Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 16:16:48 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (448) 2240 Value Destroyed (21351) 21351 Prototype IDs (128) 2560 Alien Tech Used (4) 800 Bonus (21786) 21786 TOTAL SCORE: 59137 Bonus ------- High Alert Combat Kills 7865 Follower Combat Kills 630 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 1500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -909 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 621/1700 System Corruption 0% Temperature Cool (0) Movement Treading (147) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Experimental Cooling System Zionite Biocell Advanced Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Experimental Phase Shifter Light Regenerative Plating System Purifier Matter Drive > --- WEAPON (5) ------- Enhanced Gamma Rifle Heavy Quantum Rifle Cooled Nova Cannon > --- INVENTORY (9) ---- GOLEM Unit Subatomic Replicator SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Zionite Biocell Advanced Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Experimental Phase Shifter Light Regenerative Plating System Purifier Matter Drive > --- WEAPON ----------- Enhanced Gamma Rifle Heavy Quantum Rifle Cooled Nova Cannon Sigix Terminator > --- INVENTORY -------- GOLEM Unit Subatomic Replicator SGEMP Prototype Sigix Containment Pod [Rating: 238] Favorites ----------- Power Light Neutrino Core Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Salvage Targeting Computer Device Experimental Heat Sink Storage Zionite Biocell Processor Makeshift Salvage Targeting Computer Hackware System Mapper Protection Light Regenerative Plating Artifact Matter Drive Weapon Storm Laser Energy Gun Storm Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Experimental Stasis Projector Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 20 | 3 1 . 1 . 4 2 1 . . 2 . . 2 . . . . . . . . . . 1 . . . . . 2 . 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | 1 1 . . . 3 2 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . Weapon 4 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 258 | 7 3 . 13 2 21 7 1 1 . 3 6 2 30 4 2 7 24 . 7 . . 10 . 4 . . 10 . 9 47 26 12 Power 14 | 1 . . 1 . 3 . . . . 1 . . . 1 . . 2 . . . . 2 . . . . 1 . . 2 . . Engine 3 | 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . 2 . . . . 2 . . . . 1 . . 2 . . Propulsion 30 | 2 . . 1 1 2 1 . . . . 2 . 2 . 1 . 4 . . . . 2 . . . . 4 . . 5 3 . Treads 10 | 1 . . . . 2 . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 3 . Leg 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Wheel 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 3 . . 4 . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 117 | 2 3 . 4 . 4 6 1 . . 2 2 1 12 3 . 4 9 . 3 . . 6 . 2 . . 5 . 3 21 14 10 Device 73 | 1 2 . 3 . 3 5 1 . . 1 2 1 7 1 . 2 4 . . . . 4 . 2 . . 3 . 3 10 12 6 Storage 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Processor 10 | 1 . . 1 . 1 1 . . . . . . 2 . . 1 . . 2 . . . . . . . 1 . . . . . Hackware 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 27 | . . . . . . . . . . 1 . . 2 2 . 1 4 . 1 . . 2 . . . . 1 . . 9 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 97 | 2 . . 7 1 12 . . 1 . . 2 1 16 . 1 3 9 . 4 . . . . 2 . . . . 6 19 9 2 Energy Gun 49 | 2 . . 3 1 8 . . . . . 1 . 4 . . 2 9 . 3 . . . . 1 . . . . 3 9 2 1 Energy Cannon 15 | . . . . . 2 . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . 5 4 . Ballistic Gun 14 | . . . 1 . 1 . . 1 . . 1 1 4 . . . . . . . . . . . . . . . . 3 2 . Ballistic Cannon 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . . Launcher 8 | . . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . . 4 . . . . . 1 . 4 . . 2 10 . . . . 5 . . . . 7 . 1 16 5 3 Parts Lost 8 | . . . . . . . . . . . 1 3 2 . . . 1 . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . 1 2 1 . . . 1 . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 97 100 91 100 99 99 99 100 100 94 98 90 95 94 95 87 84 85 85 85 85 84 85 85 85 85 81 80 79 79 80 80 Engine 3 | . 13 12 9 . 6 6 6 6 6 5 5 5 5 5 5 5 1 . . . . . . . . . . . . . . . Core 2 | . . . 1 11 8 6 6 6 6 5 5 5 5 3 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 5 5 8 10 10 10 10 10 10 9 9 9 5 4 4 4 4 4 Treads 6 | . 13 12 5 . 4 6 6 6 6 5 8 8 9 10 12 15 2 . . . . . . . . . . . . . 7 8 Wheel 3 | . 13 12 11 11 7 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 12 15 15 15 15 15 15 14 14 14 14 14 14 13 . . Device 25 | . 25 25 27 22 30 34 33 37 37 34 33 30 27 20 20 18 18 20 20 20 20 21 20 23 23 23 23 23 22 20 23 25 Storage 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 Processor 17 | . 1 . 2 11 11 16 19 18 18 16 16 16 20 20 20 21 25 25 25 25 25 25 25 23 23 23 23 23 23 20 17 14 Hackware 1 | . 1 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Protection 3 | . . . . . . . . . . . 5 3 3 9 10 9 6 5 5 5 5 3 5 4 4 4 3 4 4 3 4 3 Energy Gun 7 | . 26 25 13 22 9 13 12 9 6 5 8 9 5 5 5 4 4 5 5 5 5 5 5 4 4 4 4 4 3 3 3 6 Energy Cannon 3 | . . . . . 7 6 6 6 6 5 2 . 2 5 5 2 . . . . . . . . . . . . . 1 7 8 Ballistic Gun 1 | . . . . . . . . 2 6 5 5 4 4 5 5 2 . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . 6 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 10 11 11 25 23 44 49 47 47 46 59 59 56 76 83 84 84 75 50 50 50 50 52 50 52 52 52 68 68 70 94 108 117 Greatest Support 170 | 25 15 15 35 15 15 15 15 15 15 15 15 15 33 15 91 91 91 83 83 83 83 83 83 83 83 83 83 81 81 98 170 170 Greatest Overweight (x) 8 | . . . 2 1 2 3 3 3 3 3 3 3 5 5 5 . 1 . . . . 3 . . . . 8 . . 7 1 . Average Overweight (x) 1 | . . . . 1 1 2 3 3 3 3 3 2 3 4 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 8 9 Average Capacity 4 | 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 8 Most Carried 9 | 1 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 8 9 Average Carried 4 | . 2 3 2 3 2 3 3 3 4 3 4 3 3 2 3 3 4 5 5 6 6 5 6 5 6 6 6 7 6 6 7 8 Final Capacity 9 | 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 8 9 Final Carried 8 | 1 3 3 3 3 4 4 3 4 4 4 4 4 3 3 3 5 5 5 6 6 6 6 6 6 6 6 7 7 7 7 8 7 Class Distribution -------------------- 18% | Scavenger-Mutant 17% | Scavenger-Sprinter 16% | Scavenger-Skirmisher 16% | Scavenger-Gunner 11% | Hacker-Mutant 6% | Hacker-Skirmisher 5% | Scavenger-Assassin 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Skirmisher | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 4200 | 270 40 15 204 22 190 90 3 25 . 134 147 . 1196 148 134 70 230 10 70 . . 110 . 40 . . 100 . 90 473 250 139 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20498 | 202 568 . 227 135 1619 1076 195 240 . 300 330 . 3907 440 1031 . 730 357 1255 . 30 340 . 168 . . . . 367 3181 1786 2014 Parts 1165 | 17 48 . 39 14 107 61 18 9 . 18 34 . 200 25 19 . 46 31 87 . 3 10 3 14 . . . . 27 174 66 95 Haulers Intercepted 13 | . 1 . . . 4 1 . . . . . . 4 . . . . . 1 . . . . . . . . . 