Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 01:54:26 Player: Kat Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2460) 2460 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 5675 Bonus ------- Follower Combat Kills 165 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 23/100 System Corruption 4% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (5) ---- Light Nuclear Core Reinforced Deuterium Engine Large Matter Pod (150) Lightning Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Gatling Laser Precision Assault Rifle > --- INVENTORY -------- Large Matter Pod Lightning Gun Rocket Launcher Greatsword [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 1 | . . 1 . . . Parts Attached 82 | 7 7 12 3 25 28 Power 10 | 1 1 1 . 2 5 Engine 4 | 1 1 1 . . 1 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 28 | 2 2 3 3 7 11 Treads 2 | . . . 2 . . Leg 7 | . . . . 5 2 Wheel 11 | 2 2 3 1 . 3 Hover 2 | . . . . 2 . Flight 6 | . . . . . 6 Utility 14 | 2 1 2 . 4 5 Device 9 | 2 . 2 . 2 3 Storage . | . . . . . . Processor 4 | . 1 . . 2 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 30 | 2 3 6 . 12 7 Energy Gun 17 | 2 1 5 . 5 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . . . . 4 1 Ballistic Cannon 3 | . 2 1 . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 2 2 Corrupted Parts 3 | . . . . . 3 System Corruption 3 | . . . . . 3 Parts Lost 25 | . . 1 . 6 18 Power 8 | . . . . 2 6 Propulsion 8 | . . 1 . 3 4 Utility 2 | . . . . . 2 Weapon 7 | . . . . 1 6 Highest Loss Streak 10 | . . 1 . 3 10 To Critical Strikes 1 | . . . . 1 . Average Backups 4 | 1 4 4 4 4 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 2 2 1 1 1 Weapon 2 | . 1 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 2 . . 5 Power 2 | . . . . . 2 Propulsion 1 | . . 1 . . . Utility 3 | . 1 1 . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 99 98 99 89 76 Engine 12 | . 13 22 21 8 . Core 5 | . . . . 7 15 Treads 5 | . . . 19 . . Leg 4 | . . . . 13 5 Wheel 7 | . 28 21 2 . 4 Hover 1 | . . . . 6 . Flight 1 | . . . . . 6 Device 16 | . 16 15 22 13 12 Processor 7 | . 11 6 . 13 9 Energy Gun 21 | . 15 28 33 10 16 Ballistic Gun 2 | . . . . 10 . Ballistic Cannon 1 | . 12 4 . . . Peak Build Rating 48 | 9 10 17 19 38 48 Average Rating 23 | 5 8 15 18 29 36 On Entrance 15 | . 9 10 16 19 38 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 9 18 33 33 34 37 Greatest Support 46 | 20 26 32 46 46 45 Greatest Overweight (x) 9 | 2 . 1 1 9 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 Class Distribution -------------------- 30% | Skirmisher 15% | Scavenger-Skirmisher 13% | Mutant 9% | Commander-Skirmisher 9% | Gunner 8% | Tank 6% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Storage Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1721 | 255 239 251 50 696 230 Remotely . | . . . . . . Salvage Created 2693 | 43 229 445 277 730 969 Parts 173 | 9 13 44 16 40 51 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 57 | . 7 16 6 11 17 Guns 39 | . 2 15 6 8 8 Cannons 8 | . 5 1 . . 2 AOE 8 | . . . . 3 5 Classes Destroyed 15 | 1 3 4 1 3 3 Worker 5 | . 1 1 . 1 2 Builder 4 | . . 4 . . . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . 1 . Recycler 4 | . . . . 2 2 Mechanic 1 | . . . 1 . . Operator 3 | . . 2 . 1 . Watcher 4 | . . 2 . 1 1 Swarmer 12 | . 3 7 . 2 . Grunt 31 | . 4 7 4 6 10 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 7 | . . 2 3 1 1 Hunter 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 2 3 7 2 3 5 Combat Bots Only 4 | . 3 4 2 2 3 Max Kills in Single Turn 5 | 1 1 2 2 2 5 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 356 | . 23 41 14 112 166 Missed 93 | . 8 11 2 29 43 Hits 263 | . 15 30 12 83 123 Melee 7 | . . . . . 7 Projectile 256 | . 15 30 12 83 116 Critical Strikes 7 | . . . 1 4 2 Damage Taken 4021 | . 142 484 171 1070 2154 Core 1140 | . 