Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 20:18:31 Player: Fantastic Ms. Fox Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (3120) 3120 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11180 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 340/340 System Corruption 41% Temperature Cool (0) Movement Hovering (180) Ox2 Location -2/Research Parts ------- > --- POWER (5) -------- Particle Reactor > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (8) ------ Medium Storage Unit Makeshift Hacking Suite Advanced Recalibrator Advanced Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Filter Advanced Transmission Jammer Advanced Point Defense System Advanced Point Defense System Makeshift Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Small Battery Improved Thermal Shield Improved Thermal Shield Advanced Recalibrator Advanced Recalibrator Heavy Laser Phase Gun Enhanced Nova Cannon [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Makeshift Hacking Suite Device Advanced Point Defense System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . . 2 . . 2 2 2 Power 4 | . . 1 . . 1 . . . . 1 . . 1 . . Propulsion 4 | . . . . 1 . 1 . . . . . . . 1 1 Utility 6 | . . 1 . 1 1 . . . . 1 . . . 1 1 Weapon 2 | . . . . . . 1 . . . . . . 1 . . Parts Attached 139 | 6 1 5 11 17 6 6 6 . 5 19 2 . . 8 47 Power 24 | 1 . 1 2 3 2 . 2 . . 3 . . . . 10 Engine 7 | 1 . . 2 2 . . . . . 2 . . . . . Core 7 | . . 1 . 1 2 . 2 . . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . . 10 Propulsion 37 | 2 . 1 5 3 1 2 2 . . 5 . . . 4 12 Treads 6 | . . . . 1 . . . . . 1 . . . . 4 Leg 17 | 2 . 1 5 2 1 2 2 . . 1 . . . 1 . Wheel 6 | . . . . . . . . . . 3 . . . 3 . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 7 | . . . . . . . . . . . . . . . 7 Utility 45 | 1 1 1 . 7 3 3 . . 4 7 2 . . 2 14 Device 36 | . 1 1 . 6 1 1 . . 3 7 2 . . 2 12 Storage 3 | 1 . . . . . . . . . . . . . . 2 Processor 5 | . . . . 1 2 2 . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 . 2 4 4 . 1 2 . 1 4 . . . 2 11 Energy Gun 17 | . . 2 2 3 . . . . . 1 . . . 2 7 Energy Cannon 4 | . . . 1 . . . . . . . . . . . 3 Ballistic Gun 5 | 2 . . . . . 1 . . . 1 . . . . 1 Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . . . Launcher 3 | . . . 1 . . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 System Corruption 2 | . . . . . . . . . . . . . . 1 1 Parts Lost 121 | . . 3 14 8 9 1 1 . 15 17 . . 1 10 42 Power 21 | . . . 4 1 2 . . . 2 3 . . . . 9 Propulsion 31 | . . 1 3 2 3 . . . 3 5 . . . 4 10 Utility 37 | . . . 2 3 2 1 . . 7 5 . . 1 4 12 Weapon 32 | . . 2 5 2 2 . 1 . 3 4 . . . 2 11 Highest Loss Streak 15 | . . 2 9 8 4 1 1 . 6 13 . . 1 6 15 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 4 | 2 7 7 6 3 4 4 4 5 1 3 1 5 5 2 3 Power . | . 1 1 . . . . . . . . . . . . . Propulsion . | 1 2 1 2 . . . . . . . . . . . . Utility 1 | . . . . . . 2 2 4 1 1 . 3 3 1 1 Weapon 1 | . 2 3 2 1 2 1 1 1 . 1 . 2 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . 3 . . 1 3 . . . . 1 . . 1 . 1 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 4 | . 3 . . . . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . 1 . . . . . Weapon 4 | . . . . . 3 . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 90 98 66 87 70 47 80 93 57 47 22 23 20 21 61 Engine 4 | . 14 11 15 8 2 . . . . 2 . . . . . Core 2 | . . 9 . 2 5 . 5 13 3 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 9 Treads 1 | . . . . 4 . . . . . . . . . . 7 Leg 13 | . 28 22 20 20 10 8 23 26 22 3 . . . 2 . Device 14 | . 5 22 3 24 24 4 . . 6 11 16 17 14 10 19 Storage 4 | . 14 11 11 7 . . . . . . . . . . 3 Processor 6 | . . . . . 12 27 33 33 11 3 . . . . . Hackware 1 | . . . . . . . . . 3 5 5 5 5 4 4 Energy Gun 6 | . . 13 8 15 13 . . . . . . . . 2 7 Ballistic Gun 3 | . 28 8 . . . 2 3 . . . . . . . 