Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 21:27:27 Player: JackZewap Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4495) 4495 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 9412 Bonus ------- High Alert Combat Kills 448 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 290/290 System Corruption 0% Temperature Cool (27) Movement Core (500) Ox9 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Lightpack 2.0 Improved Melee Analysis Suite Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (40) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Xenon Bombardment Thruster Advanced Heat Sink Coolant Injector Improved Terrain Scanner Salvage Targeting Computer Improved Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Weapon Cycler Advanced ECM Suite Heavy Armor Plating Hardened Light Armor Plating Insulated Plating Graphene Brace Shock Absorption System Improved Shield Generator Hacking Suite System Shield System Restoration Module Improved Trap Extractor (0/6) Recalibrator Recalibrator Hacking Drone Bay Powered Hammer Greatsword Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Improved Aluminum Leg Advanced Heat Sink Coolant Injector Improved Terrain Scanner Salvage Targeting Computer Improved Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Weapon Cycler Advanced ECM Suite Heavy Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Reflective Plating Insulated Plating Graphene Brace Shock Absorption System Improved Shield Generator Hacking Suite System Shield System Restoration Module Improved Trap Extractor Recalibrator Recalibrator Hacking Drone Bay Heavy Rocket Launcher Heavy Rocket Launcher Powered Hammer Power Maul Power Maul Greatsword Dirty Bomb Trap [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 3 2 . . . Weapon . | . . . . . . . . . . Parts Attached 113 | 6 9 . 5 3 23 52 2 6 7 Power 14 | 1 2 . 1 . 3 7 . . . Engine 11 | 1 2 . 1 . 3 4 . . . Core 3 | . . . . . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 1 . 2 . 9 16 1 5 . Treads 18 | 2 1 . 2 . 6 6 1 . . Leg 11 | . . . . . 3 7 . 1 . Wheel 3 | . . . . . . 3 . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . 4 . Utility 32 | 1 3 . 1 1 5 16 1 1 3 Device 7 | . 2 . . . 1 3 1 . . Storage 6 | 1 1 . 1 . 1 2 . . . Processor 3 | . . . . . . 3 . . . Hackware 1 | . . . . . 1 . . . . Protection 15 | . . . . 1 2 8 . 1 3 Artifact . | . . . . . . . . . . Weapon 31 | 2 3 . 1 2 6 13 . . 4 Energy Gun 7 | 1 . . . . 3 3 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 3 . 1 . 2 4 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon 7 | . . . . 1 . 6 . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 33 | . 1 . . . 4 15 3 . 10 Power 2 | . . . . . . 2 . . . Propulsion 12 | . . . . . 2 5 2 . 3 Utility 13 | . . . . . 1 7 1 . 4 Weapon 6 | . 1 . . . 1 1 . . 3 Highest Loss Streak 10 | . 1 . . . 1 4 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 96 100 100 100 78 78 72 71 72 Engine 8 | . 14 14 14 14 9 4 7 7 7 Treads 15 | . 28 28 28 28 19 8 4 7 6 Leg 6 | . . . . . 5 9 14 4 5 Device 6 | . 10 14 14 9 2 4 6 7 5 Storage 11 | . 14 14 14 14 9 11 7 7 7 Processor 6 | . . . . . . 8 15 15 14 Protection 6 | . . . . 4 8 11 7 7 8 Energy Gun 2 | . 4 . . . 4 2 . . . Ballistic Gun 9 | . 23 28 28 23 . 4 . . . Slashing Weapon 4 | . . . . 1 6 7 7 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 20 19 22 30 36 40 27 29 33 Greatest Support 68 | 40 40 40 40 40 63 68 43 28 28 Greatest Overweight (x) 10 | . . . . . 2 1 2 4 10 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 Average Capacity 30 | 7 8 10 9 10 39 40 40 40 40 Most Carried 40 | . 10 10 10 10 40 40 40 40 39 Average Carried 29 | . 8 10 9 9 33 39 39 39 38 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 Final Carried 40 | . 10 10 10 10 40 39 39 39 32 Class Distribution -------------------- 36% | Hauler-Mutant 33% | Hauler-Gladiator 15% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gladiator | -7/Lower Caves Hauler-Gladiator | -6/Zion Hauler-Gladiator | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 2478 | 260 425 . 