Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 22:24:07 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Kinetic Drone with Kinetic Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (423) 2115 Value Destroyed (17231) 17231 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (7135) 7135 TOTAL SCORE: 31861 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6526 Follower Combat Kills 112 Met Data Miner 300 Friendly Fire -303 Cogmind --------- Core Integrity 0/650 Matter 280/300 Energy 90/200 System Corruption 1% Temperature Warm (181) Movement Flying (23) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Armored Scrap Engine Coolant Injector Improved Sensor Array Improved Signal Interpreter Kinecellerator Hardened Light Armor Plating Graphene Brace Improved System Restoration Module > --- WEAPON (5) ------- Improved Datajack Flak Charged Arc Construct/C > --- INVENTORY (4) ---- Protomatter-71 Gravity Neutralizer Seismic Detector Lightning Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter Graphene Brace System Restoration Module Heart of Steel > --- WEAPON ----------- Flak Charged Arc Construct/C > --- INVENTORY -------- Protomatter Protomatter Protomatter Coolant Injector [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Slots Evolved 17 | 3 1 . 8 . . . . 4 . . . . 1 Power 1 | . . . 1 . . . . . . . . . . Propulsion 4 | 1 1 . 2 . . . . . . . . . . Utility 8 | 1 . . 3 . . . . 3 . . . . 1 Weapon 4 | 1 . . 2 . . . . 1 . . . . . Parts Attached 76 | 9 4 1 16 6 1 2 . 30 2 . . . 5 Power 7 | 1 1 . 1 . . . . 4 . . . . . Engine 2 | 1 . . 1 . . . . . . . . . . Core 5 | . 1 . . . . . . 4 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 3 2 1 3 3 . 1 . 9 . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . 2 1 3 3 . 1 . 9 . . . . . Utility 21 | 2 . . 3 1 1 . . 9 2 . . . 3 Device 16 | 2 . . 1 . 1 . . 7 2 . . . 3 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 3 1 . 9 2 . 1 . 8 . . . . 2 Energy Gun 15 | 1 1 . 6 1 . 1 . 5 . . . . . Energy Cannon 2 | . . . . 1 . . . 1 . . . . . Ballistic Gun 6 | 2 . . 3 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 22 | . . . 4 2 1 1 . 10 2 . . . 2 Parts Lost 3 | . . . . . . . . 3 . . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 1 | . . . 1 4 1 . 1 2 1 1 1 1 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . 1 1 1 1 1 Weapon 1 | . . . 1 4 1 . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . . . . 1 3 1 4 16 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 27 | . . . . 1 3 1 4 16 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 93 95 89 100 88 81 81 70 70 75 75 75 76 Engine 2 | . 7 . 1 6 6 6 6 1 . . . . . Core 7 | . 5 12 7 6 6 6 6 7 10 10 10 10 9 Flight 26 | . 17 33 28 31 31 31 31 25 25 25 25 25 23 Device 22 | . 26 25 20 18 17 18 18 22 22 25 25 25 27 Processor 2 | . . . . . . . . 3 5 5 5 5 4 Protection 4 | . . . 3 12 7 6 6 5 2 5 5 5 4 Energy Gun 5 | . 13 12 13 17 12 6 6 . . . . . . Ballistic Gun 4 | . 13 12 12 6 4 4 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 4 5 5 5 5 4 Peak Build Rating 107 | 9 12 13 42 50 64 59 62 93 107 90 90 90 101 Average Rating 60 | 6 10 12 26 48 54 56 59 77 96 90 90 90 96 On Entrance 53 | . 9 12 13 42 50 55 59 61 93 90 90 90 90 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 40 | 9 12 12 31 35 35 31 31 37 37 37 37 37 40 Greatest Support 49 | 31 25 17 32 35 35 35 35 41 41 41 41 41 49 Greatest Overweight (x) 1 | . . . 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . 1 1 2 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 4 4 4 2 4 4 4 4 4 4 4 Average Carried 2 | . . . 1 4 1 . 3 3 4 4 4 4 3 Final Capacity 4 | 1 1 1 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 . 1 4 4 . 2 2 4 4 4 4 4 4 Scrap Engine Consumption 49 | . . . . . 8 3 5 32 . . 1 . . Constructs Created 1 | . . . . . 1 . . . . . . . . Constructs Modified 22 | . . . . . 