1 Peak Build Rating 148 | 6 8 13 13 23 24 33 58 58 58 63 27 24 24 51 148 Average Rating 34 | 4 7 12 7 19 20 25 48 58 36 36 21 24 23 28 102 On Entrance 19 | . 6 8 13 4 21 11 33 58 58 7 16 24 24 19 10 Avg Prop Armor Cover (%) 15 | . . . 9 18 . . . . 20 15 . . . 20 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 126 | 12 14 21 20 27 28 5 35 35 35 34 3 3 3 16 126 Greatest Support 140 | 20 20 20 20 30 20 32 68 68 68 32 3 3 3 30 140 Greatest Overweight (x) 30 | 2 . 1 4 1 2 . . . 1 2 . . . 3 30 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 7 Most Carried 9 | 4 8 8 8 8 5 5 5 5 5 5 5 5 5 5 9 Average Carried 4 | 2 7 7 5 3 4 4 4 5 1 3 1 5 5 2 3 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 8 | 4 8 8 1 5 5 5 5 5 . . 5 5 5 . . Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Matter Collected 2121 | 140 145 165 4 345 55 . 192 . 270 120 73 . . 135 477 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2979 | . 182 200 198 391 193 . 200 . 508 218 . . . . 889 Parts 179 | . 15 7 14 21 11 . 14 . 19 20 . . . . 58 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 8 . 9 . . . . . . Prevented 14 | . . . . . . . 4 . 10 . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . 3 Broken 3 | . . . . . . . . . . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 70 | . 6 5 7 8 6 . 5 . 11 8 . . . . 14 Guns 39 | . 6 5 2 8 6 . 2 . . 1 . . . . 9 Cannons 16 | . . . 1 . . . . . 3 7 . . . . 5 AOE 14 | . . . 4 . . . 3 . 7 . . . . . . Classes Destroyed 8 | . 2 1 . 1 . . 1 . 1 2 . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . Swarmer 24 | . 3 . . 1 4 . 3 . 4 5 . . . . 4 Grunt 28 | . 3 3 6 3 1 . . . 6 2 . . . . 4 Brawler 1 | . . . . . . . . . 1 . . . . . . Sentry 8 | . . 2 1 3 1 . . . . . . . . . 1 Hunter 2 | . . . . 1 . . 1 . . . . . . . . Programmer 7 | . . . . . . . 1 . . 1 . . . . 5 Best Kill Streak 6 | . 3 3 6 3 4 . 2 . 6 5 . . . . 4 Combat Bots Only 6 | . 3 3 6 3 4 . 2 . 6 5 . . . . 4 Max Kills in Single Turn 3 | . 1 1 2 1 2 . 1 . 3 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 1 . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Hostile Shots Fired 1190 | . 35 40 110 83 101 4 36 . 159 148 11 28 2 141 292 Missed 391 | . 8 10 34 29 40 2 7 . 78 39 6 16 . 61 61 Hits 799 | . 27 30 76 54 61 2 29 . 81 109 5 12 2 80 231 Melee 6 | . . . . . . . . . 4 . . . . . 2 Projectile 793 | . 27 30 76 54 61 2 29 . 77 109 5 12 2 80 229 Critical Strikes 44 | . . 1 2 1 . . 1 . 8 7 . 1 . 7 16 Part Disruptions 2 | . . . . . . . 1 . . . . . . . 1 Damage Taken 15507 | . 326 391 1036 688 643 64 445 . 1736 2131 124 177 55 1679 6012 Core 4356 | . 82 10 310 43 147 34 51 . 398 588 124 150 46 900 1473 Absorbed by Shields 10 | . . . . . . . . . . 10 . . . . . Reduced by Siege Mode 96 | . . . . . . . . . . . . . . . 96 Ignored by Resistances 22 | . . . . . . . . . . . . 22 . . . Core Remaining (%) 60 | 100 67 . 20 92 79 . . . 43 . . 13 96 30 . Volleys Fired 241 | . 26 16 20 25 16 . 11 . 32 34 . . . 3 58 Largest 4 | . 2 2 2 2 2 . 2 . 2 2 . . . 2 4 Hottest 366 | . 40 105 112 120 120 . 71 . 83 98 . . . 153 366 Shots Fired 440 | . 52 32 38 50 31 . 14 . 41 45 . . . 5 132 Gun 313 | . 52 32 21 50 31 . 8 . . 23 . . . 5 91 Cannon 102 | . . . 9 . . . . . 31 21 . . . . 41 Launcher 24 | . . . 8 . . . 6 . 10 . . . . . . Special 1 | . . . . . . . . . . 1 . . . . . Kinetic 152 | . 52 12 . . . . 8 . 31 32 . . . . 17 Thermal 201 | . . 20 21 30 31 . . . . 12 . . . 3 84 Explosive 8 | . . . 8 . . . . . . . . . . . . Electromagnetic 78 | . . . 9 20 . . 6 . 10 . . . . 2 31 Robot Hit Streak 14 | . 10 8 9 11 6 . 10 . 14 10 . . . 1 9 Robot Miss Streak 8 | . 4 1 3 8 2 . 1 . 2 2 . . . 4 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 293 | . 38 23 23 37 14 . 12 1 26 32 . . . 1 86 Core Hits 150 | . 12 9 18 21 10 . 9 . 21 14 . . . . 36 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . 1 . . . . 2 2 . . . . 3 Burn 3 | . . . . 