Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 15:50:03 Player: puncake Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (170) 850 Value Destroyed (7156) 7156 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 14604 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 591 Friendly Fire -216 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 80/170 System Corruption 36% Temperature Cool (2) Movement Walking (180) Ox2 Location -3/Testing Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Launcher Guidance Computer Target Analyzer Advanced Core Analyzer Advanced Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (12) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Improved Antigrav System Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Launcher Guidance Computer Target Analyzer Advanced Target Analyzer Advanced Core Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Gamma Rifle Variable Charge Gun Quantum Rifle > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Medium Treads Antimissile System Electrolaser Plasma Rifle Variable Charge Gun Phase Gun Compact HERF Cannon Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Heavy Flail [Rating: 119] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 11 | . . 1 . 2 2 2 . . 2 2 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 272 | 6 7 31 25 46 7 17 33 15 19 43 23 Power 21 | 1 1 4 2 4 . 1 3 1 2 2 . Engine 12 | 1 . 3 1 3 . 1 2 . 1 . . Core 8 | . 1 1 1 1 . . 1 1 1 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 84 | 2 2 13 11 20 3 7 8 3 2 9 4 Treads 30 | . 2 7 7 5 . . . . 2 7 . Leg 50 | 2 . 5 4 15 3 7 8 2 . 1 3 Wheel 3 | . . 1 . . . . . . . 1 1 Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 67 | 1 2 4 2 3 2 3 12 4 11 13 10 Device 40 | . . 2 1 2 2 2 8 3 6 6 8 Storage 7 | 1 1 . 1 . . 1 . . 2 1 . Processor 10 | . . 2 . 1 . . . . 2 4 1 Hackware 2 | . . . . . . . . . 1 . 1 Protection 8 | . 1 . . . . . 4 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 100 | 2 2 10 10 19 2 6 10 7 4 19 9 Energy Gun 39 | 2 1 4 1 8 . . 2 3 3 13 2 Energy Cannon 32 | . 1 2 2 6 2 5 4 1 . 3 6 Ballistic Gun 17 | . . 4 4 3 . . 2 2 . 2 . Ballistic Cannon 9 | . . . 3 2 . 1 2 . . . 1 Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 19 | . . 3 3 6 . 1 . 2 1 1 2 Parts Lost 125 | . 1 11 3 13 1 . 17 20 4 37 18 Power 7 | . . 2 . . . . 1 1 1 2 . Propulsion 32 | . . 5 2 4 . . 2 6 . 9 4 Utility 37 | . . 2 . 1 . . 7 8 2 11 6 Weapon 49 | . 1 2 1 8 1 . 7 5 1 15 8 Highest Loss Streak 15 | . 1 4 2 3 1 . 7 14 3 15 9 Average Slot Usage (%) 90 | . 96 96 98 99 100 98 98 72 55 76 71 Engine 4 | . 8 7 8 7 6 4 2 . 4 . . Core 1 | . 5 3 . . . . 2 4 . 2 4 Treads 9 | . 26 18 25 6 . . . . 4 8 . Leg 12 | . 1 6 9 23 26 22 22 15 . 1 5 Device 14 | . . 9 9 15 26 28 21 13 20 19 10 Storage 9 | . 14 11 9 7 6 10 11 8 6 8 7 Processor 11 | . . 10 9 15 13 11 11 7 3 16 22 Protection 1 | . 10 1 . . . . 5 5 . 1 . Energy Gun 5 | . 26 5 2 4 . . . 2 9 9 . Energy Cannon 6 | . 1 8 1 8 13 16 11 2 . . 7 Ballistic Gun 4 | . . 7 13 5 . . 3 3 . 1 2 Ballistic Cannon 2 | . . . 9 2 6 . 1 3 . . 1 Naked Turns 21 | . . . . . . . . 21 . . . Heaviest Build 95 | 10 32 35 56 64 67 76 84 81 48 95 81 Greatest Support 128 | 20 40 40 66 58 67 67 71 71 53 128 28 Greatest Overweight (x) 23 | . 1 2 1 2 1 4 1 2 8 3 23 Average Overweight (x) . | . . . . 1 . 1 . . . . 