Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 22:21:23

Player: Zaros426

Result: Destroyed by G-73 Enforcer with Heavy Laser

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (22)       4400
Robots Destroyed (280)     1400
Value Destroyed (13341)    13341
Prototype IDs (85)         1700
Alien Tech Used (8)        1600
Bonus (17076)              17076
              TOTAL SCORE: 43517

 Bonus
-------
High Alert Combat Kills    2433
Follower Combat Kills      3574
Network Hubs Disabled      400
Registered with UFD        300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      674
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Met R17 at Research        2000
Scanned by Researcher      500
Met Sigix                  2000
Friendly Fire              -205

 Cogmind 
---------
Core Integrity             0/1450
Matter                     137/300
Energy                     99/100
System Corruption          5%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>               --- POWER (3) --------
                    (None)
>               --- PROPULSION (6) ---
                    (None)
>               --- UTILITY (10) -----
   Experimental Signal Interpreter
       Advanced Terrain Scan Processor
>               --- WEAPON (4) -------
                    (None)
>               --- INVENTORY (5) ----
  High-capacity Storage Unit
                Ionic Axe
                Sigix Containment Pod

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
      Advanced Medium Treads
      Advanced Medium Treads
      Advanced Medium Treads
      Advanced Medium Treads
       Armored Heavy Treads
>              --- UTILITY ----------
               Huge Storage Unit
      Advanced Signal Interpreter
               Phase Armor
      Advanced Force Field
      Advanced Hacking Suite
      Improved System Guard
               Assault Drone Bay
>              --- WEAPON -----------
      Advanced Variable Charge Gun
               Core Stripper
>              --- INVENTORY --------
               Electron Diverter
               Electron Diverter
               Electron Diverter
               Flightbrick
  Experimental Matter Compressor
      Advanced Sensor Array
    Long-range Terrain Scanner
      Improved Transmission Jammer
  Experimental Phase Shifter
      Advanced Force Field
               Transdimensional Reconstructor
               Gamma Bomb Array
               Neutron Missile Launcher
               CPS Tube
               CPS Tube
[Rating: 193]

 Favorites 
-----------
Power                      Vortex Chain Reactor
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Leg                      Cargo Legs
  Wheel                    Subdweller Monowheel
  Hover Unit               Antigrav System
  Flight Unit              Electron Diverter
Utility                    Large Storage Unit
  Device                   Deep Structural Scanner
  Storage                  Large Storage Unit
  Processor                Core Analyzer
  Hackware                 Advanced Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Armor
Weapon                     HERF Cannon
  Energy Gun               Vortex Rifle
  Energy Cannon            HERF Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Compact Linear Accelerator
  Launcher                 Rocket Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Core Stripper
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Plasma Lance

 Build                          | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Slots Evolved              16   | .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   
  Power                    2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   
  Weapon                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             254  | 7   9   1   16  5   14  27  15  4   4   13  4   7   17  2   7   3   3   3   3   16  24  50  
  Power                    27   | 1   2   .   .   .   2   4   1   .   .   3   .   2   1   .   .   1   1   .   .   2   2   5   
    Engine                 9    | 1   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   
    Core                   9    | .   .   .   .   .   2   2   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   2   3   
  Propulsion               55   | 2   .   .   5   .   2   8   1   1   .   4   1   .   6   .   1   .   .   1   .   8   4   11  
    Treads                 19   | 2   .   .   .   .   .   .   1   1   .   1   1   .   3   .   .   .   .   .   .   7   .   3   
    Leg                    15   | .   .   .   2   .   .   8   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   .   
    Wheel                  4    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hover                  5    | .   .   .   .   .   2   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   
    Flight                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   3   6   
  Utility                  102  | 1   3   1   1   2   6   8   5   3   2   5   1   4   7   2   3   1   2   1   3   6   12  23  
    Device                 50   | .   2   1   .   1   4   2   .   3   .   4   .   2   4   1   1   1   2   .   3   2   5   12  
    Storage                13   | 1   1   .   .   1   .   1   .   .   1   .   .   1   1   .   1   .   .   .   .   .   2   3   
    Processor              18   | .   .   .   .   .   2   2   .   .   .   1   .   1   1   .   .   .   .   .   .   1   3   7   
    Hackware               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   1   
    Protection             14   | .   .   .   1   .   .   3   5   .   1   .   1   .   1   .   .   .   .   1   .   1   .   .   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Weapon                   70   | 3   4   .   10  3   4   7   8   .   2   1   2   1   3   .   3   1   .   1   .   .   6   11  
    Energy Gun             19   | 3   3   .   1   .   3   1   1   .   1   .   .   .   .   .   3   .   .   1   .   .   1   1   
    Energy Cannon          10   | .   .   .   1   2   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   4   
    Ballistic Gun          9    | .   1   .   1   1   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       10   | .   .   .   1   .   .   2   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   4   
    Launcher               10   | .   .   .   4   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   
    Special Weapon         5    | .   .   .   2   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Slashing Weapon        5    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  39   | .   .   1   .   .   1   .   4   .   1   2   1   .   11  .   2   .   .   3   .   2   5   6   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 60   | .   1   .   2   .   .   7   2   .   2   8   2   .   .   1   .   .   .   .   1   .   15  19  
  Power                    6    | .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   1   
  Propulsion               16   | .   .   .   2   .   .   1   .   .   1   2   1   .   .   .   .   .   .   .   .   .   2   7   
  Utility                  23   | .   .   .   .   .   .   1   2   .   .   3   1   .   .   1   .   .   .   .   1   .   6   8   
  Weapon                   15   | .   1   .   .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   .   5   3   
  Highest Loss Streak      14   | .   1   .   1   .   .   6   2   .   2   4   2   .   .   1   .   .   .   .   1   .   4   14  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            11   | 2   8   14  4   5   9   9   10  9   10  9   10  14  16  15  16  15  17  16  16  15  15  4   
  Power                    .    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   1   1   1   2   3   2   1   1   3   3   2   3   3   3   3   3   3   .   
  Utility                  3    | .   3   5   1   1   1   3   3   2   2   2   4   6   5   2   4   4   6   7   7   5   5   1   
  Weapon                   3    | 1   4   8   1   1   2   1   2   2   2   2   1   2   5   7   6   5   4   2   2   2   2   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             33   | .   1   1   6   2   .   1   1   .   1   1   4   2   6   .   1   1   1   1   .   .   1   2   
  Power                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   
  Utility                  19   | .   .   1   3   1   .   1   1   .   1   1   1   1   2   .   1   1   1   1   .   .   1   1   
  Weapon                   9    | .   1   .   2   1   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     80   | .   94  100 73  62  68  86  91  93  93  85  81  81  82  82  77  78  83  70  83  91  79  53  
  Engine                   4    | .   14  14  12  10  .   3   5   5   5   2   .   .   .   .   .   .   4   5   5   2   .   1   
  Core                     2    | .   .   .   .   .   4   6   .   .   .   5   10  10  4   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   4   5   4   .   .   .   2   5   5   5   5   5   5   6   8   2   
  Treads                   12   | .   28  28  5   .   .   .   .   .   .   3   12  17  18  23  21  21  21  21  15  25  20  .   
  Leg                      5    | .   .   .   6   11  5   16  16  16  16  13  .   .   .   .   .   5   5   5   5   .   .   .   
  Device                   15   | .   9   14  6   16  25  14  5   10  10  10  15  13  17  17  15  20  21  19  24  19  14  7   
  Storage                  5    | .   14  14  2   5   5   6   5   5   5   5   5   5   8   5   5   5   5   5   5   4   3   3   
  Processor                4    | .   .   .   .   .   5   10  17  11  11  11  5   8   8   4   .   .   .   .   .   3   8   15  
  Protection               6    | .   .   .   10  4   .   7   15  16  17  14  6   5   2   4   5   5   5   5   5   4   1   .   
  Energy Gun               6    | .   23  28  11  5   3   6   .   .   .   2   1   .   .   .   4   10  9   2   10  9   4   .   
  Energy Cannon            3    | .   .   .   1   1   3   .   .   .   .   1   13  16  7   8   5   .   .   .   .   .   .   1   
  Ballistic Gun            2    | .   4   .   .   1   3   1   12  12  14  8   1   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   5   4   4   4   .   4   3   1   .   
  Launcher                 1    | .   .   .   8   5   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   
Peak Build Rating          193  | 6   11  19  38  49  79  98  124 129 127 138 119 113 134 136 145 149 151 153 153 169 193 147 
  Average Rating           98   | 5   8   11  24  38  71  91  115 117 120 117 113 111 121 133 142 144 150 127 146 162 164 102 
  On Entrance              95   | .   6   11  12  38  49  79  97  119 118 105 101 112 113 133 134 143 149 150 153 146 169 70  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             213  | 14  32  32  35  39  60  91  95  96  98  105 95  122 144 139 139 135 143 141 141 138 213 54  
  Greatest Support         197  | 40  40  40  55  55  55  95  91  91  91  111 108 108 188 162 162 162 162 162 162 197 180 43  
  Greatest Overweight (x)  4    | .   .   .   1   .   1   1   1   1   1   1   1   1   1   .   .   .   .   4   .   1   2   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  25  20  
  Average Capacity         15   | 7   10  15  6   10  15  15  15  15  15  15  15  17  20  20  20  20  20  20  20  20  22  9   
  Most Carried             25   | 4   15  15  14  15  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  25  10  
  Average Carried          14   | 2   8   14  6   8   14  14  14  14  15  14  14  17  19  19  19  18  19  19  19  19  20  8   
  Final Capacity           20   | 8   15  15  5   15  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  5   5   
  Final Carried            20   | 4   14  14  5   15  15  15  15  15  15  13  15  20  20  19  20  20  20  20  20  20  5   4   

