Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.23 @ 16:04:34 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Destroyed by S9-U3J(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1217) 1217 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 5582 Bonus ------- Pacifist 200 Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/800 Matter 256/350 Energy 155/260 System Corruption 0% Temperature Cool (9) Movement Flying (27) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (7) ------ Improved Cooling System Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced Core Analyzer Advanced Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Bore Cannon Molecular Deconstructor > --- INVENTORY (3) ---- 0b10 Decoder Chip [Looter] Makeshift Hacking Suite Bore Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced Core Analyzer Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Bore Cannon Molecular Deconstructor > --- INVENTORY -------- 0b10 Decoder Chip [Looter] Makeshift Hacking Suite Bore Cannon [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 12 | 3 . 1 5 2 1 . . . Power 1 | . . . 1 . . . . . Propulsion 3 | 1 . . 1 . 1 . . . Utility 6 | 1 . 1 2 2 . . . . Weapon 2 | 1 . . 1 . . . . . Parts Attached 61 | 5 2 5 15 20 2 4 8 . Power 10 | 1 . 2 2 3 1 1 . . Engine 7 | 1 . 2 . 3 1 . . . Core 3 | . . . 2 . . 1 . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . 3 4 1 . . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 8 | . . . 3 4 1 . . . Utility 19 | . 1 2 5 3 . 2 6 . Device 9 | . 1 1 4 1 . 2 . . Storage . | . . . . . . . . . Processor 7 | . . 1 1 1 . . 4 . Hackware 3 | . . . . 1 . . 2 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 1 1 5 10 . 1 2 . Energy Gun 3 | 1 . . 2 . . . . . Energy Cannon 6 | . 1 . . 5 . . . . Ballistic Gun 7 | 1 . 1 1 3 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . 2 1 . . . . Unidentified Prototypes 6 | . . . 2 2 . 1 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 92 | . 84 79 92 99 94 94 92 93 Engine 7 | . 14 12 2 5 8 9 6 6 Core 4 | . . . 9 6 . 2 6 6 Leg 5 | . 28 25 8 . . . . . Flight 17 | . . . 12 20 21 25 25 25 Device 22 | . 13 16 25 26 25 30 10 6 Processor 9 | . . . 8 12 11 6 20 25 Hackware 4 | . . . . 5 6 6 11 12 Energy Gun 1 | . 1 . 8 . . . . . Energy Cannon 3 | . 12 8 . 5 6 1 . . Ballistic Gun 7 | . 14 15 7 5 6 6 3 . Special Weapon 2 | . . . . . . 4 6 6 Special Melee Weapon 3 | . . . 7 6 6 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 9 11 14 23 33 38 39 34 33 Greatest Support 41 | 30 30 30 41 34 40 40 40 40 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 3 3 Most Carried 3 | 1 2 3 3 3 3 3 3 3 Average Carried 2 | . 1 2 2 2 2 2 2 3 Final Capacity 3 | 3 3 3 3 3 3 3 3 3 Final Carried 3 | 1 1 3 2 3 1 3 3 3 Class Distribution -------------------- 36% | Hacker-Scout 23% | Mutant 22% | Hacker-Sprinter 10% | Scavenger-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1342 | 232 . 163 382 228 40 217 80 . Remotely . | . . . . . . . . . Salvage Created 1461 | . . 348 729 95 132 15 . 142 Parts 81 | . . 22 28 5 12 2 . 12 Haulers Intercepted 4 | . . . 2 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 17 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 28 | . . 8 9 . 6 2 . 3 Guns 17 | . . 5 8 . 2 2 . . Cannons 10 | . . 3 . . 4 . . 3 Classes Destroyed 9 | . . 3 3 . . 2 . 1 Hauler 4 | . . . 2 2 . . . . Recycler 1 | . . . 1 . . . . . Watcher 3 | . . 1 2 . . . . . Swarmer 9 | . . 4 . . 5 . . . Grunt 6 | . . . 6 . . . . . Sentry 8 | . . 4 3 . 1 . . . Specialist 1 | . . . . . . 1 . . Hunter 1 | . . . . . . 1 . . Z-Light 3 | . . . . . . . . 3 Best Kill Streak 4 | . . 4 3 1 4 1 . 3 Combat Bots Only 4 | . . 4 3 . 4 1 . 3 Max Kills in Single Turn 2 | . . 1 2 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 2203 | . . 283 444 . 688 155 . 633 Core 1763 | . . 215 361 . 558 116 . 513 Absorbed by Shields 142 | . . . 24 . 56 62 . . Redirected to Core 1435 | . . 195 271 . 441 103 . 425 Core Remaining (%) 93 | 100 100 92 81 . . . . . Volleys Fired 132 | . . 