1 . . . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . 2 2 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . 1 . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7156 | . 477 312 678 521 271 . 300 . 1165 955 . . 19 33 2425 Guns 3549 | . 477 312 153 521 271 . 136 . . 317 . . . 27 1335 Cannons 2408 | . . . 160 . . . . . 520 638 . . . . 1090 Explosions 1174 | . . . 365 . . . 164 . 645 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . 19 6 . Kinetic 2339 | . 477 126 . . . . 136 . 520 777 . . . . 303 Thermal 3140 | . . 186 153 346 271 . . . . 178 . . . 27 1979 Explosive 365 | . . . 365 . . . . . . . . . . . . Electromagnetic 1287 | . . . 160 175 . . 164 . 645 . . . . . 143 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 1 4 4 19 9 9 10 1 5 41 Average Corruption 9 | . . . . . . 1 2 4 13 6 9 9 1 4 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 63 | . . . . . . 1 7 1 19 3 11 3 . . 18 Message Errors 17 | . . . . . . . 2 1 3 2 2 1 . . 6 Matter Fused 10 | . . . . . . . 1 . 3 . 2 1 . . 3 Heat Flow Errors 9 | . . . . . . . 1 . 2 1 3 . . . 2 Energy Discharges 7 | . . . . . . . 1 . 2 . 1 1 . . 2 Parts Rejected 3 | . . . . . . . . . 3 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . . . 1 . . 4 . 1 . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . Misfires 2 | . . . . . . . 1 . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 71 | . . . 14 . . . . . 4 18 . . . . 35 Projectiles 53 | . . . . . . . . . . 18 . . . . 35 Explosions 18 | . . . 14 . . . . . 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 3 7 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 3 6 . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 81 | . . . 13 . . . 18 . 38 . . . 9 3 . Shots 8 | . . . 1 . . . 3 . 4 . . . . . . Rammed 5 | . . . 1 . . . . . . . . . 2 2 . Targets Rammed 5 | . . . 1 . . . . . . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 735 | . 8 447 494 444 7 . 130 . 256 302 224 . . 24 735 Average Temperature 207 | . 2 168 184 155 5 . 69 . 46 110 102 . . 11 304 Received Heat Transfer 2441 | . 153 153 471 189 186 9 . . 629 144 18 . 18 246 225 Effects 89 | . . 6 10 3 . . . . . . . . . . 70 Shutdowns 39 | . . 3 2 1 . . . . . . . . . . 33 Energy Bleed 5 | . . 1 . . . . . . . . . . . . 4 Interference 16 | . . 2 4 2 . . . . . . . . . . 8 Matter Decay 6 | . . . 1 . . . . . . . . . . . 5 Short Circuit 5 | . . . . . . . . . . . . . . . 5 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (major) 13 | . . . 3 . . . . . . . . . . . 10 Damage (core) 3 | . . . . . . . . . . . . . . . 3 Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 65 | . . . . . . . . . . . . . . . 65 Longest Duration 36 | . . . . . . . . . . . . . . . 36 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . 2 3 . . . . . . . . . 5 Heat Transferred 4620 | . . 421 384 818 555 . . . . 259 . . . 37 2146 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 145 | . 60 51 145 99 80 60 . . . 136 . . 32 45 125 Initial 65 | . . . . . 17 . . . . 65 . . 21 . . Average 24 | . 12 9 62 16 12 13 . . . 56 . . 18 1 30 Influence Increases 2527 | . 149 131 245 278 140 75 145 . 455 305 30 45 21 60 448 Destroy 0b10 Robot/C 1400 | . 120 100 140 160 120 . 100 . 220 160 . . . . 280 Destroy 0b10 Robot/NC 10 | . . . . . . . . . . 10 . . . . . Destroy Leader 270 | . 20 30 30 50 20 . 30 . 10 20 . . . . 60 Successful Hack 58 | . 9 . . 8 . 15 . . . 5 . . 21 . . Disable Machine 45 | . . . 30 . . . . . . . . . . . 15 Destroy Structure 129 | . . 1 15 . . . . . . 20 . . . . 93 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 600 | . . . 30 60 . 60 15 . 225 75 30 45 . 60 . Influence Decreases 2527 | . 149 131 245 239 179 75 120 25 351 409 30 10 56 60 448 Entered New Map 100 | . . . . . 22 . . 25 . 39 . . 14 . . Time Decay 1742 | . 149 121 140 159 141 75 120 . 218 259 30 10 32 10 278 Lost Part 685 | . . 