Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 14:01:38 Player: Scringis Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3783) 3783 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1543) 1543 TOTAL SCORE: 8006 Bonus ------- High Alert Combat Kills 596 Follower Combat Kills 247 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Chainsword > --- INVENTORY (15) --- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Sentry] (19) Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Shock Rifle Advanced EMP Blaster Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 2 | . . 2 . . . Parts Attached 47 | 5 2 4 16 11 9 Power 6 | 1 . 1 1 1 2 Engine 2 | 1 . 1 . . . Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 11 | 2 . . 4 2 3 Treads 4 | 2 . . 2 . . Leg 7 | . . . 2 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . 6 3 2 Device 6 | . . . 3 2 1 Storage 3 | 1 . . 2 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 17 | 1 1 3 5 5 2 Energy Gun 4 | 1 . . 1 1 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | . 1 . 4 3 . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 3 2 . Parts Lost 21 | . . . 2 2 17 Power 3 | . . . . . 3 Propulsion 6 | . . . 1 . 5 Utility 4 | . . . . 1 3 Weapon 8 | . . . 1 1 6 Highest Loss Streak 11 | . . . 1 1 11 To Critical Strikes . | . . . . . . Average Backups 5 | . 1 1 5 5 10 Power . | . 1 1 1 . . Propulsion 1 | . . . 1 1 1 Utility 1 | . . . . . 4 Weapon 2 | . . . 2 3 2 Tool/Special . | . . . . . . Unused Backups 15 | 1 . 1 2 2 9 Power 2 | . . 1 . 1 . Propulsion 1 | . . . 1 . . Utility 8 | . . . . . 8 Weapon 4 | 1 . . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 95 83 88 96 91 Engine 3 | . 14 11 2 . . Core 6 | . . . 6 9 8 Treads 8 | . 28 22 12 . . Leg 10 | . . . 4 18 17 Device 10 | . . . 8 12 17 Storage 9 | . 14 11 9 9 9 Processor 5 | . 12 11 9 4 . Protection 4 | . . . 2 8 7 Energy Gun 5 | . 14 5 . 5 5 Ballistic Gun 20 | . 10 11 19 27 24 Ballistic Cannon 4 | . . 11 13 . . Peak Build Rating 38 | 5 8 12 28 38 38 Average Rating 24 | 3 7 9 19 34 33 On Entrance 15 | . 5 8 12 28 38 Avg Prop Armor Cover (%) 7 | . . . 7 . . Naked Turns . | . . . . . . Heaviest Build 51 | 12 15 23 42 51 49 Greatest Support 43 | 40 40 40 43 30 30 Greatest Overweight (x) 9 | . . . 1 1 9 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 9 15 15 Most Carried 13 | 2 2 4 8 9 13 Average Carried 6 | . 1 1 5 5 10 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 8 | 1 1 2 6 6 8 Class Distribution -------------------- 37% | Gunner 33% | Tank 19% | Mutant 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -8/Storage Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2751 | 174 132 84 993 760 608 Remotely . | . . . . . . Salvage Created 4323 | . 481 204 1673 977 988 Parts 223 | . 30 13 81 44 55 Haulers Intercepted 4 | . . . 2 2 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 86 | . 10 5 36 12 23 Guns 66 | . 9 2 22 12 21 Cannons 17 | . . 3 14 . . AOE 1 | . . . . . 1 Classes Destroyed 12 | . 4 2 2 2 2 Worker 4 | . . . 2 2 . Builder 5 | . . 1 3 1 . Hauler 4 | . . . 2 2 . Recycler 6 | . 1 . 3 2 . Mechanic 1 | . . . . 1 . Watcher 5 | . 1 . 4 . . Swarmer 20 | . 3 . 14 . 3 Cutter 2 | . . . . . 2 Grunt 48 | . 7 4 15 7 15 Brawler 1 | . . . . . 1 Sentry 15 | . . 1 7 5 2 Hunter 1 | . . . . 1 . Best Kill Streak 14 | . 4 3 14 6 4 Combat Bots Only 9 | . 3 2 9 3 4 Max Kills in Single Turn 4 | . 2 1 2 4 3 Gunslinging 2 | . . . . 1 2 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 328 | . 33 19 115 38 123 Missed 97 | . 14 8 32 6 37 Hits 231 | . 19 11 83 32 86 Melee 2 | . . . . . 2 Projectile 229 | . 19 11 83 32 84 AOE 1 | . . . . . 1 Critical Strikes 7 | . . . 2 1 4 Part Disruptions 1 | . . . . . 1 Damage Taken 3965 | . 207 122 1095 728 1813 Core 604 | . 24 . 120 94 366 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 90 100 . . . Volleys Fired 208 | . 43 12 71 37 45 Largest 4 | . 2 3 4 4 4 Hottest 135 | . 63 89 112 135 135 Shots Fired 634 | . 52 28 266 127 161 Gun 518 | . 52 20 169 118 159 Cannon 114 | . . 8 97 9 . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 533 | . 9 20 266 110 128 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 101 | . 43 8 . 17 33 Robot Hit Streak 14 | . 5 9 14 11 12 Robot Miss Streak 8 | . 5 5 8 5 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . 1 . 1 7 Max Gunslinging Chain 2 | . . 1 . 1 2 Shots Hit Robots 355 | . 30 18 147 67 93 Core Hits 183 | . 20 10 78 32 43 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 2 . 