 Class Distribution 
--------------------
 38% | Scavenger-Tank
 26% | Mutant
  7% | Scavenger-Bomber
  4% | Scavenger-Skirmisher
  4% | Scavenger-Mutant
  3% | Hacker-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Subcaves
               Mutant | -8/Scraptown
           Skirmisher | -6/Factory
     Scavenger-Bomber | -6/Extension
     Scavenger-Bomber | -6/Cetus
     Scavenger-Bomber | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
       Scavenger-Tank | -5/Warlord
       Scavenger-Tank | -4/Proximity Caves
       Scavenger-Tank | -4/Factory
       Scavenger-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Upper Caves
     Scavenger-Mutant | -4/Zhirov
       Scavenger-Tank | -3/Proximity Caves
          Hacker-Tank | -3/Research
          Hacker-Tank | -3/Quarantine
             Sprinter | -2/Research

 Resources                       | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
-----------                Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Matter Collected           11421 | 270  213  .    398  78   119  1088 292  394  531  852  337  438  1571 325  39   516  433  162  972  572  1427 394  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12247 | 289  762  41   278  .    245  1738 201  206  797  1598 653  399  261  541  123  170  655  372  492  104  2003 319  
  Parts                    494   | 22   47   4    22   .    7    40   9    13   43   73   21   14   1    21   13   3    13   5    21   1    80   21   
Haulers Intercepted        6     | .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    1    .    .    
Recyclers Shooed           5     | 1    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Retrieved Matter         608   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    608  
Parts Self-Destructed      44    | .    .    .    1    .    .    .    .    .    .    .    16   1    .    7    .    2    7    .    10   .    .    .    
  Prevented                17    | .    .    .    .    .    .    .    .    .    .    .    3    9    .    5    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Combat Hostiles Destroyed  202  | .   14  .   10  .   5   18  3   .   6   28  10  9   5   13  2   6   14  .   20  1   34  4   
  Melee                    9    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   
  Guns                     62   | .   14  .   4   .   .   4   3   .   5   17  3   .   .   .   2   .   2   .   5   .   3   .   
  Cannons                  41   | .   .   .   2   .   2   6   .   .   .   1   5   3   5   4   .   3   2   .   3   1   2   2   
  AOE                      76   | .   .   .   4   .   3   4   .   .   .   10  1   4   .   7   .   3   10  .   12  .   16  2   
Classes Destroyed          25   | 3   6   .   2   .   2   2   .   .   2   2   .   .   1   .   .   .   1   .   .   .   3   1   
  Worker                   12   | 2   2   3   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   3   
  Builder                  8    | .   1   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   1   1   
  Tunneler                 10   | 7   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Hauler                   6    | .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Recycler                 10   | 1   1   .   .   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   
  Mechanic                 3    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Operator                 12   | .   2   .   .   .   .   1   .   6   .   .   .   .   .   .   1   .   .   .   .   .   .   2   
  Watcher                  13   | .   2   .   .   .   1   1   .   .   4   2   .   .   .   .   .   .   .   .   .   .   2   1   
  Swarmer                  36   | .   5   .   1   .   .   .   .   .   .   5   5   2   .   5   .   4   4   .   2   .   3   .   
  Cutter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    94   | .   9   .   .   .   3   12  .   .   2   11  3   4   2   5   .   1   9   .   13  .   19  1   
  Brawler                  6    | .   .   .   .   .   .   3   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   
  Duelist                  5    | .   .   .   .   .   1   1   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Researcher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Sentry                   11   | .   .   .   .   .   1   2   .   .   1   2   1   2   .   .   .   1   .   .   1   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   
  Hunter                   11   | .   .   .   .   .   .   .   .   .   2   4   .   1   1   2   .   .   .   .   .   1   .   .   
  Programmer               13   | .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   2   .   .   .   2   .   6   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Artisan                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               9    | .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | 4   3   3   3   .   5   4   3   1   3   14  4   5   4   5   2   4   6   .   5   1   8   3   
  Combat Bots Only         10   | .   3   .   3   .   4   3   3   .   2   10  4   5   2   5   2   4   5   .   5   1   8   2   
Max Kills in Single Turn   6    | 2   1   2   2   .   4   2   1   1   2   6   1   2   1   4   2   3   3   .   2   1   3   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   2   .   3   1   .   .   .   6   1   2   .   4   .   3   2   .   2   .   3   2   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
--------                   Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Hostile Shots Fired        1944  | .    62   .    26   .    21   175  38   6    89   241  75   42   16   68   8    11   62   .    104  4    627  269  
  Missed                   769   | .    19   .    9    .    13   67   19   1    30   67   19   23   7    28   5    6    28   .    40   2    269  117  
  Hits                     1175  | .    43   .    17   .    8    108  19   5    59   174  56   19   9    40   3    5    34   .    64   2    358  152  
    Melee                  29    | .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    2    .    15   10   
    Projectile             1146  | .    43   .    17   .    8    107  19   5    59   173  56   19   9    40   3    5    34   .    62   2    343  142  
    AOE                    5     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Strikes         63    | .    .    .    .    .    .    3    .    2    1    7    .    .    1    3    .    .    1    .    6    .    30   9    
    Actively Blocked       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Part Disruptions         8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    
Damage Taken               20769 | .    447  .    545  .    48   1786 292  116  1083 3016 966  365  264  418  32   86   419  .    1047 45   6178 3616 
  Core                     2737  | .    63   .    73   .    17   272  14   .    130  90   12   54   8    33   10   .    6    .    47   .    456  1452 
  Absorbed by Shields      4624  | .    .    .    .    .    .    195  193  .    .    475  .    .    106  291  30   85   439  .    554  46   2210 .    
  Reduced by Siege Mode    103   | .    .    .    .    .    .    .    .    .    .    25   4    5    .    .    .    .    8    .    22   .    39   .    
  Redirected to Core       292   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    292  .    
  Redirected to Shielding  102   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   6    66   .    
  Ignored by Resistances   110   | .    .    .    .    .    .    90   20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   487   | .    .    .    .    .    .    .    .    .    .    80   .    .    44   .    .    .    .    .    .    .    75   288  
Core Remaining (%)         71    | 100  .    .    .    45   .    .    .    .    49   .    .    .    .    80   .    .    .    .    94   .    59   .    
Volleys Fired              734   | 14   77   5    57   .    4    107  16   21   52   63   38   26   32   22   10   9    24   15   48   17   53   24   
  Largest                  3     | 2    2    2    2    .    3    3    3    3    3    3    3    2    1    3    3    3    3    1    3    3    3    1    
  Hottest                  240   | 90   115  90   130  .    165  180  240  105  240  240  205  176  240  234  186  138  138  80   178  178  240  120  
Shots Fired                1265  | 28   150  10   73   .    9    178  35   61   110  135  63   43   32   48   17   13   42   15   80   27   72   24   
  Gun                      763   | 28   150  10   25   .    3    104  26   61   110  114  15   .    1    .    5    4    25   15   33   10   24   .    
  Cannon                   386   | .    .    .    29   .    3    60   7    .    .    14   48   34   31   43   12   8    10   .    29   17   20   21   
  Launcher                 107   | .    .    .    12   .    3    14   .    .    .    7    .    9    .    5    .    1    7    .    18   .    28   3    
  Special                  9     | .    .    .    7    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  572   | .    31   .    13   .    1    82   32   61   105  99   7    .    31   17   9    8    10   .    29   17   20   .    
  Thermal                  244   | 14   82   .    31   .    .    .    1    .    5    29   37   3    1    .    .    .    .    15   .    .    5    21   
  Explosive                82    | .    .    .    12   .    .    5    .    .    .    7    .    9    .    5    .    1    7    .    18   .    15   3    
  Electromagnetic          269   | 14   37   10   17   .    8    91   .    .    .    .    19   31   .    26   3    .    .    .    .    .    13   .    
  Entropic                 96    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    4    25   .    33   10   19   .    
  Robot Hit Streak         20    | 16   17   4    13   .    2    20   13   6    6    16   8    9    10   9    3    11   12   11   11   4    11   6    
  Robot Miss Streak        10    | 2    4    2    4    .    2    6    3    4    4    5    4    2    3    10   2    2    3    1    4    3    6    2    
  Penetration Max          1     | .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        6     | .    1    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Shots Hit Robots           748   | 19   90   6    24   .    4    114  26   37   40   75   32   24   18   29   5    11   31   14   51   13   66   19   
  Core Hits                580   | 11   33   3    20   .    12   65   8    16   27   66   16   22   7    23   4    9    31   5    50   5    125  22   
  Critical Kills           14    | .    .    .    .    .    .    .    2    1    6    5    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 19    | .    .    .    .    .    .    .    1    4    7    5    .    .    .    .    .    .    .    .    1    .    1    .    
  Critical Strikes         63    | 1    5    .    .    .    .    8    4    5    13   11   .    .    2    3    .    1    2    .    4    .    4    .    
    Burn                   6     | 1    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                33    | .    .    .    .    .    .    .    4    5    13   11   .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  13    | .    .    .    .    .    .    5    .    .    .    .    .    .    2    1    .    1    .    .    3    .    1    .    
    Corrupt                4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Impale                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Detonate               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Melee Attacks              74    | .    .    .    .    .    .    12   .    .    .    .    .    .    2    8    .    .    2    .    .    .    32   18   
  Kinetic                  15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 47    | .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   18   
  Piercing                 12    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    8    .    .    2    .    .    .    .    .    
  Sneak Attacks            5     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           43889 | 288  1329 153  1205 .    917  4342 640  1134 1575 3936 1125 1828 1424 1787 291  885  3430 455  5129 530  8960 2526 
  Guns                     12953 | 259  1301 79   259  .    20   1587 505  1134 1295 1900 232  .    .    .    150  224  787  455  1520 289  957  .    
  Cannons                  8351  | .    .    .    166  .    75   900  135  .    .    382  791  657  1370 868  141  291  323  .    927  241  484  600  
  Explosions               20162 | 29   28   74   780  .    822  1429 .    .    280  1654 102  1171 .    919  .    370  2144 .    2682 .    6255 1423 
  Melee                    2393  | .    .    .    .    .    .    426  .    .    .    .    .    .    54   .    .    .    176  .    .    .    1234 503  
  Ramming                  30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    
  Kinetic                  11010 | .    283  .    38   .    .    1084 640  1134 1295 1884 107  .    1370 320  99   291  323  .    927  241  974  .    
  Thermal                  3870  | 178  727  74   255  .    .    147  .    .    .    618  677  .    .    .    .    .    .    455  82   .    57   600  
  Explosive                17653 | .    .    .    704  .    732  1158 .    .    .    1434 .    1171 .    919  .    370  2144 .    2600 .    4998 1423 
  Electromagnetic          5496  | 110  319  79   208  .    185  1527 .    .    280  .    341  657  .    548  42   .    .    .    .    .    1200 .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1673  | .    .    .    .    .    .    426  .    .    .    .    .    .    .    .    .    .    .    .    .    .    744  503  
  Piercing                 230   | .    .    .    .    .    .    .    .    .    .    .    .    .    54   .    .    .    176  .    .    .    .    .    
  Entropic                 3927  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  224  787  .    1520 289  957  .    
Highest Corruption         45    | .    .    .    .    .    .    7    .    7    2    4    4    4    4    1    1    1    1    1    1    .    45   4    
  Average Corruption       2     | .    .    .    .    .    .    1    .    4    1    2    4    4    2    1    1    1    1    1    1    .    10   1    
  Corruption Purged        11    | .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Effects                  207   | .    .    .    .    .    .    4    .    5    3    5    49   49   3    11   1    12   13   4    18   .    27   3    
    Message Errors         39    | .    .    .    .    .    .    1    .    1    .    1    10   12   2    .    .    4    1    .    2    .    5    .    
    Matter Fused           63    | .    .    .    .    .    .    1    .    2    2    1    17   11   .    5    .    1    4    3    7    .    7    2    
    Heat Flow Errors       19    | .    .    .    .    .    .    .    .    .    .    .    4    6    1    .    1    1    2    .    4    .    .    .    
    Energy Discharges      23    | .    .    .    .    .    .    1    .    1    .    1    6    4    .    2    .    3    2    .    1    .    1    1    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    .    
    Data Loss (minor)      31    | .    .    .    .    .    .    .    .    .    .    1    7    10   .    3    .    3    3    .    1    .    3    .    
    Data Loss (major)      9     | .    .    .    .    .    .    1    .    1    .    .    1    2    .    1    .    .    .    1    1    .    1    .    
    Misfires               6     | .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    1    .    1    .    1    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    .    1    .    .    .    
    Misdirections          7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    
Overload Shots             23    | .    .    .    .    .    .    .    1    .    5    11   .    .    1    .    .    .    .    .    .    .    5    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1272  | .    .    .    .    .    6    217  .    .    1    143  31   47   114  6    .    38   129  .    99   17   137  287  
  Projectiles              317   | .    .    .    .    .    .    .    .    .    .    2    31   18   114  .    .    38   36   .    14   17   .    47   
  Explosions               634   | .    .    .    .    .    6    118  .    .    1    141  .    29   .    6    .    .    93   .    85   .    95   60   
  Melee                    321   | .    .    .    .    .    .    99   .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   180  
Knockbacks                 39    | .    .    .    .    .    .    8    .    .    .    .    .    .    7    4    2    2    1    .    7    2    6    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  37    | .    .    .    .    .    .    8    .    .    .    .    .    .    7    3    1    2    1    .    7    2    6    .    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
Self-Inflicted Damage      1514  | .    .    .    56   .    .    116  .    .    195  111  36   .    .    35   .    72   .    .    203  .    690  .    
  Shots                    34    | .    .    .    2    .    .    4    .    .    2    2    1    .    .    1    .    1    .    .    3    .    18   .    
  Rammed                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Targets Rammed             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        534   | 90   270  .    66   .    189  287  218  249  421  303  260  228  209  171  186  188  119  .    534  204  212  301  
  Average Temperature      104   | 35   76   .    28   .    86   87   96   99   128  138  64   79   91   70   100  100  69   .    224  95   27   115  
  Received Heat Transfer   2855  | .    159  .    18   .    6    451  33   36   156  514  210  99   29   20   .    10   51   .    248  .    554  261  
  Effects                  22    | .    2    .    .    .    .    3    .    .    9    2    2    .    .    .    .    .    .    .    2    .    .    2    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           17    | .    2    .    .    .    .    3    .    .    8    .    2    .    .    .    .    .    .    .    .    .    .    2    
Siege Activations          22    | .    .    .    .    .    .    .    .    .    .    4    4    1    .    1    1    1    2    .    4    .    4    .    
  Total Turns              363   | .    .    .    .    .    .    .    .    .    .    45   73   7    .    3    4    6    23   .    132  .    70   .    
  Longest Duration         73    | .    .    .    .    .    .    .    .    .    .    22   42   7    .    3    4    6    19   .    73   .    41   .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Robots Corrupted           16    | .    1    .    .    .    .    4    .    .    1    .    1    2    .    2    .    .    .    .    .    .    5    .    
  Combat Hostiles          13    | .    .    .    .    .    .    2    .    .    1    .    1    2    .    2    .    .    .    .    .    .    5    .    
  Parts Fried              49    | 2    .    1    .    .    .    14   .    .    7    .    2    8    .    4    .    .    .    .    .    .    11   .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4     | .    1    .    1    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4886  | 568  2270 100  309  .    .    100  .    .    .    168  235  .    .    .    .    .    .    518  50   .    50   518  
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    
Power Chain Reactions      13    | 1    1    1    2    .    .    3    .    .    .    .    2    .    .    .    .    .    .    .    1    .    2    .    