7 171 15 165 782 Absorbed by Shields 149 | . . 61 . 51 37 Regen/Repaired (Parts) 74 | . . . 74 . . Core Remaining (%) 80 | 100 97 . 53 70 . Volleys Fired 211 | 5 14 40 22 68 62 Largest 3 | 2 2 3 3 3 3 Hottest 210 | 90 78 195 195 138 210 Shots Fired 465 | 10 28 120 66 114 127 Gun 418 | 10 14 106 66 104 118 Cannon 36 | . 14 14 . . 8 Launcher 10 | . . . . 10 . Special 1 | . . . . . 1 Kinetic 108 | . 14 14 . 80 . Thermal 246 | 5 . 106 66 10 59 Explosive 10 | . . . . 10 . Electromagnetic 100 | 5 14 . . 14 67 Robot Hit Streak 29 | 4 7 26 29 11 15 Robot Miss Streak 8 | 1 2 8 3 7 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 . . 2 Max Gunslinging Chain 2 | . . 2 . . 1 Shots Hit Robots 241 | 7 17 65 18 54 80 Core Hits 200 | 3 9 78 35 30 45 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 2 | . . . . . 2 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5397 | 108 306 1039 371 1334 2239 Guns 3425 | 108 115 742 361 846 1253 Cannons 546 | . 191 192 . . 163 Explosions 1407 | . . 99 . 488 820 Melee . | . . . . . . Ramming 19 | . . 6 10 . 3 Kinetic 1045 | . 191 192 . 662 . Thermal 3195 | 63 . 841 361 166 1764 Explosive 405 | . . . . 405 . Electromagnetic 733 | 45 115 . . 101 472 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . . 4 Average Corruption 2 | . 1 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 290 | . . 123 . . 167 Projectiles 15 | . . . . . 15 Explosions 275 | . . 123 . . 152 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 540 | . . 147 . 61 332 Shots 8 | . . 2 . 2 4 Rammed 4 | . . 1 1 . 2 Targets Rammed 4 | . . 1 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 809 | 120 150 530 265 280 809 Average Temperature 147 | 54 56 153 112 95 223 Received Heat Transfer 1127 | . 42 86 69 306 624 Effects 47 | . . 8 2 6 31 Shutdowns 20 | . . 5 . . 15 Energy Bleed 4 | . . 2 . . 2 Interference 12 | . . . 2 6 4 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . 1 2 Heat Transferred 4628 | 185 . 1063 455 285 2640 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 81 100 100 100 Level 1 3 | . . 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 311 | 5 66 311 142 188 141 Initial 127 | . . 23 127 20 61 Average 69 | 1 17 126 59 93 47 Influence Increases 2269 | 10 176 576 448 484 575 Destroy 0b10 Robot/C 1280 | . 140 320 260 220 340 Destroy 0b10 Robot/NC 130 | 10 5 45 15 30 25 Destroy Leader 302 | . 30 54 72 54 92 Allied During Kill 52 | . . . 52 . . Successful Hack 34 | . . . 34 . . Disable Machine 195 | . . 90 . 45 60 Destroy Structure 126 | . 1 52 . 60 13 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 120 | . . 15 . 75 30 Influence Decreases 2093 | 10 120 329 703 396 535 Entered New Map 312 | . . 33 176 28 75 Time Decay 1440 | 10 120 286 409 308 307 Lost Part 223 | . . 10 . 60 153 Lost Ally 118 | . . . 118 . . Squads Dispatched 15 | . 1 1 1 2 10 Investigation 5 | . . . 1 2 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 1 . . 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 10 24 9 22 29 Peak Tracking Total 6 | . 5 4 3 6 6 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 13 | . . 6 . 3 4 Max in Single Turn 3 | . . 2 . 1 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 14 | . 2 1 7 2 2 Terminals 11 | . 2 . 6 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 38 | . 4 5 17 6 6 Successful 21 | . 2 4 10 4 1 Failed 17 | . 2 1 7 2 5 Catastrophic 5 | . 2 . 1 . 2 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 26 | . 4 . 13 6 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 13 | . 2 . 6 4 1 Record 7 | . 2 . 2 2 1 Part Schematic 1 | . . . 1 . . Robot Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 3 | . . . 3 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 11 | . 2 . 5 2 2 Full Trace Events 9 | . 1 . 4 2 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 9 | . . . 