Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 10:02:30

Player: Olafz

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (43)      215
Value Destroyed (1046)     1046
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (93)                 93
              TOTAL SCORE: 2334

 Bonus
-------
High Alert Combat Kills    93

 Cogmind 
---------
Core Integrity             0/400
Matter                     369/450
Energy                     246/250
System Corruption          0%
Temperature                Cool (11)
Movement                   Treading (160)
Location                   -9/Materials

 Parts 
-------
>              --- POWER (1) --------
               Ion Engine
>              --- PROPULSION (2) ---
      Improved Treads
      Improved Treads
>              --- UTILITY (4) ------
         Small Storage Unit
         Large Matter Pod
      Improved Propulsion Shielding
               Hacking Suite
>              --- WEAPON (2) -------
  High-powered Shotgun
  High-powered Shotgun
>              --- INVENTORY (8) ----
         Light Treads
      Improved Flight Unit
      Improved Flight Unit
      Improved Flight Unit
      Improved Terrain Scanner
  High-powered Shotgun
  High-powered Shotgun
               Grenade Launcher

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
      Improved Treads
      Improved Treads
>              --- UTILITY ----------
         Small Storage Unit
         Large Matter Pod
      Improved Propulsion Shielding
               Hacking Suite
>              --- WEAPON -----------
  High-powered Shotgun
  High-powered Shotgun
>              --- INVENTORY --------
         Light Treads
      Improved Flight Unit
      Improved Flight Unit
      Improved Flight Unit
      Improved Terrain Scanner
  High-powered Shotgun
  High-powered Shotgun
               Grenade Launcher
[Rating: 21]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Armored Wheel
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             28   | .   6   22  
  Power                    4    | .   2   2   
    Engine                 4    | .   2   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | .   2   5   
    Treads                 3    | .   .   3   
    Leg                    .    | .   .   .   
    Wheel                  4    | .   2   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | .   1   5   
    Device                 .    | .   .   .   
    Storage                2    | .   .   2   
    Processor              .    | .   .   .   
    Hackware               1    | .   .   1   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   11   | .   1   10  
    Energy Gun             1    | .   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          10   | .   1   9   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 9    | .   1   8   
  Power                    1    | .   .   1   
  Propulsion               3    | .   .   3   
  Utility                  2    | .   .   2   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   96  95  
  Engine                   11   | .   14  10  
  Treads                   5    | .   .   8   
  Wheel                    18   | .   26  13  
  Storage                  21   | .   14  24  
  Hackware                 6    | .   .   9   
  Protection               7    | .   10  5   
  Energy Gun               5    | .   11  1   
  Ballistic Gun            18   | .   16  20  
Naked Turns                .    | .   .   .   
Heaviest Build             21   | 11  16  21  
  Greatest Support         46   | 20  24  46  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | .   8   8   
  Average Capacity         8    | .   8   8   
  Most Carried             8    | .   8   8   
  Average Carried          7    | .   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   8   8   

