Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 02:24:01 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (669) 669 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3054 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 106/400 Matter 272/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Nuclear Core Fission Core Large Matter Pod (150) Large Matter Pod (16) Experimental Sensor Array Propulsion Shielding Rocket Launcher Rocket Launcher Datajack Plasma Cutter Flail Flail EMP Trap EMP Trap EMP Trap EMP Trap Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flail > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod Large Matter Pod Experimental Sensor Array Melee Analysis Suite Propulsion Shielding Hardened Light Armor Plating Rocket Launcher Rocket Launcher Datajack Plasma Cutter Plasma Cutter Plasma Cutter Flail EMP Trap EMP Trap EMP Trap EMP Trap Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 30 | 2 . 1 17 . 10 Power 2 | . . . 2 . . Engine 2 | . . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 6 . 5 Treads 10 | 1 . . 4 . 5 Leg . | . . . . . . Wheel 3 | 1 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . . 1 2 . 1 Device . | . . . . . . Storage 1 | . . . 1 . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 11 | . . . 7 . 4 Energy Gun 3 | . . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 21 | . . . 9 . 12 Power 2 | . . . 1 . 1 Propulsion 10 | . . . 4 . 6 Utility 2 | . . . . . 2 Weapon 7 | . . . 4 . 3 Highest Loss Streak 12 | . . . 4 . 12 To Critical Strikes 4 | . . . . . 4 Average Slot Usage (%) 94 | . 85 85 94 100 98 Engine 10 | . 14 14 8 11 10 Treads 15 | . 14 14 19 11 15 Wheel 15 | . 14 14 11 22 17 Storage 15 | . 14 14 21 11 11 Hackware 8 | . . . 11 11 11 Protection 5 | . . . . 11 10 Energy Gun 8 | . 28 28 8 . . Ballistic Gun 6 | . . . 5 11 10 Impact Weapon 7 | . . . 7 11 9 Naked Turns . | . . . . . . Heaviest Build 94 | 14 14 14 94 91 91 Greatest Support 60 | 16 16 16 60 26 60 Greatest Overweight (x) 5 | . . . 5 3 3 Average Overweight (x) 2 | . . . 4 3 2 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 21 | 8 8 8 24 25 25 Most Carried 25 | 6 6 8 17 25 25 Average Carried 14 | 5 4 6 9 20 23 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 25 | 4 6 7 17 25 18 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 618 | 200 20 . 268 98 32 Remotely . | . . . . . . Salvage Created 922 | . 126 . 762 33 1 Parts 45 | . 13 . 32 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 19 | . 4 . 14 . 1 Melee 2 | . . . 2 . . Guns 12 | . 4 . 8 . . AOE 1 | . . . . . 1 Classes Destroyed 11 | . 3 . 5 2 1 Worker 2 | . . . 2 . . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 9 | . 1 . 8 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 5 . . Assembled 1 | . . . . . 1 Best Kill Streak 4 | . 4 . 3 1 1 Combat Bots Only 3 | . 3 . 2 . 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2502 | . 210 . 1143 . 1149 Core 325 | . 31 . 199 . 95 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 87 . . . Volleys Fired 76 | . 15 . 57 . 4 Largest 2 | . 2 . 2 . 2 Hottest 100 | . 90 . 100 . 43 Shots Fired 109 | . 30 . 73 . 6 Gun 106 | . 30 . 73 . 3 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 2 | . . . . . 2 Kinetic 16 | . . . 13 . 3 Thermal 72 | . 15 . 55 . 2 Explosive 1 | . . . . . 1 Electromagnetic 20 | . 15 . 5 . . Robot Hit Streak 16 | . 4 . 16 . 2 Robot Miss Streak 6 | . 6 . 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 107 | . 15 . 87 2 3 Core Hits 39 | . 8 . 28 . 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 7 | . . . 7 . . Burn 4 | . . . 4 . . Smash 3 | . . . 3 . . Melee Attacks 40 | . . . 38 2 . Impact 40 | . . . 38 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 1 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2038 | . 234 . 1552 166 86 Guns 1017 | . 234 . 770 . 13 Cannons . | . . . . . . Explosions 72 | . . . . . 72 Melee 948 | . . . 782 166 . Ramming . | . . . . . . Kinetic 148 | . . . 135 . 13 Thermal 683 | . 110 . 572 . 1 Explosive 72 | . . . . . 72 Electromagnetic 187 | . 124 . 63 . . Impact 948 | . . . 782 166 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 196 | . . . 90 106 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 196 | . . . 90 106 . Knockbacks 2 | . . . 1 1 . Impact 2 | . . . 1 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . . 18 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . 240 . 114 . 40 Average Temperature 57 | . 96 . 25 . 30 Received Heat Transfer 600 | . 27 . 513 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . 2 6 . Impact Corruptions 9 | . . . 5 4 . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . . 6 . . Heat Transferred 2340 | . 333 . 1998 . 9 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 286 | . 218 84 286 121 . Initial 111 | . . 84 32 111 . Average 124 | . 107 84 145 108 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 80 | 100 66 100 71 100 . Level 1 19 | . 33 . 28 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 8 . 27 . 17 Peak Tracking Total 14 | . 4 . 8 . 14 Tactical Retreats 8 | . 1 . 4 . 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 . 4 . 1 Successful 5 | . 3 . 1 . 1 Failed 6 | . 3 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 6 . 4 . 1 Terminals 10 | . 