Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 05:38:11 Player: Naughtyusername Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (1839) 1839 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 6325 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 476 Aligned with FarCom 300 Friendly Fire -631 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 7% Temperature Cool (25) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Modified TNC Advanced Targeting Computer > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Light Nuclear Core Enhanced Nuclear Core Large Storage Unit Improved Light Armor Plating PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Modified TNC Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Kinecellerator Weapon Cycler Advanced ECM Suite Improved Light Armor Plating System Restoration Module High-powered Tractor Beam Improved Trap Extractor Gauss Cannon Katana [Rating: 48] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Gauss Cannon Energy Gun Backup Laser I Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 58 | . 2 1 . . 20 13 3 19 Power 4 | . 1 . . . 1 2 . . Engine 2 | . 1 . . . 1 . . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 15 | . . . . . 5 4 1 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 15 | . . . . . 5 4 1 5 Flight . | . . . . . . . . . Utility 21 | . 1 1 . . 8 1 1 9 Device 2 | . . 1 . . . . . 1 Storage 3 | . 1 . . . . . . 2 Processor 9 | . . . . . 5 1 . 3 Hackware 5 | . . . . . 2 . 1 2 Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 18 | . . . . . 6 6 1 5 Energy Gun 2 | . . . . . 1 . . 1 Energy Cannon 3 | . . . . . 2 . . 1 Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 4 | . . . . . 1 2 . 1 Launcher 4 | . . . . . . 2 1 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 6 . 3 Parts Lost 30 | . 1 . . . 10 . . 19 Power 4 | . 1 . . . 1 . . 2 Propulsion 17 | . . . . . 5 . . 12 Utility 7 | . . . . . 3 . . 4 Weapon 2 | . . . . . 1 . . 1 Highest Loss Streak 7 | . 1 . . . 7 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 1 2 4 7 7 7 8 7 Power 1 | . . 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . . Utility 4 | . . . 2 4 5 5 6 4 Weapon 1 | . . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 19 | . . . . . 5 5 1 8 Power 4 | . . . . . . 1 . 3 Propulsion . | . . . . . . . . . Utility 10 | . . . . . 2 3 . 5 Weapon 5 | . . . . . 3 1 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 80 100 100 100 81 94 92 76 Engine 4 | . 9 14 14 14 8 . . . Core 3 | . . . . . . 6 7 4 Hover 25 | . 23 28 28 28 22 32 30 20 Device 2 | . . 2 14 14 4 . . . Storage 7 | . 7 14 14 14 9 7 7 4 Processor 14 | . . . . . 12 15 15 22 Hackware 8 | . . . . . 5 15 15 7 Protection 1 | . 15 11 . . 3 . . . Energy Gun 4 | . 23 28 28 28 3 . . . Ballistic Cannon 4 | . . . . . 3 6 7 5 Slashing Weapon 4 | . . . . . 3 7 5 6 Peak Build Rating 48 | . 7 7 8 8 27 40 42 48 Average Rating 27 | . 5 7 7 8 17 34 39 35 On Entrance 15 | . . 7 7 8 8 27 36 42 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 31 | . 31 . . . . . . . Heaviest Build 44 | . 11 11 11 11 22 22 29 44 Greatest Support 45 | 3 12 12 12 12 28 40 40 45 Greatest Overweight (x) 5 | . . . . . 3 . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 8 8 8 8 8 15 Average Capacity 8 | 5 6 8 8 8 8 8 8 9 Most Carried 11 | 2 2 3 6 8 8 8 8 11 Average Carried 7 | 1 1 2 4 7 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 8 8 8 5 Final Carried 8 | 2 2 3 6 8 8 8 8 5 Class Distribution -------------------- 25% | Hacker-Mutant 23% | Mutant 16% | Scout 10% | Scavenger-Mutant 9% | Assassin 4% | Scientist-Scout 4% | Scientist-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1850 | 184 31 10 . . 175 270 254 926 Remotely . | . . . . . . . . . Salvage Created 2774 | . 204 . . 17 373 734 246 1200 Parts 152 | . 19 . . 