1 1 . . Recyclers Shooed 10 | 1 . . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . 7 5 . 27 . . . 24 27 2 . 31 . . 3 5 3 . . . 34 10 . . . . Prevented 27 | . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . 20 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 349 | . 14 . 3 3 35 26 5 1 . 8 7 . 51 11 10 . 10 9 13 . . . 1 4 . . . . 3 48 45 42 Melee 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Guns 206 | . 10 . 1 3 17 20 2 1 . 3 6 . 37 7 4 . 7 9 13 . . . 1 3 . . . . 3 44 6 9 Cannons 78 | . . . . . 16 5 3 . . 5 1 . 10 3 6 . . . . . . . . . . . . . . . 17 12 AOE 47 | . 4 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 18 21 Classes Destroyed 30 | 3 5 . 3 1 2 2 1 1 . . . . 2 . . . 2 . . . 1 . . . . . . . . 3 2 2 Worker 24 | 1 2 . . 2 1 1 . . . . . . 12 . . . . . 1 . . . . . . . . . . . . 4 Builder 9 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tunneler 5 | 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . . . 4 1 . . . . . . 4 . . . . . 1 . . . . . . . . . 1 1 . . Recycler 8 | 1 . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 10 | . 3 . . . 1 1 . . . . 3 . . . . . . . 1 . . . . . . . . . . 1 . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . 3 . . . . . . . 3 . . . . . 3 . . . . . . . . . 2 1 . . Swarmer 60 | . 3 . . . 9 11 3 . . 3 . . 8 7 1 . . 5 . . . . 1 2 . . . . . 7 . . Grunt 139 | . 11 . . 2 17 8 . . . 2 2 . 24 4 6 . . 4 7 . . . . . . . . . . 22 12 18 Brawler 12 | . . . . 1 . 1 . . . 2 1 . 2 . . . . . . . . . . . . . . . . 3 . 2 Duelist 12 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . 2 . 3 Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 29 | . . . . . 9 4 . . . 1 . . 6 . 2 . . . 1 . . . . 2 . . . . 2 . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 22 | . . . . . . 1 . . . . 2 . 2 . . . . . 1 . . . . . . . . . 1 2 10 3 Programmer 35 | . . . . . . 1 . . . . 2 . 2 . . . . . 4 . . . . . . . . . . 5 6 15 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Master Thief 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 4 . 4 2 8 5 3 1 . 3 4 . 6 4 3 . 3 5 5 . . . 1 3 . . . . 2 12 9 12 Combat Bots Only 12 | . 3 . 2 2 7 4 3 1 . 3 3 . 5 4 3 . 3 5 4 . . . 1 3 . . . . 1 12 9 11 Max Kills in Single Turn 5 | 1 3 . 4 1 1 2 1 1 . 2 1 . 2 1 1 . 3 2 1 . 1 . 1 1 . . . . 1 2 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-HEX (-10/Exiles) 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Damage Taken 20882 | . 484 17 1334 122 992 1862 107 425 . 167 330 130 2604 668 597 . 1242 378 476 32 80 . 275 167 134 169 17 352 . 3324 1568 2829 Core 15526 | . 392 13 1102 97 781 1480 83 343 . 129 229 98 1927 406 359 . 835 301 342 25 68 . 207 123 91 129 13 274 . 2430 1174 2075 Absorbed by Shields 1622 | . . . . . 168 258 21 45 . 27 45 9 481 220 216 . 132 . . . . . . . . . . . . . . . Reduced by Siege Mode 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 49 Redirected to Core 13611 | . 295 13 820 82 681 1337 83 301 . 129 229 20 1621 312 347 . 758 232 306 25 42 . 188 123 68 76 13 250 . 2193 1089 1978 Core Remaining (%) 74 | 100 . . . 52 100 . . . . 61 . . . . . . . 87 . . . . 83 . . . . 67 . 42 . . Volleys Fired 1033 | 17 56 . 39 11 102 64 10 11 . 26 23 . 170 27 26 . 82 11 26 . 1 4 2 9 . . . . 11 166 70 69 Largest 4 | 2 2 . 1 2 3 3 3 3 . 3 3 . 3 3 3 . 1 1 1 . 1 1 1 1 . . . . 1 1 3 4 Hottest 430 | 90 90 . 40 90 199 199 199 199 . 152 152 . 200 200 200 . 250 250 250 . 250 250 250 250 . . . . 250 250 350 430 Shots Fired 2007 | 34 108 . 163 22 214 165 30 26 . 76 67 . 367 81 76 . 82 11 26 . 1 4 2 9 . . . . 11 166 123 143 Gun 1546 | 34 108 . 160 22 112 112 20 20 . 51 56 . 324 54 50 . 82 11 26 . 1 4 2 9 . . . . 11 160 43 74 Cannon 456 | . . . . . 102 53 10 6 . 25 11 . 43 27 25 . . . . . . . . . . . . . . 6 80 68 Launcher 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | . . . 4 . . . . 2 . 26 23 . 137 27 25 . . . . . . . . . . . . . . 1 . . Thermal 1292 | 17 52 . 124 11 112 112 20 18 . 25 23 . 191 54 50 . 23 11 26 . 1 4 2 9 . . . . 11 165 123 108 Explosive 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Electromagnetic 407 | 17 56 . 32 11 102 53 10 6 . 25 21 . 39 . . . . . . . . . . . . . . . . . . 35 Phasic 59 | . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . . . . . Robot Hit Streak 34 | 5 11 . 19 19 33 29 5 19 . 34 29 . 33 12 17 . 20 22 20 . . 8 4 20 . . . . 9 25 15 27 Robot Miss Streak 10 | 4 4 . 3 2 3 2 4 1 . 3 2 . 4 3 3 . 10 10 9 . . 3 2 8 . . . . 8 7 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Capacitor 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 154 2 . Autonomous 125 | . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1607 | 15 67 . 166 24 168 124 14 24 . 57 53 . 307 48 49 . 75 11 26 . . 4 2 9 . . . . 11 151 87 115 Core Hits 1037 | 7 33 . 55 9 70 63 8 6 . 25 21 . 150 18 22 . 57 21 55 . 2 11 2 11 . . . . 31 212 66 82 Critical Hits 32 | . . . 3 . . . . . . . . . 11 4 . . . . . . . . . . . . . . . . 9 5 Critical Kills 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 19 | . . . 1 . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . 7 4 Melee Attacks 125 | . . . 46 6 12 . . . . . . . 28 2 1 30 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . 42 6 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . 28 2 1 30 . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . 5 5 7 . . . . . . . 17 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77219 | 195 1114 . 3134 794 4575 2627 220 470 . 1022 965 . 9273 1154 1496 . 3645 851 1978 . 85 372 100 473 . . . . 836 9345 14087 18408 Guns 36087 | 195 874 . 1684 246 1721 1746 129 371 . 603 713 . 5716 719 764 . 3645 851 1900 . 85 372 100 473 . . . . 836 8800 1548 1996 Cannons 17190 | . . . . . 1758 565 91 99 . 419 252 . 886 387 582 . . . . . . . . . . . . . . 199 6331 5621 Explosions 18516 | . 240 . 450 . 260 316 . . . . . . 169 . . . . . . . . . . . . . . . . 82 6208 10791 Melee 5084 | . . . 1000 548 836 . . . . . . . 2502 48 150 . . . . . . . . . . . . . . . . . Ramming 342 | . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . 264 . . Kinetic 3256 | . . . 41 . . . . 45 . 253 268 . 2190 223 236 . . . . . . . . . . . . . . . . . Thermal 60778 | 76 516 . 1642 118 1981 1951 129 326 . 350 326 . 3972 883 1110 . 1863 851 1900 . 85 372 100 473 . . . . 836 9081 14087 17750 Explosive 436 | . . . 387 . . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . Electromagnetic 5541 | 119 598 . 64 128 1758 676 91 99 . 419 371 . 560 . . . . . . . . . . . . . . . . . . 658 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2384 | . . . 1000 548 836 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2700 | . . . . . . . . . . . . . 2502 48 150 . . . . . . . . . . . . . . . . . Phasic 1782 | . . . . . . . . . . . . . . . . . 1782 . . . . . . . . . . . . . . . Highest Corruption 14 | . 3 3 3 . . 1 . . . . 1 14 14 . . . . . 1 1 1 1 1 . . . . . . 3 2 4 Average Corruption 3 | . 