Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 18:36:19 Player: the Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (1364) 1364 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1084) 1084 TOTAL SCORE: 9778 Bonus ------- Entered DSFs 1500 Friendly Fire -416 Cogmind --------- Core Integrity 0/1450 Matter 95/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Hacking Suite > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (5) ---- Light Quantum Reactor Mini Drone Bay (3/3) Gravity Flail Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Mini Drone Bay > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Quantum Capacitor Micro-nuke Launcher [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion None Utility Hacking Suite Device Weight Redist. System Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 15 | . . 2 2 2 . 1 . . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 67 | 3 4 11 6 1 3 12 1 . 2 6 4 6 4 4 Power 10 | . 1 2 1 . . 3 . . 1 . 1 . 1 . Engine 6 | . 1 2 1 . . 2 . . . . . . . . Core 4 | . . . . . . 1 . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 36 | 1 2 4 3 1 2 8 1 . . 4 1 5 3 1 Device 19 | 1 2 1 1 . . 4 1 . . 3 1 1 3 1 Storage . | . . . . . . . . . . . . . . . Processor 6 | . . 1 2 . . 2 . . . 1 . . . . Hackware 6 | . . . . 1 . 1 . . . . . 4 . . Protection 5 | . . 2 . . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 1 5 2 . 1 1 . . 1 2 2 1 . 3 Energy Gun 5 | . . 3 1 . . . . . . . 1 . . . Energy Cannon 5 | . . . 1 . 1 . . . . 2 1 . . . Ballistic Gun 4 | 2 . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . 1 . . . 2 . . . 3 Parts Lost 25 | . . 4 . . 1 1 . . 3 2 . 3 2 9 Power 4 | . . 2 . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . Utility 16 | . . . . . . 1 . . 2 2 . 3 1 7 Weapon 5 | . . 2 . . 1 . . . 1 . . . . 1 Highest Loss Streak 4 | . . 2 . . 1 1 . . 3 2 . 3 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 3 4 3 4 5 4 4 5 5 4 3 4 4 3 3 Power . | 1 . . . . . . 1 1 1 . . 1 . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . 2 2 3 4 4 3 3 3 3 1 1 2 1 . Weapon 1 | 1 1 1 . 1 . 1 1 1 . 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | 1 3 . 3 . . 3 . . . 1 3 . . 2 Power 4 | 1 . . . . . . . . . . 2 . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . 2 . 1 . . 2 . . . . 1 . . 1 Weapon 5 | . 1 . 2 . . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 38 57 63 65 69 69 73 73 70 63 57 59 68 39 Engine 2 | . 2 7 . 7 7 7 . . 3 . . . . . Core 1 | . . . . . . . 6 6 . 4 5 5 5 . Device 17 | . 21 21 18 15 13 21 20 20 11 16 15 12 15 7 Processor 21 | . . 11 23 23 23 25 26 26 26 27 26 26 22 15 Hackware 8 | . . . . 3 7 8 13 13 13 11 10 12 23 13 Protection 2 | . . 2 9 7 10 1 . . 4 . . . . . Ballistic Gun 3 | . 14 10 8 7 6 . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 6 6 5 . . . . . Peak Build Rating 64 | 3 5 12 21 21 29 40 40 39 40 47 51 57 64 58 Average Rating 27 | 1 2 7 16 19 22 30 39 38 34 38 41 46 52 36 On Entrance 25 | . 2 5 8 18 21 20 39 39 35 23 39 44 43 49 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 28 | 3 6 10 13 10 21 17 12 12 18 17 9 28 17 10 Greatest Support 12 | 3 9 9 9 9 9 12 12 12 12 12 9 9 12 12 Greatest Overweight (x) 4 | . 1 2 4 1 2 1 . . 2 2 . 3 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 3 4 4 4 4 5 4 4 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 4 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 30% | Hacker-Scout 18% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Scout 9% | Hacker-Mutant 7% | Scavenger-Skirmisher 4% | Hacker-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Assassin | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Skirmisher | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Matter Collected 1618 | 286 92 215 192 . 