3 23 41 2 64 Haulers Intercepted 10 | . . . . . 2 5 . 3 Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 38 | . 7 . . . 4 1 1 25 Melee 4 | . . . . . . . . 4 Guns 11 | . 7 . . . 4 . . . Cannons 13 | . . . . . . 1 1 11 AOE 10 | . . . . . . . . 10 Classes Destroyed 14 | . 2 . . 1 6 2 2 1 Worker 10 | . . . . . 1 4 . 5 Builder 4 | . . . . . . 2 . 2 Tunneler 2 | . . . . 1 . 1 . . Hauler 10 | . . . . . 2 5 . 3 Recycler 7 | . . . . . 1 2 . 4 Operator 2 | . . . . . 1 1 . . Watcher 9 | . . . . . 2 3 . 4 Swarmer 16 | . 3 . . . 3 . . 10 Grunt 14 | . 4 . . . . . . 10 Sentry 1 | . . . . . . . . 1 Hunter 3 | . . . . . 1 . . 2 Programmer 3 | . . . . . . 1 . 2 Compactor 1 | . . . . . . . 1 . Martyr 2 | . . . . . . . 2 . Best Kill Streak 8 | . 7 . . 1 4 4 1 8 Combat Bots Only 7 | . 7 . . . 4 1 1 5 Max Kills in Single Turn 4 | . 1 . . 1 1 1 1 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 352 | . 49 . . . 125 11 . 167 Missed 120 | . 16 . . . 40 5 . 59 Hits 232 | . 33 . . . 85 6 . 108 Projectile 232 | . 33 . . . 85 6 . 108 Critical Strikes 3 | . . . . . . . . 3 Damage Taken 3207 | . 350 . . . 947 63 24 1823 Core 1203 | . 126 . . . 377 5 2 693 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 199 | . . . . . . . 124 75 Core Remaining (%) 60 | 100 . . . 49 31 . . . Volleys Fired 202 | . 21 3 . 2 29 9 35 103 Largest 2 | . 2 2 . 2 2 1 1 1 Hottest 144 | . 60 60 . 60 144 40 40 46 Shots Fired 246 | . 42 6 . 4 47 9 35 103 Gun 73 | . 42 6 . 4 21 . . . Cannon 145 | . . . . . 16 9 35 85 Launcher 18 | . . . . . . . . 18 Special 10 | . . . . . 10 . . . Kinetic 129 | . . . . . . 9 35 85 Thermal 99 | . 42 6 . 4 47 . . . Explosive 13 | . . . . . . . . 13 Electromagnetic 5 | . . . . . . . . 5 Robot Hit Streak 23 | . 5 2 . 4 12 4 23 13 Robot Miss Streak 5 | . 4 1 . . 3 1 2 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 208 | . 24 3 . 4 32 31 37 77 Core Hits 114 | . 13 1 . 3 16 16 5 60 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . . . . 2 1 11 Blast 11 | . . . . . . 2 . 9 Sever 1 | . . . . . . . 1 . Impale 2 | . . . . . . . . 2 Melee Attacks 133 | . . . . . 22 65 5 41 Impact . | . . . . . . . . . Slashing 109 | . . . . . 22 65 5 17 Piercing 24 | . . . . . . . . 24 Sneak Attacks 32 | . . . . . 5 17 5 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7702 | . 212 24 . 36 872 1624 1307 3627 Guns 414 | . 212 24 . 36 142 . . . Cannons 2846 | . . . . . 218 171 985 1472 Explosions 1485 | . . . . . . . . 1485 Melee 2943 | . . . . . 498 1453 322 670 Ramming 14 | . . . . . 14 . . . Kinetic 2628 | . . . . . . 171 985 1472 Thermal 716 | . 212 24 . 36 360 . . 84 Explosive 1125 | . . . . . . . . 1125 Electromagnetic 276 | . . . . . . . . 276 Impact . | . . . . . . . . . Slashing 2613 | . . . . . 498 1453 322 340 Piercing 330 | . . . . . . . . 330 Highest Corruption 7 | . . . . . . . . 7 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . . 25 Message Errors 5 | . . . . . . . . 5 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 672 | . . . . . 95 227 30 320 Projectiles 62 | . . . . . . 14 . 48 Explosions 81 | . . . . . . . . 81 Melee 529 | . . . . . 95 213 30 191 Knockbacks 15 | . . . . . . 2 . 13 Impact . | . . . . . . . . . Kinetic 14 | . . . . . . 2 . 12 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 50 | . . . . . 6 . . 44 Shots 2 | . . . . . . . . 2 Rammed 4 | . . . . . 4 . . . Targets Rammed 4 | . . . . . 4 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 273 | . 59 9 . 6 273 . 6 255 Average Temperature 46 | . 24 6 . 4 68 . 2 49 Received Heat Transfer 429 | . 150 . . . 144 . . 135 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 . . . 2 Heat Transferred 2085 | . 888 111 . 148 888 . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 66 | 100 100 100 . 100 100 100 100 7 Level 1 15 | . . . . . . . . 