2 3 2 . . 1 . . . . 1 8 8 . . . . . 1 1 1 1 1 . . . . . . 2 1 2 Corruption Purged 43 | . . . 3 . . 1 . . . . 1 . 27 . . . . . . . . 1 . . . . . . . 1 3 6 Effects 120 | . 8 7 15 . . 2 . . . . . 5 72 . . . . . 2 . . 1 . . . . . . . 5 1 2 Message Errors 22 | . 3 2 3 . . . . . . . . 1 11 . . . . . 1 . . . . . . . . . . . 1 . Matter Fused 18 | . 1 3 3 . . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 9 | . 1 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . 1 Energy Discharges 8 | . . . 3 . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . 1 2 2 . . 1 . . . . . 1 8 . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Targeting Errors 34 | . 2 . 3 . . . . . . . . . 26 . . . . . 1 . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 5446 | . . . 66 146 273 19 . . . . . . 295 41 14 . . . 48 . . . . . . . . . . 297 997 3250 Projectiles 1782 | . . . . . 61 19 . . . . . . 19 41 14 . . . . . . . . . . . . . . 183 523 922 Explosions 2886 | . . . 66 . . . . . . . . . 18 . . . . . . . . . . . . . . . . . 474 2328 Melee 778 | . . . . 146 212 . . . . . . . 258 . . . . . 48 . . . . . . . . . . 114 . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1695 | . 55 . . . 104 264 . . . . . . 137 . . . . . 39 . . . . . . . . . . 131 28 937 Shots 13 | . 2 . . . 2 4 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 Rammed 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | 96 83 . 150 20 356 269 121 114 . 16 30 . 196 120 112 . 99 . . . . . . 190 . . . . 180 354 114 149 Average Temperature 64 | 42 25 . 90 10 68 78 55 43 . 6 11 . 86 24 46 . 59 . . . . . . 82 . . . . 32 93 37 58 Received Heat Transfer 3112 | . 180 9 . 72 335 275 . 77 . 16 56 . 537 90 210 . 349 78 111 12 12 . . 18 . 9 9 . . 432 99 126 Effects 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 Total Turns 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 81 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 26 Robots Corrupted 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . 3 . 7 2 . 1 . . 3 . 5 . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . Robots Melted 14 | . . . 2 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 4 4 . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 4 4 . Parts Melted 184 | . . . 7 . 2 5 . 1 . . . . 12 3 7 . 13 4 20 . . 1 . 5 . . . . 13 78 9 4 Heat Transferred 61017 | 222 1114 . 2028 333 3469 3628 259 592 . 740 629 . 6310 1184 1443 . 2168 1225 2675 . 125 543 150 700 . . . . 1225 11176 10072 9007 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen 4 | . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 4 . 1 . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 1876 | 30 368 195 . 143 557 818 . . . . 283 69 1227 . . . . . 854 . . . . 389 . . . . 242 1204 1554 1876 Average Influence 580 | 10 215 151 . 56 281 591 . . . . 188 60 478 . . . . . 314 . . . . 234 . . . . 128 730 1009 1465 Maximum Alert Level 5 | . 1 . . . 2 3 . . . . 1 . 4 . . . . . 3 . . . . 1 . . . . 1 4 4 5 Low Security (%) 27 | 100 37 100 . 100 43 . . . . . 70 100 17 . . . . . 67 . . . . 30 . . . . 94 6 . . Level 1 16 | . 62 . . . 21 15 . . . . 29 . 29 . . . . . 6 . . . . 69 . . . . 5 16 . . Level 2 17 | . . . . . 35 46 . . . . . . 31 . . . . . 15 . . . . . . . . . . 14 2 . Level 3 28 | . . . . . . 38 . . . . . . 17 . . . . . 11 . . . . . . . . . . 56 84 20 Level 4 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 6 12 38 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 . . . 4 5 . . . . 4 . 16 . 1 . . 1 7 . . . . 1 . . . . 1 15 2 16 Investigation 24 | . 3 . . . 2 1 . . . . 2 . 7 . . . . . 3 . . . . 1 . . . . 1 3 . 1 Extermination 13 | . . . . . . 2 . . . . 2 . 2 . . . . . 1 . . . . . . . . . . 2 . 4 Reinforcement 19 | . . . . . 2 1 . . . . . . 4 . . . . . 2 . . . . . . . . . . 2 2 6 Assault 16 | . . . . . . 1 . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . 6 . 5 Garrison 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 13 | . 2 . . . 1 . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 637 | . 23 2 27 6 63 33 6 1 . 17 7 6 74 13 15 . 12 20 29 3 3 . 9 12 2 9 17 17 5 92 62 52 Peak Tracking Total 15 | . 3 2 6 2 6 4 3 1 . 4 3 6 5 4 6 . 3 9 8 3 3 . 6 5 2 9 10 10 1 15 10 9 Tactical Retreats 46 | . 2 . 6 1 9 1 1 . . . . . 4 . 1 . 1 1 2 . 1 . 2 2 . 1 1 1 . 2 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 13 | . 1 . . . 1 4 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 9 9 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 50 | . . . 8 . 3 11 . . . . 3 . 2 . . . 2 . . . 1 . . . . . . . . 7 3 10 Max in Single Turn 3 | . . . 2 . 1 3 . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . 1 1 1 Garrison Access 8 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 113 | . 10 . 2 1 11 9 . . 4 . 6 . 17 . . 1 . . 11 . . 9 . 1 . . 5 . 5 8 2 11 Terminals 53 | . 8 . . 1 8 3 . . . . 3 . 9 . . . . . 6 . . . . . . . . . 1 3 1 10 Fabricators 8 | . . . . . . 1 . . . . 1 . 2 . . . . . 3 . . . . . . . . . 1 . . . Repair Stations 7 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 1 Recycling Units 6 | . 2 . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . 2 3 . . Garrison Access 8 | . . . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . 1 1 . Total Hacks 391 | . 35 . 2 2 52 24 . . 28 . 20 . 50 . . 6 . . 40 . . 48 . 3 . . 11 . 11 22 5 32 Successful 269 | . 24 . 2 2 29 16 . . 28 . 10 . 26 . . 6 . . 23 . . 48 . 1 . . 11 . 5 13 5 20 Failed 121 | . 10 . . . 23 8 . . . . 10 . 24 . . . . . 17 . . . . 2 . . . . 6 9 . 12 Catastrophic 14 | . . . . . . 1 . . . . 2 . 5 . . . . . 4 . . . . . . . . . . 2 . . Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 21 . 1 3 16 2 . . . . 11 . 7 . . . . . 15 . . . . 1 . . 2 . 1 5 2 22 Terminals 181 | . 31 . . 2 34 11 . . . . 12 . 28 . . . . . 20 . . . . . . . . . 2 6 4 31 Fabricators 27 | . . . . . . 3 . . . . 3 . 5 . . . . . 14 . . . . . . . . . 2 . . . Repair Stations 14 | . . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . 1 3 . 1 Recycling Units 20 | . 4 . . . 11 . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 36 | . . . . . 7 5 . . . . 2 . 6 . . . . . . . . . . . . . . . 6 10 . . Garrison Access 18 | . . . . . . 1 . . . . 3 . 3 . . . . . 4 . . . . 3 . . . . . 3 1 . Terminal Hacks 163 | . 12 . 2 2 13 4 . . 28 . 5 . 13 . . 6 . . 4 . . 48 . . . . 11 . 1 2 3 9 Record 58 | . . . 1 . . . . . 11 . . . . . . . . . . . . 36 . . . . 9 . . . . 1 Part Schematic 21 | . . . . . . . . . 8 . . . 2 . . 6 . . . . . 4 . . . . . . . 1 . . Robot Schematic 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 11 | . 1 . . 2 1 1 . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 17 | . 2 . . . 2 1 . . 3 . . . 4 . . . . . . . . 4 . . . . . . . . . 1 Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 11 | . 3 . . . 1 1 . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 8 | . 4 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . 2 . 1 . . . . . 11 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 1 . 1 . . . . . 4 . . . . . . . . . . . . . Build 7 | . . . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Scan Component 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 . . . 3 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Report Inventory 6 | . 2 . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 5 5 . . . . 2 . 4 . . . . . . . . . . . . . . . 3 5 . . Insert Component 12 | . . . . . 2 2 . . . . 1 . 2 . . . . . . . . . . . . . . . 2 3 . . Analyze 12 | . . . . . 3 3 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 2 . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 1 . Unauthorized Hacks 46 | . 10 . . . 8 2 . . . . 1 . 3 . . . . . 6 . . . . 1 . . . . 1 2 1 11 Terminals 35 | . 8 . . . 8 2 . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 1 10 Track 16 | . 3 . . . 4 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 4 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 4 . . . 2 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Report 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Mechanics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 4 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Used 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 73 | . 6 . . 1 11 6 . . . . 5 . 14 . . . . . 9 . . . . 1 . . . . 4 7 1 8 Full Trace Events 18 | . 3 . . . 1 . . . . . 2 . 5 . . . . . 3 . . . . . . . . . 1 3 . . Feedback Events 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 2 2 . . 8 . 1 . 4 . . 6 . . . . . 4 . . . . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Matter 1093 | . . . . . . . . . . . 318 . . . . . . . 775 . . . . . . . . . . . . . Time 566 | . . . . . . . . . . . 169 . . . . . . . 397 . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Time 224 | . . . . . . 162 . . . . . . 28 . . . . . . . . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 2 . . . . 1 . 2 . . . . . . . . . . . . . . . 2 1 . . Part Schematics Acquired 7 | . . . . . 2 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 14 | . . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 8 Largest Group 8 | . . 1 . 2 2 1 . . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . 8 Highest-Rated Group 112 | . . 31 . 41 41 10 . . . 94 94 . . . 20 20 20 . . . . . . . . . . . . . . 112 Highest-Rated Ally 94 | . . 31 . 31 31 10 . . . 94 94 . . . 20 20 20 . . . . . . . . . . . . . . 15 Total Orders 8 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . 2 2 . GOTO 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . Ally Attacks 121 | . . 10 . 1 11 . . . . 40 . . . . 3 . 1 . . . . . . . . . . . . . . 55 Total Damage 2943 | . . 210 . 21 124 . . . . 1291 . . . . 35 . 51 . . . . . . . . . . . . . . 1211 Kills 19 | . . 2 . 1 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 11 | . 1 . . 2 1 1 . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . 1 1 . . . . . 1 2 2 . 2 . 1 1 . 2 . 1 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 23458 | 126 698 354 1261 542 1560 1646 427 260 102 483 660 128 2803 488 646 1882 2318 123 812 49 85 119 71 168 49 65 603 69 208 1089 2465 1099 Spaces Moved 19188 | 75 556 336 1113 441 1067 1052 365 210 93 326 409 116 1607 284 352 1105 1499 251 999 187 307 230 233 413 186 248 943 288 427 1221 1705 544 Core 30 | 5 . . 23 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Treads 3368 | 7 . . 6 . . . . . . . . . 41 . 173 1105 195 . . . . . . . . . . . . . 1297 544 Legs 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8126 | 63 556 336 1063 441 1067 1052 365 210 93 326 409 116 1566 284 179 . . . . . . . . . . . . . . . . . Hover 7642 | . . . . . . . . . . . . . . . . . 1304 251 999 187 307 229 233 413 186 248 942 288 427 1220 408 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fastest Speed 19 | 50 80 80 80 90 90 100 110 110 110 110 110 100 100 120 130 160 26 26 26 26 26 26 26 26 26 26 24 24 24 19 22 147 Average Speed 83 | 85 80 80 87 90 98 108 110 110 110 110 110 106 119 127 144 160 49 26 26 26 26 26 26 26 26 26 59 24 24 34 115 147 Slowest Speed 425 | 160 80 80 160 90 100 110 110 110 110 110 110 110 180 130 160 160 160 26 26 26 26 227 26 26 26 26 425 24 24 375 147 147 Overloaded Moves 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 91 73 91 81 84 30 65 45 71 56 13 82 52 45 51 85 82 53 28 45 69 62 59 20 41 46 92 62 16 93 25 63 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 14 | . 2 . 1 1 . . . . 1 . . . 1 . . 2 . . . 1 . 3 1 . 1 . . . . . . . Known Exits Taken 27 | . 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 1 . . 3 1 . 3 . . . 3 2 2 . 1 . 3 1 . 1 . . 1 . . . . . . Spaces Dug 27 | . . . . . 2 . . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 20 . Terrain Destroyed 1412 | . 13 . 15 . 11 36 . . . 4 . . 55 12 26 3 . . . . . . . . . . . . . 19 183 1035 Melee 6 | . . . . . 2 . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Projectile 78 | . . . 5 . . . . . . 4 . . 13 11 8 . . . . . . . . . . . . . . 6 21 10 AOE 1328 | . 13 . 10 . 9 36 . . . . . . 42 . 18 . . . . . . . . . . . . . . 13 162 1025 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 25036 | 99 701 420 1320 558 1430 1469 376 224 92 413 585 120 2246 350 432 1161 2948 274 1471 186 308 273 236 454 185 247 988 287 511 1804 2109 759 Wait 3345 | . 55 85 68 79 117 298 1 . . 25 121 1 256 16 10 7 1262 1 414 . . 6 . 15 . . 10 . 34 219 176 69 Move 19157 | 74 555 335 1112 440 1066 1051 364 209 92 325 409 115 1606 283 351 1104 1498 250 998 186 306 229 232 412 185 247 942 287 426 1220 1704 544 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 77 | 1 4 . 9 . 6 3 . 2 . 1 . 1 9 2 3 4 7 . 1 . . 2 . 1 . . 3 . . 8 5 5 Fast Attach 177 | 7 2 . 6 1 14 3 . . . 1 3 2 21 2 1 4 15 . 5 . . 9 . 3 . . 9 . 9 38 17 5 Attach 37 | . . . 5 . 4 1 1 . . 1 . . 3 1 . 1 3 . . . . . . 1 . . . . . 9 1 6 Detach 18 | . . . 3 . 2 . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 5 1 1 Swap 46 | . 1 . 2 1 3 3 . 1 . 1 3 . 6 1 1 2 6 . 2 . . 2 . . . . 1 . . . 8 2 Drop 218 | . 4 . 15 2 16 3 . 1 . 1 2 1 23 2 3 9 23 . 5 . . 10 . 3 . . 12 . 10 40 22 11 Fire 1033 | 17 56 . 39 11 102 64 10 11 . 26 23 . 170 27 26 . 82 11 26 . 1 4 2 9 . . . . 11 166 70 69 Melee 125 | . . . 46 6 12 . . . . . . . 28 2 1 30 . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 773 | . 24 . 15 18 88 43 . . . 32 24 . 114 14 19 . 50 12 19 . 1 11 2 10 . . 11 . 