61 165 20 . 27 223 26 . 184 127 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1951 | 185 46 336 242 . 71 230 128 . 13 213 26 . 294 167 Parts 113 | 17 3 18 15 . . 17 1 . 5 14 2 . 13 8 Haulers Intercepted 4 | . 1 1 . . . 1 . . . 1 . . . . Recyclers Shooed 6 | . . 1 2 . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 29 | . . 7 1 . 1 3 . . 2 7 . . 6 2 Melee 2 | . . . . . . . . . 1 . . . . 1 Guns 7 | . . 7 . . . . . . . . . . . . Cannons 7 | . . . 1 . 1 3 . . . 1 . . 1 . AOE 12 | . . . . . . . . . 1 6 . . 5 . Classes Destroyed 14 | 2 1 3 3 . 1 . . . 1 1 . . 2 . Worker 5 | . . 1 . . . 2 . . . . . . . 2 Builder 2 | . . . 1 . . . . . . 1 . . . . Tunneler 8 | 5 . . . . . 1 . . . . 1 . 1 . Hauler 4 | . 1 1 . . . 1 . . . 1 . . . . Recycler 4 | 1 . . 2 . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . Swarmer 16 | . . 3 . . . 3 . . . 5 . . 5 . Cutter 3 | . . . . . . . . . 2 1 . . . . Brawler 1 | . . . . . . . . . . . . . 1 . Sentry 4 | . . 4 . . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 1 . . . 1 Best Kill Streak 6 | 4 1 4 2 . 1 4 . . 2 6 1 . 3 2 Combat Bots Only 6 | . . 4 1 . 1 3 . . 2 6 . . 3 1 Max Kills in Single Turn 4 | 1 1 1 1 . 1 1 . . 1 4 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 1 4 . . 3 . Melee 1 | . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Hostile Shots Fired 359 | . 10 55 8 . 23 6 . . 18 7 . 73 17 142 Missed 134 | . 2 16 2 . 11 2 . . 6 3 . 30 7 55 Hits 225 | . 8 39 6 . 12 4 . . 12 4 . 43 10 87 Melee 6 | . . . . . . . . . 3 1 . . 2 . Projectile 219 | . 8 39 6 . 12 4 . . 9 3 . 43 8 87 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 8 | . . 3 . . . . . . 3 . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Damage Taken 4743 | . 116 505 87 . 295 54 . . 516 103 . 573 384 2110 Core 2536 | . 60 158 . . 26 29 . . 211 34 . 449 117 1452 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 76 60 100 . 96 . . . 71 96 . 60 91 . Volleys Fired 196 | 16 13 47 48 . 2 18 . . 2 22 5 . 20 3 Largest 2 | 2 1 2 2 . 2 1 . . 1 1 1 . 1 1 Hottest 106 | 40 100 106 83 . 88 65 . . 43 90 105 . 105 55 Shots Fired 227 | 30 13 56 54 . 4 18 . . 2 22 5 . 20 3 Gun 128 | 30 12 55 27 . 2 . . . . . 2 . . . Cannon 84 | . . . 27 . 2 18 . . . 17 3 . 17 . Launcher 13 | . . . . . . . . . 2 5 . . 3 3 Special 2 | . 1 1 . . . . . . . . . . . . Kinetic 108 | 30 12 37 27 . 2 . . . . . . . . . Thermal 106 | . 1 19 27 . 2 18 . . . 17 5 . 17 . Explosive 13 | . . . . . . . . . 2 5 . . 3 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 2 12 9 . 6 10 . . . 4 1 . 6 3 Robot Miss Streak 3 | 1 3 2 3 . . . . . . 1 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 144 | 20 6 40 23 . 4 9 5 . 3 12 1 . 14 7 Core Hits 76 | 8 2 15 7 . 2 6 1 . 3 12 1 . 13 6 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | 1 . . . . . . . . . . . . . 2 Critical Strikes 6 | 1 . . . . . 1 . . 1 1 . . . 2 Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 1 | 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . 1 . . 1 . . . . . Melee Attacks 26 | . . . . . . 8 5 . 5 . . . . 8 Impact 8 | . . . . . . . . . . . . . . 8 Slashing 18 | . . . . . . 8 5 . 5 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5859 | 231 73 543 402 . 77 446 416 . 357 872 30 . 1064 1348 Guns 1100 | 231 73 543 199 . 24 . . . . . 30 . . . Cannons 1142 | . . . 203 . 53 107 . . . 310 . . 469 . Explosions 2440 | . . . . . . . . . 224 562 . . 595 1059 Melee 1177 | . . . . . . 339 416 . 133 . . . . 289 Ramming . | . . . . . . . . . . . . . . . Kinetic 916 | 231 73 389 199 . 24 . . . . . . . . . Thermal 1326 | . . 154 203 . 