Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:49:37 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1513) 1513 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3654 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 236/550 Matter 197/300 Energy 16/100 System Corruption 0% Temperature Danger (495) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (5) ------- Beam Rifle Particle Gun Spread Laser > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Small Storage Unit Huge Storage Unit Compact Battery (130) Improved Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Small Storage Unit Structural Scanner Improved Sensor Array Particle Charger Beam Rifle Particle Gun Spread Laser Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . 2 . 1 Parts Attached 56 | 6 . 10 3 37 Power 9 | 1 . 1 1 6 Engine 6 | 1 . 1 1 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | 2 . . 1 8 Treads 11 | 2 . . 1 8 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 3 . 4 Device 5 | . . 1 . 4 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 28 | 2 . 6 1 19 Energy Gun 12 | 2 . 1 1 8 Energy Cannon 1 | . . . . 1 Ballistic Gun 14 | . . 4 . 10 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . 1 . . System Corruption 5 | . . 5 . . Parts Lost 23 | . . 3 2 18 Power 3 | . . 1 1 1 Propulsion 5 | . . . 1 4 Utility 4 | . . 1 . 3 Weapon 11 | . . 1 . 10 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 85 89 93 93 Engine 8 | . 14 11 5 7 Treads 19 | . 28 22 22 15 Device 10 | . . . 11 16 Storage 10 | . 14 11 11 9 Energy Gun 11 | . 28 26 2 4 Energy Cannon 1 | . . . . 3 Ballistic Gun 27 | . . 14 41 34 Naked Turns . | . . . . . Heaviest Build 42 | 12 12 36 35 42 Greatest Support 49 | 40 40 40 40 49 Greatest Overweight (x) 3 | 3 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 15 | 6 8 12 15 15 Average Carried 11 | 2 6 7 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 6 6 12 14 8 Class Distribution -------------------- 52% | Scavenger-Skirmisher 18% | Gunner 15% | Mutant 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1131 | 231 29 190 225 456 Remotely . | . . . . . Salvage Created 2056 | . 116 667 364 909 Parts 134 | . 6 52 31 45 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 2 11 14 17 Guns 36 | . 2 7 14 13 Cannons 4 | . . . . 4 AOE 4 | . . 4 . . Classes Destroyed 10 | . 3 5 1 1 Worker 2 | . . 1 . 1 Builder 3 | . . 2 1 . Recycler 3 | . . 2 . 1 Operator 2 | . 1 1 . . Watcher 4 | . 1 1 . 2 Swarmer 17 | . . 4 10 3 Grunt 17 | . 2 3 3 9 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 8 | . . 4 . 4 Best Kill Streak 6 | . 4 6 4 6 Combat Bots Only 5 | . 2 5 4 5 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging 1 | . . 1 1 . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 267 | . 8 67 52 140 Missed 61 | . 4 19 12 26 Damage Taken 2791 | . 44 566 336 1845 Core 465 | . 33 52 66 314 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 86 . 70 . Volleys Fired 105 | . 11 23 21 50 Largest 5 | . 2 4 4 5 Hottest 271 | . 80 156 86 271 Shots Fired 430 | . 22 91 85 232 Gun 413 | . 22 90 85 216 Cannon 16 | . . . . 16 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 299 | . . 32 84 183 Thermal 69 | . . 19 1 49 Explosive 1 | . . 1 . . Electromagnetic 61 | . 22 39 . . Robot Hit Streak 17 | . 5 6 7 17 Robot Miss Streak 6 | . 6 4 6 4 Penetration Max . | . . . . . Secondary Targets 8 | . . 2 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 234 | . 10 46 41 137 Core Hits 115 | . 7 24 23 61 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3364 | . 253 943 554 1614 Guns 2809 | . 177 714 554 1364 Cannons 250 | . . . . 250 Explosions 305 | . 76 229 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1720 | . . 193 537 990 Thermal 1104 | . 76 387 17 624 Explosive 28 | . . 28 . . Electromagnetic 512 | . 177 335 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 11 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles . | . . . . . Explosions 4 | . 4 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . 30 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 506 | . 114 312 210 506 Average Temperature 108 | . 38 92 24 155 Received Heat Transfer 1140 | . 24 153 18 945 Effects 9 | . . . . 9 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 4 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 2163 | . 150 655 37 1321 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 3 3 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 436 | . 135 261 436 356 Initial 91 | . . 56 91 91 Average 186 | . 94 153 321 182 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 53 | 100 100 58 11 55 Level 1 43 | . . 41 70 44 Level 2 3 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 4 16 15 28 Peak Tracking Total 7 | . 2 5 4 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 2 . 2 Terminals 4 | . . 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . 7 . 4 Successful 3 | . . 2 . 1 Failed 8 | . . 5 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 11 | . . 7 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2089 | 109 175 511 422 872 Spaces Moved 933 | 60 78 255 203 337 Core 33 | 18 . . . 15 Treads 900 | 42 78 255 203 322 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 164 | 158 160 160 160 172 Slowest Speed 240 | 200 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 17 24 42 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 12 18 . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 30 | . 12 18 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1253 | 71 107 300 253 522 Wait 97 | . 15 . 13 69 Move 929 | 59 77 254 202 337 Hop . | . . . . . Pick Up 43 | 6 2 11 9 15 Fast Attach 22 | 6 . 2 . 14 Attach 24 | . . 5 2 17 Detach 1 | . . 1 . . Swap 10 | . . 3 1 6 Drop 22 | . 2 1 5 14 Fire 105 | . 11 23 21 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Weapon x2 718 | -9/Materials | Discovered new exit (range 9) 796 | -9/Materials | Entered Mines 1048 | -9/Mines | Build established: Scavenger-Skirmisher 1186 | -9/Mines | Discovered new exit (range 10) 1195 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -8/Materials | Lost 3 parts (1n2w) 1521 | -8/Materials | Lost 3 parts (1n2w) 2077 | -8/Materials | Core integrity fell below 50% 2090 | -8/Materials | Self-destructed Last Messages --------------- 02068_ Lgt. Assault Rifle broken. 02068_ Overheating: Short circuit. 02069_ Power failure, Lgt. Nuclear Core shutdown. 02072_ Imp. Heat Sink destroyed. 02073_ M-28 Smith repairs G-47 Trooper. 02078_ Particle Gun destroyed. 02079_ Particle Gun broken. 02079_ Overheating: Short circuit. 02079_ M-28 Smith repairs G-47 Trooper. 02080_ Lgt. Nuclear Core destroyed. 02082_ Overheating: System interference. 02082_ Particle Charger temporarily disabled. 02084_ Overheating: Lgt. Treads damaged (-41). 02084_ Overheating: Particle Charger damaged (-3). 02084_ Broken Lgt. Assault Rifle destroyed. 02084_ Critical hit (Burn: +37). 02085_ M-28 Smith repairs Lgt. Nuclear Core. 02088_ G-47 Trooper heat damages Particle Gun. 02089_ Overheating: Beam Rifle damaged (-22). 02089_ Particle Charger destroyed. 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