19 95 105 47 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 17) 127 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 17) 523 | -10/Materials | Central database locked down 540 | -10/Materials | Reached level 2 554 | -10/Materials | Upgraded with Utility slot (x1) 578 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Discovered new exit (range 17) 825 | -10/Materials | Entered Mines 857 | -10/Mines | Identified exit to Materials 897 | -10/Mines | Received a Mining Laser from a helpful Derelict 1017 | -10/Mines | Build established: Hacker-Mutant 1029 | -10/Mines | Discovered exit to Materials (range 9) 1133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Discovered new exit (range 5) 1179 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Identified exit to Mines 1181 | -10/Exiles | Reached level 3 1200 | -10/Exiles | Met 8R-AWN 1213 | -10/Exiles | Met EX-HEX 1244 | -10/Exiles | Met EX-DEC 1249 | -10/Exiles | Learned location of Zion (-6) 1266 | -10/Exiles | Met EX-BIN 1330 | -10/Exiles | Aligned with FarCom system 1331 | -10/Exiles | Given EX-Vault access code 1349 | -10/Exiles | Opened EX-Vault 1353 | -10/Exiles | Upgraded with Weapon slot (x1) 1358 | -10/Exiles | Found AWS/Thermal 1378 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1621 | -10/Exiles | Found Cloak of Protection 1719 | -10/Exiles | Attacked by the Exiles 1726 | -10/Exiles | Destroyed EX-HEX 1752 | -10/Exiles | Core integrity fell below 50% 1780 | -10/Exiles | Core integrity fell below 20% 1812 | -10/Exiles | Destroyed 8R-AWN 1938 | -10/Exiles | Destroyed EX-DEC 2067 | -10/Exiles | Destroyed EX-BIN 2073 | -10/Exiles | Found System Purifier 2133 | -10/Exiles | Build established: Scavenger-Mutant 2172 | -10/Exiles | Found Deploy-a-Sentry 2440 | -10/Exiles | Stole two prototypes: Cloak of Protection, Deploy-a-Sentry 2440 | -10/Exiles | Entered Mines 2755 | -9/Mines | Discovered new exit (range 7) 2785 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2938 | -9/Mines | Discovered new exit (range 7) 2982 | -9/Mines | Entered Materials 2982 | -8/Materials | Accompanied by 2 allies 2984 | -8/Materials | Reached level 4 2984 | -8/Materials | Upgraded with Utility slot (x1) 2990 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3062 | -8/Materials | Reached level 5 3064 | -8/Materials | Upgraded with Power slot (x1) 3100 | -8/Materials | Core integrity fell below 50% 3372 | -8/Materials | Reached level 6 3388 | -8/Materials | Upgraded with Utility slot (x1) 3400 | -8/Materials | Discovered new exit (range 12) 3909 | -8/Materials | Reached level 7 3912 | -8/Materials | Upgraded with Utility slot (x1) 3995 | -8/Materials | Destroyed 7 combat bots 4281 | -8/Materials | Reached level 8 4370 | -8/Materials | Identified exit to Factory 4542 | -8/Materials | Entered Factory 4542 | -7/Factory | Accompanied by 1 ally 4544 | -7/Factory | Reached level 9 4546 | -7/Factory | Upgraded with Utility slot (x1) 4816 | -7/Factory | Reached level 10 4942 | -7/Factory | First assault squad dispatched 4945 | -7/Factory | Discovered new exit (range 11) 4976 | -7/Factory | Identified exit to Factory 5247 | -7/Factory | Reached level 11 5262 | -7/Factory | Upgraded with Utility slot (x1) 5533 | -7/Factory | Identified exit to Storage 5533 | -7/Factory | Identified exit to Lower Caves 5563 | -7/Factory | Build established: Scavenger-Skirmisher 5578 | -7/Factory | Crushed by falling debris 5587 | -7/Factory | Reached level 12 5680 | -7/Factory | Discovered exit to Factory (range 19) 5907 | -7/Factory | Repaired Broken System Purifier 5989 | -7/Factory | Core integrity fell below 50% 6098 | -7/Factory | Repaired Wheel 6188 | -7/Factory | Entered Lower Caves 6469 | -7/Lower Caves | Learned Factory garrison access intel 6519 | -7/Lower Caves | Spotted 57-1F8(f) 6519 | -7/Lower Caves | Spotted LC-S35(f) 6521 | -7/Lower Caves | Encountered a Master Thief 6521 | -7/Lower Caves | Encountered a Master Thief 6525 | -7/Lower Caves | Destroyed 57-1F8(f) 6530 | -7/Lower Caves | Destroyed LC-S35(f) 6577 | -7/Lower Caves | Reached level 13 6580 | -7/Lower Caves | Upgraded with Utility slot (x1) 6599 | -7/Lower Caves | Discovered new exit (range 16) 6614 | -7/Lower Caves | Identified exit to Lower Caves 6615 | -7/Lower Caves | Entered another Lower Caves area 6755 | -7/Lower Caves | Spotted B-75 Beast 6770 | -7/Lower Caves | Discovered new exit (range 21) 6788 | -7/Lower Caves | Core integrity fell below 20% 6793 | -7/Lower Caves | Destroyed B-75 Beast 6874 | -7/Lower Caves | Identified exit to Data Miner 6875 | -7/Lower Caves | Entered Data Miner 6875 | -7/Data Miner | Discovered new exit (range 6) 6891 | -7/Data Miner | Identified exit to Proximity Caves 6904 | -7/Data Miner | Met Data Miner 6928 | -7/Data Miner | Learned location of Section 7 (-2) 6928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6945 | -7/Data Miner | Received God Mode back door access code from Data Miner 6977 | -7/Data Miner | Entered Proximity Caves 6979 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6979 | -6/Proximity Caves | Reached level 14 6999 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 7122 | -6/Proximity Caves | Escorted by Enhanced Grunt 7138 | -6/Proximity Caves | Reached level 15 7367 | -6/Proximity Caves | Reached level 16 7375 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7378 | -6/Proximity Caves | Spotted 41-I9Z(f) 7379 | -6/Proximity Caves | Encountered a Master Thief 7381 | -6/Proximity Caves | Spotted Y1-1W1(f) 7382 | -6/Proximity Caves | Encountered a Master Thief 7386 | -6/Proximity Caves | Allies destroyed Y1-1W1(f) 7406 | -6/Proximity Caves | Allies destroyed 41-I9Z(f) 7421 | -6/Proximity Caves | Discovered exit to Factory (range 22) 7424 | -6/Proximity Caves | Spotted RU-TOX(f) 7425 | -6/Proximity Caves | Encountered a Master Thief 7427 | -6/Proximity Caves | Cloak of Protection stolen by Master Thief 7428 | -6/Proximity Caves | Allies destroyed RU-TOX(f) 7460 | -6/Proximity Caves | Entered Factory 7460 | -6/Factory | Accompanied by 1 ally 7461 | -6/Factory | Loaded intel: 4 garrison access locations 7462 | -6/Factory | Reached level 17 7519 | -6/Factory | Identified exit to Lower Caves 8120 | -6/Factory | Sucked down chute 8120 | -6/Factory | Entered Waste 8134 | -6/Waste | Spotted C-40 Crusher 8135 | -6/Waste | EMP discharged 8136 | -6/Waste | Spotted C-40 Crusher 8177 | -6/Waste | Spotted C-40 Crusher 8187 | -6/Waste | Spotted C-40 Crusher 8198 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8201 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8208 | -6/Waste | Spotted C-40 Crusher 8223 | -6/Waste | Discovered new exit (range 19) 8227 | -6/Waste | Spotted C-40 Crusher 8235 | -6/Waste | EMP discharged 8235 | -6/Waste | System corruption reached 10% 8236 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8247 | -6/Waste | Identified exit to Factory 8248 | -6/Waste | Entered Factory 8367 | -6/Factory | Reached level 18 8773 | -6/Factory | Incoming investigation squad redirected 8783 | -6/Factory | Repaired Broken Force Lance 8807 | -6/Factory | Build established: Scavenger-Mutant 9032 | -6/Factory | Discovered new exit (range 16) 9085 | -6/Factory | Identified exit to Factory 9169 | -6/Factory | Found Launcher Loader 9180 | -6/Factory | Upgraded with Utility slot (x1) 9181 | -6/Factory | Found Prototype Launcher 9182 | -6/Factory | Identified Scatter Rocket Array 9204 | -6/Factory | Incoming investigation squad redirected 9291 | -6/Factory | Garrison activated, responded to threat 9460 | -6/Factory | Reached level 19 9478 | -6/Factory | Garrison activated, responded to threat 9776 | -6/Factory | Upgraded with Weapon slot (x1) 9863 | -6/Factory | Incoming investigation squad redirected 10082 | -6/Factory | Spotted B-75 Beast 10159 | -6/Factory | Build established: Scavenger-Gunner 10348 | -6/Factory | First assault squad dispatched 11051 | -6/Factory | Entered Lower Caves 11053 | -6/Lower Caves | Reached level 20 11146 | -6/Lower Caves | Spotted DQ-BW7(f) 11146 | -6/Lower Caves | Spotted G2-94F(f) 11148 | -6/Lower Caves | Encountered a Master Thief 11148 | -6/Lower Caves | Encountered a Master Thief 11148 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 11151 | -6/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 11410 | -6/Lower Caves | Discovered new exit (range 10) 11426 | -6/Lower Caves | Build established: Scavenger-Assassin 11442 | -6/Lower Caves | Learned 8 Factory zone layouts 11497 | -6/Lower Caves | Found Alien Artifact 11538 | -6/Lower Caves | Identified exit to Lower Caves 11539 | -6/Lower Caves | Entered another Lower Caves area 11595 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11703 | -6/Lower Caves | Learned Factory security intel 11720 | -6/Lower Caves | Learned Factory terminal intel 11922 | -6/Lower Caves | Encountered a Warlord checkpoint 11943 | -6/Lower Caves | Discovered new exit (range 18) 11950 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12044 | -6/Lower Caves | Identified exit to Zion 12141 | -6/Lower Caves | Spotted N0-GCA(f) 12142 | -6/Lower Caves | Encountered a Master Thief 12143 | -6/Lower Caves | Alien Artifact stolen by Master Thief 12185 | -6/Lower Caves | Entered Zion 12185 | -6/Zion | Accompanied by 1 ally 12283 | -6/Zion | Received a hallucinogenic algorithm 12344 | -6/Zion | Discovered new exit (range 12) 12361 | -6/Zion | Identified exit to Proximity Caves 12452 | -6/Zion | Build established: Scavenger-Skirmisher 12963 | -6/Zion | Found Prototype Device 13064 | -6/Zion | Learned location of 1 exit from Factory 13094 | -6/Zion | Found Prototype Energy Gun 13094 | -6/Zion | Identified Storm Laser 13099 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13234 | -6/Zion | Discovered new exit (range 12) 13858 | -6/Zion | Build established: Scavenger-Gunner 14056 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14057 | -6/Zion | Identified exit to Deep Caves 14067 | -6/Zion | Entered Deep Caves 14067 | -6/Deep Caves | Accompanied by 1 ally 14349 | -6/Deep Caves | Attacked by Z-Imprinter 14380 | -6/Deep Caves | Core integrity fell below 50% 14393 | -6/Deep Caves | Destroyed Z-Imprinter 14414 | -6/Deep Caves | Found Prototype Protection 14414 | -6/Deep Caves | Identified Zio. Weapon Casing 14427 | -6/Deep Caves | Found Prototype Device 14427 | -6/Deep Caves | Identified Zio. Metafield Generator 14575 | -6/Deep Caves | Z-Facility disabled 14584 | -6/Deep Caves | Core integrity fell below 20% 14823 | -6/Deep Caves | Found Surveybot 24 Chip 14867 | -6/Deep Caves | Discovered new exit (range 6) 14868 | -6/Deep Caves | Identified exit to Proximity Caves 14931 | -6/Deep Caves | Exposed GOLEM chamber 15076 | -6/Deep Caves | Build established: Scavenger-Sprinter 15655 | -6/Deep Caves | Spotted as-69176 16355 | -6/Deep Caves | Found GOLEM Unit 16385 | -6/Deep Caves | Entered Proximity Caves 16387 | -5/Proximity Caves | Reached level 21 16478 | -5/Proximity Caves | Learned Factory emergency access door positions 16488 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16505 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16508 | -5/Proximity Caves | Entered Factory 16509 | -5/Factory | Identified exit to Upper Caves 16510 | -5/Factory | Reached level 22 16511 | -5/Factory | Identified exit to Factory 16514 | -5/Factory | Loaded intel: 20 terminal locations 16715 | -5/Factory | Fabricated Adv. Weapon Cycler? 16842 | -5/Factory | Fabricated Adv. Armor Integrity Analyzer? 16966 | -5/Factory | Incoming investigation squad redirected 17105 | -5/Factory | Local fabrication network quarantined 17108 | -5/Factory | First assault squad dispatched 17167 | -5/Factory | Fabricated Lgt. Regenerative Plating? 17208 | -5/Factory | Discovered exit to Factory (range 14) 17257 | -5/Factory | Incoming assault squad redirected 17320 | -5/Factory | Entered Upper Caves 17342 | -5/Upper Caves | Encountered a Warlord checkpoint 17344 | -5/Upper Caves | Spotted B-75 Beast 17360 | -5/Upper Caves | Spotted 9S-HY2(f) 17361 | -5/Upper Caves | Spotted T4-S8V(f) 17362 | -5/Upper Caves | Encountered a Master Thief 17367 | -5/Upper Caves | Discovered new exit (range 7) 17369 | -5/Upper Caves | Identified exit to Upper Caves 17369 | -5/Upper Caves | Entered another Upper Caves area 17391 | -5/Upper Caves | Spotted B-75 Beast 17403 | -5/Upper Caves | Learned Factory emergency access door positions 17445 | -5/Upper Caves | Discovered new exit (range 6) 17454 | -5/Upper Caves | Identified exit to Zhirov 17454 | -5/Upper Caves | Entered Zhirov 17454 | -5/Zhirov | Discovered new exit (range 3) 17455 | -5/Zhirov | Identified exit to Proximity Caves 17459 | -5/Zhirov | Met Zhirov 17464 | -5/Zhirov | Learned location of Quarantine (-2) 17464 | -5/Zhirov | Learned location of Testing (-3) 17464 | -5/Zhirov | Learned location of Command (-1) 17471 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17485 | -5/Zhirov | Found Alien Artifact 17485 | -5/Zhirov | Identified Integrated Reactor 17485 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 17573 | -5/Zhirov | Entered Proximity Caves 17575 | -4/Proximity Caves | Reached level 23 17600 | -4/Proximity Caves | Learned Research stockpile data 17630 | -4/Proximity Caves | Spotted B-86 Titan 17641 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17644 | -4/Proximity Caves | Entered Factory 17646 | -4/Factory | Reached level 24 17646 | -4/Factory | Upgraded with Utility slot (x1) 17720 | -4/Factory | Incoming investigation squad redirected 17738 | -4/Factory | Discovered new exit (range 14) 17741 | -4/Factory | Identified exit to Upper Caves 17812 | -4/Factory | Entered Upper Caves 17814 | -4/Upper Caves | Reached level 25 17858 | -4/Upper Caves | Discovered new exit (range 11) 17860 | -4/Upper Caves | Identified exit to Upper Caves 17861 | -4/Upper Caves | Entered another Upper Caves area 17863 | -4/Upper Caves | Discovered new exit (range 15) 17864 | -4/Upper Caves | Encountered a Warlord checkpoint 17866 | -4/Upper Caves | Identified exit to Research 17892 | -4/Upper Caves | Spotted B-86 Titan 17898 | -4/Upper Caves | Learned Research interactive machine intel 17920 | -4/Upper Caves | Discovered new