53 107 . . . 310 30 . 469 . Explosive 2440 | . . . . . . . . . 224 562 . . 595 1059 Electromagnetic . | . . . . . . . . . . . . . . . Impact 289 | . . . . . . . . . . . . . . 289 Slashing 888 | . . . . . . 339 416 . 133 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . 1 . . . 1 1 . . . . . 5 8 Average Corruption 2 | . . 1 . . . 1 1 . . . . . 5 3 Corruption Purged 1 | . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . 3 . . . . . 3 6 Message Errors 2 | . . . . . . . 1 . . . . . 1 . Matter Fused 5 | . . . . . . . . . . . . . 1 4 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 523 | . . . 4 . . 45 120 . 6 47 . . 56 245 Projectiles 47 | . . . 4 . . . . . . 9 . . 34 . Explosions 132 | . . . . . . . . . 6 38 . . 22 66 Melee 344 | . . . . . . 45 120 . . . . . . 179 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . . . . . . . . 88 . Shots 2 | . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 206 | . . 75 12 . . 90 99 . . 120 40 . 206 . Average Temperature 34 | . . 23 5 . . 35 54 . . 37 23 . 68 . Received Heat Transfer 627 | . 66 213 . . . . . . . . . 258 . 90 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 3 . . 1 . Heat Transferred 1850 | . . 444 333 . 74 148 . . . 333 37 . 481 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . . . . 1 . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 98 100 100 100 99 Level 1 . | . . . . . . . . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 208 | 5 69 113 39 7 20 70 . . 83 202 66 24 172 208 Initial 72 | . . 24 39 7 . 4 . . . 27 50 19 2 72 Average 41 | 1 22 72 7 1 9 12 . . 32 108 47 17 100 70 Influence Increases 1829 | 30 129 319 100 . 20 145 . . 83 276 68 15 253 391 Destroy 0b10 Robot/C 580 | . . 140 20 . 20 60 . . 40 140 . . 120 40 Destroy 0b10 Robot/NC 125 | 30 5 10 20 . . 20 . . . 10 5 . 15 10 Destroy Leader 128 | . 2 52 10 . . 12 . . 10 12 . . 10 20 Successful Hack 83 | . 17 11 . . . 18 . . . 13 12 . 12 . Disable Machine 75 | . 15 . 30 . . 30 . . . . . . . . Destroy Structure 298 | . . 1 5 . . 5 . . 18 86 6 . 96 81 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 525 | . 90 105 . . . . . . 15 15 45 15 . 240 Influence Decreases 1621 | 30 70 283 178 17 10 155 . . 30 226 143 39 129 311 Entered New Map 253 | . . 35 56 10 . 6 . . . 26 53 9 2 56 Time Decay 1108 | 30 70 198 122 7 . 149 . . . 170 90 . 107 165 Lost Part 240 | . . 40 . . 10 . . . 30 20 . 30 20 90 Lost Ally 20 | . . 10 . . . . . . . 10 . . . . Squads Dispatched 21 | . 1 1 2 . 1 4 . . 1 2 . 1 2 6 Investigation 6 | . . 1 1 . . 1 . . . . . . . 3 Extermination 4 | . . . . . . 2 . . . . . . . 2 Reinforcement 11 | . 1 . 1 . 1 1 . . 1 2 . 1 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Distress Signals 4 | . 1 1 . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 91 | . 11 16 4 . 4 5 . . 5 8 3 3 9 23 Peak Tracking Total 13 | . 7 6 2 . 3 3 . . 4 2 3 3 4 13 Tactical Retreats 16 | . 2 5 . . . . . . 1 1 1 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Traps Triggered 7 | . . 2 . . . 1 . . . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Machines Disabled 5 | . 1 . 2 . . 2 . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Machines Accessed 41 | . 4 4 3 2 . 10 . 1 . 5 5 . 2 5 Terminals 30 | . 3 4 1 1 . 6 . 1 . 4 4 . 1 5 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . 2 . . . . . . 1 . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . 1 . . . Total Hacks 102 | . 13 10 8 6 . 20 . 2 . 15 12 . 3 13 Successful 40 | . 6 3 3 6 . 6 . 1 . 6 5 . 3 1 Failed 62 | . 7 7 5 . . 14 . 1 . 9 7 . . 12 Catastrophic 17 | . . 1 . . . 4 . . . 2 2 . . 8 Database Lockouts . | . . . . . . . . . . . . . . . Manual 50 | . 5 6 1 . . 7 . . . 11 8 . 