Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 10:00:39 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1097) 1097 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2998 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 462/550 Matter 11/450 Energy 218/240 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Cooled Ion Engine Medium Storage Unit Medium Battery (150) Compact Matter Pod (0) Improved Assault Rifle High-powered Shotgun Flak Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine VSS Leg VSS Leg Medium Storage Unit Medium Battery Compact Matter Pod Improved Assault Rifle High-powered Shotgun Flak Cannon Missile Launcher Missile Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Backup Plating I Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 32 | 7 3 10 12 Power 4 | 2 . 1 1 Engine 3 | 2 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 2 3 6 Treads 3 | . . 3 . Leg 10 | 2 2 . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 1 | . . 1 . Storage 4 | 1 1 . 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 7 | 1 4 8 11 Power . | . 1 . 1 Propulsion . | . 1 . 1 Utility 2 | . 1 2 3 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 11 | . . 4 7 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 7 | . . 2 5 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 94 92 93 Engine 10 | . 14 10 6 Treads 10 | . . 19 5 Leg 17 | . 28 8 27 Storage 11 | . 14 11 11 Processor 6 | . . 9 6 Protection 11 | . 9 11 16 Energy Gun 6 | . 14 5 . Ballistic Gun 4 | . 14 2 . Ballistic Cannon 11 | . . 14 17 Peak Build Rating 33 | 6 7 21 33 Average Rating 16 | 4 6 16 28 On Entrance 8 | . 6 7 21 Naked Turns . | . . . . Heaviest Build 47 | 13 19 31 47 Greatest Support 69 | 20 20 69 69 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 6 9 10 14 Most Carried 12 | 2 6 10 12 Average Carried 7 | 1 4 8 11 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 994 | 190 157 506 141 Remotely . | . . . . Salvage Created 1629 | . 598 890 141 Parts 77 | . 19 48 10 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 6 | . 1 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 9 21 4 Guns 13 | . 9 4 . Cannons 21 | . . 17 4 Classes Destroyed 8 | . 4 3 1 Hauler 2 | . . 2 . Recycler 7 | . 3 4 . Mechanic 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 15 | . 3 12 . Grunt 10 | . 6 3 1 Sentry 7 | . . 6 1 Specialist 2 | . . . 2 Best Kill Streak 5 | . 4 5 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 280 | . 57 114 109 Missed 91 | . 19 31 41 Hits 189 | . 38 83 68 Projectile 189 | . 38 83 68 Critical Strikes 7 | . 1 2 4 Actively Blocked 1 | . . . 1 Damage Taken 2146 | . 365 845 936 Core 230 | . 60 82 88 Absorbed by Shields . | . . . . Redirected to Shielding 101 | . . . 101 Core Remaining (%) 85 | 100 76 79 . Volleys Fired 143 | . 48 71 24 Largest 2 | . 2 2 2 Hottest 112 | . 70 112 74 Shots Fired 281 | . 96 137 48 Gun 155 | . 96 59 . Cannon 126 | . . 78 48 Launcher . | . . . . Special . | . . . . Kinetic 191 | . 48 95 48 Thermal 90 | . 48 42 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 8 9 Robot Miss Streak 8 | . 3 8 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 210 | . 61 106 43 Core Hits 115 | . 23 71 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 4 2 . Burn 5 | . 3 2 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2625 | . 680 1506 439 Guns 1198 | . 680 518 . Cannons 1382 | . . 960 422 Explosions 28 | . . 28 . Melee . | . . . . Ramming 17 | . . . 17 Kinetic 1749 | . 256 1071 422 Thermal 831 | . 424 407 . Explosive . | . . . . Electromagnetic 28 | . . 28 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 46 | . . 20 26 Impact 1 | . . . 1 Kinetic 44 | . . 19 25 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . . . 5 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 319 | . 268 319 126 Average Temperature 70 | . 92 69 27 Received Heat Transfer 696 | . 123 177 396 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2701 | . 1480 1221 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 76 | 100 100 51 100 Level 1 17 | . . 36 . Level 2 6 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 426 | . 86 426 158 Initial 158 | . . 18 158 Average 124 | . 32 195 88 Influence Increases 1117 | . 243 741 133 Destroy 0b10 Robot/C 680 | . 180 420 80 Destroy 0b10 Robot/NC 70 | . 20 45 5 Destroy Leader 172 | . 32 108 32 Successful Hack 28 | . 11 16 1 Disable Machine 30 | . . 30 . Destroy Structure 2 | . . 2 . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 120 | . . 120 . Influence Decreases 1117 | . 197 411 509 Entered New Map 246 | . . 28 218 Time Decay 791 | . 197 363 231 Lost Part 73 | . . 13 60 Purge Threat 7 | . . 7 . Squads Dispatched 8 | . 1 1 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 16 34 13 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 11 7 6 Successful 11 | . 2 5 4 Failed 13 | . 9 2 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 18 | . 9 7 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Maintenance Status 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . . . 3 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 33 | . . . 33 Retrieved Matter 33 | . . . 33 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1294 | . . 922 372 Optics 1233 | . . 861 372 Terrain 61 | . . 61 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2108 | 46 527 1026 509 Spaces Moved 1004 | 34 289 438 243 Core 8 | 8 . . . Treads 308 | . . 274 34 Legs 688 | 26 289 164 209 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 138 | 103 120 163 119 Slowest Speed 330 | 120 120 330 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 52 40 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1445 | 41 382 616 406 Wait 234 | . 40 77 117 Move 1001 | 33 288 437 243 Hop . | . . . . Pick Up 18 | 1 2 10 5 Fast Attach 10 | 6 1 2 1 Attach 9 | . . 4 5 Detach 1 | . . 1 . Swap 17 | 1 2 8 6 Drop 7 | . 1 6 . Fire 143 | . 48 71 24 Melee . | . . . . Ram . | . . . . Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Build established: Mutant 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -9/Materials | Discovered new exit (range 18) 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1896 | -8/Materials | Garrison activated, responded to threat 2109 | -8/Materials | Self-destructed Last Messages --------------- 01972_ Discarded Visual Processing Unit. 01972_ Acquired Com. Matter Pod. 01988_ VSS Leg destroyed. 01998_ G-47 Trooper knocked back. 02001_ Critical hit (Burn: +37). 02017_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02018_ Imp. Weapon Shielding destroyed. 02037_ G-47 Trooper knocked back. 02041_ Kicked G-47 Trooper. 02041_ G-47 Trooper knocked back. 02043_ Kicked G-47 Trooper out of the way. 02055_ Flak Cannon destroyed. 02061_ Kicked R-06 Scavenger out of the way. 02074_ Critical hit (Burn: +37). 02078_ VSS Leg destroyed. 02081_ Kicked O-16 Technician. 02087_ Kicked U-05 Engineer. 02102_ Hrd. Light Armor Plating destroyed. 02102_ Critical hit (Burn: +37). 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