3 Largest Inventory Capacity 16 | 6 12 10 12 12 12 12 12 12 8 16 16 Average Capacity 11 | 5 9 10 11 12 12 12 12 10 6 13 14 Most Carried 16 | 6 10 10 12 12 12 12 12 12 8 16 16 Average Carried 10 | 3 9 9 11 11 11 11 11 9 4 11 13 Final Capacity 16 | 6 10 10 12 12 12 12 12 4 8 16 12 Final Carried 14 | 6 10 10 12 12 12 12 12 3 8 14 8 Class Distribution -------------------- 23% | Mutant 19% | Scavenger-Mutant 19% | Scavenger-Gunner 18% | Scavenger-Tank 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Mutant | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Matter Collected 5015 | 245 85 448 1142 853 96 73 657 256 270 447 443 Remotely . | . . . . . . . . . . . . Salvage Created 8311 | . 535 1013 1152 1300 46 183 1171 346 270 1619 676 Parts 404 | . 25 69 73 68 1 4 51 12 4 69 28 Haulers Intercepted 12 | . 1 5 3 1 . 1 1 . . . . Recyclers Shooed 7 | . . . 2 2 . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Combat Hostiles Destroyed 138 | . 7 27 23 25 1 1 14 10 3 18 9 Guns 78 | . 5 19 16 8 . . 5 5 1 17 2 Cannons 46 | . . 8 7 14 1 1 7 2 . . 6 AOE 8 | . 2 . . 3 . . . 3 . . . Classes Destroyed 15 | . 6 4 3 1 . . 1 . . . . Worker 3 | . 1 . . 1 . . 1 . . . . Builder 4 | . 1 . 1 . . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 12 | . 1 5 3 1 . 1 1 . . . . Recycler 6 | . 1 . 2 . . . . . . 2 1 Operator 3 | . . 1 1 1 . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 25 | . . 15 6 . . . . 4 . . . Grunt 60 | . 7 6 10 19 . . 4 2 . 8 4 Brawler 3 | . . 1 . 1 . . . 1 . . . Duelist 3 | . . . 1 1 . . 1 . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 26 | . . 5 5 2 1 1 7 . 3 2 . Programmer 15 | . . . . 2 . . . . . 8 5 Behemoth 2 | . . . . . . . 2 . . . . Cetus Guard 3 | . . . . . . . . 3 . . . Butcher 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 8 7 4 1 1 5 7 1 6 3 Combat Bots Only 8 | . 2 8 5 4 1 1 2 7 1 6 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . 1 . . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Damage Taken 18562 | . 539 1524 1312 1664 216 160 2395 2541 781 4873 2557 Core 2891 | . 145 315 134 113 6 43 180 521 134 783 517 Absorbed by Shields 73 | . . . . 26 . . 47 . . . . Core Remaining (%) 66 | 100 42 21 75 83 99 . . 25 88 . . Volleys Fired 587 | . 44 102 76 68 9 12 64 31 28 86 67 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 2 Hottest 270 | . 80 131 133 179 158 185 270 227 201 263 160 Shots Fired 1324 | . 88 198 221 192 27 34 184 77 52 169 82 Gun 787 | . 88 124 140 100 . . 47 48 52 163 25 Cannon 535 | . . 74 81 92 27 34 137 27 . 6 57 Launcher 2 | . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . Kinetic 566 | . . 81 196 101 9 . 53 56 . 27 43 Thermal 592 | . 58 117 25 57 18 34 112 19 28 116 8 Explosive 2 | . . . . . . . . 2 . . . Electromagnetic 164 | . 30 . . 34 . . 19 . 24 26 31 Robot Hit Streak 36 | . 17 20 18 14 14 21 15 8 17 36 18 Robot Miss Streak 11 | . 2 3 6 11 5 1 3 4 1 3 7 Penetration Max 2 | . . . 1 . . . 1 . . 2 1 Secondary Targets 5 | . . 2 . . . . . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . Shots Hit Robots 926 | . 68 126 152 121 17 29 122 43 48 145 55 Core Hits 381 | . 20 41 74 71 2 6 45 28 9 62 23 Critical Hits 28 | . . 6 2 . 1 . 11 5 . 3 . Critical Kills 14 | . . 2 2 . . . 5 3 . 2 . Critical Parts Destroyed 12 | . . 4 . . . . 6 2 . . . Melee Attacks 13 | . . . . . . . . . 3 10 . Impact 13 | . . . . . . . . . 3 10 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21227 | . 880 2042 2896 2771 324 815 3582 1670 1086 3349 1812 Guns 11137 | . 762 1076 1935 1112 . . 828 864 1034 3105 421 Cannons 8809 | . . 966 961 1246 324 815 2754 311 . 41 1391 Explosions 1054 | . 118 . . 413 . . . 495 . 28 . Melee 227 | . . . . . . . . . 