345 30 266 1044 61 47 . Remotely . | . . . . . . . . . . Salvage Created 5405 | . 444 . 385 . 1698 2177 615 53 33 Parts 275 | . 37 . 18 . 74 117 28 . 1 Haulers Intercepted 8 | . 2 . . . 1 5 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 24 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 104 | . 12 . 4 . 34 41 11 . 2 Melee 46 | . . . . . 23 13 10 . . Guns 55 | . 12 . 4 . 11 28 . . . AOE 2 | . . . . . . . . . 2 Classes Destroyed 16 | . 4 . 1 . 5 3 2 . 1 Worker 4 | . . . . . 2 2 . . . Builder 2 | . . . . . . 2 . . . Hauler 8 | . 2 . . . 1 5 . . . Recycler 4 | . . . . . 1 3 . . . Minesweeper 1 | . . . . . . . 1 . . Operator 3 | . 1 . . . 1 1 . . . Watcher 1 | . . . . . 1 . . . . Swarmer 23 | . 6 . . . 6 11 . . . Grunt 54 | . 6 . 3 . 20 15 10 . . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . . 2 . . . Sentry 9 | . . . . . 5 4 . . . Hunter 4 | . . . 1 . 2 1 . . . Programmer 8 | . . . . . . 8 . . . Heavy 1 | . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . 2 Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 4 . 1 . 6 4 4 . 2 Combat Bots Only 5 | . 4 . 1 . 5 4 4 . 2 Max Kills in Single Turn 2 | . 1 . 1 . 2 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 694 | . 48 . . . 170 355 41 . 80 Missed 191 | . 13 . . . 39 97 12 . 30 Damage Taken 7866 | . 371 . . 30 2053 3310 482 . 1620 Core 1047 | . 35 . . 15 267 356 48 . 326 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 130 | . . . . . . 78 . . 52 Core Remaining (%) 77 | 100 . . . 80 51 . . . . Volleys Fired 191 | . 38 . 29 . 24 88 . . 12 Largest 2 | . 2 . 2 . 2 2 . . 2 Hottest 160 | . 70 . 48 . 160 105 . . 78 Shots Fired 373 | . 76 . 58 . 47 174 . . 18 Gun 354 | . 76 . 58 . 46 174 . . . Cannon . | . . . . . . . . . . Launcher 19 | . . . . . 1 . . . 18 Special . | . . . . . . . . . . Kinetic 250 | . 72 . 58 . . 120 . . . Thermal 103 | . 4 . . . 46 53 . . . Explosive 19 | . . . . . 1 . . . 18 Electromagnetic 1 | . . . . . . 1 . . . Robot Hit Streak 25 | . 9 . 25 . 13 13 . . 4 Robot Miss Streak 8 | . 4 . 2 . 4 8 . . 4 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 5 | . 1 . . . 1 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 403 | . 50 . 43 . 115 166 22 1 6 Core Hits 236 | . 23 . 17 . 69 106 10 . 11 Critical Kills 2 | . 1 . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . Critical Strikes 18 | . 1 . 1 . 8 6 2 . . Destroy 4 | . 1 . 1 . . 2 . . . Sever 13 | . . . . . 7 4 2 . . Impale 1 | . . . . . 1 . . . . Melee Attacks 209 | . . . . . 101 66 28 14 . Impact . | . . . . . . . . . . Slashing 187 | . . . . . 79 66 28 14 . Piercing 22 | . . . . . 22 . . . . Sneak Attacks 12 | . . . . . 5 5 2 . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 16 | . . . . . 8 8 . . . Damage Inflicted 11161 | . 605 . 438 . 3646 4276 1259 111 826 Guns 4513 | . 605 . 438 . 829 2641 . . . Cannons . | . . . . . . . . . . Explosions 896 | . . . . . 70 . . . 826 Melee 5752 | . . . . . 2747 1635 1259 111 . Ramming . | . . . . . . . . . . Kinetic 2645 | . 553 . 438 . . 1654 . . . Thermal 1848 | . 52 . . . 829 967 . . . Explosive 878 | . . . . . 52 . . . 826 Electromagnetic 38 | . . . . . 18 20 . . . Impact . | . . . . . . . . . . Slashing 5397 | . . . . . 2392 1635 1259 111 . Piercing 355 | . . . . . 355 . . . . Highest Corruption 3 | . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . 1 2 2 3 . Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . . . . . 1 18 17 3 . Message Errors 15 | . . . . . 1 6 5 3 . Matter Fused 9 | . . . . . . 6 3 . . Heat Flow Errors 5 | . . . . . . 4 1 . . Energy Discharges 3 | . . . . . . 1 2 . . Data Loss (minor) 3 | . . . . . . . 3 . . Data Loss (major) 3 | . . . . . . . 3 . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 478 | . . . . . 83 109 158 95 33 Projectiles . | . . . . . . . . . . Explosions 33 | . . . . . . . . . 33 Melee 445 | . . . . . 83 109 158 95 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 70 . . . 