Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 15:03:41 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1567) 1567 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4452 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 126/550 Matter 103/300 Energy 85/100 System Corruption 0% Temperature Cool (29) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (18) --- Ion Engine Light Deuterium Engine Improved Heat Sink Large Storage Unit Transport Network Coupler Light Armor Plating Relay Coupler [Swarmer] (36) Relay Coupler [Brawler] (26) Relay Coupler [Specialist] (20) Relay Coupler [Behemoth] (8) Datajack Datajack Datajack Hammer Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Sensor Array Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Segregator Segregator > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Heat Sink Large Storage Unit Transport Network Coupler Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Specialist] Relay Coupler [Behemoth] Particle Gun Datajack Datajack Datajack Hammer Katana [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Bomb Drone Bay Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 45 | 6 7 12 11 . 1 2 6 Power 7 | 1 2 1 2 . 1 . . Engine 5 | 1 1 1 2 . . . . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 1 4 1 . . . . Treads 8 | 2 1 4 1 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 4 2 4 . . 2 1 Device 4 | . . 1 1 . . 1 1 Storage 5 | 1 4 . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 3 . . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 . 5 4 . . . 5 Energy Gun 2 | . . 1 . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 21 | . . 4 6 1 1 . 9 Power 3 | . . 1 1 . . . 1 Propulsion 2 | . . . . . 1 . 1 Utility 7 | . . 1 2 . . . 4 Weapon 9 | . . 2 3 1 . . 3 Highest Loss Streak 7 | . . 2 6 1 1 . 7 Average Slot Usage (%) 86 | . 100 89 95 85 72 72 79 Engine 7 | . 7 6 10 11 2 . . Core 3 | . 6 4 . . 5 9 8 Treads 20 | . 28 22 22 22 20 9 8 Device 10 | . . 11 11 11 11 18 17 Storage 22 | . 28 22 22 22 22 18 18 Protection 2 | . . . 7 . . 9 8 Ballistic Gun 4 | . 28 11 . . . . . Launcher 11 | . . 2 21 19 11 9 . Impact Weapon 1 | . . 2 . . . . 6 Slashing Weapon 1 | . . . . . . . 9 Naked Turns . | . . . . . . . . Heaviest Build 73 | 12 56 60 72 72 69 70 73 Greatest Support 40 | 40 40 40 40 40 40 20 20 Greatest Overweight (x) 21 | . 1 1 1 1 3 3 21 Average Overweight (x) 1 | . . 1 1 1 1 3 3 Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 Average Capacity 17 | 5 12 18 18 18 18 18 18 Most Carried 18 | 3 16 18 16 13 15 13 16 Average Carried 12 | 1 7 15 11 13 14 12 13 Final Capacity 18 | 6 18 18 18 18 18 18 18 Final Carried 16 | 2 16 16 13 13 14 12 15 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Matter Collected 1354 | 284 260 298 266 . 146 . 100 Remotely . | . . . . . . . . Salvage Created 1475 | 99 558 518 136 . 124 . 40 Parts 83 | 2 30 27 10 . 14 . . Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 41 | . 8 15 5 . 12 . 1 Guns 20 | . 8 12 . . . . . AOE 20 | . . 3 5 . 12 . . Classes Destroyed 10 | 2 4 3 1 . . . . Worker 2 | . 1 . . . 1 . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 2 | 1 1 . . . . . . Watcher 4 | . 3 1 . . . . . Swarmer 13 | . . 7 . . 6 . . Grunt 20 | . 8 5 3 . 4 . . Brawler 3 | . . 1 1 . 1 . . Duelist 2 | . . . 1 . 1 . . Sentry 3 | . . 2 . . . . 1 Best Kill Streak 4 | 3 4 4 3 . 4 . 1 Combat Bots Only 4 | . 2 4 3 . 4 . 1 Max Kills in Single Turn 2 | 1 1 2 2 . 2 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 2 2 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Damage Taken 3532 | . 541 742 569 64 521 . 1095 Core 806 | . 126 141 33 . 82 . 424 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 49 . . . 36 . . Volleys Fired 161 | 6 50 69 10 1 22 . 3 Largest 2 | 2 2 2 2 2 1 . 1 Hottest 79 | 40 40 79 60 60 30 . 65 Shots Fired 247 | 12 100 93 15 2 22 . 3 Gun 206 | 12 100 91 2 . . . 1 Cannon . | . . . . . . . . Launcher 41 | . . 2 13 2 22 . 2 Special . | . . . . . . . . Kinetic 194 | 12 100 80 2 . . . . Thermal 12 | . . 11 . . . . 1 Explosive 41 | . . 2 13 2 22 . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 5 15 11 15 . 19 . 9 Robot Miss Streak 4 | 1 2 4 . . 