1 11 Terminals 80 | . 11 10 5 1 . 13 . 2 . 13 11 . 1 13 Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . 4 . . . . . . 2 . Scanalyzers 7 | . . . . 5 . 2 . . . . . . . . Garrison Access 4 | . . . 2 . . 1 . . . . 1 . . . Terminal Hacks 18 | . 4 2 1 1 . 2 . 1 . 2 3 . 1 1 Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . Open DSF 6 | . . . . 1 . 1 . 1 . 1 1 . 1 . Terminal Index 3 | . . . . . . . . . . 1 1 . . 1 Locate Traps 3 | . 2 . . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . 1 . . . . . . 1 . Retrieve Components 4 | . 1 . 1 . . 1 . . . . . . 1 . Scanalyzer 7 | . . . . 5 . 2 . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Retrieve Study 3 | . . . . 1 . 2 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 . . . 1 . . . 3 2 . 1 . Terminals 8 | . 1 1 . . . 1 . . . 3 2 . . . Assimilate 3 | . . 1 . . . 1 . . . 1 . . . . Botnet 5 | . 1 . . . . . . . . 2 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 4 2 1 . 8 . . . 4 4 . 1 5 Full Trace Events 5 | . . . 1 . . 1 . . . . . . . 3 Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 3 . . 10 . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Total Allies 3 | . . 1 . . . 1 . . . 1 . . . . Largest Group 1 | . . 1 . . . 1 1 1 1 . . . . . Highest-Rated Group 26 | . . 10 . . . 26 26 26 26 . . . . . Highest-Rated Ally 26 | . . 10 . . . 26 26 26 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Active Infowar (turns) 3589 | 19 171 411 633 68 71 529 297 18 121 391 181 90 243 346 Optics 780 | . . . . . . . . . . 328 181 90 181 . Sensors 2125 | . 64 . 353 68 50 529 297 18 121 386 181 58 . . Terrain 1234 | . . . . . . 178 209 15 14 384 181 69 102 82 Structural 361 | . . 36 . . . . . . . . . . 239 86 Seismic 980 | 19 171 380 135 . . 218 . . . 57 . . . . T.N.C. 3295 | . . 411 633 68 71 529 297 18 121 391 181 90 243 242 Machine Analysis 2886 | . . . 531 68 71 529 297 18 121 391 181 90 243 346 Jamming 155 | . . . . . . 155 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Turns Passed 3679 | 109 171 411 633 68 71 529 297 18 121 391 181 90 243 346 Spaces Moved 3982 | 57 192 381 266 67 77 818 385 23 92 453 294 94 253 530 Core 3982 | 57 192 381 266 67 77 818 385 23 92 453 294 94 253 530 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 100 50 50 50 50 50 50 50 50 50 50 Average Speed 57 | 50 63 50 99 100 73 50 50 50 60 53 50 70 62 52 Slowest Speed 250 | 50 100 150 250 100 150 100 50 50 150 150 50 200 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 54 48 20 2 87 23 95 1 86 17 14 83 13 21 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 60 | . . 1 1 . . 4 . . 33 4 3 . 13 1 Terrain Destroyed 211 | . . 1 2 . . 7 . . 33 63 3 . 60 42 Melee 3 | . . . . . . 2 . . . . . . . 1 Projectile 22 | . . 1 2 . . 5 . . . 8 3 . 3 . AOE 186 | . . . . . . . . . 33 55 . . 57 41 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Total 5115 | 110 227 541 581 68 91 907 481 28 145 585 328 116 323 584 Wait 632 | 24 6 85 247 . . 25 85 3 39 54 4 13 22 25 Move 3969 | 56 191 380 265 66 76 818 384 22 91 452 293 93 252 530 Hop . | . . . . . . . . . . . . . . . Pick Up 48 | 7 5 4 3 1 1 9 . . 1 6 7 . 2 2 Fast Attach 43 | 3 2 8 7 . 2 3 2 . 2 4 2 4 1 3 Attach 67 | . 3 7 2 1 2 9 . 1 1 16 4 3 14 4 Detach 51 | 1 2 2 3 . 2 5 . 1 . 12 4 3 11 5 Swap 8 | . . . . . 1 4 . 1 2 . . . . . Drop 57 | 3 5 8 6 . 5 8 2 . 2 4 9 . 1 4 Fire 196 | 16 13 47 48 . 2 18 . . 2 22 5 . 20 3 Melee 26 | . . . . . . 8 5 . 5 . . . . 8 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . Rewire 3 | . . . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 4) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 396 | -9/Materials | Discovered new exit (range 7) 396 | -9/Materials | Discovered new exit (range 11) 676 | -9/Materials | Discovered new exit (range 15) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Utility x2 1119 | -8/Materials | Discovered new exit (range 4) 1324 | -8/Materials | Identified exit to Factory 1325 | -8/Materials | Entered Factory 1325 | -7/Factory | Evolved 2 slots: Utility x2 1393 | -7/Factory | Identified exit to DSF 1393 | -7/Factory | Entered DSF 1417 | -7/DSF | Additional patrols routed to DSF 1456 | -7/DSF | Discovered new exit (range 14) 1462 | -7/DSF | Identified exit to Factory 1464 | -7/DSF | Entered Factory 1464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1993 | -6/Factory | Manually triggered Chute Trap 1993 | -6/Factory | Sucked down chute 1993 | -6/Factory | Entered Waste 1993 | -6/Waste | The area was eerily silent 2003 | -6/Waste | 1 allies followed down the chute 2110 | -6/Waste | Build established: Hacker-Scout 2127 | -6/Waste | Discovered new exit (range 18) 2259 | -6/Waste | Identified exit to Factory 2290 | -6/Waste | Entered Factory 2290 | -6/Factory | Accompanied by 1 ally 2302 | -6/Factory | Identified exit to DSF 2308 | -6/Factory | Entered DSF 2308 | -6/DSF | Accompanied by 1 ally 2348 | -6/DSF | Additional patrols routed to DSF 2417 | -6/DSF | Discovered new exit (range 14) 2423 | -6/DSF | Identified exit to Factory 2429 | -6/DSF | Entered Factory 2429 | -5/Factory | Evolved 2 slots: Utility x2 2444 | -5/Factory | Lost 3 parts (2u1w) 2700 | -5/Factory | Discovered new exit (range 19) 2762 | -5/Factory | Identified exit to Factory 2820 | -5/Factory | Entered another Factory area 2820 | -4/Factory | Evolved 2 slots: Utility x2 3000 | -4/Factory | Identified exit to DSF 3001 | -4/Factory | Entered DSF 3048 | -4/DSF | Additional patrols routed to DSF 3062 | -4/DSF | Discovered new exit (range 21) 3072 | -4/DSF | Identified exit to Research 3091 | -4/DSF | Entered Research 3091 | -3/Research | Evolved 2 slots: Utility x2 3122 | -3/Research | Lost 3 parts (3u) 3149 | -3/Research | Found Quantum Capacitor 3237 | -3/Research | Discovered new exit (range 20) 3333 | -3/Research | Identified exit to Research 3334 | -3/Research | Entered another Research area 3334 | -2/Research | Evolved 2 slots: Utility x2 3465 | -2/Research | Lost 3 parts (3u) 3483 | -2/Research | Core integrity fell below 50% 3486 | -2/Research | Found Prototype Launcher 3486 | -2/Research | Identified Gui. Micro-nuke Launcher 3595 | -2/Research | Core integrity fell below 20% 3625 | -2/Research | Lost 4 parts (3u1w) 3680 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- results: 03624_ Terminal x2 03627_ K-01 Serf collects debris. 03628_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03630_ Connecting with Terminal... 03630_ ALERT: Suspicious activity at Terminal R001. Dispatching Investigation squad. 03636_ System corrupted: Energy discharge (-22). 03655_ >> Machine Analyzer network decryption results: 03655_ Terminal x1 03659_ Connecting with Terminal... 03659_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 03673_ Acquired Prototype Impact Weapon. 03673_ Identified Shock Maul. 03676_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2N. 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System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -7/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightFieldthrustDeflector Manual? 0 Play Time 01:07:27 Cumulative 698.9 hours Start 2026.04.11 @ 17:31:12 End 2026.04.11 @ 18:36:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 30 Types 15/1/6/2/1/1/1/2/1/0 Lore% 93 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee479364-214e-48af-869a-f3ac0923d9b7