339 322 222 . 135 Average Temperature 72 | . 26 . . . 122 42 115 . 71 Received Heat Transfer 2610 | . 159 . . . 828 921 252 . 450 Effects 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 1 . . . 1 5 . . . Heat Transferred 4123 | . 148 . . . 1850 2125 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 785 | . 317 70 . . 707 785 . . . Initial 321 | . . 70 . . . 321 . . . Average 336 | . 124 70 . . 240 496 . . . Maximum Alert Level 3 | . 1 . . . 3 3 . . . Low Security (%) 35 | 100 77 100 . 100 62 . . . . Level 1 21 | . 22 . . . 10 29 . . . Level 2 38 | . . . . . 27 60 . . . Level 3 4 | . . . . . . 9 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 9 16 . . . Investigation 4 | . . . . . 2 2 . . . Extermination 7 | . . . . . . 7 . . . Reinforcement 8 | . 2 . . . 3 3 . . . Assault 1 | . . . . . . 1 . . . Garrison 7 | . . . . . 4 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 6 | . 3 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 22 . . . 57 63 12 . 3 Peak Tracking Total 6 | . 4 . . . 4 6 4 . 3 Tactical Retreats 13 | . 1 . . . 7 3 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 3 | . . . . . 3 . . . . Max in Single Turn 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 23 | . 4 . 3 1 6 9 . . . Terminals 12 | . 2 . . . 4 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 45 | . 10 . 3 1 17 14 . . . Successful 20 | . 4 . 3 1 10 2 . . . Failed 25 | . 6 . . . 7 12 . . . Catastrophic 8 | . . . . . 3 5 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 1 . 7 . . . . Terminals 26 | . 6 . . . 11 9 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 7 | . 1 . . . 3 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . Terminal Hacks 14 | . 2 . 3 1 7 1 . . . Record 3 | . . . 2 . 1 . . . . Robot Analysis 5 | . . . . . 4 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . Report Inventory 2 | . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals 2 | . . . . . 2 . . . . Botnet 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . . . 6 8 . . . Full Trace Events 5 | . . . . . 3 2 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 5 | . . . . . 4 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 10428 | 66 1112 204 1360 408 1509 3728 1124 616 301 Spaces Moved 5362 | 40 580 128 782 197 707 2047 539 238 104 Core 11 | 5 . . . . . . . . 6 Treads 3255 | 35 580 128 782 197 485 927 . 23 98 Legs 2014 | . . . . . 222 1104 539 149 . Wheels 16 | . . . . . . 16 . . . Hover . | . . . . . . . . . . Flight 66 | . . . . . . . . 66 . Fastest Speed 50 | 50 160 160 160 160 120 105 120 160 240 Average Speed 161 | 146 160 160 160 160 150 148 181 239 256 Slowest Speed 550 | 160 160 160 160 160 260 250 260 380 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 81 53 94 62 55 46 65 41 22 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 . Spaces Dug 17 | . . . . . . 14 . 3 . Terrain Destroyed 122 | . . . . . 12 14 . 3 93 Melee 17 | . . . . . . 14 . 3 . Projectile . | . . . . . . . . . . AOE 105 | . . . . . 12 . . . 93 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 6521 | 45 694 127 843 292 974 2509 648 266 123 Wait 417 | . 39 . 2 83 69 148 76 . . Move 5353 | 39 579 127 781 196 706 2046 538 237 104 Hop . | . . . . . . . . . . Pick Up 143 | . 16 . 10 3 45 61 3 5 . Fast Attach 45 | 6 4 . 1 3 7 22 . 2 . Attach 33 | . . . . . 7 15 2 2 7 Detach 15 | . . . . 1 6 6 . 2 . Swap 35 | . 5 . 4 . 9 15 . 2 . Drop 106 | . 13 . 12 6 13 59 1 2 . Fire 191 | . 38 . 29 . 24 88 . . 12 Melee 179 | . . . . . 