Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 10:05:47 Player: pakman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (4137) 4137 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 11417 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 154 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced Targeting Computer Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced ECM Suite Core Shielding Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Plasma Rifle Mini Smartbomb Launcher Longsword +1 > --- INVENTORY -------- Quantum Reactor Quantum Reactor Carbon-fiber Leg Compact Battery Improved Terrain Scanner Advanced Targeting Computer Advanced System Restoration Module Advanced Field Recycling Unit Proton Cannon Long-range Proton Cannon Advanced Plasma Cannon Railgun Bore Cannon [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 6 | . . . . . 2 2 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 95 | . 11 7 3 4 8 17 8 5 3 . 15 4 10 Power 16 | . 2 1 1 1 2 3 1 1 . . 1 1 2 Engine 7 | . 2 1 1 1 . 1 . . . . . . 1 Core 6 | . . . . . 2 2 . 1 . . 1 . . Reactor 3 | . . . . . . . 1 . . . . 1 1 Propulsion 25 | . 4 1 . 1 2 7 . 1 . . 5 1 3 Treads 16 | . 2 1 . 1 2 4 . 1 . . 4 1 . Leg 4 | . 2 . . . . . . . . . 1 . 1 Wheel 3 | . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 32 | . 2 2 1 . 1 7 6 1 2 . 7 1 2 Device 16 | . 2 . . . 1 4 5 . 1 . 2 . 1 Storage 4 | . . 2 1 . . . . . . . . 1 . Processor 3 | . . . . . . . 1 . . . 2 . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 8 | . . . . . . 2 . 1 1 . 3 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | . 3 3 1 2 3 . 1 2 1 . 2 1 3 Energy Gun 4 | . . 1 . . . . . 1 . . 1 . 1 Energy Cannon 4 | . . . . . . . 1 . 1 . 1 . 1 Ballistic Gun 6 | . 1 1 1 1 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 4 | . 1 . . 1 . . . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . . . . 11 . . Parts Lost 53 | . 1 2 . . 2 6 . 1 1 . 12 2 26 Power 7 | . 1 . . . . 1 . . . . 1 1 3 Propulsion 16 | . . 1 . . 1 2 . . . . 3 1 8 Utility 18 | . . . . . . 2 . 1 . . 6 . 9 Weapon 12 | . . 1 . . 1 1 . . 1 . 2 . 6 Highest Loss Streak 21 | . 1 1 . . 2 2 . 1 1 . 7 2 21 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 6 7 7 8 9 9 9 9 9 9 9 8 11 6 Power 1 | 1 . . 1 1 2 1 1 1 . 1 . 1 . Propulsion . | 4 3 2 2 1 . . . . . . 1 1 . Utility 2 | . 1 1 1 2 3 3 4 3 2 3 2 4 3 Weapon 4 | 1 2 3 4 4 4 3 3 4 5 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | 7 2 . 1 . 1 . 2 1 1 . . 2 5 Power 5 | 2 . . 1 . 1 . . . . . . 1 . Propulsion 5 | 2 2 . . . . . . 1 . . . . . Utility 8 | 1 . . . . . . 1 . 1 . . 1 4 Weapon 4 | 2 . . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 99 100 82 84 92 99 95 86 92 99 36 Engine 4 | . 13 14 13 14 1 . 6 6 . . . . . Core 4 | . . . . . 7 7 6 6 6 6 5 4 . Reactor 1 | . . . . . . . . . 5 6 6 5 3 Treads 24 | . 18 27 28 28 28 21 26 26 26 26 24 22 5 Device 20 | . 10 14 14 14 17 23 21 25 26 26 22 23 6 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 2 Protection 5 | . . . . . . 1 6 12 8 6 7 10 3 Energy Gun 1 | . . . . . . . . . 4 6 6 5 1 Energy Cannon 1 | . . . . . . . . . 4 . 4 5 1 Ballistic Gun 7 | . 19 21 23 20 12 10 5 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . 4 3 . 1 2 . Slashing Weapon 2 | . . . . . 4 3 5 6 . . . 2 . Peak Build Rating 78 | 6 7 8 9 10 28 46 58 58 61 61 63 78 74 Average Rating 40 | 6 6 7 8 9 24 35 52 56 59 57 58 72 27 On Entrance 34 | 6 6 7 8 9 9 24 42 55 58 61 57 63 74 Naked Turns 65 | . . . . . . . . . . . . . 