44 Level 2 17 | . . . . . . . . 48 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 548 | . 181 47 . 35 186 84 31 548 Initial 47 | . . 47 . . . 25 20 . Average 158 | . 112 40 . 8 61 17 10 372 Influence Increases 2408 | . 233 . . 50 426 289 57 1353 Destroy 0b10 Robot/C 980 | . 140 . . . 120 20 . 700 Destroy 0b10 Robot/NC 225 | . . . . 5 40 90 . 90 Destroy Leader 240 | . 30 . . . 50 26 . 134 Allied During Kill 128 | . . . . . 4 . . 124 Successful Hack 131 | . 18 . . . 12 63 . 38 Disable Machine 120 | . . . . . . 30 . 90 Destroy Structure 194 | . . . . . 20 30 57 87 Partial Spotted 45 | . . . . . 15 15 . 15 Lose Combat Pursuer 345 | . 45 . . 45 165 15 . 75 Influence Decreases 1887 | . 110 96 27 50 368 288 116 832 Entered New Map 175 | . . 76 27 . . 33 39 . Time Decay 1388 | . 100 20 . 50 351 255 60 552 Lost Part 217 | . 10 . . . 17 . . 190 Lost Ally 107 | . . . . . . . 17 90 Squads Dispatched 27 | . 3 . . . 1 7 . 16 Investigation 11 | . 1 . . . . 3 . 7 Extermination 6 | . . . . . . 2 . 4 Reinforcement 9 | . 2 . . . 1 2 . 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 1 . . . 2 . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 17 . . 3 23 8 6 55 Peak Tracking Total 8 | . 5 . . 3 8 2 2 5 Tactical Retreats 15 | . 2 . . 1 6 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . . . . . . 2 . 6 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 4 | . . . . . 1 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 51 | . 3 . 2 . 10 17 . 19 Terminals 27 | . 2 . . . 7 9 . 9 Fabricators 7 | . . . . . . 3 . 4 Repair Stations 3 | . 1 . . . 1 . . 1 Recycling Units 4 | . . . . . . 2 . 2 Scanalyzers 4 | . . . . . 1 1 . 2 Garrison Access 4 | . . . . . 1 2 . 1 Total Hacks 136 | . 8 . 2 . 32 41 . 53 Successful 62 | . 5 . 2 . 13 16 . 26 Failed 72 | . 3 . . . 18 25 . 26 Catastrophic 11 | . 1 . . . 1 5 . 4 Database Lockouts 2 | . . . . . 1 . . 1 Manual 62 | . 5 . 1 . 24 18 . 14 Terminals 76 | . 5 . . . 26 19 . 26 Fabricators 25 | . . . . . . 11 . 14 Repair Stations 5 | . 3 . . . 1 . . 1 Recycling Units 7 | . . . . . . 3 . 4 Scanalyzers 12 | . . . . . 2 4 . 6 Garrison Access 9 | . . . . . 3 4 . 2 Terminal Hacks 22 | . 4 . 2 . 4 3 . 9 Record 1 | . . . 1 . . . . . Part Schematic 2 | . . . . . . 1 . 1 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 6 | . 4 . . . 1 . . 1 Prototype ID Bank 2 | . . . . . . . . 2 Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 Registered Components 2 | . . . . . . 1 . 1 Registered Prototypes 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . 3 . 4 Network Status 2 | . . . . . . 2 . . Load Schematic 5 | . . . . . . 1 . 4 Repair Station Hacks 3 | . 1 . . . 1 . . 1 Refit 3 | . 1 . . . 1 . . 1 Recycling Unit Hacks 2 | . . . . . . 1 . 1 Retrieve Components 2 | . . . . . . 1 . 1 Scanalyzer 8 | . . . . . 1 1 . 6 Retrieve Study 8 | . . . . . 1 1 . 6 Garrison Access Hacks 4 | . . . . . 1 2 . 1 Seal Access 4 | . . . . . 1 2 . 1 Unauthorized Hacks 16 | . . . . . 6 6 . 4 Terminals 13 | . . . . . 6 3 . 4 Track 1 | . . . . . 1 . . . Botnet 11 | . . . . . 5 3 . 3 Operators 1 | . . . . . . . . 1 Fabricators 3 | . . . . . . 3 . . Report 1 | . . . . . . 1 . . Prioritize 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 3 . . . 8 14 . 17 Full Trace Events 12 | . 1 . . . 1 3 . 7 Feedback Events 2 | . . . . . . . . 2 Corruption 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked 1 | . . . . . . 1 . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . . . 1 1 . 5 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . . . . . . 9 . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 20 | . . . . 1 . . 19 . Largest Group 19 | . . . . 1 1 . 19 7 Highest-Rated Group 465 | . . . . 31 31 . 465 203 Highest-Rated Ally 35 | . . . . 31 31 . 35 31 Total Orders . | . . . . . . . . . Ally Attacks 253 | . . . . . 4 . 