10 105 80 16 . . . 133 111 . . 10 50 170 Squads Dispatched 17 | . . 1 3 1 . 2 . . 1 3 . . . 2 4 Investigation 4 | . . 1 . . . 1 . . . 1 . . . 1 . Extermination 6 | . . . . . . 1 . . . 2 . . . . 3 Reinforcement 6 | . . . 3 1 . . . . . . . . . 1 1 Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Distress Signals 6 | . 1 . 2 . . . . . . . . . 1 1 1 Communications Jammed 19 | . . . . . . . . . . 16 . . . . 3 Distress Signals 19 | . . . . . . . . . . 16 . . . . 3 Times Spotted 194 | . 14 7 16 15 7 5 5 . 31 26 8 8 7 18 27 Peak Tracking Total 15 | . 3 3 5 7 4 6 3 . 9 7 9 12 7 15 6 Tactical Retreats 25 | . 1 2 2 3 . 1 1 . 6 4 2 2 . 1 . ECM-based Alert Blocks 5 | . 1 2 2 . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Traps Triggered 7 | . . . 2 . 1 . . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Machines Disabled 4 | . . . 2 . . . . . 1 . . . . . 1 Max in Single Turn 2 | . . . 2 . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Machines Accessed 29 | . 4 2 1 3 2 2 . 4 . 8 1 . 1 1 . Terminals 14 | . 4 2 1 2 . 2 . . . 3 . . . . . Fabricators 3 | . . . . . 1 . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . Scanalyzers 3 | . . . . 1 . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 88 | . 10 4 4 8 3 4 . 32 . 18 1 . 3 1 . Successful 50 | . 3 . 1 2 1 2 . 32 . 7 1 . 1 . . Failed 38 | . 7 4 3 6 2 2 . . . 11 . . 2 1 . Catastrophic 7 | . 2 1 . . 1 . . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . 3 . . . . 1 . . . . . . . . . Terminals 31 | . 10 4 4 4 . 4 . . . 5 . . . . . Fabricators 7 | . . . . . 2 . . . . 2 . . 3 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 7 | . . . . . . . . . . 7 . . . . . Scanalyzers 8 | . . . . 4 . . . . . 3 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 43 | . 3 . 1 2 . 2 . 32 . 2 1 . . . . Record 12 | . . . . . . 1 . 11 . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 3 . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . 2 . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . 1 . . Network Status 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 2 1 3 2 2 . . . 8 . . 1 1 . Full Trace Events 5 | . . 2 . 1 . 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . 39 . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . Part Studies Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Active Infowar (turns) 4981 | . 222 581 67 1105 668 326 376 110 520 740 . . . . 266 Optics 2181 | . . . . . 349 326 376 110 520 500 . . . . . Sensors 1608 | . . . . 1105 503 . . . . . . . . . . Terrain 262 | . . . . . . . . . . 262 . . . . . Traps 47 | . . . . . . . . . 47 . . . . . . Seismic 604 | . . 581 23 . . . . . . . . . . . . Machine Analysis 712 | . . . . . . 147 376 110 79 . . . . . . Cloaking 144 | . . . . . . . . . . 144 . . . . . Jamming 681 | . . . . . . . . . . 415 . . . . 266 ECM 870 | . 222 581 67 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Turns Passed 7221 | 51 603 581 352 1143 668 326 376 110 520 778 381 84 82 151 1015 Spaces Moved 5051 | 34 398 318 212 322 403 382 265 91 418 714 746 168 97 172 311 Core 1852 | 10 . . 1 . 39 207 . . 94 322 746 168 97 144 24 Treads 257 | . . . . . . . . . . . . . . . 257 Legs 2535 | 24 398 318 211 322 364 175 265 91 324 20 . . . 23 . Wheels 377 | . . . . . . . . . . 372 . . . 5 . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 28 | . . . . . . . . . . . . . . . 28 Fastest Speed 28 | 50 120 120 120 120 50 50 120 120 50 50 50 50 50 50 28 Average Speed 103 | 114 120 140 122 140 147 82 120 120 104 84 50 50 50 61 178 Slowest Speed 1550 | 150 120 190 250 190 260 120 120 120 190 150 50 50 50 200 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 79 16 62 23 14 8 34 79 68 23 75 24 2 6 8 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 6 | . . . . . . . 3 . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 59 | . . . 