Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 03:43:25 Player: Hermelin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (225) 225 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1709 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Sensor Array Improved ECM Suite Propulsion Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Mining Claw > --- INVENTORY -------- Ion Engine Makeshift Leg Hover Unit Propulsion Shielding EM Pulse Gun Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 18 | 6 3 4 5 . Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 2 | . . . 2 . Flight 3 | . . 2 1 . Utility 5 | 1 2 . 2 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 3 | 2 1 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 3 2 6 Power 2 | . . 1 . 1 Propulsion 7 | . . 2 2 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . 2 2 7 Average Slot Usage (%) 92 | . 97 99 86 46 Engine 12 | . 14 13 11 2 Wheel 15 | . 28 14 . . Flight 10 | . . 12 33 3 Storage 15 | . 19 14 11 11 Processor 11 | . 6 14 11 11 Energy Gun 3 | . 11 . . . Ballistic Gun 12 | . 14 14 8 . Slashing Weapon 9 | . 1 14 11 9 Naked Turns . | . . . . . Heaviest Build 13 | 11 13 12 12 12 Greatest Support 32 | 32 32 32 12 12 Greatest Overweight (x) 3 | . . 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 6 6 6 6 4 Average Carried 5 | 3 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 4 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 361 | 202 84 55 20 . Remotely . | . . . . . Salvage Created 341 | . 84 154 24 79 Parts 21 | . 8 10 2 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 9 | . 3 5 . 1 Melee 5 | . . 4 . 1 Guns 4 | . 3 1 . . Classes Destroyed 5 | . 3 1 . 1 Worker 1 | . 1 . . . Recycler 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 5 | . 3 1 . 1 Grunt 4 | . . 4 . . Best Kill Streak 5 | . 5 4 1 2 Combat Bots Only 4 | . 3 4 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1070 | . 131 142 183 614 Core 488 | . 26 56 33 373 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 11 | . 10 1 . . Largest 2 | . 2 1 . . Hottest 60 | . 60 20 . . Shots Fired 20 | . 19 1 . . Gun 20 | . 19 1 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . 10 1 . . Thermal 9 | . 9 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 7 . . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | . 11 9 1 5 Core Hits 13 | . 5 5 1 2 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 39 | . . 13 4 22 Impact . | . . . . . Slashing 39 | . . 13 4 22 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 495 | . 106 198 28 163 Guns 114 | . 106 8 . . Cannons . | . . . . . Explosions . | . . . . . Melee 381 | . . 190 28 163 Ramming . | . . . . . Kinetic 39 | . 31 8 . . Thermal 75 | . 75 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 381 | . . 190 28 163 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 40 2 . . Average Temperature 22 | . 23 2 . . Received Heat Transfer 132 | . 18 66 48 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | . 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 106 | . 106 95 82 35 Average Influence 43 | . 51 50 46 9 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 11 9 19 3 Peak Tracking Total 16 | . 4 3 16 3 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 2 1 3 . Terminals 6 | . 2 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 2 10 . Successful 11 | . 5 . 6 . Failed 8 | . 2 2 4 . Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 9 | . 4 . 5 . Terminals 19 | . 7 2 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 5 . Record 4 | . 2 . 2 . Prototype ID Bank 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . 4 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 166 | . . 166 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1042 | 61 269 529 86 97 Spaces Moved 945 | 48 229 452 181 35 Core 21 | 2 . 1 . 18 Treads . | . . . . . Legs . | . . . . . Wheels 559 | 46 229 284 . . Hover 21 | . . . 4 17 Flight 344 | . . 167 177 . Fastest Speed 34 | 50 100 37 34 56 Average Speed 88 | 97 100 104 34 78 Slowest Speed 200 | 100 100 200 56 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 28 83 32 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1051 | 59 253 480 198 61 Wait 12 | . 2 6 . 4 Move 941 | 47 228 451 180 35 Hop . | . . . . . Pick Up 17 | 6 4 3 4 . Fast Attach 11 | 6 3 1 1 . Attach 6 | . . 2 4 . Detach 1 | . . . 1 . Swap 1 | . . 1 . . Drop 12 | . 6 2 4 . Fire 11 | . 10 1 . . Melee 39 | . . 13 4 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Discovered new exit (range 3) 238 | -10/Materials | Identified exit to Materials 263 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 389 | -10/Mines | Learned location of 1 exit from Materials 392 | -10/Mines | Learned location of Mines (-8) 529 | -10/Mines | Discovered exit to Materials (range 6) 585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 614 | -10/Mines | Discovered exit to Materials (range 12) 746 | -10/Mines | Excavation squad dispatched 746 | -10/Mines | A large section of the Mines collapsed 860 | -10/Mines | Entered Materials 860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Identified exit to Mines 906 | -9/Materials | Discovered new exit (range 10) 908 | -9/Materials | Identified exit to Materials 940 | -9/Materials | Discovered exit to Mines (range 8) 946 | -9/Materials | Entered Mines 997 | -9/Mines | Core integrity fell below 50% 1011 | -9/Mines | Lost 7 parts (1p5n1u) 1022 | -9/Mines | Core integrity fell below 20% 1043 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00934_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Imp. VTOL Module 00940_ EXIT=FOUND: MINES 00942_ Flight Unit destroyed. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00959_ S-10 Pest destroyed. 00964_ Hover Unit destroyed. 00967_ Ion Engine destroyed. 00968_ Imp. Sensor Array destroyed. 00975_ Flight Unit destroyed. 00980_ Hover Unit destroyed. 01014_ Sneak attack on R-06 Scavenger. 01014_ R-06 Scavenger destroyed. 01032_ S-10 Pest destroyed. 01034_ Mining Claw destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????? ????? | | ????????????????????????????? # #????? | | ??????????????????????###???? # #????? | | ??????????????????????# ???? ##???? | | ??????????????????????# #???? #???? | | ??????????????????????# #???? #???? | | ??????????????????????# #???# #???? | | ??????????????????????# #?## #????? | | ????????????????????### ### #????? | | ????????????????????# #????? | | ????????????????????# ##???? | | ????????????????????## ##??? | | ?????????????????????### % #??? | | ???????????????????????##@ #??? | | ????????????????????????# s######??? | | ?????????????? ???##???## #???????? | | ?????????????# ## ???## #???????? | | ??????????????# ??## #???????? | | ???????????????# ## %= #???????? | | ???????????????# ##???????? | | ???????????????# ##????????? | | ???????????? %#?????????? | | ???????????? ##?????????? | | ?????????????## ## ???????????? | | ??????????????## ???## ???????????? | | ?????????????????????# ???????????? | | ????????????????????# #???????????? | | ???????????????????# #????????????? | | ??????????????????# ?????????????? | | ????????????????? #?????????????? | | ???????????????? ####??????????????? | | ???????????????? #??????????????????? | | ???????????????? #???????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed KineticLightpackSource Manual? 0 Play Time 00:28:56 Cumulative 3.3 hours Start 2019.12.21 @ 03:09:28 End 2019.12.21 @ 03:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a81e0353-730a-42c8-a1bb-c7ce9265f70a