Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.15 @ 10:37:45 Player: RogirekTheMad Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (38) 190 Value Destroyed (1195) 1195 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3882) 3882 TOTAL SCORE: 13747 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 297 Aligned with FarCom 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -215 Cogmind --------- Core Integrity 0/1300 Matter 292/300 Energy 100/100 System Corruption 13% Temperature Cool (27) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Graviton Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Small Storage Unit Advanced Weight Redist. System Machine Analyzer Experimental Optical Array Advanced Transmission Jammer Improved Maneuvering Thrusters Experimental Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Graviton Reactor Field Propulsion Array Force Rifle [Rating: 129] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Field Propulsion Drive Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Force Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . 2 . . . . 2 . Power 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . 1 . . . . . . . . . . 1 . Utility 7 | . . . . . 1 1 . . 1 . . 1 . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 6 11 3 1 4 16 22 5 . 14 7 . 12 7 . 8 . 8 4 . 18 12 Power 33 | 1 1 1 . 1 6 2 . . 4 2 . 4 2 . 1 . 2 . . 2 4 Engine 21 | 1 1 1 . 1 6 1 . . 3 1 . 3 2 . 1 . . . . . . Core 5 | . . . . . . 1 . . . . . . . . . . 2 . . . 2 Reactor 7 | . . . . . . . . . 1 1 . 1 . . . . . . . 2 2 Propulsion 45 | 2 5 2 . . 3 8 3 . 4 1 . 5 2 . 1 . . 1 . 7 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Hover 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . Flight 37 | . 2 2 . . 3 5 3 . 4 1 . 5 2 . 1 . . 1 . 7 1 Utility 54 | 1 2 . 1 1 6 5 1 . 5 4 . 2 . . 6 . 5 3 . 7 5 Device 39 | . 1 . . 1 3 4 . . 4 4 . 2 . . 3 . 5 3 . 7 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hackware 4 | . . . . . 1 . 1 . . . . . . . 2 . . . . . . Protection 6 | . . . . . 2 1 . . 1 . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 3 . . 2 1 7 1 . 1 . . 1 3 . . . 1 . . 2 2 Energy Gun 12 | 2 . . . . . 2 . . 1 . . . 2 . . . 1 . . 2 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 3 . . 2 1 5 1 . . . . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 3 . . 2 . . 1 . . . . . . . 1 4 Parts Lost 38 | . 2 . . . . 1 1 . . . . 2 . . . . 6 . . 7 19 Power 9 | . . . . . . . . . . . . 1 . . . . 2 . . 1 5 Propulsion 8 | . . . . . . . 1 . . . . . . . . . . . . 2 5 Utility 16 | . . . . . . . . . . . . . . . . . 4 . . 4 8 Weapon 5 | . 2 . . . . 1 . . . . . 1 . . . . . . . . 1 Highest Loss Streak 19 | . 1 . . . . 1 1 . . . . 1 . . . . 4 . . 4 19 Average Slot Usage (%) 88 | . 91 85 85 85 92 96 95 92 99 94 93 89 91 94 85 84 70 88 89 75 64 Engine 9 | . 14 14 14 14 17 7 7 7 6 7 6 11 11 11 10 10 5 5 5 4 . Core 2 | . . . . . . 7 7 7 5 . . . . . . . 3 10 10 4 5 Reactor 2 | . . . . . . . . . . 4 6 4 5 5 5 5 . . . 3 5 Hover 1 | . 9 . . . . 5 10 . . . . . . . . . . . . . . Flight 28 | . 5 28 28 28 35 31 26 38 40 40 40 35 35 35 27 26 26 26 26 20 16 Device 15 | . 10 . . . 7 7 7 7 19 20 20 23 23 23 20 21 16 30 31 32 22 Storage 7 | . 13 14 14 14 9 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 3 Hackware 4 | . . . . . 3 7 7 7 6 6 6 5 5 5 8 10 6 5 5 3 . Protection 1 | . . . . . 1 7 7 7 . . . . . . 3 5 . . . . 1 Energy Gun 2 | . 9 . . . . 3 3 . 5 1 . . 2 5 4 . 4 5 5 . 1 Ballistic Gun 7 | . 14 28 28 28 18 8 7 7 6 6 6 1 . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 64 | 14 16 10 10 10 18 25 27 24 33 34 34 47 51 51 52 51 52 51 51 60 64 Greatest Support 64 | 26 26 10 10 10 20 26 26 25 33 34 34 48 51 51 52 52 52 52 52 64 64 Greatest Overweight (x) 2 | . 2 . . . . 1 1 . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 8 8 6 8 8 8 8 8 8 8 5 6 6 6 8 7 Average Carried 6 | . 6 8 8 8 5 7 6 6 5 7 8 7 7 8 5 5 3 4 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 8 8 6 6 8 8 8 8 8 8 5 5 4 6 6 4 3 Class Distribution -------------------- 54% | Hacker-Sprinter 18% | Mutant 7% | Generator-Sprinter 6% | Hacker-Mutant 5% | Sprinter 3% | Scavenger-Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Generator-Sprinter | -3/Research Generator-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Matter Collected 1842 | 250 138 52 . 60 127 172 205 . . 202 8 6 174 . 60 20 60 46 . 112 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1337 | . 386 38 . 42 77 172 82 . . . . . 150 . 150 . 100 . . 140 . Parts 97 | . 30 . . 8 4 14 6 . . . . . 1 . 11 . 5 . . 18 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 8 . . . . . 16 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Combat Hostiles Destroyed 37 | . 11 3 . 3 2 4 3 . . . . . 2 . 5 . 1 . . 3 . Guns 36 | . 10 3 . 3 2 4 3 . . . . . 2 . 5 . 1 . . 3 . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 8 | . 3 1 . . . 2 . . . . . . 1 . . . . . . 1 . Watcher 3 | . 3 . . . . . . . . . . . . . . . . . . . . Swarmer 18 | . 6 . . 3 . 1 3 . . . . . . . 5 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 9 | . 5 . . . 2 1 . . . . . . 1 . . . . . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 7 2 . 3 2 3 3 . . . . . 1 . 5 . 1 . . 2 . Combat Bots Only 6 | . 6 2 . 3 2 3 3 . . . . . 1 . 5 . 1 . . 2 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . . . . . 1 . 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Damage Taken 5371 | . 262 114 . 77 166 241 101 . . 23 . 470 90 30 343 24 269 18 . 685 2458 Core 1669 | . 73 11 . 13 13 20 . . . . . 138 . . 31 . 68 . . 88 1214 Absorbed by Shields 643 | . . . . . . . . . . . . . . . . . . . . 417 226 Core Remaining (%) 90 | 100 . . . 61 97 . . 97 . . 100 . . 86 . . . . 91 . . Volleys Fired 140 | . 33 11 . 5 11 13 7 . . . . . 7 2 12 . 11 . . 14 14 Largest 2 | . 2 2 . 2 2 2 2 . . . . . 1 1 1 . 1 . . 1 1 Hottest 80 | . 80 40 . 40 45 40 70 . . . . . 80 80 80 . 80 . . 80 80 Shots Fired 200 | . 50 22 . 10 22 22 14 . . . . . 7 2 12 . 11 . . 14 14 Gun 200 | . 50 22 . 10 22 22 14 . . . . . 7 2 12 . 11 . . 14 14 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 106 | . 23 22 . 10 22 22 7 . . . . . . . . . . . . . . Thermal 60 | . . . . . . . . . . . . . 7 2 12 . 11 . . 14 14 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . 27 . . . . . 7 . . . . . . . . . . . . . . Robot Hit Streak 25 | . 13 10 . 3 7 10 8 . . . . . 8 10 15 . 17 . . 25 5 Robot Miss Streak 4 | . 4 4 . 2 2 1 2 . . . . . . . 1 . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 148 | . 38 14 . 5 16 17 10 . . . . . 7 2 11 . 11 . . 12 5 Core Hits 83 | . 21 9 . 3 8 15 6 . . . . . 5 1 6 . 3 . . 4 2 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Critical Strikes 5 | . . . . . . 1 . . . . . . . . . . 1 . . 2 1 Destroy 5 | . . . . . . 1 . . . . . . . . . . 1 . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2498 | . 504 106 . 43 265 153 122 . . . . . 163 47 289 . 301 . . 322 183 Guns 2355 | . 450 106 . 43 265 153 122 . . . . . 163 47 289 . 301 . . 322 94 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 54 | . 54 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 89 | . . . . . . . . . . . . . . . . . . . . . 89 Kinetic 716 | . 118 106 . 43 265 153 31 . . . . . . . . . . . . . . Thermal 1270 | . 54 . . . . . . . . . . . 163 47 289 . 301 . . 322 94 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 423 | . 332 . . . . . 91 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . . . . . . . 6 13 Average Corruption 4 | . . . . . . . . . . . . . . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . . . . . . . . 1 12 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . . . . . . . . . . . . 86 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 192 | . 192 8 . 8 103 107 52 . 1 . 1 12 69 51 124 . . . . . . Average Temperature 27 | . 58 4 . 4 44 17 14 . 1 . 1 4 27 20 71 . . . . . . Received Heat Transfer 698 | . 132 . . . 108 63 18 . . . . 39 18 36 9 . 24 . . 22 229 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Heat Transferred 1863 | . 50 . . . . . . . . . . . 259 74 444 . 407 . . 444 185 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Peak Influence 2089 | . 390 173 . 100 165 219 . . 101 . . 286 . . 375 150 186 . . 300 2089 Initial 147 | . . 128 . . . 64 . . 100 . . 26 . . 40 64 92 . . 44 147 Average 185 | . 234 160 . 51 33 59 . . 76 . . 138 . . 195 116 134 . . 139 1739 Maximum Alert Level 5 | . 1 . . . . 1 . . . . . 1 . . 1 . . . . 1 5 Low Security (%) 79 | 100 43 100 . 100 100 97 . . 100 . . 71 . . 47 100 100 . . 77 . Level 1 15 | . 56 . . . . 2 . . . . . 28 . . 52 . . . . 22 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 33 | . 1 . . . 2 2 . . . . . 6 . . 1 . 2 . . 5 14 Investigation 5 | . 1 . . . . 1 . . . . . 2 . . . . . . . 1 . Extermination 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . Reinforcement 12 | . . . . . 2 . . . . . . 3 . . 1 . 2 . . 3 1 Assault 13 | . . . . . . . . . . . . . . . . . . . . . 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Distress Signals 13 | . 2 . . . 2 1 . . . . . 1 . . 2 . . . . 2 3 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . 13 19 Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . 12 19 Times Spotted 288 | . 23 9 . 4 19 18 21 . 4 4 . 25 8 7 19 3 7 1 1 36 79 Peak Tracking Total 41 | . 6 2 . 3 7 7 10 . 2 4 . 12 6 6 6 3 4 1 1 11 41 Tactical Retreats 49 | . 2 2 . 1 3 4 8 . . 1 . 7 . 1 5 1 . 1 . 8 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Traps Triggered 9 | . 1 . . . . 3 . . . . . . . . 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Machines Disabled 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Machines Accessed 42 | . 9 . 1 . 5 7 . . 3 . . 1 4 . 5 . 1 2 . 4 . Terminals 25 | . 6 . . . 4 3 . . 3 . . 1 1 . 3 . . 1 . 3 . Fabricators 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Repair Stations 7 | . 1 . . . 1 2 . . . . . . . . 2 . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 22 . 1 . 14 15 . . 10 . . 2 6 . 13 . 1 2 . 11 . Successful 67 | . 18 . 1 . 8 10 . . 9 . . . 6 . 8 . 1 2 . 4 . Failed 30 | . 4 . . . 6 5 . . 1 . . 2 . . 5 . . . . 7 . Catastrophic 6 | . . . . . 2 1 . . . . . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 6 . 1 . 8 6 . . . . . 2 . . . . . . . 3 . Terminals 56 | . 10 . . . 8 8 . . 10 . . 2 1 . 8 . . 1 . 8 . Fabricators 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . Repair Stations 22 | . 4 . . . 6 4 . . . . . . . . 5 . . . . 3 . Recycling Units 8 | . 8 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . 7 . 1 . 1 3 . . 9 . . . 6 . 5 . . 2 . 3 . Record 20 | . . . . . . 1 . . 6 . . . 4 . 5 . . 1 . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . . . 6 4 . . . . . . . . 3 . . . . 1 . Scan Component 10 | . 2 . . . 3 2 . . . . . . . . 2 . . . . 1 . Repair 8 | . 2 . . . 3 2 . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . 1 1 . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 4 5 . . 2 . . 1 . . 5 . . . . 4 . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . . . 3 2 . . . . . . . . 1 . . . . . . Time 307 | . 52 . . . 103 102 . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Total Allies 25 | . . . . . 1 3 . . . . . . 3 . . 18 . . . . . Largest Group 18 | . . . . . 1 3 . . . . . . 3 . . 18 15 . . . . Highest-Rated Group 650 | . . . . . 26 93 . . . . . . 93 . . 650 575 . . . . Highest-Rated Ally 50 | . . . . . 26 31 . . . . . . 31 . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . . 10 . . . . . . 24 . . 