13 . . . . . 5 11 . . . . 30 Melee . | . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . . 5 11 . . . . 12 AOE 31 | . . . 13 . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Res Res Total 6606 | 43 473 419 262 958 447 393 307 91 457 848 752 167 130 208 651 Wait 1077 | . 37 76 12 582 9 . 23 . 2 64 . . 30 23 219 Move 5036 | 33 397 317 211 321 402 381 264 90 417 713 745 167 96 171 311 Hop . | . . . . . . . . . . . . . . . . Pick Up 61 | 4 8 5 1 10 5 4 3 . . 6 4 . 1 . 10 Fast Attach 89 | 6 1 . 3 10 4 3 3 . 1 14 2 . . 4 38 Attach 56 | . . 5 9 6 2 4 3 . 5 6 . . . 5 11 Detach 7 | . . . . 2 1 . . . . 1 1 . . . 2 Swap 5 | . . . 3 1 1 . . . . . . . . . . Drop 19 | . 4 . 2 . 7 1 . . . 2 . . 1 . 2 Fire 241 | . 26 16 20 25 16 . 11 . 32 34 . . . 3 58 Melee 2 | . . . . 1 . . . 1 . . . . . . . Ram 5 | . . . 1 . . . . . . . . . 2 2 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 552 | -10/Materials | Derelicts attacked the area 611 | -10/Materials | Discovered new exit (range 3) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 696 | -9/Materials | Discovered new exit (range 8) 1236 | -9/Materials | Entered Storage 1346 | -9/Storage | Lost 5 parts (1p2u2w) 1469 | -9/Storage | Core integrity fell below 50% 1560 | -9/Storage | Lost 9 parts (3p3n3w) 1573 | -9/Storage | Discovered new exit (range 13) 1588 | -9/Storage | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2546 | -8/Materials | Build established: Scavenger-Mutant 2613 | -8/Materials | Lost 8 parts (1p2n3u2w) 2716 | -8/Materials | Discovered new exit (range 9) 2731 | -8/Materials | Entered Factory 2731 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3153 | -7/Factory | Discovered new exit (range 7) 3394 | -7/Factory | Discovered new exit (range 11) 3395 | -7/Factory | Cargo convoy interrupted 3399 | -7/Factory | Entered another Factory area 3399 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3409 | -6/Factory | Lost 4 parts (1p1n1u1w) 3413 | -6/Factory | Identified exit to DSF 3462 | -6/Factory | Discovered new exit (range 20) 3497 | -6/Factory | Found Prototype Processor 3497 | -6/Factory | Identified Exp. Targeting Computer 3519 | -6/Factory | Discovered new exit (range 8) 3658 | -6/Factory | Build established: Mutant 3725 | -6/Factory | Entered Lower Caves 3730 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4066 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4101 | -6/Lower Caves | Entered Data Miner 4101 | -6/Data Miner | Discovered new exit (range 6) 4119 | -6/Data Miner | Met Data Miner 4161 | -6/Data Miner | Learned location of Section 7 (-2) 4161 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4183 | -6/Data Miner | Received God Mode back door access code from Data Miner 4211 | -6/Data Miner | Entered Proximity Caves 4212 | -5/Proximity Caves | Identified exit to Factory 4321 | -5/Proximity Caves | Lost 6 parts (1p3u2w) 4385 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4413 | -5/Proximity Caves | System corruption reached 10% 4443 | -5/Proximity Caves | Lost 5 parts (1p3u1w) 4519 | -5/Proximity Caves | Learned Factory stockpile data 4686 | -5/Proximity Caves | Core integrity fell below 50% 4687 | -5/Proximity Caves | Spotted B-75 Beast 4714 | -5/Proximity Caves | Lost 3 parts (2n1u) 4729 | -5/Proximity Caves | Learned location of 1 exit from Factory 4731 | -5/Proximity Caves | Entered Factory 4731 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4732 | -5/Factory | Identified exit to Factory 4872 | -5/Factory | Identified exit to Upper Caves 5499 | -5/Factory | Core integrity fell below 50% 5509 | -5/Factory | Entered Upper Caves 5526 | -5/Upper Caves | Lost 13 parts (3p4n3u3w) 5620 | -5/Upper Caves | Discovered new exit (range 9) 5622 | -5/Upper Caves | Learned location of 1 exit from Factory 5623 | -5/Upper Caves | Learned