2 1 2 17 . . . . . Class Distribution -------------------- 60% | Sprinter 15% | Scavenger-Sprinter 11% | Scavenger-Mutant 5% | Mutant 3% | Commander-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Sprinter | -9/Recycling Commander-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Matter Collected 6208 | 183 396 88 703 301 70 117 . 1854 2034 172 20 64 206 Remotely . | . . . . . . . . . . . . . . Salvage Created 16588 | 117 962 188 2253 1519 483 349 . 7382 965 413 223 686 1048 Parts 749 | 9 61 24 144 95 20 21 . 269 31 3 5 24 43 Haulers Intercepted 17 | . . . 5 2 . 1 . 8 1 . . . . Recyclers Shooed 4 | 1 . . . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 11 15 . 4 . Prevented 43 | . . . . . . . . . 20 3 . 20 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 369 | . 28 11 55 37 6 10 . 152 20 2 3 14 31 Guns 142 | . 28 11 55 36 6 6 . . . . . . . Cannons 176 | . . . . . . 3 . 119 17 1 1 11 24 AOE 7 | . . . . . . . . 7 . . . . . Classes Destroyed 20 | 2 3 . 5 2 1 . . 6 . . . 1 . Worker 26 | . . . 1 1 . . . 23 . . . . 1 Builder 6 | . 1 . . 2 . . . 3 . . . . . Tunneler 4 | 2 . . . . . . . 2 . . . . . Hauler 17 | . . . 5 2 . 1 . 8 1 . . . . Recycler 10 | 1 . . 1 . 3 . . 5 . . . . . Carrier 3 | . . . . . . . . 3 . . . . . Mechanic 3 | . . . . 1 . . . 2 . . . . . Operator 4 | . . . 2 . . . . . . . . . 2 Watcher 7 | . . . . . . . . 5 . . . . 2 Swarmer 25 | . 3 3 3 3 . . . 6 . . . 3 4 Grunt 224 | . 25 8 42 19 . 8 . 83 18 . . 6 15 Brawler 16 | . . . . 2 . . . 12 . . . 1 1 Duelist 17 | . . . 1 1 . 1 . 9 1 1 . 1 2 Protector 12 | . . . . . . . . 12 . . . . . Sentry 46 | . . . 9 12 3 1 . 13 . 1 . 2 5 Hunter 8 | . . . . . . . . 7 . . . . 1 Programmer 12 | . . . . . . . . 9 1 . . . 2 Heavy 2 | . . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . Enhanced Grunt 3 | . . . . . . . . . . . 3 . . Scrapper 3 | . . . . . 3 . . . . . . . . Best Kill Streak 31 | 3 7 3 9 10 3 5 . 31 10 1 3 6 12 Combat Bots Only 30 | . 7 3 9 9 3 3 . 30 10 1 3 6 10 Max Kills in Single Turn 6 | 1 1 1 2 3 1 1 . 6 2 1 1 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 931 | . 101 36 110 58 15 57 1 382 23 . . 22 126 Missed 447 | . 38 11 47 27 8 29 1 198 12 . . 10 66 Hits 484 | . 63 25 63 31 7 28 . 184 11 . . 12 60 Melee 11 | . . . 7 3 . . . 1 . . . . . Projectile 473 | . 63 25 56 28 7 28 . 183 11 . . 12 60 AOE 3 | . . . . . . . . 1 . . . . 2 Critical Strikes 28 | . . . 3 6 1 2 . 6 1 . . . 9 Actively Blocked 17 | . . . . 3 . . . 4 1 . . . 9 Damage Taken 6728 | . 765 292 910 423 147 281 . 2368 171 . . 219 1152 Core 5105 | . 619 253 735 274 110 198 . 1741 131 . . 148 896 Absorbed by Shields 9 | . . . . . . 9 . . . . . . . Redirected to Core 4000 | . 477 121 528 244 50 131 . 1514 115 . . 92 728 Redirected to Shielding 42 | . . . 3 39 . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . 45 . . . . . Core Remaining (%) 99 | 100 . 100 . . 100 . . . . . . 97 . Volleys Fired 703 | 5 78 26 105 61 20 27 3 284 28 6 5 16 39 Largest 4 | 2 2 2 4 4 4 2 1 1 1 1 1 1 1 Hottest 307 | 70 85 85 168 216 215 114 106 307 307 307 307 307 307 Shots Fired 1284 | 10 156 52 344 239 55 49 3 282 28 6 5 16 39 Gun 901 | 10 156 52 344 239 55 45 . . . . . . . Cannon 383 | . . . . . . 4 3 282 28 6 5 16 39 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 437 | 5 78 26 171 60 8 . 1 88 . . . . . Thermal 563 | 5 78 26 173 152 30 47 2 50 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 284 | . . . . 27 17 2 . 144 28 6 5 16 39 Robot Hit Streak 39 | 9 27 11 26 39 24 12 4 29 15 11 8 13 13 Robot Miss Streak 7 | 1 2 1 3 2 1 2 . 7 3 2 3 6 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 21 | . 3 3 9 4 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . Shots Hit Robots 928 | 9 125 41 217 154 42 37 3 214 22 6 5 15 38 Core Hits 554 | 4 46 17 82 59 14 17 . 