97 23 . . . . Total Damage 5187 | . . . . . . 139 . . . . . . 299 . . 4120 629 . . . . Kills 17 | . . . . . . 1 . . . . . . 5 . . 8 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . 2 1 . 1 3 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Turns Passed 8220 | 43 618 273 162 551 775 784 370 15 525 74 96 888 734 63 471 295 239 205 69 691 279 Spaces Moved 12608 | 40 671 607 427 833 463 1421 1020 55 428 290 269 817 963 174 911 351 418 624 221 1153 452 Core 8 | 6 . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 286 | 34 252 . . . . . . . . . . . . . . . . . . . . Hover 964 | . 292 . . . . 384 288 . . . . . . . . . . . . . . Flight 11350 | . 127 607 427 833 463 1037 732 55 428 290 269 817 963 174 911 351 418 624 221 1153 450 Fastest Speed 20 | 50 37 37 37 37 31 28 26 26 21 20 20 20 30 30 30 32 32 31 31 28 36 Average Speed 32 | 83 61 37 37 37 31 33 32 26 22 20 20 22 30 30 31 32 32 31 31 30 36 Slowest Speed 180 | 90 180 37 37 37 31 103 111 26 23 21 20 87 30 30 32 32 32 32 31 36 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . 1 5 . 8 . 6 . . . 1 1 4 . . 4 . 1 . . 2 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 95 79 89 99 30 34 93 15 14 52 26 26 94 22 25 97 15 70 34 30 41 Regions Visited 21 Branch Regions 12 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 1 1 . 1 1 . . . 1 1 1 1 . Scrap Searched 21 | . . 1 . 1 . . 6 1 . 6 . . 4 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . . . 1 AOE 3 | . 3 . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Was Fac Upp Upp Res Tes Total 16409 | 46 826 631 430 1061 1069 1703 1043 54 855 303 309 1519 1401 182 1083 532 509 628 220 1479 526 Wait 3353 | . 86 15 . 220 576 231 7 . 399 . 42 679 417 7 145 182 70 . . 243 34 Move 12492 | 39 668 596 426 816 462 1408 1019 54 427 287 266 807 962 173 903 350 415 623 220 1148 423 Hop 38 | . 1 5 . 8 . 6 . . . 1 1 4 . . 4 . 1 . . 2 5 Pick Up 72 | 1 16 . 1 . 2 10 1 . 8 3 . 9 3 . 3 . 2 1 . 9 3 Fast Attach 41 | 6 8 . 1 1 4 5 . . . . . 1 . . 3 . 4 1 . 1 6 Attach 52 | . . . . . 6 7 3 . 4 1 . 4 3 . 3 . 3 . . 14 4 Detach 15 | . . . . . 1 1 . . 1 . . . 2 . 1 . 1 . . 7 1 Swap 65 | . 3 3 . 3 6 10 2 . 10 6 . 7 4 . 2 . 1 3 . 3 2 Drop 74 | . 11 1 2 4 1 12 4 . 6 5 . 7 3 . 7 . 1 . . 9 1 Fire 140 | . 33 11 . 5 11 13 7 . . . . . 7 2 12 . 11 . . 14 14 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . . . 1 . . . . . . . 29 31 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 344 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 12) 412 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Identified exit to Mines 593 | -10/Materials | Repaired Lgt. Assault Rifle 621 | -10/Materials | Repaired Sml. Storage Unit 629 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Entered Mines 675 | -10/Mines | Assembled infested the area 737 | -10/Mines | Discovered new exit (range 6) 929 | -10/Mines | Discovered new exit (range 16) 933 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | Entered Exiles 945 | -10/Exiles | Met 8R-AWN 951 | -10/Exiles | Met EX-HEX 961 | -10/Exiles | Met EX-BIN 967 | -10/Exiles | Aligned with FarCom system 968 | -10/Exiles | Given EX-Vault access code 977 | -10/Exiles | Opened EX-Vault 979 | -10/Exiles | Found Cloak of Protection 988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 998 | -10/Exiles | Met EX-DEC 1044 | -10/Exiles | Visited The Gauntlet 1092 | -10/Exiles | Discovered new exit (range 14) 1097 | -10/Exiles | Left Exiles lab with Cloak of Protection 1097 | -10/Exiles | Entered Mines 1131 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1281 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1281 | -9/Mines | Found Prototype Device 1281 | -9/Mines | Identified Exp. Sensor Array 1328 | -9/Mines | Found a hidden stash of uninstalled traps 1380 | -9/Mines | Discovered new exit (range 8) 1402 | -9/Mines | Discovered