65 Heaviest Build 88 | 14 16 15 17 20 32 36 51 50 69 69 69 88 88 Greatest Support 112 | 20 40 40 40 40 80 104 104 112 112 112 107 102 97 Greatest Overweight (x) 2 | . . . . . . 2 . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 9 | 8 8 8 8 10 10 10 10 10 10 10 10 13 9 Most Carried 13 | 8 8 9 9 10 10 10 10 10 10 10 10 13 13 Average Carried 9 | 6 7 7 8 9 9 9 9 9 9 9 8 11 6 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 15 5 Final Carried 13 | 7 8 8 9 10 10 9 9 10 9 10 8 13 3 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Matter Collected 4566 | 251 448 215 44 84 1008 763 317 398 185 . 436 226 191 Remotely . | . . . . . . . . . . . . . . Salvage Created 5121 | 210 507 260 . 159 752 797 139 86 420 . 1099 321 371 Parts 305 | 21 30 20 . 15 65 60 14 3 15 . 26 19 17 Haulers Intercepted 5 | . 1 . . . 3 1 . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 11 10 . 15 . 11 Prevented 40 | . . . . . . . . 3 7 . 21 . 9 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 94 | . 13 5 . 9 16 15 2 3 7 . 13 5 6 Melee 6 | . . . . . . 2 1 . 2 . 1 . . Guns 37 | . 10 5 . 1 8 3 . . 1 . 4 2 3 Cannons 18 | . . . . . 1 1 1 1 4 . 4 3 3 AOE 29 | . 3 . . 8 7 9 . 2 . . . . . Classes Destroyed 16 | 2 4 . . . 4 2 . . 1 . 3 . . Worker 15 | . 1 4 . 1 3 6 . . . . . . . Builder 8 | . . . . . 4 4 . . . . . . . Tunneler 9 | 5 . 2 . 1 . 1 . . . . . . . Hauler 5 | . 1 . . . 3 1 . . . . . . . Recycler 5 | 1 . . . . 1 3 . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Mechanic 3 | . . . . . 1 1 1 . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 2 | . . . . . . 1 . . . . . 1 . Swarmer 34 | . 3 3 . 7 8 9 . 3 . . . . 1 Grunt 32 | . 10 2 . 2 6 1 . . 3 . 6 . 2 Brawler 4 | . . . . . . . . . . . 3 . 1 Duelist 4 | . . . . . . . . . . . 2 . 2 Sentry 8 | . . . . . 2 3 . . 1 . 1 1 . Hunter 5 | . . . . . . . . . 3 . . 2 . Programmer 7 | . . . . . . 2 2 . . . 1 2 . Best Kill Streak 9 | 5 5 4 . 4 9 7 1 3 3 . 6 2 5 Combat Bots Only 8 | . 5 3 . 4 8 4 1 3 3 . 6 2 5 Max Kills in Single Turn 5 | 1 1 2 . 4 4 5 1 1 1 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . 1 . . 3 4 3 . 1 . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 736 | . 69 16 . 14 64 126 11 31 60 . 100 36 209 Missed 194 | . 21 1 . 3 16 39 1 10 23 . 25 11 44 Hits 542 | . 48 15 . 11 48 87 10 21 37 . 75 25 165 Melee 25 | . . . . . . . . . 1 . 11 . 13 Projectile 517 | . 48 15 . 11 48 87 10 21 36 . 64 25 152 Critical Strikes 20 | . . . . . 2 1 . 1 . . 6 1 9 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . 2 . . . . . . . Damage Taken 9221 | . 521 160 . 206 908 1027 114 310 512 . 1950 296 3217 Core 1737 | . 45 . . 55 179 62 . . 52 . 342 45 957 Absorbed by Shields 354 | . . . . . . . 36 48 190 . 80 . . Redirected to Shielding 40 | . . . . . . . . . . . . 10 30 Ignored by Resistances 59 | . . . . . . . . . . . . 59 . Regen/Repaired (Parts) 422 | . 16 . . . 90 193 123 . . . . . . Core Remaining (%) 74 | 100 . . . 60 67 91 . . . . 53 . . Volleys Fired 432 | 17 69 27 . 24 98 40 12 12 23 . 56 18 36 Largest 3 | 2 2 2 . 2 2 2 1 1 2 . 2 3 3 Hottest 198 | 60 100 60 . 53 48 48 48 48 144 . 173 198 198 Shots Fired 705 | 34 113 53 . 39 146 67 12 12 42 . 96 42 49 Gun 475 | 34 94 53 . 30 98 55 . . 19 . 54 12 26 Cannon 189 | . . . . . 46 7 12 8 23 . 40 30 23 Launcher 27 | . 5 . . 9 2 5 . 4 . . 2 . . Special 14 | . 