Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 12:55:39 Player: WeirdFoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1587) 1587 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4802 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heat Sink Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Heat Sink Large Storage Unit Large Matter Pod Improved Light Armor Plating Arc Projector Arc Projector Arc Projector Plasma Cannon Rocket Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon 2 | . . 1 . . 1 . . Parts Attached 66 | 6 12 6 8 19 3 1 11 Power 9 | 1 2 1 1 2 1 . 1 Engine 7 | 1 1 1 1 2 . . 1 Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 4 . 4 5 1 1 2 Treads 3 | . . . 2 . . . 1 Leg 14 | . 4 . 2 5 1 1 1 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 2 2 4 . . 3 Device 5 | . . . 2 3 . . . Storage 5 | 1 1 1 . . . . 2 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 4 3 1 8 1 . 5 Energy Gun 7 | . 1 . . 3 . . 3 Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 6 | 2 . 3 1 . . . . Ballistic Cannon 4 | . 1 . . 3 . . . Launcher 4 | . 2 . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . . Parts Lost 28 | . 3 . 2 3 . . 20 Power 3 | . . . . . . . 3 Propulsion 7 | . 1 . 1 1 . . 4 Utility 5 | . . . 1 . . . 4 Weapon 13 | . 2 . . 2 . . 9 Highest Loss Streak 20 | . 1 . 1 3 . . 20 Average Slot Usage (%) 93 | . 91 100 94 94 100 100 47 Engine 8 | . 6 11 11 9 7 7 3 Core 3 | . 7 . . . 7 7 2 Treads 4 | . . . 11 8 . . . Leg 17 | . 20 22 10 14 23 23 8 Wheel 1 | . 6 . . . . . . Device 5 | . . . 5 14 7 7 2 Storage 12 | . 26 14 11 9 7 7 7 Processor 7 | . 1 11 11 9 7 7 3 Protection 3 | . . 7 1 3 7 7 2 Energy Gun 2 | . 3 . . 1 7 7 4 Energy Cannon 2 | . . . . 4 7 7 2 Ballistic Gun 15 | . 8 33 33 10 . . . Ballistic Cannon 6 | . 3 . . 10 15 15 5 Launcher 1 | . 5 . . . . . 1 Naked Turns 40 | . . . . . . . 40 Heaviest Build 63 | 10 44 52 52 53 63 63 63 Greatest Support 40 | 26 26 20 40 40 35 35 35 Greatest Overweight (x) 18 | . 2 2 2 5 1 1 18 Average Overweight (x) 1 | . 1 2 1 1 1 1 . Largest Inventory Capacity 18 | 6 14 12 12 12 12 12 18 Average Capacity 12 | 5 13 12 12 12 12 12 10 Most Carried 12 | 6 12 12 12 12 12 12 12 Average Carried 9 | 3 7 11 9 10 9 12 6 Final Capacity 12 | 6 12 12 12 12 12 12 4 Final Carried 12 | 6 11 12 11 9 12 12 2 Class Distribution -------------------- 41% | Gunner 33% | Scavenger-Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 2156 | 275 275 416 640 386 . 116 48 Remotely . | . . . . . . . . Salvage Created 2214 | 93 221 401 413 589 . 87 410 Parts 106 | 1 19 28 7 38 . 1 12 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 49 | . 10 5 16 10 . 1 7 Guns 27 | . 5 5 16 1 . . . Cannons 19 | . 5 . . 9 . 1 4 AOE 3 | . . . . . . . 3 Classes Destroyed 14 | 1 2 4 2 2 . 1 2 Worker 1 | . . 1 . . . . . Builder 1 | . . 1 . . . . . Hauler 2 | . . 2 . . . . . Recycler 3 | 1 . . 1 1 . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 6 | . 6 . . . . . . Grunt 21 | . 4 3 2 6 . 1 5 Brawler 1 | . . . . . . . 1 Sentry 7 | . . 2 . 4 . . 1 Demolisher 2 | . . . 2 . . . . Samaritan 1 | . . . . . . 1 . Assembled 12 | . . . 12 . . . . Best Kill Streak 5 | 1 2 4 5 4 . 1 4 Combat Bots Only 5 | . 2 3 5 4 . 1 4 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 5434 | . 756 165 976 866 . 67 2604 Core 1327 | . 144 15 165 291 . 18 694 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 42 . 55 47 . . . Volleys Fired 187 | 4 60 23 45 33 . 6 16 Largest 4 | 2 2 3 3 3 . 