88 49 28 14 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 5) 1074 | -10/Materials | Build established: Scavenger-Mutant 1179 | -10/Materials | Entered Mines 1314 | -10/Mines | Learned Materials security intel 1373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1375 | -10/Mines | Discovered new exit (range 5) 1383 | -10/Mines | Entered Exiles 1383 | -10/Exiles | Found Exiles lab destroyed 1404 | -10/Exiles | Discovered new exit (range 15) 1759 | -10/Exiles | Opened EX-Vault 1945 | -10/Exiles | Found Lightpack 2.0 2450 | -10/Exiles | Discovered new exit (range 11) 2652 | -10/Exiles | Build established: Mutant 2743 | -10/Exiles | Entered Mines 2766 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3023 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3119 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3145 | -9/Mines | Discovered new exit (range 5) 3151 | -9/Mines | Entered Materials 3151 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3472 | -8/Materials | Build established: Hauler-Mutant 4258 | -8/Materials | Garrison activated, responded to threat 4432 | -8/Materials | Garrison activated, responded to threat 4645 | -8/Materials | Discovered new exit (range 11) 4660 | -8/Materials | Entered Factory 4660 | -7/Factory | Evolved 2 slots: Utility x2 6509 | -7/Factory | Lost 4 parts (1p1n1u1w) 7186 | -7/Factory | Lost 3 parts (1p2n) 7235 | -7/Factory | Build established: Hauler-Gladiator 7860 | -7/Factory | First assault squad dispatched 8208 | -7/Factory | Core integrity fell below 50% 8376 | -7/Factory | Discovered new exit (range 11) 8388 | -7/Factory | Entered Lower Caves 9414 | -7/Lower Caves | Encountered a Warlord checkpoint 9492 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9512 | -7/Lower Caves | Entered Zion 9601 | -6/Zion | System corruption cleaned by Quarantine Array 9733 | -6/Zion | Given the Hacking Drone Bay 9733 | -6/Zion | Found Prototype Device 10114 | -6/Zion | Discovered new exit (range 5) 10116 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10128 | -6/Zion | Entered Deep Caves 10354 | -6/Deep Caves | Attacked by Z-Imprinter 10410 | -6/Deep Caves | Core integrity fell below 20% 10429 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10371_ Imp. Aluminum Leg destroyed. 10374_ Xenon Bombardment Thruster destroyed. 10375_ Destroyed Prototype Protection. 10376_ The unstable cave ceiling collapses. 10378_ Microactuators destroyed. 10378_ GL-UAF(z) destroyed. 10380_ The unstable cave ceiling collapses. 10383_ Hvy. Rocket Launcher destroyed. 10384_ The unstable cave ceiling collapses. 10388_ Destroyed Prototype Hover Unit. 10388_ Destroyed Prototype Protection. 10389_ The unstable cave ceiling collapses. 10393_ Imp. Medium Armor Plating destroyed. 10394_ The unstable cave ceiling collapses. 10396_ Imp. Melee Analysis Suite destroyed. 10396_ Hvy. Rocket Launcher destroyed. 10396_ Med. Treads destroyed. 10402_ The unstable cave ceiling collapses. 10419_ Reflective Plating destroyed. 10420_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ????????? ???????????????????????????????## | | ??????? ?????###????????????????????### | | ????? ##?### ##?????#######??????## ##### | | ???? ## # #???## ###???## #???? | | ???? ##### #???# ##???? | | ??? ###??# ##????# | | ??? #? # # #???### | | ??? # # ## #??## | | ????? ## # ## #?## | | ?????"" # # # #?# | | ?????"" # # ##### #?# | | ????""" #?# | | ??""""" #?## | | ??"" @ I #??### | | ????""" # #### #????## | | ????""" # # #??# #??#### | | ????""" ???# #??# | | ????""" # ## ##??# #??## | | ???? " ? #??# ###?### | | ???? #???# #??# | | ?? ??## #?? | | ??" ## ###### #? | | ??? ##?##???# # | | ???"" #???????# | | ????""" ????????# | | ?????? #????????# | | ?????? ##????????# ## | | ???????? ##?????????## #### | | ??????????? ?????????????####?## | | ????????????? ????????????????????????## | | ?????????????????????????????????????????###### | | ????????????????????????????????????????## | | ????????????????????????????????????##### | | ????????????????????????????????????# | | ???????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????## ### | | ?????????????????????????????????????###### #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeSubdwellerMagmablaster Manual? 0 Play Time 01:04:35 Cumulative 70.6 hours Start 2024.05.29 @ 20:12:55 End 2024.05.29 @ 21:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 72 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12e019b-1b92-4ad4-9047-4ee24944e784