Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 19:12:23 Player: Alphabethead Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (2056) 2056 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 5065 Bonus ------- Pacifist 200 High Alert Combat Kills 139 Cogmind --------- Core Integrity 666/700 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Seismic Detector Core Analyzer Weapon Cycler ECM Suite > --- WEAPON (3) ------- Spread Laser Spread Laser Shotgun > --- INVENTORY (20) --- Nuclear Core Heat Sink Cooling System Compact Battery (200) Energy Filter Hardened Medium Armor Plating Component Analysis Suite EM Pulse Gun Arc Projector Beam Rifle Spread Laser Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Analyzer Weapon Cycler ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Shotgun Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Heat Sink Cooling System Component Analysis Suite EM Pulse Gun Beam Rifle Gauss Rifle Remote Datajack [Rating: 34] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon 1 | . . . . 1 Parts Attached 57 | 6 . 19 22 10 Power 8 | 1 . 1 5 1 Engine 4 | 1 . 1 2 . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 14 | 2 . 7 5 . Treads . | . . . . . Leg . | . . . . . Wheel 14 | 2 . 7 5 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 . 6 7 3 Device 10 | . . 3 5 2 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 18 | 2 . 5 5 6 Energy Gun 10 | . . 4 3 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 1 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 22 | . . 3 16 3 Power 3 | . . . 2 1 Propulsion 7 | . . 1 5 1 Utility 6 | . . 2 4 . Weapon 6 | . . . 5 1 Highest Loss Streak 10 | . . 2 10 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 91 | . 85 94 90 89 Engine 4 | . 14 11 . . Core 4 | . . . 7 6 Wheel 25 | . 28 32 25 18 Device 18 | . . 10 22 26 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 4 Protection 5 | . . 7 7 3 Energy Gun 11 | . . 19 6 8 Ballistic Gun 9 | . 28 2 10 11 Naked Turns . | . . . . . Heaviest Build 68 | 10 10 57 65 68 Greatest Support 42 | 26 26 42 36 36 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 19 | 7 8 19 20 20 Most Carried 20 | 2 3 15 15 20 Average Carried 10 | 1 2 10 10 14 Final Capacity 20 | 8 8 20 20 20 Final Carried 18 | 2 3 15 10 18 Class Distribution -------------------- 73% | Mutant 19% | Gunner 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1004 | 190 70 190 397 157 Remotely . | . . . . . Salvage Created 2530 | . . 1043 1329 158 Parts 139 | . . 71 63 5 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . . 22 23 4 Guns 43 | . . 17 22 4 AOE 6 | . . 5 1 . Classes Destroyed 10 | . . 5 4 1 Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Hauler 1 | . . . . 1 Recycler 2 | . . . 2 . Watcher 3 | . . 3 . . Swarmer 6 | . . 4 2 . Grunt 32 | . . 13 15 4 Sentry 7 | . . 5 2 . Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 11 | . . 5 11 2 Combat Bots Only 9 | . . 4 9 2 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 209 | . . 71 124 14 Missed 55 | . . 19 32 4 Damage Taken 2619 | . . 853 1527 239 Core 408 | . . 135 239 34 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 100 66 56 . Volleys Fired 127 | . . 45 69 13 Largest 3 | . . 2 2 3 Hottest 153 | . . 90 90 153 Shots Fired 261 | . . 90 132 39 Gun 261 | . . 90 132 39 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . . . 74 13 Thermal 26 | . . . . 26 Explosive . | . . . . . Electromagnetic 148 | . . 90 58 . Robot Hit Streak 22 | . . 18 22 9 Robot Miss Streak 10 | . . 3 4 10 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 208 | . . 74 102 32 Core Hits 141 | . . 46 63 32 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3998 | . . 1618 1974 406 Guns 3268 | . . 1265 1597 406 Cannons . | . . . . . Explosions 730 | . . 353 377 . Melee . | . . . . . Ramming . | . . . . . Kinetic 846 | . . . 728 118 Thermal 1018 | . . 353 377 288 Explosive . | . . . . . Electromagnetic 2134 | . . 1265 869 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 89 | . . 47 42 . Projectiles . | . . . . . Explosions 89 | . . 47 42 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 351 | . . 204 147 . Shots 7 | . . 4 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . . 210 30 243 Average Temperature 45 | . . 42 11 83 Received Heat Transfer 777 | . . 273 414 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . 3 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1160 | . . 350 450 360 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 3 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 547 | . 