226 25 5 8 15 36 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . Critical Strikes 35 | . 3 1 16 10 2 2 . 1 . . . . . Burn 33 | . 3 1 15 10 2 2 . . . . . . . Destroy 2 | . . . 1 . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 49545 | 116 1788 600 3691 3355 888 906 189 27378 2944 608 381 1818 4883 Guns 10962 | 116 1788 600 3691 3163 888 716 . . . . . . . Cannons 35700 | . . . . . . 190 189 24687 2944 608 381 1818 4883 Explosions 2883 | . . . . 192 . . . 2691 . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9108 | 66 756 277 1305 654 73 . 52 5925 . . . . . Thermal 12286 | 50 1032 323 2386 2139 466 906 137 4847 . . . . . Explosive 1178 | . . . . . . . . 1178 . . . . . Electromagnetic 26973 | . . . . 562 349 . . 15428 2944 608 381 1818 4883 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 6 6 5 12 15 1 . . . 1 Average Corruption 5 | . . . . 3 6 5 10 5 1 . . . 1 Corruption Purged 21 | . . . . . . . . 20 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . . 12 15 4 8 50 . . . . . Message Errors 19 | . . . . 2 4 . 2 11 . . . . . Matter Fused 13 | . . . . 2 4 . . 7 . . . . . Heat Flow Errors 17 | . . . . 1 5 . 1 10 . . . . . Energy Discharges 13 | . . . . 2 1 1 . 9 . . . . . Parts Rejected 3 | . . . . . . . 2 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . 1 2 . 6 . . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . 3 . . . . . . Weapon Failures 5 | . . . . 3 . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2662 | . . . . . . . . 1920 259 87 . 39 357 Projectiles 2177 | . . . . . . . . 1435 259 87 . 39 357 Explosions 485 | . . . . . . . . 485 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . 19 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 19 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . 66 . . . . . Shots 2 | . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 449 | . 9 3 126 372 250 10 120 449 376 187 268 263 199 Average Temperature 91 | . 9 3 28 81 68 8 120 113 104 97 121 121 94 Received Heat Transfer 2277 | . 381 135 306 150 99 168 . 765 72 . . 36 165 Effects 3 | . . . . . . . . 2 . . . 1 . Shutdowns 2 | . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 44 | . . . . . 1 . . 27 3 1 2 3 7 Combat Hostiles 42 | . . . . . . . . 26 3 1 2 3 7 Parts Fried 172 | . . . . . 1 . . 100 17 1 5 11 37 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . Parts Melted 37 | . 5 . 10 15 3 2 . 2 . . . . . Heat Transferred 20103 | 148 2812 814 6253 5060 832 1556 100 2528 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . 2 1 4 4 2 2 1 5 . . . . 3 Low Security (%) 11 | 100 42 . 19 . . . 41 3 . . . . 18 Level 1 16 | . 19 100 18 . 47 . 58 1 . . . . 33 Level 2 27 | . 38 . 16 20 52 100 . 25 . . . . 31 Level 3 16 | . . . 21 37 . . . 21 . . . . 16 Level 4 8 | . . . 23 41 . . . 4 . . . . . Level 5 11 | . . . . . . . . 27 . . . . . High Security 6 | . . . . . . . . 15 . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . 1 . . . . . Peak Influence 5431 | 10 628 340 1410 1507 656 665 229 5431 . . . . 812 Initial 590 | . 3 240 101 590 584 535 229 128 . . . . 81 Average 1126 | 2 296 278 674 988 419 573 205 1908 . . . . 436 Influence Increases 13389 | 15 960 250 1795 1243 318 650 15 6205 480 176 . 337 945 Destroy 0b10 Robot/C 7220 | . 560 220 1100 740 60 200 . 2860 400 160 . 280 640 Destroy 0b10 Robot/NC 465 | 15 5 . 45 30 15 5 . 300 15 10 . . 25 Destroy Leader 1646 | . 140 30 320 234 . 32 . 646 50 . . 30 164 Allied During Kill 21 | . . . . . . . . . . 6 . 12 3 Successful Hack 165 | . 24 . 25 18 15 10 . 73 . . . . . Select Force Hacks 820 | . 230 . 270 110 210 . . . . . . . . Disable Machine 1425 | . . . 30 45 15 . . 1275 . . . . 60 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . Destroy Structure 702 | . 1 . 5 21 3 3 . 661 . . . . 8 Advance Influence 400 | . . . . . . 400 . . . . . . . Partial Spotted 150 | . . . . 30 . . 