 Alert                           | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
-------                    Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Maximum Alert Level        5     | .    .    .    .    .    .    3    2    2    5    4    .    .    .    .    .    .    .    .    .    .    4    4    
  Low Security (%)         48    | 100  100  100  .    .    100  18   .    47   30   .    .    .    .    .    100  .    .    .    .    100  28   .    
  Level 1                  9     | .    .    .    .    .    .    17   .    33   24   .    .    .    .    .    .    .    .    .    .    .    6    .    
  Level 2                  15    | .    .    .    .    .    .    23   100  19   11   .    .    .    .    .    .    .    .    .    .    .    39   .    
  Level 3                  16    | .    .    .    .    .    .    39   .    .    4    40   .    .    .    .    .    .    .    .    .    .    17   50   
  Level 4                  10    | .    .    .    .    .    .    .    .    .    25   59   .    .    .    .    .    .    .    .    .    .    8    49   
  Level 5                  .     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1847  | 10   115  34   .    .    162  1075 691  476  1847 1586 .    .    .    .    54   .    .    .    .    59   1316 1474 
  Initial                  904   | .    .    34   .    .    .    .    600  252  4    904  .    .    .    .    .    .    .    .    .    59   .    740  
  Average                  413   | 2    60   1    .    .    12   524  607  230  582  1206 .    .    .    .    9    .    .    .    .    11   540  1097 
Influence Increases        12871 | 50   552  21   20   .    214  2372 301  313  2242 1233 285  341  135  315  103  130  325  15   450  175  2071 1208 
  Destroy 0b10 Robot/C     5620  | .    280  .    20   .    100  1240 160  80   540  540  200  220  100  260  40   120  280  .    400  20   820  200  
  Destroy 0b10 Robot/NC    465   | 50   50   15   .    .    5    55   10   30   85   35   5    .    5    .    10   .    15   15   .    5    30   45   
  Destroy Leader           822   | .    58   .    .    .    22   146  .    .    162  104  20   10   .    40   10   10   30   .    50   2    104  54   
  Allied During Kill       1516  | .    .    .    .    .    .    589  101  110  618  .    .    6    .    .    .    .    .    .    .    .    9    83   
  Successful Hack          475   | .    38   .    .    .    12   42   .    .    .    72   .    .    .    .    10   .    .    .    .    111  75   115  
  Select Force Hacks       90    | .    60   .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          1125  | .    .    .    .    .    60   105  15   75   300  165  .    .    .    .    15   .    .    .    .    15   360  15   
  Anti-Garrison Action     150   | .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Destroy Structure        1393  | .    6    6    .    .    15   105  15   18   267  242  .    .    .    .    18   .    .    .    .    22   508  171  
  Partial Spotted          105   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   90   
  Lose Combat Pursuer      1110  | .    60   .    .    .    .    90   .    .    120  45   60   105  30   15   .    .    .    .    .    .    150  435  
Influence Decreases        11499 | 50   463  110  20   .    214  1299 743  929  410  1509 1203 787  263  394  97   136  325  15   362  263  755  1152 
  Entered New Map          3462  | .    .    55   .    .    .    .    473  379  11   943  582  125  207  79   .    3    .    .    .    29   .    576  
  Time Decay               6494  | 50   458  55   20   .    66   649  230  550  279  486  601  662  56   315  97   133  325  15   352  204  565  326  
  Lost Part                565   | .    5    .    .    .    .    70   20   .    20   80   20   .    .    .    .    .    .    .    10   .    150  190  
  Lost Ally                810   | .    .    .    .    .    10   580  20   .    100  .    .    .    .    .    .    .    .    .    .    .    40   60   
  Purge Threat             168   | .    .    .    .    .    138  .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    
Squads Dispatched          77    | .    3    .    .    .    4    8    .    .    12   8    .    .    .    .    6    .    .    .    .    12   13   11   
  Investigation            28    | .    2    .    .    .    3    5    .    .    2    4    .    .    .    .    3    .    .    .    .    6    1    2    
  Extermination            10    | .    .    .    .    .    1    .    .    .    2    1    .    .    .    .    1    .    .    .    .    .    3    2    
  Reinforcement            21    | .    1    .    .    .    .    1    .    .    4    2    .    .    .    .    2    .    .    .    .    6    3    2    
  Assault                  16    | .    .    .    .    .    .    2    .    .    3    1    .    .    .    .    .    .    .    .    .    .    6    4    
  Garrison                 2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
---------                  Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Distress Signals           28   | .   3   .   .   .   1   6   2   .   3   4   .   .   .   .   .   .   .   .   .   7   .   2   
Communications Jammed      92   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   80  11  
  Distress Signals         83   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   80  2   
Times Spotted              511  | .   24  .   11  .   10  58  10  17  30  45  18  16  61  14  4   6   14  .   15  6   84  68  
  Peak Tracking Total      23   | .   4   .   3   .   6   7   5   1   5   9   5   7   15  5   2   4   4   .   5   2   19  23  
  Tactical Retreats        37   | .   3   .   .   .   .   5   .   .   3   1   1   5   2   1   .   .   .   .   .   .   3   13  

 Traps                          | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
-------                    Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Traps Triggered            11   | .   .   .   .   .   .   4   .   .   1   1   .   .   .   .   .   .   .   .   .   1   3   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   1   .   .   

 Machines                       | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
----------                 Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Machines Disabled          94   | .   .   .   3   .   4   10  1   5   21  11  .   4   1   .   1   .   .   1   5   1   25  1   
  Max in Single Turn       8    | .   .   .   2   .   4   2   1   1   3   8   .   2   1   .   1   .   .   1   3   1   3   .   
  Garrison Access          7    | .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   1   2   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
---------                  Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Machines Accessed          106  | .   9   .   2   8   7   11  1   .   3   7   1   2   12  .   3   1   1   9   .   9   12  8   
  Terminals                42   | .   6   .   .   .   2   10  1   .   2   2   .   1   .   .   1   .   .   .   .   2   9   6   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          3    | .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          13   | .   2   .   .   .   2   1   .   .   .   2   .   .   .   .   2   .   .   .   .   3   .   1   
  Scanalyzers              6    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   2   .   
  Garrison Access          6    | .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   1   1   
Total Hacks                413  | .   23  .   14  63  17  24  1   .   4   30  1   14  37  .   12  1   1   48  .   40  37  46  
  Successful               278  | .   14  .   14  63  11  7   .   .   .   11  1   14  37  .   3   1   1   48  .   25  15  13  
  Failed                   135  | .   9   .   .   .   6   17  1   .   4   19  .   .   .   .   9   .   .   .   .   15  22  33  
    Catastrophic           32   | .   1   .   .   .   1   4   1   .   3   6   .   .   .   .   1   .   .   .   .   .   5   10  
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   88   | .   21  .   .   .   9   6   1   .   2   14  .   .   .   .   12  .   .   .   .   6   10  7   
  Terminals                160  | .   19  .   .   .   10  23  1   .   2   12  .   8   .   .   4   .   .   .   .   13  30  38  
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Repair Stations          11   | .   2   .   .   .   1   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          24   | .   2   .   .   .   2   1   .   .   .   5   .   .   .   .   8   .   .   .   .   3   .   3   
  Scanalyzers              31   | .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   20  5   .   
  Garrison Access          13   | .   .   .   .   .   1   .   .   .   2   2   .   .   .   .   .   .   .   .   .   1   2   5   
Terminal Hacks             221  | .   4   .   14  63  5   5   .   .   .   3   1   14  37  .   2   1   1   48  .   4   10  9   
  Record                   149  | .   .   .   13  57  1   .   .   .   .   .   .   14  21  .   .   .   .   36  .   .   4   3   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Robot Analysis           15   | .   4   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   
  Prototype ID Bank        19   | .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   4   .   .   .   .   
  Open Door                9    | .   .   .   .   .   .   4   .   .   .   .   1   .   1   .   .   1   1   .   .   .   1   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
  Unreport Threat          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Locate Traps             6    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   1   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Zone Layout              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Proto ID Catalog         2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Scanalyzer                 21   | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   14  4   .   
  Insert Component         11   | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   7   2   .   
  Analyze                  10   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   2   .   
Garrison Access Hacks      5    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   
  Seal Access              5    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   
Unauthorized Hacks         24   | .   10  .   .   .   3   2   .   .   .   3   .   .   .   .   1   .   .   .   .   3   .   2   
  Terminals                11   | .   8   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Assimilate             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 4    | .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Operators              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   2   .   .   .   2   1   .   .   .   2   .   .   .   .   1   .   .   .   .   3   .   1   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                9    | .   .   .   .   .   2   1   .   .   .   2   .   .   .   .   1   .   .   .   .   3   .   .   
    Scrapoids              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         47   | .   7   .   .   .   4   6   1   .   3   5   .   .   .   .   2   .   .   .   .   5   7   7   
  Full Trace Events        12   | .   .   .   .   .   1   4   .   .   1   1   .   .   .   .   2   .   .   .   .   1   1   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   19   | .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   .   4   .   5   4   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   93   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   93  .   .   
  Total Part Build Rating  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     25   | .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   2   .   
  Part Schematics Acquired 8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   .   
  Parts Damaged            3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   