22 50 8 16 25 4 7 Largest 2 | . . 2 2 2 2 2 1 2 Hottest 118 | . . 80 110 58 118 28 . 57 Shots Fired 236 | . . 44 100 16 32 28 4 12 Gun 170 | . . 25 100 8 16 21 . . Cannon 50 | . . 19 . 8 16 . . 7 Launcher . | . . . . . . . . . Special 16 | . . . . . . 7 4 5 Kinetic 141 | . . 25 64 8 16 21 . 7 Thermal 79 | . . 19 36 8 16 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 36 | . . 15 36 12 11 13 . 3 Robot Miss Streak 2 | . . 1 2 1 2 1 . 2 Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 178 | . . 36 83 14 20 19 . 6 Core Hits 61 | . . 13 31 2 9 2 . 4 Critical Hits 9 | . . 1 1 . 1 . . 6 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 4 | . . 1 1 . 1 . . 1 Melee Attacks 2 | . . . 1 1 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3040 | . . 543 1214 340 502 290 . 151 Guns 2138 | . . 247 1214 152 235 290 . . Cannons 902 | . . 296 . 188 267 . . 151 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1849 | . . 247 774 152 235 290 . 151 Thermal 1191 | . . 296 440 188 267 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . Average Corruption 1 | . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . 6 . . Message Errors 2 | . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Targeting Errors 1 | . . . . . . 1 . . Overload Shots 1 | . . . . . 1 . . . Effects 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Overflow Damage 13 | . . 13 . . . . . . Projectiles 13 | . . 13 . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 158 | . . . . . . 158 . . Average Temperature 109 | . . . . . . 109 . . Received Heat Transfer 654 | . . 63 294 . 45 . . 252 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 7 | . . 1 5 . 1 . . . Heat Transferred 2109 | . . 629 851 259 370 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 399 | . 63 399 371 253 . . . . Initial 143 | . . 22 143 118 . . . . Average 190 | . 42 253 226 159 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 55 | 100 100 39 44 64 . . . . Level 1 44 | . . 60 55 35 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 2 1 . . . . Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 5 | . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 1 18 12 2 11 2 . 6 Peak Tracking Total 7 | . 2 5 3 3 7 1 . 6 Tactical Retreats 6 | . 1 2 1 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . 4 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . 4 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . 1 1 2 . . Max in Single Turn 1 | . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 16 | . 2 3 6 5 . . . . Terminals 12 | . 2 2 4 4 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 7 5 13 19 . . . . Successful 27 | . 7 3 7 10 . . . . Failed 17 | . . 2 6 9 . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . . 1 2 3 . 1 5 . Terminals 38 | . 7 4 10 17 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 7 2 5 7 . . . . Prototype ID Bank 4 | . 2 1 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . Emergency Access Points 4 | . 1 . 2 1 . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 5 | . 2 . 1 2 . . . . Disarm Traps 2 | . . . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . Report Inventory 2 | . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 2 4 5 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 8 | . . . . 8 . . . . Matter 504 | . . . . 504 . . . . Time 134 | . . . . 134 . . . . Total Robot Build Rating 32 | . . . . 32 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 1 1 . . . . Non-combat 2 | . . . 1 1 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . 1 1 . . . . parse_system 1 | . . . . 1 . . . . no_distress 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies 15 | . . . . 8 . . 7 . Largest Group 7 | . . . . 6 . . 7 6 Highest-Rated Group 239 | . . . . 70 . . 239 199 Highest-Rated Ally 40 | . . . . 12 . . 40 39 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . 23 . . . 6 Total Damage 344 | . . . . 298 . . . 