15 105 . . . . . Lose Combat Pursuer 225 | . . . . 15 . . . 135 15 . . 15 45 Influence Decreases 12585 | 10 349 606 657 1142 1493 319 486 958 2337 850 2900 206 272 Entered New Map 8572 | . 2 376 159 808 915 189 426 56 2011 680 2900 . 50 Time Decay 3503 | 10 347 230 498 334 278 130 40 712 326 170 . 206 222 Lost Part 30 | . . . . . . . . 30 . . . . . Lost Ally 30 | . . . . . . . 20 10 . . . . . Purge Threat 450 | . . . . . 300 . . 150 . . . . . Squads Dispatched 92 | . 10 . 17 9 . 2 . 48 . . . . 6 Investigation 43 | . 10 . 16 8 . . . 9 . . . . . Extermination 10 | . . . . . . 1 . 6 . . . . 3 Reinforcement 10 | . . . 1 . . 1 . 6 . . . . 2 Assault 20 | . . . . 1 . . . 18 . . . . 1 Garrison 9 | . . . . . . . . 9 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 1 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . . 1 7 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 438 | . 41 10 75 36 5 12 7 171 17 . 4 8 52 Peak Tracking Total 13 | . 4 3 6 9 2 3 6 11 4 . 4 3 13 Tactical Retreats 13 | . . . . 1 . . 1 7 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Traps Triggered 15 | . 3 . . 7 . 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Machines Disabled 97 | . . . 2 3 1 . . 86 . . . 1 4 Max in Single Turn 10 | . . . 1 1 1 . . 10 . . . 1 2 Garrison Access 5 | . . . . 1 . 1 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 8 | . 4 . 3 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Machines Accessed 81 | . 9 . 18 14 12 2 . 17 4 1 4 . . Terminals 43 | . 7 . 12 10 3 1 . 10 . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 5 | . 1 . 2 1 . . . 1 . . . . . Recycling Units 13 | . 1 . 2 2 8 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . Garrison Access 4 | . . . . 1 . 1 . 2 . . . . . Total Hacks 188 | . 27 . 39 17 22 3 . 43 7 1 29 . . Successful 135 | . 15 . 27 14 14 3 . 25 7 1 29 . . Failed 53 | . 12 . 12 3 8 . . 18 . . . . . Catastrophic 6 | . 1 . 1 1 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 103 | . 24 . 32 10 16 1 . 20 . . . . . Terminals 108 | . 25 . 32 12 9 2 . 28 . . . . . Fabricators 7 | . . . . . . . . 7 . . . . . Repair Stations 6 | . 1 . 2 1 . . . 2 . . . . . Recycling Units 18 | . 1 . 3 3 11 . . . . . . . . Scanalyzers 5 | . . . 2 . . . . 3 . . . . . Garrison Access 5 | . . . . 1 . 1 . 3 . . . . . Terminal Hacks 64 | . 5 . 6 5 5 1 . 5 7 1 29 . . Record 15 | . . . . . . . . . 4 . 11 . . Part Schematic 10 | . . . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 6 | . 2 . 2 . . . . 2 . . . . . Prototype ID Bank 8 | . 1 . 1 . . 1 . 2 . . 3 . . Open Door 9 | . . . . 5 . . . . 3 1 . . . Branch Access Points 3 | . 1 . 2 . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 2 . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . Build 3 | . . . . . . . . 3 . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 2 . . . . . Seal Access 4 | . . . . 1 . 1 . 2 . . . . . Unauthorized Hacks 54 | . 10 . 20 7 9 1 . 7 . . . . . Terminals 36 | . 8 . 14 4 2 1 . 7 . . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . . Botnet 14 | . 3 . 4 . 2 1 . 4 . . . . . Sabotage 14 | . 5 . 5 3 . . . 1 . . . . . Search 6 | . . . 4 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 1 . . . . . . . . . Patch 4 | . 1 . 2 1 . . . . . . . . . Recycling Units 12 | . 1 . 2 2 7 . . . . . . . . Tunnel 12 | . 1 . 2 2 7 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . . . . 2 Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 34 | . 4 . 8 3 5 1 . 13 . . . . . Full Trace Events 10 | . 1 . 2 1 1 . . 5 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 17 . . . . 1 . . 10 . . Parts Built 3 | . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . Time 268 | . . . . . . . . 268 . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 29 | . . . . . . . . 29 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Total Allies 14 | . . . 