exit (range 9) 17922 | -4/Upper Caves | Identified exit to Warlord 17926 | -4/Upper Caves | Entered Warlord 17999 | -4/Warlord | Found Signal Generator 18044 | -4/Warlord | Learned 4 Armory zone layouts 18044 | -4/Warlord | Learned 4 Quarantine zone layouts 18044 | -4/Warlord | Learned 4 Command zone layouts 18048 | -4/Warlord | Met Warlord 18058 | -4/Warlord | Opened Warlord's prototype stash 18061 | -4/Warlord | Found Prototype Reactor 18061 | -4/Warlord | Identified Vortex Chain Reactor 18071 | -4/Warlord | Found Prototype Processor 18071 | -4/Warlord | Identified Exp. Core Analyzer 18073 | -4/Warlord | Warlord's base attacked by MAIN.C 18073 | -4/Warlord | Found Prototype Device 18073 | -4/Warlord | Identified Exp. Focal Shield 18078 | -4/Warlord | Found Prototype Device 18078 | -4/Warlord | Identified Exp. Phase Shifter 18361 | -4/Warlord | Build established: Scavenger-Gunner 18423 | -4/Warlord | Warlord forces counterattacked 18484 | -4/Warlord | Spotted Striker 18493 | -4/Warlord | Spotted B-90 Cyclops 18518 | -4/Warlord | Opened side exit 18524 | -4/Warlord | Spotted Executioner 18524 | -4/Warlord | Spotted Executioner 18524 | -4/Warlord | Spotted Striker 18526 | -4/Warlord | Spotted Executioner 18527 | -4/Warlord | Discovered new exit (range 12) 18529 | -4/Warlord | Identified exit to Proximity Caves 18529 | -4/Warlord | Entered Proximity Caves 18531 | -3/Proximity Caves | Reached level 26 18597 | -3/Proximity Caves | Discovered exit to Research (range 4) 18598 | -3/Proximity Caves | Entered Research 18600 | -3/Research | Loaded intel: 40 interactive machine locations 18618 | -3/Research | Reached level 27 18653 | -3/Research | Identified exit to Armory 18653 | -3/Research | Identified exit to Testing 18708 | -3/Research | Found Prototype Launcher 18708 | -3/Research | Identified Tactical Quantum Warhead 18735 | -3/Research | Found Fusion Bomb Launcher 18739 | -3/Research | Incoming investigation squad redirected 18761 | -3/Research | Found Quantum Capacitor 18806 | -3/Research | Entered Testing 18867 | -3/Testing | Found Prototype Energy Cannon 18867 | -3/Testing | Identified Cld. Nova Cannon 18894 | -3/Testing | Incoming assault squad redirected 18960 | -3/Testing | Found Prototype Hackware 18975 | -3/Testing | Identified System Mapper 18991 | -3/Testing | Reached level 28 18992 | -3/Testing | Upgraded with Utility slot (x1) 19056 | -3/Testing | First assault squad dispatched 19059 | -3/Testing | Spotted PX-43YHS82IE6 19076 | -3/Testing | Incoming assault squad redirected 19096 | -3/Testing | Build established: Scavenger-Sprinter 19139 | -3/Testing | Garrison activated, responded to threat 19148 | -3/Testing | Destroyed PX-43YHS82IE6 19152 | -3/Testing | Incoming investigation squad redirected 19163 | -3/Testing | Core integrity fell below 50% 19213 | -3/Testing | Destroyed 12 combat bots 19233 | -3/Testing | Found Prototype Device 19233 | -3/Testing | Identified Exp. Thermal Shield 19286 | -3/Testing | Identified exit to Garrison 19364 | -3/Testing | Spotted Striker 19366 | -3/Testing | Spotted Striker 19372 | -3/Testing | Spotted Alpha 7 19373 | -3/Testing | Destroyed Striker 19377 | -3/Testing | Destroyed Striker 19382 | -3/Testing | Destroyed Alpha 7 19395 | -3/Testing | Found Prototype Ballistic Gun 19395 | -3/Testing | Identified Multirail 19397 | -3/Testing | Found Prototype Energy Gun 19397 | -3/Testing | Identified Enh. Gamma Rifle 19444 | -3/Testing | Found Prototype Energy Cannon 19444 | -3/Testing | Identified Potential Cannon 19470 | -3/Testing | Spotted PL-YSCBAWJ2AC 19552 | -3/Testing | Stole the SGEMP Prototype 19552 | -3/Testing | Reached level 29 19559 | -3/Testing | Upgraded with Propulsion slot (x1) 19631 | -3/Testing | Incoming assault squad redirected 19640 | -3/Testing | Incoming assault squad redirected 19685 | -3/Testing | Build established: Hacker-Mutant 19715 | -3/Testing | Destroyed 8 combat bots 19767 | -3/Testing | Repaired Broken Adv. Reaction Control System 19885 | -3/Testing | Discovered new exit (range 16) 19893 | -3/Testing | Identified exit to Research 19895 | -3/Testing | Incoming assault squad redirected 19895 | -3/Testing | Entered Research 19895 | -2/Research | Warlord forces began assault on 0b10 19896 | -2/Research | Identified exit to Access 19896 | -2/Research | Core integrity fell below 50% 19897 | -2/Research | Reached level 30 19905 | -2/Research | Met up with Warlord 19963 | -2/Research | Identified exit to Quarantine 20005 | -2/Research | Research machine network offline 20192 | -2/Research | Spotted Striker 20200 | -2/Research | Destroyed Striker 20200 | -2/Research | Reached level 31 20222 | -2/Research | Destroyed 9 combat bots 20311 | -2/Research | Borebot progress halted 20487 | -2/Research | Borebot progress halted 20514 | -2/Research | Spotted Striker 20516 | -2/Research | Destroyed Striker 20518 | -2/Research | Spotted Executioner 20521 | -2/Research | Destroyed Executioner 20595 | -2/Research | Discovered exit to Access (range 5) 20616 | -2/Research | Found Prototype Device 20616 | -2/Research | Identified Exp. Actuator Array 20898 | -2/Research | Spotted Striker 20901 | -2/Research | Destroyed Striker 20902 | -2/Research | Spotted Striker 20903 | -2/Research | Destroyed Striker 21250 | -2/Research | Spotted Striker 21254 | -2/Research | Destroyed Striker 21442 | -2/Research | Spotted Striker 21449 | -2/Research | Destroyed Striker 21530 | -2/Research | Spotted Executioner 21533 | -2/Research | Destroyed Executioner 21538 | -2/Research | Destroyed Executioner 21587 | -2/Research | Build established: Hacker-Skirmisher 21719 | -2/Research | Spotted Striker 21841 | -2/Research | Spotted Striker 21858 | -2/Research | Spotted Striker 22110 | -2/Research | Spotted Striker 22141 | -2/Research | Spotted Striker 22144 | -2/Research | Destroyed Striker 22214 | -2/Research | Spotted Striker 22216 | -2/Research | Reached level 32 22216 | -2/Research | Destroyed Striker 22265 | -2/Research | Spotted Executioner 22267 | -2/Research | Spotted Striker 22272 | -2/Research | Destroyed Executioner 22278 | -2/Research | Destroyed Striker 22360 | -2/Research | Entered Quarantine 22361 | -2/Quarantine | Identified exit to Section 7 22391 | -2/Quarantine | Found Alien Artifact 22391 | -2/Quarantine | Identified Matter Drive 22549 | -2/Quarantine | Found Alien Artifact 22549 | -2/Quarantine | Identified Core Reset Matrix 22549 | -2/Quarantine | Used Core Reset Matrix 22553 | -2/Quarantine | Detected hypermatrix surge 22553 | -2/Quarantine | Sensed 15 artifacts in vicinity 22617 | -2/Quarantine | Destroyed 11 combat bots 22637 | -2/Quarantine | Reached level 33 22657 | -2/Quarantine | First assault squad dispatched 22672 | -2/Quarantine | Incoming assault squad redirected 22678 | -2/Quarantine | Incoming assault squad redirected 22700 | -2/Quarantine | Destroyed Alpha 7 22744 | -2/Quarantine | Upgraded with Weapon slot (x1) 22745 | -2/Quarantine | Found Sigix Terminator 22876 | -2/Quarantine | Incoming investigation squad redirected 22881 | -2/Quarantine | Found Subatomic Replicator 22929 | -2/Quarantine | Scanned by Researcher 22971 | -2/Quarantine | Met incapacitated Sigix Warrior 22971 | -2/Quarantine | Lockdown squad dispatched 22977 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22980 | -2/Quarantine | Unlocked Sigix quarantine chamber 23155 | -2/Quarantine | Emitted hypermatrix ping 23160 | -2/Quarantine | Assembled emerged from beneath the floor 23170 | -2/Quarantine | Incoming assault squad redirected 23403 | -2/Quarantine | Spotted Fortress 23409 | -2/Quarantine | Incoming assault squad redirected 23453 | -2/Quarantine | Core integrity fell below 20% 23459 | -2/Quarantine | Fired Sigix Terminator 23459 | -2/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 23459_ Destroyed Unknown Hover Unit. 23459_ Destroyed Prototype Energy Gun. 23459_ Destroyed Unknown Storage. 23459_ Destroyed Unknown Device. 23459_ Destroyed Unknown Hover Unit. 23459_ Destroyed Prototype Energy Gun. 23459_ P-80 Master destroyed. 23459_ Destroyed Unknown Reactor. 23459_ Destroyed Unknown Device. 23459_ Destroyed Unknown Hover Unit. 23459_ Destroyed Unknown Device. 23459_ Destroyed Prototype Energy Gun. 23459_ Destroyed Unknown Special Weapon. 23459_ Destroyed Unknown Hover Unit. 23459_ Destroyed Prototype Energy Gun. 23459_ Destroyed Unknown Power Core. 23459_ Destroyed Unknown Hover Unit. 23459_ Destroyed Unknown Storage. 23459_ P-80 Master destroyed. 23459_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #????????#???????????????????????????????????????? | | #?###???#???#????????????????????????????????????? | | ###########??##?###??????????????????????????????? | | ######?####??##?#?###????????????????????????????? | | ######?###?##?#???#??????????????????????????????? | | #?########?####?#?#????#?????????????????????????? | | ########?######?#??#??###????????????????????????? | | ?####?#######??##?##?###?#???????????????????????? | | #?####?######?##??##?#?#?#???????????????????????? | | #?####?##########?#?#?###????????????????????????? | | #############?###?#??###??##?????????????????????? | | ######?###?####### ######??????????????????????? | | ################ ########????????????????????? | | ############## ?####??##??????????????????? | | #####?####### #?##?#??#??????????????????? | | ?############ ##?##???##?????????????????? | | ##########?# #####?????????????????????? | | ############ ##?#?#??#?????????????????? | | #### # #### ###?##???????????????????? | | ##"########;;;;;;;;; ;;;#;##############?????????? | | ?????????? | | % ????????? | | ????????? | | ???????? | | ???????? | | @ ???????? | | #########; ;;;#########??????????????? | | ######### ; FFF ; ?###?###????????????????? | | ##########; FFF ###??#?#?????????????????? | | #####?####; FFF ?##?#####????????????????? | | ###?####### ???####?##????????????????? | | ########### ; ##?###????????????????????? | | #######?###;;;;;;;; ##??#?#??#?????????????????? | | ############ ?###?#??##?????????????????? | | #######?#?## #?######????????????????????? | | ####?######## ###???#?????????????????????? | | ############# ######?##????????????????????? | | ########?##### ######??#????????????????????? | | #?##?#?######### ?#?##?#?#?????????????????????? | | #?#################?####?#???????????????????????? | | ##?####?##?####?#??#####?#???????????????????????? | | #####??##?##?##?#?#######????????????????????????? | | #?##?#??##?#??#####??????????????????????????????? | | #############?#######????????????????????????????? | | ###?#######??#?####??????????????????????????????? | | ??#####?##?####??###?????????????????????????????? | | ##?###?#######??#?#??????????????????????????????? | | ######???#???#?#?????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 120 Energy Generation 80 Energy Capacity 1700 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 38 Terrain Scan Range 24 Terrain Scan Density 310 Cloak Strength 5 Power Amplification 30 Corruption Prevention 12 Armor Coverage 1500 Resistance: TH 15 Resistance: EM 20 Weapon Shielding 100 Thermal Conversion 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 94 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Overload Regulation 60 Salvage Targeting 8 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ C-65 Expert | -2/Quarantine | Hacked Fabricated ------------ Adv. Weapon Cycler | x2 | -5/Factory Adv. Armor Integrity Analyzer | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Matter Drive Core Reset Matrix Sigix Terminator Achievements -------------- All-out Warlord Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Levels Raised 32 | . 1 . 1 . 5 4 1 . . 3 1 . 2 1 . . . 1 1 . . . 1 1 1 . . 1 1 2 3 1 XP Earned 52098 | 3000 2110 794 350 1102 6652 6243 865 650 650 3390 2414 139 3028 464 356 152 531 1179 1361 170 170 220 1069 1778 244 170 338 1000 1807 3176 4178 2348 XP Spent 50145 | 2950 1550 . 1500 . 7000 4840 2975 . . 4200 . . 4300 . . 1250 915 . 1975 . . . . 3500 . . 1750 . . 5790 2000 3650 Upgrades 71 | 11 2 . 11 . 15 6 3 . . 3 . . 2 . . 1 3 . 3 . . . . 1 . . 1 . . 6 1 2 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Utility Slot 12 | 1 1 . . . 3 2 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . Weapon Slot 4 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Core Integrity 11 | . . . 10 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Dissipation 11 | 1 . . . . 4 2 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 9 | 2 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 1 Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | . . . . . 5 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . Terrain Scan Density 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Hack Attack % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protomatter Created 6126 | . 215 . 113 81 738 290 . . . 164 175 . 845 99 . . 438 90 141 . . 81 10 72 . . . . 134 928 682 830 Integrity Restored 16434 | . 415 . 339 399 1787 929 . . . 684 525 . 2465 297 417 . 1118 183 423 . . 234 30 216 . . 228 . 402 2079 2243 1021 Core 14270 | . 340 . 339 399 1307 929 . . . 684 525 . 2115 297 417 . 922 157 423 . . 156 18 216 . . 228 . 375 1764 1686 973 Parts 2164 | . 75 . . . 480 . . . . . . . 350 . . . 196 26 . . . 78 12 . . . . . 27 315 557 48 Protomatter Decayed 8657 | . 70 . . . 189 33 47 . . 36 . . . . 56 52 . 27 . . . . . . . . 629 50 . 308 6731 429 Game ------ Seed KineticFusionBattery Manual? 0 Play Time 06:24:51 Cumulative 219.3 hours Start 2020.09.09 @ 23:30:52 End 2020.09.10 @ 16:16:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 83 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90f4c709-8b12-42dc-968c-7bbd439d59cc