Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 22:28:50 Player: Aro Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (668) 668 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2423 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/400 Energy 115/160 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Matter Pod Reaction Control System > --- WEAPON (2) ------- Backup Laser I Plasma Cutter > --- INVENTORY (5) ---- High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg High-powered Tractor Beam Gatling Laser Grenade Launcher Improved Datajack Plasma Cutter [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 3 7 25 Power 6 | 1 1 1 3 Engine 3 | 1 1 1 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 2 . 2 8 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 8 | . . 2 6 Hover . | . . . . Flight . | . . . . Utility 10 | 1 . . 9 Device 7 | . . . 7 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 4 5 Energy Gun 7 | 2 . 2 3 Energy Cannon 3 | . . 2 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 2 13 Power 4 | . . 1 3 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 12 | . 1 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 83 80 78 Engine 6 | . 14 10 . Core 4 | . . . 8 Leg 13 | . 28 17 2 Wheel 19 | . . 19 30 Device 4 | . . . 8 Storage 10 | . 14 11 8 Processor 1 | . . . 2 Energy Gun 13 | . 23 3 11 Energy Cannon 3 | . . 4 5 Launcher 3 | . 2 14 . Naked Turns . | . . . . Heaviest Build 22 | 14 16 16 22 Greatest Support 48 | 20 20 20 48 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 6 8 8 Average Carried 6 | 3 5 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 6 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 508 | 210 . 170 128 Remotely 20 | . . . 20 Salvage Created 647 | . 65 184 398 Parts 27 | . 3 9 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 15 | . 2 5 8 Guns 9 | . 1 2 6 Cannons 3 | . . 1 2 AOE 2 | . 1 1 . Classes Destroyed 3 | . 1 1 1 Grunt 12 | . 2 3 7 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2526 | . 232 384 1910 Core 678 | . 33 93 552 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 86 76 . Volleys Fired 67 | . 8 26 33 Largest 2 | . 2 2 2 Hottest 160 | . 90 120 160 Shots Fired 116 | . 16 34 66 Gun 72 | . 16 18 38 Cannon 34 | . . 8 26 Launcher 8 | . . 8 . Special 2 | . . . 2 Kinetic . | . . . . Thermal 100 | . 8 26 66 Explosive 8 | . . 8 . Electromagnetic 8 | . 8 . . Robot Hit Streak 14 | . 5 8 14 Robot Miss Streak 6 | . 1 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 10 18 42 Core Hits 37 | . 3 9 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1518 | . 301 371 846 Guns 874 | . 124 173 577 Cannons 382 | . . 124 258 Explosions 251 | . 177 74 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1249 | . 106 297 846 Explosive 221 | . 147 74 . Electromagnetic 48 | . 48 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles . | . . . . Explosions 27 | . 27 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 145 | . 145 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | . 300 231 387 Average Temperature 153 | . 150 127 165 Received Heat Transfer 1005 | . 48 183 774 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 3 1 Heat Transferred 3138 | . 346 925 1867 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 299 | . 109 265 299 Initial 111 | . . 45 111 Average 115 | . 24 127 183 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 77 53 Level 1 25 | . . 22 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 2 7 18 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 4 2 4 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 13 7 10 Successful 13 | . 7 . 6 Failed 17 | . 6 7 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 8 7 9 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 3 | . 1 . 2 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 5 | . 5 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 2 4 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 140 | . 140 . . Retrieved Matter 140 | . 140 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1159 | 85 313 231 530 Spaces Moved 848 | 61 232 174 381 Core 12 | 12 . . . Treads . | . . . . Legs 302 | 49 232 21 . Wheels 534 | . . 153 381 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 98 | 116 120 84 87 Slowest Speed 200 | 200 120 120 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 32 16 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 81 | . 36 43 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 79 | . 36 43 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1048 | 72 249 222 505 Wait 41 | . 5 4 32 Move 845 | 60 231 173 381 Hop . | . . . . Pick Up 28 | 6 2 8 12 Fast Attach 19 | 6 . 1 12 Attach 10 | . 1 2 7 Detach 2 | . . . 2 Swap 12 | . 2 4 6 Drop 24 | . . 4 20 Fire 67 | . 8 26 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 49 | -11/Junkyard | Discovered new exit (range 13) 86 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Discovered new exit (range 6) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Utility x2 1111 | -8/Materials | Core integrity fell below 50% 1146 | -8/Materials | Core integrity fell below 20% 1160 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01119_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x1 Backup Laser I x1 01120_ G-47 Trooper destroyed. 01122_ Backup Power I destroyed. 01122_ Knocked back. 01124_ Penetrated by Slug. 01124_ Knocked back. 01128_ Slug penetrates Wall. 01130_ Penetrated by Slug. 01130_ Hvy. Particle Cannon destroyed. 01130_ Knocked back. 01140_ K-01 Serf collects debris. 01143_ Acquired Reaction Control System. 01145_ Critical hit (Burn: +37). 01158_ K-01 Serf collects debris. 01160_ Arm. Wheel destroyed. 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