 Bothacking                     | -11 -10 -10 -10 -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  
------------               Run  | Yrd Mat Min Sub Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             22   | .   .   .   .   .   .   22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
--------                   Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Total Allies               56    | .    .    3    .    .    1    33   6    .    .    .    .    2    .    .    .    .    .    .    .    .    .    11   
  Largest Group            12    | .    .    3    3    .    1    12   7    7    6    .    .    2    2    .    .    .    .    .    .    .    .    5    
  Highest-Rated Group      768   | .    .    40   40   .    10   384  768  768  609  .    .    62   62   .    .    .    .    .    .    .    .    323  
  Highest-Rated Ally       159   | .    .    16   16   .    10   159  159  159  129  .    .    31   31   .    .    .    .    .    .    .    .    67   
Total Orders               12    | .    .    .    .    .    .    1    4    .    6    .    .    .    .    .    .    .    .    .    .    .    1    .    
  STAY                     7     | .    .    .    .    .    .    .    2    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   3     | .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               558   | .    .    .    30   .    .    249  27   16   109  .    .    10   .    .    .    .    .    .    .    .    35   82   
  Total Damage             14234 | .    .    .    382  .    .    4880 931  565  4414 .    .    83   .    .    .    .    .    .    .    .    880  2099 
  Kills                    104   | .    .    .    3    .    .    47   8    4    27   .    .    2    .    .    .    .    .    .    .    .    5    8    
Allies Corrupted           2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Allies Melted              3     | .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
-------                    Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Active Infowar (turns)     28435 | .    401  2    1332 3600 793  2491 482  1593 865  1092 1935 2508 1420 122  .    1456 2475 582  2441 935  1647 263  
  Optics                   681   | .    .    .    .    .    133  .    .    .    .    548  .    .    .    .    .    .    .    .    .    .    .    .    
  Sensors                  14242 | .    .    2    1332 3600 793  2491 482  1499 855  485  .    1311 749  .    .    .    .    .    .    .    643  .    
  Terrain                  2568  | .    .    .    .    .    651  105  .    .    .    .    .    .    .    .    .    .    826  .    1    270  648  67   
  Structural               11804 | .    .    .    .    1666 793  271  .    1357 851  910  1935 2508 1420 93   .    .    .    .    .    .    .    .    
  Traps                    1747  | .    .    .    .    .    568  1179 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Seismic                  912   | .    401  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    511  .    
  Jamming                  9666  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    1456 2475 582  2441 935  1551 197  
  ECM                      129   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    127  
Robot Analysis Total       15    | .    4    .    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    
Derelict Logs Recovered    13    | .    .    1    .    1    .    .    .    .    .    .    3    2    .    2    .    2    2    .    .    .    .    .    
Drone Launches             6     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Drone Recoveries         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    

 Exploration                     | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
-------------              Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Turns Passed               36931 | 237  1427 1286 3611 3600 793  2970 482  1593 865  1271 1935 2508 1839 1478 454  1631 2475 582  2441 935  1784 734  
Spaces Moved               20913 | 102  689  647  2401 2823 418  1505 203  179  364  686  817  1178 899  822  219  951  1237 306  1329 547  983  1608 
  Core                     257   | 3    .    .    .    233  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   
  Treads                   11000 | 99   689  647  369  .    .    .    .    .    .    166  817  1178 899  822  219  951  1237 301  1329 547  730  .    
  Legs                     7143  | .    .    .    1359 2590 418  1505 203  179  364  520  .    .    .    .    .    .    .    5    .    .    .    .    
  Wheels                   687   | .    .    .    673  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   1826  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    253  1573 
  Fastest Speed            7     | 50   160  160  110  50   130  110  123  123  123  122  160  160  160  165  165  165  165  165  163  145  30   7    
  Average Speed            141   | 156  160  160  139  123  132  120  156  137  158  136  206  196  165  165  165  165  165  169  163  148  133  23   
  Slowest Speed            420   | 160  160  160  240  130  200  195  195  200  193  240  240  240  246  165  165  165  165  420  165  225  231  115  
  Overloaded Moves         77    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    77   
  Propulsion Burnouts      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robots Hopped            15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    12   
  Potential Cave-ins       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       69    | 5    99   99   82   94   13   97   73   82   43   22   91   97   91   91   8    94   98   62   98   22   90   51   
  Regions Visited          22
    Branch Regions         16
  Pre-discovered Areas     15    | .    4    2    .    3    .    .    .    .    .    .    .    3    .    .    .    .    .    3    .    .    .    .    
  Known Exits Taken        13    | .    .    .    .    .    1    1    1    1    1    1    1    1    .    1    1    .    .    .    1    1    1    .    
  Unknown Exits Taken      9     | 1    1    1    1    1    .    .    .    .    .    .    .    .    1    .    .    1    1    1    .    .    .    .    
Scrap Searched             23    | .    .    1    3    3    .    .    .    .    .    .    3    3    .    2    .    2    3    .    3    .    .    .    
Spaces Dug                 304   | .    .    .    .    .    .    .    .    .    163  13   7    15   .    8    6    .    .    .    61   7    12   12   
Terrain Destroyed          1924  | 4    3    6    59   .    14   129  3    21   340  138  26   58   7    68   9    40   199  .    362  11   354  73   
  Melee                    27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    7    12   
  Projectile               246   | .    .    .    2    .    .    10   3    21   43   46   23   3    7    8    9    1    13   .    31   11   10   5    
  AOE                      1651  | 4    3    6    57   .    14   119  .    .    297  92   3    55   .    52   .    39   186  .    331  .    337  56   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   
---------                  Run   | Yrd  Mat  Min  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  
Total                      26950 | 148  864  887  2581 2940 652  2483 341  1479 551  896  1007 1323 1219 893  298  1002 1625 360  1527 647  1326 1901 
  Wait                     3938  | 22   60   232  62   89   191  526  80   1258 113  93   122  86   180  24   38   28   343  2    128  40   116  105  
  Move                     20860 | 101  688  646  2400 2822 417  1504 202  178  363  685  816  1177 898  821  218  950  1235 305  1328 546  976  1584 
  Hop                      15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    12   
  Pick Up                  168   | 4    18   1    7    13   5    2    6    3    1    6    12   9    15   5    7    4    2    8    4    4    14   18   
  Fast Attach              230   | 6    .    .    11   7    11   22   10   5    3    12   3    7    32   1    3    2    3    10   3    14   18   47   
  Attach                   112   | .    4    .    4    .    7    6    1    3    .    10   5    .    6    3    2    1    .    1    1    2    33   23   
  Detach                   57    | .    .    .    1    .    6    6    .    .    .    6    1    .    1    .    1    1    .    .    .    1    16   17   
  Swap                     145   | 1    8    2    8    .    2    12   8    3    15   12   .    7    5    3    9    2    9    1    9    4    20   5    
  Drop                     331   | .    9    1    22   9    9    18   18   8    4    9    10   11   48   6    9    5    6    17   5    17   42   48   
  Fire                     734   | 14   77   5    57   .    4    107  16   21   52   63   38   26   32   22   10   9    24   15   48   17   53   24   
  Melee                    74    | .    .    .    .    .    .    12   .    .    .    .    .    .    2    8    .    .    2    .    .    .    32   18   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Escape Stasis            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Rewire                   268   | .    .    .    .    .    .    267  .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Trap                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Miscellaneous            13    | .    .    .    9    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 4 exits: Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 5 exits: Res x3 / *Qua x2)
-3/Quarantine
-2/Research (discovered 1 exit: *Acc)

