Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.05 @ 22:05:35 Player: thomas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1744) 1744 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 4971 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 145 Cogmind --------- Core Integrity 700/700 Matter 94/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Small Storage Unit ECM Suite Improved Weapon Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Huge Wheel Improved VTOL Module Advanced Weight Redist. System Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved VTOL Module ECM Suite Light Armor Plating Hacking Suite Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . 2 1 . 2 Weapon . | . . . . . . . Parts Attached 71 | . 13 6 40 6 4 2 Power 10 | . 1 . 8 . 1 . Engine 10 | . 1 . 8 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | . 3 3 7 1 1 . Treads . | . . . . . . . Leg 11 | . 3 3 5 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 2 1 1 . Utility 26 | . 3 2 15 4 . 2 Device 7 | . . 2 3 2 . . Storage 5 | . 2 . 3 . . . Processor 5 | . 1 . 2 2 . . Hackware 5 | . . . 4 . . 1 Protection 4 | . . . 3 . . 1 Artifact . | . . . . . . . Weapon 20 | . 6 1 10 1 2 . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | . 5 1 5 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 4 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . 1 1 9 . 7 . Power 4 | . . . 2 . 2 . Propulsion 1 | . . . 1 . . . Utility 8 | . . 1 4 . 3 . Weapon 5 | . 1 . 2 . 2 . Highest Loss Streak 7 | . 1 1 4 . 7 . Average Slot Usage (%) 94 | . 99 99 91 84 79 43 Engine 12 | . 14 14 10 9 4 . Leg 22 | . 28 28 19 . . . Flight 2 | . . . 2 27 27 23 Device 7 | . . 10 8 14 13 7 Storage 12 | . 17 14 10 9 9 7 Processor 6 | . 10 2 6 7 9 . Hackware 2 | . . . 4 14 6 2 Protection 3 | . . . 7 . . 2 Energy Gun 1 | . 4 . . . . . Ballistic Gun 20 | . 22 28 18 . . . Naked Turns . | . . . . . . . Heaviest Build 33 | 14 17 19 33 13 13 9 Greatest Support 28 | 20 20 20 28 15 15 15 Greatest Overweight (x) 3 | . . . 3 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 8 8 8 Average Capacity 9 | 8 8 10 9 8 8 8 Most Carried 10 | 6 10 10 10 7 5 6 Average Carried 8 | 6 6 9 9 5 4 5 Final Capacity 10 | 8 10 10 8 8 8 8 Final Carried 10 | 6 10 10 8 4 4 6 Class Distribution -------------------- 66% | Scavenger-Mutant 21% | Mutant 5% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 1453 | 200 229 219 787 . 18 . Remotely . | . . . . . . . Salvage Created 2165 | . 427 225 1385 . 128 . Parts 154 | . 26 10 105 . 13 . Haulers Intercepted 3 | . . . 2 . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 53 | . 13 3 30 . 7 . Guns 40 | . 13 3 24 . . . AOE 13 | . . . 6 . 7 . Classes Destroyed 11 | . 3 1 7 . . . Worker 6 | . 2 1 3 . . . Builder 4 | . . . 1 . 3 . Hauler 3 | . . . 2 . 1 . Recycler 3 | . . 1 2 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 16 | . 6 . 7 . 3 . Grunt 27 | . 7 3 13 . 4 . Brawler 2 | . . . 2 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Best Kill Streak 6 | . 5 3 5 . 6 . Combat Bots Only 5 | . 5 1 5 . 4 . Max Kills in Single Turn 3 | . 2 1 2 . 3 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 2522 | . 513 125 1288 15 581 . Core 525 | . 70 14 286 . 155 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 66 28 . 71 . Volleys Fired 166 | . 43 27 85 . 11 . Largest 2 | . 2 2 2 . 1 . Hottest 60 | . 60 40 46 . 30 . Shots Fired 296 | . 86 54 145 . 11 . Gun 275 | . 86 54 135 . . . Cannon . | . . . . . . . Launcher 21 | . . . 10 . 11 . Special . | . . . . . . . Kinetic 265 | . 76 54 135 . . . Thermal . | . . . . . . . Explosive 21 | . . . 10 . 11 . Electromagnetic 10 | . 10 . . . . . Robot Hit Streak 20 | . 7 7 20 . 7 . Robot Miss Streak 3 | . 3 3 3 . 2 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 198 | . 55 32 105 . 6 . Core Hits 136 | . 28 16 67 . 25 . Critical Kills 3 | . 