52 175 . Ramming . | . . . . . . . . . . . . Kinetic 7654 | . . 556 2500 992 113 . 855 823 . 682 1133 Thermal 10218 | . 522 1486 396 1243 211 815 2256 352 605 2146 186 Explosive 528 | . . . . 33 . . . 495 . . . Electromagnetic 2600 | . 358 . . 503 . . 471 . 429 346 493 Impact 227 | . . . . . . . . . 52 175 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . . 1 . . 5 . 29 36 Average Corruption 21 | . . . . . 1 . . 4 . 14 29 Corruption Purged 8 | . . . . . . . . . . . 8 Effects 161 | . . . . . 2 . . 8 . 51 100 Message Errors 21 | . . . . . 2 . . 3 . 4 12 Matter Fused 18 | . . . . . . . . 1 . 4 13 Heat Flow Errors 13 | . . . . . . . . . . 6 7 Energy Discharges 13 | . . . . . . . . . . 5 8 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 10 | . . . . . . . . 1 . 1 8 Data Loss (major) 4 | . . . . . . . . . . 2 2 Misfires 5 | . . . . . . . . . . 3 2 Alerts 1 | . . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . 3 13 Targeting Errors 41 | . . . . . . . . 2 . 19 20 Weapon Failures 16 | . . . . . . . . 1 . 4 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 262 | . . 12 12 86 . 4 27 16 . 32 73 Projectiles 128 | . . 12 12 . . 4 27 . . . 73 Explosions 102 | . . . . 86 . . . 16 . . . Melee 32 | . . . . . . . . . . 32 . Knockbacks 46 | . . . 20 6 . . 1 . . 1 18 Impact 1 | . . . . . . . . . . 1 . Kinetic 41 | . . . 20 6 . . 1 . . . 14 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 489 | . 79 . . 321 . . . 60 . 29 . Shots 10 | . 2 . . 5 . . . 2 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 543 | . 360 350 323 343 104 134 400 543 154 349 36 Average Temperature 116 | . 119 113 118 69 44 42 123 252 65 140 15 Received Heat Transfer 3837 | . 252 201 567 598 60 27 455 909 171 408 189 Effects 23 | . . 4 3 1 . . 5 7 . 3 . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 8 | . . 4 1 1 . . . 2 . . . Interference 12 | . . . 2 . . . 4 3 . 3 . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 2 . 1 Combat Hostiles 5 | . . . . . . . 2 . 2 . 1 Parts Fried 9 | . 1 . . 1 . . 4 . 2 . 1 Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 32 | . . 5 1 . . 1 2 . . 23 . Heat Transferred 16034 | . 1100 2862 769 1695 348 1136 2977 432 925 3440 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . 4 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Peak Influence 556 | . 163 453 556 507 284 115 335 330 181 112 123 Initial 247 | . . 5 191 247 204 40 . 187 146 55 . Average 173 | . 81 180 320 332 209 51 80 266 108 46 48 Maximum Alert Level 2 | . . 2 2 2 1 . 1 1 . . . Low Security (%) 59 | 100 100 62 7 3 14 100 93 5 100 100 100 Level 1 31 | . . 25 73 64 85 . 6 94 . . . Level 2 9 | . . 11 18 31 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 3 1 5 . . 2 1 2 6 4 Investigation 5 | . . . . 1 . . 2 1 1 . . Extermination 7 | . . . . 2 . . . . 1 2 2 Reinforcement 9 | . 1 3 . 2 . . . . . 1 2 Assault 1 | . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Distress Signals 15 | . 1 4 3 2 . . 1 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 255 | . 15 48 39 40 2 2 39 18 6 25 21 Peak Tracking Total 10 | . 4 6 6 4 1 2 5 10 3 6 4 Tactical Retreats 18 | . . 5 5 2 . . 1 . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Traps Triggered 10 | . . 2 . 1 . 5 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Machines Disabled 24 | . 2 4 . 9 2 . 3 2 . . 2 Max in Single Turn 6 | . 1 1 . 6 1 . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Machines Accessed 49 | . 3 3 5 7 3 2 14 3 2 . 7 Terminals 48 | . 3 3 5 7 2 2 14 3 2 . 