location of 1 exit from Factory 5717 | -5/Upper Caves | Encountered a Warlord checkpoint 5876 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5890 | -5/Upper Caves | Entered another Upper Caves area 5910 | -5/Upper Caves | Discovered exit to Factory (range 9) 5955 | -5/Upper Caves | Core integrity fell below 20% 5959 | -5/Upper Caves | System corruption reached 10% 5974 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5974 | -5/Upper Caves | Entered Factory 5974 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5975 | -4/Factory | Identified exit to Research 6040 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 6056 | -4/Factory | Entered Research 6056 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6186 | -3/Research | Lost 4 parts (2u2w) 6201 | -3/Research | Core integrity fell below 50% 6203 | -3/Research | Discovered new exit (range 8) 6207 | -3/Research | Entered another Research area 6207 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6233 | -2/Research | Lost 6 parts (4n2u) 6296 | -2/Research | Lost 8 parts (1p5n1u1w) 6618 | -2/Research | Lost 3 parts (1p1u1w) 6706 | -2/Research | Lost 4 parts (1p1n2w) 6961 | -2/Research | Core integrity fell below 50% 6963 | -2/Research | System corruption reached 10% 7001 | -2/Research | Core integrity fell below 20% 7018 | -2/Research | System corruption reached 30% 7062 | -2/Research | Lost 15 parts (3p2n6u4w) 7222 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- System corrupted: Component data lost. Lgt. Particle Reactor destroyed. Biometal Medium Treads destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Adv. Heat Sink destroyed. Hvy. Laser destroyed. Sml. Battery destroyed. System corrupted: Energy discharge (-236). Phase Gun destroyed. Triggered Ambush Trap. L-61 Swordsman emerges from a hatch in the floor. S-43 Plague emerges from a hatch in the floor. G-73 Enforcer emerges from a hatch in the floor. Quantum Reactor destroyed. Imp. Thermal Shield destroyed. Enh. Nova Cannon destroyed. Door malfunctions. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????# #!% ^ | | ?????????????????# # ! ^ | | ?????????????????#]] + ! | | ?????????????????#] # ^ !^ ######+#### #### | | ?????????????????# # !! ## # #??? | | ?????????????????# ?# ! ## # #??? | | ?????????????????# ?# ## # #??? | | ?????????????????####+# ## ! # #??? | | ????????????????????# + #+#### | | ????????????????????# ## # !!= | | ????????????????????# ## #!=% ! | | ????????????????????# pp######### # = | | ????????????????????# + ## # | | | ????????????????????# p # ########### | | ????????????????????# # #?????????# | | ????????????????????# # #?????????# | | ????????????????????# # #?????????# | | ????????????????????# # #?????????# ] | | ????????????????????# ########?????????# | | ????????????????????# ##############???# = | | ????????????????????# # #???# | | ????????????????????# # #???###### | | ????????????????????# / #????????? | | ????????????????????# g # #????????? | | ????????????????????# sl # #????????? | | ????????????????????#####@###############????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 93 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 150 Resistance: TH 25 Resistance: EM 25 Point Defense Rating 960 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 17 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Arm. Leg | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Analysis Probe Dangerous Findings Immobile And Lovin' It Leap Before You Look More Power To You Respectable Loadout The Oracle Total Silence Challenges ------------ None Game ------ Seed CoordinationRelayMatter Manual? 0 Play Time 01:48:00 Cumulative 17.7 hours Start 2026.02.16 @ 16:52:21 End 2026.02.16 @ 20:18:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a879036-67a4-462d-a16b-ba9468ba29f6