180 69 Total Damage 7504 | . . . . . 83 . 6480 941 Kills 26 | . . . . . 3 . 13 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 3997 | . . 16 214 211 432 1199 254 1671 Optics 3242 | . . . . . 118 1199 254 1671 Terrain 755 | . . 16 214 211 314 . . . T.N.C. 1132 | . . . . . . . . 1132 Robot Analysis Total 6 | . 4 . . . 1 . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4868 | 22 220 44 214 211 1033 1199 254 1671 Spaces Moved 5916 | 40 220 44 278 247 895 1885 279 2028 Core 410 | 40 60 . . . 63 . . 247 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 5506 | . 160 44 278 247 832 1885 279 1781 Flight . | . . . . . . . . . Fastest Speed 44 | 50 50 76 76 76 58 44 44 44 Average Speed 63 | 50 68 76 76 76 88 50 47 62 Slowest Speed 300 | 50 76 76 76 76 200 58 48 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 44 6 70 57 55 54 94 52 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 58 | . . . . . 15 28 . 15 Terrain Destroyed 152 | . . . . . 23 31 1 97 Melee 46 | . . . . . 8 27 . 11 Projectile 39 | . . . . . 15 4 1 19 AOE 67 | . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 6571 | 41 246 48 280 266 1037 2034 354 2265 Wait 151 | . 1 . . 16 41 22 30 41 Move 5909 | 39 219 43 277 246 894 1885 278 2028 Hop . | . . . . . . . . . Pick Up 34 | 2 2 . 3 2 9 7 1 8 Fast Attach 43 | . . 1 . . 13 14 1 14 Attach 7 | . 1 . . . 2 1 . 3 Detach 6 | . . 1 . . 3 . . 2 Swap 26 | . 1 . . . 6 6 3 10 Drop 52 | . 1 . . . 14 25 1 11 Fire 202 | . 21 3 . 2 29 9 35 103 Melee 133 | . . . . . 22 65 5 41 Ram 4 | . . . . . 4 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Destroyed 7 combat bots 230 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Core integrity fell below 50% 243 | -10/Materials | Entered Mines 283 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 284 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Entered Exiles 300 | -10/Exiles | Discovered new exit (range 15) 308 | -10/Exiles | Met 8R-AWN 311 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Met EX-HEX 341 | -10/Exiles | Met EX-BIN 349 | -10/Exiles | Aligned with FarCom system 350 | -10/Exiles | Given EX-Vault access code 372 | -10/Exiles | Opened EX-Vault 376 | -10/Exiles | Found Modified TNC 392 | -10/Exiles | Warned to stay clear of 0b10 Research branches 452 | -10/Exiles | Met EX-DEC 466 | -10/Exiles | Learned location of Zion (-6) 495 | -10/Exiles | Discovered new exit (range 10) 501 | -10/Exiles | Left Exiles lab with Modified TNC 501 | -10/Exiles | Entered Mines 677 | -9/Mines | Learned Materials terminal intel 681 | -9/Mines | Discovered new exit (range 7) 689 | -9/Mines | Received a Mining Laser from a helpful Derelict 712 | -9/Mines | Entered Materials 712 | -8/Materials | Accompanied by 1 ally 712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 713 | -8/Materials | Loaded intel: 12 terminal locations 1148 | -8/Materials | Lost 7 parts (1p4n1u1w) 1182 | -8/Materials | Core integrity fell below 50% 1187 | -8/Materials | Identified exit to Factory 1587 | -8/Materials | Central database locked down 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -7/Factory | Discovered new exit (range 14) 1851 | -7/Factory | Discovered new exit (range 14) 1968 | -7/Factory | Build established: Hacker-Mutant 2588 | -7/Factory | Build established: Scavenger-Mutant 2913 | -7/Factory | Build established: Hacker-Mutant 2944 | -7/Factory | Manually triggered Chute Trap 2944 | -7/Factory | Sucked down chute 2944 | -7/Factory | Entered Waste 2954 | -7/Waste | Spotted C-40 Crusher 2967 | -7/Waste | Warlord forces began an assault 2977 | -7/Waste | Allies destroyed C-40 Crusher 2995 | -7/Waste | Spotted C-40 Crusher 3002 | -7/Waste | Allies destroyed C-40 Crusher 3016 | -7/Waste | Spotted C-40 Crusher 3016 | -7/Waste | Spotted C-40 Crusher 3027 | -7/Waste | Destroyed