 History 
---------
  Turn | Location           | Event
    12 | -11/Scrapyard      | Discovered new exit (range 15)
   238 | -11/Scrapyard      | Entered Materials
   239 | -10/Materials      | Met a group of wandering Federalists
   298 | -10/Materials      | Discovered new exit (range 3)
   315 | -10/Materials      | Build established: Mutant
   639 | -10/Materials      | Discovered new exit (range 13)
   782 | -10/Materials      | Discovered new exit (range 5)
  1066 | -10/Materials      | Loaded intel: 22 trap records
  1089 | -10/Materials      | Identified exit to Materials
  1103 | -10/Materials      | Learned location of Mines (-9)
  1109 | -10/Materials      | Learned 4 Subcaves zone layouts
  1110 | -10/Materials      | Learned Storage trap positions
  1117 | -10/Materials      | Learned Storage trap positions
  1132 | -10/Materials      | Learned location of Subcaves (-10)
  1155 | -10/Materials      | Loaded intel: 8 terminal locations
  1179 | -10/Materials      | Discovered exit to Materials (range 11)
  1665 | -10/Materials      | Entered Mines
  1707 | -10/Mines          | Met a Derelict bent on vengeance
  1765 | -10/Mines          | Discovered exit to Materials (range 10)
  2081 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2200 | -10/Mines          | Discovered exit to Materials (range 14)
  2298 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2549 | -10/Mines          | Learned location of Zion (-6)
  2571 | -10/Mines          | Learned location of Storage (-8)
  2618 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2621 | -10/Mines          | Found Prototype Device
  2622 | -10/Mines          | Identified Exp. Sensor Array
  2923 | -10/Mines          | Discovered new exit (range 5)
  2951 | -10/Mines          | Entered Subcaves
  2951 | -10/Subcaves       | Accompanied by 3 allies
  2952 | -10/Subcaves       | Approached by a straggling Scientist
  2952 | -10/Subcaves       | Identified exit to Recycling
  3044 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  3106 | -10/Subcaves       | Visited Clippyterm
  3110 | -10/Subcaves       | Learned Research security intel
  3110 | -10/Subcaves       | Learned Factory fabricator intel
  3774 | -10/Subcaves       | Shifting Twisted Machinery released Flamer
  3934 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  3961 | -10/Subcaves       | Shifting Twisted Machinery released Battle Cannon
  3986 | -10/Subcaves       | Scientist uncovered a shortcut to Scraptown
  4054 | -10/Subcaves       | Shifting Twisted Machinery released Riot Gun
  4101 | -10/Subcaves       | Build established: Subdweller-Mutant
  4155 | -10/Subcaves       | A Subdweller sparked back to life
  4155 | -10/Subcaves       | A Subdweller sparked back to life
  4155 | -10/Subcaves       | A Subdweller sparked back to life
  4181 | -10/Subcaves       | Found Prototype Flight Unit
  4736 | -10/Subcaves       | Visited 4L-MR0's lab
  4741 | -10/Subcaves       | Identified Flightbrick
  4755 | -10/Subcaves       | Found Cargo Legs
  4757 | -10/Subcaves       | Attached Cargo Legs, gained temporary slots: Utility x2
  5061 | -10/Subcaves       | Build established: Mutant
  5625 | -10/Subcaves       | Discovered new exit (range 11)
  5794 | -10/Subcaves       | Core integrity fell below 50%
  6562 | -10/Subcaves       | Entered Scraptown
  6912 | -8/Scraptown       | Scanned Subdweller tech in exchange for log data
  6916 | -8/Scraptown       | Learned Research stockpile data
  6936 | -8/Scraptown       | Discovered new exit (range 5)
  7054 | -8/Scraptown       | Visited Cyclists
  7084 | -8/Scraptown       | Visited Cave Peace
  7094 | -8/Scraptown       | Visited SPCMW
  7125 | -8/Scraptown       | Visited The Evicted
  7170 | -8/Scraptown       | Visited IN-MT5's Study
  7394 | -8/Scraptown       | Visited CPS Storage
  7418 | -8/Scraptown       | Visited TADAMA
  7568 | -8/Scraptown       | Visited UFD Registry
  7568 | -8/Scraptown       | Registered with UFD as "Pyrocycle"
  7610 | -8/Scraptown       | Visited Botcube Research
  7654 | -8/Scraptown       | Visited Science Guys
  7704 | -8/Scraptown       | Visited Chapter 10
  7861 | -8/Scraptown       | Visited Analyses Database
  7893 | -8/Scraptown       | Visited Cartography Club
  7935 | -8/Scraptown       | Visited Scrap Suit Storage
  7971 | -8/Scraptown       | Visited Junk Repository
  8020 | -8/Scraptown       | Visited Junk Repository
  8048 | -8/Scraptown       | Visited Research Penetration Think Tank
  8147 | -8/Scraptown       | Delivered Scrap Shield to a Scientist
  8403 | -8/Scraptown       | Learned location of Recycling (-8)
  8403 | -8/Scraptown       | Learned location of Hub_04(d) (-6)
  8403 | -8/Scraptown       | Learned 16 Materials zone layouts
  8403 | -8/Scraptown       | Learned 16 Factory zone layouts
  8403 | -8/Scraptown       | Learned 12 Research zone layouts
  8403 | -8/Scraptown       | Learned 8 Research zone layouts
  8403 | -8/Scraptown       | Learned 4 Mines zone layouts
  8403 | -8/Scraptown       | Learned 8 Upper Caves zone layouts
  8403 | -8/Scraptown       | Learned 16 Upper Caves zone layouts
  8403 | -8/Scraptown       | Learned 20 Proximity Caves zone layouts
  8403 | -8/Scraptown       | Learned location of 2 exits from Factory
  8403 | -8/Scraptown       | Learned location of 2 exits from Research
  8403 | -8/Scraptown       | Learned location of 2 exits from Lower Caves
  8484 | -8/Scraptown       | Found Deep Structural Scanner
  8958 | -8/Scraptown       | Discovered new exit (range 12)
  9222 | -8/Scraptown       | Entered Cyclist Reading Room
 10048 | -8/Scraptown       | Found Lrg. Botcube
 10162 | -8/Scraptown       | Entered Factory
 10162 | -6/Factory         | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1
 10163 | -6/Factory         | Identified exit to Lower Caves
 10164 | -6/Factory         | Identified exit to Extension
 10164 | -6/Factory         | Identified exit to Factory
 10166 | -6/Factory         | Loaded intel: 6 fabricator locations
 10173 | -6/Factory         | Loaded intel: 8 recycling unit locations
 10661 | -6/Factory         | Build established: Skirmisher
 10709 | -6/Factory         | Discovered exit to Extension (range 17)
 10955 | -6/Factory         | Entered Extension
 11260 | -6/Extension       | Rescued a captive Derelict
 11261 | -6/Extension       | Rescued a captive Derelict
 11378 | -6/Extension       | Rescued a captive Derelict
 11379 | -6/Extension       | Rescued a captive Derelict
 11488 | -6/Extension       | Build established: Commander-Skirmisher
 11646 | -6/Extension       | Lost 5 allies
 11816 | -6/Extension       | Spotted B-75 Beast
 11903 | -6/Extension       | Allies destroyed B-75 Beast
 11917 | -6/Extension       | P-60 Hacker assimilated allied RP-HGN(b)
 11924 | -6/Extension       | Lost 6 parts (1p1u4w)
 11936 | -6/Extension       | Spotted B-75 Beast
 11957 | -6/Extension       | Allies destroyed B-75 Beast
 12001 | -6/Extension       | Rescued a captive Derelict
 12003 | -6/Extension       | Rescued a captive Derelict
 12238 | -6/Extension       | Loaded intel: 1 recycling unit location
 12355 | -6/Extension       | Disrupted transfer network
 12507 | -6/Extension       | Build established: Commander-Mutant
 12705 | -6/Extension       | First assault squad dispatched
 12705 | -6/Extension       | Rescued a captive Derelict
 12773 | -6/Extension       | Lost 4 allies
 12852 | -6/Extension       | Discovered exit to Factory (range 11)
 12854 | -6/Extension       | Discovered new exit (range 7)
 12922 | -6/Extension       | Energy Cycler disabled
 12922 | -6/Extension       | Rescued a captive Derelict