2 . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . 1 . . . Destroy 3 | . 2 . 1 . . . Melee Attacks 2 | . . . 2 . . . Impact . | . . . . . . . Slashing 2 | . . . 2 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3561 | . 556 274 1792 . 939 . Guns 2086 | . 549 274 1263 . . . Cannons . | . . . . . . . Explosions 1428 | . . . 489 . 939 . Melee 40 | . . . 40 . . . Ramming 7 | . 7 . . . . . Kinetic 2023 | . 486 274 1263 . . . Thermal . | . . . . . . . Explosive 1428 | . . . 489 . 939 . Electromagnetic 63 | . 63 . . . . . Impact . | . . . . . . . Slashing 40 | . . . 40 . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Effects 5 | . . . 5 . . . Message Errors 3 | . . . 3 . . . Energy Discharges 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . 5 . Projectiles . | . . . . . . . Explosions 5 | . . . . . 5 . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 158 | . . . 39 . 119 . Shots 6 | . . . 2 . 4 . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 62 | . 62 27 2 . 7 . Average Temperature 18 | . 25 11 1 . 3 . Received Heat Transfer 705 | . 210 90 279 9 117 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 415 | . 298 229 349 172 415 170 Initial 170 | . . 72 37 124 72 170 Average 154 | . 122 112 188 137 211 170 Maximum Alert Level 2 | . 1 1 1 . 2 . Low Security (%) 73 | 100 85 81 62 100 47 100 Level 1 26 | . 14 18 37 . 47 . Level 2 . | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 6 . 3 . Investigation 3 | . . . 2 . 1 . Extermination . | . . . . . . . Reinforcement 8 | . 2 . 4 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 9 | . 3 . 5 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 21 5 50 2 20 . Peak Tracking Total 12 | . 3 2 11 2 12 . Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 5 | . 2 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 4 | . . . 3 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 17 | . 5 . 9 2 1 . Terminals 15 | . 5 . 7 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 17 . 20 6 2 . Successful 27 | . 13 . 9 5 . . Failed 18 | . 4 . 11 1 2 . Catastrophic 4 | . . . 2 . 2 . Database Lockouts . | . . . . . . . Manual 25 | . 8 . 10 5 2 . Terminals 42 | . 17 . 17 6 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 9 . 5 1 . . Robot Analysis 4 | . 3 . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 . 2 4 . . Terminals 10 | . 4 . 2 4 . . Track 2 | . . . . 2 . . Botnet 8 | . 4 . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . 9 2 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 82 | . . 82 51 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 22 | . . 20 2 . . . Total Damage 400 | . . 378 22 . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 3248 | 5 768 764 1500 69 108 34 Spaces Moved 2580 | 5 497 525 1073 191 189 100 Core . | . . . . . . . Treads . | . . . . . . . Legs 1771 | 5 497 525 744 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 809 | . . . 329 191 189 100 Fastest Speed 29 | 120 120 120 32 29 29 29 Average Speed 93 | 120 120 120 97 29 29 29 Slowest Speed 245 | 120 120 120 245 29 29 29 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 3 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 2 94 96 88 20 49 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 148 | . . . 49 . 99 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 148 | . . . 49 . 99 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 3148 | 4 597 619 1395 203 229 101 Wait 231 | . 26 53 122 6 24 . Move 2564 | 4 496 524 1066 190 188 96 Hop 5 | . . . 3 . . 2 Pick Up 35 | . 7 2 24 . 1 1 Fast Attach 31 | . 3 1 24 . 1 2 Attach 14 | . 2 . 6 4 2 . Detach 17 | . 1 . 14 1 1 . Swap 26 | . 8 5 10 2 1 . Drop 56 | . 10 7 39 . . . Fire 166 | . 43 27 85 . 11 . Melee 2 | . . . 2 . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 170 | -10/Materials | Discovered new exit (range 8) 206 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Entered Mines 848 | -10/Mines | Discovered new exit (range 6) 1014 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1055 | -10/Mines | Discovered new exit (range 9) 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1149 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Build established: Scavenger-Mutant 1312 | -10/Mines | Received a Mining Laser from a helpful Derelict 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Accompanied by 2 allies 1538 | -9/Materials | Evolved 2 slots: Utility x2 1543 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1696 | -9/Materials | Discovered new exit (range 16) 1830 | -9/Materials | Repaired Carbon-fiber Leg 2022 | -9/Materials | Lost 4 parts (1p2u1w) 2136 | -9/Materials | Core integrity fell below 50% 2141 | -9/Materials | Discovered new exit (range 15) 2213 | -9/Materials | Discovered new exit (range 16) 2576 | -9/Materials | Discovered new exit (range 4) 2578 | -9/Materials | Identified exit to Materials 2874 | -9/Materials | Discovered exit to Materials (range 12) 3038 | -9/Materials | Entered another Materials area 3038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -8/Materials | Discovered new exit (range 9) 3106 | -8/Materials | Discovered new exit (range 14) 3106 | -8/Materials | Identified exit to Storage 3107 | -8/Materials | Entered Storage 3108 | -8/Storage | Identified exit to Recycling 3211 | -8/Storage | Discovered new exit (range 12) 3215 | -8/Storage | Entered Factory 3215 | -7/Factory | Evolved 2 slots: Utility x2 3242 | -7/Factory | Lost 7 parts (2p3u2w) 3249 | -7/Factory | Self-destructed Last Messages --------------- 03193_ Acquired Lgt. Ion Engine. 03193_ K-01 Serf cleans the Component Storage. 03194_ The unstable cave ceiling collapses. 03196_ Lgt. Ion Engine destroyed. 03196_ Katana destroyed. 03206_ H-61 Shepherd calls for reinforcements. 03206_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03211_ Knocked back. 03211_ Imp. Signal Interpreter destroyed. 03211_ Knocked back. 03211_ EXIT=FOUND 03212_ C-17 Slicer knocked back. 03214_ Acquired 5 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 03220_ Acquired Arm. Huge Wheel. 03236_ Acquired System Shield. 03238_ Acquired Imp. Weapon Shielding. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????##+?????????????????????????? | | ?????????# ?????????????????????????? | | ????????## ?????????????????????????? | | ????????? Y ????????????????????????? | | ?????????# ????????????????????????? | | ?????????? ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ?????????## ##??????????????????????? | | ?????????# ! #????? ????????? ?????? | | ?????????# ######+#### ????? | | ?????????+ T / ?????? | | ?????????# @### ####????????????? | | ?????????# #?# #???????????????? | | ?????????### #####+## #???????????????? | | ???????????# ## # #???????????????? | | ????######## ## # ##### ??? | | ????# # + ??? | | ????# # # #######?????????? | | ????# # # #???????????????? | | ????# # # #???????????????? | | ????# #"" # #???????????????? | | ????# #"" # #???????????????? | | ????# #""" + #???????????????? | | ????# #""" # #??????????????? | | ????# #""" # #?????????????? | | ????# # # #?+??########## | | ????# ####### #? ??# | | ????# ####### #? ??# | | ????# ## #?# | | ????# ######## ## #?# | | ????# # ! # ## #?# | | ????# # ]! + ## #?### | | ????# # ! ####### #???# | | ????# # #?????# #???# | | ????# # #?????# #???# #### | | ????# ########?????# #???# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorPowerMicroactuators Manual? 0 Play Time 00:37:58 Cumulative 39.3 hours Start 2021.11.04 @ 21:21:34 End 2021.11.05 @ 22:05:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 34 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam 1 RUN: 1bc73b26-2972-4e36-bc76-4d8c6e581c63