C-40 Crusher 3050 | -7/Waste | Allies destroyed C-40 Crusher 3052 | -7/Waste | Spotted C-40 Crusher 3063 | -7/Waste | Spotted C-40 Crusher 3071 | -7/Waste | Allies destroyed C-40 Crusher 3086 | -7/Waste | Allies destroyed C-40 Crusher 3110 | -7/Waste | Lost 8 allies 3139 | -7/Waste | Discovered new exit (range 13) 3198 | -7/Waste | Entered Factory 3198 | -7/Factory | Accompanied by 7 allies 3391 | -7/Factory | Lost 3 parts (2n1u) 3443 | -7/Factory | Discovered new exit (range 8) 3444 | -7/Factory | Allied Derelicts emerged from ambush trap array 3549 | -7/Factory | Central database locked down 3621 | -7/Factory | Hacking Suite fried by hacking feedback 4086 | -7/Factory | Discovered new exit (range 19) 4214 | -7/Factory | Lost 3 parts (3n) 4295 | -7/Factory | Garrison activated, responded to threat 4296 | -7/Factory | Core integrity fell below 50% 4309 | -7/Factory | Cargo convoy interrupted 4352 | -7/Factory | Found PL-3XN's Ring of Power 4364 | -7/Factory | Discovered new exit (range 5) 4382 | -7/Factory | Identified exit to Lower Caves 4726 | -7/Factory | Lost 5 parts (1p2n1u1w) 4800 | -7/Factory | Build established: Scout 4851 | -7/Factory | Core integrity fell below 20% 4869 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04789_ System corrupted: Matter fused (-5). 04791_ Connecting with Terminal... 04793_ Acquired 5 matter. 04810_ WEYKGSFI6IFSZ8UI53: LN4GOOAV4 04811_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04821_ U-05 Engineer builds a Wall. 04829_ Acquired Gravmag System+. 04839_ S-27 Virus destroyed. 04840_ Imp. Airjet destroyed. 04841_ Gravmag System+ destroyed. 04845_ System corrupted: Component data lost. 04846_ K-01 Serf collects debris. 04851_ S-27 Virus suffers critical hit (Impale). 04851_ S-27 Virus destroyed. 04854_ K-01 Serf collects debris. 04855_ R-06 Scavenger collects VTOL Module. 04861_ System corrupted: Heat flow error (+287). 04862_ Adv. Targeting Computer destroyed. 04867_ R-06 Scavenger collects VTOL Module. Map ----- +----------------------------------------------------+ | ????# """ """ #? #?# #??????# ! #? | | ????# """ """ #? #?# #??????####+#######+## | | ????# """ """ # [= ###+######### | | ????+ # [! # # | | ????# """ + = # """"""""" # | | ????# """ # # # | | ????# """ # # # | | ????# ######## ! [[[ # % ######## | | ????+ # [[[ # #??????# | | ????##### # !h [[ # #??????# | | ????????# # + #??????# | | ????????# # # #??????# | | ????????# # """"""""" # #??????# | | ????????#+#####+### % # # #??????# | | ??????????????????# ############# #??????# | | ??????????????????# #??????# | | ???????????=??????# #??????# | | ??????????????????# #??????# | | ??????????????????# #??????# | | ????????????????? # #??????# | | ????????????????###C #############cc #??????# | | ????????????????? # % #% ] #?# c #??????? | | ???????????????? # #rr #?# #??????? | | ??????????????? # # """ """ #?# ?????? | | ?????????????? #k u # """ """ #?# ??????? | | ????????????? + %/@""" """ +? ??????? | | ???????????? #% u#s #?# ??????? | | ??????????? !] #u # #??? ??????? | | ?????????? ! # # #??????????????? | | ??????????? #% ###########??????????????? | | ?????????????? #### #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????=???????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# +????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 160 Evasion (%) 56 Targeting Accuracy 16 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Core Analyzer | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Airjet | -7/Factory | Hacked Katana | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderReactivePick Manual? 0 Play Time 01:04:53 Cumulative 243.2 hours Start 2025.09.06 @ 04:16:40 End 2025.09.06 @ 05:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231de36b-55f7-4167-8a79-fe0726f91506