1 . 10 . 1 1 1 . . . . Largest Group 11 | . . . 1 1 11 11 1 1 1 1 1 1 1 Highest-Rated Group 136 | . . . 10 10 136 136 31 10 99 99 99 99 99 Highest-Rated Ally 99 | . . . 10 10 34 34 31 10 99 99 99 99 99 Total Orders 17 | . . . 2 5 3 2 . 5 . . . . . STAY 10 | . . . 1 4 1 1 . 3 . . . . . FOLLOW 6 | . . . 1 1 1 1 . 2 . . . . . GUARD 1 | . . . . . 1 . . . . . . . . Ally Attacks 23 | . . . . . . . 6 . . 8 5 . 4 Total Damage 1296 | . . . . . . . 85 . . 473 411 . 327 Kills 8 | . . . . . . . . . . 6 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 9682 | 30 953 482 1327 749 615 278 94 3459 402 346 56 420 471 Sensors 176 | . . . . . . . . . . . . . 176 Terrain 3711 | 30 953 482 1327 749 170 . . . . . . . . Seismic 9504 | 28 953 482 1327 749 615 278 94 3459 402 346 56 420 295 Robot Analysis Total 6 | . 2 . 2 . . . . 2 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Turns Passed 10439 | 75 953 482 1327 749 615 278 94 3830 735 346 56 420 479 Spaces Moved 18039 | 47 785 636 2063 1383 788 529 231 6512 1988 853 115 940 1169 Core 3 | 3 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 128 | 44 84 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17908 | . 701 636 2063 1383 788 529 231 6512 1988 853 115 940 1169 Fastest Speed 11 | 50 37 34 27 27 28 28 28 23 23 23 23 23 11 Average Speed 27 | 86 43 34 30 27 28 28 28 26 23 23 23 23 22 Slowest Speed 104 | 100 80 37 104 28 31 28 28 101 23 23 23 23 23 Overloaded Moves 44 | . . . . . . . . . . . . . 44 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 248 | . 16 14 35 34 6 . 2 103 . 6 . 3 29 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 77 | 4 99 98 94 94 98 16 83 90 99 97 78 98 34 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 13 | . 1 . 2 2 7 . . . . . 1 . . Known Exits Taken 7 | . 1 . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 5 2 . 1 . Spaces Dug 70 | . . . . . . . . 67 2 . . . 1 Terrain Destroyed 859 | . . . . 17 3 3 . 816 8 3 3 2 4 Melee . | . . . . . . . . . . . . . . Projectile 201 | . . . . 7 3 3 . 168 8 3 3 2 4 AOE 658 | . . . . 10 . . . 648 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Total 22146 | 68 1226 828 2469 1561 1139 606 255 8202 2230 989 140 1121 1312 Wait 2969 | 7 342 154 254 75 249 25 12 1247 193 137 19 161 94 Move 17553 | 46 754 608 1993 1315 775 529 227 6309 1987 841 114 934 1121 Hop 226 | . 14 13 34 33 6 . 1 99 . 5 . 2 19 Pick Up 45 | . 1 1 4 1 . 3 5 24 . . 1 . 5 Fast Attach 54 | 7 . 1 12 1 1 1 2 23 4 . . . 2 Attach 3 | . . . . . . . . 2 . . . . 1 Detach 4 | . . . . . . . . 4 . . . . . Swap 46 | 2 4 . 9 8 . 2 . 14 3 . . . 4 Drop 85 | 1 4 . 5 6 9 2 5 44 3 . 1 . 5 Fire 703 | 5 78 26 105 61 20 27 3 284 28 6 5 16 39 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . 30 . . . . . . . . . Rewire 72 | . . . . . 72 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 356 | . 29 25 53 31 7 17 . 152 12 . . 8 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 472 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Reached level 2 530 | -10/Materials | Destroyed 7 combat bots 563 | -10/Materials | Upgraded with Propulsion slot (x1) 594 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Reached level 3 722 | -10/Materials | Discovered new exit (range 3) 817 | -10/Materials | Discovered new exit (range 8) 884 | -10/Materials | Build established: Scavenger-Mutant 884 | -10/Materials | Discovered new exit (range 14) 966 | -10/Materials | Reached level 4 1029 | -10/Materials | Entered Mines 1070 | -10/Mines | Discovered new exit (range 4) 1094 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1173 | -10/Mines | Reached level 5 1192 | -10/Mines | Discovered new exit (range 10) 1247 | -10/Mines | Excavation squad dispatched 1247 | -10/Mines | A large section of the Mines collapsed 1409 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1437 | -10/Mines | Learned Materials emergency access door positions 1486 | -10/Mines | Learned location of 1 exit from Materials 1511 | -10/Mines | Entered Materials 1512 | -9/Materials | Identified exit to Mines 1513 | -9/Materials | Reached level 6 1596 | -9/Materials | Identified exit to Storage 1720 | -9/Materials | Core integrity fell below 50% 1775 | -9/Materials | Upgraded with Propulsion slot (x1) 1775 | -9/Materials | Upgraded with Utility slot (x3) 1775 | -9/Materials | Upgraded with Weapon slot (x1) 1781 | -9/Materials | Reached level 7 1789 | -9/Materials | Upgraded with Weapon slot (x1) 1793 | -9/Materials | Discovered new exit (range 16) 1837 | -9/Materials | Discovered new exit (range 5) 2044 | -9/Materials | Reached level 8 2060 | -9/Materials | Build established: Scavenger-Gunner 2070 | -9/Materials | Discovered new exit (range 13) 2255 | -9/Materials | Reached level 9 2276 | -9/Materials | Destroyed 9 combat bots 2398 | -9/Materials | Build established: Scavenger-Sprinter 2460 | -9/Materials | Upgraded with Power slot (x1) 2460 | -9/Materials | Upgraded with Propulsion slot (x1) 2603 | -9/Materials | Reached level 10 2757 | -9/Materials | Sterilization system engaged 2757 | -9/Materials | Non-combat units ordered to evacuate 2838 | -9/Materials | Entered Storage 2838 | -9/Storage | Accompanied by 1 ally 2989 | -9/Storage | Discovered new exit (range 5) 3081 | -9/Storage | Destroyed 8 combat bots 3139 | -9/Storage | Reached level 11 3238 | -9/Storage | First assault squad dispatched 3244 | -9/Storage | Used back door to open Recycling access 3244 | -9/Storage | Discovered new exit (range 5) 3552 | -9/Storage | Destroyed 9 combat bots 3587 | -9/Storage | Entered Recycling 3587 | -9/Recycling | Accompanied by 1 ally 3735 | -9/Recycling | Discovered new exit (range 16) 3755 | -9/Recycling | Scanned before Scraplab entrance 3761 | -9/Recycling | Entered Scraplab 3785 | -9/Recycling | Angered Scraplab inhabitants 3786 | -9/Recycling | Found Prototype Device 3786 | -9/Recycling | Identified Scrap Engine 4053 | -9/Recycling | Build established: Sprinter 4202 | -9/Recycling | Entered Factory 4202 | -7/Factory | Accompanied by 11 allies 4204 | -7/Factory | Reached level 12 4274 | -7/Factory | Reached level 13 4436 | -7/Factory | Build established: Commander-Sprinter 4480 | -7/Factory | Sucked down chute 4480 | -7/Factory | Entered Waste 4481 | -7/Waste | Met a frightened Derelict 4486 | -7/Waste | Spotted C-40 Crusher 4486 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | EMP discharged 4495 | -7/Waste | System corruption reached 10% 4511 | -7/Waste | Spotted C-40 Crusher 4511 | -7/Waste | Spotted C-40 Crusher 4515 | -7/Waste | Spotted C-40 Crusher 4520 | -7/Waste | Spotted C-40 Crusher 4522 | -7/Waste | Discovered new exit (range 16) 4574 | -7/Waste | Entered Factory 4637 | -7/Factory | Reached level 14 4746 | -7/Factory | Garrison activated, responded to threat 4774 | -7/Factory | Build established: Sprinter 4788 | -7/Factory | Reached level 15 4789 | -7/Factory | Core integrity fell below 50% 4824 | -7/Factory | Destroyed 8 combat bots 4916 | -7/Factory | Upgraded with Utility slot (x3) 4916 | -7/Factory | Upgraded with Weapon slot (x1) 4991 | -7/Factory | Garrison activated, responded to threat 5074 | -7/Factory | Discovered new exit (range 6) 5255 | -7/Factory | Discovered new exit (range 15) 5800 | -7/Factory | Discovered new exit (range 14) 6075 | -7/Factory | Reached level 16 6117 | -7/Factory | Discovered new exit (range 7) 6229 | -7/Factory | Discovered new exit (range 3) 6574 | -7/Factory | First assault squad dispatched 6577 | -7/Factory | Identified exit to Factory 6618 | -7/Factory | Identified exit to Lower Caves 6787 | -7/Factory | Reached level 17 7213 | -7/Factory | Destroyed 7 combat bots 7287 | -7/Factory | Garrison