new exit (range 9) 1402 | -9/Mines | Learned 2 Materials zone layouts 1648 | -9/Mines | Entered Materials 1648 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1649 | -8/Materials | Identified exit to Factory 1960 | -8/Materials | Build established: Sprinter 2285 | -8/Materials | Discovered exit to Factory (range 12) 2339 | -8/Materials | Repaired Imp. Flight Unit 2367 | -8/Materials | Repaired Lgt. Ion Engine 2394 | -8/Materials | Repaired Lgt. Armor Plating 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2519 | -7/Factory | Repaired Imp. Flight Unit 2829 | -7/Factory | Repaired Imp. Flight Unit 2924 | -7/Factory | Allied Derelicts emerged from ambush trap array 2938 | -7/Factory | Fabricated Powered Armor? 2950 | -7/Factory | Identified exit to Lower Caves 3022 | -7/Factory | Discovered new exit (range 7) 3060 | -7/Factory | Discovered new exit (range 5) 3207 | -7/Factory | Entered Lower Caves 3288 | -7/Lower Caves | Build established: Hacker-Mutant 3464 | -7/Lower Caves | Learned Factory interactive machine intel 3491 | -7/Lower Caves | Learned 4 Factory zone layouts 3555 | -7/Lower Caves | Discovered new exit (range 10) 3577 | -7/Lower Caves | Entered another Lower Caves area 3584 | -7/Lower Caves | Learned Factory stockpile data 3589 | -7/Lower Caves | Discovered new exit (range 6) 3592 | -7/Lower Caves | Entered Factory 3592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3593 | -6/Factory | Identified exit to Factory 3595 | -6/Factory | Loaded intel: 52 interactive machine locations 3679 | -6/Factory | Build established: Hacker-Sprinter 4115 | -6/Factory | Discovered new exit (range 7) 4117 | -6/Factory | Entered Lower Caves 4172 | -6/Lower Caves | Learned Factory emergency access door positions 4189 | -6/Lower Caves | Discovered new exit (range 13) 4191 | -6/Lower Caves | Entered another Lower Caves area 4191 | -6/Lower Caves | Discovered exit to Factory (range 7) 4216 | -6/Lower Caves | Learned Factory emergency access door positions 4216 | -6/Lower Caves | Learned Factory security intel 4272 | -6/Lower Caves | Learned 4 Factory zone layouts 4287 | -6/Lower Caves | Entered Factory 4287 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4288 | -5/Factory | Identified exit to Factory 5171 | -5/Factory | Discovered new exit (range 15) 5175 | -5/Factory | Entered Upper Caves 5346 | -5/Upper Caves | A Commander dispatched an escort 5348 | -5/Upper Caves | Learned Armory stockpile data 5348 | -5/Upper Caves | Learned Armory terminal intel 5482 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5800 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5908 | -5/Upper Caves | Discovered new exit (range 5) 5909 | -5/Upper Caves | Entered another Upper Caves area 5944 | -5/Upper Caves | Discovered exit to Factory (range 9) 5945 | -5/Upper Caves | Encountered a Warlord checkpoint 5972 | -5/Upper Caves | Entered Factory 5972 | -4/Factory | Evolved 2 slots: Utility x2 6105 | -4/Factory | Repaired Imp. Maneuvering Thrusters 6443 | -4/Factory | Manually triggered Chute Trap 6443 | -4/Factory | Sucked down chute 6443 | -4/Factory | Entered Waste 6468 | -4/Waste | Spotted C-40 Crusher 6509 | -4/Waste | Spotted C-40 Crusher 6519 | -4/Waste | Spotted C-40 Crusher 6527 | -4/Waste | Spotted C-40 Crusher 6530 | -4/Waste | Spotted C-40 Crusher 6537 | -4/Waste | Warlord forces began an assault 6540 | -4/Waste | Allies destroyed C-40 Crusher 6624 | -4/Waste | Spotted C-40 Crusher 6673 | -4/Waste | Discovered new exit (range 12) 6738 | -4/Waste | Entered Factory 6738 | -4/Factory | Accompanied by 15 allies 6803 | -4/Factory | Lost 4 parts (2p2u) 6960 | -4/Factory | Discovered new exit (range 6) 6977 | -4/Factory | Entered Upper Caves 7068 | -4/Upper Caves | Spotted B-86 Titan 7130 | -4/Upper Caves | Learned Research emergency