14 . . . . . . . . . . . . Kinetic 474 | 17 94 52 . 30 144 62 12 8 10 . 7 18 20 Thermal 116 | . 14 . . . . . . . 19 . 57 12 14 Explosive 21 | . 5 . . 9 2 5 . . . . . . . Electromagnetic 94 | 17 . 1 . . . . . 4 13 . 32 12 15 Robot Hit Streak 19 | 5 13 12 . 7 15 17 2 3 4 . 19 9 6 Robot Miss Streak 10 | 6 4 2 . 3 9 10 1 3 2 . 3 3 3 Penetration Max 1 | . . . . . . 1 . . . . . . 1 Secondary Targets 3 | . 1 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . Shots Hit Robots 476 | 20 62 39 . 20 89 62 7 4 34 . 71 24 44 Core Hits 232 | 7 27 16 . 16 52 43 3 3 13 . 28 11 13 Critical Kills 7 | . . . . . 1 1 . . 1 . . 4 . Critical Parts Destroyed 12 | . 1 . . . 2 . 1 . 4 . . 2 2 Critical Strikes 35 | . 1 . . . 3 2 2 . 7 . 7 8 5 Burn 11 | . . . . . . . . . . . 7 2 2 Destroy 19 | . 1 . . . 3 1 1 . 5 . . 6 2 Sever 5 | . . . . . . 1 1 . 2 . . . 1 Melee Attacks 173 | . . 7 . . 44 45 41 . 6 . 2 13 15 Impact 7 | . . 7 . . . . . . . . . . . Slashing 166 | . . . . . 44 45 41 . 6 . 2 13 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 9 7 2 . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13374 | 261 1036 461 . 643 2510 2868 382 226 1162 . 2023 515 1287 Guns 5103 | 261 801 461 . 205 715 908 . . 288 . 932 226 306 Cannons 2307 | . . . . . 151 85 111 27 413 . 770 289 461 Explosions 2830 | . 235 . . 438 738 879 . 199 116 . 225 . . Melee 3134 | . . . . . 906 996 271 . 345 . 96 . 520 Ramming . | . . . . . . . . . . . . . . Kinetic 4258 | 141 801 450 . 205 866 993 111 27 141 . 31 196 296 Thermal 2373 | . 43 . . 69 113 430 . . 404 . 963 226 125 Explosive 1635 | . 192 . . 369 625 449 . . . . . . . Electromagnetic 1974 | 120 . 11 . . . . . 199 272 . 933 93 346 Impact . | . . . . . . . . . . . . . . Slashing 3134 | . . . . . 906 996 271 . 345 . 96 . 520 Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 3 1 1 1 1 19 2 20 Average Corruption 4 | . . . . . . 2 1 1 1 1 14 1 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 135 | . . . . . . 20 1 15 18 . 67 1 13 Message Errors 29 | . . . . . . 5 . 3 2 . 15 1 3 Matter Fused 27 | . . . . . . 2 . 4 6 . 12 . 3 Heat Flow Errors 21 | . . . . . . 4 . 2 2 . 11 . 2 Energy Discharges 25 | . . . . . . 5 . 3 3 . 12 . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . . 3 . . 4 . 8 . . Data Loss (major) 5 | . . . . . . . . 2 . . 3 . . Misfires 2 | . . . . . . 1 . . . . 1 . . Alerts 3 | . . . . . . . 1 1 . . 1 . . Misdirections 2 | . . . . . . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 767 | . 53 . . 3 210 442 . . 15 . 44 . . Projectiles 37 | . . . . . . . . . . . 37 . . Explosions 136 | . 53 . . 3 27 38 . . 15 . . . . Melee 594 | . . . . . 183 404 . . . . 7 . . Knockbacks 5 | . . . . . . . 1 . 3 . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . 3 . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . . . . 56 224 161 . . 63 . 50 . . Shots 14 | . . . . 3 4 4 . . 1 . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 811 | 20 96 9 . 18 27 196 30 243 110 . 811 33 348 Average Temperature 101 | 20 18 7 . 9 8 67 12 123 34 . 274 15 107 Received Heat Transfer 2563 | . 243 54 . 72 315 192 . 18 66 . 501 . 1102 Effects 22 | . . . . . . . . . . . 20 . 2 Shutdowns 4 | . . . . . . . . . . . 4 . . Energy Bleed 5 | . . . . . . . . . . . 4 . 1 Matter Decay 3 | . . . . . . . . . . . 3 . . Short Circuit 4 | . . . . . . . . . . . 3 . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . Parts Fried 11 | . . . . . . . . 1 3 . 