Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 13:31:46 Player: ThatBishHoly Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (860) 860 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2051 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 60/300 Energy 80/160 System Corruption 1% Temperature Hot (251) Movement Flying (26) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Visual Processing Unit Shield Generator > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Light Nuclear Core Huge Storage Unit Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Nuclear Core Power Shielding Beam Cannon Shotgun Shotgun Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 48 | 6 11 31 Power 4 | 1 . 3 Engine 1 | 1 . . Core 3 | . . 3 Reactor . | . . . Propulsion 14 | 3 . 11 Treads 3 | 2 . 1 Leg 7 | 1 . 6 Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 11 | . 7 4 Device 2 | . . 2 Storage 4 | . 3 1 Processor 3 | . 2 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 19 | 2 4 13 Energy Gun 8 | 2 . 6 Energy Cannon 3 | . 2 1 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 6 | . 2 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 98 80 Engine 10 | . 14 8 Treads 21 | . 28 18 Leg 5 | . . 8 Device 1 | . . 2 Storage 11 | . 11 10 Processor 3 | . 6 1 Protection 7 | . 8 6 Energy Gun 4 | . 3 5 Energy Cannon 7 | . 13 4 Ballistic Gun 2 | . . 3 Launcher 9 | . 11 8 Naked Turns . | . . . Heaviest Build 93 | 9 34 93 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 30 | . 1 30 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 5 15 25 Average Capacity 19 | 5 12 24 Most Carried 12 | 4 5 12 Average Carried 4 | . 2 6 Final Capacity 15 | 5 15 5 Final Carried 4 | . 3 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 607 | 167 100 340 Remotely . | . . . Salvage Created 754 | . 172 582 Parts 71 | . 20 51 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 6 21 Guns 5 | . . 5 Cannons 3 | . 1 2 AOE 19 | . 5 14 Classes Destroyed 8 | . 4 4 Worker 3 | . 1 2 Builder 2 | . . 2 Hauler 2 | . . 2 Watcher 6 | . 3 3 Swarmer 13 | . 3 10 Grunt 8 | . 3 5 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | . 5 8 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 170 | . 7 163 Missed 42 | . 2 40 Damage Taken 1726 | . 67 1659 Core 409 | . . 409 Absorbed by Shields 128 | . . 128 Redirected to Shielding 6 | . . 6 Regen/Repaired (Parts) 67 | . 22 45 Core Remaining (%) 100 | 100 100 . Volleys Fired 52 | . 9 43 Largest 2 | . 2 2 Hottest 126 | . 110 126 Shots Fired 90 | . 17 73 Gun 42 | . 1 41 Cannon 24 | . 9 15 Launcher 24 | . 7 17 Special . | . . . Kinetic 2 | . . 2 Thermal 56 | . 10 46 Explosive 24 | . 7 17 Electromagnetic 8 | . . 8 Robot Hit Streak 8 | . 4 8 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | . 11 36 Core Hits 56 | . 12 44 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2219 | . 486 1733 Guns 365 | . 13 352 Cannons 229 | . 69 160 Explosions 1622 | . 404 1218 Melee . | . . . Ramming 3 | . . 3 Kinetic 21 | . . 21 Thermal 711 | . 82 629 Explosive 1425 | . 404 1021 Electromagnetic 59 | . . 59 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 57 | . 16 41 Projectiles 16 | . 16 . Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 204 | . . 204 Shots 7 | . . 7 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 582 | . 102 582 Average Temperature 116 | . 41 135 Received Heat Transfer 438 | . 27 411 Effects 11 | . . 11 Shutdowns 2 | . . 2 Interference 4 | . . 4 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (major) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1260 | . 185 1075 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 430 | . 186 430 Initial . | . . . Average 135 | . 26 202 Maximum Alert Level 2 | . . 2 Low Security (%) 62 | 100 100 40 Level 1 36 | . . 57 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 7 27 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 4 7 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 4 | . 2 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 34 | . 12 22 Successful 24 | . 11 13 Failed 10 | . 1 9 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 13 | . 1 12 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 15 | . 9 6 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Prototype ID Bank 2 | . 1 1 Alert Level 1 | . . 1 Reinforcement Status 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 11 | . 8 3 Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 4 | . 2 2 Retrieve Matter 2 | . 2 . Retrieve Components 2 | . 1 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Reject 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled 2 | . 2 . Recycled Matter 25 | . 25 . Retrieved Matter 25 | . 25 . Retrieved Components 12 | . 3 9 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3591 | 120 1229 2242 Spaces Moved 1490 | 87 665 738 Core 46 | 28 . 18 Treads 1167 | 59 665 443 Legs 193 | . . 193 Wheels . | . . . Hover . | . . . Flight 84 | . . 84 Fastest Speed 26 | 50 160 26 Average Speed 210 | 124 168 259 Slowest Speed 1550 | 160 240 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 5 84 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 159 | . 32 127 Melee . | . . . Projectile . | . . . AOE 159 | . 32 127 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1848 | 99 758 991 Wait 193 | . 56 137 Move 1488 | 86 664 738 Hop . | . . . Pick Up 48 | 6 14 28 Fast Attach . | . . . Attach 27 | 6 3 18 Detach 1 | . . 1 Swap 21 | . 8 13 Drop 17 | 1 4 12 Fire 52 | . 9 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 809 | -10/Materials | Discovered new exit (range 11) 962 | -10/Materials | Discovered new exit (range 7) 1063 | -10/Materials | Discovered new exit (range 7) 1210 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Repaired Grenade Launcher 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Propulsion x2 1898 | -9/Materials | Repaired Grenade Launcher 2379 | -9/Materials | Discovered new exit (range 16) 2997 | -9/Materials | Discovered new exit (range 15) 3156 | -9/Materials | Core integrity fell below 50% 3189 | -9/Materials | Core integrity fell below 20% 3222 | -9/Materials | Lost 10 parts (2p3n1u4w) 3592 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03495_ Acquired Lgt. Nuclear Core. 03506_ Acquired Cesium-ion Thruster. 03524_ Dropped Imp. Aluminum Leg. 03525_ Dropped Lgt. Armor Plating. 03529_ Dropped Power Shielding. 03529_ Dropped Beam Cannon. 03543_ Dropped Plasma Cutter. 03544_ Acquired Shield Generator. 03549_ Triggered EMP Trap. 03549_ A bubble of electromagnetic force engulfs the area. 03549_ Door malfunctions. 03549_ EMP Trap short circuited. 03549_ A bubble of electromagnetic force engulfs the area. 03549_ R-06 Scavenger destroyed. 03549_ Chain reaction triggered in Corrupted Ion Engine. 03583_ U-05 Engineer lays Concrete. 03583_ U-05 Engineer builds a Wall. 03586_ Y-45 Defender destroyed. 03589_ Matter Filter disabled. 03590_ U-05 Engineer builds a Wall. 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