activated, responded to threat 7319 | -7/Factory | Discovered exit to Factory (range 5) 7541 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7588 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7710 | -7/Factory | Repaired Broken Cld. VTOL Module 7753 | -7/Factory | Reached level 18 7807 | -7/Factory | High security lockdown imminent 7828 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7832 | -7/Factory | Destroyed 8 combat bots 7887 | -7/Factory | High security lockdown engaged 7906 | -7/Factory | Destroyed 10 combat bots 8064 | -7/Factory | Destroyed 30 combat bots 8089 | -7/Factory | Sterilization system engaged 8089 | -7/Factory | Non-combat units ordered to evacuate 8163 | -7/Factory | Reached level 19 8189 | -7/Factory | Combat units ordered to evacuate 8189 | -7/Factory | Destroyed 30 combat bots 8389 | -7/Factory | Ambient heat levels rising (+10) 8404 | -7/Factory | Entered Lower Caves 8492 | -7/Lower Caves | Learned Factory emergency access door positions 8520 | -7/Lower Caves | Destroyed 10 combat bots 8630 | -7/Lower Caves | Murdered Warlord Statue 8651 | -7/Lower Caves | Found Prototype Device 8651 | -7/Lower Caves | Identified Heart of Steel 8837 | -7/Lower Caves | Entered an active Warlord outpost 8840 | -7/Lower Caves | Learned Armory stockpile data 8934 | -7/Lower Caves | Heart of Steel transformed into Warbot 9077 | -7/Lower Caves | Discovered new exit (range 4) 9078 | -7/Lower Caves | Identified exit to Lower Caves 9139 | -7/Lower Caves | Entered another Lower Caves area 9139 | -7/Lower Caves | Accompanied by 1 ally (Warbot) 9210 | -7/Lower Caves | Learned Factory non-interactive machine intel 9241 | -7/Lower Caves | Discovered new exit (range 16) 9244 | -7/Lower Caves | Identified exit to Data Miner 9334 | -7/Lower Caves | Learned Factory stockpile data 9485 | -7/Lower Caves | Entered Data Miner 9485 | -7/Data Miner | Accompanied by 1 ally (Warbot) 9485 | -7/Data Miner | Discovered new exit (range 6) 9490 | -7/Data Miner | Met Data Miner 9497 | -7/Data Miner | Learned location of Section 7 (-2) 9497 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9499 | -7/Data Miner | Received God Mode back door access code from Data Miner 9506 | -7/Data Miner | Data Conduit disabled 9537 | -7/Data Miner | Identified exit to Proximity Caves 9541 | -7/Data Miner | Entered Proximity Caves 9541 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 9587 | -6/Proximity Caves | Spotted B-75 Beast 9592 | -6/Proximity Caves | Destroyed B-75 Beast 9806 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9961 | -6/Proximity Caves | Entered Factory 9961 | -6/Factory | Accompanied by 1 ally (Warbot) 9962 | -6/Factory | Identified exit to Factory 9963 | -6/Factory | Reached level 20 9965 | -6/Factory | Loaded intel: 250 non-interactive machine locations 10008 | -6/Factory | Upgraded with Utility slot (x1) 10077 | -6/Factory | Discovered exit to Factory (range 16) 10171 | -6/Factory | Unchained authorized (QV-33N) 10272 | -6/Factory | Destroyed 10 combat bots 10311 | -6/Factory | First assault squad dispatched 10326 | -6/Factory | Discovered new exit (range 8) 10330 | -6/Factory | Identified exit to Lower Caves 10429 | -6/Factory | Core integrity fell below 50% 10436 | -6/Factory | Spotted B-75 Beast 10437 | -6/Factory | Core integrity fell below 20% 10440 | -6/Factory | Destroyed by Kinetic Drone with Kinetic Shotgun Last Messages --------------- 10390_ Acquired 4 matter. EX Drone disintegrates. 10419_ Penetrated by Slug. 10419_ Gauss Rifle fried. 10419_ Targeting Computer fried. 10419_ Gauss Rifle fried. 10419_ Targeting Computer fried. 10419_ H-66 Slayer destroyed. 10420_ K-01 Serf collects debris. 10426_ K-01 Serf destroyed. 10426_ C-30 ARC bursts open, deploying its payload. 10426_ H-66 Slayer unfolds itself. 