 12923 | -6/Extension       | Rescued a captive Derelict
 12925 | -6/Extension       | Rescued a captive Derelict
 12972 | -6/Extension       | Lost 4 allies
 13040 | -6/Extension       | Rescued A7
 13168 | -6/Extension       | Discovered exit to Factory (range 15)
 13215 | -6/Extension       | Build established: Scavenger-Bomber
 13908 | -6/Extension       | Identified exit to Cetus
 13925 | -6/Extension       | Entered Cetus
 13925 | -6/Cetus           | Accompanied by 3 allies (A7)
 13930 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 13942 | -6/Cetus           | Spotted Cetus Guard
 13943 | -6/Cetus           | Spotted Cetus Guard
 13946 | -6/Cetus           | Spotted Cetus Guard
 13946 | -6/Cetus           | Spotted Cetus Guard
 13954 | -6/Cetus           | Allies destroyed Cetus Guard
 13967 | -6/Cetus           | Allies destroyed Cetus Guard
 13969 | -6/Cetus           | Allies destroyed Cetus Guard
 13982 | -6/Cetus           | Allies destroyed Cetus Guard
 14028 | -6/Cetus           | Lrg. Botcube activated
 14056 | -6/Cetus           | Lrg. Botcube completed mutation into treaded form, armed with 4 guns.
 14125 | -6/Cetus           | Started Cetus Manufacturing Module
 14145 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 14150 | -6/Cetus           | Manufactured an Enhanced Grunt
 14175 | -6/Cetus           | Manufactured an Enhanced Grunt
 14200 | -6/Cetus           | Manufactured an Enhanced Grunt
 14212 | -6/Cetus           | Discovered new exit (range 15)
 14225 | -6/Cetus           | Manufactured an Enhanced Grunt
 14250 | -6/Cetus           | Manufactured an Enhanced Grunt
 14262 | -6/Cetus           | Spotted Cetus Guard
 14262 | -6/Cetus           | Spotted Cetus Guard
 14263 | -6/Cetus           | Destroyed Cetus Guard
 14264 | -6/Cetus           | Spotted Cetus Guard
 14266 | -6/Cetus           | Destroyed Cetus Guard
 14274 | -6/Cetus           | Allies destroyed Cetus Guard
 14277 | -6/Cetus           | Destroyed Cetus Guard
 14292 | -6/Cetus           | Discovered exit to Factory (range 15)
 14298 | -6/Cetus           | Met Revision 17
 14383 | -6/Cetus           | Identified exit to Archives
 14407 | -6/Cetus           | Entered Archives
 14407 | -6/Archives        | Accompanied by 7 allies (A7)
 14412 | -6/Archives        | Received a hacking code to weaken MAIN.C
 14482 | -6/Archives        | Discovered new exit (range 15)
 14612 | -6/Archives        | Discovered exit to Factory (range 15)
 14649 | -6/Archives        | Discovered new exit (range 18)
 14867 | -6/Archives        | Identified exit to Hub_04(d)
 16000 | -6/Archives        | Entered Hub_04(d)
 16000 | -6/Hub_04(d)       | Accompanied by 6 allies
 16046 | -6/Hub_04(d)       | Discovered exit to Factory (range 13)
 16198 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 16198 | -6/Hub_04(d)       | Discovered exit to Factory (range 13)
 16548 | -6/Hub_04(d)       | Garrison activated, responded to threat
 16633 | -6/Hub_04(d)       | Lost 3 allies
 16700 | -6/Hub_04(d)       | First assault squad dispatched
 16752 | -6/Hub_04(d)       | Disrupted transfer network
 16807 | -6/Hub_04(d)       | Discovered exit to Factory (range 12)
 16839 | -6/Hub_04(d)       | Network Hub disabled
 16842 | -6/Hub_04(d)       | Network Hub disabled
 16844 | -6/Hub_04(d)       | Spotted B-75 Beast
 16860 | -6/Hub_04(d)       | Core integrity fell below 50%
 16865 | -6/Hub_04(d)       | Entered Factory
 16865 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 17094 | -5/Factory         | Identified exit to Upper Caves
 17159 | -5/Factory         | Loaded intel: 8 recycling unit locations
 17165 | -5/Factory         | First assault squad dispatched
 17431 | -5/Factory         | Destroyed 10 combat bots
 17574 | -5/Factory         | Destroyed 10 combat bots
 17634 | -5/Factory         | Repaired Lrn. Missile Launcher
 17920 | -5/Factory         | Lost 4 parts (1p2n1w)
 18136 | -5/Factory         | Entered Upper Caves
 18137 | -5/Upper Caves     | Identified exit to Upper Caves
 18138 | -5/Upper Caves     | UFD Scientist delivered a prototype
 18174 | -5/Upper Caves     | Found Prototype Protection
 18175 | -5/Upper Caves     | Identified Enh. Scrap Shield
 18264 | -5/Upper Caves     | Learned 12 Factory zone layouts
 18281 | -5/Upper Caves     | Learned location of 1 exit from Factory
 19291 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 20003 | -5/Upper Caves     | Spotted B-75 Beast
 20071 | -5/Upper Caves     | Entered another Upper Caves area
 20072 | -5/Upper Caves     | Identified exit to Warlord
 20073 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 20163 | -5/Upper Caves     | Encountered a Warlord checkpoint
 20575 | -5/Upper Caves     | Discovered new exit (range 12)
 20828 | -5/Upper Caves     | Learned Factory emergency access door positions
 21474 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 21798 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 21885 | -5/Upper Caves     | Learned Extension trap positions
 21885 | -5/Upper Caves     | Learned Armory stockpile data
 21885 | -5/Upper Caves     | Learned Factory security intel
 21885 | -5/Upper Caves     | Learned Research terminal intel
 21885 | -5/Upper Caves     | Learned Extension garrison access intel
 22119 | -5/Upper Caves     | Learned location of Armory (-4)
 22119 | -5/Upper Caves     | Learned Factory emergency access door positions
 22119 | -5/Upper Caves     | Learned Armory stockpile data
 22119 | -5/Upper Caves     | Learned Extension security intel
 22119 | -5/Upper Caves     | Learned Factory garrison access intel
 22122 | -5/Upper Caves     | A Commander dispatched an escort
 22579 | -5/Upper Caves     | Entered Warlord
 22579 | -5/Warlord         | Accompanied by 2 allies
 22580 | -5/Warlord         | Commander's escort returned to base
 22580 | -5/Warlord         | Commander's escort returned to base
 22659 | -5/Warlord         | System corruption cleaned by Quarantine Array
 22899 | -5/Warlord         | Learned Armory fabricator intel
 22899 | -5/Warlord         | Learned Armory scanalyzer intel
 22899 | -5/Warlord         | Learned Research repair station intel
 22900 | -5/Warlord         | Learned 4 Armory zone layouts
 22900 | -5/Warlord         | Learned 4 Testing zone layouts
 22902 | -5/Warlord         | Learned Armory stockpile data
 23003 | -5/Warlord         | Build established: Derelict-Skirmisher
 23325 | -5/Warlord         | Found Prototype Reactor
 23325 | -5/Warlord         | Identified Vortex Chain Reactor
 23333 | -5/Warlord         | Found Prototype Device
 23333 | -5/Warlord         | Identified Exp. Phase Shifter
 23352 | -5/Warlord         | Found Prototype Processor
 23352 | -5/Warlord         | Identified Exp. Armor Integrity Analyzer
 23356 | -5/Warlord         | Found Prototype Device
 23356 | -5/Warlord         | Identified System Purifier
 23495 | -5/Warlord         | Warlord's base attacked by MAIN.C
 23559 | -5/Warlord         | Found Prototype Energy Gun
 23561 | -5/Warlord         | Found Prototype Energy Gun
 23569 | -5/Warlord         | Found Prototype Energy Gun
 23572 | -5/Warlord         | Found Prototype Energy Gun
 23610 | -5/Warlord         | Build established: Scavenger-Tank
 23674 | -5/Warlord         | Rebuked by Warlord
 23762 | -5/Warlord         | Spotted B-86 Titan
 23768 | -5/Warlord         | Spotted B-75 Beast
 23771 | -5/Warlord         | Spotted B-86 Titan
 23797 | -5/Warlord         | Found Prototype Ballistic Cannon
 23797 | -5/Warlord         | Identified Hvy. Autocannon
 23845 | -5/Warlord         | Warlord forces counterattacked
 23857 | -5/Warlord         | Spotted B-86 Titan
 23864 | -5/Warlord         | Spotted Striker