9 . . Largest Group 9 | . . . 9 . . Highest-Rated Group 80 | . . . 80 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 64 | . . . 64 . . Total Damage 525 | . . . 525 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2937 | 27 330 105 1001 777 697 Optics 1450 | . . . . 753 697 Terrain 2338 | 27 51 . 1001 775 484 Seismic 441 | 6 330 105 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3865 | 83 330 635 1018 842 957 Spaces Moved 2057 | 63 298 415 373 402 506 Core 83 | 15 . . . 2 66 Treads 319 | . . . 303 16 . Legs 439 | . . . . 232 207 Wheels 974 | 48 298 415 70 . 143 Hover 152 | . . . . 152 . Flight 90 | . . . . . 90 Fastest Speed 50 | 50 80 90 100 116 50 Average Speed 117 | 83 89 104 149 136 108 Slowest Speed 500 | 150 100 115 240 500 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 53 35 49 24 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 196 | . 1 60 . 122 13 Melee . | . . . . . . Projectile 2 | . 1 . . 1 . AOE 194 | . . 60 . 121 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3132 | 82 334 528 785 615 788 Wait 652 | . . 45 379 88 140 Move 2052 | 62 297 414 372 401 506 Hop . | . . . . . . Pick Up 38 | 8 6 5 2 12 5 Fast Attach 46 | . 3 7 3 10 23 Attach 21 | 7 1 2 2 9 . Detach 4 | . 1 1 . 2 . Swap 26 | . 6 3 . 11 6 Drop 54 | . 6 10 4 14 20 Fire 211 | 5 14 40 22 68 62 Melee . | . . . . . . Ram 3 | . . 1 . . 2 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 24 | . . . . . 24 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 706 | -9/Materials | Build established: Gunner 1014 | -9/Materials | Discovered new exit (range 8) 1049 | -9/Materials | Entered Storage 1056 | -9/Storage | Build established: Tank 1136 | -9/Storage | Repaired Rnf. Ion Engine 1356 | -9/Storage | Build established: Skirmisher 1520 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1763 | -9/Storage | Lost 3 allies 1812 | -9/Storage | Build established: Commander-Skirmisher 2033 | -9/Storage | Lost 3 allies 2033 | -9/Storage | Discovered new exit (range 16) 2067 | -9/Storage | Entered Materials 2067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2175 | -8/Materials | Build established: Skirmisher 2479 | -8/Materials | Lost 3 parts (1p1n1w) 2715 | -8/Materials | Discovered new exit (range 5) 2803 | -8/Materials | Build established: Scavenger-Skirmisher 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3219 | -7/Factory | Lost 3 parts (2p1w) 3597 | -7/Factory | Garrison activated, responded to threat 3764 | -7/Factory | Core integrity fell below 50% 3796 | -7/Factory | Lost 10 parts (3p3n1u3w) 3831 | -7/Factory | Core integrity fell below 20% 3866 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03776_ Acquired 20 matter. 03778_ U-05 Engineer builds a Wall. 03782_ System corrupted: Aluminum Leg rejected. 03788_ K-01 Serf collects debris. 03811_ Aluminum Leg destroyed. 03817_ K-01 Serf collects debris. 03823_ C-45 Heavy ARC bursts open, deploying its payload. 03823_ G-50 Soldier unfolds itself. 03823_ B-48 Gladiator unfolds itself. 03823_ G-47 Trooper unfolds itself. 03823_ L-41 Fighter unfolds itself. 03823_ M-28 Smith unfolds itself. 03829_ K-01 Serf collects debris. 03836_ Acquired Arc Projector. 03848_ Acquired Lgt. Deuterium Engine. 03858_ Lgt. Deuterium Engine destroyed. 03866_ Fusion Modulator explodes. 03866_ L-41 Fighter destroyed. 03866_ B-48 Gladiator destroyed. 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Ion Engine | 47% | -9/Storage Studied --------- Spread Laser | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Resistances Are Futile Universal Adapter Well Done Challenges ------------ None Game ------ Seed ControlBarrageShielding Manual? 0 Play Time 00:39:36 Cumulative 9.4 hours Start 2025.11.26 @ 00:29:38 End 2025.12.13 @ 01:54:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c207a357-9ad5-4bae-9f0a-a2e0bfdf3da1