10426_ Slug penetrates Wall. 10426_ Upgraded: Core Integrity (+50) 10426_ Thermal Drone suffers critical hit (Destroy). 10428_ Antisys Drone suffers critical hit (Destroy). 10429_ Penetrated by Slug. 10432_ Knocked back. EX Drone disintegrates. QV-33N: "Drone activity is a little low for my taste." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????" | | ??????????????????????"""""""?"""""""????????????? | | ??????????????????????"""""""?"""""""????????????? | | ??????????????????????"""""""?"""""""????????????? | | ??????????????????????"""""""?"""""""????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"""?"""???????????????"""?"""?"""??? | | ??????????????"""?"""???????????????"""?"""?"""??? | | ??????????????"""?"""???????????????"""?"""?"""??? | | ?????????????????????????????????????????????????? | | ??????????????"""?"""???????????+???"""?"""?"""??? | | ??????????????""" 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""" """ k #???????????? | | ????????????? ############# | | ???????????? k | | ???????????? ######## | | ???????????? === n #??????# | | ???????????? === ###n##### #??????# | | ??????????????????????k# @ n #??????# | | ???????????????????? ; % 8 ##???????# | | ???????????????? n # ##????????# | | ???????????????#####BB;#n ###?????????# | | ???????????????????#BB## #???????????# | | ???????????????????###?# #???????????# | | ???????????????????????# #??????????###### | | ???????????????????????# #??????????# | | ???????????????????????###########????????????" | | ??????????????????????????????????????????????T | | ??????????????????????????????????????????????? | | ????"""?"""?"""?"""?????????????????????????# ? | | ????"""?"""?"""?"""?????????????????????????# | | ????"""?"""?"""?"""?????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????############???????????????????????????? | | ?????????# #??????????????????########## | | ?????????# """ """ #####??????????????# | | ?????????# """ """ # #?????????????# | | ########## """ """ # #????????????# | | ## # ##??????????# | | ## """ """ # #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 65 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 25 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 65 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Flail | -9/Materials | Extracted Wheel | -9/Materials | Extracted Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Repaired ---------- Cld. VTOL Module | 99% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Levels Raised 19 | . 3 1 5 1 . 2 . 6 . . . . 1 XP Earned 32922 | 3000 4815 1595 7429 1946 576 2702 200 7788 297 146 75 852 1501 XP Spent 31485 | 2960 1510 . 11750 280 . . . 11860 . . . . 3125 Upgrades 52 | 10 3 . 13 2 . . . 17 . . . . 7 Power Slot 1 | . . . 1 . . . . . . . . . . Propulsion Slot 4 | 1 1 . 2 . . . . . . . . . . Utility Slot 8 | 1 . . 3 . . . . 3 . . . . 1 Weapon Slot 4 | 1 . . 2 . . . . 1 . . . . . Core Integrity 1 | . . . . . . . . . . . . . 1 Heat Dissipation 18 | 3 1 . . 2 . . . 12 . . . . . Mass Support 3 | 1 . . 1 . . . . 1 . . . . . Inventory Capacity 4 | 1 . . 3 . . . . . . . . . . Sensor Range 5 | . . . . . . . . . . . . . 5 Ranged Accuracy 4 | 2 1 . 1 . . . . . . . . . . Protomatter Created 6351 | . 269 180 886 525 150 262 . 2612 436 47 71 215 698 Integrity Restored 6272 | . 598 470 964 451 148 281 . 2630 178 . . 173 379 Core 4448 | . 543 329 735 274 110 198 . 1741 131 . . 131 256 Parts 1824 | . 55 141 229 177 38 83 . 889 47 . . 42 123 Protomatter Decayed 3362 | . 68 19 489 255 98 73 35 1057 372 67 . 157 672 Game ------ Seed ConcussiveSpikedSuite Manual? 0 Play Time 02:04:15 Cumulative 565.7 hours Start 2026.01.21 @ 12:59:15 End 2026.01.21 @ 22:24:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 220 Rogue 66 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8db50f9d-c945-4f8e-82c1-3c9a5a5edaeb