Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 01:24:20 Player: Lobster Glut Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2535) 2535 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 7585 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 182 Cogmind --------- Core Integrity 0/1000 Matter 43/300 Energy 616/660 System Corruption 2% Temperature Cool (0) Movement Hovering (150) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (5) ------ Energy Well Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Energy Well Energy Filter Phase Shifter > --- WEAPON ----------- Cooled Particle Cannon Heavy Plasma Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Large Battery Cloaking Device [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Gravity Neutralizer Device Gravity Neutralizer Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 2 | . . 1 . . 1 . . . . Propulsion 3 | . . 1 . . 1 . . . 1 Utility 3 | . . . . 2 . . . 1 . Weapon 2 | . . . . . . . . 1 1 Parts Attached 96 | 6 4 4 11 15 9 . 1 24 22 Power 17 | 1 1 1 3 2 . . . 4 5 Engine 10 | 1 1 1 3 . . . . 3 1 Core 7 | . . . . 2 . . . 1 4 Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 . 4 7 5 . 1 8 5 Treads 6 | . . . 4 2 . . . . . Leg 8 | . . . . . . . . 6 2 Wheel 4 | 2 1 . . . 1 . . . . Hover 10 | . . . . 5 . . . 2 3 Flight 5 | . . . . . 4 . 1 . . Utility 22 | 1 1 . 2 4 1 . . 6 7 Device 11 | . . . 1 2 1 . . 5 2 Storage 7 | 1 . . 1 . . . . 1 4 Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 3 | . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 1 3 2 2 3 . . 6 5 Energy Gun 6 | 2 1 . 1 . 1 . . . 1 Energy Cannon 6 | . . . . 2 . . . 3 1 Ballistic Gun 4 | . . 3 1 . . . . . . Ballistic Cannon 7 | . . . . . 1 . . 3 3 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . 2 1 Parts Lost 38 | . . 1 3 1 4 . . 8 21 Power 5 | . . 1 . . . . . . 4 Propulsion 14 | . . . 2 1 3 . . 3 5 Utility 12 | . . . . . 1 . . 4 7 Weapon 7 | . . . 1 . . . . 1 5 Highest Loss Streak 12 | . . 1 1 1 4 . . 4 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 91 79 95 100 80 92 90 89 54 Engine 9 | . 13 16 19 3 . . . 6 5 Core 5 | . . . . 14 15 15 15 9 2 Treads 10 | . . . 28 20 . . . . . Leg 5 | . . . . . . . . 14 13 Wheel 3 | . 27 22 2 . . . . . . Hover 2 | . . . . 6 12 . . 4 . Flight 2 | . . . . . 10 30 29 5 . Device 15 | . . . 8 15 23 30 30 27 14 Storage 6 | . 14 11 11 7 . . . 2 3 Protection 3 | . 7 11 2 13 3 . . . . Energy Gun 4 | . 28 1 5 1 . 7 7 5 . Energy Cannon 4 | . . . . 15 6 . . 7 4 Ballistic Gun 5 | . . 17 16 1 . . . . . Ballistic Cannon 1 | . . . . . 5 . . 1 5 Peak Build Rating 76 | 6 7 10 17 37 37 37 37 70 76 Average Rating 32 | 4 6 8 14 30 33 37 36 57 44 On Entrance 25 | . 6 7 9 16 36 37 37 37 70 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 14 22 37 53 33 22 22 61 63 Greatest Support 72 | 26 26 26 72 72 36 28 28 72 65 Greatest Overweight (x) 4 | . . . 1 . 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 Average Capacity 7 | 6 8 8 9 12 5 5 5 5 5 Most Carried 11 | 5 5 4 8 11 5 5 5 5 5 Average Carried 4 | 2 2 2 6 7 4 4 4 3 3 Final Capacity 15 | 8 8 8 15 5 5 5 5 5 5 Final Carried 6 | 2 3 3 6 4 4 4 5 3 1 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Scavenger-Tank 7% | Scavenger-Sprinter 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Matter Collected 1572 | 215 45 133 299 124 67 . . 557 132 Remotely . | . . . . . . . . . . Salvage Created 2200 | . 45 164 500 283 87 . . 814 307 Parts 126 | . 1 11 31 16 8 . . 37 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 58 | . 1 4 13 8 4 . . 17 11 Guns 25 | . 1 4 13 . . . . 7 . Cannons 21 | . . . . 8 4 . . 5 4 AOE 9 | . . . . . . . . 3 6 Classes Destroyed 13 | . 1 1 2 . . . . 7 2 Worker 3 | . . . . . . . . 2 1 Builder 4 | . . . . . . . . 2 2 Tunneler 2 | . . . . . . . . 2 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 19 | . . . 3 4 4 . . 3 5 Grunt 22 | . 1 3 4 2 . . . 