Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:53:30 Player: Tesserakt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2545) 2545 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 6224 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 141 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Airjet > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Utility Shielding Long-range Tractor Beam > --- WEAPON ----------- Arc Projector Heavy Laser Minigun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Advanced Weight Redist. System Seismic Detector Particle Charger Gatling Laser Heavy Particle Cannon Ion Cannon Flak Gun Advanced Assault Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . . 2 . . Parts Attached 95 | 9 6 . 10 40 18 9 3 Power 14 | 2 . . . 8 2 2 . Engine 11 | 2 . . . 6 2 1 . Core 3 | . . . . 2 . 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . . 2 12 3 2 . Treads 18 | 2 . . 2 10 2 2 . Leg . | . . . . . . . . Wheel 1 | . . . . 1 . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . 1 . . . Utility 19 | 3 . . 2 6 5 1 2 Device 11 | 2 . . . 3 3 1 2 Storage 2 | 1 . . 1 . . . . Processor 5 | . . . 1 3 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 41 | 2 6 . 6 14 8 4 1 Energy Gun 8 | . . . 3 1 3 1 . Energy Cannon 4 | . . . . 2 . 1 1 Ballistic Gun 22 | 2 3 . 3 9 4 1 . Ballistic Cannon 4 | . . . . 2 1 1 . Launcher 3 | . 3 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 32 | . . . . 7 4 9 12 Power 5 | . . . . 3 . 1 1 Propulsion 10 | . . . . 3 3 3 1 Utility 7 | . . . . 1 . 1 5 Weapon 10 | . . . . . 1 4 5 Highest Loss Streak 6 | . . . . 1 3 6 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 98 100 89 92 94 83 28 Engine 6 | . 14 14 11 7 7 2 . Core 1 | . . . . 1 . 4 . Treads 21 | . 28 28 22 28 23 14 . Device 13 | . 28 28 22 15 7 6 2 Storage 6 | . . . 8 9 7 7 6 Processor 7 | . . . 6 10 14 7 7 Protection 2 | . . . . . . 7 . Energy Gun 5 | . . . 1 1 7 14 1 Energy Cannon 1 | . . . . . . 4 6 Ballistic Gun 9 | . 3 . 13 13 17 4 . Ballistic Cannon 2 | . . . . 1 4 4 . Launcher 3 | . 24 28 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 15 15 15 25 28 38 38 38 Greatest Support 92 | 40 40 40 46 92 80 80 20 Greatest Overweight (x) 7 | . . . . 7 . 1 6 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 10 | 8 5 5 10 10 10 10 10 Average Capacity 8 | 5 5 5 8 10 10 10 9 Most Carried 10 | 8 5 5 10 10 10 10 3 Average Carried 6 | 4 4 5 7 8 9 5 2 Final Capacity 10 | 5 5 5 10 10 10 10 5 Final Carried 10 | 5 5 5 10 10 10 3 . Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Tank 21% | Scavenger-Mutant 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 2939 | 449 . 25 262 1343 582 273 5 Remotely 1386 | . . . . 630 582 174 . Salvage Created 3369 | 360 60 . 275 1568 529 519 58 Parts 184 | 34 3 . 16 90 24 15 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . 1 2 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 11 3 Prevented 6 | . . . . . . 5 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 59 | . . . 6 34 6 12 1 Guns 45 | . . . 3 30 4 8 . Cannons 11 | . . . . 4 2 4 1 AOE 3 | . . . 3 . . . . Classes Destroyed 12 | 3 2 . 2 4 . 1 . Worker 10 | 4 1 . . 4 1 . . Builder 3 | . 1 . . 1 1 . . Tunneler 10 | 9 . . . 1 . . . Recycler 8 | 1 . . . 3 4 . . Operator 1 | . . . . 1 . . . Watcher 2 | . 1 . . 1 . . . Swarmer 15 | . . . . 8 3 4 . Grunt 33 | . . . 5 19 2 7 . Brawler 1 | . . . . 1 . . . Sentry 8 | . . . 1 5 1 . 1 Hunter 1 | . . . . 1 . . . Behemoth 1 | . . . . . . 1 . Best Kill Streak 11 | 6 2 . 3 11 5 7 1 Combat Bots Only 9 | . . . 3 9 3 7 1 Max Kills in Single Turn 2 | 1 2 . 2 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 625 | . . . 17 225 85 87 211 Missed 216 | . . . 5 63 33 22 93 Damage Taken 5728 | . 141 . 171 2363 696 1237 1120 Core 1029 | . 5 . 64 252 89 126 493 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . . 90 13 Regen/Repaired (Parts) 43 | . . . . . 43 . . Core Remaining (%) 84 | 100 . 98 84 54 . . . Volleys Fired 255 | 29 3 . 16 142 23 32 10 Largest 4 | 2 2 . 2 2 4 4 4 Hottest 272 | 40 66 . 79 131 174 272 272 Shots Fired 572 | 57 6 . 29 258 87 115 20 Gun 473 | 57 . . 23 225 61 99 8 Cannon 87 | . . . . 33 26 16 12 Launcher 12 | . 6 . 6 . . . . Special . | . . . . . . . . Kinetic 445 | 57 . . 16 236 73 61 2 Thermal 90 | . . . 7 22 7 36 18 Explosive . | . . . . . . . . Electromagnetic 37 | . 