2 Destroy 3 | . . . 2 . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7312 | . 558 375 3075 1374 1930 Guns 5345 | . 406 248 1785 1173 1733 Cannons 1446 | . . 124 1247 75 . Explosions 419 | . 141 . . 81 197 Melee . | . . . . . . Ramming 102 | . 11 3 43 45 . Kinetic 5661 | . 72 302 3032 1018 1237 Thermal 380 | . 141 . . 81 158 Explosive . | . . . . . . Electromagnetic 1169 | . 334 70 . 230 535 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 2 12 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . 1 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 61 | . . . 21 . 40 Projectiles 21 | . . . 21 . . Explosions 40 | . . . . . 40 Melee . | . . . . . . Knockbacks 16 | . 1 1 13 1 . Impact 1 | . 1 . . . . Kinetic 15 | . . 1 13 1 . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . . . 130 Shots 4 | . . . . . 4 Rammed 14 | . 2 2 10 . . Targets Rammed 22 | . 2 2 13 5 . Kicked 7 | . . . 2 5 . Crushed 1 | . . . 1 . . Highest Temperature 538 | . 27 59 203 530 538 Average Temperature 96 | . 11 17 53 153 138 Received Heat Transfer 1191 | . 81 66 405 216 423 Effects 12 | . . . . 7 5 Shutdowns 2 | . . . . 1 1 Interference 10 | . . . . 6 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 400 | . 150 . . 100 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 3 . . 1 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 3 | . . . 3 2 3 Low Security (%) 29 | 100 100 100 29 . . Level 1 19 | . . . 23 44 13 Level 2 29 | . . . 16 55 43 Level 3 21 | . . . 30 . 43 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 947 | . 178 71 800 516 947 Initial 326 | . . 61 21 308 326 Average 401 | . 58 42 403 419 642 Influence Increases 3008 | . 343 140 1078 696 751 Destroy 0b10 Robot/C 1860 | . 200 100 720 380 460 Destroy 0b10 Robot/NC 130 | . 10 5 70 45 . Destroy Leader 360 | . 52 20 142 116 30 Allied During Kill 119 | . . . . 119 . Successful Hack 16 | . . . . 16 . Disable Machine 120 | . 60 15 30 15 . Anti-Garrison Action 250 | . . . . . 250 Destroy Structure 33 | . 6 . 11 5 11 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 105 | . . . 105 . . Influence Decreases 2101 | . 197 235 397 926 346 Entered New Map 715 | . . 85 30 424 176 Time Decay 1056 | . 197 150 347 362 . Lost Part 210 | . . . 20 20 170 Lost Ally 120 | . . . . 120 . Squads Dispatched 13 | . 2 2 4 5 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 1 . Assault . | . . . . . . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 8 | . 1 . 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 18 7 52 20 24 Peak Tracking Total 9 | . 5 2 9 7 4 Tactical Retreats 6 | . . . 6 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 15 | . . . 3 4 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 10 | . 4 1 2 1 2 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 8 | . . 1 1 5 1 Terminals 5 | . . . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . . 5 2 10 2 Successful 9 | . . 4 1 4 . Failed 9 | . . 1 . 6 2 Catastrophic 3 | . . . . 1 2 Database Lockouts 1 | . . . 1 . . Manual 1 | . . . . 1 . Terminals 11 | . . . . 9 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 5 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . . 3 . Open Door 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 4 1 . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 2 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 1 3 1 Full Trace Events 4 | . . 1 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 63 | . . . . 63 . Total Damage 772 | . . . . 772 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3962 | 78 490 319 1015 821 1239 Spaces Moved 1874 | 45 243 167 432 381 606 Core 7 | 5 . . . . 2 Treads 727 | 40 243 167 277 . . Legs 1140 | . . . 155 381 604 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 105 175 105 Average Speed 169 | 147 160 160 168 175 174 Slowest Speed 500 | 160 160 160 240 175 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 42 22 45 59 53 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . 7 . 6 3 6 Melee . | . . . . . . Projectile 6 | . . . 6 . . AOE 16 | . 7 . . 3 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2341 | 57 291 194 579 482 738 Wait 45 | . . . 3 22 20 Move 1869 | 44 242 166 431 380 606 Hop . | . . . . . . Pick Up 68 | 7 2 6 25 14 14 Fast Attach . | . . . . . . Attach 34 | 5 2 3 11 3 10 Detach 1 | . . . 1 . . Swap 22 | . . 1 11 9 1 Drop 32 | 1 . 4 13 12 2 Fire 208 | . 43 12 71 37 45 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . . 2 5 . Crush 15 | . 2 2 11 . . Escape Stasis 40 | . . . . . 