access door positions 7136 | -4/Upper Caves | Learned Research stockpile data 7139 | -4/Upper Caves | Discovered new exit (range 16) 7182 | -4/Upper Caves | Entered another Upper Caves area 7187 | -4/Upper Caves | Discovered new exit (range 11) 7241 | -4/Upper Caves | Spotted B-86 Titan 7251 | -4/Upper Caves | Entered Research 7251 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7562 | -3/Research | Build established: Generator-Sprinter 7838 | -3/Research | Lost 4 parts (1p1n2u) 7927 | -3/Research | Spotted B-86 Titan 7934 | -3/Research | Discovered new exit (range 15) 7942 | -3/Research | Entered Testing 7943 | -3/Testing | Maximum security lockdown engaged 7987 | -3/Testing | Protovariant out of control (PX-XVMUBGGL9E) 8083 | -3/Testing | Spotted Investigator 8124 | -3/Testing | Scanned by Researcher 8160 | -3/Testing | Spotted Striker 8160 | -3/Testing | Spotted Striker 8166 | -3/Testing | Spotted Alpha 7 8170 | -3/Testing | Stole the SGEMP Prototype 8206 | -3/Testing | Core integrity fell below 50% 8206 | -3/Testing | System corruption reached 10% 8219 | -3/Testing | Core integrity fell below 20% 8221 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08208_ Held in stasis. 08211_ Slug penetrates Wall. 08211_ Penetrated by Slug. 08212_ Held in stasis. 08212_ C-55 Analyst is analyzing... 08213_ Acquired Graviton Reactor. 08216_ Held in stasis. 08216_ C-55 Analyst is analyzing... 08217_ Slammed into Striker. 08217_ Destabilizing: System corrupted (+2). 08217_ Penetrated by Slug. 08217_ Graviton Reactor destroyed. 08218_ Adv. Weight Redist. System destroyed. 08218_ System corrupted by crushing effect (+1). 08220_ Held in stasis. 08220_ C-55 Analyst is analyzing... 08220_ Penetrated by Slug. 08220_ Slug penetrates Striker. 08221_ System corrupted: Matter fused (-8). 08221_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????hh??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????##########?????????????????? | | ??????????#""""""""#?????????????????? | | ??????????#" "%"#?????????????????? | | ??????????#" ! "#?????????????????? | | ?????????## %""#?????????????????? | | ?????????# %"""#?????????????????? | | ?????????# """#?????????????????? | | ?????????####//#####?????????????????? | | ???????????##Kg##????????????????????? | | ???????????#g@bi#????????????????????? | | ???????????##gch#??????????h?????????? | | ????????????#gb###???????????h???????? | | ????????????#K7i##???????????????????? | | ????????????#gc##????????????????????? | | ????????????#gg#?????????????????????? | | ????????????#gb#?????????????????????? | | ????????????#bg#?????????????????????? | | ????????????#lb#????????????????????T? | | ?????######?#gg#???????????????????""? | | ?????#"""" ?#lb#?????????????????????? | | ?????#"" #eh#?????????????????????? | | ?????#" #gb#?????????????????????? | | ?????#"" /gg#?????????????????????? | | ?????#"" " # g#?????????????????????? | | ?????#""""" #mg#?????????????????????# | | ?????########"g##?????????????????? # | | ?????????###!"%g###+#########+##### # | | ?????????# " %[% %"%%% # | | ?????????###%""%=% "" # | | ???????????# % %"#### "" # | | ???????????##+"####?# %""" # | | ????????????% * # % % """ # | | ?????????? [? + % # | | ?????????### ????# % "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 60 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Utility Shielding 33 Evasion (%) 76 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns Slippery One Wheee! Challenges ------------ None Game ------ Seed ConcussiveTachyonGenerator Manual? 0 Play Time 03:36:18 Cumulative 65.0 hours Start 2021.11.14 @ 19:02:48 End 2021.11.15 @ 10:37:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 7 Adventurer 27 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fbaa083-9faa-4145-a74a-0d433a58231c