 Class Distribution 
--------------------
 95% | Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           874  | 200 91  583 
  Remotely                 .    | .   .   .   
Salvage Created            1357 | .   440 917 
  Parts                    96   | .   31  65  
Haulers Intercepted        1    | .   .   1   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  35   | .   12  23  
  Guns                     34   | .   12  22  
  AOE                      1    | .   .   1   
Classes Destroyed          8    | .   3   5   
  Worker                   1    | .   .   1   
  Builder                  2    | .   .   2   
  Hauler                   1    | .   .   1   
  Operator                 2    | .   1   1   
  Watcher                  2    | .   .   2   
  Swarmer                  12   | .   3   9   
  Grunt                    19   | .   9   10  
  Sentry                   4    | .   .   4   
Best Kill Streak           10   | .   3   10  
  Combat Bots Only         8    | .   3   8   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        246  | .    68   178  
  Missed                   66   | .    23   43   
Damage Taken               1988 | .    467  1521 
  Core                     472  | .    68   404  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  25   | .    .    25   
Core Remaining (%)         86   | 100  72   .    
Volleys Fired              126  | .    46   80   
  Largest                  2    | .    2    2    
  Hottest                  65   | .    60   65   
Shots Fired                245  | .    91   154  
  Gun                      245  | .    91   154  
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  202  | .    56   146  
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          43   | .    35   8    
  Robot Hit Streak         15   | .    8    15   
  Robot Miss Streak        4    | .    4    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    2    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           153  | .    48   105  
  Core Hits                74   | .    24   50   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         2    | .    1    1    
    Destroy                1    | .    .    1    
    Corrupt                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1920 | .    529  1391 
  Guns                     1754 | .    529  1225 
  Cannons                  .    | .    .    .    
  Explosions               166  | .    .    166  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1399 | .    303  1096 
  Thermal                  166  | .    .    166  
  Explosive                .    | .    .    .    
  Electromagnetic          355  | .    226  129  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      56   | .    .    56   
  Shots                    2    | .    .    2    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        115  | .    115  65   
  Average Temperature      32   | .    44   14   
  Received Heat Transfer   744  | .    195  549  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    .    2    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         300  | .    .    300  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    .    3    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             657  | .   345 657 
  Initial                  145  | .   .   145 
  Average                  327  | .   149 424 
Maximum Alert Level        2    | .   1   2   
  Low Security (%)         38   | .   64  25  
  Level 1                  22   | .   35  15  
  Level 2                  38   | .   .   59  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   3   2   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            4    | .   2   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           5    | .   .   5   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              55   | .   15  40  
  Peak Tracking Total      10   | .   3   10  
  Tactical Retreats        4    | .   .   4   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          4    | .   1   3   
  Terminals                2    | .   1   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   .   1   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   2   6   
  Successful               5    | .   .   5   
  Failed                   3    | .   2   1   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   2   1   
  Terminals                4    | .   2   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   .   2   
  Scanalyzers              2    | .   .   2   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   .   2   
  Prototype ID Bank        1    | .   .   1   
  Scanalyzer Index         1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   .   1   
  Retrieve Matter          1    | .   .   1   
Scanalyzer                 2    | .   .   2   
  Insert Component         1    | .   .   1   
  Analyze                  1    | .   .   1   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   1   2   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   .   1   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           1    | .   .   1   
  Part Schematics Acquired 1    | .   .   1   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1089 | .   382 707 
Spaces Moved               579  | 1   219 359 
  Core                     .    | .   .   .   
  Treads                   123  | .   .   123 
  Legs                     18   | 1   17  .   
  Wheels                   438  | .   202 236 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            90   | 120 90  90  
  Average Speed            105  | 120 92  114 
  Slowest Speed            160  | 120 120 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 1   40  40  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          12   | .   .   12  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      12   | .   .   12  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      842  | .   320 522 
  Wait                     69   | .   36  33  
  Move                     577  | .   218 359 
  Hop                      .    | .   .   .   
  Pick Up                  17   | .   6   11  
  Fast Attach              11   | .   3   8   
  Attach                   5    | .   1   4   
  Detach                   1    | .   1   .   
  Swap                     12   | .   2   10  
  Drop                     24   | .   7   17  
  Fire                     126  | .   46  80  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min x2])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  316 | -10/Materials | Build established: Mutant
  340 | -10/Materials | Discovered new exit (range 14)
  383 | -10/Materials | Entered another Materials area
  383 | -9/Materials  | Evolved 2 slots: Utility x2
  698 | -9/Materials  | Destroyed 8 combat bots
  701 | -9/Materials  | Discovered new exit (range 15)
  778 | -9/Materials  | Discovered new exit (range 16)
  812 | -9/Materials  | Core integrity fell below 50%
  839 | -9/Materials  | Core integrity fell below 20%
  865 | -9/Materials  | Lost 5 parts (1p1n1u2w)
 1090 | -9/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
U-05 Engineer lays Concrete. <x6>
U-05 Engineer builds a Door.
U-05 Engineer lays Concrete. <x2>
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x3>
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x4>
Acquired Imp. Propulsion Shielding.
Dropped Lgt. Assault Rifle.
Dropped Imp. EM Shotgun.
Acquired Hpw. Shotgun.
Dropped Lgt. Assault Rifle.
Acquired Hpw. Shotgun.
Dropped Imp. Flight Unit.
Acquired Hpw. Shotgun.
Dropped Weapon Shielding.
Acquired Imp. Terrain Scanner.

 Map 
-----
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| ??????????????????????????????#      "#??????????? |
| ??????????????????????????????#     ""#??????????? |
| ??????????????????????????????#     !!#??????????? |
| ??????????????????????????????#  <  ""#??????????? |
| ??????????????????????????????#     !!#??????????? |
| ??????????????????????????????#     ""#??????????? |
| ??????????????????????????????#      "#??????????? |
| ????????????????????????########   ####?????????   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              423
Matter Capacity            500
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Propulsion Shielding       66
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
 Imp. Flight Unit | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CoolingRefineryDerivative
  Manual?         0
Play Time         00:12:14
  Cumulative      98.0 hours
  Start           2024.04.30 @ 09:51:09
  End             2024.04.30 @ 10:02:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          194
  Rogue           192
  Adventurer      2
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             54
Gallery%          54
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b94f3701-751e-426b-a5ed-f5ac5493fc52