | Found a hidden stash of uninstalled traps 2063 | -10/Mines | Entered Materials 2063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -9/Materials | Loaded intel: 12 terminal locations 2208 | -9/Materials | Identified exit to Mines 2208 | -9/Materials | Identified exit to Storage 2484 | -9/Materials | Entered Storage 2889 | -9/Storage | Lost 4 parts (1p3n) 3140 | -9/Storage | Repaired Minigun 3193 | -9/Storage | Build established: Scavenger-Mutant 3462 | -9/Storage | Garrison activated, responded to threat 3556 | -9/Storage | Repaired Lgt. Treads 3641 | -9/Storage | Identified exit to Recycling 3836 | -9/Storage | Used back door to open Recycling access 3923 | -9/Storage | Entered Recycling 3925 | -9/Recycling | Found Scrap Engine 3946 | -9/Recycling | Core integrity fell below 50% 4033 | -9/Recycling | Identified exit to Factory 4287 | -9/Recycling | Build established: Construct 4834 | -9/Recycling | Entered Factory 4834 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5141 | -7/Factory | Build established: Mutant 5813 | -7/Factory | Repaired Lgt. Treads 6341 | -7/Factory | Lost 3 parts (2n1u) 6572 | -7/Factory | Core integrity fell below 50% 6766 | -7/Factory | Discovered new exit (range 6) 6828 | -7/Factory | Build established: Construct 7180 | -7/Factory | Fabricated A-02 Transporter? 7406 | -7/Factory | Self-destructed Last Messages --------------- Building A-02 Transporter... ETC: 81 07118_ System corrupted: Component data lost. 07180_ >> FABRICATOR: Completed A-02 Transporter? 07234_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Y. 07243_ System corrupted: Matter fused (-7). 07260_ P-60 Hacker hacks Transporter 4a, rebooting. 07278_ Scanalyzer disabled. 07282_ K-01 Serf collects debris. 07292_ P-60 Hacker destroyed. 07294_ System corrupted: Matter fused (-7). 07300_ R-06 Scavenger collects Imp. Heat Sink. 07308_ Acquired Arm. Huge Wheel. 07314_ System corrupted: Energy discharge (-75). 07324_ Acquired 42 matter. 07380_ System corrupted: Component data lost. 07380_ Slug penetrates Wall. 07383_ Penetrated by Slug. 07395_ Imp. Cooling System destroyed. 07398_ Penetrated by Slug. 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""????????????????? | | ??????????????????????????????? ????????????????? | | ????????????????????????????????"????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupTrapPlating Manual? 0 Play Time 02:04:13 Cumulative 122.5 hours Start 2023.11.14 @ 20:45:38 End 2023.11.15 @ 21:18:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264e5e0d-f14c-42f3-b5b9-ea407a38b459