6 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . 1 . . . . 2 . 6 3 . Heat Transferred 5048 | . 50 . . 100 50 300 . . 750 . 2728 650 420 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . . . Low Security (%) 87 | 100 56 100 . 100 92 72 100 . . . . 100 . Level 1 11 | . 43 . . . 7 24 . . . . . . . Level 2 . | . . . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 406 | 15 267 88 . 145 228 406 188 . . . . 56 . Initial 187 | . 3 78 . . 41 95 187 . . . . . . Average 59 | 5 154 22 . 46 33 114 38 . . . . 8 . Influence Increases 3696 | 30 534 165 . 316 625 698 140 140 163 . 446 189 250 Destroy 0b10 Robot/C 1960 | . 260 100 . 180 320 300 40 80 140 . 320 100 120 Destroy 0b10 Robot/NC 260 | 30 10 30 . 10 65 90 5 . . . 15 5 . Destroy Leader 384 | . 62 20 . 30 56 84 20 10 20 . 40 32 10 Allied During Kill 19 | . . . . . . . . 5 3 . 11 . . Successful Hack 77 | . 14 . . . 16 . 33 . . . . 14 . Disable Machine 255 | . 45 . . 30 60 120 . . . . . . . Destroy Structure 411 | . 53 . . 66 108 104 42 . . . . 38 . Lose Combat Pursuer 330 | . 90 15 . . . . . 45 . . 60 . 120 Influence Decreases 3691 | 25 339 365 . 208 523 525 507 156 163 . 446 150 284 Entered New Map 524 | . 2 122 . . 67 115 196 7 . . . . 15 Time Decay 2787 | 25 327 223 . 208 446 379 311 149 143 . 336 140 100 Lost Part 340 | . 10 20 . . 10 31 . . . . 90 10 169 Lost Ally 40 | . . . . . . . . . 20 . 20 . . Squads Dispatched 19 | . 5 . . . 1 6 4 . . . 1 2 . Investigation 4 | . 4 . . . . . . . . . . . . Extermination 8 | . . . . . . 4 3 . . . . 1 . Reinforcement 6 | . 1 . . . 1 2 1 . . . . 1 . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Distress Signals 10 | . 3 1 . . 2 1 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 25 6 . 8 30 20 6 11 8 . 24 11 23 Peak Tracking Total 9 | . 7 2 . 3 8 5 2 5 4 . 7 4 9 Tactical Retreats 16 | . 4 1 . . . . . 1 . . 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Traps Triggered 3 | . 1 . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Machines Disabled 18 | . 3 . . 2 4 8 . . . . 1 . . Max in Single Turn 6 | . 3 . . 1 2 6 . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Machines Accessed 30 | . 5 . 2 . 5 3 7 . 1 4 . 3 . Terminals 12 | . 4 . . . 3 . 3 . . . . 2 . Fabricators 3 | . . . . . . 1 1 . . . . 1 . Repair Stations 5 | . 1 . . . 1 1 2 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 99 | . 16 . 2 . 16 4 18 . 5 29 . 9 . Successful 69 | . 10 . 2 . 7 3 10 . 5 29 . 3 . Failed 29 | . 5 . . . 9 1 8 . . . . 6 . Catastrophic 5 | . 1 . . . 1 . . . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 32 | . 10 . 1 . 7 . 7 . . . . 7 . Terminals 36 | . 11 . . . 9 . 9 . . . . 7 . Fabricators 4 | . . . . . . 1 1 . . . . 2 . Repair Stations 18 | . 5 . . . 4 2 7 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 41 | . 3 . 2 . . . 2 . 5 29 . . . Record 17 | . . . 1 . . . . . 5 11 . . . Part Schematic 9 | . . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Machine Index 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 11 | . 3 . . . 3 2 3 . . . . . . Scan Component 7 | . 2 . . . 2 1 2 . . . . . . Repair 4 | . 1 . . . 1 1 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 4 . . . 2 . 4 . . . . 1 . Terminals 11 | . 4 . . . 2 . 4 . . . . 1 . Assimilate 2 | . . . . . 1 . 1 . . . . . . Botnet 9 | . 4 . . . 1 . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 4 2 6 . . . . 3 . Full Trace Events 3 | . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . 9 . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . Parts Repaired 4 | . 1 . . . 1 1 1 . . . . . . Time 103 | . 26 . . . 26 26 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . 2 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Total Allies 5 | . . . . . 1 . 1 1 . . 2 . . Largest Group 2 | . . . . . 1 . 1 1 1 . 2 . . Highest-Rated Group 78 | . . . . . 10 . 10 29 29 . 78 . . Highest-Rated Ally 49 | . . . . . 10 . 10 29 29 . 49 . . Total Orders 1 | . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . Ally Attacks 63 | . . . . . . . . 2 10 . 51 . . Total Damage 1065 | . . . . . . . . 38 113 . 914 . . Kills 5 | . . . . . . . . 1 . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 14179 | . 597 921 896 852 2336 2040 1344 2310 2045 147 387 230 74 Seismic 13869 | . 597 921 896 852 2336 2040 1344 2310 2045 147 381 . . ECM 311 | . . . . . . . 1 . . . 6 230 74 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 2 1 . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Turns Passed 17100 | 85 910 921 896 852 2336 2054 1344 2310 2045 147 1768 1134 298 Spaces Moved 9081 | 27 427 440 554 468 1070 1036 667 1412 1210 92 966 495 217 Core 129 | . . . . . . . . . . . . . 129 Treads 8602 | . 294 440 554 468 1070 920 667 1412 1210 92 966 495 14 Legs 203 | 27 133 . . . . . . . . . . . 43 Wheels 116 | . . . . . . 116 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 31 | . . . . . . . . . . . . . 31 Fastest Speed 39 | 120 120 160 160 160 160 80 160 160 160 160 160 160 39 Average Speed 157 | 120 147 160 160 160 160 159 160 160 160 160 160 164 70 Slowest Speed 320 | 120 160 160 160 160 160 240 160 160 160 160 240 240 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . 2 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 53 65 91 55 38 23 11 98 99 75 98 9 46 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . . . Known Exits Taken 4 | . . 1 . . 1 . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 . 1 1 1 1 1 . . . Scrap Searched 11 | . . . . . . . . 3 3 . 4 . 1 Spaces Dug 207 | . 12 . . 22 80 32 45 1 . . . 15 . Terrain Destroyed 486 | . 52 . . 109 126 108 45 4 9 . 6 23 4 Melee 114 | . . . . . 32 32 37 . . . . 13 . Projectile 91 | . 12 . . . 45 1 8 4 1 . 6 10 4 AOE 281 | . 40 . . 109 49 75 . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Total 10979 | 46 563 594 568 536 1514 1317 889 1449 1274 92 1075 767 295 Wait 983 | . 39 102 . 32 263 157 138 1 16 . 7 216 12 Move 9068 | 26 426 439 553 467 1069 1035 666 1411 1209 91 965 494 217 Hop . | . . . . . . . . . . . . . . Pick Up 69 | 2 7 7 5 1 9 4 8 5 6 . 3 11 1 Fast Attach 36 | . 3 . 2 1 1 9 4 1 . . 9 1 5 Attach 31 | . 1 2 . . 3 4 2 1 2 . 6 3 7 Detach 6 | . . . . . 1 1 2 . . 1 1 . . Swap 91 | . 11 5 1 7 18 16 9 7 4 . 6 7 . Drop 64 | 1 7 5 7 4 8 6 7 4 8 . 1 4 2 Fire 432 | 17 69 27 . 24 98 40 12 12 23 . 56 18 36 Melee 173 | . . 7 . . 44 45 41 . 6 . 2 13 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . 7 . . 