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 174 | 8 63 70 6 . 16 . 11 Core Hits 104 | 3 29 30 10 . 30 . 2 Critical Hits 2 | . 1 1 . . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 43 | . . 2 . . . . 41 Impact 36 | . . 2 . . . . 34 Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 3805 | 108 666 995 443 . 1370 . 223 Guns 1618 | 108 666 805 26 . . . 13 Cannons . | . . . . . . . . Explosions 2013 | . . 190 417 . 1370 . 36 Melee 174 | . . . . . . . 174 Ramming . | . . . . . . . . Kinetic 1489 | 108 666 689 26 . . . . Thermal 129 | . . 116 . . . . 13 Explosive 2013 | . . 190 417 . 1370 . 36 Electromagnetic . | . . . . . . . . Impact 112 | . . . . . . . 112 Slashing 62 | . . . . . . . 62 Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 4 4 4 . . Average Corruption 4 | . . 4 4 4 4 . . Corruption Purged . | . . . . . . . . Effects 83 | . . 9 20 37 17 . . Message Errors 23 | . . 3 6 8 6 . . Matter Fused 28 | . . 3 6 14 5 . . Heat Flow Errors 6 | . . . 1 5 . . . Energy Discharges 10 | . . . 4 3 3 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 11 | . . 1 1 7 2 . . Targeting Errors 2 | . . 1 1 . . . . Weapon Failures 2 | . . 1 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 82 | . . 30 11 4 5 . 32 Projectiles . | . . . . . . . . Explosions 50 | . . 30 11 4 5 . . Melee 32 | . . . . . . . 32 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 390 | . . . 136 64 190 . . Shots 15 | . . . 5 2 8 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 259 | . 18 60 254 259 17 . 20 Average Temperature 55 | . 7 14 108 117 8 . 15 Received Heat Transfer 996 | . 300 231 78 . 99 . 288 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 333 | . . 296 . . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Peak Influence 299 | 15 183 299 163 . 270 39 180 Initial 103 | . 9 42 103 . . 39 25 Average 98 | 5 74 163 62 . 107 39 117 Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 89 | 100 100 60 100 . 78 100 100 Level 1 10 | . . 39 . . 21 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 15 24 5 . 19 . 8 Peak Tracking Total 5 | . 3 5 3 . 3 . 5 Tactical Retreats 9 | . 3 4 . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Traps Triggered 3 | . . 2 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . 2 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Accessed 12 | . 4 2 1 4 . 1 . Terminals 6 | . 4 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 23 | . 13 4 1 4 . 1 . Successful 10 | . 3 1 1 4 . 1 . Failed 13 | . 10 3 . . . . . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 10 3 . 3 . . . Terminals 17 | . 13 4 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 5 | . . . 1 4 . . . Record 4 | . . . . 4 . . . Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . 3 1 . . . . . Terminals 4 | . 3 1 . . . . . Botnet 4 | . 3 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 1 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . 1 . 2 . . RETURN 3 | . . . 1 . 2 . . Ally Attacks 16 | . . . 6 . 5 . 5 Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 30 | . . . 16 . 9 . 5 Drone Recoveries 14 | . . . 10 . 4 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Turns Passed 5896 | 91 709 658 1013 1674 958 73 720 Spaces Moved 2776 | 41 295 251 504 927 474 32 252 Core 6 | 4 . . . . . . 2 Treads 2770 | 37 295 251 504 927 474 32 250 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 220 220 Average Speed 183 | 149 169 180 180 180 183 220 226 Slowest Speed 1100 | 160 180 180 180 180 220 220 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 53 29 90 93 76 6 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 6 | . . 1 . . . . 5 Terrain Destroyed 244 | . . 8 83 . 148 . 5 Melee 6 | . . 1 . . . . 5 Projectile . | . . . . . . . . AOE 238 | . . 7 83 . 148 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Total 3286 | 60 413 370 595 931 540 34 343 Wait 202 | . 36 20 62 4 42 . 38 Move 2770 | 40 294 250 503 926 473 32 252 Hop . | . . . . . . . . Pick Up 54 | 8 20 12 5 . 2 . 7 Fast Attach . | . . . . . . . . Attach 29 | 6 1 7 8 . 1 2 4 Detach 2 | . . . 2 . . . . Swap 16 | . 6 5 3 . . . 2 Drop 13 | . 6 5 2 . . . . Fire 161 | 6 50 69 10 1 22 . 3 Melee 37 | . . 2 . . . . 