40 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Weapon x2 695 | -9/Materials | Discovered new exit (range 16) 867 | -9/Materials | Discovered new exit (range 8) 888 | -9/Materials | Entered another Materials area 888 | -8/Materials | Evolved 2 slots: Utility x2 913 | -8/Materials | Discovered new exit (range 14) 1000 | -8/Materials | Build established: Gunner 1218 | -8/Materials | Destroyed 9 combat bots 1223 | -8/Materials | Central database locked down 1396 | -8/Materials | Garrison activated, responded to threat 1475 | -8/Materials | Destroyed 8 combat bots 1478 | -8/Materials | Discovered new exit (range 15) 1655 | -8/Materials | Destroyed 9 combat bots 1903 | -8/Materials | Entered Storage 2027 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2364 | -8/Storage | Lost 6 allies 2434 | -8/Storage | Discovered new exit (range 13) 2619 | -8/Storage | Build established: Tank 2671 | -8/Storage | Identified exit to Garrison 2724 | -8/Storage | Entered Garrison 2756 | -8/Garrison | Triggered checkpoint 2942 | -8/Garrison | Triggered checkpoint 2950 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | Triggered checkpoint 3043 | -8/Garrison | Discovered new exit (range 15) 3146 | -8/Garrison | Triggered checkpoint 3160 | -8/Garrison | Garrison Relay disabled 3270 | -8/Garrison | Triggered checkpoint 3304 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Garrison Relay disabled 3445 | -8/Garrison | Discovered new exit (range 10) 3482 | -8/Garrison | Triggered checkpoint 3528 | -8/Garrison | Triggered checkpoint 3716 | -8/Garrison | Triggered checkpoint 3813 | -8/Garrison | Spotted B-75 Beast 3853 | -8/Garrison | Lost 3 parts (2n1w) 3879 | -8/Garrison | Core integrity fell below 50% 3892 | -8/Garrison | Installed Relay Interface Framework 3950 | -8/Garrison | Core integrity fell below 20% 3963 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- [Achievement: Join The Dark Side] 03901_ Carbon-fiber Leg+ destroyed. 03901_ Lgt. Armor Plating destroyed. 03901_ Knocked back. 03904_ Shock Rifle destroyed. 03911_ Acquired Aluminum Leg. 03918_ System corrupted: Energy discharge (-17). 03919_ Recoil Stabilizer destroyed. 03924_ ALERT: Garrison interior compromised. 03931_ Y-45 Defender destroyed. 03935_ Acquired 30 matter. 03946_ Acquired 1 matter. 03949_ Adv. EMP Blaster destroyed. 03949_ Carbon-fiber Leg+ destroyed. 03949_ Knocked back. 03952_ Acquired Chainsword. 03957_ Knocked back. 03957_ Aluminum Leg destroyed. 03960_ Lgt. Nuclear Core destroyed. 03960_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????# #??????????????????? | | ??####??????????????????????# #??????????????????? | | ??#""#?????????????????????? #??????????????????? | | ??# T#??????????????????????# #??????????????????? | | ??# "#??????????????????????# #???####???????????? | | ??# ##?????????????????????? #???# ???????????? | | ### ##??????????????????????# #???# ???????????? | | #?????????????????###### #???# #???????????? | | #?????????????????#%% BB ##??# #???????????? | | ### #?????????????????#%@/BB[;#??# #???????????? | | ??# #?????????????????######! #### #???????????? | | ??# #??????????????????????#% " #????#####??? | | ??# #??????????????????????#==[ #????#"""#??? | | ??# #??????????????????????#"## " #????#" "#??? | | ??# #??????????????????????# #?### #????#" "#??? | | ??# #??????????????????????# #???# #????#" "#??? | | ??# #??????????????????????# #???# #????# #??? | | ??# #?????????????????############ #######%##### | | ??# #?????????????????# ==%! % | | ### #??????????????# + %[[ | | "## #????????????????## #########=!############# | | #?????????????????# #???????# #???????????? | | ### #?????????????????# #???????# #???????????? | | ??# #?????????????????# #???????# #???????????? | | ??# #???????????####### #???????# #???????????? | | ??# #???????????#" ## #???????# #???????????? | | ??# #??????######%[ ## ##??????# %#???????????? | | ??# ######## % ######## #???????????? | | ??# [^ ^ %*= % #???????????? | | ??#== [ #???????????? | | ??##+######## ## ## #######T###???????????? | | ????%#????### ## ## ###???###?????????????? | | ????! ????# [ #???????????????????? | | ????##????# * = #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 6 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed ThrowingGreatTerminator Manual? 0 Play Time 00:25:31 Cumulative 27.2 hours Start 2025.10.28 @ 13:39:23 End 2025.10.28 @ 14:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c31fdfc9-8ba6-441f-8bf6-0ed1c2c9f71f