19 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Central database locked down 208 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Repaired Grenade Launcher 600 | -10/Materials | Discovered new exit (range 13) 972 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Entered Mines 1143 | -10/Mines | Discovered new exit (range 6) 1226 | -10/Mines | Discovered new exit (range 12) 1227 | -10/Mines | Discovered new exit (range 6) 1248 | -10/Mines | Learned location of Storage (-9) 1420 | -10/Mines | Identified exit to Exiles 1443 | -10/Mines | Excavation squad dispatched 1443 | -10/Mines | A large section of the Mines collapsed 1789 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1917 | -10/Mines | Entered Exiles 1984 | -10/Exiles | Met 8R-AWN 2010 | -10/Exiles | Met EX-HEX 2072 | -10/Exiles | Met EX-DEC 2082 | -10/Exiles | Learned location of Zion (-7) 2144 | -10/Exiles | Met EX-BIN 2167 | -10/Exiles | Aligned with FarCom system 2168 | -10/Exiles | Given EX-Vault access code 2207 | -10/Exiles | Opened EX-Vault 2219 | -10/Exiles | Found Longsword +1 2258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2442 | -10/Exiles | Visited The Gauntlet 2797 | -10/Exiles | Discovered new exit (range 11) 2813 | -10/Exiles | Left Exiles lab with Longsword +1 2813 | -10/Exiles | Entered Mines 3033 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3041 | -9/Mines | Found Scrap Suit 3162 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3646 | -9/Mines | Discovered new exit (range 5) 3665 | -9/Mines | Entered Materials 3665 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3666 | -8/Materials | Identified exit to Factory 4269 | -8/Materials | Repaired Lgt. Assault Rifle 5836 | -8/Materials | Destroyed 8 combat bots 6001 | -8/Materials | Entered Factory 6001 | -7/Factory | Evolved 2 slots: Utility x2 6048 | -7/Factory | Discovered new exit (range 12) 6708 | -7/Factory | Repaired Lgt. Treads 7956 | -7/Factory | Discovered new exit (range 4) 8032 | -7/Factory | Discovered new exit (range 9) 8055 | -7/Factory | Entered another Factory area 8055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8233 | -6/Factory | Repaired Bore Cannon 8963 | -6/Factory | Discovered new exit (range 15) 9399 | -6/Factory | Entered Lower Caves 9416 | -6/Lower Caves | Encountered a Warlord checkpoint 9550 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9599 | -6/Lower Caves | Build established: Scavenger-Mutant 9983 | -6/Lower Caves | Learned Factory emergency access door positions 10015 | -6/Lower Caves | Learned Factory emergency access door positions 10652 | -6/Lower Caves | Discovered new exit (range 4) 11709 | -6/Lower Caves | Entered another Lower Caves area 11709 | -6/Lower Caves | Accompanied by 1 ally 11765 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11785 | -6/Lower Caves | Discovered new exit (range 9) 11941 | -6/Lower Caves | Learned 8 Research zone layouts 11941 | -6/Lower Caves | Learned Factory stockpile data 12453 | -6/Lower Caves | Learned 8 Factory zone layouts 12784 | -6/Lower Caves | Build established: Mutant 13207 | -6/Lower Caves | Discovered new exit (range 14) 13754 | -6/Lower Caves | Entered Data Miner 13754 | -6/Data Miner | Discovered new exit (range 6) 13785 | -6/Data Miner | Met Data Miner 13833 | -6/Data Miner | Learned location of Section 7 (-3) 13833 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13867 | -6/Data Miner | Received God Mode back door access code from Data Miner 13901 | -6/Data Miner | Entered Proximity Caves 14263 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14346 | -5/Proximity Caves | Lost 7 parts (1p1n3u2w) 14423 | -5/Proximity Caves | System corruption reached 10% 14609 | -5/Proximity Caves | Build established: Scavenger-Mutant 15008 | -5/Proximity Caves | Discovered new exit (range 9) 15040 | -5/Proximity Caves | Identified exit to Factory 