35 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 555 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Utility x2 967 | -9/Materials | Discovered new exit (range 14) 993 | -9/Materials | Identified exit to Materials 1345 | -9/Materials | Discovered new exit (range 7) 1405 | -9/Materials | Build established: Scavenger-Mutant 1459 | -9/Materials | Entered Mines 1498 | -9/Mines | Discovered exit to Materials (range 11) 1554 | -9/Mines | Lost 6 parts (1p2u3w) 2098 | -9/Mines | Found the Drone Emporium 2110 | -9/Mines | Found Prototype Device 2121 | -9/Mines | Identified Bomb Drone Bay 2286 | -9/Mines | Found a hidden stash of uninstalled traps 2302 | -9/Mines | Discovered exit to Materials (range 6) 2361 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2363 | -9/Mines | Discovered new exit (range 5) 2408 | -9/Mines | Build established: Mutant 2472 | -9/Mines | Entered Exiles 2472 | -9/Exiles | Found Exiles lab abandoned 2500 | -9/Exiles | Discovered new exit (range 15) 2961 | -9/Exiles | Discovered new exit (range 11) 4146 | -9/Exiles | Entered Mines 4159 | -8/Mines | Discovered exit to Materials (range 12) 4345 | -8/Mines | Core integrity fell below 50% 4424 | -8/Mines | Discovered exit to Materials (range 9) 5104 | -8/Mines | Entered Materials 5104 | -8/Materials | Evolved 2 slots: Utility x2 5177 | -8/Materials | Identified exit to Garrison 5177 | -8/Materials | Entered Garrison 5234 | -8/Garrison | Triggered checkpoint 5302 | -8/Garrison | Garrison Relay disabled 5712 | -8/Garrison | Triggered checkpoint 5826 | -8/Garrison | Discovered new exit (range 9) 5866 | -8/Garrison | Triggered checkpoint 5888 | -8/Garrison | Core integrity fell below 50% 5897 | -8/Garrison | Self-destructed Last Messages --------------- 05868_ Bomb Drone detonates. 05868_ Bomb Drone destroyed. 05868_ Bomb Drone Bay destroyed. 05869_ The unstable cave ceiling collapses. 05869_ Slug penetrates Reinforced Barrier. 05872_ Critical hit. 05872_ Lgt. Treads destroyed. 05873_ Slug penetrates Reinforced Barrier. 05879_ Segregator destroyed. 05879_ Penetrated by Slug. 05882_ Critical hit. 05882_ Lgt. Armor Plating destroyed. 05883_ Penetrated by Slug. 05885_ Nuclear Core destroyed. 05885_ Penetrated by Slug. 05887_ Critical hit. 05887_ Sensor Array destroyed. 05888_ Penetrated by Slug. 05890_ Segregator destroyed. 05891_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ###""""## ##????????????????????????????????????? | | ##???????????????????????????????????? | | ???????????????????????????????????? | | ? ???????????????????????????????????? | | ## #? #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | ^ "????????????????????????????????????? | | ^ "????????????????????????????????????? | | "????????????????????????????????????? | | ^ "????????????????????????????????????? | | ## ## #????????????????????????????????????? | | # #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # # % ## ##????????????????????????????????????? | | ### ## #?????????????????????????????????????? | | #?####=## #?????????????????????????????????????? | | #????# ## #??????????????##?????????????????????? | | #????# " #?????????????? ##????????????????????? | | ?????#### #?????????????? ?????????????????????? | | ????????# #???????#####?? #?????????????????????? | | ????????# ######### # ###g##????????????????????? | | ????????# ## # % #????????????????????? | | ?????#### ## # gg#### #???????????????? | | ????## #+ #### @ h #???????????????? | | ???## # # # ### ######???????????????? | | ???# # # #?## ## #????????????????????? | | ???## ## # #?# ##" "#???????????????????? | | ???# # ## #??"""""#???????????????????? | | ???# #! ! # ###???######???????????????????? | | ???## # #????????????????????????????? | | ????# # < #????????????????????????????? | | ????# # # #????????????????????????????? | | ????## # #######????????????????????????????? | | ?????#### # ###??????????????????????????????????? | | ????????#####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed BattleBlastReconfigurator Manual? 0 Play Time 00:41:04 Cumulative 90.3 hours Start 2020.09.25 @ 14:24:09 End 2020.09.25 @ 15:03:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: c57c11db-e9eb-4759-93a9-7ddea52e2456