 23872 | -5/Warlord         | Spotted B-75 Beast
 23897 | -5/Warlord         | Lost 4 allies
 23972 | -5/Warlord         | Lost 4 allies
 23984 | -5/Warlord         | Spotted Executioner
 24014 | -5/Warlord         | Spotted Executioner
 24020 | -5/Warlord         | Spotted Executioner
 24124 | -5/Warlord         | Lost 18 allies
 24166 | -5/Warlord         | Spotted Striker
 24166 | -5/Warlord         | Spotted Striker
 24170 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 24183 | -5/Warlord         | Destroyed Striker
 24315 | -5/Warlord         | P-80 Master assimilated allied VA-HM2(g)
 24336 | -5/Warlord         | Discovered new exit (range 15)
 24382 | -5/Warlord         | Lost 4 allies
 24418 | -5/Warlord         | Entered Proximity Caves
 24419 | -4/Proximity Caves | Identified exit to Factory
 24568 | -4/Proximity Caves | Build established: Scavenger-Mutant
 25033 | -4/Proximity Caves | Build established: Scavenger-Tank
 25306 | -4/Proximity Caves | Learned 8 Research zone layouts
 25896 | -4/Proximity Caves | Entered Factory
 25896 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 25896 | -4/Factory         | Identified Vortex Shotgun (x2)
 25897 | -4/Factory         | Identified exit to Armory
 25898 | -4/Factory         | Identified exit to Research
 25898 | -4/Factory         | Identified Vortex Rifle (x2)
 25902 | -4/Factory         | Loaded intel: 4 garrison access locations
 25954 | -4/Factory         | Identified exit to Upper Caves
 26148 | -4/Factory         | Loaded intel: 8 recycling unit locations
 26350 | -4/Factory         | Entered Upper Caves
 27034 | -4/Upper Caves     | Discovered new exit (range 4)
 27266 | -4/Upper Caves     | Learned Research stockpile data
 27501 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 27981 | -4/Upper Caves     | Entered another Upper Caves area
 27997 | -4/Upper Caves     | Discovered exit to Research (range 8)
 28160 | -4/Upper Caves     | Crushed by falling debris
 28529 | -4/Upper Caves     | Encountered a Warlord checkpoint
 28891 | -4/Upper Caves     | Spotted B-86 Titan
 28916 | -4/Upper Caves     | Destroyed B-86 Titan
 28968 | -4/Upper Caves     | Learned Research emergency access door positions
 29453 | -4/Upper Caves     | Discovered new exit (range 5)
 30456 | -4/Upper Caves     | Entered Zhirov
 30456 | -4/Zhirov          | Discovered new exit (range 3)
 30488 | -4/Zhirov          | Met Zhirov
 30542 | -4/Zhirov          | Learned location of Quarantine (-3)
 30542 | -4/Zhirov          | Learned location of Testing (-2)
 30542 | -4/Zhirov          | Learned location of Command (-1)
 30552 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 30582 | -4/Zhirov          | Found Alien Artifact
 30582 | -4/Zhirov          | Identified Integrated Reactor
 30582 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 30788 | -4/Zhirov          | Build established: Scavenger-Mutant
 30947 | -4/Zhirov          | Found Alien Artifact
 31038 | -4/Zhirov          | Entered Proximity Caves
 31142 | -3/Proximity Caves | Spotted B-86 Titan
 31176 | -3/Proximity Caves | Destroyed B-86 Titan
 31309 | -3/Proximity Caves | Build established: Scavenger-Tank
 32332 | -3/Proximity Caves | Discovered exit to Research (range 10)
 33479 | -3/Proximity Caves | Entered Research
 33479 | -3/Research        | Evolved 2 slots: Utility x2
 33480 | -3/Research        | Identified exit to Quarantine
 33481 | -3/Research        | Identified exit to Research
 33486 | -3/Research        | Loaded intel: 24 terminal locations
 33487 | -3/Research        | Loaded intel: 4 repair station locations
 33679 | -3/Research        | Revision forces began assault on 0b10
 33757 | -3/Research        | Loaded intel: 5 recycling unit locations
 33771 | -3/Research        | Met up with Revision 17++
 33799 | -3/Research        | Identified Transdimensional Reconstructor
 33878 | -3/Research        | Build established: Hacker-Tank
 33902 | -3/Research        | Found Gamma Bomb Array
 34133 | -3/Research        | Fabricated Assault Drone Bay (x1)
 34179 | -3/Research        | Research terminal network offline
 34262 | -3/Research        | Spotted Striker
 34263 | -3/Research        | Lost 4 allies
 34414 | -3/Research        | Entered Quarantine
 34514 | -3/Quarantine      | Found Alien Artifact
 34514 | -3/Quarantine      | Identified Phase Redirector
 34556 | -3/Quarantine      | Found Alien Artifact
 34556 | -3/Quarantine      | Identified Phase Armor
 34624 | -3/Quarantine      | Spotted Alpha 7
 34640 | -3/Quarantine      | Destroyed Alpha 7
 34855 | -3/Quarantine      | Found Alien Impact Weapon
 34859 | -3/Quarantine      | Identified Core Stripper
 35085 | -3/Quarantine      | Discovered exit to Research (range 17)
 35164 | -3/Quarantine      | First assault squad dispatched
 35195 | -3/Quarantine      | Destroyed 8 combat bots
 35222 | -3/Quarantine      | Lost 3 parts (1u2w)
 35536 | -3/Quarantine      | Found Alien Artifact
 35536 | -3/Quarantine      | Identified Core Reset Matrix
 35536 | -3/Quarantine      | Used Core Reset Matrix
 35540 | -3/Quarantine      | Detected hypermatrix surge
 35540 | -3/Quarantine      | Sensed 3 artifacts in vicinity
 35665 | -3/Quarantine      | Found Sigix Terminator
 35689 | -3/Quarantine      | Met incapacitated Sigix Warrior
 35689 | -3/Quarantine      | Lockdown squad dispatched
 35694 | -3/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 35697 | -3/Quarantine      | Unlocked Sigix quarantine chamber
 35703 | -3/Quarantine      | Found Sigix Containment Pod
 35771 | -3/Quarantine      | Spotted Lightning
 35772 | -3/Quarantine      | Spotted Lightning
 35773 | -3/Quarantine      | Spotted Lightning
 35775 | -3/Quarantine      | Warped through subspace
 35887 | -3/Quarantine      | Found Sigix Broadsword
 35896 | -3/Quarantine      | System corruption reached 10%
 36046 | -3/Quarantine      | Scanned by Researcher
 36065 | -3/Quarantine      | Attached Flightbrick, gained temporary slots: Utility x3
 36092 | -3/Quarantine      | Lost 4 parts (1p1n1u1w)
 36098 | -3/Quarantine      | System corruption reached 30%
 36181 | -3/Quarantine      | Discovered exit to Research (range 10)
 36198 | -3/Quarantine      | Entered Research
 36198 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 36228 | -2/Research        | Found Gamma Bomb Array
 36264 | -2/Research        | Spotted B-90 Cyclops
 36346 | -2/Research        | Discovered new exit (range 19)
 36363 | -2/Research        | Found Unknown Device
 36363 | -2/Research        | Identified Quantum Capacitor
 36374 | -2/Research        | Identified exit to Access
 36438 | -2/Research        | Lost 3 parts (1n1u1w)
 36448 | -2/Research        | First assault squad dispatched
 36571 | -2/Research        | Scrapoids reinforcements arrived?
 36715 | -2/Research        | Spotted B-90 Cyclops
 36781 | -2/Research        | Found Quantum Capacitor
 36798 | -2/Research        | Found Unknown Device
 36798 | -2/Research        | Identified Heavy Servo Lattice
 36821 | -2/Research        | Found Prototype Processor
 36821 | -2/Research        | Identified Exp. Signal Interpreter
 36845 | -2/Research        | Found Prototype Device
 36845 | -2/Research        | Identified Exp. Shield Generator
 36891 | -2/Research        | Garrison activated, responded to threat
 36913 | -2/Research        | Spotted B-90 Cyclops
 36923 | -2/Research        | Core integrity fell below 50%
 36927 | -2/Research        | Emitted hypermatrix ping
 36929 | -2/Research        | Core integrity fell below 20%
 36932 | -2/Research        | Assembled emerged from beneath the floor
 36932 | -2/Research        | Destroyed by G-73 Enforcer with Heavy Laser