15669 | -5/Proximity Caves | Entered Factory 15669 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15670 | -5/Factory | Identified exit to Upper Caves 15955 | -5/Factory | Fabricated Quantum Reactor (x2) 16240 | -5/Factory | Found Prototype Launcher 16241 | -5/Factory | Identified Mni. Smartbomb Launcher 16471 | -5/Factory | Discovered new exit (range 4) 16670 | -5/Factory | Identified exit to Factory 16795 | -5/Factory | Discovered exit to Upper Caves (range 5) 16803 | -5/Factory | Entered Upper Caves 16812 | -5/Upper Caves | Build established: Scavenger-Tank 16864 | -5/Upper Caves | System corruption reached 10% 16931 | -5/Upper Caves | Core integrity fell below 50% 16933 | -5/Upper Caves | Released all parts (1) 16946 | -5/Upper Caves | Found DCF Scrap (15 items) 16962 | -5/Upper Caves | Lost 21 parts (3p4n9u5w) 17009 | -5/Upper Caves | Core integrity fell below 20% 17014 | -5/Upper Caves | Spotted B-75 Beast 17044 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17060 | -5/Upper Caves | Learned location of 2 exits from Factory 17082 | -5/Upper Caves | Lost 3 parts (2n1w) 17101 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16989_ =P/KV>QWTI4UTEWYKJK# 16994_ S-27 Virus suffers critical hit (Burn). 17000_ Critical hit (Burn: +37). 17004_ Nuclear Pulse Thruster destroyed. 17012_ System corrupted: Imp. Deuterium Engine rejected. 17012_ G-50 Soldier destroyed. 17027_ System corrupted: Matter fused (-6). 17030_ Acquired 4 matter. 17035_ Acquired 17 matter. 17038_ Carbon-fiber Leg destroyed. 17043_ Field Laser destroyed. 17044_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 17046_ Penetrated by Slug. 17048_ System corrupted: Energy discharge (-24). 17051_ Carbon-fiber Leg destroyed. 17051_ Slug penetrates Wall. 17060_ Acquired derelict log, extracted data. Data stored: Factory exits (x2). 17070_ 6TKKMR67K5%<9WBFFY90XXKKV1L< 17087_ System corrupted: Heat flow error (+241). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????######???????????????????????# | | ????????????####?#### ##?????????????????????## | | ???????????## ## #?????????????????###?# | | ???????????# #?????????????????# ### | | ???????????# ####???######????##### | | ???????????# ######## #??### ## | | ???????????# ## #?## | | ???????????# s #?# #### | | ???????????## @ #?# ###? | | ????????????#### #### ### ## | | ???????????????## ####??## ## ## # | | ????????????????####???????###### | | ????????????????????????????????# | | ???????????????????????????????# ## # | | ??????????????????????????????# ### # | | ???????????????????????????? #??# # | | ?????????????????????????? ##???# | | ?????????????????????????###### ##?????# | | ??????????????????????????????#### ### #??????? | | ?????????????????????????????????####?# #??????? | | ??????????????????????????????????????## #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? #???????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 25 Core Shielding 20 Evasion (%) 62 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Grenade Launcher | 73% | -10/Materials Lgt. Assault Rifle | 31% | -8/Materials Lgt. Treads | 1% | -7/Factory Bore Cannon | 25% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonZhirovStorm Manual? 0 Play Time 02:29:48 Cumulative 80.1 hours Start 2025.06.08 @ 08:46:04 End 2025.06.15 @ 10:05:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 228039cf-5a32-492d-a4e7-4de9ec465f5f