6 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . . 1 Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 271 | . . . . . 271 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 2 | . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 1768 | 3 293 35 664 423 350 Spaces Moved 997 | 1 234 33 216 301 212 Core . | . . . . . . Treads 23 | . . . 8 . 15 Legs . | . . . . . . Wheels 974 | 1 234 33 208 301 197 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 100 100 135 135 Average Speed 134 | 100 100 100 165 135 144 Slowest Speed 320 | 100 100 100 320 135 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 39 17 25 68 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 8 | . . . 1 . 7 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 1258 | 4 263 35 390 315 251 Wait 64 | . 13 . 41 5 5 Move 992 | . 233 32 215 300 212 Hop . | . . . . . . Pick Up 41 | . 2 2 20 8 9 Fast Attach 5 | . . . 5 . . Attach 19 | 2 . 1 9 . 7 Detach . | . . . . . . Swap 6 | . . . 3 . 3 Drop 15 | 2 . . 2 . 11 Fire 76 | . 15 . 57 . 4 Melee 40 | . . . 38 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Entered Mines 301 | -10/Mines | Identified exit to Materials 309 | -10/Mines | Build established: Mutant 332 | -10/Mines | Entered Materials 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 739 | -9/Materials | Lost 4 parts (3n1w) 846 | -9/Materials | Discovered new exit (range 12) 996 | -9/Materials | Entered Mines 1120 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1123 | -9/Mines | Found Prototype Device 1143 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1220 | -9/Mines | Build established: Scavenger-Mutant 1268 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1329 | -9/Mines | Found a hidden stash of uninstalled traps 1406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1408 | -9/Mines | Discovered new exit (range 5) 1419 | -9/Mines | Entered Exiles 1419 | -9/Exiles | Accompanied by 3 allies 1469 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Met EX-HEX 1543 | -9/Exiles | Met EX-DEC 1559 | -9/Exiles | Met EX-BIN 1578 | -9/Exiles | Aligned with FarCom system 1579 | -9/Exiles | Given EX-Vault access code 1614 | -9/Exiles | Opened EX-Vault 1621 | -9/Exiles | Found Deploy-a-Sentry 1624 | -9/Exiles | Found Deploy-a-Sentry 1626 | -9/Exiles | Found Deploy-a-Sentry 1654 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1672 | -9/Exiles | Exiles lab attacked by MAIN.C 1719 | -9/Exiles | Attacked by the Exiles 1721 | -9/Exiles | DAS Turret deployed 1724 | -9/Exiles | DAS Turret deployed 1736 | -9/Exiles | Core integrity fell below 50% 1769 | -9/Exiles | Self-destructed Last Messages --------------- 01762_ Lgt. Treads destroyed. 01763_ Penetrated by HV Slug. 01763_ HV Slug penetrates Wall. 01764_ Hvy. Assault Rifle destroyed. 01764_ Slug penetrates D-53 Grenadier. 01764_ D-53 Grenadier destroyed. 01765_ Penetrated by HV Slug. 01765_ HV Slug penetrates Wall. 01765_ Penetrated by HV Slug. 01765_ HV Slug penetrates Wall. 01766_ Slug penetrates 8R-AWN. 01766_ Hrd. Light Armor Plating destroyed. 01768_ Lgt. Treads destroyed. 01768_ Plasma Cutter destroyed. 01769_ Penetrated by HV Slug. 01769_ HV Slug penetrates Wall. 01769_ Penetrated by HV Slug. 01769_ Critical hit (Destroy). 01769_ Lgt. Treads destroyed. 01769_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????#" ## #???????????????? | | ???????????????????#""""""?# #?#########?????? | | ???????????????????##"###??# #?#"""""""#?????? | | ???????????????????????????# #?#"""""""#?????? | | ???????????????????????????# #?#"""""""#?????? | | ??????????????????????????## ###"" """"#?????? | | ??????????????????????????#" """"#?????? | | ??????????????????????????#" """#?????? | | ??????????????????????????#" """#?????? | | ??????????????????????????#" """#?????? | | ??????????????????????????#" """#?????? | | ??????????????????????????#" """#?????? | | ??????????????????????????## """"?????? | | ???????????????????????????# """#?????? | | ????????????""?????????????#" "X" """"?????? | | ???????????#"" ????????????#" """ #?????? | | ???????????? ????????????#" """""""""#?????? | | ?????????????" ???????????## ###########?????? | | ?????????????# ?????????##" # #?????????????? | | ??????????#### ##??###### " ;#??????????????? | | ?? """####"X; #"### "" " ##??????????????? | | ?? """" ##???##########? | | ? "" #####"""""""""# | | ? * % " """ """" | | # % %= % "" " | | ??# = = % @ " "" | | ???# ! [ g " | | ????# =%= " | | ????## *%= != g | | ?????#""" "" ]%= | | ?????#" """ * | | ????#" ""### #######""" | | ????#""" """##?###?????##""" | | ??????" """##???????????#"""" | | ?????"" ""#????????????#"" | | ?????" % ##????????????"""" | | ?????"" ?????????????? | | ?????" ???????????? | | ?????"" ???????????? | | ??????""" ??????????? | | ??????? ??????????? " | | ??????? ?????????????? "" """ | | ???????""" ? ??????????????##""" " " ""#" | | ????????? ?????????????????????###""" """##"""" | | ???????????? ????????????????????????##""""??##### | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantMyomerLauncher Manual? 0 Play Time 00:14:08 Cumulative 351.2 hours Start 2023.03.29 @ 02:09:40 End 2023.03.29 @ 02:24:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8999b338-be88-430a-ae8d-79f1a7966fc0