46 Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 3490 | 58 161 385 647 429 372 857 488 93 Spaces Moved 4310 | 44 106 201 539 818 659 637 1094 212 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 440 | 40 106 201 93 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3866 | . . . 446 818 659 637 1094 212 Fastest Speed 27 | 50 120 120 29 29 27 27 27 27 Average Speed 37 | 113 120 120 44 29 29 27 27 27 Slowest Speed 120 | 120 120 120 120 30 30 27 27 27 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . 1 9 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 25 20 42 28 79 72 92 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 7 | . . . . . 2 2 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . . 5 . . 4 Melee . | . . . . . . . . . Projectile 9 | . . . . . 5 . . 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 5913 | 49 140 301 842 977 803 1287 1280 234 Wait 1308 | . 30 58 208 121 110 609 157 15 Move 4282 | 43 105 200 536 799 658 636 1093 212 Hop 10 | . . . 1 9 . . . . Pick Up 26 | 1 2 4 6 4 . 3 6 . Fast Attach 41 | 5 . 3 9 17 . 2 5 . Attach 11 | . 1 1 3 1 2 2 1 . Detach 2 | . . . . 1 . 1 . . Swap 9 | . 1 1 3 2 . . 2 . Drop 47 | . 1 4 12 14 1 3 12 . Fire 132 | . . 22 50 8 16 25 4 7 Melee 2 | . . . 1 1 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 43 | . . 8 13 . 16 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Entered another Materials area 222 | -9/Materials | Reached level 2 222 | -9/Materials | Reached level 3 222 | -9/Materials | Upgraded with Utility slot (x1) 294 | -9/Materials | Reached level 4 304 | -9/Materials | Build established: Mutant 601 | -9/Materials | Discovered new exit (range 3) 604 | -9/Materials | Identified exit to Materials 605 | -9/Materials | Entered another Materials area 607 | -8/Materials | Reached level 5 607 | -8/Materials | Reached level 6 616 | -8/Materials | Upgraded with Utility slot (x2) 616 | -8/Materials | Upgraded with Weapon slot (x1) 763 | -8/Materials | Reached level 7 911 | -8/Materials | Upgraded with Power slot (x1) 911 | -8/Materials | Upgraded with Propulsion slot (x1) 1217 | -8/Materials | Build established: Scavenger-Sprinter 1247 | -8/Materials | Discovered new exit (range 12) 1251 | -8/Materials | Identified exit to Factory 1252 | -8/Materials | Entered Factory 1254 | -7/Factory | Reached level 8 1254 | -7/Factory | Reached level 9 1254 | -7/Factory | Reached level 10 1256 | -7/Factory | Upgraded with Utility slot (x2) 1564 | -7/Factory | Fabricated S-27 Virus (x4) 1571 | -7/Factory | Build established: Hacker-Sprinter 1633 | -7/Factory | Fabricated S-27 Virus? 1654 | -7/Factory | Identified exit to Storage 1654 | -7/Factory | Identified exit to Lower Caves 1681 | -7/Factory | Entered Lower Caves 1788 | -7/Lower Caves | Encountered a Warlord checkpoint 1872 | -7/Lower Caves | Learned Factory garrison access intel 1908 | -7/Lower Caves | Attracted the attention of an 0b10 base 1915 | -7/Lower Caves | Reached level 11 1918 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1940 | -7/Lower Caves | Core integrity fell below 50% 1959 | -7/Lower Caves | Core integrity fell below 20% 1995 | -7/Lower Caves | Discovered new exit (range 17) 2049 | -7/Lower Caves | Identified exit to Lower Caves 2053 | -7/Lower Caves | Entered another Lower Caves area 2056 | -7/Lower Caves | Learned location of 1 exit from Factory 2069 | -7/Lower Caves | Discovered new exit (range 7) 2073 | -7/Lower Caves | Identified exit to Factory 2221 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2223 | -7/Lower Caves | Found Prototype Special Weapon 2223 | -7/Lower Caves | Identified Molecular Deconstructor 2529 | -7/Lower Caves | Build established: Hacker-Scout 2629 | -7/Lower Caves | Spotted B-75 Beast 2630 | -7/Lower Caves | Discovered new exit (range 17) 2634 | -7/Lower Caves | Identified exit to Zion 2910 | -7/Lower Caves | Entered Zion 2912 | -7/Zion | Reached level 12 2921 | -7/Zion | Discovered new exit (range 20) 2929 | -7/Zion | Found Prototype Processor 