9 3 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . Sentry 11 | . . 1 5 2 . . . 2 1 Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 1 2 Best Kill Streak 12 | . 1 4 4 5 4 . . 12 7 Combat Bots Only 5 | . 1 4 4 5 4 . . 5 5 Max Kills in Single Turn 6 | . 1 1 2 1 1 . . 5 6 Gunslinging 1 | . . . 1 . . . . . . Exploded 5 | . . . . . . . . 2 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Hostile Shots Fired 537 | . 16 25 87 68 27 . . 138 176 Missed 190 | . 8 4 24 19 8 . . 60 67 Damage Taken 5743 | . 89 257 816 529 300 . . 1237 2515 Core 1622 | . 23 57 156 109 46 . . 228 1003 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 43 | . 6 12 17 8 . . . . . Regen/Repaired (Parts) 149 | . . 51 98 . . . . . . Core Remaining (%) 80 | 100 90 . 46 80 . . 93 73 . Volleys Fired 173 | . 13 14 33 19 8 . 2 49 35 Largest 4 | . 2 2 2 2 2 . 1 3 4 Hottest 217 | . 100 46 73 160 128 . 80 210 217 Shots Fired 325 | . 26 28 66 36 15 . 3 91 60 Gun 157 | . 26 28 66 . . . 3 34 . Cannon 166 | . . . . 36 15 . . 55 60 Launcher . | . . . . . . . . . . Special 2 | . . . . . . . . 2 . Kinetic 145 | . . 28 52 . 8 . . 16 41 Thermal 178 | . 26 . 14 36 7 . 3 73 19 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 13 4 14 3 3 . 3 12 6 Robot Miss Streak 5 | . 5 2 2 4 5 . 3 3 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 202 | . 17 16 47 14 5 . 2 70 31 Core Hits 109 | . 2 6 20 10 4 . 1 46 20 Critical Kills 3 | . . . . . . . . 2 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 . 1 . . . . 2 5 Burn 2 | . 1 . 1 . . . . . . Meltdown 3 | . . . . . . . . 2 1 Blast 4 | . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6910 | . 199 262 718 431 203 . 23 2769 2305 Guns 1860 | . 199 262 718 . . . 23 658 . Cannons 3077 | . . . . 431 203 . . 1252 1191 Explosions 1956 | . . . . . . . . 859 1097 Melee . | . . . . . . . . . . Ramming 17 | . . . . . . . . . 17 Kinetic 2244 | . . 262 568 . 104 . . 360 950 Thermal 2693 | . 199 . 150 431 99 . 23 1550 241 Explosive 1956 | . . . . . . . . 859 1097 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 2 . 1 10 10 1 3 Average Corruption 1 | . . . 2 . 1 10 8 1 1 Corruption Purged 6 | . . . . . 1 . 2 . 3 Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . 8 . . . 3 5 3 Matter Fused 7 | . . . 4 . . . 1 2 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . 2 . . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . 1 1 Misfires 2 | . . . . . . . 1 1 . Alerts 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 241 | . . . . 19 2 . . 52 168 Projectiles 59 | . . . . 19 2 . . 19 19 Explosions 182 | . . . . . . . . 33 149 Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . 1 . . 6 9 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . 1 . . 4 9 Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 112 | . . . . . . . . 53 59 Shots 2 | . . . . . . . . 1 1 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 568 | . 198 15 180 568 61 . 40 18 197 Average Temperature 169 | . 87 7 69 310 37 . 19 18 59 Received Heat Transfer 1488 | . 48 114 303 54 . . . 453 516 Effects 25 | . . . . 25 . . . . . Shutdowns 12 | . . . . 12 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 4 | . . . . 4 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Damage (major) 3 | . . . . 3 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . 2 1 Parts Melted 11 | . . . 2 1 . . . 7 1 Heat Transferred 5393 | . 607 . 518 850 200 . 50 2820 348 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Peak Influence 553 | . 76 142 410 419 240 84 75 352 553 Initial 190 | . . 31 59 126 190 84 58 36 172 Average 238 | . 40 73 238 269 210 84 70 180 436 Maximum Alert Level 2 | . . . 2 2 1 . . 1 2 Low Security (%) 44 | 100 100 100 34 29 58 100 100 56 6 Level 1 34 | . . . 50 65 41 . . 43 10 Level 2 20 | . . . 15 4 . . . . 83 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 1 . 1 2 . . 6 5 Investigation 3 | . . . . . 