7 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 87 | . 3 3 8 16 4 3 29 7 3 . 11 Successful 24 | . 3 1 . 5 2 2 6 2 . . 3 Failed 63 | . . 2 8 11 2 1 23 5 3 . 8 Catastrophic 25 | . . 2 6 3 1 . 6 2 3 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 1 2 8 10 1 1 5 . 1 . 2 Terminals 85 | . 3 3 8 16 2 3 29 7 3 . 11 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 3 1 . 5 . 2 6 2 . . 3 Record 3 | . . . . 1 . . . 2 . . . Open Door 6 | . . . . . . 1 4 . . . 1 Branch Access Points 5 | . 2 . . 2 . 1 . . . . . Unreport Threat 5 | . 1 1 . 1 . . 2 . . . . Zone Layout 3 | . . . . 1 . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 1 2 5 6 3 1 11 3 2 . 5 Full Trace Events 3 | . . . . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 15 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Total Allies 20 | . . . . . . . 20 . . . . Largest Group 10 | . . . . . . . 10 2 . . . Highest-Rated Group 270 | . . . . . . . 270 69 . . . Highest-Rated Ally 37 | . . . . . . . 37 37 . . . Total Orders 3 | . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . 3 . . Ally Attacks 161 | . . . . . . . 150 11 . . . Total Damage 2580 | . . . . . . . 2347 233 . . . Kills 22 | . . . . . . . 20 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Turns Passed 11512 | 69 784 1400 1396 2200 467 626 1392 301 649 1125 1103 Spaces Moved 4987 | 47 366 583 528 972 268 362 669 167 274 398 353 Core 114 | 7 . . . . . . . 65 41 . 1 Treads 2090 | . 347 529 528 30 . . . . 233 398 25 Legs 2514 | 40 19 53 . 942 268 362 669 97 . . 64 Wheels 264 | . . 1 . . . . . . . . 263 Hover 5 | . . . . . . . . 5 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 160 122 120 150 120 50 150 160 120 Average Speed 152 | 109 158 159 161 151 141 150 139 113 175 171 150 Slowest Speed 1200 | 120 160 180 180 185 150 240 150 180 450 220 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 57 53 39 26 9 9 74 61 12 10 36 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 159 | . 10 . 2 97 2 . 24 14 . 2 8 Melee . | . . . . . . . . . . . . Projectile 56 | . . . 2 6 2 . 24 14 . . 8 AOE 103 | . 10 . . 91 . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Total 7822 | 64 483 872 909 1578 342 420 1030 226 388 677 833 Wait 1479 | . 52 116 244 430 47 14 66 1 45 91 373 Move 4976 | 46 365 582 527 971 267 361 668 166 273 397 353 Hop . | . . . . . . . . . . . . Pick Up 200 | 12 9 20 14 30 6 8 24 3 19 40 15 Fast Attach 48 | . 3 2 5 4 . 11 4 2 5 6 6 Attach 129 | 6 2 12 3 15 3 2 15 8 14 32 17 Detach 8 | . . . 1 1 . . . 2 1 3 . Swap 95 | . 2 17 17 27 4 4 14 5 . 5 . Drop 137 | . 6 21 22 32 6 8 25 8 . 7 2 Fire 587 | . 44 102 76 68 9 12 64 31 28 86 67 Melee 13 | . . . . . . . . . 3 10 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire 146 | . . . . . . . 146 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 646 | -10/Materials | Core integrity fell below 50% 843 | -10/Materials | Discovered new exit (range 7) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -9/Materials | Lost 4 parts (1p2n1u) 1224 | -9/Materials | Destroyed 8 combat bots 1325 | -9/Materials | Lost 3 parts (1p2n) 1610 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Core integrity fell below 50% 1989 | -9/Materials | Discovered new exit (range 18) 2254 | -9/Materials | Entered another Materials area 2254 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2551 | -8/Materials | Build established: Scavenger-Gunner 3414 | -8/Materials | Build established: Scavenger-Skirmisher 3454 | -8/Materials | First assault squad dispatched 3458 | -8/Materials | Discovered new exit (range 11) 3650 | -8/Materials | Entered Factory 3650 | -7/Factory | Evolved 2 slots: Utility x2 3951 | -7/Factory | Build established: Scavenger-Tank 4323 | -7/Factory | Lost 3 parts (1n2w) 4494 | -7/Factory | Lost 3 parts (3w) 4527 | -7/Factory | Build established: Scavenger-Skirmisher 4984 | -7/Factory | Identified exit to Lower Caves 5677 | -7/Factory | Discovered new exit (range 18) 5817 | -7/Factory | Identified exit to Factory 5850 | -7/Factory | Entered another Factory area 5850 | -6/Factory | Evolved 2 slots: Utility x2 6129 | -6/Factory | Build established: Scavenger-Gunner 6152 | -6/Factory | Discovered new exit (range 12) 6210 | -6/Factory | Identified exit to Factory 6317 | -6/Factory | Entered another Factory area 6317 | -5/Factory | Evolved 2 slots: Utility x2 6467 | -5/Factory | Identified exit to Upper Caves 6467 | -5/Factory | Identified exit to Extension 6943 | -5/Factory | Entered Extension 7075 | -5/Extension | Build established: Scavenger-Tank 7094 | -5/Extension | Rescued a captive Derelict 7095 | -5/Extension | Rescued a captive Derelict 7283 | -5/Extension | Lost 3 parts (1p1u1w) 7544 | -5/Extension | Rescued a captive Derelict 7545 | -5/Extension | Rescued a captive Derelict 7551 | -5/Extension | Spotted B-75 Beast 7562 | -5/Extension | Spotted B-75 Beast 7572 | -5/Extension | Destroyed B-75 Beast 7603 | -5/Extension | Destroyed B-75 Beast 7610 | -5/Extension | Lost 4 parts (1n2u1w) 7690 | -5/Extension | Discovered new exit (range 3) 7690 | -5/Extension | Identified exit to Factory 7900 | -5/Extension | Rescued a captive Derelict 7988 | -5/Extension | Lost 7 parts (1n2u4w) 8252 | -5/Extension | Disrupted transfer network 8267 | -5/Extension | Discovered exit to Factory (range 10) 8268 | -5/Extension | Discovered new exit (range 6) 8276 | -5/Extension | Identified exit to Cetus 8335 | -5/Extension | Entered Cetus 8335 | -5/Cetus | Accompanied by 2 allies 8352 | -5/Cetus | Spotted Cetus Guard 8352 | -5/Cetus | Spotted Cetus Guard 8354 | -5/Cetus | Spotted Cetus Guard 8357 | -5/Cetus | Destroyed Cetus Guard 8361 | -5/Cetus | Allies destroyed Cetus Guard 8368 | -5/Cetus | Destroyed Cetus Guard 8369 | -5/Cetus | Spotted Cetus Guard 8388 | -5/Cetus | Destroyed Cetus Guard 8568 | -5/Cetus | Core integrity fell below 50% 8582 | -5/Cetus | Destroyed 7 combat bots 8593 | -5/Cetus | Lost 14 parts (1p5n6u2w) 8628 | -5/Cetus | Discovered exit to Factory (range 16) 8636 | -5/Cetus | Entered Factory 8636 | -4/Factory | Evolved 2 slots: Utility x2 8646 | -4/Factory | Lost 4 parts (1n1u2w) 8994 | -4/Factory | Discovered new exit (range 43) 9143 | -4/Factory | Build established: Mutant 9216 | -4/Factory | Lost 3 parts (1p2u) 9285 | -4/Factory | Entered Research 9285 | -3/Research | Evolved 2 slots: Utility x2 9433 | -3/Research | Found Antimissile System 9512 | -3/Research | Garrison activated, responded to threat 9556 | -3/Research | Lost 6 parts (1n3u2w) 9850 | -3/Research | System corruption reached 10% 9907 | -3/Research | Lost 8 parts (1p2n2u3w) 9918 | -3/Research | Build established: Scavenger-Gunner 10121 | -3/Research | Found Fusion Bomb Launcher 10136 | -3/Research | Discovered new exit (range 4) 10292 | -3/Research | Lost 15 parts (1p3n3u8w) 10393 | -3/Research | Core integrity fell below 50% 10400 | -3/Research | Discovered new exit (range 22) 10410 | -3/Research | Entered Testing 10435 | -3/Testing | Lost 7 parts (2n3u2w) 10966 | -3/Testing | Build established: Scavenger-Mutant 11050 | -3/Testing | Lost 3 parts (1n1u1w) 11130 | -3/Testing | Spotted Striker 11130 | -3/Testing | Spotted Striker 11241 | -3/Testing | System corruption reached 30% 11271 | -3/Testing | Lost 3 parts (1n1u1w) 11288 | -3/Testing | Build established: Mutant 11403 | -3/Testing | Core integrity fell below 20% 11509 | -3/Testing | Lost 9 parts (1n3u5w) 11513 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11433_ K-01 Serf collects debris. 