2929 | -7/Zion | Identified Exp. Melee Analysis Suite 2954 | -7/Zion | Found CR-A16's Pointy Stick 2971 | -7/Zion | System corruption cleaned by Quarantine Array 2981 | -7/Zion | Gained Derelict followers 3059 | -7/Zion | Imprinted 3061 | -7/Zion | Declared Zion's savior 3115 | -7/Zion | Received a hallucinogenic algorithm 3357 | -7/Zion | Discovered new exit (range 4) 3357 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3357 | -7/Zion | Identified exit to Deep Caves 3398 | -7/Zion | Entered Deep Caves 3398 | -7/Deep Caves | Accompanied by 7 allies 3400 | -7/Deep Caves | Reached level 13 3472 | -7/Deep Caves | Z-Facility disabled 3491 | -7/Deep Caves | Destroyed by S9-U3J(z) with Zionite Laser-S Last Messages --------------- 03485_ Wall disintegrates. 03485_ Concrete disintegrates. 03485_ Wall destabilizing. 03485_ Concrete destabilizing. 03487_ HV Slug penetrates SR-UPE(z). 03487_ SR-UPE(z) suffers critical hit. 03487_ SR-UPE(z) destroyed. 03487_ HV Slug penetrates Wall. 03487_ Entropy package melds with Wall. 03488_ Wall disintegrates. 03489_ Wall destabilizing. 03490_ Wall disintegrates. 03490_ Wall destabilizing. 03491_ Concrete disintegrates. 03491_ Wall disintegrates. 03491_ Concrete destabilizing. 03491_ HV Slug penetrates LY-XVX(z). 03491_ LY-XVX(z) suffers critical hit. 03491_ HV Slug penetrates Wall. 03491_ Entropy package works its way towards LY-XVX(z) core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#???????????????????????????????????? | | ??????????????!???????#???????###############????? | | ??????????????? ??????# ???#### ##???? | | ???????????##??# ?????# ??## #???? | | ???????????#;;## ##### ### ##### | | ???????? #??# # =[# # ## | | ???????? # ;;!%!; | | ??????? !zz%!*z | | ??????? % !![ | | ?????? ! | | ??????# | | ?????? """ """""" | | ?????? @ """"""""""""" | | ?????? """""""""""" | | ?????? """"""""""""" | | ??????? """""""""" | | ??????? """""""""""" | | ???????? """""?"""""" | | ???????? """""???""""" | | ???????? """""????"""" | | ????????? """""??? " " | | ????????? """"???"" | | ?????????? ""?????" | | ?????????? ""????""" | | ?????????? ""????""" | | ??????????? "??????"""" | | ??????????? "??????"""""" | | ????????????? "???????? | | ???????????????? "??????? """ | | ?????????????????? "?????????""" | | ????????????????????? ??????????"""" | | ??????????????????????? ????????????"" | | ?????????????????????????????????????????" | | ????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 41 Energy Capacity 390 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 25 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Melee Accuracy 12 Target Analysis 5 Core Analysis 10 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Ion Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Levels Raised 12 | . . 3 3 3 1 . 1 1 XP Earned 22168 | 4000 400 4980 4919 3819 1550 700 800 1000 XP Spent 20475 | 4000 . 3000 6000 4465 1510 . 1500 . Upgrades 49 | 9 . 14 8 9 6 . 3 . Power Slot 1 | . . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 . 1 . . . Utility Slot 6 | 1 . 1 2 2 . . . . Weapon Slot 2 | 1 . . 1 . . . . . Core Integrity 4 | . . . . . 4 . . . Heat Dissipation 11 | . . 10 . . 1 . . . Energy Generation 2 | 1 . 1 . . . . . . Energy Storage 1 | . . 1 . . . . . . Matter Storage 1 | . . . 1 . . . . . Mass Support 3 | 2 . . 1 . . . . . Inventory Capacity 3 | 3 . . . . . . . . Sight Range 4 | . . . 1 . . . 3 . Sensor Range 6 | . . . . 6 . . . . Terrain Scan Density 2 | . . 1 . 1 . . . . Protomatter Created 409 | . . 57 151 . 97 48 . 56 Integrity Restored 951 | . . 171 294 . 342 144 . . Core 951 | . . 171 294 . 342 144 . . Protomatter Decayed 195 | . . . 53 44 98 . . . Game ------ Seed FortressHugeTorch Manual? 0 Play Time 01:07:36 Cumulative 58.3 hours Start 2021.01.23 @ 14:53:39 End 2021.01.23 @ 16:04:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 0 Adventurer 59 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f58ee671-b884-48f0-9b78-b561bb89dc16