1 . . 2 . Extermination 4 | . . . . . 1 . . 1 2 Reinforcement 9 | . 2 1 . 1 . . . 3 2 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Distress Signals 4 | . . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 5 6 25 13 4 6 1 19 42 Peak Tracking Total 11 | . 3 4 5 4 4 6 1 4 11 Tactical Retreats 10 | . 1 . 1 2 . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Traps Triggered 8 | . 1 . 1 . 1 . . . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Disabled 16 | . . . 3 . . . . 7 6 Max in Single Turn 3 | . . . . . . . . 3 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Accessed 26 | . 1 3 8 . 5 . 2 7 . Terminals 17 | . 1 2 6 . 2 . 1 5 . Fabricators 2 | . . . . . 1 . . 1 . Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 3 | . . . 1 . 1 . . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 73 | . 2 7 26 . 10 . 7 21 . Successful 35 | . 2 6 12 . 1 . 4 10 . Failed 38 | . . 1 14 . 9 . 3 11 . Catastrophic 9 | . . . 2 . 3 . . 4 . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 6 . . . . 4 . Terminals 47 | . 2 5 19 . 3 . 2 16 . Fabricators 5 | . . . . . 3 . . 2 . Repair Stations 6 | . . 2 4 . . . . . . Recycling Units 8 | . . . 3 . 2 . . 3 . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 22 | . 2 4 8 . 1 . . 7 . Record 7 | . 1 2 2 . . . . 2 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 2 | . . 1 . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . 2 2 . . . . . . Scan Component 2 | . . 1 1 . . . . . . Repair 2 | . . 1 1 . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . . 2 . Process 1 | . . . 1 . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 3 7 . 4 . 2 7 . Full Trace Events 3 | . . . . . 1 . . 2 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . Time 64 | . . 32 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 38 | . . . 38 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 71 | . . . 71 . . . . . . Total Damage 699 | . . . 699 . . . . . . Kills 8 | . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Turns Passed 3371 | 57 153 168 953 304 265 18 62 757 634 Spaces Moved 2891 | 47 109 81 511 170 423 64 166 753 567 Core 291 | 13 . . . . 3 . . . 275 Treads 537 | . . . 440 97 . . . . . Legs 524 | . . . . . . . . 245 279 Wheels 297 | 34 109 81 71 . 2 . . . . Hover 592 | . . . . 73 178 . . 328 13 Flight 650 | . . . . . 240 64 166 180 . Fastest Speed 26 | 50 90 90 90 52 26 26 26 26 50 Average Speed 85 | 78 90 90 150 115 40 26 26 74 88 Slowest Speed 250 | 90 100 90 160 165 120 26 26 190 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . 1 . 2 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 27 10 80 19 13 70 8 30 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 107 | . . . . 12 . . . 53 42 Melee . | . . . . . . . . . . Projectile 45 | . . . . 12 . . . 9 24 AOE 62 | . . . . . . . . 44 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total 3499 | 66 137 148 632 246 504 65 180 869 652 Wait 197 | 7 8 44 53 16 48 . 12 8 1 Move 2875 | 46 108 80 510 169 421 63 161 750 567 Hop 4 | . . . . . 1 . 2 1 . Pick Up 91 | 7 4 4 14 14 11 1 1 21 14 Fast Attach 1 | 1 . . . . . . . . . Attach 88 | 5 3 4 10 13 9 . 1 22 21 Detach 14 | . . . 2 . . . 1 4 7 Swap 7 | . 1 . 1 2 . . . 2 1 Drop 42 | . . 2 5 13 6 1 . 12 3 Fire 173 | . 13 14 33 19 8 . 2 49 35 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 4) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 261 | -9/Materials | Discovered new exit (range 10) 303 | -9/Materials | Build established: Mutant 367 | -9/Materials | Repaired Hvy. Assault Rifle 379 | -9/Materials | Entered Storage 642 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 833 | -9/Storage | Core integrity fell below 50% 910 | -9/Storage | Lost 5 allies 988 | -9/Storage | Repaired Hvy. Assault Rifle 1132 | -9/Storage | Identified exit to Recycling 1147 | -9/Storage | Build established: Scavenger-Mutant 1306 | -9/Storage | Discovered new exit (range 16) 1332 | -9/Storage | Entered Materials 1332 | -8/Materials | Evolved 2 slots: Utility x2 1630 | -8/Materials | Discovered new exit (range 13) 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1681 | -7/Factory | Build established: Mutant 1815 | -7/Factory | Lost 4 parts (3n1u) 1900 | -7/Factory | Discovered new exit (range 12) 1901 | -7/Factory | Sucked down chute 1901 | -7/Factory | Entered Waste 1905 | -7/Waste | Spotted C-40 Crusher 1908 | -7/Waste | Spotted C-40 Crusher 1908 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Spotted C-40 Crusher 1914 | -7/Waste | Discovered new exit (range 16) 1914 | -7/Waste | Spotted C-40 Crusher 1916 | -7/Waste | EMP discharged 1916 | -7/Waste | System corruption reached 10% 1919 | -7/Waste | Entered Factory 1979 | -7/Factory | Discovered new exit (range 10) 1981 | -7/Factory | Entered another Factory area 1981 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2106 | -6/Factory | Lost 4 parts (3n1u) 2616 | -6/Factory | Build established: Scavenger-Gunner 2638 | -6/Factory | Spotted B-75 Beast 2698 | -6/Factory | Discovered new exit (range 15) 2738 | -6/Factory | Entered another Factory area 2738 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3021 | -5/Factory | Build established: Scavenger-Tank 3038 | -5/Factory | First assault squad dispatched 3155 | -5/Factory | Lost 12 parts (3p3n4u2w) 3208 | -5/Factory | Core integrity fell below 50% 3232 | -5/Factory | Lost 5 parts (1n1u3w) 3345 | -5/Factory | Core integrity fell below 20% 3372 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03354_ Acquired Cmb. Airjet. 03354_ K-01 Serf cleans the Fusion Modulator. 03355_ Slug penetrates W-25 Informer. 03355_ W-25 Informer destroyed. 03355_ Fusion Modulator explodes. 03355_ A-15 Conveyor destroyed. 03357_ Penetrated by Slug. 03357_ K-01 Serf collects debris. 03357_ K-01 Serf destroyed. 03358_ K-01 Serf collects debris. 03359_ Fusion Modulator explodes. 03359_ Recycling Unit disabled. 03359_ Imp. Coolant Injector tumbles out of recycling unit. 03359_ Gyrokinetic Inverter tumbles out of recycling unit. 03360_ K-01 Serf collects debris. 03365_ Cmb. Airjet destroyed. 03365_ K-01 Serf collects debris. 03367_ U-05 Engineer lays Concrete. 03367_ Manufacturing Mainframe disabled. 03368_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? "????????????????????????????????? | | ??????????+ """ "????????????????????????????? | | ??????????# """ """??????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# ???????????????????????????? | | ##????????# #????????????????????????????? | | ########## ########+#???????????????????? | | # g ## #???????????????????? | | # ## [ !! #???????????????????? | | # g # !! #???????????????????? | | # + ! ! #???????????????????? | | # b ; #???????????????????? | | # ; #???????????????????? | | # ; """" #???????????????????? | | ## % ; """" #???????????????????? | | [ g """" #???????????????????? | | ! !%! # """ #???????????????????? | | =!! ! # @ #???????????????????? | | =%! #" ="""# #########???????????????????? | | ##"###"""#### #???????????????????????????? | | ###### #????#####??# #???????????????????????????? | | ?????# #???????????# #???????????????????????????? | | ?????# #???????????# #???????????????????????????? | | ?????? #???????????# #???????????????????????????? | | ?????? ????????????#/#???????????????????????????? | | ?????? ???????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 44 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 150 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Lrg. Battery | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticCompanionInterpreter Manual? 0 Play Time 01:08:39 Cumulative 15.6 hours Start 2024.08.26 @ 00:16:07 End 2024.08.26 @ 01:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05f30d47-d260-4900-9271-ba856cf400a6