Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 00:01:51 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (378) 378 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1608 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Improved Heat Sink Large Storage Unit Experimental Sensor Array Improved Terrain Scanner EM Pulse Gun Assault Rifle Assault Rifle Slug Cannon Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Seismic Detector EM Pulse Gun Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 8 5 12 . Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 4 . Device 3 | 1 . 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . 1 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 10 | 3 8 15 . Power 1 | . 1 2 . Propulsion 4 | 1 3 6 . Utility 2 | . 2 3 . Weapon 2 | . 2 3 . Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 96 . Engine 14 | . 14 14 . Treads 25 | . 28 22 . Wheel 2 | . . 5 . Device 5 | . 3 8 . Storage 14 | . 14 14 . Protection 5 | . 6 2 . Ballistic Gun 27 | . 28 25 . Peak Build Rating 16 | 7 8 16 . Average Rating 8 | 5 7 10 . On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 96 | 13 32 96 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 25 . Average Capacity 13 | 7 12 17 . Most Carried 19 | 5 15 19 . Average Carried 10 | 3 9 15 . Final Capacity 25 | 8 15 25 25 Final Carried 19 | 5 15 19 19 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 766 | 310 254 202 . Remotely . | . . . . Salvage Created 596 | 116 305 175 . Parts 51 | 8 27 16 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 9 7 . Guns 15 | . 9 6 . Cannons 1 | . . 1 . Classes Destroyed 6 | 2 4 . . Worker 2 | . 2 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 10 | . 5 5 . Grunt 6 | . 4 2 . Best Kill Streak 5 | 1 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 88 | . 61 27 . Missed 22 | . 14 8 . Hits 66 | . 47 19 . Projectile 66 | . 47 19 . Critical Strikes 1 | . 1 . . Damage Taken 688 | . 501 187 . Core 48 | . 41 7 . Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 66 | 20 33 13 . Largest 2 | 2 2 2 . Hottest 60 | 40 40 60 . Shots Fired 132 | 40 66 26 . Gun 129 | 40 66 23 . Cannon 3 | . . 3 . Launcher . | . . . . Special . | . . . . Kinetic 132 | 40 66 26 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 9 9 3 . Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 77 | 24 42 11 . Core Hits 33 | 7 17 9 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 878 | 212 523 143 . Guns 856 | 212 516 128 . Cannons 15 | . . 15 . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 871 | 212 516 143 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 2 . Average Temperature 4 | . 4 2 . Received Heat Transfer 216 | . 174 42 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | 5 141 70 . Initial 4 | . . 4 . Average 23 | . 30 18 . Influence Increases 464 | 15 277 172 . Destroy 0b10 Robot/C 320 | . 180 140 . Destroy 0b10 Robot/NC 30 | 15 15 . . Destroy Leader 72 | . 42 30 . Successful Hack 8 | . 8 . . Disable Machine 15 | . 15 . . Destroy Structure 4 | . 2 2 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 464 | 15 264 185 . Entered New Map 9 | . . 9 . Time Decay 445 | 15 264 166 . Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 17 9 . Peak Tracking Total 6 | . 6 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 8 | . 8 . . Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 458 | 8 203 247 . Sensors 2 | . . 2 . Seismic 456 | 8 203 245 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1749 | 167 985 597 . Spaces Moved 929 | 64 530 335 . Core 4 | 4 . . . Treads 844 | 60 530 254 . Legs . | . . . . Wheels 81 | . . 81 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 140 . Average Speed 157 | 153 160 155 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 75 66 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1083 | 97 601 385 . Wait 31 | 2 18 11 . Move 926 | 63 529 334 . Hop . | . . . . Pick Up 20 | 4 9 7 . Fast Attach 10 | 7 . 3 . Attach 1 | . . 1 . Detach 1 | . . 1 . Swap 17 | 1 7 9 . Drop 9 | . 3 6 . Fire 66 | 20 33 13 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 633 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Discovered new exit (range 10) 922 | -10/Materials | Central database locked down 1153 | -10/Materials | Entered Mines 1211 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1211 | -10/Mines | Discovered new exit (range 5) 1264 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1267 | -10/Mines | Found Prototype Device 1267 | -10/Mines | Identified Exp. Sensor Array 1480 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1591 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1609 | -10/Mines | Learned 2 Materials zone layouts 1681 | -10/Mines | Learned location of Storage (-7) 1682 | -10/Mines | Discovered new exit (range 2) 1728 | -10/Mines | Discovered new exit (range 3) 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Evolved 2 slots: Utility x2 1750 | -9/Materials | Self-destructed Last Messages --------------- 01638_ Acquired Imp. Ion Engine. 01647_ Acquired Assault Rifle. 01649_ Acquired Wheel. 01656_ Acquired Hammer. 01681_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 01682_ EXIT=FOUND 01683_ R8-3DQ(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01683_ R8-3DQ(g) slips back into the shadows. 01728_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????####+##########???????????? | | ????????????# ????????? | | ????????????# @ ????????? | | ????????????# o ????????? | | ????????????####+####### #??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatCentriumCapacitor Manual? 0 Play Time 00:08:36 Cumulative 157.4 hours Start 2026.03.28 @ 23:53:17 End 2026.03.29 @ 00:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c76aa80c-28fb-433f-974c-8c533ccc0636