15 547 523 237 Initial 237 | . . 5 167 237 Average 230 | . 3 263 381 128 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 38 | 100 100 31 8 55 Level 1 41 | . . 47 42 44 Level 2 19 | . . 20 49 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 2 8 2 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 7 | . . 2 4 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 4 29 32 6 Peak Tracking Total 6 | . 4 4 6 4 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 3 2 . Terminals 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 7 12 5 . Successful 10 | . 2 6 2 . Failed 14 | . 5 6 3 . Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 7 12 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 2 6 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . . 3 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2611 | 44 135 829 696 907 Spaces Moved 1781 | 37 149 545 368 682 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1779 | 35 149 545 368 682 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 105 105 Average Speed 106 | 90 90 105 106 112 Slowest Speed 120 | 100 90 115 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 26 41 26 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . 28 6 . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . 28 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2242 | 44 149 703 552 794 Wait 211 | . . 63 79 69 Move 1777 | 36 148 544 367 682 Hop . | . . . . . Pick Up 54 | 2 1 23 12 16 Fast Attach 12 | 6 . 4 2 . Attach 23 | . . 2 15 6 Detach . | . . . . . Swap 23 | . . 13 5 5 Drop 15 | . . 9 3 3 Fire 127 | . . 45 69 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 937 | -9/Materials | Discovered new exit (range 6) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Garrison activated, responded to threat 1203 | -8/Materials | Destroyed 9 combat bots 1238 | -8/Materials | Lost 10 parts (1p2n3u4w) 1681 | -8/Materials | Discovered new exit (range 15) 1705 | -8/Materials | Entered Factory 1705 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2413 | -7/Factory | Build established: Gunner 2612 | -7/Factory | Self-destructed Last Messages --------------- 02446_ Dropped Faulty Adv. Beam Rifle. 02447_ Acquired 8 matter. 02473_ K-01 Serf collects debris. 02483_ Dropped Lgt. Nuclear Core. 02489_ K-01 Serf collects debris. 02500_ G-47 Trooper destroyed. 02502_ K-01 Serf collects debris. 02504_ Critical hit (Burn: +37). 02505_ K-01 Serf collects debris. 02506_ G-47 Trooper destroyed. 02508_ K-01 Serf collects debris. 02509_ Acquired 32 matter. 02511_ K-01 Serf collects debris. 02529_ Nuclear Core destroyed. 02536_ G-47 Trooper destroyed. 02539_ ALERT: Rogue bot located, Programmers report to Factory Zone 9T. 02539_ Acquired 22 matter. 02541_ Acquired Arc Projector. 02544_ Acquired Nuclear Core. Map ----- +----------------------------------------------------+ | #???????? | | #???????? | | #???????? | | [[! #???????? | | [% [ [ #???????? | | ###### ## #############+########### #???????? | | ???# #?# ** =* #???# #???????? | | ???# """" "" #?# " " " " #???# ????? | | ???# """" """#?# " " " " #???# ?? | | ???# """" F"#?# " " " " #???# | | ???# """" """#?# ! 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"""" #?# " " " " #???##### T######## | | ???# """" #?# " " " " #????????###??????? | | ???# """" ??# " " " " #?????????????????? | | ???# ""?? ??#*% " " " " #?????????????????? | | ???# ???? #?# #?????????????????? | | ???# ???? ??? ??# % #?????????????????? | | ???####???############+#########?????????????????? | | ??????????# #??????????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# """ #??????????????????????? | | ??????????# """ """ """ #??????????????????????? | | ??????????# """ """ R"@#??????????????????????? | | ??????????# """ """ """ #??????????????????????? | | ??????????# "" #??????????????????????? | | ??????????# #????? #?????????????? | | ??????????#############+#### #?????????????? | | ??????????????????# +????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ##### ####?????????????? | | ??????????????????# #???? #????????????????? | | ??????????????????# #?????#????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 42 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsEncryptedJammer Manual? 0 Play Time 00:28:36 Cumulative 16.3 hours Start 2024.04.26 @ 18:46:23 End 2024.04.26 @ 19:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f065b596-43c0-4a46-9aa3-daafc3329518