6 . 6 . 7 18 . Robot Hit Streak 13 | 8 1 . 5 13 7 10 5 Robot Miss Streak 9 | 5 3 . 9 7 5 7 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . 5 . 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 358 | 34 1 . 14 177 48 72 12 Core Hits 196 | 14 3 . 10 100 20 46 3 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 2 2 . . Burn 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Blast 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6770 | 420 231 . 328 3196 900 1388 307 Guns 5187 | 420 . . 197 2784 594 1125 67 Cannons 1221 | . . . . 412 306 263 240 Explosions 357 | . 231 . 126 . . . . Melee . | . . . . . . . . Ramming 5 | . . . 5 . . . . Kinetic 4963 | 420 . . 140 2911 751 717 24 Thermal 1422 | . 88 . 108 285 95 563 283 Explosive . | . . . . . . . . Electromagnetic 380 | . 143 . 75 . 54 108 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . . Average Corruption 1 | . 1 1 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . 2 5 . . . . Message Errors 2 | . . 1 1 . . . . Matter Fused 3 | . . . 3 . . . . Heat Flow Errors 1 | . . 1 . . . . . Parts Rejected 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 34 | . 27 . . . 7 . . Projectiles 7 | . . . . . 7 . . Explosions 27 | . 27 . . . . . . Melee . | . . . . . . . . Knockbacks 20 | . . . . 10 10 . . Impact . | . . . . . . . . Kinetic 18 | . . . . 10 8 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 154 | . 141 . 13 . . . . Shots 5 | . 4 . 1 . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 543 | . 24 161 33 543 363 403 381 Average Temperature 144 | . 9 86 15 133 170 154 180 Received Heat Transfer 1815 | . . . 66 1080 156 291 222 Effects 19 | . . . . 14 1 4 . Shutdowns 5 | . . . . 3 . 2 . Energy Bleed 5 | . . . . 3 . 2 . Interference 2 | . . . . 2 . . . Matter Decay 2 | . . . . 1 1 . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 2 | . . . . 2 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 2856 | . 50 . 198 703 185 1237 483 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 671 | 70 82 31 238 671 427 . . Initial 254 | . . 31 11 59 254 . . Average 212 | 37 38 31 118 337 340 . . Maximum Alert Level 2 | . . . 1 2 2 . . Low Security (%) 57 | 100 100 100 77 40 . . . Level 1 20 | . . . 22 18 58 . . Level 2 21 | . . . . 40 41 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 4 5 4 . . Investigation 10 | . 2 . 4 3 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 8 | . . . 2 6 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 1 . 12 45 8 13 4 Peak Tracking Total 7 | . 1 . 3 5 6 7 3 Tactical Retreats 3 | . . . . 2 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . 1 . 1 1 1 . . Indirectly 1 | . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered 4 | . . . . . . 4 . Most Traps Carried 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 4 | . 1 . . 1 2 . . Max in Single Turn 1 | . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 15 | . 3 . 6 3 3 . . Terminals 12 | . 3 . 6 1 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 8 . 17 16 10 . . Successful 32 | . 5 . 10 11 6 . . Failed 19 | . 3 . 7 5 4 . . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 34 | . 8 . 17 3 6 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units 4 | . . . . 4 . . . Scanalyzers 9 | . . . . 9 . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 5 . 10 2 3 . . Record 10 | . 4 . 3 2 1 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . . Recycle Component 2 | . . . . 2 . . . Scanalyzer 7 | . . . . 7 . . . Insert Component 4 | . . . . 4 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . 5 3 3 . . Full Trace Events 10 | . 3 . 4 3 . . . Feedback Events 2 | . 1 . 1 . . . . Corruption 2 | . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled 2 | . . . . 2 . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . 21 . . . . Total Damage 373 | . . . 373 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 5006 | 406 277 282 643 1276 555 1356 211 Spaces Moved 2306 | 186 158 177 359 496 274 566 90 Core 94 | 5 . . . 3 . . 86 Treads 2212 | 181 158 177 359 493 274 566 4 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 166 50 Average Speed 178 | 157 160 160 160 169 166 216 202 Slowest Speed 400 | 160 160 160 160 400 170 250 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 21 38 30 34 6 67 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . 29 . 4 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 33 | . 29 . 4 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 2753 | 244 177 176 395 711 329 618 103 Wait . | . . . . . . . . Move 2299 | 185 157 176 358 495 273 565 90 Hop . | . . . . . . . . Pick Up 60 | 17 5 . 7 17 9 5 . Fast Attach 10 | . 1 . 3 3 3 . . Attach 36 | 7 1 . 2 12 4 7 3 Detach 2 | . . . . 2 . . . Swap 49 | 2 4 . 5 25 11 2 . Drop 39 | 4 6 . 2 15 6 6 . Fire 255 | 29 3 . 16 142 23 32 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 407 | -11/Scrapyard | Entered Materials 408 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Entered Mines 944 | -10/Mines | Discovered new exit (range 7) 966 | -10/Mines | Entered Materials 966 | -9/Materials | Accompanied by 2 allies 966 | -9/Materials | Evolved 2 slots: Utility x2 971 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1209 | -9/Materials | Discovered new exit (range 11) 1540 | -9/Materials | Discovered new exit (range 16) 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Propulsion x2 2082 | -8/Materials | Build established: Scavenger-Mutant 2624 | -8/Materials | Destroyed 9 combat bots 2834 | -8/Materials | Discovered new exit (range 7) 2883 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Weapon x2 3007 | -7/Factory | Garrison activated, responded to threat 3063 | -7/Factory | Lost 3 parts (2n1w) 3262 | -7/Factory | Repaired Lgt. Deuterium Engine? 3345 | -7/Factory | Discovered new exit (range 5) 3352 | -7/Factory | Identified exit to Lower Caves 3440 | -7/Factory | Entered Lower Caves 3703 | -7/Lower Caves | Build established: Scavenger-Tank 3885 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 3913 | -7/Lower Caves | Destroyed 7 combat bots 3914 | -7/Lower Caves | Spotted B-75 Beast 3952 | -7/Lower Caves | Destroyed B-75 Beast 3961 | -7/Lower Caves | Lost 3 parts (2n1w) 4061 | -7/Lower Caves | Identified exit to Lower Caves 4284 | -7/Lower Caves | Encountered a Warlord checkpoint 4796 | -7/Lower Caves | Entered another Lower Caves area 4798 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4853 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 4853 | -7/Lower Caves | Core integrity fell below 50% 4995 | -7/Lower Caves | Core integrity fell below 20% 5007 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04798_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04804_ Lgt. Nuclear Core destroyed. 04808_ Adv. Assault Cannon destroyed. 04816_ Imp. Utility Shielding destroyed. 04819_ Gatling Laser destroyed. 04819_ Arm. Treads destroyed. 04822_ Hvy. Laser destroyed. 04854_ Acquired 5 matter. 04859_ Seismic Detector destroyed. 04876_ Hvy. Particle Cannon destroyed. 04888_ Y-54 Guardian destroyed. 04897_ Imp. Heat Sink fries itself beyond repair. 04905_ Lgt. Treads fries itself beyond repair. 04984_ Ion Cannon destroyed. 04990_ Particle Charger destroyed. 04991_ Adv. Weight Redist. System destroyed. 04993_ Med. Storage Unit destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????# #####??????? | | ??????????????????????????????????## # ##?????? | | ??????????????????????????????????# #?????? | | ?????????????????? ??????????????## #?????? | | ??????????????????? ??????#####?## #?????? | | ??????????????????## ?????# ### #?????? | | ??????????????????? ????# ##????? | | ???????????????????? ??## s ###### | | ?????????????????????# ?# ### #?# ## | | ?????????????????????# ## #??# #### | | ?????????????????????# @ #??# ### | | ?????????????????????#### #??# ## | | ????????????????????????## s##?## | | ?????????????????????????## s#### ## | | ??????????????????????????# ## #### | | ??????????????????????????# ##??## | | ??????????????????????????### #????### | | ????????????????????????????#### ## #???#### | | ???????????????????????????????## ### #??## | | ????????????????????????????????## ##?# #??# | | ?????????????????????????????????###??## #??# | | ???????????????????????????????????????####??## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Shopping List Tourist Challenges ------------ None Game ------ Seed ControlBombAutocannon Manual? 0 Play Time 01:13:54 Cumulative 4.5 hours Start 2024.04.07 @ 11:22:09 End 2024.04.07 @ 14:53:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a118391-3775-4433-b7f5-384ee7f23845