 Last Messages 
---------------
36916_ Dropped Coolant Network.
36916_ Adv. Corruption Screen destroyed.
36916_ Dropped Quantum Capacitor.
36917_ Dropped Med. Storage Unit.
36917_ Dropped Exp. Field Recycling Unit.
36918_ Acquired Hcp. Storage Unit.
36918_ ALERT: Garrison Access compromised, dispatching multiple assault carriers.
36918_ Garrison Access disabled.
36918_ Unknown Hackware tumbles out of Garrison Access. <x2>
36919_ Cld. Field Propulsion Drive destroyed.
36920_ Electron Diverter destroyed.
36920_ P-80 Master resets S-43 Plague, system corruption cleaned.
36924_ Critical hit (Burn: +37).
36925_ P-80 Master resets P-80 Master, system corruption cleaned.
36927_ Emitted hypermatrix ping.
36930_ Enh. Nova Cannon destroyed.
36930_ P-80 Master resets G-73 Enforcer, system corruption cleaned.
36932_ Assembled emerge from beneath the floor.
36932_ as-52015 sneak attacks.
36932_ P-80 Master destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           139
Coolant Potential          65
Energy Generation          83
Energy Capacity            1200
Matter Stores              300
Matter Capacity            800
Sight Range                22
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       410
ECM Strength               1
Jamming Range              14
Base Temperature (-)       200
Corruption Containment     12
Corruption Block           20
Armor Coverage             1600
Resistance: KI             20
Resistance: TH             15
Utility Shielding          90
Phase Shifting             20
Evasion (%)                80
Targeting Accuracy         8
Melee Accuracy             5
Core Analysis              6
Armor Integrity Analysis   50
Recoil Reduction           6
Offensive Hacking          28
Defensive Hacking          10

 Item Schematics 
-----------------
           Adv. Myomer Leg | -3/Quarantine | Archive
 Exp. Field Recycling Unit | -3/Quarantine | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
 Assault Drone Bay | x1 | -3/Research 

 Repaired
----------
 Lrn. Missile Launcher | 11% | -5/Factory 

 Alien Tech Used 
-----------------
Integrated Reactor
Phase Redirector
Phase Armor
Core Stripper
Core Reset Matrix
Transdimensional Reconstructor
Sigix Broadsword
Sigix Terminator

 Achievements 
--------------
Speed Demon

 Challenges 
------------
None

 Game 
------
Seed              CoilSingularityEdition
  Manual?         0
Play Time         05:57:00
  Cumulative      263.8 hours
  Start           2025.05.20 @ 21:22:56
  End             2025.05.21 @ 22:21:23
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          120
  Rogue           120
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/0/0/1/0/0/0/0/0
Lore%             65
Gallery%          73
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: e0f1df7a-6766-42e9-857c-021613ad9c74