11436_ Acquired Adv. Heat Sink. 11437_ K-01 Serf collects debris. 11437_ Adv. Heat Sink destroyed. 11441_ K-01 Serf collects debris. 11443_ Plasma Rifle destroyed. 11443_ K-01 Serf collects debris. 11444_ 9TTR50NY/UBLOBGPLOTY3 11445_ P-80 Master resets K-01 Serf, system corruption cleaned. 11451_ System corrupted: Com. HERF Cannon failed to cycle. 11455_ System corrupted: Com. HERF Cannon targeting data glitched. 11460_ Adv. Heat Sink destroyed. 11462_ System corrupted: Heat flow error (+260). 11478_ Com. HERF Cannon destroyed. 11479_ System corrupted: Adv. Cryofiber Web rejected. 11483_ P-80 Master destroyed. 11490_ Acquired Imp. Antigrav System. 11496_ System corrupted: Matter fused (-8). 11505_ System corrupted: Com. HERF Cannon failed to cycle. 11512_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????? ???????????????????????????????? | | #?????????? ??????????????????????????????? | | ####?????????? ??????????????????????????????? | | #?????????????? #?????????????????????????????? | | ############# #####??# #?? | | #??#############+########## | | ########### #??# | | # # #??# | | # ? #??# | | # #### ############ # # #??# "" | | # #??# #??????????# # # #??# "" | | # #??#?#??????????# # # #??# "" | | # #??#+######?????# / # #??# | | # #??# ?????# # # #??# | | # #??# ?????# # ###########??#### | | # #??# ?????# ^ ###########???????????????? | | # #??# ?????# ##############????????????? | | # #??# ?????# # """"""" #????????????? | | # #??# """"""????# # """"""" ##???????????? | | # #??# " ????# [#u """"""" T#???????????? | | # #??# ????# *#g@ ##???????????? | | # #??# ????# *%g|! #????????????? | | # #### """"" ????# =g#! #????????????? | | T"## """"" """ # # #????????????? | | ""## # # #????????????? | | ############+#### ### T"#" "####????????????? | | ! #?#####"R"#???????????????? | | = | % #?????#"""#???????????????? | | * | #?????#####???????????????? | | *!! #?????????????????????????? | | ########## # #######???????????????????????? | | #???###### # #?#####???????????????????????? | | #?? ! ! ## # #######???????????????????????? | | #?= ## # #T" ##???????????????????????? | | # !! !## # " ##???????????????????????? | | + !! ## # "??????????????????????????? | | #+ ^ ! !## # T "#??????????????????????????? | | ##+####### #######??????????????????????????? | | ## #????????????????????????????????? | | + ## #????????????????????????????????? | | # ## #????????????????????????????????? | | # ## #????????????????????????????????? | | # ## #????????????????????????????????? | | ### ## #????????????????????????????????? | | ??# ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 21 Energy Capacity 810 Matter Stores 300 Matter Capacity 450 Sight Range 23 Robot Scan Range 10 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Launcher Accuracy 40 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ControlSalvageBox Manual? 0 Play Time 01:54:08 Cumulative 22.6 hours Start 2021.06.20 @ 23:02:35 End 2021.06.22 @ 15:50:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 691ac7d8-7a90-4998-a781-e426eb4a9b23