4 4 Hottest 209 | 40 60 69 69 157 . 209 209 Shots Fired 460 | 8 81 69 135 98 . 24 45 Gun 324 | 8 59 69 135 36 . 6 11 Cannon 129 | . 20 . . 62 . 18 29 Launcher 7 | . 2 . . . . . 5 Special . | . . . . . . . . Kinetic 368 | 8 60 69 135 64 . 12 20 Thermal 79 | . 19 . . 28 . 12 20 Explosive 7 | . 2 . . . . . 5 Electromagnetic 6 | . . . . 6 . . . Robot Hit Streak 14 | 4 11 12 7 14 . 7 11 Robot Miss Streak 6 | 1 3 4 5 5 . 6 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 4 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 278 | 6 53 43 73 59 . 14 30 Core Hits 112 | 2 15 14 36 23 . 4 18 Critical Hits 7 | . 1 . . 6 . . . Critical Kills 5 | . . . . 5 . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4732 | 48 739 674 1082 990 . 217 982 Guns 2577 | 48 391 674 991 296 . 44 133 Cannons 1329 | . 228 . . 694 . 168 239 Explosions 789 | . 92 . 87 . . . 610 Melee . | . . . . . . . . Ramming 37 | . 28 . 4 . . 5 . Kinetic 2908 | 48 487 674 991 551 . 68 89 Thermal 1047 | . 132 . 87 401 . 144 283 Explosive 702 | . 92 . . . . . 610 Electromagnetic 38 | . . . . 38 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 3 . . 8 Average Corruption 3 | . . . . 3 . . 6 Corruption Purged . | . . . . . . . . Effects 13 | . . . . 11 . . 2 Message Errors 2 | . . . . 2 . . . Matter Fused 3 | . . . . 2 . . 1 Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 Targeting Errors 4 | . . . . 4 . . . Overload Shots . | . . . . . . . . Overflow Damage 53 | . 15 . . 1 . 10 27 Projectiles 25 | . 15 . . 1 . 9 . Explosions 27 | . . . . . . . 27 Melee 1 | . . . . . . 1 . Knockbacks 3 | . 2 . . 1 . . . Impact . | . . . . . . . . Kinetic 3 | . 2 . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 239 | . 14 . . . . 2 223 Shots 5 | . . . . . . . 5 Rammed 4 | . 3 . . . . 1 . Targets Rammed 5 | . 3 . 1 . . 1 . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 657 | . 48 143 80 598 . 318 657 Average Temperature 130 | . 14 44 26 179 . 159 379 Received Heat Transfer 1118 | . 225 60 113 288 . 36 396 Effects 28 | . . . . 13 . 1 14 Shutdowns 4 | . . . . 2 . . 2 Energy Bleed 5 | . . . . 1 . 1 3 Interference 2 | . . . . 2 . . . Matter Decay 6 | . . . . 1 . . 5 Short Circuit 2 | . . . . 2 . . . Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . 2 . . 2 Damage (core) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1954 | . 300 . 100 740 . 259 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 343 | 5 343 272 215 303 105 . . Initial 105 | . 3 66 105 7 105 . . Average 122 | 1 123 164 107 133 105 . . Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 78 | 100 84 69 84 63 100 . . Level 1 21 | . 15 30 15 36 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 1 . 1 . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 5 | . 2 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 21 12 19 18 . 1 20 Peak Tracking Total 10 | . 5 4 3 5 . 1 10 Tactical Retreats 12 | . 4 . 2 5 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 5 | . . . 2 2 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 3 | . . 1 . 1 1 . . Terminals 3 | . . 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 1 . 5 2 . . Successful 4 | . . 1 . 3 . . . Failed 4 | . . . . 2 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . 1 . 5 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 . 3 . . . Record 3 | . . . . 3 . . . Branch Access Points 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . 1 1 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . 180 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 2887 | 72 547 348 618 529 129 507 137 Spaces Moved 1404 | 53 229 137 264 224 81 320 96 Core 85 | 4 . . . . . . 81 Treads 261 | . . . 153 103 . . 5 Legs 929 | . 149 137 111 121 81 320 10 Wheels 129 | 49 80 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 180 180 150 150 150 50 Average Speed 152 | 87 146 180 180 165 150 150 75 Slowest Speed 950 | 100 180 180 180 270 150 150 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 28 | 4 43 21 60 20 2 56 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 4 | . . . 2 . . 1 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . 7 . 15 6 . . 43 Melee . | . . . . . . . . Projectile 6 | . . . . 6 . . . AOE 65 | . 7 . 15 . . . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 1820 | 68 361 205 323 314 88 332 129 Wait 74 | . 35 22 . 9 . 4 4 Move 1397 | 52 228 136 263 223 80 319 96 Hop . | . . . . . . . . Pick Up 47 | 6 14 8 2 12 5 . . Fast Attach 19 | 6 4 2 1 5 . . 1 Attach 28 | . 4 4 1 7 2 . 10 Detach 3 | . . 3 . . . . . Swap 19 | . 4 . 6 7 1 1 . Drop 41 | . 9 7 4 18 . 1 2 Fire 187 | 4 60 23 45 33 . 6 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . 3 . 1 . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 50% 597 | -10/Materials | Discovered new exit (range 13) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 792 | -9/Materials | Identified exit to Mines 921 | -9/Materials | Build established: Gunner 968 | -9/Materials | Entered Mines 969 | -9/Mines | Assembled infested the area 1171 | -9/Mines | Learned location of 1 exit from Materials 1560 | -9/Mines | Discovered new exit (range 15) 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -8/Materials | Identified exit to Factory 2025 | -8/Materials | Core integrity fell below 50% 2055 | -8/Materials | Lost 3 parts (1n2w) 2115 | -8/Materials | Entered Factory 2115 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2138 | -7/Factory | Build established: Scavenger-Gunner 2160 | -7/Factory | Discovered new exit (range 9) 2244 | -7/Factory | Entered Lower Caves 2247 | -7/Lower Caves | Encountered a Warlord checkpoint 2258 | -7/Lower Caves | Learned 12 Factory zone layouts 2380 | -7/Lower Caves | Learned Factory security intel 2386 | -7/Lower Caves | Learned 4 Factory zone layouts 2503 | -7/Lower Caves | Discovered new exit (range 16) 2751 | -7/Lower Caves | Entered another Lower Caves area 2756 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2834 | -7/Lower Caves | Crushed by falling debris 2847 | -7/Lower Caves | Core integrity fell below 50% 2854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2869 | -7/Lower Caves | Core integrity fell below 20% 2888 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02834_ Crushed by falling debris. 02835_ Mni. Grenade Launcher destroyed. 02836_ System corrupted: Aluminum Leg rejected. 02837_ Knocked back. 02837_ Dropped Hcp. Storage Unit. 02838_ The unstable cave ceiling collapses. 02838_ Dropped Lrg. Storage Unit. 02839_ The unstable cave ceiling collapses. 02839_ Imp. Light Armor Plating severed. 02853_ Acquired 48 matter. 02854_ System corrupted: Matter fused (-6). 02854_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02854_ Acquired Med. Treads. 02863_ Med. Treads destroyed. A strange signal echoes through the caves. 02867_ Searching scrap... 02867_ Found Plasma Cannon. 02867_ Found Recalibrator. 02867_ Found Remote Datajack. 02867_ Found 16 Matter. 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